1 | /* ScummVM - Scumm Interpreter
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2 | * Copyright (C) 2001 Ludvig Strigeus
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3 | * Copyright (C) 2001/2002 The ScummVM project
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4 | *
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5 | * This program is free software; you can redistribute it and/or
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6 | * modify it under the terms of the GNU General Public License
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7 | * as published by the Free Software Foundation; either version 2
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8 | * of the License, or (at your option) any later version.
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9 |
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10 | * This program is distributed in the hope that it will be useful,
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 | * GNU General Public License for more details.
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14 |
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15 | * You should have received a copy of the GNU General Public License
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16 | * along with this program; if not, write to the Free Software
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17 | * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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18 | *
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19 | * $Header: /cvsroot/scummvm/scummvm/gameDetector.cpp,v 1.81 2002/08/04 00:26:07 fingolfin Exp $
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20 | *
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21 | */
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22 |
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23 |
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24 | #include "stdafx.h"
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25 | #include "scumm.h"
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26 | #include "sound/mididrv.h"
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27 | #include "sound/imuse.h"
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28 | #include "gameDetector.h"
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29 | #include "config-file.h"
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30 |
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31 |
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32 | #define CHECK_OPTION() if ((current_option != NULL) || (*s != '\0')) goto ShowHelpAndExit
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33 | #define HANDLE_OPTION() if ((*s == '\0') && (current_option == NULL)) goto ShowHelpAndExit; \
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34 | if ((*s != '\0') && (current_option != NULL)) goto ShowHelpAndExit; \
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35 | option = (*s == '\0' ? current_option : s); \
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36 | current_option = NULL
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37 | #define HANDLE_OPT_OPTION() if ((*s != '\0') && (current_option != NULL)) goto ShowHelpAndExit; \
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38 | if ((*s == '\0') && (current_option == NULL)) option = NULL; \
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39 | else option = (*s == '\0' ? current_option : s); \
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40 | current_option = NULL
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41 |
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42 | static const char USAGE_STRING[] =
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43 | "ScummVM - Scumm Interpreter\n"
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44 | "Syntax:\n"
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45 | "\tscummvm [-v] [-d[<num>]] [-n] [-b<num>] [-t<num>] [-s<num>] [-p<path>] [-m<num>] [-f] game\n"
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46 | "Flags:\n"
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47 | "\t-a - specify game is amiga version\n"
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48 | "\t-b<num> - start in room <num>\n"
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49 | "\t-c<num> - use cdrom <num> for cd audio\n"
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50 | "\t-d[<num>] - enable debug output (debug level [1])\n"
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51 | "\t-e<mode> - set music engine (see readme.txt for details)\n"
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52 | "\t-f - fullscreen mode\n"
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53 | "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x)\n"
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54 | "\t-l<file> - load config file instead of default\n"
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55 | "\t-m<num> - set music volume to <num> (0-100)\n"
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56 | "\t-n - no subtitles for speech\n"
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57 | "\t-p<path> - look for game in <path>\n"
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58 | "\t-s<num> - set sfx volume to <num> (0-255)\n"
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59 | "\t-t<num> - set music tempo (default- adlib: 0x1F0000, midi: 0x460000)\n"
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60 | "\t-v - show version info and exit\n"
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61 | #if defined(UNIX)
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62 | "\t-w[<file>] - write to config file [~/.scummvmrc]\n"
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63 | #else
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64 | "\t-w[<file>] - write to config file [scummvm.ini]\n"
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65 | #endif
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66 | "\t-x[<num>] - save game slot to load (default: autosave)\n"
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67 | "\t-y - set text speed (default: 60)\n"
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68 | ;
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69 |
