Ticket #8159: scummvm-ratio800-20041024.diff

File scummvm-ratio800-20041024.diff, 20.4 KB (added by SF/cigaes, 20 years ago)

up-to-date for the more recent CVS version

Line 
1Index: backends/sdl/events.cpp
2===================================================================
3RCS file: /cvsroot/scummvm/scummvm/backends/sdl/events.cpp,v
4retrieving revision 1.9
5diff -u -r1.9 events.cpp
6--- backends/sdl/events.cpp 15 Oct 2004 22:28:12 -0000 1.9
7+++ backends/sdl/events.cpp 25 Oct 2004 17:36:59 -0000
8@@ -68,8 +68,10 @@
9 km.y = y;
10
11 // Adjust for the screen scaling
12- event.mouse.x /= _scaleFactor;
13- event.mouse.y /= _scaleFactor;
14+ event.mouse.x *= _scaleFactor_hdiv;
15+ event.mouse.x /= _scaleFactor_hmul;
16+ event.mouse.y *= _scaleFactor_vdiv;
17+ event.mouse.y /= _scaleFactor_vmul;
18
19 // Optionally perform aspect ratio adjusting
20 if (_adjustAspectRatio)
21@@ -265,7 +267,7 @@
22
23
24 int newMode = -1;
25- int factor = _scaleFactor - 1;
26+ int factor = _scaleFactor_hmul / _scaleFactor_hdiv - 1;
27
28 // Increase/decrease the scale factor
29 if (ev.key.keysym.sym == SDLK_EQUALS || ev.key.keysym.sym == SDLK_PLUS || ev.key.keysym.sym == SDLK_MINUS ||
30Index: backends/sdl/graphics.cpp
31===================================================================
32RCS file: /cvsroot/scummvm/scummvm/backends/sdl/graphics.cpp,v
33retrieving revision 1.15
34diff -u -r1.15 graphics.cpp
35--- backends/sdl/graphics.cpp 15 Oct 2004 22:28:12 -0000 1.15
36+++ backends/sdl/graphics.cpp 25 Oct 2004 17:37:02 -0000
37@@ -38,6 +38,7 @@
38 {"hq3x", "HQ3x", GFX_HQ3X},
39 {"tv2x", "TV2x", GFX_TV2X},
40 {"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
41+ {"ratio800", "Ratio800", GFX_RATIO800},
42 {0, 0, 0}
43 };
44
45@@ -52,58 +53,75 @@
46 bool OSystem_SDL::setGraphicsMode(int mode) {
47 Common::StackLock lock(_graphicsMutex);
48
49- int newScaleFactor = 1;
50- ScalerProc *newScalerProc;
51-
52 switch(mode) {
53 case GFX_NORMAL:
54- newScaleFactor = 1;
55- newScalerProc = Normal1x;
56+ _scaleFactor_hmul = _scaleFactor_vmul = 1;
57+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
58+ _scalerProc = Normal1x;
59 break;
60 case GFX_DOUBLESIZE:
61- newScaleFactor = 2;
62- newScalerProc = Normal2x;
63+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
64+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
65+ _scalerProc = Normal2x;
66 break;
67 case GFX_TRIPLESIZE:
68- newScaleFactor = 3;
69- newScalerProc = Normal3x;
70+ _scaleFactor_hmul = _scaleFactor_vmul = 3;
71+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
72+ _scalerProc = Normal3x;
73 break;
74
75 case GFX_2XSAI:
76- newScaleFactor = 2;
77- newScalerProc = _2xSaI;
78+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
79+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
80+ _scalerProc = _2xSaI;
81 break;
82 case GFX_SUPER2XSAI:
