| 108 | Copy Protection: |
| 109 | ---------------- |
| 110 | The ScummVM team does not condone piracy. However, there are cases when |
| 111 | LucasArts themselves bundled cracked interpreters with their own games -- |
| 112 | the data files still contain the copy protection scripts, but the interpreter |
| 113 | bypasses them. There is no way for us to tell the difference between legitimate |
| 114 | and pirated data files, so for the games where we know the original interpreter |
| 115 | may have been cracked ScummVM will always have to bypass the copy protection. |
| 116 | |
| 117 | At the time of writing, that includes the following games: |
| 118 | |
| 119 | Indiana Jones & the Last Crusade (EGA) |
| 120 | Loom (16 color floppy version) |
| 121 | Maniac Mansion |
| 122 | Monkey Island 1 (EGA version) |
| 123 | Monkey Island 1 (VGA version) |
| 124 | Monkey Island 2 |
| 125 | Zak McKracken (256 color FM Towns version) |
| 126 | |
| 127 | In most cases ScummVM will still show the copy protection screen. Try entering |
| 128 | any answer. Chances are that it will work. |
| 129 | |
| 130 | |