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70 | void GameDetector::updateconfig()
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71 | {
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72 | const char * val;
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73 |
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74 | if ((val = scummcfg->get("amiga")))
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75 | if (!scumm_stricmp(val, "true"))
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76 | _amiga = true;
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77 | else
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78 | _amiga = false;
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79 | if ((val = scummcfg->get("save_slot")))
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80 | _save_slot = atoi(val);
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81 |
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82 | if ((val = scummcfg->get("cdrom")))
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83 | _cdrom = atoi(val);
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84 |
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85 | if ((val = scummcfg->get("music_driver")))
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86 | if (!parseMusicDriver(val)) {
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87 | printf("Error in the config file: invalid music_driver.\n");
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88 | printf(USAGE_STRING);
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89 | exit(-1);
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90 | }
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91 |
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92 | if ((val = scummcfg->get("fullscreen", "scummvm")))
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93 | if (!scumm_stricmp(val, "true"))
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94 | _fullScreen = true;
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95 | else
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96 | _fullScreen = false;
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97 |
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98 | if ((val = scummcfg->get("gfx_mode")))
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99 | if ((_gfx_mode = parseGraphicsMode(val)) == -1) {
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100 | printf("Error in the config file: invalid gfx_mode.\n");
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101 | printf(USAGE_STRING);
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102 | exit(-1);
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103 | }
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104 |
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105 | if ((val = scummcfg->get("music_volume")))
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106 | _music_volume = atoi(val);
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107 |
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108 | if ((val = scummcfg->get("nosubtitles")))
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109 | if (!scumm_stricmp(val, "true"))
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110 | _noSubtitles = true;
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111 | else
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112 | _noSubtitles = false;
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113 |
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114 | if ((val = scummcfg->get("path")))
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115 | _gameDataPath = strdup(val);
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116 |
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117 | if ((val = scummcfg->get("sfx_volume")))
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118 | _sfx_volume = atoi(val);
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119 |
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120 | if ((val = scummcfg->get("master_volume")))
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121 | _master_volume = atoi(val);
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122 |
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123 | if ((val = scummcfg->get("tempo")))
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124 | _gameTempo = strtol(val, NULL, 0);
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125 |
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126 | if ((val = scummcfg->get("talkspeed")))
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127 | _talkSpeed = atoi(val);
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128 | }
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129 |
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130 | void GameDetector::parseCommandLine(int argc, char **argv)
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131 | {
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132 | #if !defined(MACOS_CARBON)
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133 | int i;
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134 | char *s;
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135 | char *current_option = NULL;
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136 | char *option = NULL;
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137 | _save_slot = -1;
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138 |
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139 | // check for arguments
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140 | if (argc < 2) {
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141 | printf(USAGE_STRING);
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142 | //exit(1);
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143 | }
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144 |
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145 | scummcfg->set_domain("game-specific");
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146 | /* Parse the arguments */
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147 | for (i = argc - 1; i >= 1; i--) {
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148 | s = argv[i];
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149 |
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150 | if (s[0] == '-') {