83- newScaleFactor = 2;
84- newScalerProc = Super2xSaI;
85+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
86+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
87+ _scalerProc = Super2xSaI;
88 break;
89 case GFX_SUPEREAGLE:
90- newScaleFactor = 2;
91- newScalerProc = SuperEagle;
92+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
93+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
94+ _scalerProc = SuperEagle;
95 break;
96 case GFX_ADVMAME2X:
97- newScaleFactor = 2;
98- newScalerProc = AdvMame2x;
99+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
100+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
101+ _scalerProc = AdvMame2x;
102 break;
103 case GFX_ADVMAME3X:
104- newScaleFactor = 3;
105- newScalerProc = AdvMame3x;
106+ _scaleFactor_hmul = _scaleFactor_vmul = 3;
107+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
108+ _scalerProc = AdvMame3x;
109 break;
110 case GFX_HQ2X:
111- newScaleFactor = 2;
112- newScalerProc = HQ2x;
113+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
114+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
115+ _scalerProc = HQ2x;
116 break;
117 case GFX_HQ3X:
118- newScaleFactor = 3;
119- newScalerProc = HQ3x;
120+ _scaleFactor_hmul = _scaleFactor_vmul = 3;
121+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
122+ _scalerProc = HQ3x;
123 break;
124 case GFX_TV2X:
125- newScaleFactor = 2;
126- newScalerProc = TV2x;
127+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
128+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
129+ _scalerProc = TV2x;
130 break;
131 case GFX_DOTMATRIX:
132- newScaleFactor = 2;
133- newScalerProc = DotMatrix;
134+ _scaleFactor_hmul = _scaleFactor_vmul = 2;
135+ _scaleFactor_hdiv = _scaleFactor_vdiv = 1;
136+ _scalerProc = DotMatrix;
137+ break;
138+
139+ case GFX_RATIO800:
140+ _scaleFactor_hmul = 5;
141+ _scaleFactor_hdiv = 2;
142+ _scaleFactor_vmul = 3;
143+ _scaleFactor_vdiv = 1;
144+ _scalerProc = Ratio800;
145 break;
146
147 default:
148@@ -112,11 +130,7 @@
149 }
150
151 _mode = mode;
152- _scalerProc = newScalerProc;
153- if (newScaleFactor != _scaleFactor) {
154- _scaleFactor = newScaleFactor;
155- hotswap_gfx_mode();
156- }
157+ hotswap_gfx_mode();
158
159 // Determine the "scaler type", i.e. essentially an index into the
160 // s_gfxModeSwitchTable array defined in events.cpp.
161@@ -185,7 +199,7 @@
162 // Create the surface that contains the scaled graphics in 16 bit mode
163 //
164
165- _hwscreen = SDL_SetVideoMode(_screenWidth * _scaleFactor, effectiveScreenHeight(), 16,
166+ _hwscreen = SDL_SetVideoMode(_screenWidth * _scaleFactor_hmul / _scaleFactor_hdiv, effectiveScreenHeight(), 16,
167 _full_screen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
168 );
169 if (_hwscreen == NULL) {
170@@ -247,7 +261,7 @@
171 #endif
172
173 // keyboard cursor control, some other better place for it?
