1 | diff -ruN -u scummvm_old/backends/sdl/graphics.cpp scummvm_new/backends/sdl/graphics.cpp
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2 | --- scummvm_old/backends/sdl/graphics.cpp 2004-10-15 17:28:12.000000000 -0500
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3 | +++ scummvm_new/backends/sdl/graphics.cpp 2004-11-06 04:54:22.000000000 -0600
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4 | @@ -38,6 +38,7 @@
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5 | {"hq3x", "HQ3x", GFX_HQ3X},
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6 | {"tv2x", "TV2x", GFX_TV2X},
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7 | {"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
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8 | + {"edge3x", "Edge3x", GFX_EDGE3X},
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9 | {0, 0, 0}
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10 | };
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11 |
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12 | @@ -105,6 +106,10 @@
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13 | newScaleFactor = 2;
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14 | newScalerProc = DotMatrix;
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15 | break;
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16 | + case GFX_EDGE3X:
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17 | + newScaleFactor = 3;
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18 | + newScalerProc = Edge3x;
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19 | + break;
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20 |
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21 | default:
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22 | warning("unknown gfx mode %d", mode);
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23 | diff -ruN -u scummvm_old/backends/sdl/sdl-common.h scummvm_new/backends/sdl/sdl-common.h
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24 | --- scummvm_old/backends/sdl/sdl-common.h 2004-10-15 17:28:12.000000000 -0500
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25 | +++ scummvm_new/backends/sdl/sdl-common.h 2004-11-06 04:54:22.000000000 -0600
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26 | @@ -44,7 +44,8 @@
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27 | { GFX_NORMAL, GFX_SUPER2XSAI, -1, -1 },
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28 | { GFX_NORMAL, GFX_SUPEREAGLE, -1, -1 },
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29 | { GFX_NORMAL, GFX_TV2X, -1, -1 },
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30 | - { GFX_NORMAL, GFX_DOTMATRIX, -1, -1 }
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31 | + { GFX_NORMAL, GFX_DOTMATRIX, -1, -1 },
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32 | + { GFX_NORMAL, -1, GFX_EDGE3X, -1 }
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33 | };
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34 |
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35 |
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36 | diff -ruN -u scummvm_old/base/gameDetector.cpp scummvm_new/base/gameDetector.cpp
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37 | --- scummvm_old/base/gameDetector.cpp 2004-11-05 19:41:30.000000000 -0600
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38 | +++ scummvm_new/base/gameDetector.cpp 2004-11-06 04:54:22.000000000 -0600
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39 | @@ -56,7 +56,7 @@
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40 | " -F, --no-fullscreen Force windowed mode\n"
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41 | " -g, --gfx-mode=MODE Select graphics scaler (normal,2x,3x,2xsai,\n"
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42 | " super2xsai,supereagle,advmame2x,advmame3x,hq2x,\n"
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43 | - " hq3x,tv2x,dotmatrix)\n"
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44 | + " hq3x,tv2x,dotmatrix,edge3x)\n"
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45 | " -e, --music-driver=MODE Select music driver (see README for details)\n"
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46 | " -q, --language=LANG Select language (en,de,fr,it,pt,es,jp,zh,kr,se,gb,\n"
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47 | " hb,ru,cz)\n"
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48 | diff -ruN -u scummvm_old/common/module.mk scummvm_new/common/module.mk
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49 | --- scummvm_old/common/module.mk 2004-08-26 16:01:22.000000000 -0500
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50 | +++ scummvm_new/common/module.mk 2004-11-06 04:54:22.000000000 -0600
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51 | @@ -20,7 +20,8 @@
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52 | common/scaler/hq3x.o \
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53 | common/scaler/scale2x.o \
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54 | common/scaler/scale3x.o \
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55 | - common/scaler/scalebit.o
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56 | + common/scaler/scalebit.o \
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57 | + common/scaler/edge3x.o
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58 |
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59 | ifdef HAVE_NASM
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60 | MODULE_OBJS += \
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61 | diff -ruN -u scummvm_old/common/scaler/edge3x.cpp scummvm_new/common/scaler/edge3x.cpp
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62 | --- scummvm_old/common/scaler/edge3x.cpp 1969-12-31 18:00:00.000000000 -0600
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63 | +++ scummvm_new/common/scaler/edge3x.cpp 2004-11-06 04:54:34.000000000 -0600
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64 | @@ -0,0 +1,816 @@
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65 | +/* ScummVM - Scumm Interpreter
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66 | + * Copyright (C) 2001 Ludvig Strigeus
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67 | + * Copyright (C) 2001-2004 The ScummVM project
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68 | + *
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69 | + * This program is free software; you can redistribute it and/or
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70 | + * modify it under the terms of the GNU General Public License
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71 | + * as published by the Free Software Foundation; either version 2
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72 | + * of the License, or (at your option) any later version.
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73 | +
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74 | + * This program is distributed in the hope that it will be useful,
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75 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
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76 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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77 | + * GNU General Public License for more details.