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151 | s++;
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152 | switch (tolower(*s++)) {
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153 | case 'a':
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154 | CHECK_OPTION();
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155 | _amiga = true;
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156 | scummcfg->set("amiga", "true");
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157 | break;
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158 | case 'b':
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159 | HANDLE_OPTION();
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160 | _bootParam = atoi(option);
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161 | break;
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162 | case 'c':
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163 | HANDLE_OPTION();
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164 | _cdrom = atoi(option);
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165 | scummcfg->set("cdrom", _cdrom);
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166 | break;
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167 | case 'd':
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168 | _debugMode = true;
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169 | HANDLE_OPT_OPTION();
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170 | if (option != NULL)
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171 | _debugLevel = atoi(option);
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172 | debug(1,"Debugmode (level %d) on", _debugLevel);
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173 | break;
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174 | case 'e':
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175 | HANDLE_OPTION();
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176 | if (!parseMusicDriver(option))
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177 | goto ShowHelpAndExit;
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178 | scummcfg->set("music_driver", option);
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179 | break;
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180 | case 'f':
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181 | CHECK_OPTION();
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182 | _fullScreen = true;
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183 | scummcfg->set("fullscreen", "true", "scummvm");
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184 | break;
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185 | case 'g':
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186 | HANDLE_OPTION();
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187 | _gfx_mode = parseGraphicsMode(option);
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188 | if (_gfx_mode == -1)
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189 | goto ShowHelpAndExit;
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190 | scummcfg->set("gfx_mode", option, "scummvm");
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191 | break;
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192 | case 'l':
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193 | HANDLE_OPTION();
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194 | {
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195 | Config * newconfig = new Config(option, "scummvm");
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196 | scummcfg->merge_config(newconfig);
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197 | delete newconfig;
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198 | updateconfig();
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199 | break;
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200 | }
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201 | break;
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202 | case 'm':
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203 | HANDLE_OPTION();
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204 | _music_volume = atoi(option);
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205 | scummcfg->set("music_volume", _music_volume);
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206 | break;
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207 | case 'o': // overall music volume
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208 | HANDLE_OPTION();
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209 | _master_volume = atoi(option);
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210 | scummcfg->set("master_volume", _master_volume);
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211 | break;
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212 | case 'n':
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213 | CHECK_OPTION();
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214 | _noSubtitles = true;
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215 | scummcfg->set("nosubtitles", "true");
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216 | break;
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217 | case 'p':
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218 | HANDLE_OPTION();
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219 | _gameDataPath = option;
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220 | scummcfg->set("path", _gameDataPath);
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221 | break;
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222 | case 'r':
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223 | HANDLE_OPTION();
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224 | // Ignore -r for now, to ensure backward compatibility.
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225 | break;
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226 | case 's':
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227 | HANDLE_OPTION();
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228 | _sfx_volume = atoi(option);
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229 | scummcfg->set("sfx_volume", _sfx_volume);
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230 | break;
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231 | case 't':