174- km.x_max = _screenWidth * _scaleFactor - 1;
175+ km.x_max = _screenWidth * _scaleFactor_hmul / _scaleFactor_hdiv - 1;
176 km.y_max = effectiveScreenHeight() - 1;
177 km.delay_time = 25;
178 km.last_time = 0;
179@@ -326,7 +340,9 @@
180
181 // If the shake position changed, fill the dirty area with blackness
182 if (_currentShakePos != _newShakePos) {
183- SDL_Rect blackrect = {0, 0, _screenWidth * _scaleFactor, _newShakePos * _scaleFactor};
184+ SDL_Rect blackrect = {0, 0,
185+ _screenWidth * _scaleFactor_hmul / _scaleFactor_hdiv,
186+ _newShakePos * _scaleFactor_vmul / _scaleFactor_vdiv};
187
188 if (_adjustAspectRatio)
189 blackrect.h = real2Aspect(blackrect.h - 1) + 1;
190@@ -432,7 +448,8 @@
191 if (dst_h > _screenHeight - dst_y)
192 dst_h = _screenHeight - dst_y;
193
194- dst_y *= _scaleFactor;
195+ dst_y *= _scaleFactor_vmul;
196+ dst_y /= _scaleFactor_vdiv;
197
198 if (_adjustAspectRatio) {
199 orig_dst_y = dst_y;
200@@ -440,15 +457,18 @@
201 }
202
203 _scalerProc((byte *)_tmpscreen->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
204- (byte *)_hwscreen->pixels + r->x * 2 * _scaleFactor + dst_y * dstPitch, dstPitch, r->w, dst_h);
205+ (byte *)_hwscreen->pixels + 2 * (r->x * _scaleFactor_hmul / _scaleFactor_hdiv) +
206+ dst_y * dstPitch, dstPitch, r->x, r->y, r->w, dst_h);
207 }
208
209- r->x *= _scaleFactor;
210+ r->x *= _scaleFactor_hmul;
211+ r->x /= _scaleFactor_hdiv;
212 r->y = dst_y;
213- r->w *= _scaleFactor;
214- r->h = dst_h * _scaleFactor;
215+ r->w *= _scaleFactor_hmul;
216+ r->w /= _scaleFactor_hdiv;
217+ r->h = dst_h * _scaleFactor_vmul / _scaleFactor_vdiv;
218
219- if (_adjustAspectRatio && orig_dst_y / _scaleFactor < _screenHeight)
220+ if (_adjustAspectRatio && orig_dst_y * _scaleFactor_vdiv / _scaleFactor_vmul < _screenHeight)
221 r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y);
222 }
223 SDL_UnlockSurface(_tmpscreen);
224@@ -890,7 +910,7 @@
225
226 void OSystem_SDL::warpMouse(int x, int y) {
227 if (_mouseCurState.x != x || _mouseCurState.y != y) {
228- SDL_WarpMouse(x * _scaleFactor, y * _scaleFactor);
229+ SDL_WarpMouse(x * _scaleFactor_hmul / _scaleFactor_hdiv, y * _scaleFactor_vmul / _scaleFactor_vdiv);
230
231 // SDL_WarpMouse() generates a mouse movement event, so
232 // set_mouse_pos() would be called eventually. However, the
233Index: backends/sdl/sdl-common.cpp
234===================================================================
235RCS file: /cvsroot/scummvm/scummvm/backends/sdl/Attic/sdl-common.cpp,v
236retrieving revision 1.102
237diff -u -r1.102 sdl-common.cpp
238--- backends/sdl/sdl-common.cpp 16 Dec 2003 12:04:47 -0000 1.102
239+++ backends/sdl/sdl-common.cpp 25 Oct 2004 17:37:07 -0000
240@@ -15,7 +15,7 @@
241 * along with this program; if not, write to the Free Software
242 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
243 *
244- * $Header: /cvsroot/scummvm/scummvm/backends/sdl/Attic/sdl-common.cpp,v 1.102 2003/12/16 12:04:47 kirben Exp $
245+ * $Header: /cvsroot/scummvm/scummvm/backends/sdl/sdl-common.cpp,v 1.102 2003/12/16 12:04:47 kirben Exp $
246 *
247 */
248
249@@ -504,7 +504,8 @@
250
251 void OSystem_SDL_Common::warp_mouse(int x, int y) {
252 if (_mouseCurState.x != x || _mouseCurState.y != y) {
253- SDL_WarpMouse(x * _scaleFactor, y * _scaleFactor);
254+ SDL_WarpMouse(x * _scaleFactor_hmul / _scaleFactor_hdiv,
