1 | Index: backends/events/default/default-events.cpp
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2 | ===================================================================
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3 | --- backends/events/default/default-events.cpp (revision 28773)
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4 | +++ backends/events/default/default-events.cpp (working copy)
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5 | @@ -37,14 +37,17 @@
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6 | _boss(boss),
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7 | _buttonState(0),
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8 | _modifierState(0),
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9 | - _shouldQuit(false) {
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10 | + _shouldQuit(false),
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11 | + _keyMapper(boss->getKeyMapper()) {
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12 |
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13 | assert(_boss);
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14 |
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15 | // Reset key repeat
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16 | _currentKeyDown.keycode = 0;
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17 | }
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18 | -
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19 | +Mapping::KeyMapper *DefaultEventManager::getKeyMapper() {
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20 | + return _keyMapper;
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21 | +}
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22 | bool DefaultEventManager::pollEvent(Common::Event &event) {
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23 | uint32 time = _boss->getMillis();
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24 | bool result;
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25 | @@ -52,6 +55,14 @@
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26 | result = _boss->pollEvent(event);
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27 |
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28 | if (result) {
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29 | + // check if we have to resolve key mapping
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30 | + if (_keyMapper) {
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31 | + bool isMapped = _keyMapper->resolve(event);
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32 | + if (!isMapped) {
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33 | + return false;
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34 | + }
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35 | + }
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36 | +
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37 | event.synthetic = false;
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38 | switch (event.type) {
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39 | case Common::EVENT_KEYDOWN:
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40 | Index: backends/events/default/default-events.h
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41 | ===================================================================
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42 | --- backends/events/default/default-events.h (revision 28773)
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43 | +++ backends/events/default/default-events.h (working copy)
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44 | @@ -48,6 +48,7 @@
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45 | int _buttonState;
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46 | int _modifierState;
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47 | bool _shouldQuit;
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48 | + Mapping::KeyMapper *_keyMapper;
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49 |
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50 | // for continuous events (keyDown)
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51 | enum {
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52 | @@ -70,6 +71,7 @@
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53 | virtual Common::Point getMousePos() const { return _mousePos; }
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54 | virtual int getButtonState() const { return _buttonState; }
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55 | virtual int getModifierState() const { return _modifierState; }
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56 | + virtual Mapping::KeyMapper *getKeyMapper();
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57 | virtual int shouldQuit() const { return _shouldQuit; }
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58 | };
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59 |
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60 | Index: backends/platform/sdl/sdl.cpp
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61 | ===================================================================
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62 | --- backends/platform/sdl/sdl.cpp (revision 28773)
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63 | +++ backends/platform/sdl/sdl.cpp (working copy)
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64 | @@ -170,6 +170,8 @@
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65 | memset(&_mouseCurState, 0, sizeof(_mouseCurState));
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66 |
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67 | _inited = false;
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68 | +
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69 | + _keyMapper = NULL;
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70 | }
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71 |
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72 | OSystem_SDL::~OSystem_SDL() {
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73 | Index: backends/platform/sdl/sdl.h
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74 | ===================================================================
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75 | --- backends/platform/sdl/sdl.h (revision 28773)
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76 | +++ backends/platform/sdl/sdl.h (working copy)
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77 | @@ -410,6 +410,23 @@
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78 | virtual bool remapKey(SDL_Event &ev, Common::Event &event);
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79 |
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80 | void handleScalerHotkeys(const SDL_KeyboardEvent &key);
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81 | +
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82 | + // backend lib methods
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83 | +
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84 | +private:
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85 | + Mapping::KeyMapper *_keyMapper;
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86 | +
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87 | +public:
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88 | + virtual Common::String keyNameResolve(Common::KeyCode key){
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89 | + return Common::String(SDL_GetKeyName((SDLKey)key));
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90 | + }
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91 | +
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92 | + virtual Mapping::KeyMapper *getKeyMapper() {
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93 | + if(_keyMapper == NULL){
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94 | + _keyMapper = new Mapping::KeyMapper();
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95 | + }
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96 | + return _keyMapper;
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97 | + }
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98 | };
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99 |
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100 | #endif
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101 | Index: backends/platform/common/key-mapper.h
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102 | ===================================================================
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103 | --- backends/platform/common/key-mapper.h (revision 0)
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104 | +++ backends/platform/common/key-mapper.h (revision 0)
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105 | @@ -0,0 +1,94 @@
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106 | +/* ScummVM - Graphic Adventure Engine
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107 | + *
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108 | + * ScummVM is the legal property of its developers, whose names
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109 | + * are too numerous to list here. Please refer to the COPYRIGHT
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110 | + * file distributed with this source distribution.
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111 | + *
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112 | + * This program is free software; you can redistribute it and/or
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113 | + * modify it under the terms of the GNU General Public License
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114 | + * as published by the Free Software Foundation; either version 2
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115 | + * of the License, or (at your option) any later version.
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116 | + *
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117 | + * This program is distributed in the hope that it will be useful,
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118 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
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119 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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120 | + * GNU General Public License for more details.
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121 | + *
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122 | + * You should have received a copy of the GNU General Public License
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123 | + * along with this program; if not, write to the Free Software
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124 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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125 | + *
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126 | + */
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127 | +
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128 | +#ifndef COMMON_KEY_MAPPER_H
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129 | +#define COMMON_KEY_MAPPER_H
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130 | +
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131 | +#include "common/hashmap.h"
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132 | +#include "backends/platform/common/gameactions.h"
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133 | +
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134 | +namespace Mapping {
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135 | +
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136 | +typedef Common::HashMap<Common::KeyState, Common::UserAction, Common::KeyState_Hash> KeyActionMap;
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137 | +typedef Common::HashMap<Common::UserAction, Common::KeysList, Common::UserAction_Hash> ActionKeysMap;
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138 | +
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139 | +enum Errors {
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140 | + NOERRORS = 0,
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141 | + ACTIONS_WITH_SAME_KEY = 1,
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142 | + PRIORITY_ERROR = 2,
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143 | + MEMORY_ALLOCATION_ERROR = 3,
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144 | + BAD_KEY_MAPPER_VERSION = 4,
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145 | + SAVE_ERROR = 5
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146 | +};
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147 | +
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148 | +/**
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149 | + * Default key mapper implementation, base class for custom extensions.
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150 | + */
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151 | +class KeyMapper {
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152 | +
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153 | +public:
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154 | +
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155 | + KeyMapper();
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156 | +
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157 | + virtual Mapping::Errors setGame(Common::String domain);
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158 | +
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159 | + virtual Mapping::Errors editMapping(const Common::KeyState, const Common::UserAction);
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160 | +
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161 | + virtual Mapping::Errors saveKeyMaps();
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162 | +
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163 | + virtual Mapping::ActionKeysMap getKeyMaps();
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164 | +
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165 | + virtual Mapping::ActionKeysMap getDefaultKeyMaps();
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166 | +
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167 | + virtual Mapping::Errors switchKeyMaps(uint active);
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168 | +
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169 | + virtual bool enabled();
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170 | +
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171 | + virtual bool enabled(bool f);
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172 | +
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173 | + virtual uint getKeyMapsNumber() {return _keyMaps;}
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174 | +
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175 | + virtual uint32 getCurrentKeyMap() {return _active;}
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176 | +
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177 | + /**
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178 | + * Tries to find a corresponding mapping for event.kbd. If successful,
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179 | + * replaces the event.kbd with a defaultKey from mapped action. If the actionType of
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180 | + * mapped action type is not Common::ACTION_INVALID, also substitutes the event.actionType.
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181 | + */
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182 | + virtual bool resolve(Common::Event &event);
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183 | +
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184 | +private:
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185 | +
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186 | + Mapping::KeyActionMap _mapKeyAction[Mapping::maxKeyMaps]; // action mappings
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187 | + Mapping::ActionKeysMap _mapActionKeys[Mapping::maxKeyMaps]; // default action mappings
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188 | + bool _loaded;
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189 | + bool _enabled;
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190 | + uint _active;
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191 | + uint _keyMaps;
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192 | + Common::String _domain;
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193 | + Mapping::gameID _game;
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194 | + Mapping::Errors loadKeyMaps(bool defaultKeyMaps = false);
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195 | +
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196 | +};
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197 | +} //end namespace Mapping
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198 | +
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199 | +#endif
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200 | \ No newline at end of file
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201 | Index: backends/platform/common/gameactions.h
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202 | ===================================================================
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203 | --- backends/platform/common/gameactions.h (revision 0)
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204 | +++ backends/platform/common/gameactions.h (revision 0)
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205 | @@ -0,0 +1,56 @@
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206 | +/* ScummVM - Graphic Adventure Engine
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207 | + *
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208 | + * ScummVM is the legal property of its developers, whose names
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209 | + * are too numerous to list here. Please refer to the COPYRIGHT
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210 | + * file distributed with this source distribution.
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211 | + *
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212 | + * This program is free software; you can redistribute it and/or
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213 | + * modify it under the terms of the GNU General Public License
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214 | + * as published by the Free Software Foundation; either version 2
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215 | + * of the License, or (at your option) any later version.