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232 | HANDLE_OPTION();
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233 | _gameTempo = strtol(option, 0, 0);
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234 | scummcfg->set("tempo", option);
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235 | break;
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236 | case 'v':
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237 | CHECK_OPTION();
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238 | printf("ScummVM " SCUMMVM_VERSION "\nBuilt on " __DATE__ " "
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239 | __TIME__ "\n");
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240 | #ifdef SCUMMVM_PLATFORM_VERSION
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241 | printf(" " SCUMMVM_PLATFORM_VERSION "\n");
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242 | #endif
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243 | exit(1);
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244 | case 'w':
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245 | _saveconfig = true;
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246 | scummcfg->set_writing(true);
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247 | HANDLE_OPT_OPTION();
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248 | if (option != NULL)
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249 | scummcfg->change_filename(option);
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250 | break;
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251 | case 'x':
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252 | _save_slot = 0;
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253 | HANDLE_OPT_OPTION();
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254 | if (option != NULL) {
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255 | _save_slot = atoi(option);
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256 | scummcfg->set("save_slot", _save_slot);
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257 | }
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258 | break;
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259 | case 'y':
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260 | HANDLE_OPTION();
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261 | _talkSpeed = atoi(option);
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262 | scummcfg->set("talkspeed", _talkSpeed);
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263 | break;
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264 | default:
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265 | goto ShowHelpAndExit;
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266 | }
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267 | } else {
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268 | if (i == (argc - 1)) {
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269 | _exe_name = s;
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270 | scummcfg->set_domain(s);
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271 | scummcfg->rename_domain("game-specific");
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272 | scummcfg->rename_domain(s);
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273 | updateconfig();
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274 | } else {
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275 | if (current_option == NULL)
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276 | current_option = s;
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277 | else
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278 | goto ShowHelpAndExit;
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279 | }
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280 | }
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281 | }
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282 |
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283 | if (_exe_name)
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284 | scummcfg->flush();
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285 |
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286 | return;
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287 |
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288 | ShowHelpAndExit:
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289 | printf(USAGE_STRING);
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290 | exit(1);
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291 |
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292 | #else
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293 | _midi_driver = MD_QTMUSIC;
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294 | _exe_name = *argv;
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295 | _gameDataPath = (char *)malloc(strlen(_exe_name) + 3);
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296 | sprintf(_gameDataPath, ":%s:", _exe_name);
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297 | #endif
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298 |
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299 | }
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300 |
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301 | int GameDetector::parseGraphicsMode(const char *s) {
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302 | struct GraphicsModes {
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303 | const char *name;
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304 | int id;
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305 | };
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306 |
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307 | const struct GraphicsModes gfx_modes[] = {
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308 | {"normal",GFX_NORMAL},
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309 | {"1x",GFX_NORMAL},
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310 | {"2x",GFX_DOUBLESIZE},
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311 | {"3x",GFX_TRIPLESIZE},
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312 | {"2xsai",GFX_2XSAI},
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313 | {"super2xsai",GFX_SUPER2XSAI},
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314 | {"supereagle",GFX_SUPEREAGLE},