255+ y * _scaleFactor_vmul / _scaleFactor_vdiv);
256
257 // SDL_WarpMouse() generates a mouse movement event, so
258 // set_mouse_pos() would be called eventually. However, the
259@@ -570,8 +571,10 @@
260 km.y = event.mouse.y;
261
262 // Adjust for the screen scaling
263- event.mouse.x /= _scaleFactor;
264- event.mouse.y /= _scaleFactor;
265+ event.mouse.x *= _scaleFactor_hdiv;
266+ event.mouse.x /= _scaleFactor_hmul;
267+ event.mouse.y *= _scaleFactor_vdiv;
268+ event.mouse.y /= _scaleFactor_vmul;
269
270 // Optionally perform aspect ratio adjusting
271 if (_adjustAspectRatio)
272@@ -680,7 +683,7 @@
273
274
275 Property prop;
276- int factor = _scaleFactor - 1;
277+ int factor = _scaleFactor_hmul / _scaleFactor_hdiv - 1;
278
279 // Ctrl-Alt-a toggles aspect ratio correction
280 if (ev.key.keysym.sym == 'a') {
281@@ -948,8 +951,10 @@
282 }
283 event->mouse.x = km.x;
284 event->mouse.y = km.y;
285- event->mouse.x /= _scaleFactor;
286- event->mouse.y /= _scaleFactor;
287+ event->mouse.x *= _scaleFactor_hdiv;
288+ event->mouse.x /= _scaleFactor_hmul;
289+ event->mouse.y *= _scaleFactor_vdiv;
290+ event->mouse.y /= _scaleFactor_vmul;
291
292 if (_adjustAspectRatio)
293 event->mouse.y = aspect2Real(event->mouse.y);
294Index: backends/sdl/sdl-common.h
295===================================================================
296RCS file: /cvsroot/scummvm/scummvm/backends/sdl/sdl-common.h,v
297retrieving revision 1.65
298diff -u -r1.65 sdl-common.h
299--- backends/sdl/sdl-common.h 15 Oct 2004 22:28:12 -0000 1.65
300+++ backends/sdl/sdl-common.h 25 Oct 2004 17:37:09 -0000
301@@ -192,10 +192,13 @@
302 bool _forceFull; // Force full redraw on next updateScreen
303 ScalerProc *_scalerProc;
304 int _scalerType;
305- int _scaleFactor;
306+ int _scaleFactor_hmul;
307+ int _scaleFactor_hdiv;
308+ int _scaleFactor_vmul;
309+ int _scaleFactor_vdiv;
310 int _mode;
311 bool _full_screen;
312 uint32 _mode_flags;
313@@ -281,7 +284,7 @@
314
315 bool save_screenshot(const char *filename);
316
317- int effectiveScreenHeight() { return (_adjustAspectRatio ? 240 : _screenHeight) * _scaleFactor; }
318+ int effectiveScreenHeight() { return (_adjustAspectRatio ? 240 : _screenHeight) * _scaleFactor_vmul / _scaleFactor_vdiv; }
319
320 void setup_icon();
321 void kbd_mouse();
322Index: backends/sdl/sdl.cpp
323===================================================================
324RCS file: /cvsroot/scummvm/scummvm/backends/sdl/sdl.cpp,v
325retrieving revision 1.74
326diff -u -r1.74 sdl.cpp
327--- backends/sdl/sdl.cpp 15 Oct 2004 22:28:12 -0000 1.74
328+++ backends/sdl/sdl.cpp 25 Oct 2004 17:37:09 -0000
329@@ -64,13 +64,15 @@
330 cksum_valid = false;
331 #ifndef _WIN32_WCE
332 _mode = GFX_DOUBLESIZE;
333- _scaleFactor = 2;
334+ _scaleFactor_hmul = 2;
335+ _scaleFactor_hdiv = 1;
336 _scalerProc = Normal2x;
337 _full_screen = ConfMan.getBool("fullscreen");
338 _adjustAspectRatio = ConfMan.getBool("aspect_ratio");
339 #else
340 _mode = GFX_NORMAL;
341- _scaleFactor = 1;
342+ _scaleFactor_hmul = 1;
343+ _scaleFactor_hdiv = 1;
344 _scalerProc = Normal1x;
345 _full_screen = true;
346 _adjustAspectRatio = false;
347Index: common/gameDetector.cpp
348===================================================================
349RCS file: /cvsroot/scummvm/scummvm/common/Attic/gameDetector.cpp,v