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216 | + *
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217 | + * This program is distributed in the hope that it will be useful,
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218 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
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219 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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220 | + * GNU General Public License for more details.
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221 | + *
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222 | + * You should have received a copy of the GNU General Public License
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223 | + * along with this program; if not, write to the Free Software
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224 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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225 | + *
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226 | + */
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227 | +
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228 | +#ifndef MAPPING_GAMEACTIONS_H
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229 | +#define MAPPING_GAMEACTIONS_H
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230 | +
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231 | +#include "common/events.h"
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232 | +
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233 | +namespace Mapping {
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234 | +
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235 | +const unsigned int maxKeyMaps = 2;
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236 | +
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237 | +enum engineID {
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238 | + AGI = 0x0000,
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239 | + AGOS = 0x0100,
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240 | + SKY = 0x0200,
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241 | + UNKNOWN_ENGINE = 0xff00
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242 | +};
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243 | +
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244 | +//first part of 0xffff is engine ID
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245 | +//second part is game ID
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246 | +enum gameID {
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247 | + game_agi = 0x0000,
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248 | + game2_agi = 0x0001,
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249 | + game_agos = 0x0100,
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250 | + GAME_SKY = 0x0200,
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251 | + UNKNOWN_GAME = 0xffff
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252 | +};
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253 | +
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254 | +Mapping::gameID getGameIDFromDomain(Common::String domain);
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255 | +Common::Array<Common::UserAction> mergeUserActions(Common::Array<Common::UserAction> base, Common::Array<Common::UserAction> add);
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256 | +Common::Array<Common::Array<Common::UserAction>> getActions(Mapping::gameID game);
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257 | +int findActionNumber(Common::Array<Common::UserAction> actions, Common::UserAction action);
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258 | +
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259 | +}
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260 | +
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261 | +#endif
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262 | \ No newline at end of file
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263 | Index: backends/platform/common/gameactions.cpp
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264 | ===================================================================
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265 | --- backends/platform/common/gameactions.cpp (revision 0)
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266 | +++ backends/platform/common/gameactions.cpp (revision 0)
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267 | @@ -0,0 +1,83 @@
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268 | + /* ScummVM - Graphic Adventure Engine
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269 | + *
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270 | + * ScummVM is the legal property of its developers, whose names
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271 | + * are too numerous to list here. Please refer to the COPYRIGHT
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272 | + * file distributed with this source distribution.
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273 | + *
|
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274 | + * This program is free software; you can redistribute it and/or
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275 | + * modify it under the terms of the GNU General Public License
|
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276 | + * as published by the Free Software Foundation; either version 2
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277 | + * of the License, or (at your option) any later version.
|
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278 | + *
|
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279 | + * This program is distributed in the hope that it will be useful,
|
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280 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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281 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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282 | + * GNU General Public License for more details.
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283 | + *
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284 | + * You should have received a copy of the GNU General Public License
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285 | + * along with this program; if not, write to the Free Software
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286 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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287 | + *
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288 | + */
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289 | +
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290 | +#include "backends/platform/common/gameactions.h"
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291 | +
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292 | +Mapping::gameID Mapping::getGameIDFromDomain(Common::String domain){
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293 | + if (domain.equals("sky")) {
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294 | + return Mapping::GAME_SKY;
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295 | + }
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296 | + return Mapping::UNKNOWN_GAME;
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297 | +}
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298 | +int Mapping::findActionNumber(Common::Array<Common::UserAction> actions, Common::UserAction action){
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299 | + Common::Array<Common::UserAction>::const_iterator i;
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300 | + int c = 0;
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301 | + for(i = actions.begin();i != actions.end();i++,c++){
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302 | + if(i->actionType == action.actionType){
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303 | + return c;
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304 | + }
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305 | + }
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306 | + return -1;
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307 | +}
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308 | +
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309 | +Common::Array<Common::UserAction> Mapping::mergeUserActions(Common::Array<Common::UserAction> base, Common::Array<Common::UserAction> add){
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310 | + Common::Array<Common::UserAction>::const_iterator i;
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311 | + for(i = add.begin(); i != add.end(); i++) {
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312 | + if (findActionNumber(base,*i) == -1) {
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313 | + base.push_back(*i);
|
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314 | + }
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315 | + }
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316 | + return base;
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317 | +}
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318 | +Common::Array<Common::Array<Common::UserAction>> Mapping::getActions(Mapping::gameID game){
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319 | + Common::Array<Common::UserAction> globalActions;
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320 | + globalActions.push_back(Common::UserAction(Common::KEYCODE_ESCAPE,Common::ACTION_QUIT,"Quit",Common::PRIORITY_CRITICAL));
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321 | +
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322 | + Common::Array<Common::UserAction> engineActions;
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323 | + Mapping::engineID engine = (Mapping::engineID)(game & 0xff00);
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324 | + switch(engine) {
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325 | + case SKY:
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326 | + engineActions.push_back(Common::UserAction(Common::KEYCODE_p,Common::ACTION_SAVE,"Pause",Common::PRIORITY_OPTIONAL));
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327 | + break;
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328 | + }//end of switch(engine)
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329 | +
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330 | + Common::Array<Common::UserAction> gameActions[maxKeyMaps];
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331 | + switch (game) {
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332 | + case GAME_SKY:
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333 | + gameActions[0].push_back(Common::UserAction(Common::KEYCODE_F5,Common::ACTION_INVALID,"Menu",Common::PRIORITY_PREFERED));
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334 | + break;
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335 | + } //end of switch(game)
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336 | +
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337 | +
|
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338 | + Common::Array<Common::Array<Common::UserAction>> actions;
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339 | + for (int i=0; !gameActions[i].empty(); i++){
|
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340 | + if (!engineActions.empty()) {
|
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341 | + gameActions[i] = mergeUserActions(gameActions[i],engineActions);
|
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342 | + }
|
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343 | + if (!globalActions.empty()) {
|
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344 | + gameActions[i] = mergeUserActions(gameActions[i],globalActions);
|
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345 | + }
|
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346 | + actions.push_back(gameActions[i]);
|
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347 | + }
|
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348 | +
|
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349 | + return actions;
|
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350 | +}
|
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351 | \ No newline at end of file
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352 | Index: backends/platform/common/module.mk
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353 | ===================================================================
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354 | --- backends/platform/common/module.mk (revision 0)
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355 | +++ backends/platform/common/module.mk (revision 0)
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356 | @@ -0,0 +1,11 @@
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357 | +MODULE := backends/platform/common
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358 | +
|
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359 | +MODULE_OBJS := \
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360 | + key-mapper.o \
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361 | + gameactions.o
|
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362 | +
|
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363 | +MODULE_DIRS += \
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364 | + backends/platform/common/
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365 | +
|
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366 | +# We don't use the rules.mk here on purpose
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367 | +OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
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368 | Index: backends/platform/common/key-mapper.cpp
|
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369 | ===================================================================
|
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370 | --- backends/platform/common/key-mapper.cpp (revision 0)
|
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371 | +++ backends/platform/common/key-mapper.cpp (revision 0)
|
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372 | @@ -0,0 +1,272 @@
|
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373 | + /* ScummVM - Graphic Adventure Engine
|
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374 | + *
|
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375 | + * ScummVM is the legal property of its developers, whose names
|
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376 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
377 | + * file distributed with this source distribution.
|
---|
378 | + *
|
---|
379 | + * This program is free software; you can redistribute it and/or
|
---|
380 | + * modify it under the terms of the GNU General Public License
|
---|
381 | + * as published by the Free Software Foundation; either version 2
|
---|
382 | + * of the License, or (at your option) any later version.
|
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383 | + *
|
---|
384 | + * This program is distributed in the hope that it will be useful,
|
---|
385 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
386 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
387 | + * GNU General Public License for more details.