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315 | {"advmame2x",GFX_ADVMAME2X}
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316 | };
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317 |
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318 | const GraphicsModes *gm = gfx_modes;
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319 | int i;
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320 | for(i=0; i!=ARRAYSIZE(gfx_modes); i++,gm++) {
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321 | if (!scumm_stricmp(gm->name, s))
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322 | return gm->id;
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323 | }
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324 |
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325 | return -1;
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326 | }
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327 |
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328 | bool GameDetector::parseMusicDriver(const char *s) {
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329 | struct MusicDrivers {
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330 | const char *name;
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331 | int id;
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332 | };
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333 |
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334 | const struct MusicDrivers music_drivers[] = {
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335 | {"auto",MD_AUTO},
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336 | {"null",MD_NULL},
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337 | {"windows",MD_WINDOWS},
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338 | {"seq",MD_SEQ},
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339 | {"qt",MD_QTMUSIC},
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340 | {"core",MD_COREAUDIO},
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341 | {"amidi",MD_AMIDI},
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342 | {"midiemu",MD_MIDIEMU},
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343 | {"alsa", MD_ALSA},
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344 | {"adlib",-1},
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345 | };
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346 |
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347 | const MusicDrivers *md = music_drivers;
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348 | int i;
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349 |
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350 | _use_adlib = false;
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351 |
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352 | for(i=0; i!=ARRAYSIZE(music_drivers); i++,md++) {
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353 | if (!scumm_stricmp(md->name, s)) {
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354 | if (md->id == -1) {
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355 | _use_adlib = true;
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356 | }
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357 | _midi_driver = md->id;
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358 | return true;
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359 | }
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360 | }
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361 |
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362 | return false;
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363 | }
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364 |
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365 |
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366 | struct VersionSettings {
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367 | const char *filename;
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368 | const char *gamename;
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369 | byte id, major, middle, minor;
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370 | uint32 features;
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371 | };
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372 |
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373 | /*
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374 | This is a list of all known SCUMM games. Commented games are not
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375 | supported at this time */
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376 |
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377 | static const VersionSettings version_settings[] = {
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378 | /* Scumm Version 1 */
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379 | // {"maniac", "Maniac Mansion (C64)", GID_MANIAC64, 1, 0, 0,},
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380 | // {"zak", "Zak McKracken and the Alien Mindbenders (C64)", GID_ZAK64, 1, 0, 0,},
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381 |
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382 | /* Scumm Version 2 */
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383 | // {"maniac", "Maniac Mansion", GID_MANIAC, 2, 0, 0,},
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384 | // {"zak", "Zak McKracken and the Alien Mindbenders", GID_ZAK, 2, 0, 0,},
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385 | // {"indy3", "Indiana Jones and the Last Crusade", GID_INDY3, 2, 0, 0,},
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386 |
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387 | /* Scumm Version 3 */
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388 | {"indy3", "Indiana Jones and the Last Crusade (256)", GID_INDY3_256, 3, 0,
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389 | 22,
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390 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 |
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391 | GF_NO_SCALLING},
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392 | {"zak256", "Zak McKracken and the Alien Mindbenders (256)", GID_ZAK256, 3,
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393 | 0, 0,
