1 | WARNING: Could not open audio device: No available audio device!
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2 | User picked target 'maniac-2gs-1' (gameid 'maniac')...
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3 | Looking for a plugin supporting this gameid... Scumm Engine
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4 | Starting 'Maniac Mansion'
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5 | Your game version appears to be unknown. If this is *NOT* a fan-modified
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6 | version (in particular, not a fan-made translation), please, report the
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7 | following data to the ScummVM team along with name of the game you tried
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8 | to add and its version/language/etc.:
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9 | SCUMM gameid 'maniac', file '00.LFL', MD5 '2d624d1b214f7faf0094daea65c6d1a6'
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10 |
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11 | WARNING: Sound initialization failed. This may cause severe problems in some games.!
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12 | WARNING: Sound mixer initialization failed!
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13 | WARNING: MIDI driver depends on sound mixer, switching to null MIDI driver
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14 | !
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15 | Apple II V1 game detected
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16 | scummvm: engines/scumm/object.cpp:1254: const byte* Scumm::ScummEngine::getObjectImage(const byte*, int): Assertion `ptr' failed.
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17 |
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18 | Program received signal SIGABRT, Aborted.
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19 | [Switching to Thread 805436064 (LWP 2053)]
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20 | 0x0fa8f4b0 in raise () from //lib/libc.so.6
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21 | (gdb) bt
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22 | #0 0x0fa8f4b0 in raise () from //lib/libc.so.6
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23 | #1 0x0fa90db0 in abort () from //lib/libc.so.6
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24 | #2 0x0fa87f68 in __assert_fail () from //lib/libc.so.6
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25 | #3 0x1013e7a4 in Scumm::ScummEngine::getObjectImage(unsigned char const*, int)
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26 | (this=0x10acd0c0, ptr=0x0, state=8) at engines/scumm/object.cpp:1254
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27 | #4 0x1013f5c0 in Scumm::ScummEngine::drawObject(int, int) (this=0x10acd0c0,
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28 | obj=5, arg=0) at engines/scumm/object.cpp:587
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29 | #5 0x1013f9cc in Scumm::ScummEngine::drawRoomObject(int, int) (
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30 | this=0x10acd0c0, i=5, arg=0) at engines/scumm/object.cpp:524
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31 | #6 0x1013fcec in Scumm::ScummEngine::drawRoomObjects(int) (this=0x10acd0c0,
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32 | arg=0) at engines/scumm/object.cpp:553
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33 | #7 0x1010cc18 in Scumm::ScummEngine::redrawBGAreas() (this=0x10acd0c0)
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34 | at engines/scumm/gfx.cpp:906
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35 | #8 0x10036724 in Scumm::ScummEngine::scummLoop_handleDrawing() (
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36 | this=0x10acd0c0) at engines/scumm/scumm.cpp:2064
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37 | #9 0x10040f1c in Scumm::ScummEngine::scummLoop(int) (this=0x10acd0c0, delta=4)
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38 | at engines/scumm/scumm.cpp:1920
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39 | #10 0x10036128 in Scumm::ScummEngine::go() (this=0x10acd0c0)
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40 | at engines/scumm/scumm.cpp:1751
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41 | #11 0x100107fc in runGame (plugin=0x10a46fc8, system=@0x10a44210,
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42 | edebuglevels=@0x7fcab96c) at base/main.cpp:214
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43 | #12 0x10010e18 in scummvm_main (argc=1, argv=0x7fcabcb4) at base/main.cpp:313
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44 | #13 0x1000cda8 in main (argc=1, argv=0x7fcabcb4)
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45 | at backends/platform/sdl/main.cpp:108
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