|
---|
388 | + *
|
---|
389 | + * You should have received a copy of the GNU General Public License
|
---|
390 | + * along with this program; if not, write to the Free Software
|
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391 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
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392 | + *
|
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393 | + */
|
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394 | +
|
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395 | +#include "backends/platform/common/key-mapper.h"
|
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396 | +#include "common/config-manager.h"
|
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397 | +
|
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398 | +#define version 1 // TODO add backend identification here
|
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399 | +namespace Mapping {
|
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400 | +KeyMapper::KeyMapper()
|
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401 | +:_active(0), _loaded(false), _enabled(false), _game(Mapping::UNKNOWN_GAME),
|
---|
402 | + _keyMaps(0)
|
---|
403 | +{
|
---|
404 | +}
|
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405 | +
|
---|
406 | +Mapping::Errors KeyMapper::setGame(Common::String domain) {
|
---|
407 | + _domain = domain;
|
---|
408 | + _game = getGameIDFromDomain(_domain);
|
---|
409 | + _loaded = false;
|
---|
410 | + _enabled = false;
|
---|
411 | + return Mapping::NOERRORS;
|
---|
412 | +}
|
---|
413 | +
|
---|
414 | +Mapping::Errors KeyMapper::editMapping(const Common::KeyState key, const Common::UserAction action) {
|
---|
415 | + if (!_loaded) {
|
---|
416 | + loadKeyMaps();
|
---|
417 | + _loaded = true;
|
---|
418 | + }
|
---|
419 | + if (_mapKeyAction[_active][key] == action) {
|
---|
420 | + return Mapping::NOERRORS;
|
---|
421 | + }
|
---|
422 | + Common::UserAction act = _mapKeyAction[_active][key];
|
---|
423 | + if (_mapKeyAction[_active][key] == Common::UserAction()) {
|
---|
424 | + _mapKeyAction[_active][key] = action;
|
---|
425 | + _mapKeyAction[_active].erase(*_mapActionKeys[_active][action].begin());
|
---|
426 | + _mapActionKeys[_active][action].clear();
|
---|
427 | + _mapActionKeys[_active][action].push_back(key);
|
---|
428 | + return Mapping::NOERRORS;
|
---|
429 | + }
|
---|
430 | + if (_mapKeyAction[_active].contains(key) && !(_mapKeyAction[_active][key] == action)) {
|
---|
431 | + if (action.priority <= _mapKeyAction[_active][key].priority){
|
---|
432 | + _mapKeyAction[_active].erase(*_mapActionKeys[_active][action].begin());
|
---|
433 | + _mapActionKeys[_active][_mapKeyAction[_active][key]].clear();
|
---|
434 | + Common::KeyState ks;
|
---|
435 | + ks.keycode = Common::KEYCODE_INVALID;
|
---|
436 | + _mapActionKeys[_active][_mapKeyAction[_active][key]].push_back(ks);
|
---|
437 | + _mapActionKeys[_active][action].clear();
|
---|
438 | + _mapActionKeys[_active][action].push_back(key);
|
---|
439 | + _mapKeyAction[_active][key] = action;
|
---|
440 | + }
|
---|
441 | + // TODO if higher priority action is not mapped -> show priority error popup
|
---|
442 | + else {
|
---|
443 | + return Mapping::PRIORITY_ERROR;
|
---|
444 | + }
|
---|
445 | + }
|
---|
446 | + /*
|
---|
447 | + _mapKeyAction[_active][key] = action;
|
---|
448 | + _mapActionKeys[_active][action].push_back(key);
|
---|
449 | + */
|
---|
450 | + return Mapping::NOERRORS;
|
---|
451 | +}
|
---|
452 | +
|
---|
453 | +Mapping::Errors KeyMapper::saveKeyMaps() {
|
---|
454 | + if (!_loaded) {
|
---|
455 | + return Mapping::SAVE_ERROR;
|
---|
456 | + }
|
---|
457 | + ConfMan.setInt("action_mapping_version", version, ConfMan.kApplicationDomain);
|
---|
458 | + ConfMan.setInt("keyMaps", _keyMaps, _domain);
|
---|
459 | + for (uint32 i=0; i < _keyMaps; i++) {
|
---|
460 | + char *tempo = (char *) malloc(_mapKeyAction[i].size() * 15 + 1); // 15 is the size required to write one mapping
|
---|
461 | + if (tempo == NULL) {
|
---|
462 | + return Mapping::MEMORY_ALLOCATION_ERROR;
|
---|
463 | + }
|
---|
464 | + tempo[0] = '\0';
|
---|
465 | + int c=0;
|
---|
466 | + for (KeyActionMap::const_iterator mIt = _mapKeyAction[i].begin(); mIt != _mapKeyAction[i].end(); ++mIt) {
|
---|
467 | + char s[15];
|
---|
468 | + Common::UserAction ac = mIt->_value;
|
---|
469 | + Common::KeyState key = mIt->_key;
|
---|
470 | + if (mIt->_value == Common::UserAction()) {
|
---|
471 | + continue;
|
---|
472 | + }
|
---|
473 | + sprintf(s, "%.4x%.2x,%.4x%.2x;", mIt->_key.keycode, mIt->_key.flags, mIt->_value.defaultKey.keycode, mIt->_value.defaultKey.flags);
|
---|
474 | + strcat(tempo, s);
|
---|
475 | + c++;
|
---|
476 | + }
|
---|
477 | + char st[25];
|
---|
478 | + sprintf(st, "%s_%u", "keyMapSize", i);
|
---|
479 | + ConfMan.setInt(Common::String(st), c, _domain);
|
---|
480 | + sprintf(st, "%s_%u", "keyMap", i);
|
---|
481 | + ConfMan.set(Common::String(st), tempo, _domain);
|
---|
482 | + free(tempo);
|
---|
483 | + ConfMan.flushToDisk();
|
---|
484 | + }
|
---|
485 | + return Mapping::NOERRORS;
|
---|
486 | +}
|
---|
487 | +
|
---|
488 | +Mapping::ActionKeysMap KeyMapper::getKeyMaps() {
|
---|
489 | + if (!_loaded) {
|
---|
490 | + loadKeyMaps();
|
---|
491 | + _loaded = true;
|
---|
492 | + }
|
---|
493 | + return _mapActionKeys[_active];
|
---|
494 | +}
|
---|
495 | +
|
---|
496 | +Mapping::ActionKeysMap KeyMapper::getDefaultKeyMaps() {
|
---|
497 | + loadKeyMaps(true);
|
---|
498 | + _loaded = true;
|
---|
499 | + _active = 0;
|
---|
500 | + return _mapActionKeys[_active];
|
---|
501 | +}
|
---|
502 | +
|
---|
503 | +Mapping::Errors KeyMapper::switchKeyMaps(uint32 active) {
|
---|
504 | + if (active < _keyMaps) {
|
---|
505 | + _active = active;
|
---|
506 | + }
|
---|
507 | + return Mapping::NOERRORS;
|
---|
508 | +}
|
---|
509 | +
|
---|
510 | +bool KeyMapper::enabled() {
|
---|
511 | + return _enabled;
|
---|
512 | +}
|
---|
513 | +
|
---|
514 | +bool KeyMapper::enabled(bool enabled) {
|
---|
515 | + return _enabled = enabled;
|
---|
516 | +}
|
---|
517 | +bool KeyMapper::resolve(Common::Event &event) {
|
---|
518 | + if(_enabled){
|
---|
519 | + if (!_loaded) {
|
---|
520 | + loadKeyMaps();
|
---|
521 | + _loaded = true;
|
---|
522 | + }
|
---|
523 | +
|
---|
524 | + bool result = true;
|
---|
525 | + bool keyEvent = (event.type == Common::EVENT_KEYDOWN) || (event.type == Common::EVENT_KEYUP);
|
---|
526 | + if (keyEvent) {
|
---|
527 | + if (_mapKeyAction[_active].contains(event.kbd)) {
|
---|
528 | + event.kbd = _mapKeyAction[_active][event.kbd].defaultKey;
|
---|
529 | + Common::ActionType actionType = _mapKeyAction[_active][event.kbd].actionType;
|
---|
530 | + if (actionType != Common::ACTION_INVALID) {
|
---|
531 | + event.actionType = actionType;
|
---|
532 | + }
|
---|
533 | + } else {
|
---|
534 | + result = false;
|
---|
535 | + }
|
---|
536 | + }
|
---|
537 | + return result;
|
---|
538 | + }
|
---|
539 | + return true;
|
---|
540 | +}
|
---|
541 | +
|
---|
542 | +Mapping::Errors KeyMapper::loadKeyMaps(bool defaultKeyMaps) {
|
---|
543 | + if (_loaded) {
|
---|
544 | + for(int i=0; i < maxKeyMaps; i++) {
|
---|
545 | + _mapKeyAction[i].clear();
|
---|
546 | + _mapActionKeys[i].clear();
|
---|
547 | + }
|
---|
548 | + _keyMaps = 0;
|
---|
549 | + }
|
---|
550 | +
|
---|
551 | + Common::Array<Common::Array<Common::UserAction>> actions;
|
---|
552 | + actions = getActions(_game);
|
---|
553 | + Common::Array<Common::Array<Common::UserAction>>::iterator i;
|
---|
554 | + for (i = actions.begin(); i != actions.end(); i++) {
|
---|
555 | + Common::Array<Common::UserAction>::iterator j;
|
---|
556 | + for (j = i->begin(); j != i->end(); j++) {
|
---|
557 | + _mapKeyAction[_keyMaps][j->defaultKey] = *j;
|
---|
558 | + _mapActionKeys[_keyMaps][*j].push_back(j->defaultKey);
|
---|
