1 | Index: engines/scumm/saveload.cpp
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2 | ===================================================================
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3 | --- engines/scumm/saveload.cpp (revision 20688)
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4 | +++ engines/scumm/saveload.cpp (working copy)
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5 | @@ -275,6 +275,12 @@
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6 | if (_screenTop < 0)
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7 | _screenTop = 0;
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8 |
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9 | + // WORKAROUND bug #795214: Object 819 could be set to a state of 1 in old save games
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10 | + // Object 819 is part of the exit of the church and should not be drawn.
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11 | + if (hdr.ver < VER(59) && _gameId == GID_MONKEY_VGA) {
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12 | + putState(819, 0);
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13 | + }
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14 | +
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15 | if (hdr.ver < VER(33) && _version >= 7) {
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16 | // For a long time, we didn't set these vars to default values.
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17 | VAR(VAR_DEFAULT_TALK_DELAY) = 60;
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