Ticket #15387: scene8.txt

File scene8.txt, 48.9 KB (added by mgerhardy, 4 weeks ago)
Line 
1Scene 8
2Actor 0
3 - move script: 22
4 LABEL 0
5 WAIT_NUM_SECOND 0 1
6 LABEL 100
7 STOP
8 LABEL 3
9 ANIM 11
10 WAIT_ANIM
11 LABEL 4
12 ANIM 0
13 STOP
14 END
15 - life script: 155
16 COMPORTMENT main
17 IF LIFE_POINT_OBJ 33 > 0
18 IF ZONE_OBJ 33 == 3
19 HIT_OBJ 33 5
20 ENDIF
21 ENDIF
22 SWITCH_IF ACTION == 1
23 IF ZONE == 24
24 IF TRACK != 3
25 SET_DIRMODE 0
26 SET_DIRMODE_OBJ 32 2 0
27 SET_TRACK 11
28 ENDIF
29 ENDIF
30 ENDIF
31 IF TRACK == 4
32 IF FLAG_GAME 49 == 0
33 SET_COMPORTMENT_OBJ 32 1
34 ENDIF
35 SET_DIRMODE 1
36 ENDIF
37 IF ZONE == 3
38 IF TRACK != 0
39 SET_TRACK 0
40 HIT_OBJ 0 3
41 ENDIF
42 ELSE
43 ENDIF
44 ENDIF
45 IF ZONE == 16
46 IF ANIM == 2
47 BETA 512
48 ELSE
49 ENDIF
50 ENDIF
51 BETA 0
52 SET_DIRMODE 0
53 ANIM 0
54 POS_POINT 30
55 SET_COMPORTMENT 141
56 ENDIF
57 IF ZONE == 17
58 POS_POINT 29
59 IF ANIM == 2
60 BETA 512
61 ELSE
62 ENDIF
63 ENDIF
64 BETA 0
65 SET_COMPORTMENT 141
66 ENDIF
67 END_COMPORTMENT
68 COMPORTMENT 1
69 IF TRACK_OBJ 21 == 110
70 SET_DIRMODE 1
71 SET_COMPORTMENT 0
72 ENDIF
73 END_COMPORTMENT
74 END
75
76Actor 1
77 - staticflags: 32773
78 - body: 28
79 - genBody: 31
80 - genAnim: 91
81 - sprite: 0
82 - posx: 3472
83 - posy: 2384
84 - posz: 27184
85 - strengthOfHit: 0
86 - bonusflags: 32
87 - beta: 256
88 - speed: 40
89 - controlMode: 0
90 - cropLeft: -1
91 - cropTop: -1
92 - cropRight: -1
93 - cropBottom: -1
94 - bonusAmount: 6
95 - talkColor: 13
96 - armor: 2
97 - lifePoints: 35
98 - move script: 106
99 LABEL 0
100 ANIM 129
101 WAIT_NUM_SECOND 0 4
102 LABEL 100
103 WAIT_ANIM
104 ANIM 27
105 WAIT_ANIM
106 BODY 0
107 LABEL 101
108 STOP
109 LABEL 1
110 ANIM 131
111 ANGLE_RND 256 -1
112 LABEL 110
113 STOP
114 LABEL 2
115 ANIM 131
116 WAIT_ANIM
117 ANIM 130
118 WAIT_ANIM
119 LABEL 110
120 STOP
121 LABEL 3
122 ANIM 131
123 WAIT_ANIM
124 LABEL 110
125 STOP
126 LABEL 4
127 ANIM 118
128 WAIT_ANIM
129 LABEL 110
130 STOP
131 LABEL 10
132 ANIM 1
133 GOTO_POINT 6
134 GOTO_POINT 7
135 GOTO_POINT 8
136 GOTO_POINT 9
137 GOTO_SYM_POINT 60
138 LABEL 20
139 WAIT_NUM_SECOND 0 1
140 ANIM 0
141 SIMPLE_SAMPLE 29
142 LABEL 120
143 WAIT_NUM_SECOND 0 3
144 SIMPLE_SAMPLE 29
145 BETA 256
146 LABEL 121