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78 | +
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79 | + * You should have received a copy of the GNU General Public License
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80 | + * along with this program; if not, write to the Free Software
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81 | + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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82 | + *
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83 | + * $Header: /cvsroot/scummvm/scummvm/common/scaler/hq3x.h,v 1.2 2004/01/06 12:45:28 fingolfin Exp $
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84 | + *
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85 | + */
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86 | +
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87 | +/* Another edge-directed 3x anti-aliasing scaler for ScummVM
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88 | + *
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89 | + * Author: Eric A. Welsh
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90 | + *
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91 | + * Features:
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92 | + *
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93 | + * More anti-aliasing than advmame3x, but at the cost of some blurriness
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94 | + * Low contrast areas are sharper than hq3x (which is very blurry)
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95 | + * High contrast areas aren't as nice as hq3x (which is VERY nice)
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96 | + * Overall, it strikes a good balance between sharpness and blurriness
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97 | + * It could probably use some further speed optimization
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98 | + * It's a bit slow... but ScummVM runs everything fine on my 1.53 Gz Athlon
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99 | + */
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100 | +
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101 | +#include "common/stdafx.h"
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102 | +#include "common/scummsys.h"
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103 | +#include "common/system.h"
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104 | +
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105 | +#define SIN45 0.7071067811865 /* sin of 45 degrees */
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106 | +#define LUMA_SHIFT 13
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107 | +
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108 | +int32 luma_table[65536] = {0};
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109 | +int edge3x_init_flag = 0;
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110 | +const uint16 *src_addr_min; /* start of src screen array */
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111 | +const uint16 *src_addr_max; /* end of src screen array */
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112 | +uint16 div3[189]; /* tables for pixel interpolation */
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113 | +uint16 div9[567];
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114 | +
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115 | +/* faster than FPU atan(), nearly as accurate as single precision */
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116 | +double fast_atan(double v0)
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117 | +{
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118 | + double v2;
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119 | + double v;
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120 | +
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121 | + v = fabs(v0);
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122 | + v2 = v*v;
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123 | + if (v > 1)
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124 | + {
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125 | + v2 = 1.570796326795 -
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126 | + v * (0.446350590597 + v2) /
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127 | + ((0.0900271979249 + v2) * (0.689454091687 + v2));
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128 | + if (v0 < 0) return -v2;
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129 | + return v2;
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130 | + }
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131 | + v2 = v * (16.11094124024 + 7.191128136096 * v2) /
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132 | + ((1.450422895714 + v2) * (11.10775435761 + v2));
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133 | +
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134 | + if (v0 < 0) return -v2;
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135 | + return v2;
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136 | +}
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137 | +
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138 | +/* More complicated and slower than most algorithms, but it fails far less
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139 | + * often (ie. assigning diagonal when it should be horizontal, or 90 degrees
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140 | + * from what it should be). Slow, but necessary to avoid artifacts.
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141 | + *
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142 | + * Edge detection takes up a whopping 53% of the CPU time spent in ScummVM.
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143 | + * Perhaps this could be optimized a bit more ... ?
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144 | + */
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145 | +char convolve_edges_compass_luma(uint16 *pixels, int x_orig, int y_orig,
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146 | + int w)
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147 | +{
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148 | + int32 *bptr;
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149 | + uint16 *pptr;
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150 | + int32 bplane[9];
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151 | + int32 sums_dir1, sums_dir2, sums_dir3, sums_dir4; /* NE E SE S */
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152 | + int32 max_sums;
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153 | + int32 mag, mag1, mag2;
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154 | + double angle;
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155 | + double new_angle = 999;
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156 | + int n;
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157 | +
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158 | + /* fill the 9 pixel window with luma values */
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159 | + bptr = bplane;
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160 | + pptr = pixels;
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161 | + for (n = 0; n < 9; n++)
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162 | + *bptr++ = luma_table[*pptr++];
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163 | + bptr = bplane;
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164 | +
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165 | + /* bi-directional edge detection */
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166 | + /* mis-detections are easier to correct than the vector-based method */
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167 | + mag = (bptr[2] + bptr[4] + bptr[6]) << 1;
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168 | + mag1 = labs((3 * (bptr[1] + bptr[3]) - mag) >> 1);
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169 | + mag2 = labs((3 * (bptr[5] + bptr[7]) - mag) >> 1);
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170 | + mag = mag1;
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171 | + if (mag2 > mag) mag = mag2;
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172 | + sums_dir1 = mag;
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173 | +
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174 | + mag = bptr[3] + bptr[4] + bptr[5];
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175 | + mag1 = labs(bptr[0] + bptr[1] + bptr[2] - mag);
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176 | + mag2 = labs(bptr[6] + bptr[7] + bptr[8] - mag);
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177 | + mag = mag1;
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178 | + if (mag2 > mag) mag = mag2;
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179 | + sums_dir2 = mag;
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180 | +
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181 | + mag = (bptr[0] + bptr[4] + bptr[8]) << 1;
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182 | + mag1 = labs((3 * (bptr[1] + bptr[5]) - mag) >> 1);
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183 | + mag2 = labs((3 * (bptr[3] + bptr[7]) - mag) >> 1);
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184 | + mag = mag1;
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185 | + if (mag2 > mag) mag = mag2;
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186 | + sums_dir3 = mag;
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187 | +
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188 | + mag = bptr[1] + bptr[4] + bptr[7];
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189 | + mag1 = labs(bptr[0] + bptr[3] + bptr[6] - mag);
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190 | + mag2 = labs(bptr[2] + bptr[5] + bptr[8] - mag);
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191 | + mag = mag1;
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192 | + if (mag2 > mag) mag = mag2;
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193 | + sums_dir4 = mag;
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194 | +
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195 | + /* find the strongest edge */
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196 | + max_sums = sums_dir1;
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197 | + if (sums_dir2 > max_sums) max_sums = sums_dir2;
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198 | + if (sums_dir3 > max_sums) max_sums = sums_dir3;
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199 | + if (sums_dir4 > max_sums) max_sums = sums_dir4;
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200 | +
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201 | + n = 0;
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202 | + if (max_sums == sums_dir1)
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203 | + {
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204 | + new_angle = 135;
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205 | + n++;
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206 | + }
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207 | + if (max_sums == sums_dir2)
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208 | + {
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209 | + new_angle = 0;
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210 | + n++;
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211 | + }
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212 | + if (max_sums == sums_dir3)
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213 | + {
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214 | + new_angle = 45;
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215 | + n++;
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216 | + }
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217 | + if (max_sums == sums_dir4)
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218 | + {
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219 | + new_angle = 90;
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220 | + n++;
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221 | + }
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222 | +
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223 | + if (max_sums == 0) /* grid of solid color */
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224 | + return 0;