559 | + }
|
---|
560 | + if (!i->empty()) {
|
---|
561 | + _keyMaps++;
|
---|
562 | + }
|
---|
563 | + }
|
---|
564 | +
|
---|
565 | +
|
---|
566 | + int current_version = ConfMan.getInt("action_mapping_version", ConfMan.kApplicationDomain);
|
---|
567 | + if (!defaultKeyMaps && current_version != 0){
|
---|
568 | +
|
---|
569 | + if (current_version != version) {
|
---|
570 | + return BAD_KEY_MAPPER_VERSION;
|
---|
571 | + }
|
---|
572 | +
|
---|
573 | + _keyMaps = ConfMan.getInt("keyMaps", _domain);
|
---|
574 | + if (_keyMaps != 0 && _keyMaps <= maxKeyMaps) {
|
---|
575 | + int size = 0;
|
---|
576 | + for (uint32 kMap = 0; kMap < _keyMaps; kMap++){
|
---|
577 | + // clear current mappings
|
---|
578 | + _mapKeyAction[kMap].clear();
|
---|
579 | + Common::List<Common::UserAction> list;
|
---|
580 | + for (ActionKeysMap::const_iterator mIt = _mapActionKeys[kMap].begin(); mIt != _mapActionKeys[kMap].end(); ++mIt) {
|
---|
581 | + list.push_back(mIt->_key);
|
---|
582 | + }
|
---|
583 | + for (Common::List<Common::UserAction>::iterator it = list.begin(); it != list.end(); ++it) {
|
---|
584 | + _mapActionKeys[kMap][*it].clear();
|
---|
585 | + }
|
---|
586 | + char st[25];
|
---|
587 | + sprintf(st, "%s_%u", "keyMapSize", kMap);
|
---|
588 | + size = ConfMan.getInt(Common::String(st), _domain);
|
---|
589 | + sprintf(st, "%s_%u", "keyMap", kMap);
|
---|
590 | + const char *tempo = ConfMan.get(st, _domain).c_str();
|
---|
591 | + if (tempo && strlen(tempo)) {
|
---|
592 | + for (int i = 0; i < size; i++) {
|
---|
593 | + char x[4];
|
---|
594 | + int offset = 14 * i;
|
---|
595 | + uint32 buf;
|
---|
596 | + Common::KeyState key;
|
---|
597 | + Common::KeyState defaultKey;
|
---|
598 | +
|
---|
599 | + memset(x, 0, sizeof(uint32));
|
---|
600 | + memcpy(x, tempo + offset, 4);
|
---|
601 | + sscanf(x, "%x", &buf);
|
---|
602 | + key.keycode = (Common::KeyCode) buf;
|
---|
603 | +
|
---|
604 | + memset(x, 0, sizeof(uint32));
|
---|
605 | + memcpy(x, tempo + offset + 4, 2);
|
---|
606 | + sscanf(x, "%x", &buf);
|
---|
607 | + key.flags = (byte) buf;
|
---|
608 | +
|
---|
609 | + // TODO write comment
|
---|
610 | + if (_mapKeyAction[kMap].contains(key)) {
|
---|
611 | + continue;
|
---|
612 | + }
|
---|
613 | +
|
---|
614 | + memset(x, 0, sizeof(uint32));
|
---|
615 | + memcpy(x, tempo + offset + 7, 4);
|
---|
616 | + sscanf(x, "%x", &buf);
|
---|
617 | + defaultKey.keycode = (Common::KeyCode) buf;
|
---|
618 | +
|
---|
619 | + memset(x, 0, sizeof(uint32));
|
---|
620 | + memcpy(x, tempo + offset + 11, 2);
|
---|
621 | + sscanf(x, "%x", &buf);
|
---|
622 | + defaultKey.flags = (byte) buf;
|
---|
623 | +
|
---|
624 | + // TODO can actions have the same default keys? here it is assumed that they can not
|
---|
625 | + Common::UserAction action;
|
---|
626 | + for (ActionKeysMap::const_iterator mIt = _mapActionKeys[kMap].begin(); mIt != _mapActionKeys[kMap].end(); ++mIt) {
|
---|
627 | + if (mIt->_key.defaultKey == defaultKey) {
|
---|
628 | + action = mIt->_key;
|
---|
629 | + break;
|
---|
630 | + }
|
---|
631 | + }
|
---|
632 | + _mapKeyAction[kMap][key] = action;
|
---|
633 | + _mapActionKeys[kMap][action].push_back(key);
|
---|
634 | + }
|
---|
635 | + }
|
---|
636 | + }
|
---|
637 | +
|
---|
638 | + }
|
---|
639 | + }
|
---|
640 | +
|
---|
641 | + return Mapping::NOERRORS;
|
---|
642 | +}
|
---|
643 | +
|
---|
644 | +} //end namespace Mapping
|
---|
645 | \ No newline at end of file
|
---|
646 | Index: base/main.cpp
|
---|
647 | ===================================================================
|
---|
648 | --- base/main.cpp (revision 28773)
|
---|
649 | +++ base/main.cpp (working copy)
|
---|
650 | @@ -314,8 +314,14 @@
|
---|
651 | // to save memory
|
---|
652 | PluginManager::instance().unloadPluginsExcept(plugin);
|
---|
653 |
|
---|
654 | + g_system->getKeyMapper()->setGame(ConfMan.getActiveDomainName());
|
---|
655 | + g_system->getKeyMapper()->enabled(true);
|
---|
656 | +
|
---|
657 | // Try to run the game
|
---|
658 | int result = runGame(plugin, system, specialDebug);
|
---|
659 | +
|
---|
660 | + g_system->getKeyMapper()->enabled(false);
|
---|
661 | +
|
---|
662 | // TODO: We should keep running if starting the selected game failed
|
---|
663 | // (so instead of just quitting, show a nice error dialog to the
|
---|
664 | // user and let him pick another game).
|
---|
665 | Index: common/event-manager.h
|
---|
666 | ===================================================================
|
---|
667 | --- common/event-manager.h (revision 0)
|
---|
668 | +++ common/event-manager.h (revision 0)
|
---|
669 | @@ -0,0 +1,86 @@
|
---|
670 | +/* ScummVM - Graphic Adventure Engine
|
---|
671 | + *
|
---|
672 | + * ScummVM is the legal property of its developers, whose names
|
---|
673 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
674 | + * file distributed with this source distribution.
|
---|
675 | + *
|
---|
676 | + * This program is free software; you can redistribute it and/or
|
---|
677 | + * modify it under the terms of the GNU General Public License
|
---|
678 | + * as published by the Free Software Foundation; either version 2
|
---|
679 | + * of the License, or (at your option) any later version.
|
---|
680 | +
|
---|
681 | + * This program is distributed in the hope that it will be useful,
|
---|
682 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
683 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
684 | + * GNU General Public License for more details.
|
---|
685 | +
|
---|
686 | + * You should have received a copy of the GNU General Public License
|
---|
687 | + * along with this program; if not, write to the Free Software
|
---|
688 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
689 | + *
|
---|
690 | + */
|
---|
691 | +
|
---|
692 | +#ifndef COMMON_EVENT_MANAGER_H
|
---|
693 | +#define COMMON_EVENT_MANAGER_H
|
---|
694 | +
|
---|
695 | +#include "common/events.h"
|
---|
696 | +#include "backends/platform/common/key-mapper.h"
|
---|
697 | +
|
---|
698 | +namespace Common {
|
---|
699 | +
|
---|
700 | +/**
|
---|
701 | + * The EventManager provides user input events to the client code.
|
---|
702 | + * In addition, it keeps track of the state of various input devices,
|
---|
703 | + * like keys, mouse position and buttons.
|
---|
704 | + */
|
---|
705 | +class EventManager : NonCopyable {
|
---|
706 | +public:
|
---|
707 | + EventManager() {}
|
---|
708 | + virtual ~EventManager() {}
|
---|
709 | +
|
---|
710 | + enum {
|
---|
711 | + LBUTTON = 1 << 0,
|
---|
712 | + RBUTTON = 1 << 1
|
---|
713 | + };
|
---|
714 | +
|
---|
715 | + /**
|
---|
716 | + * Get the next event in the event queue.
|
---|
717 | + * @param event point to an Event struct, which will be filled with the event data.
|
---|
718 | + * @return true if an event was retrieved.
|
---|
719 | + */
|
---|
720 | + virtual bool pollEvent(Common::Event &event) = 0;
|
---|
721 | +
|
---|
722 | +
|
---|
723 | + /** Return the current key state */
|
---|
724 | + virtual Common::Point getMousePos() const = 0;
|
---|
725 | +
|
---|
726 | + /**
|
---|
727 | + * Return a bitmask with the button states:
|
---|
728 | + * - bit 0: left button up=1, down=0
|
---|
729 | + * - bit 1: right button up=1, down=0
|
---|
730 | + */
|
---|
731 | + virtual int getButtonState() const = 0;
|
---|
732 | +
|
---|
733 | + /** Get a bitmask with the current modifier state */
|
---|
734 | + virtual int getModifierState() const = 0;
|
---|
735 | +
|
---|
736 | + /**
|
---|
737 | + * Should the application terminate? Set to true if we
|
---|
738 | + * received an EVENT_QUIT.
|
---|
739 | + */
|
---|
740 | + virtual int shouldQuit() const = 0;
|
---|
741 | +
|
---|
742 | + // Optional: check whether a given key is currently pressed ????
|
---|
743 | + //virtual bool isKeyPressed(int keycode) = 0;
|
---|
744 | +
|
---|
745 | + // TODO: Keyboard repeat support?