147 STOP
148 END
149 - life script: 295
150 COMPORTMENT main
151 OR_IF HIT_BY == 0
152 IF ZONE_OBJ 0 == 0
153 SET_TRACK 0
154 SET_COMPORTMENT 20
155 ENDIF
156 END_COMPORTMENT
157 COMPORTMENT 1
158 IF TRACK == 100
159 SET_DIRMODE 2 0
160 FALLABLE 1
161 ENDIF
162 IF TRACK == 101
163 BRICK_COL 1
164 IF FLAG_GAME 5 == 1
165 ANIM 132
166 END_LIFE
167 ELSE
168 ENDIF
169 ENDIF
170 SET_COMPORTMENT 56
171 ENDIF
172 END_COMPORTMENT
173 COMPORTMENT 2
174 IF DISTANCE 0 < 1200
175 IF ANIM_OBJ 0 == 15
176 SET_DIRMODE 0
177 SET_TRACK 21
178 SET_COMPORTMENT 232
179 ELSE
180 ENDIF
181 ENDIF
182 IF ANIM_OBJ 0 == 17
183 SET_TRACK 33
184 SET_COMPORTMENT 232
185 ELSE
186 ENDIF
187 ENDIF
188 IF ANIM_OBJ 0 == 18
189 SET_TRACK 44
190 SET_COMPORTMENT 232
191 ELSE
192 ENDIF
193 ENDIF
194 IF ANIM_OBJ 0 == 19
195 SET_TRACK 52
196 SET_COMPORTMENT 232
197 ELSE
198 ENDIF
199 ENDIF
200 IF DISTANCE 0 < 800
201 ANIM 130
202 ELSE
203 ENDIF
204 ENDIF
205 IF DISTANCE 0 > 1000
206 ANIM 27
207 ENDIF
208 ELSE
209 ENDIF
210 ENDIF
211 IF ANIM_OBJ 0 == 15
212 SET_DIRMODE 0
213 SET_TRACK 21
214 SET_COMPORTMENT 232
215 ELSE
216 ENDIF
217 ENDIF
218 IF DISTANCE 0 < 800
219 ANIM 130
220 ELSE
221 ENDIF
222 ENDIF
223 ANIM 27
224 IF ZONE_OBJ 0 != 0
225 IF ZONE_OBJ 0 != 2
226 SET_DIRMODE 0
227 SET_TRACK 60
228 SET_COMPORTMENT 245
229 ENDIF
230 ENDIF
231 IF ZONE != 0
232 IF ZONE != 2
233 SET_DIRMODE 0
234 SET_TRACK 75
235 SET_COMPORTMENT 269
236 ENDIF
237 ENDIF
238 END_COMPORTMENT
239 COMPORTMENT 3
240 IF TRACK == 110
241 SET_DIRMODE 2 0
242 SET_COMPORTMENT 56
243 ENDIF
244 END_COMPORTMENT
245 COMPORTMENT 4
246 OR_IF ZONE_OBJ 0 == 2
247 IF ZONE_OBJ 0 == 0
248 SET_DIRMODE 2 0
249 SET_TRACK 10
250 SET_COMPORTMENT 56
251 ENDIF
252 END_COMPORTMENT
253 COMPORTMENT 5
254 SWITCH_IF TRACK == 120
255 INVISIBLE 1
256 ENDIF
257 IF TRACK == 121
258 POS_POINT 10
259 INVISIBLE 0
260 SET_DIRMODE 2 0
261 SET_COMPORTMENT 56
262 ENDIF
263 END_COMPORTMENT
264 END
265
266Actor 2
267 - staticflags: 4099
268 - body: 29
269 - genBody: 0
270 - genAnim: 0
271 - sprite: 0
272 - posx: 2560
273 - posy: 2304
274 - posz: 9216
275 - strengthOfHit: 0
276 - bonusflags: 0
277 - beta: 768
278 - speed: 40
279 - controlMode: 0
280 - cropLeft: -1
281 - cropTop: -1
282 - cropRight: -1