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225 | + if (max_sums && n == 1) /* we found a strong edge */
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226 | + {
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227 | + angle = new_angle;
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228 | + }
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229 | + else if (n == 4) /* x, +, . type patterns */
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230 | + {
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231 | + return '*';
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232 | + }
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233 | + else /* difficult edge, try vector method */
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234 | + {
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235 | + double x, y;
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236 | +
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237 | + sums_dir1 = (3 * (bptr[1] - bptr[3] + bptr[5] - bptr[7])) >> 1;
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238 | +
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239 | + sums_dir2 = bptr[0] + bptr[1] + bptr[2] -
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240 | + bptr[6] - bptr[7] - bptr[8];
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241 | +
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242 | + sums_dir3 = (3 * (bptr[1] + bptr[3] - bptr[5] - bptr[7])) >> 1;
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243 | +
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244 | + sums_dir4 = bptr[0] - bptr[2] + bptr[3] -
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245 | + bptr[5] + bptr[6] - bptr[8];
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246 | +
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247 | + /* add the vectors in x,y space, North points up */ /* NE E SE S */
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248 | + x = sums_dir1 * SIN45;
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249 | + x += sums_dir2;
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250 | + x += sums_dir3 * SIN45;
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251 | + y = sums_dir1 * SIN45;
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252 | + y -= sums_dir3 * SIN45;
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253 | + y -= sums_dir4;
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254 | +
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255 | + if (x)
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256 | + {
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257 | + angle = 57.29577951307 * fast_atan(y / x);
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258 | + if (x < 0) angle += 180;
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259 | + }
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260 | + else
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261 | + {
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262 | + if (y > 0) angle = 90;
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263 | + else if (y < 0) angle = -90;
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264 | + else return '*';
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265 | + }
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266 | + }
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267 | +
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268 | + /* fix detection errors that are off by 90 degrees */
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269 | + {
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270 | + int32 dist1, dist2;
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271 | + int32 dist_good, dist_bad;
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272 | +
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273 | + if (angle < 0) angle += 360;
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274 | +
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275 | + /* horizontal */
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276 | + if ((angle > (180 - 22.5) && angle < (180 + 22.5)) ||
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277 | + angle < 22.5 || angle > (360 - 22.5))
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278 | + {
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279 | + dist1 = bptr[4] - bptr[3];
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280 | + dist2 = bptr[4] - bptr[5];
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281 | + dist_good = dist1*dist1 + dist2*dist2;
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282 | +
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283 | + dist1 = bptr[4] - bptr[1];
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284 | + dist2 = bptr[4] - bptr[7];
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285 | + dist_bad = dist1*dist1 + dist2*dist2;
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286 | +
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287 | + if (dist_good <= dist_bad)
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288 | + return '-';
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289 | +
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290 | + return '|';
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291 | + }
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292 | +
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293 | + /* vertical */
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294 | + if ((angle > (90 - 22.5) && angle < (90 + 22.5)) ||
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295 | + (angle > (90 - 22.5 + 180) && angle < (90 + 22.5 + 180)))
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296 | + {
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297 | + dist1 = bptr[4] - bptr[1];
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298 | + dist2 = bptr[4] - bptr[7];
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299 | + dist_good = dist1*dist1 + dist2*dist2;
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300 | +
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301 | + dist1 = bptr[4] - bptr[3];
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302 | + dist2 = bptr[4] - bptr[5];
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303 | + dist_bad = dist1*dist1 + dist2*dist2;
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304 | +
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305 | + if (dist_good <= dist_bad)
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306 | + return '|';
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307 | +
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308 | + return '-';
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309 | + }
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310 | +
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311 | + /* 45 */
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312 | + if ((angle > (45 - 22.5) && angle < (45 + 22.5)) ||
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313 | + (angle > (45 - 22.5 + 180) && angle < (45 + 22.5 + 180)))
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314 | + {
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315 | + dist1 = bptr[4] - bptr[0];
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316 | + dist2 = bptr[4] - bptr[8];
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317 | + dist_good = dist1*dist1 + dist2*dist2;
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318 | +
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319 | + /* side diags */
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320 | + dist1 = bptr[1] - bptr[5];
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321 | + dist2 = bptr[3] - bptr[7];
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322 | + dist_good += dist1*dist1 + dist2*dist2;
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323 | +
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324 | + dist1 = bptr[4] - bptr[2];
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325 | + dist2 = bptr[4] - bptr[6];
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326 | + dist_bad = dist1*dist1 + dist2*dist2;
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327 | +
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328 | + /* side diags */
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329 | + dist1 = bptr[1] - bptr[3];
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330 | + dist2 = bptr[5] - bptr[7];
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331 | + dist_bad += dist1*dist1 + dist2*dist2;
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332 | +
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333 | + if (dist_good <= dist_bad)
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334 | + return '\\';
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335 | +
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336 | + return '/';
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337 | + }
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338 | +
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339 | + /* 135 */
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340 | + if ((angle > (135 - 22.5) && angle < (135 + 22.5)) ||
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341 | + (angle > (135 - 22.5 + 180) && angle < (135 + 22.5 + 180)))
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342 | + {
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343 | + dist1 = bptr[4] - bptr[2];
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344 | + dist2 = bptr[4] - bptr[6];
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345 | + dist_good = dist1*dist1 + dist2*dist2;
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346 | +
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347 | + /* side diags */
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348 | + dist1 = bptr[1] - bptr[3];
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349 | + dist2 = bptr[5] - bptr[7];
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350 | + dist_good += dist1*dist1 + dist2*dist2;
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351 | +
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352 | + dist1 = bptr[4] - bptr[0];
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353 | + dist2 = bptr[4] - bptr[8];
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354 | + dist_bad = dist1*dist1 + dist2*dist2;
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355 | +
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356 | + /* side diags */
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357 | + dist1 = bptr[1] - bptr[5];
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358 | + dist2 = bptr[3] - bptr[7];
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359 | + dist_bad += dist1*dist1 + dist2*dist2;
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360 | +
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361 | + if (dist_good <= dist_bad)
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362 | + return '/';
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363 | +
|
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364 | + return '\\';
|
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365 | + }
|
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366 | + }
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367 | +
|
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368 | + return '*';
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369 | +}
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370 | +
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371 | +/* From ScummVM hq2x/hq3x scalers (Maxim Stepin and Max Horn) */
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372 | +#define highBits 0xF7DEF7DE
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373 | +#define lowBits 0x08210821
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374 | +#define qhighBits 0xE79CE79C
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375 | +#define qlowBits 0x18631863
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376 | +#define redblueMask 0xF81F
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377 | +#define greenMask 0x07E0
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378 | +
|
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379 | +/* From ScummVM hq2x/hq3x scalers (Maxim Stepin and Max Horn) */
|
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380 | +/**
|
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381 | + * Interpolate two 16 bit pixel pairs at once with equal weights 1.
