1 | 89a90,140
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2 | > if ((_gameId == GID_DIG) && (data[0] == 12)){
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3 | > uint32 size, rate, tag, chan;
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4 | > uint8 * ptr = getResourceAddress(rtSound, data[1]);
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5 | > if (ptr != NULL) {
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6 | > ptr+=16; /* Skip header */
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7 | > for (;;) {
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8 | > tag = READ_BE_UINT32(ptr); ptr+=4;
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9 | > switch(tag) {
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10 | > case MKID_BE('FRMT'):
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11 | > size = READ_BE_UINT32(ptr); ptr+=16;
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12 | > rate = READ_BE_UINT32(ptr); ptr+=4;
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13 | > chan = READ_BE_UINT32(ptr); ptr+=4;
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14 | > break;
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15 | > case MKID_BE('TEXT'):
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16 | > case MKID_BE('REGN'):
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17 | > case MKID_BE('STOP'):
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18 | > size = READ_BE_UINT32(ptr); ptr+=size+4;
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19 | > break;
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20 | > case MKID_BE('DATA'):
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21 | > size = READ_BE_UINT32(ptr); ptr+=4;
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22 | > break;
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23 | > default:
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24 | > error("Unknown sfx header %c%c%c%c", tag>>24, tag>>16, tag>>8, tag);
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25 | > }
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26 | > if (tag == MKID_BE('DATA')) break;
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27 | > }
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28 | > if (chan == 1)
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29 | > {
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30 | > uint32 s_size = (size * 2) / 3;
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31 | > byte * buffer = (byte*)malloc (s_size);
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32 | > uint32 l = 0, r = 0, tmp;
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33 | > memset (buffer, 0, s_size);
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34 | > for (; l < size - 1; l += 3)
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35 | > {
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36 | > tmp = (ptr[l + 1] & 0x0f) << 8;
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37 | > tmp = (tmp | ptr[l + 0]) << 4;
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38 | > tmp -= 0x8000;
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39 | > // buffer[r++] = (uint8)(tmp & 0xff);
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40 | > buffer[r++] = (uint8)((tmp >> 8) & 0xff);
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41 | >
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42 | > tmp = (ptr[l + 1] & 0xf0) << 4;
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43 | > tmp = (tmp | ptr[l + 2]) << 4;
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44 | > tmp -= 0x8000;
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45 | > // buffer[r++] = (uint8)(tmp & 0xff);
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46 | > buffer[r++] = (uint8)((tmp >> 8) & 0xff);
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47 | > }
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48 | > _mixer->play_raw(NULL, buffer, s_size, rate, SoundMixer::FLAG_AUTOFREE);
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49 | > }
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50 | > }
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51 | > }
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52 | >
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