|
---|
746 | +
|
---|
747 | + // TODO: Consider removing OSystem::getScreenChangeID and
|
---|
748 | + // replacing it by a generic getScreenChaneID method here
|
---|
749 | +
|
---|
750 | + virtual Mapping::KeyMapper *getKeyMapper() = 0;
|
---|
751 | +};
|
---|
752 | +
|
---|
753 | +} // End of namespace Common
|
---|
754 | +
|
---|
755 | +#endif
|
---|
756 | \ No newline at end of file
|
---|
757 | Index: common/keyboard.h
|
---|
758 | ===================================================================
|
---|
759 | --- common/keyboard.h (revision 28773)
|
---|
760 | +++ common/keyboard.h (working copy)
|
---|
761 | @@ -27,6 +27,7 @@
|
---|
762 | #define COMMON_KEYBOARD_H
|
---|
763 |
|
---|
764 | #include "common/scummsys.h"
|
---|
765 | +#include "common/list.h"
|
---|
766 |
|
---|
767 | namespace Common {
|
---|
768 |
|
---|
769 | @@ -259,8 +260,35 @@
|
---|
770 | keycode = KEYCODE_INVALID;
|
---|
771 | ascii = flags = 0;
|
---|
772 | }
|
---|
773 | +
|
---|
774 | + bool operator <(const KeyState keyState) const {
|
---|
775 | + bool result;
|
---|
776 | + if (keycode != keyState.keycode) {
|
---|
777 | + result = keycode < keyState.keycode;
|
---|
778 | + } else {
|
---|
779 | + result = flags < keyState.flags;
|
---|
780 | + }
|
---|
781 | +
|
---|
782 | + return result;
|
---|
783 | + }
|
---|
784 | +
|
---|
785 | + bool operator ==(const KeyState keyState) const {
|
---|
786 | + return (keycode == keyState.keycode) && (flags == keyState.flags);
|
---|
787 | + }
|
---|
788 | +
|
---|
789 | + uint hash() const {
|
---|
790 | + uint hash = 7;
|
---|
791 | + hash = hash * 31 + keycode;
|
---|
792 | + hash = hash * 31 + flags;
|
---|
793 | + return hash;
|
---|
794 | + }
|
---|
795 | };
|
---|
796 |
|
---|
797 | +typedef Common::List<Common::KeyState> KeysList;
|
---|
798 | +
|
---|
799 | +struct KeyState_Hash {
|
---|
800 | + uint operator()(const KeyState& ks) const { return ks.hash(); }
|
---|
801 | +};
|
---|
802 | } // End of namespace Common
|
---|
803 |
|
---|
804 | #endif
|
---|
805 | Index: common/scummsys.h
|
---|
806 | ===================================================================
|
---|
807 | --- common/scummsys.h (revision 28773)
|
---|
808 | +++ common/scummsys.h (working copy)
|
---|
809 | @@ -26,6 +26,8 @@
|
---|
810 | #ifndef COMMON_SCUMMSYS_H
|
---|
811 | #define COMMON_SCUMMSYS_H
|
---|
812 |
|
---|
813 | +#include "common/stdafx.h"
|
---|
814 | +
|
---|
815 | #if !defined(COMMON_STDAFX_H) && !defined(__PLAYSTATION2__)
|
---|
816 | #error Included scummsys.h without including stdafx.h first!
|
---|
817 | #endif
|
---|
818 | Index: common/system.h
|
---|
819 | ===================================================================
|
---|
820 | --- common/system.h (revision 28773)
|
---|
821 | +++ common/system.h (working copy)
|
---|
822 | @@ -30,6 +30,9 @@
|
---|
823 | #include "common/mutex.h"
|
---|
824 | #include "common/noncopyable.h"
|
---|
825 | #include "common/rect.h"
|
---|
826 | +#include "common/event-manager.h"
|
---|
827 | +#include "common/keyboard.h"
|
---|
828 | +#include "backends/platform/common/key-mapper.h"
|
---|
829 |
|
---|
830 | namespace Audio {
|
---|
831 | class Mixer;
|
---|
832 | @@ -733,6 +736,8 @@
|
---|
833 | */
|
---|
834 | virtual Common::EventManager *getEventManager();
|
---|
835 |
|
---|
836 | + virtual Mapping::KeyMapper *getKeyMapper() { return NULL; }
|
---|
837 | +
|
---|
838 | //@}
|
---|
839 |
|
---|
840 |
|
---|
841 | @@ -885,6 +890,9 @@
|
---|
842 | */
|
---|
843 | virtual Common::SaveFileManager *getSavefileManager() = 0;
|
---|
844 |
|
---|
845 | + virtual Common::String keyNameResolve(Common::KeyCode key){
|
---|
846 | + return "";
|
---|
847 | + }
|
---|
848 | //@}
|
---|
849 | };
|
---|
850 |
|
---|
851 | Index: common/events.h
|
---|
852 | ===================================================================
|
---|
853 | --- common/events.h (revision 28773)
|
---|
854 | +++ common/events.h (working copy)
|
---|
855 | @@ -28,11 +28,23 @@
|
---|
856 |
|
---|
857 | #include "common/keyboard.h"
|
---|
858 | #include "common/rect.h"
|
---|
859 | -#include "common/system.h"
|
---|
860 | +//#include "common/system.h"
|
---|
861 | #include "common/noncopyable.h"
|
---|
862 |
|
---|
863 | +#include "common/list.h"
|
---|
864 | +
|
---|
865 | namespace Common {
|
---|
866 |
|
---|
867 | +
|
---|
868 | +enum ActionType {
|
---|
869 | +
|
---|
870 | + ACTION_INVALID = 0,
|
---|
871 | + ACTION_QUIT = 1,
|
---|
872 | + ACTION_SAVE = 2,
|
---|
873 | + ACTION_LOAD = 3
|
---|
874 | +
|
---|
875 | +};
|
---|
876 | +
|
---|
877 | /**
|
---|
878 | * The types of events backends may generate.
|
---|
879 | * @see Event
|
---|
880 | @@ -115,60 +127,86 @@
|
---|
881 | * screen area as defined by the most recent call to initSize().
|
---|
882 | */
|
---|
883 | Common::Point mouse;
|
---|
884 | + /**
|
---|
885 | + * Event type like quit, save/load, etc.
|
---|
886 | + */
|
---|
887 | + Common::ActionType actionType;
|
---|
888 | };
|
---|
889 |
|
---|
890 |
|
---|
891 | -/**
|
---|
892 | - * The EventManager provides user input events to the client code.
|
---|
893 | - * In addition, it keeps track of the state of various input devices,
|
---|
894 | - * like keys, mouse position and buttons.
|
---|
895 | - */
|
---|
896 | -class EventManager : NonCopyable {
|
---|
897 | -public:
|
---|
898 | - EventManager() {}
|
---|
899 | - virtual ~EventManager() {}
|
---|
900 | -
|
---|
901 | - enum {
|
---|
902 | - LBUTTON = 1 << 0,
|
---|
903 | - RBUTTON = 1 << 1
|
---|
904 | - };
|
---|
905 | +enum Priority {
|
---|
906 | + PRIORITY_CRITICAL = 1,
|
---|
907 | + PRIORITY_PREFERED = 2,
|
---|
908 | + PRIORITY_OPTIONAL = 3
|
---|
909 | +};
|
---|
910 |
|
---|
911 | +
|
---|
912 | +struct UserAction {
|
---|
913 | +
|
---|
914 | /**
|
---|
915 | - * Get the next event in the event queue.
|
---|
916 | - * @param event point to an Event struct, which will be filled with the event data.
|
---|
917 | - * @return true if an event was retrieved.
|
---|
918 | + * Default key used in the egines an games for this action.
|
---|
919 | */
|
---|
920 | - virtual bool pollEvent(Common::Event &event) = 0;
|
---|
921 | + Common::KeyState defaultKey;
|
---|
922 |
|
---|
923 | + /**
|
---|
924 | + * Event type like quit, save/load, etc.
|
---|
925 | + */
|
---|
926 | + Common::ActionType actionType;
|
---|
927 |
|
---|
928 | - /** Return the current key state */
|
---|
929 | - virtual Common::Point getMousePos() const = 0;
|
---|
930 | -
|
---|
931 | /**
|
---|
932 | - * Return a bitmask with the button states:
|
---|
933 | - * - bit 0: left button up=1, down=0
|
---|
934 | - * - bit 1: right button up=1, down=0
|
---|
935 | + * Human readable description for a GUI keymapping config dialog
|
---|
936 | */
|
---|
937 | - virtual int getButtonState() const = 0;
|
---|
938 | -
|
---|
939 | - /** Get a bitmask with the current modifier state */
|
---|
940 | - virtual int getModifierState() const = 0;
|
---|
941 | + String description;
|
---|
942 |
|
---|
943 | /**
|
---|
944 | - * Should the application terminate? Set to true if we
|
---|
945 | - * received an EVENT_QUIT.
|
---|
946 | + * Mapping priority. Actions with higher priority will be given preference for mapping
|
---|
947 | + * in case of limited inputs.
|
---|
948 | */
|
---|
949 | - virtual int shouldQuit() const = 0;
|
---|
950 | -
|
---|
951 | - // Optional: check whether a given key is currently pressed ????
|
---|
952 | - //virtual bool isKeyPressed(int keycode) = 0;
|
---|
953 | + Common::Priority priority;
|
---|
954 |
|
---|
955 | - // TODO: Keyboard repeat support?