|
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382 | + * In particular, A and B can contain two pixels/each in the upper
|
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383 | + * and lower halves.
|
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384 | + */
|
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385 | +uint32 INTERPOLATE(uint32 A, uint32 B)
|
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386 | +{
|
---|
387 | + return (((A & highBits) >> 1) + ((B & highBits) >> 1) + (A & B & lowBits));
|
---|
388 | +}
|
---|
389 | +
|
---|
390 | +/* From ScummVM hq2x/hq3x scalers (Maxim Stepin and Max Horn) */
|
---|
391 | +/**
|
---|
392 | + * Interpolate four 16 bit pixel pairs at once with equal weights 1.
|
---|
393 | + * In particular, A and B can contain two pixels/each in the upper
|
---|
394 | + * and lower halves.
|
---|
395 | + */
|
---|
396 | +uint32 Q_INTERPOLATE(uint32 A, uint32 B, uint32 C, uint32 D)
|
---|
397 | +{
|
---|
398 | + uint32 x = ((A & qhighBits) >> 2) + ((B & qhighBits) >> 2) + ((C & qhighBits) >> 2) + ((D & qhighBits) >> 2);
|
---|
399 | + uint32 y = ((A & qlowBits) + (B & qlowBits) + (C & qlowBits) + (D & qlowBits)) >> 2;
|
---|
400 | +
|
---|
401 | + y &= qlowBits;
|
---|
402 | + return x + y;
|
---|
403 | +}
|
---|
404 | +
|
---|
405 | +uint16 average_three_pixels(uint16 pixel1, uint16 pixel2, uint16 pixel3)
|
---|
406 | +{
|
---|
407 | + uint32 rsum, gsum, bsum;
|
---|
408 | +
|
---|
409 | + rsum = (pixel1 & 0xF800);
|
---|
410 | + rsum += (pixel2 & 0xF800);
|
---|
411 | + rsum += (pixel3 & 0xF800);
|
---|
412 | + rsum = div3[rsum >> 11];
|
---|
413 | +
|
---|
414 | + gsum = (pixel1 & 0x07E0);
|
---|
415 | + gsum += (pixel2 & 0x07E0);
|
---|
416 | + gsum += (pixel3 & 0x07E0);
|
---|
417 | + gsum = div3[gsum >> 5];
|
---|
418 | +
|
---|
419 | + bsum = (pixel1 & 0x001F);
|
---|
420 | + bsum += (pixel2 & 0x001F);
|
---|
421 | + bsum += (pixel3 & 0x001F);
|
---|
422 | + bsum = div3[bsum];
|
---|
423 | +
|
---|
424 | + return ((rsum << 11) | (gsum << 5) | bsum);
|
---|
425 | +}
|
---|
426 | +
|
---|
427 | +uint16 average_one_third(uint16 pixel1, uint16 pixel2)
|
---|
428 | +{
|
---|
429 | + uint32 rsum, gsum, bsum;
|
---|
430 | +
|
---|
431 | + rsum = (pixel1 & 0xF800) << 1;
|
---|
432 | + rsum += (pixel2 & 0xF800);
|
---|
433 | + rsum = div3[rsum >> 11];
|
---|
434 | +
|
---|
435 | + gsum = (pixel1 & 0x07E0) << 1;
|
---|
436 | + gsum += (pixel2 & 0x07E0);
|
---|
437 | + gsum = div3[gsum >> 5];
|
---|
438 | +
|
---|
439 | + bsum = (pixel1 & 0x001F) << 1;
|
---|
440 | + bsum += (pixel2 & 0x001F);
|
---|
441 | + bsum = div3[bsum];
|
---|
442 | +
|
---|
443 | + return ((rsum << 11) | (gsum << 5) | bsum);
|
---|
444 | +}
|
---|
445 | +
|
---|
446 | +/* interpolate a diagnoal pixel for linear interpolation on a 3x3 grid */
|
---|
447 | +uint16 average_four_pixels_radial(uint16 pixel1, uint16 pixel2,
|
---|
448 | + uint16 pixel3, uint16 pixel4)
|
---|
449 | +{
|
---|
450 | + uint32 rsum, gsum, bsum;
|
---|
451 | +
|
---|
452 | + rsum = (pixel1 & 0xF800) << 2;
|
---|
453 | + rsum += (pixel2 & 0xF800) << 1;
|
---|
454 | + rsum += (pixel3 & 0xF800) << 1;
|
---|
455 | + rsum += (pixel4 & 0xF800);
|
---|
456 | + rsum = div9[rsum >> 11];
|
---|
457 | +
|
---|
458 | + gsum = (pixel1 & 0x07E0) << 2;
|
---|
459 | + gsum += (pixel2 & 0x07E0) << 1;
|
---|
460 | + gsum += (pixel3 & 0x07E0) << 1;
|
---|
461 | + gsum += (pixel4 & 0x07E0);
|
---|
462 | + gsum = div9[gsum >> 5];
|
---|
463 | +
|
---|
464 | + bsum = (pixel1 & 0x001F) << 2;
|
---|
465 | + bsum += (pixel2 & 0x001F) << 1;
|
---|
466 | + bsum += (pixel3 & 0x001F) << 1;
|
---|
467 | + bsum += (pixel4 & 0x001F);
|
---|
468 | + bsum = div9[bsum];
|
---|
469 | +
|
---|
470 | + return ((rsum << 11) | (gsum << 5) | bsum);
|
---|
471 | +}
|
---|
472 | +
|
---|
473 | +/* perform different interpolations depending on the detected edge */
|
---|
474 | +void anti_alias_grid(uint8 *dptr, int dstPitch,