350retrieving revision 1.115
351diff -u -r1.115 gameDetector.cpp
352--- common/gameDetector.cpp 22 Jun 2003 14:18:33 -0000 1.115
353+++ common/gameDetector.cpp 25 Oct 2004 17:37:15 -0000
354@@ -16,7 +16,7 @@
355 * along with this program; if not, write to the Free Software
356 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
357 *
358- * $Header: /cvsroot/scummvm/scummvm/common/Attic/gameDetector.cpp,v 1.115 2003/06/22 14:18:33 kirben Exp $
359+ * $Header: /cvsroot/scummvm/scummvm/common/gameDetector.cpp,v 1.115 2003/06/22 14:18:33 kirben Exp $
360 *
361 */
362
363@@ -53,7 +53,7 @@
364 "\t-p<path> - look for game in <path>\n"
365 "\t-x[<num>] - load this savegame (default: 0 - autosave)\n"
366 "\t-f - fullscreen mode\n"
367- "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,advmame3x,tv2x,dotmatrix)\n"
368+ "\t-g<mode> - graphics mode (normal,2x,3x,2xsai,super2xsai,supereagle,advmame2x,advmame3x,tv2x,dotmatrix,ratio800)\n"
369 "\t-e<mode> - set music engine (see README for details)\n"
370 "\t-a - specify game is amiga version\n"
371 "\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,hb)\n"
372@@ -102,6 +102,7 @@
373 {"tv2x", "TV2x", GFX_TV2X},
374 {"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
375 {"opengl", "OpenGL", GFX_BILINEAR},
376+ {"ratio800", "Ratio800", GFX_RATIO800},
377 #else
378 {"flipping", "Page Flipping", GFX_FLIPPING},
379 {"dbuffer", "Double Buffer", GFX_DOUBLEBUFFER},
380Index: common/scaler.cpp
381===================================================================
382RCS file: /cvsroot/scummvm/scummvm/common/scaler.cpp,v
383retrieving revision 1.63
384diff -u -r1.63 scaler.cpp
385--- common/scaler.cpp 10 Aug 2004 17:46:04 -0000 1.63
386+++ common/scaler.cpp 25 Oct 2004 17:37:17 -0000
387@@ -108,7 +108,7 @@
388 * source to the destionation.
389 */
390 void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
391- int width, int height) {
392+ int x, int y, int width, int height) {
393 while (height--) {
394 memcpy(dstPtr, srcPtr, 2 * width);
395 srcPtr += srcPitch;
396@@ -120,7 +120,7 @@
397 * Trivial nearest-neighbour 2x scaler.
398 */
399 void Normal2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
400- int width, int height) {
401+ int x, int y, int width, int height) {
402 uint8 *r;
403
404 assert(((int)dstPtr & 3) == 0);
405@@ -143,7 +143,7 @@
406 * Trivial nearest-neighbour 3x scaler.
407 */
408 void Normal3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
409- int width, int height) {
410+ int x, int y, int width, int height) {
411 uint8 *r;
412 const uint32 dstPitch2 = dstPitch * 2;
413 const uint32 dstPitch3 = dstPitch * 3;
414@@ -174,7 +174,7 @@
415 * See also http://scale2x.sourceforge.net
416 */
417 void AdvMame2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
418- int width, int height) {
419+ int x, int y, int width, int height) {
420 scale(2, dstPtr, dstPitch, srcPtr - srcPitch, srcPitch, 2, width, height);
421 }
422
423@@ -183,7 +183,7 @@
424 * See also http://scale2x.sourceforge.net
425 */
426 void AdvMame3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
427- int width, int height) {
428+ int x, int y, int width, int height) {
429 scale(3, dstPtr, dstPitch, srcPtr - srcPitch, srcPitch, 2, width, height);
430 }
431
432@@ -226,7 +226,8 @@
433 // exercise for the reader.)