|
---|
956 | -
|
---|
957 | - // TODO: Consider removing OSystem::getScreenChangeID and
|
---|
958 | - // replacing it by a generic getScreenChangeID method here
|
---|
959 | + UserAction(Common::KeyState ks = Common::KeyState(Common::KEYCODE_ESCAPE),
|
---|
960 | + Common::ActionType at = Common::ACTION_INVALID,
|
---|
961 | + String d = "Action name", Common::Priority p = Common::PRIORITY_OPTIONAL) {
|
---|
962 | +
|
---|
963 | + defaultKey = ks;
|
---|
964 | + actionType = at;
|
---|
965 | + description = d;
|
---|
966 | + priority = p;
|
---|
967 | + }
|
---|
968 | +
|
---|
969 | + UserAction(Common::KeyState ks, String d, Common::Priority p = Common::PRIORITY_OPTIONAL) {
|
---|
970 | + defaultKey = ks;
|
---|
971 | + actionType = Common::ACTION_INVALID;
|
---|
972 | + description = d;
|
---|
973 | + priority = p;
|
---|
974 | + }
|
---|
975 | +
|
---|
976 | + bool operator ==(const UserAction action) const {
|
---|
977 | + return (defaultKey == action.defaultKey) && (actionType == action.actionType) && (description == action.description);
|
---|
978 | + }
|
---|
979 | +
|
---|
980 | + bool operator <(const UserAction action) const {
|
---|
981 | + return priority < action.priority;
|
---|
982 | + }
|
---|
983 | +
|
---|
984 | + uint hash() const {
|
---|
985 | + uint hash = 7;
|
---|
986 | + hash = hash * 31 + defaultKey.hash();
|
---|
987 | + hash = hash * 31 + actionType;
|
---|
988 | + hash = hash * 31 + description.hash();
|
---|
989 | + hash = hash * 31 + priority;
|
---|
990 | + return hash;
|
---|
991 | + }
|
---|
992 | +
|
---|
993 | };
|
---|
994 |
|
---|
995 | +struct UserAction_Hash {
|
---|
996 | + uint operator()(const UserAction& ua) const { return ua.hash(); }
|
---|
997 | +};
|
---|
998 | +
|
---|
999 | +typedef Common::List<Common::UserAction> ActionList;
|
---|
1000 | +
|
---|
1001 | +
|
---|
1002 | } // End of namespace Common
|
---|
1003 |
|
---|
1004 | #endif
|
---|
1005 | Index: engines/sword1/sword1.cpp
|
---|
1006 | ===================================================================
|
---|
1007 | --- engines/sword1/sword1.cpp (revision 28773)
|
---|
1008 | +++ engines/sword1/sword1.cpp (working copy)
|
---|
1009 | @@ -31,7 +31,7 @@
|
---|
1010 | #include "common/file.h"
|
---|
1011 | #include "common/fs.h"
|
---|
1012 | #include "common/timer.h"
|
---|
1013 | -#include "common/events.h"
|
---|
1014 | +#include "common/event-manager.h"
|
---|
1015 | #include "common/system.h"
|
---|
1016 |
|
---|
1017 | #include "sword1/resman.h"
|
---|
1018 | Index: engines/sword1/credits.cpp
|
---|
1019 | ===================================================================
|
---|
1020 | --- engines/sword1/credits.cpp (revision 28773)
|
---|
1021 | +++ engines/sword1/credits.cpp (working copy)
|
---|
1022 | @@ -35,7 +35,7 @@
|
---|
1023 |
|
---|
1024 | #include "common/file.h"
|
---|
1025 | #include "common/util.h"
|
---|
1026 | -#include "common/events.h"
|
---|
1027 | +#include "common/event-manager.h"
|
---|
1028 | #include "common/system.h"
|
---|
1029 |
|
---|
1030 |
|
---|
1031 | Index: engines/sword1/animation.cpp
|
---|
1032 | ===================================================================
|
---|
1033 | --- engines/sword1/animation.cpp (revision 28773)
|
---|
1034 | +++ engines/sword1/animation.cpp (working copy)
|
---|
1035 | @@ -34,7 +34,7 @@
|
---|
1036 | #include "common/config-manager.h"
|
---|
1037 | #include "common/endian.h"
|
---|
1038 | #include "common/str.h"
|
---|
1039 | -#include "common/events.h"
|
---|
1040 | +#include "common/event-manager.h"
|
---|
1041 | #include "common/system.h"
|
---|
1042 |
|
---|
1043 | namespace Sword1 {
|
---|
1044 | Index: engines/sword1/control.cpp
|
---|
1045 | ===================================================================
|
---|
1046 | --- engines/sword1/control.cpp (revision 28773)
|
---|
1047 | +++ engines/sword1/control.cpp (working copy)
|
---|
1048 | @@ -27,7 +27,7 @@
|
---|
1049 | #include "common/file.h"
|
---|
1050 | #include "common/util.h"
|
---|
1051 | #include "common/savefile.h"
|
---|
1052 | -#include "common/events.h"
|
---|
1053 | +#include "common/event-manager.h"
|
---|
1054 | #include "common/system.h"
|
---|
1055 |
|
---|
1056 | #include "gui/message.h"
|
---|
1057 | Index: engines/sword2/animation.cpp
|
---|
1058 | ===================================================================
|
---|
1059 | --- engines/sword2/animation.cpp (revision 28773)
|
---|
1060 | +++ engines/sword2/animation.cpp (working copy)
|
---|
1061 | @@ -28,7 +28,7 @@
|
---|
1062 | #include "common/stdafx.h"
|
---|
1063 | #include "common/config-manager.h"
|
---|
1064 | #include "common/file.h"
|
---|
1065 | -#include "common/events.h"
|
---|
1066 | +#include "common/event-manager.h"
|
---|
1067 | #include "common/system.h"
|
---|
1068 |
|
---|
1069 | #include "sword2/sword2.h"
|
---|
1070 | Index: engines/scumm/input.cpp
|
---|
1071 | ===================================================================
|
---|
1072 | --- engines/scumm/input.cpp (revision 28773)
|
---|
1073 | +++ engines/scumm/input.cpp (working copy)
|
---|
1074 | @@ -26,7 +26,7 @@
|
---|
1075 | #include "common/stdafx.h"
|
---|
1076 |
|
---|
1077 | #include "common/config-manager.h"
|
---|
1078 | -#include "common/events.h"
|
---|
1079 | +#include "common/event-manager.h"
|
---|
1080 | #include "common/system.h"
|
---|
1081 |
|
---|
1082 | #include "gui/message.h"
|
---|
1083 | Index: engines/scumm/scumm.cpp
|
---|
1084 | ===================================================================
|
---|
1085 | --- engines/scumm/scumm.cpp (revision 28773)
|
---|
1086 | +++ engines/scumm/scumm.cpp (working copy)
|
---|
1087 | @@ -27,7 +27,7 @@
|
---|
1088 |
|
---|
1089 | #include "common/config-manager.h"
|
---|
1090 | #include "common/md5.h"
|
---|
1091 | -#include "common/events.h"
|
---|
1092 | +#include "common/event-manager.h"
|
---|
1093 | #include "common/system.h"
|
---|
1094 |
|
---|
1095 | #include "gui/message.h"
|
---|
1096 | Index: engines/touche/touche.cpp
|
---|
1097 | ===================================================================
|
---|
1098 | --- engines/touche/touche.cpp (revision 28773)
|
---|
1099 | +++ engines/touche/touche.cpp (working copy)
|
---|
1100 | @@ -25,7 +25,7 @@
|
---|
1101 |
|
---|
1102 | #include "common/stdafx.h"
|
---|
1103 | #include "common/config-manager.h"
|
---|
1104 | -#include "common/events.h"
|
---|
1105 | +#include "common/event-manager.h"
|
---|
1106 | #include "common/system.h"
|
---|
1107 |
|
---|
1108 | #include "graphics/cursorman.h"
|
---|
1109 | Index: engines/touche/ui.cpp
|
---|
1110 | ===================================================================
|
---|
1111 | --- engines/touche/ui.cpp (revision 28773)
|
---|
1112 | +++ engines/touche/ui.cpp (working copy)
|
---|
1113 | @@ -24,7 +24,7 @@
|
---|
1114 | */
|
---|
1115 |
|
---|
1116 | #include "common/stdafx.h"
|
---|
1117 | -#include "common/events.h"
|
---|
1118 | +#include "common/event-manager.h"
|
---|
1119 | #include "common/system.h"
|
---|
1120 | #include "common/savefile.h"
|
---|
1121 |
|
---|
1122 | Index: engines/agos/cursor.cpp
|
---|
1123 | ===================================================================
|
---|
1124 | --- engines/agos/cursor.cpp (revision 28773)
|
---|
1125 | +++ engines/agos/cursor.cpp (working copy)
|
---|
1126 | @@ -25,7 +25,7 @@
|
---|
1127 |
|
---|
1128 | #include "common/stdafx.h"
|
---|
1129 |