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394 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD256 | GF_AUDIOTRACKS
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395 | | GF_NO_SCALLING},
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396 | {"loom", "Loom", GID_LOOM, 3, 5, 40,
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397 | GF_SMALL_HEADER | GF_USE_KEY | GF_SMALL_NAMES | GF_OLD_BUNDLE | GF_16COLOR
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398 | | GF_NO_SCALLING},
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399 |
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400 | /* Scumm Version 4 */
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401 | {"monkeyEGA", "Monkey Island 1 (EGA)", GID_MONKEY_EGA, 4, 0, 67, GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR}, // EGA version
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402 |
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403 | /* Scumm version 5 */
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404 | {"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 5, 0, 16,
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405 | GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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406 | {"loomcd", "Loom (256 color CD version)", GID_LOOM256, 5, 1, 42,
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407 | GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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408 | {"monkey", "Monkey Island 1", GID_MONKEY, 5, 2, 2,
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409 | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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410 | {"monkey1", "Monkey Island 1 (alt)", GID_MONKEY, 5, 2, 2,
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411 | GF_USE_KEY | GF_AUDIOTRACKS | GF_ADLIB_DEFAULT},
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412 | {"monkey2", "Monkey Island 2: LeChuck's revenge", GID_MONKEY2, 5, 2, 2,
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413 | GF_USE_KEY | GF_ADLIB_DEFAULT},
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414 | {"atlantis", "Indiana Jones and the Fate of Atlantis", GID_INDY4, 5, 5, 0,
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415 | GF_USE_KEY | GF_ADLIB_DEFAULT},
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416 | {"playfate", "Indiana Jones and the Fate of Atlantis (Demo)", GID_INDY4,
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417 | 5, 5, 0, GF_USE_KEY | GF_ADLIB_DEFAULT},
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418 |
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419 | /* Scumm Version 6 */
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420 | {"tentacle", "Day Of The Tentacle", GID_TENTACLE, 6, 4, 2,
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421 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT},
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422 | {"dottdemo", "Day Of The Tentacle (Demo)", GID_TENTACLE, 6, 3, 2,
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423 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT},
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424 | {"samnmax", "Sam & Max", GID_SAMNMAX, 6, 4, 2,
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425 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER},
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426 | {"snmdemo", "Sam & Max (Demo)", GID_SAMNMAX, 6, 3, 0,
|
---|
427 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_DRAWOBJ_OTHER_ORDER | GF_ADLIB_DEFAULT},
|
---|
428 |
|
---|
429 | {"puttdemo", "Putt Putt joins the parade (demo)", GID_SAMNMAX, 6, 3, 0,
|
---|
430 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT | GF_HUMONGOUS},
|
---|
431 | {"moondemo", "Putt Putt goes to the moon (demo)", GID_SAMNMAX, 6, 3, 0,
|
---|
432 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_USE_KEY | GF_ADLIB_DEFAULT | GF_HUMONGOUS},
|
---|
433 |
|
---|
434 | {"test", "Test demo game", GID_SAMNMAX, 6, 6, 6, GF_NEW_OPCODES | GF_AFTER_V6},
|
---|
435 |
|
---|
436 | /* Scumm Version 7 */
|
---|
437 | {"ft", "Full Throttle", GID_FT, 7, 3, 0,
|
---|
438 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7},
|
---|
439 | {"dig", "The Dig", GID_DIG, 7, 5, 0,
|
---|
440 | GF_NEW_OPCODES | GF_AFTER_V6 | GF_AFTER_V7},
|
---|
441 |
|
---|
442 | /* Simon the Sorcerer 1 & 2 (not SCUMM games) */
|
---|
443 | {"simon1dos", "Simon the Sorcerer 1 for DOS", GID_SIMON_FIRST+0, 99, 99, 99, 0},
|
---|
444 | {"simon2dos", "Simon the Sorcerer 2 for Dos", GID_SIMON_FIRST+1, 99, 99, 99, 0},
|
---|
445 | {"simon1win", "Simon the Sorcerer 1 for Windows", GID_SIMON_FIRST+2, 99, 99, 99, 0},
|
---|
446 | {"simon2win", "Simon the Sorcerer 2 for Windows", GID_SIMON_FIRST+3, 99, 99, 99, 0},
|
---|
447 |
|
---|
448 | /* Scumm Version 8 */
|
---|
449 | {"comi", "The Curse of Monkey Island", GID_CMI, 8, 1, 0, GF_NEW_OPCODES|GF_AFTER_V6|GF_AFTER_V7|GF_AFTER_V8},
|
---|
450 | {NULL, NULL}
|
---|
451 | };
|
---|
452 |
|
---|
453 | bool GameDetector::detectGame()
|
---|
454 | {
|
---|
455 | const VersionSettings *gnl = version_settings;
|
---|
456 |
|
---|
457 | _gameId = 0;
|
---|
458 | _gameText = NULL;
|
---|
459 | do {
|
---|
460 | if (!scumm_stricmp(_exe_name, gnl->filename)) {
|
---|
461 | _gameId = gnl->id;
|
---|
462 | _scummVersion = gnl->major;
|
---|
463 |
|
---|
464 | _features = gnl->features;
|
---|
465 | _gameText = gnl->gamename;
|
---|
466 | debug(1, "Detected game '%s', version %d.%d.%d",
|
---|
467 | gnl->gamename, gnl->major, gnl->middle, gnl->minor);
|
---|
468 | return true;
|
---|
469 | }
|
---|
470 | } while ((++gnl)->filename);
|
---|
471 |
|
---|
472 | debug(1, "Failed game detection");
|
---|
473 |
|
---|
474 | return true;
|
---|
475 | }
|
---|
476 |
|
---|
477 | char *GameDetector::getGameName()
|
---|
478 | {
|
---|
479 | if (_gameText == NULL) {
|
---|
480 | char buf[256];
|
---|
481 | sprintf(buf, "Unknown game: \"%s\"", _exe_name);
|
---|
482 | return strdup(buf);
|
---|
483 | }
|
---|
484 | return strdup(_gameText);
|
---|
485 | }
|
---|
486 |
|
---|
487 | int GameDetector::detectMain(int argc, char **argv)
|
---|
488 | {
|
---|
489 | _debugMode = 0; // off by default...
|
---|
490 |
|
---|
491 | _noSubtitles = 0; // use by default - should this depend on soundtrack?