434
435 void DotMatrix(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
436- int width, int height) {
437+ int x, int y, int width, int height)
438+{
439 const uint32 nextlineSrc = srcPitch / sizeof(uint16);
440 const uint16 *p = (const uint16 *)srcPtr;
441
442@@ -245,3 +246,76 @@
443 q += nextlineDst << 1;
444 }
445 }
446+
447+#define INTERPOLATE INTERPOLATE<565>
448+#define Q_INTERPOLATE Q_INTERPOLATE<565>
449+
450+
451+void Ratio800(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
452+ int x, int y, int width, int height)
453+{
454+ unsigned int nextlineSrc = srcPitch / sizeof(uint16);
455+ const uint16 *p = (const uint16 *)srcPtr;
456+
457+ unsigned int nextlineDst = dstPitch / sizeof(uint16);
458+ uint16 *q0 = (uint16 *)dstPtr;
459+ uint16 *q1, *q2, *q3;
460+
461+ int i, j;
462+ uint16 va, vb, vc, vd, ve, vf, vg, vh;
463+ uint16 vbc;
464+
465+ if(x & 1) {
466+ width++;
467+ x--;
468+ p--;
469+ q0 -= 2;
470+ }
471+ if(width & 1)
472+ width++;
473+ for(i = 0; i < height; i++) {
474+ q1 = q0;
475+ q2 = q1 + nextlineDst;
476+ q3 = q2 + nextlineDst;
477+ vc = p[-1];
478+ vd = p[0];
479+
480+ for(j = 0; j < width; j += 2) {
481+ ve = p[-nextlineSrc];
482+ vg = p[nextlineSrc];
483+ va = vc;
484+ vb = vd;
485+ p++;
486+ vf = p[-nextlineSrc];
487+ vh = p[nextlineSrc];
488+ vc = *p;
489+ p++;
490+ vd = *p;
491+ /*
492+ E F
493+ A B C D
494+ G H
495+ */
496+
497+ vbc = INTERPOLATE(vb, vc);
498+
499+ *(q1++) = Q_INTERPOLATE(va, ve, vb, vb);
500+ *(q1++) = Q_INTERPOLATE(ve, vb, vb, vb);
501+ *(q1++) = Q_INTERPOLATE(INTERPOLATE(ve, vf), vbc, vbc, vbc);
502+ *(q1++) = Q_INTERPOLATE(vf, vc, vc, vc);
503+ *(q1++) = Q_INTERPOLATE(vd, vf, vc, vc);
504+ *(q2++) = Q_INTERPOLATE(va, vb, vb, vb);
505+ *(q2++) = vb;
506+ *(q2++) = vbc;
507+ *(q2++) = vc;
508+ *(q2++) = Q_INTERPOLATE(vd, vc, vc, vc);
509+ *(q3++) = Q_INTERPOLATE(va, vg, vb, vb);
510+ *(q3++) = Q_INTERPOLATE(vg, vb, vb, vb);
511+ *(q3++) = Q_INTERPOLATE(INTERPOLATE(vg, vh), vbc, vbc, vbc);
512+ *(q3++) = Q_INTERPOLATE(vh, vc, vc, vc);
513+ *(q3++) = Q_INTERPOLATE(vd, vh, vc, vc);
514+ }
515+ p += nextlineSrc - width;
516+ q0 += nextlineDst * 3;
517+ }
518+}
519Index: common/scaler.h
520===================================================================
521RCS file: /cvsroot/scummvm/scummvm/common/scaler.h,v
522retrieving revision 1.26
523diff -u -r1.26 scaler.h
524--- common/scaler.h 21 May 2004 20:43:07 -0000 1.26
525+++ common/scaler.h 25 Oct 2004 17:37:17 -0000
526@@ -27,11 +27,11 @@
527 extern void InitScalers(uint32 BitFormat);
528
529 typedef void ScalerProc(const uint8 *srcPtr, uint32 srcPitch,
530- uint8 *dstPtr, uint32 dstPitch, int width, int height);
531+ uint8 *dstPtr, uint32 dstPitch, int x, int y, int width, int height);
532
533 #define DECLARE_SCALER(x) \
534 extern void x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, \
535- uint32 dstPitch, int width, int height)
536+ uint32 dstPitch, int x, int y, int width, int height)
537
538 DECLARE_SCALER(_2xSaI);
539 DECLARE_SCALER(Super2xSaI);