|
---|
475 | + uint16 *pixels, char edge_type)
|
---|
476 | +{
|
---|
477 | + uint16 *dptr2;
|
---|
478 | + uint16 tmp_pixel;
|
---|
479 | + uint16 center = pixels[4];
|
---|
480 | + static uint16 tmp[9];
|
---|
481 | + uint16 *ptmp;
|
---|
482 | +
|
---|
483 | + switch (edge_type)
|
---|
484 | + {
|
---|
485 | + case 0:
|
---|
486 | + dptr2 = ((uint16 *) (dptr - dstPitch)) - 1;
|
---|
487 | + *dptr2++ = center;
|
---|
488 | + *dptr2++ = center;
|
---|
489 | + *dptr2 = center;
|
---|
490 | + dptr2 = ((uint16 *) dptr) - 1;
|
---|
491 | + *dptr2++ = center;
|
---|
492 | + *dptr2++ = center;
|
---|
493 | + *dptr2 = center;
|
---|
494 | + dptr2 = ((uint16 *) (dptr + dstPitch)) - 1;
|
---|
495 | + *dptr2++ = center;
|
---|
496 | + *dptr2++ = center;
|
---|
497 | + *dptr2 = center;
|
---|
498 | +
|
---|
499 | + return;
|
---|
500 | +
|
---|
501 | + break;
|
---|
502 | +
|
---|
503 | + case '-':
|
---|
504 | + tmp[0] = tmp[3] = tmp[6] = average_one_third(center, pixels[3]);
|
---|
505 | + tmp[1] = tmp[4] = tmp[7] = center;
|
---|
506 | + tmp[2] = tmp[5] = tmp[8] = average_one_third(center, pixels[5]);
|
---|
507 | +
|
---|
508 | + if (center == pixels[0]) tmp[0] = center;
|
---|
509 | + if (center == pixels[2]) tmp[2] = center;
|
---|
510 | + if (center == pixels[6]) tmp[6] = center;
|
---|
511 | + if (center == pixels[8]) tmp[8] = center;
|
---|
512 | +
|
---|
513 | + if (center == pixels[0] || center == pixels[6])
|
---|
514 | + tmp[3] = INTERPOLATE(tmp[0], tmp[6]);
|
---|
515 | + if (center == pixels[2] || center == pixels[8])
|
---|
516 | + tmp[5] = INTERPOLATE(tmp[2], tmp[8]);
|
---|
517 | +
|
---|
518 | + break;
|
---|
519 | +
|
---|
520 | + case '|':
|
---|
521 | + tmp[0] = tmp[1] = tmp[2] = average_one_third(center, pixels[1]);
|
---|
522 | + tmp[3] = tmp[4] = tmp[5] = center;
|
---|
523 | + tmp[6] = tmp[7] = tmp[8] = average_one_third(center, pixels[7]);
|
---|
524 | +
|
---|
525 | + if (center == pixels[0]) tmp[0] = center;
|
---|
526 | + if (center == pixels[2]) tmp[2] = center;
|
---|
527 | + if (center == pixels[6]) tmp[6] = center;
|
---|
528 | + if (center == pixels[8]) tmp[8] = center;
|
---|
529 | +
|
---|
530 | + if (center == pixels[0] || center == pixels[2])
|
---|
531 | + tmp[1] = INTERPOLATE(tmp[0], tmp[2]);
|
---|
532 | + if (center == pixels[6] || center == pixels[8])
|
---|
533 | + tmp[7] = INTERPOLATE(tmp[6], tmp[8]);
|
---|
534 | +
|
---|
535 | + break;
|
---|
536 | +
|
---|
537 | + case '/':
|
---|
538 | + if (pixels[1] == center && center == pixels[6])
|
---|
539 | + tmp[0] = Q_INTERPOLATE(pixels[1], pixels[3],
|
---|
540 | + center, pixels[6]);
|
---|
541 | + else if (pixels[2] == pixels[3] && pixels[3] == center)
|
---|
542 | + tmp[0] = Q_INTERPOLATE(pixels[1], pixels[2],
|
---|
543 | + pixels[3], center);
|
---|
544 | + else
|
---|
545 | + tmp[0] = average_three_pixels(pixels[1], pixels[3], center);
|
---|
546 | +
|
---|
547 | + tmp[2] = average_one_third(center, pixels[2]);
|
---|
548 | +
|
---|
549 | + if (pixels[1] == center)
|
---|
550 | + tmp[1] = center;
|
---|
551 | + else
|
---|
552 | + {
|
---|
553 | + tmp_pixel = average_one_third(pixels[1], center);
|
---|
554 | + tmp[1] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
555 | + tmp[0],
|
---|
556 | + tmp[2]);
|
---|
557 | + }
|
---|
558 | +
|
---|
559 | + tmp[6] = average_one_third(center, pixels[6]);
|
---|
560 | + if (pixels[2] == center && center == pixels[7])
|
---|
561 | + tmp[8] = Q_INTERPOLATE(pixels[2], center,
|
---|
562 | + pixels[5], pixels[7]);
|
---|
563 | + else if (center == pixels[5] && pixels[5] == pixels[6])
|
---|
564 | + tmp[8] = Q_INTERPOLATE(center, pixels[5],
|
---|
565 | + pixels[6], pixels[7]);
|
---|
566 | + else
|
---|
567 | + tmp[8] = average_three_pixels(center, pixels[5], pixels[7]);
|
---|
568 | +
|
---|
569 | + if (pixels[7] == center)
|
---|
570 | + tmp[7] = center;
|
---|
571 | + else
|
---|
572 | + {
|
---|