283 - cropBottom: -1
284 - bonusAmount: 1
285 - talkColor: 7
286 - armor: 51
287 - lifePoints: 1
288 - move script: 22
289 LABEL 0
290 ANIM 134
291 GOTO_SYM_POINT 0
292 ANIM 133
293 GOTO_POINT 1
294 GOTO_SYM_POINT 0
295 LABEL 1
296 SAMPLE 37
297 LABEL 100
298 STOP
299 END
300 - life script: 48
301 COMPORTMENT main
302 SET_TRACK 0
303 SET_COMPORTMENT 7
304 END_COMPORTMENT
305 COMPORTMENT 1
306 OR_IF COL_OBJ 0 == 2
307 SWITCH_IF COLLISION == 0
308 HIT_OBJ 0 5
309 ENDIF
310 OR_IF COL_OBJ 22 == 2
311 ONEIF COLLISION == 22
312 SET_TRACK 13
313 ENDIF
314 IF TRACK == 100
315 SUICIDE
316 ENDIF
317 END_COMPORTMENT
318 END
319
320Actor 3
321 - staticflags: 4099
322 - body: 29
323 - genBody: 0
324 - genAnim: 0
325 - sprite: 0
326 - posx: 11696
327 - posy: 2304
328 - posz: 7680
329 - strengthOfHit: 0
330 - bonusflags: 0
331 - beta: 768
332 - speed: 40
333 - controlMode: 0
334 - cropLeft: -1
335 - cropTop: -1
336 - cropRight: -1
337 - cropBottom: -1
338 - bonusAmount: 0
339 - talkColor: 6
340 - armor: 51
341 - lifePoints: 1
342 - move script: 22
343 LABEL 0
344 ANIM 133
345 GOTO_POINT 2
346 ANIM 134
347 GOTO_SYM_POINT 3
348 GOTO_SYM_POINT 0
349 LABEL 1
350 SAMPLE 37
351 LABEL 100
352 STOP
353 END
354 - life script: 48
355 COMPORTMENT main
356 SET_TRACK 0
357 SET_COMPORTMENT 7
358 END_COMPORTMENT
359 COMPORTMENT 1
360 OR_IF COL_OBJ 0 == 3
361 SWITCH_IF COLLISION == 0
362 HIT_OBJ 0 5
363 ENDIF
364 OR_IF COL_OBJ 22 == 3
365 ONEIF COLLISION == 22
366 SET_TRACK 13
367 ENDIF
368 IF TRACK == 100
369 SUICIDE
370 ENDIF
371 END_COMPORTMENT
372 END
373
374Actor 4
375 - staticflags: 2051
376 - body: 30
377 - genBody: 255
378 - genAnim: 0
379 - sprite: 0
380 - posx: 1072
381 - posy: 4864
382 - posz: 20224
383 - strengthOfHit: 0
384 - bonusflags: 0
385 - beta: 256
386 - speed: 40
387 - controlMode: 0
388 - cropLeft: -1
389 - cropTop: -1
390 - cropRight: -1
391 - cropBottom: -1
392 - bonusAmount: 0
393 - talkColor: 0
394 - armor: 51
395 - lifePoints: 1
396 - move script: 30
397 LABEL 0
398 BODY 32
399 ANIM 7
400 WAIT_NUM_ANIM 2 0
401 LABEL 1
402 ANIM 1
403 GOTO_POINT 4
404 LABEL 3
405 SAMPLE 37
406 NO_BODY
407 LABEL 100
408 STOP
409 LABEL 2
410 ANIM 0
411 STOP
412 END
413 - life script: 74
414 COMPORTMENT main