|
---|
1130 | -#include "common/events.h"
|
---|
1131 | +#include "common/event-manager.h"
|
---|
1132 | #include "common/system.h"
|
---|
1133 |
|
---|
1134 | #include "graphics/cursorman.h"
|
---|
1135 | Index: engines/agos/event.cpp
|
---|
1136 | ===================================================================
|
---|
1137 | --- engines/agos/event.cpp (revision 28773)
|
---|
1138 | +++ engines/agos/event.cpp (working copy)
|
---|
1139 | @@ -29,7 +29,7 @@
|
---|
1140 | #include "agos/debugger.h"
|
---|
1141 | #include "agos/intern.h"
|
---|
1142 |
|
---|
1143 | -#include "common/events.h"
|
---|
1144 | +#include "common/event-manager.h"
|
---|
1145 | #include "common/system.h"
|
---|
1146 |
|
---|
1147 | #include "gui/about.h"
|
---|
1148 | Index: engines/agos/animation.cpp
|
---|
1149 | ===================================================================
|
---|
1150 | --- engines/agos/animation.cpp (revision 28773)
|
---|
1151 | +++ engines/agos/animation.cpp (working copy)
|
---|
1152 | @@ -26,7 +26,7 @@
|
---|
1153 | #include "common/stdafx.h"
|
---|
1154 |
|
---|
1155 | #include "common/endian.h"
|
---|
1156 | -#include "common/events.h"
|
---|
1157 | +#include "common/event-manager.h"
|
---|
1158 | #include "common/system.h"
|
---|
1159 |
|
---|
1160 | #include "graphics/cursorman.h"
|
---|
1161 | Index: engines/cruise/cruise_main.cpp
|
---|
1162 | ===================================================================
|
---|
1163 | --- engines/cruise/cruise_main.cpp (revision 28773)
|
---|
1164 | +++ engines/cruise/cruise_main.cpp (working copy)
|
---|
1165 | @@ -25,7 +25,8 @@
|
---|
1166 |
|
---|
1167 | #include "common/stdafx.h"
|
---|
1168 | #include "common/endian.h"
|
---|
1169 | -#include "common/events.h"
|
---|
1170 | +#include "common/event-manager.h"
|
---|
1171 | +#include "common/system.h"
|
---|
1172 |
|
---|
1173 | #include "cruise/cruise_main.h"
|
---|
1174 | #include "cruise/cell.h"
|
---|
1175 | Index: engines/drascula/drascula.cpp
|
---|
1176 | ===================================================================
|
---|
1177 | --- engines/drascula/drascula.cpp (revision 28773)
|
---|
1178 | +++ engines/drascula/drascula.cpp (working copy)
|
---|
1179 | @@ -25,7 +25,7 @@
|
---|
1180 |
|
---|
1181 | #include "common/stdafx.h"
|
---|
1182 |
|
---|
1183 | -#include "common/events.h"
|
---|
1184 | +#include "common/event-manager.h"
|
---|
1185 | #include "common/keyboard.h"
|
---|
1186 | #include "common/file.h"
|
---|
1187 | #include "common/savefile.h"
|
---|
1188 | Index: engines/agi/agi.cpp
|
---|
1189 | ===================================================================
|
---|
1190 | --- engines/agi/agi.cpp (revision 28773)
|
---|
1191 | +++ engines/agi/agi.cpp (working copy)
|
---|
1192 | @@ -25,7 +25,7 @@
|
---|
1193 |
|
---|
1194 | #include "common/stdafx.h"
|
---|
1195 |
|
---|
1196 | -#include "common/events.h"
|
---|
1197 | +#include "common/event-manager.h"
|
---|
1198 | #include "common/file.h"
|
---|
1199 | #include "common/savefile.h"
|
---|
1200 | #include "common/config-manager.h"
|
---|
1201 | Index: engines/kyra/kyra.cpp
|
---|
1202 | ===================================================================
|
---|
1203 | --- engines/kyra/kyra.cpp (revision 28773)
|
---|
1204 | +++ engines/kyra/kyra.cpp (working copy)
|
---|
1205 | @@ -26,6 +26,7 @@
|
---|
1206 | #include "common/stdafx.h"
|
---|
1207 |
|
---|
1208 | #include "common/config-manager.h"
|
---|
1209 | +#include "common/event-manager.h"
|
---|
1210 |
|
---|
1211 | #include "sound/mididrv.h"
|
---|
1212 | #include "sound/mixer.h"
|
---|
1213 | Index: engines/kyra/vqa.cpp
|
---|
1214 | ===================================================================
|
---|
1215 | --- engines/kyra/vqa.cpp (revision 28773)
|
---|
1216 | +++ engines/kyra/vqa.cpp (working copy)
|
---|
1217 | @@ -32,7 +32,7 @@
|
---|
1218 | // The jung2.vqa movie does work, but only thanks to a grotesque hack.
|
---|
1219 |
|
---|
1220 | #include "common/stdafx.h"
|
---|
1221 | -#include "common/events.h"
|
---|
1222 | +#include "common/event-manager.h"
|
---|
1223 | #include "common/system.h"
|
---|
1224 | #include "sound/audiostream.h"
|
---|
1225 | #include "sound/mixer.h"
|
---|
1226 | Index: engines/kyra/text_v1.cpp
|
---|
1227 | ===================================================================
|
---|
1228 | --- engines/kyra/text_v1.cpp (revision 28773)
|
---|
1229 | +++ engines/kyra/text_v1.cpp (working copy)
|
---|
1230 | @@ -29,6 +29,7 @@
|
---|
1231 | #include "kyra/animator_v1.h"
|
---|
1232 | #include "kyra/sprites.h"
|
---|
1233 | #include "kyra/timer.h"
|
---|
1234 | +#include "common/event-manager.h"
|
---|
1235 |
|
---|
1236 | namespace Kyra {
|
---|
1237 |
|
---|
1238 | Index: engines/kyra/sequences_v1.cpp
|
---|
1239 | ===================================================================
|
---|
1240 | --- engines/kyra/sequences_v1.cpp (revision 28773)
|
---|
1241 | +++ engines/kyra/sequences_v1.cpp (working copy)
|
---|
1242 | @@ -34,7 +34,7 @@
|
---|
1243 | #include "kyra/text.h"
|
---|
1244 | #include "kyra/timer.h"
|
---|
1245 |
|
---|
1246 | -#include "common/events.h"
|
---|
1247 | +#include "common/event-manager.h"
|
---|
1248 | #include "common/system.h"
|
---|
1249 | #include "common/savefile.h"
|
---|
1250 |
|
---|
1251 | Index: engines/kyra/kyra.h
|
---|
1252 | ===================================================================
|
---|
1253 | --- engines/kyra/kyra.h (revision 28773)
|
---|
1254 | +++ engines/kyra/kyra.h (working copy)
|
---|
1255 | @@ -30,6 +30,7 @@
|
---|
1256 | #include "common/rect.h"
|
---|
1257 | #include "common/array.h"
|
---|
1258 | #include "common/events.h"
|
---|
1259 | +#include "common/system.h"
|
---|
1260 |
|
---|
1261 | #include "kyra/util.h"
|
---|
1262 |
|
---|
1263 | Index: engines/kyra/kyra_v1.cpp
|
---|
1264 | ===================================================================
|
---|
1265 | --- engines/kyra/kyra_v1.cpp (revision 28773)
|
---|
1266 | +++ engines/kyra/kyra_v1.cpp (working copy)
|
---|
1267 | @@ -26,7 +26,7 @@
|
---|
1268 | #include "kyra/kyra_v1.h"
|
---|
1269 |
|
---|
1270 | #include "common/file.h"
|
---|
1271 | -#include "common/events.h"
|
---|
1272 | +#include "common/event-manager.h"
|
---|
1273 | #include "common/system.h"
|
---|
1274 | #include "common/savefile.h"
|
---|
1275 |
|
---|
1276 | Index: engines/kyra/kyra_v2.cpp
|
---|
1277 | ===================================================================
|
---|
1278 | --- engines/kyra/kyra_v2.cpp (revision 28773)
|
---|
1279 | +++ engines/kyra/kyra_v2.cpp (working copy)
|
---|
1280 | @@ -34,6 +34,7 @@
|
---|
1281 | #include "kyra/timer.h"
|
---|
1282 |
|
---|
1283 | #include "common/system.h"
|
---|
1284 | +#include "common/event-manager.h"
|
---|
1285 |
|
---|
1286 | namespace Kyra {
|
---|
1287 |
|
---|
1288 | Index: engines/kyra/gui_v1.cpp
|
---|
1289 | ===================================================================
|
---|
1290 | --- engines/kyra/gui_v1.cpp (revision 28773)
|
---|
1291 | +++ engines/kyra/gui_v1.cpp (working copy)
|
---|
1292 | @@ -32,7 +32,7 @@
|
---|
1293 |
|
---|
1294 | #include "common/config-manager.h"
|
---|
1295 | #include "common/savefile.h"
|
---|
1296 | -#include "common/events.h"
|
---|
1297 | +#include "common/event-manager.h"
|
---|
1298 | #include "common/system.h"
|
---|
1299 |
|
---|
1300 | namespace Kyra {
|
---|
1301 | Index: engines/kyra/gui_v2.cpp