573 | + tmp_pixel = average_one_third(pixels[7], center);
|
---|
574 | + tmp[7] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
575 | + tmp[6],
|
---|
576 | + tmp[8]);
|
---|
577 | + }
|
---|
578 | +
|
---|
579 | + if (pixels[3] == center)
|
---|
580 | + tmp[3] = center;
|
---|
581 | + else
|
---|
582 | + {
|
---|
583 | + tmp_pixel = average_one_third(pixels[3], center);
|
---|
584 | + tmp[3] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
585 | + tmp[0],
|
---|
586 | + tmp[6]);
|
---|
587 | + }
|
---|
588 | +
|
---|
589 | + tmp[4] = center;
|
---|
590 | +
|
---|
591 | + if (pixels[5] == center)
|
---|
592 | + tmp[5] = center;
|
---|
593 | + else
|
---|
594 | + {
|
---|
595 | + tmp_pixel = average_one_third(pixels[5], center);
|
---|
596 | + tmp[5] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
597 | + tmp[2],
|
---|
598 | + tmp[8]);
|
---|
599 | + }
|
---|
600 | +
|
---|
601 | + break;
|
---|
602 | +
|
---|
603 | + case '\\':
|
---|
604 | + tmp[0] = average_one_third(center, pixels[0]);
|
---|
605 | +
|
---|
606 | + if (pixels[1] == center && center == pixels[8])
|
---|
607 | + tmp[2] = Q_INTERPOLATE(pixels[1], center,
|
---|
608 | + pixels[5], pixels[8]);
|
---|
609 | + else if (pixels[0] == center && center == pixels[5])
|
---|
610 | + tmp[2] = Q_INTERPOLATE(pixels[0], pixels[1],
|
---|
611 | + center, pixels[5]);
|
---|
612 | + else
|
---|
613 | + tmp[2] = average_three_pixels(pixels[1], center, pixels[5]);
|
---|
614 | +
|
---|
615 | + if (pixels[1] == center)
|
---|
616 | + tmp[1] = center;
|
---|
617 | + else
|
---|
618 | + {
|
---|
619 | + tmp_pixel = average_one_third(pixels[1], center);
|
---|
620 | + tmp[1] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
621 | + tmp[0],
|
---|
622 | + tmp[2]);
|
---|
623 | + }
|
---|
624 | +
|
---|
625 | + if (pixels[0] == center && center == pixels[7])
|
---|
626 | + tmp[6] = Q_INTERPOLATE(pixels[0], pixels[3],
|
---|
627 | + center, pixels[7]);
|
---|
628 | + else if (pixels[3] == center && center == pixels[8])
|
---|
629 | + tmp[6] = Q_INTERPOLATE(pixels[3], center,
|
---|
630 | + pixels[7], pixels[8]);
|
---|
631 | + else
|
---|
632 | + tmp[6] = average_three_pixels(pixels[3], center, pixels[7]);
|
---|
633 | +
|
---|
634 | + tmp[8] = average_one_third(center, pixels[8]);
|
---|
635 | +
|
---|
636 | + if (pixels[7] == center)
|
---|
637 | + tmp[7] = center;
|
---|
638 | + else
|
---|
639 | + {
|
---|
640 | + tmp_pixel = average_one_third(pixels[7], center);
|
---|
641 | + tmp[7] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
642 | + tmp[6],
|
---|
643 | + tmp[8]);
|
---|
644 | + }
|
---|
645 | +
|
---|
646 | + if (pixels[3] == center)
|
---|
647 | + tmp[3] = center;
|
---|
648 | + else
|
---|
649 | + {
|
---|
650 | + tmp_pixel = average_one_third(pixels[3], center);
|
---|
651 | + tmp[3] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
652 | + tmp[0],
|
---|
653 | + tmp[6]);
|
---|
654 | + }
|
---|
655 | +
|
---|
656 | + tmp[4] = center;
|
---|
657 | +
|
---|
658 | + if (pixels[5] == center)
|
---|
659 | + tmp[5] = center;
|
---|
660 | + else
|
---|
661 | + {
|
---|
662 | + tmp_pixel = average_one_third(pixels[5], center);
|
---|
663 | + tmp[5] = Q_INTERPOLATE(tmp_pixel, center,
|
---|
664 | + tmp[2],
|
---|
665 | + tmp[8]);
|
---|
666 | + }
|
---|
667 | +
|
---|
668 | + break;
|
---|
669 | +
|
---|
670 | + case '*':
|
---|
671 | + tmp[0] = average_four_pixels_radial(center, pixels[1],
|
---|
672 | + pixels[3], pixels[0]);
|
---|
673 | + tmp[1] = average_one_third(center, pixels[1]);
|
---|
674 | + tmp[2] = average_four_pixels_radial(center, pixels[1],
|
---|
675 | + pixels[5], pixels[2]);
|
---|
676 | + tmp[3] = average_one_third(center, pixels[3]);
|
---|
677 | + tmp[4] = center;
|
---|
678 | + tmp[5] = average_one_third(center, pixels[5]);
|
---|
679 | + tmp[6] = average_four_pixels_radial(center, pixels[3],
|
---|
680 | + pixels[7], pixels[6]);
|
---|
681 | + tmp[7] = average_one_third(center, pixels[7]);
|
---|