|
---|
492 |
|
---|
493 | _talkSpeed = 60;
|
---|
494 |
|
---|
495 | #ifndef _WIN32_WCE
|
---|
496 | _gfx_mode = GFX_DOUBLESIZE;
|
---|
497 | #else
|
---|
498 | _gfx_mode = GFX_NORMAL;
|
---|
499 | #endif
|
---|
500 | _sfx_volume = kDefaultSFXVolume;
|
---|
501 | _music_volume = kDefaultMusicVolume;
|
---|
502 | _master_volume = kDefaultMasterVolume;
|
---|
503 |
|
---|
504 | #if defined(USE_NULL_DRIVER)
|
---|
505 | _gfx_driver = GD_NULL;
|
---|
506 | #elif defined(__DC__)
|
---|
507 | _gfx_driver = GD_DC;
|
---|
508 | #elif defined(X11_BACKEND)
|
---|
509 | _gfx_driver = GD_X;
|
---|
510 | #elif defined(__MORPHOS__)
|
---|
511 | _gfx_driver = GD_MORPHOS;
|
---|
512 | #elif defined(_WIN32_WCE)
|
---|
513 | _gfx_driver = GD_WINCE;
|
---|
514 | #elif defined(MACOS_CARBON)
|
---|
515 | _gfx_driver = GD_MAC;
|
---|
516 | #else
|
---|
517 | /* SDL is the default driver for now */
|
---|
518 | _gfx_driver = GD_SDL;
|
---|
519 | #endif
|
---|
520 |
|
---|
521 | _gameDataPath = NULL;
|
---|
522 | _gameTempo = 0;
|
---|
523 | _soundCardType = 3;
|
---|
524 |
|
---|
525 |
|
---|
526 |
|
---|
527 | _midi_driver = MD_AUTO;
|
---|
528 |
|
---|
529 | #if defined(__DC__)
|
---|
530 | extern int dc_setup(GameDetector &detector);
|
---|
531 | dc_setup(*this);
|
---|
532 | #elif defined(MACOS_CARBON)
|
---|
533 | extern char* SelectGame();
|
---|
534 | char *game_name = SelectGame();
|
---|
535 | printf(game_name);
|
---|
536 | #else
|
---|
537 | _saveconfig = false;
|
---|
538 | updateconfig();
|
---|
539 | parseCommandLine(argc, argv);
|
---|
540 | #endif
|
---|
541 |
|
---|
542 | if (_exe_name == NULL) {
|
---|
543 | //launcherLoop();
|
---|
544 | //setWindowName(this);
|
---|
545 | warning("No game was specified...");
|
---|
546 | return (-1);
|
---|
547 | }
|
---|
548 |
|
---|
549 |
|
---|
550 | if (!detectGame()) {
|
---|
551 | warning("Game detection failed. Using default settings");
|
---|
552 | _features = GF_DEFAULT;
|
---|
553 | _gameText = "Please choose a game";
|
---|
554 | }
|
---|
555 |
|
---|
556 | /* Use the adlib sound driver if auto mode is selected,
|
---|
557 | * and the game is one of those that want adlib as
|
---|
558 | * default */
|
---|
559 | if (_midi_driver == MD_AUTO && _features&GF_ADLIB_DEFAULT) {
|
---|
560 | _use_adlib = true;
|
---|
561 | }
|
---|
562 |
|
---|
563 | if (!_gameDataPath) {
|
---|
564 | warning("No path was provided. Assuming the data files are in the current directory");
|
---|
565 | _gameDataPath = strdup("");
|
---|
566 | } else if (_gameDataPath[strlen(_gameDataPath)-1] != '/'
|
---|
567 | #ifdef __MORPHOS__
|
---|
568 | && _gameDataPath[strlen(_gameDataPath)-1] != ':'
|
---|
569 | #endif
|
---|
570 | && _gameDataPath[strlen(_gameDataPath)-1] != '\\') {
|
---|
571 | char slashless[1024]; /* Append slash to path */
|
---|
572 | strcpy(slashless, _gameDataPath);
|
---|
573 | _gameDataPath = (char *)malloc((strlen(slashless) + 1) * sizeof(char));
|
---|
574 | sprintf(_gameDataPath, "%s/", slashless);
|
---|
575 | }
|
---|
576 |
|
---|
577 | if (_amiga)
|
---|
578 | _features = _features | GF_AMIGA;
|
---|
579 |
|
---|
580 | return (0);
|
---|
581 | }
|
---|