540@@ -45,6 +45,7 @@
541 DECLARE_SCALER(DotMatrix);
542 DECLARE_SCALER(HQ2x);
543 DECLARE_SCALER(HQ3x);
544+DECLARE_SCALER(Ratio800);
545
546 FORCEINLINE int real2Aspect(int y) {
547 return y + (y + 1) / 5;
548@@ -70,7 +71,8 @@
549 GFX_HQ2X = 8,
550 GFX_HQ3X = 9,
551 GFX_TV2X = 10,
552- GFX_DOTMATRIX = 11
553+ GFX_DOTMATRIX = 11,
554+ GFX_RATIO800 = 12
555 };
556
557
558Index: common/scaler/hq2x.cpp
559===================================================================
560RCS file: /cvsroot/scummvm/scummvm/common/scaler/hq2x.cpp,v
561retrieving revision 1.12
562diff -u -r1.12 hq2x.cpp
563--- common/scaler/hq2x.cpp 21 May 2004 17:30:51 -0000 1.12
564+++ common/scaler/hq2x.cpp 25 Oct 2004 17:37:18 -0000
565@@ -35,7 +35,7 @@
566
567 }
568
569-void HQ2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
570+void HQ2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int x, int y, int width, int height) {
571 hq2x_16(srcPtr, dstPtr, width, height, srcPitch, dstPitch);
572 }
573
574@@ -139,7 +139,7 @@
575 #undef bitFormat
576 #endif
577
578-void HQ2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
579+void HQ2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int x, int y, int width, int height) {
580 #ifdef HAS_ALTIVEC
581 if (isAltiVecAvailable()) {
582 if (gBitFormat == 565)
583Index: common/scaler/hq3x.cpp
584===================================================================
585RCS file: /cvsroot/scummvm/scummvm/common/scaler/hq3x.cpp,v
586retrieving revision 1.10
587diff -u -r1.10 hq3x.cpp
588--- common/scaler/hq3x.cpp 21 May 2004 17:30:51 -0000 1.10
589+++ common/scaler/hq3x.cpp 25 Oct 2004 17:37:19 -0000
590@@ -35,7 +35,7 @@
591
592 }
593
594-void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
595+void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int x, int y, int width, int height) {
596 hq3x_16(srcPtr, dstPtr, width, height, srcPitch, dstPitch);
597 }
598
599@@ -141,7 +141,7 @@
600 #undef bitFormat
601 #endif
602
603-void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) {
604+void HQ3x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int x, int y, int width, int height) {
605 #ifdef HAS_ALTIVEC
606 if (isAltiVecAvailable()) {
607 if (gBitFormat == 565)
608Index: common/scaler/intern.h
609===================================================================
610RCS file: /cvsroot/scummvm/scummvm/common/scaler/intern.h,v
611retrieving revision 1.12
612diff -u -r1.12 intern.h
613--- common/scaler/intern.h 21 May 2004 02:08:47 -0000 1.12
614+++ common/scaler/intern.h 25 Oct 2004 17:37:20 -0000
615@@ -157,7 +157,7 @@
616
617 /** Auxiliary macro to simplify creating those template function wrappers. */
618 #define MAKE_WRAPPER(FUNC) \
619- void FUNC(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { \
620+ void FUNC(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int x, int y, int width, int height) { \
621 if (gBitFormat == 565) \
622 FUNC ## Template<565>(srcPtr, srcPitch, dstPtr, dstPitch, width, height); \
623 else \