682 | + tmp[8] = average_four_pixels_radial(center, pixels[5],
|
---|
683 | + pixels[7], pixels[8]);
|
---|
684 | +
|
---|
685 | +
|
---|
686 | + if (center == pixels[1])
|
---|
687 | + tmp[0] = tmp[2] = center;
|
---|
688 | + if (center == pixels[3])
|
---|
689 | + tmp[0] = tmp[6] = center;
|
---|
690 | + if (center == pixels[5])
|
---|
691 | + tmp[2] = tmp[8] = center;
|
---|
692 | + if (center == pixels[7])
|
---|
693 | + tmp[6] = tmp[8] = center;
|
---|
694 | +
|
---|
695 | + if (center == pixels[0])
|
---|
696 | + tmp[0] = center;
|
---|
697 | + if (center == pixels[2])
|
---|
698 | + tmp[2] = center;
|
---|
699 | + if (center == pixels[6])
|
---|
700 | + tmp[6] = center;
|
---|
701 | + if (center == pixels[8])
|
---|
702 | + tmp[8] = center;
|
---|
703 | +
|
---|
704 | + break;
|
---|
705 | +
|
---|
706 | + default:
|
---|
707 | + return;
|
---|
708 | +
|
---|
709 | + break;
|
---|
710 | + }
|
---|
711 | +
|
---|
712 | + ptmp = tmp;
|
---|
713 | + dptr2 = ((uint16 *) (dptr - dstPitch)) - 1;
|
---|
714 | + *dptr2++ = *ptmp++;
|
---|
715 | + *dptr2++ = *ptmp++;
|
---|
716 | + *dptr2 = *ptmp++;
|
---|
717 | + dptr2 = ((uint16 *) dptr) - 1;
|
---|
718 | + *dptr2++ = *ptmp++;
|
---|
719 | + *dptr2++ = *ptmp++;
|
---|
720 | + *dptr2 = *ptmp++;
|
---|
721 | + dptr2 = ((uint16 *) (dptr + dstPitch)) - 1;
|
---|
722 | + *dptr2++ = *ptmp++;
|
---|
723 | + *dptr2++ = *ptmp++;
|
---|
724 | + *dptr2 = *ptmp;
|
---|
725 | +}
|
---|
726 | +
|
---|
727 | +/* perform edge detection, then interpolate */
|
---|
728 | +void anti_alias_pass(const uint8 *src, uint8 *dst,
|
---|
729 | + int w, int h, int w_new, int h_new,
|
---|
730 | + int srcPitch, int dstPitch)
|
---|
731 | +{
|
---|
732 | + int x, y;
|
---|
733 | + const uint16 *sptr16;
|
---|
734 | + uint16 *dptr16;
|
---|
735 | +
|
---|
736 | + for (y = 0; y < h; y++)
|
---|
737 | + {
|
---|
738 | + sptr16 = ((const uint16 *) (src + y * srcPitch)) + 0;
|
---|
739 | + dptr16 = ((uint16 *) (dst + y * dstPitch * 3 + dstPitch)) + 1 + 0;
|
---|
740 | + for (x = 0; x < w; x++, sptr16++, dptr16 += 3)
|
---|
741 | + {
|
---|
742 | + const uint16 *sptr2, *addr3;
|
---|
743 | + static uint16 pixels[9];
|
---|
744 | + uint16 *pptr = pixels;
|
---|
745 | + char edge_type;
|
---|
746 | +
|
---|
747 | + sptr2 = ((const uint16 *) ((const uint8 *) sptr16 - srcPitch)) - 1;
|
---|
748 | + addr3 = ((const uint16 *) ((const uint8 *) sptr16 + srcPitch)) + 1;
|
---|
749 | +
|
---|
750 | + /* fill the 3x3 grid */
|
---|
751 | + if (sptr2 >= src_addr_min && addr3 <= src_addr_max)
|
---|
752 | + {
|
---|
753 | + memcpy(pixels, sptr2, 3*sizeof(uint16));
|
---|
754 | + memcpy(pixels+3, sptr16 - 1, 3*sizeof(uint16));
|
---|
755 | + memcpy(pixels+6, addr3 - 2, 3*sizeof(uint16));
|
---|
756 | + }
|
---|
757 | + else /* if we go off the screen, set the pixel to 0 */
|
---|
758 | + {
|
---|
759 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
760 | + *pptr++ = *sptr2++;
|
---|
761 | + else {
|
---|
762 | + *pptr++ = 0;
|
---|
763 | + sptr2++;
|
---|
764 | + }
|
---|
765 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
766 | + *pptr++ = *sptr2++;
|
---|
767 | + else {
|
---|
768 | + *pptr++ = 0;
|
---|
769 | + sptr2++;
|
---|
770 | + }
|
---|
771 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
772 | + *pptr++ = *sptr2;
|
---|
773 | + else
|
---|
774 | + *pptr++ = 0;
|
---|
775 | +
|
---|
776 | + sptr2 = sptr16 - 1;
|
---|
777 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
778 | + *pptr++ = *sptr2++;
|
---|
779 | + else {
|
---|
780 | + *pptr++ = 0;
|
---|
781 | + sptr2++;
|
---|
782 | + }
|
---|
783 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
784 | + *pptr++ = *sptr2++;
|
---|
785 | + else {
|
---|
786 | + *pptr++ = 0;
|
---|
787 | + sptr2++;
|
---|
788 | + }
|
---|
789 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
790 | + *pptr++ = *sptr2;
|
---|
791 | + else
|
---|
792 | + *pptr++ = 0;
|
---|
793 | +
|
---|
794 | + sptr2 = addr3 - 2;