415 ONEIF ZONE_OBJ 0 == 1
416 SET_TRACK 0
417 SET_COMPORTMENT 14
418 ENDIF
419 END_COMPORTMENT
420 COMPORTMENT 1
421 OR_IF HIT_BY == 30
422 IF COLLISION == 30
423 SET_TRACK 15
424 ENDIF
425 IF TRACK == 100
426 SUICIDE
427 ENDIF
428 IF HIT_BY == 30
429 SET_TRACK 9
430 ENDIF
431 IF COLLISION == 22
432 SET_TRACK 24
433 SET_COMPORTMENT 58
434 ENDIF
435 END_COMPORTMENT
436 COMPORTMENT 2
437 IF DISTANCE 22 > 1000
438 SET_TRACK 9
439 SET_COMPORTMENT 14
440 ENDIF
441 END_COMPORTMENT
442 END
443
444Actor 5
445 - staticflags: 32773
446 - body: 28
447 - genBody: 31
448 - genAnim: 91
449 - sprite: 0
450 - posx: 29424
451 - posy: 432
452 - posz: 15152
453 - strengthOfHit: 0
454 - bonusflags: 96
455 - beta: 512
456 - speed: 40
457 - controlMode: 0
458 - cropLeft: -1
459 - cropTop: -1
460 - cropRight: -1
461 - cropBottom: -1
462 - bonusAmount: 4
463 - talkColor: 0
464 - armor: 2
465 - lifePoints: 30
466 - move script: 60
467 LABEL 0
468 ANIM 129
469 WAIT_NUM_SECOND 0 4
470 BODY 0
471 ANIM 27
472 ANGLE 256
473 LABEL 100
474 WAIT_ANIM
475 LABEL 101
476 ANIM 0
477 STOP
478 LABEL 1
479 ANIM 27
480 GOTO_POINT 33
481 LABEL 110
482 STOP
483 LABEL 2
484 ANGLE 640
485 STOP
486 LABEL 3
487 ANIM 27
488 GOTO_POINT 35
489 LABEL 102
490 ANIM 0
491 ANGLE 256
492 STOP
493 LABEL 4
494 ANIM 27
495 STOP
496 END
497 - life script: 314
498 COMPORTMENT main
499 ONEIF ZONE_OBJ 22 == 23
500 SET_TRACK 0
501 ENDIF
502 ONEIF TRACK == 100
503 SET_FLAG_CUBE 1 1
504 FALLABLE 1
505 BRICK_COL 1
506 ENDIF
507 IF FLAG_CUBE 1 == 1
508 IF ZONE_OBJ 22 == 21
509 SET_COMPORTMENT 107
510 ELSE
511 ENDIF
512 ENDIF
513 IF ZONE_OBJ 22 == 22
514 SET_COMPORTMENT 120
515 ELSE
516 ENDIF
517 ENDIF
518 OR_IF ZONE_OBJ 0 == 26
519 OR_IF ZONE_OBJ 0 == 21
520 OR_IF HIT_BY == 0
521 OR_IF DISTANCE 0 < 2000
522 IF ZONE_OBJ 0 == 22
523 IF ZONE != 25
524 SET_DIRMODE 2 0
525 SET_TRACK 54
526 SET_COMPORTMENT 251
527 ENDIF
528 ENDIF
529 ENDIF
530 END_COMPORTMENT
531 COMPORTMENT 1
532 IF TRACK == 101
533 SET_DIRMODE 2 0
534 SET_COMPORTMENT 133
535 ENDIF
536 END_COMPORTMENT
537 COMPORTMENT 2
538 IF TRACK == 101
539 SET_TRACK 25
540 SET_COMPORTMENT 219
541 ENDIF
542 END_COMPORTMENT
543 COMPORTMENT 3
544 OR_IF ZONE == 25
545 IF DISTANCE 0 > 7000
546 SET_DIRMODE 0
547 SET_TRACK 40
