diff -ruN scummvm-0.6.0./scumm/actor.cpp scummvm-0.6.0/scumm/actor.cpp
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789 | 789 | return _V1_talkingActor; |
790 | 790 | else |
791 | 791 | return VAR(VAR_TALK_ACTOR); |
792 | | }; |
| 792 | } |
793 | 793 | |
794 | 794 | void ScummEngine::talkingActor(int value) { |
795 | 795 | if (_gameId == GID_MANIAC && _version == 1) |
796 | 796 | _V1_talkingActor = value; |
797 | 797 | else |
798 | 798 | VAR(VAR_TALK_ACTOR) = value; |
799 | | }; |
| 799 | } |
800 | 800 | |
801 | 801 | void ScummEngine::showActors() { |
802 | 802 | int i; |
diff -ruN scummvm-0.6.0./scumm/debugger.cpp scummvm-0.6.0/scumm/debugger.cpp
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57 | 57 | va_end(va); |
58 | 58 | |
59 | 59 | debug(buf); |
60 | | }; |
| 60 | } |
61 | 61 | |
62 | 62 | ScummDebugger::ScummDebugger(ScummEngine *s) |
63 | 63 | : Common::Debugger<ScummDebugger>() { |
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592 | 592 | |
593 | 593 | DebugPrintf("Unknown flag. Type 'Debug ?' for syntax\n"); |
594 | 594 | return true; |
595 | | }; |
| 595 | } |
596 | 596 | |
597 | 597 | bool ScummDebugger::Cmd_DebugLevel(int argc, const char **argv) { |
598 | 598 | if (argc == 1) { |
diff -ruN scummvm-0.6.0./base/main.cpp scummvm-0.6.0/base/main.cpp
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262 | 262 | |
263 | 263 | // Free up memory |
264 | 264 | delete engine; |
265 | | }; |
| 265 | } |
266 | 266 | |
267 | 267 | #ifndef _WIN32_WCE |
268 | 268 | int main(int argc, char *argv[]) { |