|
---|
795 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
796 | + *pptr++ = *sptr2++;
|
---|
797 | + else {
|
---|
798 | + *pptr++ = 0;
|
---|
799 | + sptr2++;
|
---|
800 | + }
|
---|
801 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
802 | + *pptr++ = *sptr2++;
|
---|
803 | + else {
|
---|
804 | + *pptr++ = 0;
|
---|
805 | + sptr2++;
|
---|
806 | + }
|
---|
807 | + if (sptr2 >= src_addr_min && sptr2 <= src_addr_max)
|
---|
808 | + *pptr = *sptr2;
|
---|
809 | + else
|
---|
810 | + *pptr = 0;
|
---|
811 | + }
|
---|
812 | +
|
---|
813 | + edge_type = convolve_edges_compass_luma(pixels, x, y, w);
|
---|
814 | + anti_alias_grid((uint8 *) dptr16, dstPitch, pixels, edge_type);
|
---|
815 | + }
|
---|
816 | + }
|
---|
817 | +}
|
---|
818 | +
|
---|
819 | +void initialize_tables(const uint8 *srcPtr, uint32 srcPitch,
|
---|
820 | + uint8 *dstPtr, uint32 dstPitch,
|
---|
821 | + int width, int height)
|
---|
822 | +{
|
---|
823 | + double r_float, g_float, b_float, luma;
|
---|
824 | + int r, g, b;
|
---|
825 | +
|
---|
826 | + /* initialize luma table */
|
---|
827 | + for (r = 0; r < 32; r++)
|
---|
828 | + {
|
---|
829 | + r_float = r / 31.0;
|
---|
830 | +
|
---|
831 | + for (g = 0; g < 64; g++)
|
---|
832 | + {
|
---|
833 | + g_float = g / 63.0;
|
---|
834 | +
|
---|
835 | + for (b = 0; b < 32; b++)
|
---|
836 | + {
|
---|
837 | + b_float = b / 31.0;
|
---|
838 | +
|
---|
839 | + luma = 0.299*r_float + 0.587*g_float + 0.114*b_float;
|
---|
840 | + luma_table[(r << 11) | (g << 5) | b] =
|
---|
841 | + (int32)(luma * (1 << LUMA_SHIFT) + 0.5);
|
---|
842 | + }
|
---|
843 | + }
|
---|
844 | + }
|
---|
845 | +
|
---|
846 | + /* initialize interpolation division tables */
|
---|
847 | + for (r = 0; r <= 189; r++)
|
---|
848 | + div3[r] = ((r<<1)+1) / 6;
|
---|
849 | + for (r = 0; r <= 567; r++)
|
---|
850 | + div9[r] = ((r<<1)+1) / 18;
|
---|
851 | +
|
---|
852 | + /* set initial best guess on min/max screen addresses */
|
---|
853 | + src_addr_min = (const uint16 *) srcPtr;
|
---|
854 | + src_addr_max = ((const uint16 *) (srcPtr + (height - 1) * srcPitch)) +
|
---|
855 | + (width - 1);
|
---|
856 | +}
|
---|
857 | +
|
---|
858 | +void Edge3x(const uint8 *srcPtr, uint32 srcPitch,
|
---|
859 | + uint8 *dstPtr, uint32 dstPitch, int width, int height)
|
---|
860 | +{
|
---|
861 | + /* initialize stuff */
|
---|
862 | + if (!edge3x_init_flag)
|
---|
863 | + {
|
---|
864 | + initialize_tables(srcPtr, srcPitch, dstPtr, dstPitch, width, height);
|
---|
865 | + edge3x_init_flag = 1;
|
---|
866 | + }
|
---|
867 | +
|
---|
868 | + /* ah ha, we're doing the whole screen, so we can save the bounds of the
|
---|
869 | + src array for later bounds checking */
|
---|
870 | + if (width == g_system->getWidth() &&
|
---|
871 | + height == g_system->getHeight())
|
---|
872 | + {
|
---|
873 | + src_addr_min = (const uint16 *) srcPtr;
|
---|
874 | + src_addr_max = ((const uint16 *) (srcPtr + (height - 1) * srcPitch)) +
|
---|
875 | + (width - 1);
|
---|
876 | + }
|
---|
877 | +
|
---|
878 | + anti_alias_pass(srcPtr, dstPtr, width, height,
|
---|
879 | + 3*width, 3*height, srcPitch, dstPitch);
|
---|
880 | +}
|
---|
881 | diff -ruN -u scummvm_old/common/scaler.h scummvm_new/common/scaler.h
|
---|
882 | --- scummvm_old/common/scaler.h 2004-05-21 15:43:08.000000000 -0500
|
---|
883 | +++ scummvm_new/common/scaler.h 2004-11-06 04:54:22.000000000 -0600
|
---|
884 | @@ -45,6 +45,7 @@
|
---|
885 | DECLARE_SCALER(DotMatrix);
|
---|
886 | DECLARE_SCALER(HQ2x);
|
---|
887 | DECLARE_SCALER(HQ3x);
|
---|
888 | +DECLARE_SCALER(Edge3x);
|
---|
889 |
|
---|
890 | FORCEINLINE int real2Aspect(int y) {
|
---|
891 | return y + (y + 1) / 5;
|
---|
892 | @@ -70,7 +71,8 @@
|
---|
893 | GFX_HQ2X = 8,
|
---|
894 | GFX_HQ3X = 9,
|
---|
895 | GFX_TV2X = 10,
|
---|
896 | - GFX_DOTMATRIX = 11
|
---|
897 | + GFX_DOTMATRIX = 11,
|
---|
898 | + GFX_EDGE3X = 12
|
---|
899 | };
|
---|
900 |
|
---|
901 |
|
---|