548 SET_COMPORTMENT 195
549 ELSE
550 ENDIF
551 ENDIF
552 IF DISTANCE 0 < 900
553 ANIM 118
554 ELSE
555 ENDIF
556 ENDIF
557 IF DISTANCE 0 < 1000
558 ANIM 130
559 ELSE
560 ENDIF
561 ENDIF
562 IF DISTANCE 0 > 1200
563 ANIM 27
564 ENDIF
565 END_COMPORTMENT
566 COMPORTMENT 4
567 IF DISTANCE 0 < 2500
568 IF ZONE != 25
569 SET_TRACK 54
570 SET_DIRMODE 2 0
571 SET_COMPORTMENT 133
572 ENDIF
573 ENDIF
574 END_COMPORTMENT
575 COMPORTMENT 5
576 SWITCH_IF TRACK == 110
577 SET_DIRMODE 2 22
578 ENDIF
579 ONEIF COLLISION == 22
580 SET_TRACK 34
581 ENDIF
582 IF ZONE_OBJ 22 < 21
583 SET_DIRMODE 2 0
584 SET_COMPORTMENT 133
585 ENDIF
586 END_COMPORTMENT
587 COMPORTMENT 6
588 OR_IF ZONE == 25
589 IF DISTANCE 0 > 7000
590 SET_DIRMODE 0
591 SET_TRACK 40
592 SET_COMPORTMENT 0
593 ELSE
594 ENDIF
595 ENDIF
596 IF DISTANCE 0 < 900
597 ANIM 118
598 ELSE
599 ENDIF
600 ENDIF
601 IF DISTANCE 0 < 1000
602 ANIM 130
603 ELSE
604 ENDIF
605 ENDIF
606 IF DISTANCE 0 > 1200
607 ANIM 27
608 ENDIF
609 END_COMPORTMENT
610 END
611
612Actor 6
613 - staticflags: 32773
614 - body: 28
615 - genBody: 31
616 - genAnim: 91
617 - sprite: 0
618 - posx: 29392
619 - posy: 432
620 - posz: 12064
621 - strengthOfHit: 0
622 - bonusflags: 32
623 - beta: 512
624 - speed: 40
625 - controlMode: 0
626 - cropLeft: -1
627 - cropTop: -1
628 - cropRight: -1
629 - cropBottom: -1
630 - bonusAmount: 5
631 - talkColor: 0
632 - armor: 2
633 - lifePoints: 30
634 - move script: 51
635 LABEL 0
636 BODY 0
637 ANIM 129
638 WAIT_NUM_SECOND 0 4
639 ANIM 27
640 ANGLE 256
641 LABEL 100
642 WAIT_ANIM
643 LABEL 101
644 ANIM 0
645 STOP
646 LABEL 1
647 ANGLE 640
648 STOP
649 LABEL 3
650 ANIM 27
651 GOTO_POINT 36
652 LABEL 102
653 ANIM 0
654 ANGLE 256
655 STOP
656 LABEL 4
657 ANIM 27
658 STOP
659 END
660 - life script: 307
661 COMPORTMENT main
662 ONEIF ZONE_OBJ 22 == 23
663 SET_TRACK 0
664 ENDIF
665 ONEIF TRACK == 100
666 SET_FLAG_CUBE 2 1
667 FALLABLE 1
668 BRICK_COL 1
669 ENDIF
670 IF FLAG_CUBE 2 == 1
671 IF ZONE_OBJ 22 == 22
672 SET_COMPORTMENT 107
673 ELSE
674 ENDIF
675 ENDIF
676 IF ZONE_OBJ 22 == 21
677 SET_COMPORTMENT 120
678 ELSE
679 ENDIF
680 ENDIF
681 OR_IF ZONE_OBJ 0 == 26
682 OR_IF ZONE_OBJ 0 == 21
683 OR_IF DISTANCE 0 < 2000
684 OR_IF HIT_BY == 0
685 IF ZONE_OBJ 0 == 22