582 |
|
---|
583 | OSystem *GameDetector::createSystem() {
|
---|
584 | /* auto is to use SDL */
|
---|
585 | switch(_gfx_driver) {
|
---|
586 | #if defined(UNIX_X11)
|
---|
587 | case GD_X:
|
---|
588 | return OSystem_X11_create();
|
---|
589 | #elif defined(__DC__)
|
---|
590 | case GD_DC:
|
---|
591 | return OSystem_Dreamcast_create();
|
---|
592 | #elif defined(_WIN32_WCE)
|
---|
593 | case GD_WINCE:
|
---|
594 | return OSystem_WINCE3_create();
|
---|
595 | #elif defined(__MORPHOS__)
|
---|
596 | case GD_MORPHOS:
|
---|
597 | return OSystem_MorphOS_create(_gameId, _gfx_mode, _fullScreen);
|
---|
598 | #elif defined(MACOS_CARBON)
|
---|
599 | case GD_MAC:
|
---|
600 | return OSystem_MAC_create(_gfx_mode, _fullScreen);
|
---|
601 | #elif defined(USE_NULL_DRIVER)
|
---|
602 | case GD_NULL:
|
---|
603 | return OSystem_NULL_create();
|
---|
604 | #else
|
---|
605 | case GD_SDL:
|
---|
606 | return OSystem_SDL_create(_gfx_mode, _fullScreen);
|
---|
607 | #endif
|
---|
608 | }
|
---|
609 |
|
---|
610 | error("Invalid graphics driver");
|
---|
611 | return NULL;
|
---|
612 | }
|
---|
613 |
|
---|
614 | MidiDriver *GameDetector::createMidi() {
|
---|
615 | int drv = _midi_driver;
|
---|
616 |
|
---|
617 | #if defined (_WIN32_WCE)
|
---|
618 | /* Always use MIDI emulation on CE devices */
|
---|
619 | if (drv == MD_AUTO) drv = MD_MIDIEMU;
|
---|
620 | #endif
|
---|
621 |
|
---|
622 | #if defined (WIN32) && !defined(_WIN32_WCE)
|
---|
623 | /* MD_WINDOWS is default MidiDriver on windows targets */
|
---|
624 | if (drv == MD_AUTO) drv = MD_WINDOWS;
|
---|
625 | #elif defined(__APPLE__) || defined(macintosh)
|
---|
626 | /* MD_QTMUSIC is default MidiDriver on MacOS targets */
|
---|
627 | if (drv == MD_AUTO) drv = MD_QTMUSIC;
|
---|
628 | #elif defined(UNIX) || defined(UNIX_X11)
|
---|
629 | /* MD_MIDIEMU is default MidiDriver on UNIX targets. */
|
---|
630 | /* FIXME: Attempt to detect if sequencer is available,
|
---|
631 | and use it in preference. */
|
---|
632 | if (drv == MD_AUTO) drv = MD_MIDIEMU;
|
---|
633 | #endif
|
---|
634 |
|
---|
635 | switch(drv) {
|
---|
636 | case MD_AUTO:
|
---|
637 | case MD_NULL: return MidiDriver_NULL_create();
|
---|
638 | case MD_MIDIEMU: return MidiDriver_MIDIEMU_create();
|
---|
639 | #if defined(WIN32) && !defined(_WIN32_WCE)
|
---|
640 | case MD_WINDOWS: return MidiDriver_WIN_create();
|
---|
641 | #endif
|
---|
642 | #if defined(__MORPHOS__)
|
---|
643 | case MD_AMIDI: return MidiDriver_AMIDI_create();
|
---|
644 | #endif
|
---|
645 | #if defined(UNIX) && !defined(__BEOS__)
|
---|
646 | case MD_SEQ: return MidiDriver_SEQ_create();
|
---|
647 | #endif
|
---|
648 | #if defined(__APPLE__) || defined(macintosh)
|
---|
649 | case MD_QTMUSIC: return MidiDriver_QT_create();
|
---|
650 | #endif
|
---|
651 | #if defined(__APPLE__)
|
---|
652 | case MD_COREAUDIO: return MidiDriver_CORE_create();
|
---|
653 | #endif
|
---|
654 | #if defined(UNIX) && defined(USE_ALSA)
|
---|
655 | case MD_ALSA: return MidiDriver_ALSA_create();
|
---|
656 | #endif
|
---|
657 | }
|
---|
658 |
|
---|
659 | error("Invalid midi driver selected");
|
---|
660 | return NULL;
|
---|
661 | }
|
---|