686 IF ZONE != 25
687 SET_DIRMODE 2 0
688 SET_TRACK 45
689 SET_COMPORTMENT 244
690 ENDIF
691 ENDIF
692 ENDIF
693 END_COMPORTMENT
694 COMPORTMENT 1
695 IF TRACK == 101
696 SET_DIRMODE 2 0
697 SET_COMPORTMENT 135
698 ENDIF
699 END_COMPORTMENT
700 COMPORTMENT 2
701 IF TRACK == 101
702 SET_DIRMODE 2 22
703 ANIM 27
704 SET_COMPORTMENT 221
705 ENDIF
706 END_COMPORTMENT
707 COMPORTMENT 3
708 OR_IF ZONE == 25
709 IF DISTANCE 0 > 7000
710 SET_DIRMODE 0
711 SET_TRACK 31
712 SET_COMPORTMENT 197
713 ELSE
714 ENDIF
715 ENDIF
716 IF DISTANCE 0 < 900
717 ANIM 118
718 ELSE
719 ENDIF
720 ENDIF
721 IF DISTANCE 0 < 1000
722 ANIM 130
723 ELSE
724 ENDIF
725 ENDIF
726 IF DISTANCE 0 > 1200
727 ANIM 27
728 ENDIF
729 END_COMPORTMENT
730 COMPORTMENT 4
731 IF DISTANCE 0 < 2500
732 IF ZONE != 25
733 SET_TRACK 45
734 SET_DIRMODE 2 0
735 SET_COMPORTMENT 135
736 ENDIF
737 ENDIF
738 END_COMPORTMENT
739 COMPORTMENT 5
740 ONEIF COLLISION == 22
741 SET_TRACK 25
742 ENDIF
743 IF ZONE_OBJ 22 < 21
744 SET_DIRMODE 2 0
745 SET_COMPORTMENT 135
746 ENDIF
747 END_COMPORTMENT
748 COMPORTMENT 6
749 OR_IF ZONE == 25
750 IF DISTANCE 0 > 7000
751 SET_DIRMODE 0
752 SET_TRACK 31
753 SET_COMPORTMENT 0
754 ELSE
755 ENDIF
756 ENDIF
757 IF DISTANCE 0 < 900
758 ANIM 118
759 ELSE
760 ENDIF
761 ENDIF
762 IF DISTANCE 0 < 1000
763 ANIM 130
764 ELSE
765 ENDIF
766 ENDIF
767 IF DISTANCE 0 > 1200
768 ANIM 27
769 ENDIF
770 END_COMPORTMENT
771 END
772
773Actor 7
774 - staticflags: 5120
775 - body: 65535
776 - genBody: 0
777 - genAnim: 0
778 - sprite: 48
779 - posx: 27168
780 - posy: 2304
781 - posz: 2560
782 - strengthOfHit: 0
783 - bonusflags: 0
784 - beta: 0
785 - speed: 0
786 - controlMode: 0
787 - cropLeft: -1
788 - cropTop: -1
789 - cropRight: -1
790 - cropBottom: -1
791 - bonusAmount: 0
792 - talkColor: 0
793 - armor: 51
794 - lifePoints: 1
795 - move script: 10
796 LABEL 0
797 SAMPLE 163
798 STOP
799 LABEL 1
800 STOP
801 END
802 - life script: 51
803 COMPORTMENT main
804 OR_IF ZONE_OBJ 22 == 4
805 IF ZONE_OBJ 0 == 4
806 SET_TRACK 0
807 SET_TRACK_OBJ 10 0
808 INVISIBLE 1
809 SET_COMPORTMENT 27
810 ENDIF
811 END_COMPORTMENT
812 COMPORTMENT 1
813 IF ZONE_OBJ 0 != 4
814 IF ZONE_OBJ 22 != 4
815 SET_TRACK 6
816 INVISIBLE 0
817 SET_COMPORTMENT 0
818 ENDIF
819 ENDIF
820 END_COMPORTMENT
821 END
822
823Actor 8
824 - staticflags: 5120
825 - body: 65535
826 - genBody: 0
827 - genAnim: 0
828 - sprite: 48
829 - posx: 28192
830 - posy: 2304
831 - posz: 2048
832 - strengthOfHit: 0
833 - bonusflags: 0
834 - beta: 0
835 - speed: 0
836 - controlMode: 0
837 - cropLeft: -1
838 - cropTop: -1
839 - cropRight: -1
840 - cropBottom: -1
841 - bonusAmount: 0
842 - talkColor: 0
843 - armor: 51
844 - lifePoints: 1
845 - move script: 10
846 LABEL 0
847 SAMPLE 163
848 STOP
849 LABEL 1
850 STOP
851 END
852 - life script: 51
853 COMPORTMENT main
854 OR_IF ZONE_OBJ 22 == 5
855 IF ZONE_OBJ 0 == 5
856 SET_TRACK 0
857 SET_TRACK_OBJ 10 0
858 INVISIBLE 1
859 SET_COMPORTMENT 27
860 ENDIF
861 END_COMPORTMENT
862 COMPORTMENT 1
863 IF ZONE_OBJ 0 != 5
864 IF ZONE_OBJ 22 != 5
865 SET_TRACK 6
866 INVISIBLE 0
867 SET_COMPORTMENT 0
868 ENDIF
869 ENDIF
870 END_COMPORTMENT
871 END
872
873Actor 9
874 - staticflags: 5120
875 - body: 65535
876 - genBody: 0
877 - genAnim: 0
878 - sprite: 48
879 - posx: 28704
880 - posy: 2304
881 - posz: 2560
882 - strengthOfHit: 0
883 - bonusflags: 0
884 - beta: 0
885 - speed: 0
886 - controlMode: 0
887 - cropLeft: -1
888 - cropTop: -1
889 - cropRight: -1
890 - cropBottom: -1
891 - bonusAmount: 0
892 - talkColor: 0
893 - armor: 51
894 - lifePoints: 1
895 - move script: 10
896 LABEL 0
897 SAMPLE 163
898 STOP
899 LABEL 1
900 STOP
901 END
902 - life script: 51
903 COMPORTMENT main
904 OR_IF ZONE_OBJ 22 == 6
905 IF ZONE_OBJ 0 == 6
906 SET_TRACK 0
907 SET_TRACK_OBJ 10 0
908 INVISIBLE 1
909 SET_COMPORTMENT 27
910 ENDIF
911 END_COMPORTMENT
912 COMPORTMENT 1
913 IF ZONE_OBJ 0 != 6
914 IF ZONE_OBJ 22 != 6
915 SET_TRACK 6
916 INVISIBLE 0
917 SET_COMPORTMENT 0
918 ENDIF
919 ENDIF
920 END_COMPORTMENT
921 END
922
923Actor 10
924 - staticflags: 4608
925 - body: 18
926 - genBody: 0
927 - genAnim: 0
928 - sprite: 0
929 - posx: 26368
930 - posy: 3216
931 - posz: 2320
932 - strengthOfHit: 0
933 - bonusflags: 0
934 - beta: 256
935 - speed: 40
936 - controlMode: 0
937 - cropLeft: -1
938 - cropTop: -1
939 - cropRight: -1
940 - cropBottom: -1
941 - bonusAmount: 0
942 - talkColor: 0
943 - armor: 51
944 - lifePoints: 1
945 - move script: 11
946 LABEL 0
947 ANIM 93
948 WAIT_NUM_ANIM 5 0
949 ANIM 0
950 STOP
951 END
952 - life script: 1
953 COMPORTMENT main
954 END
955
956Actor 11
957 - staticflags: 17409
958 - body: 65535
959 - genBody: 0
960 - genAnim: 0
961 - sprite: 14
962 - posx: 18256
963 - posy: 2048
964 - posz: 6756
965 - strengthOfHit: 0
966 - bonusflags: 0
967 - beta: 0
968 - speed: 0
969 - controlMode: 0
970 - cropLeft: -1
971 - cropTop: -1
972 - cropRight: -1
973 - cropBottom: -1
974 - bonusAmount: 0
975 - talkColor: 0
976 - armor: 51
977 - lifePoints: 1
978 - move script: 365
979 LABEL 0
980 SPEED 900
981 SAMPLE_ALWAYS 72
982 GOTO_POINT_3D 12
983 GOTO_POINT_3D 11
984 SAMPLE_STOP 72
985 SPEED 0
986 WAIT_NUM_SECOND 0 1
987 LABEL 10
988 SPEED 900
989 SAMPLE_ALWAYS 72
990 GOTO_POINT_3D 13
991 SAMPLE_STOP 72
992 SPEED 0
993 WAIT_NUM_SECOND 0 1
994 LABEL 11
995 SPEED 900
996 SAMPLE_ALWAYS 72
997 GOTO_POINT_3D 14
998 SAMPLE_STOP 72
999 SPEED 0
1000 WAIT_NUM_SECOND 0 1
1001 LABEL 12
1002 SPEED 900
1003 SAMPLE_ALWAYS 72
1004 GOTO_POINT_3D 15
1005 SAMPLE_STOP 72
1006 LABEL 100
1007 SPEED 0
1008 STOP
1009 LABEL 1
1010 SPEED 900
1011 SAMPLE_ALWAYS 72
1012 GOTO_POINT_3D 14
1013 SAMPLE_STOP 72
1014 SPEED 0
1015 WAIT_NUM_SECOND 0 1
1016 LABEL 20
1017 SPEED 900
1018 SAMPLE_ALWAYS 72
1019 GOTO_POINT_3D 13
1020 SAMPLE_STOP 72
1021 SPEED 0
1022 WAIT_NUM_SECOND 0 1
1023 LABEL 21
1024 SPEED 900
1025 SAMPLE_ALWAYS 72
1026 GOTO_POINT_3D 11
1027 SAMPLE_STOP 72
1028 SPEED 0
1029 WAIT_NUM_SECOND 0 1
1030 LABEL 22
1031 SPEED 900
1032 SAMPLE_ALWAYS 72
1033 GOTO_POINT_3D 12
1034 GOTO_POINT_3D 16
1035 SAMPLE_STOP 72
1036 LABEL 101
1037 SAMPLE_STOP 72
1038 SPEED 0
1039 STOP
1040 LABEL 2
1041 SPEED 900
1042 SAMPLE_ALWAYS 72
1043 GOTO_POINT_3D 17
1044 SAMPLE_STOP 72
1045 SPEED 0
1046 WAIT_NUM_SECOND 0 1
1047 LABEL 30
1048 SPEED 900
1049 SAMPLE_ALWAYS 72
1050 GOTO_POINT_3D 18
1051 SAMPLE_STOP 72
1052 SPEED 0
1053 WAIT_NUM_SECOND 0 1
1054 LABEL 31
1055 SPEED 900
1056 SAMPLE_ALWAYS 72
1057 GOTO_POINT_3D 19
1058 SAMPLE_STOP 72
1059 SPEED 0
1060 WAIT_NUM_SECOND 0 1
1061 LABEL 32
1062 SPEED 900
1063 SAMPLE_ALWAYS 72
1064 GOTO_POINT_3D 20
1065 SAMPLE_STOP 72
1066 LABEL 102
1067 SPEED 0
1068 STOP
1069 LABEL 3
1070 SPEED 900
1071 SAMPLE_ALWAYS 72
1072 GOTO_POINT_3D 19
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