|
---|
1302 | ===================================================================
|
---|
1303 | --- engines/kyra/gui_v2.cpp (revision 28773)
|
---|
1304 | +++ engines/kyra/gui_v2.cpp (working copy)
|
---|
1305 | @@ -26,6 +26,7 @@
|
---|
1306 | #include "kyra/kyra.h"
|
---|
1307 | #include "kyra/kyra_v2.h"
|
---|
1308 | #include "kyra/screen.h"
|
---|
1309 | +#include "common/event-manager.h"
|
---|
1310 |
|
---|
1311 | namespace Kyra {
|
---|
1312 |
|
---|
1313 | Index: engines/sky/mouse.cpp
|
---|
1314 | ===================================================================
|
---|
1315 | --- engines/sky/mouse.cpp (revision 28773)
|
---|
1316 | +++ engines/sky/mouse.cpp (working copy)
|
---|
1317 | @@ -24,7 +24,7 @@
|
---|
1318 | */
|
---|
1319 |
|
---|
1320 | #include "common/stdafx.h"
|
---|
1321 | -#include "common/events.h"
|
---|
1322 | +#include "common/event-manager.h"
|
---|
1323 | #include "common/system.h"
|
---|
1324 | #include "graphics/cursorman.h"
|
---|
1325 | #include "sky/disk.h"
|
---|
1326 | Index: engines/sky/intro.cpp
|
---|
1327 | ===================================================================
|
---|
1328 | --- engines/sky/intro.cpp (revision 28773)
|
---|
1329 | +++ engines/sky/intro.cpp (working copy)
|
---|
1330 | @@ -26,7 +26,7 @@
|
---|
1331 | #include "common/stdafx.h"
|
---|
1332 | #include "common/endian.h"
|
---|
1333 | #include "common/util.h"
|
---|
1334 | -#include "common/events.h"
|
---|
1335 | +#include "common/event-manager.h"
|
---|
1336 | #include "common/system.h"
|
---|
1337 |
|
---|
1338 | #include "sky/disk.h"
|
---|
1339 | Index: engines/sky/sky.cpp
|
---|
1340 | ===================================================================
|
---|
1341 | --- engines/sky/sky.cpp (revision 28773)
|
---|
1342 | +++ engines/sky/sky.cpp (working copy)
|
---|
1343 | @@ -30,7 +30,7 @@
|
---|
1344 | #include "common/config-manager.h"
|
---|
1345 | #include "common/file.h"
|
---|
1346 | #include "common/fs.h"
|
---|
1347 | -#include "common/events.h"
|
---|
1348 | +#include "common/event-manager.h"
|
---|
1349 | #include "common/system.h"
|
---|
1350 | #include "common/timer.h"
|
---|
1351 |
|
---|
1352 | Index: engines/sky/screen.cpp
|
---|
1353 | ===================================================================
|
---|
1354 | --- engines/sky/screen.cpp (revision 28773)
|
---|
1355 | +++ engines/sky/screen.cpp (working copy)
|
---|
1356 | @@ -25,7 +25,7 @@
|
---|
1357 |
|
---|
1358 | #include "common/stdafx.h"
|
---|
1359 | #include "common/endian.h"
|
---|
1360 | -#include "common/events.h"
|
---|
1361 | +#include "common/event-manager.h"
|
---|
1362 | #include "common/system.h"
|
---|
1363 |
|
---|
1364 | #include "sky/disk.h"
|
---|
1365 | Index: engines/sky/control.cpp
|
---|
1366 | ===================================================================
|
---|
1367 | --- engines/sky/control.cpp (revision 28773)
|
---|
1368 | +++ engines/sky/control.cpp (working copy)
|
---|
1369 | @@ -27,7 +27,7 @@
|
---|
1370 | #include "common/endian.h"
|
---|
1371 | #include "common/config-manager.h"
|
---|
1372 | #include "common/file.h"
|
---|
1373 | -#include "common/events.h"
|
---|
1374 | +#include "common/event-manager.h"
|
---|
1375 | #include "common/system.h"
|
---|
1376 | #include "common/savefile.h"
|
---|
1377 | #include "common/util.h"
|
---|
1378 | Index: engines/gob/util.cpp
|
---|
1379 | ===================================================================
|
---|
1380 | --- engines/gob/util.cpp (revision 28773)
|
---|
1381 | +++ engines/gob/util.cpp (working copy)
|
---|
1382 | @@ -24,7 +24,7 @@
|
---|
1383 | */
|
---|
1384 |
|
---|
1385 | #include "common/stdafx.h"
|
---|
1386 | -#include "common/events.h"
|
---|
1387 | +#include "common/event-manager.h"
|
---|
1388 |
|
---|
1389 | #include "gob/gob.h"
|
---|
1390 | #include "gob/util.h"
|
---|
1391 | Index: engines/lure/events.cpp
|
---|
1392 | ===================================================================
|
---|
1393 | --- engines/lure/events.cpp (revision 28773)
|
---|
1394 | +++ engines/lure/events.cpp (working copy)
|
---|
1395 | @@ -24,7 +24,7 @@
|
---|
1396 | */
|
---|
1397 |
|
---|
1398 | #include "common/stdafx.h"
|
---|
1399 | -#include "common/events.h"
|
---|
1400 | +#include "common/event-manager.h"
|
---|
1401 |
|
---|
1402 | #include "graphics/cursorman.h"
|
---|
1403 |
|
---|
1404 | Index: engines/saga/input.cpp
|
---|
1405 | ===================================================================
|
---|
1406 | --- engines/saga/input.cpp (revision 28773)
|
---|
1407 | +++ engines/saga/input.cpp (working copy)
|
---|
1408 | @@ -33,7 +33,7 @@
|
---|
1409 | #include "saga/script.h"
|
---|
1410 | #include "saga/isomap.h"
|
---|
1411 |
|
---|
1412 | -#include "common/events.h"
|
---|
1413 | +#include "common/event-manager.h"
|
---|
1414 | #include "common/system.h"
|
---|
1415 |
|
---|
1416 | namespace Saga {
|
---|
1417 | Index: engines/saga/ihnm_introproc.cpp
|
---|
1418 | ===================================================================
|
---|
1419 | --- engines/saga/ihnm_introproc.cpp (revision 28773)
|
---|
1420 | +++ engines/saga/ihnm_introproc.cpp (working copy)
|
---|
1421 | @@ -38,7 +38,8 @@
|
---|
1422 |
|
---|
1423 | #include "saga/scene.h"
|
---|
1424 |
|
---|
1425 | -#include "common/events.h"
|
---|
1426 | +#include "common/event-manager.h"
|
---|
1427 | +#include "common/system.h"
|
---|
1428 |
|
---|
1429 | namespace Saga {
|
---|
1430 |
|
---|
1431 | Index: engines/queen/input.h
|
---|
1432 | ===================================================================
|
---|
1433 | --- engines/queen/input.h (revision 28773)
|
---|
1434 | +++ engines/queen/input.h (working copy)
|
---|
1435 | @@ -28,7 +28,7 @@
|
---|
1436 |
|
---|
1437 | #include "common/util.h"
|
---|
1438 | #include "common/rect.h"
|
---|
1439 | -#include "common/events.h"
|
---|
1440 | +#include "common/event-manager.h"
|
---|
1441 | #include "queen/defs.h"
|
---|
1442 |
|
---|
1443 | class OSystem;
|
---|
1444 | Index: engines/queen/journal.cpp
|
---|
1445 | ===================================================================
|
---|
1446 | --- engines/queen/journal.cpp (revision 28773)
|
---|
1447 | +++ engines/queen/journal.cpp (working copy)
|
---|
1448 | @@ -24,7 +24,7 @@
|
---|
1449 | */
|
---|
1450 |
|
---|
1451 | #include "common/stdafx.h"
|
---|
1452 | -#include "common/events.h"
|
---|
1453 | +#include "common/event-manager.h"
|
---|
1454 | #include "common/system.h"
|
---|
1455 | #include "queen/journal.h"
|
---|
1456 |
|
---|
1457 | Index: engines/cine/main_loop.cpp
|
---|
1458 | ===================================================================
|
---|
1459 | --- engines/cine/main_loop.cpp (revision 28773)
|
---|
1460 | +++ engines/cine/main_loop.cpp (working copy)
|
---|
1461 | @@ -25,7 +25,7 @@
|
---|
1462 |
|
---|
1463 | #include "common/stdafx.h"
|
---|
1464 | #include "common/scummsys.h"
|
---|
1465 | -#include "common/events.h"
|
---|
1466 | +#include "common/event-manager.h"
|
---|
1467 | #include "common/system.h"
|
---|
1468 |
|
---|
1469 | #include "cine/main_loop.h"
|
---|
1470 | Index: gui/launcher.h
|
---|
1471 | ===================================================================
|
---|
1472 | --- gui/launcher.h (revision 28773)
|
---|
1473 | +++ gui/launcher.h (working copy)
|
---|
1474 | @@ -76,6 +76,17 @@
|
---|
1475 | void selectGame(const String &name);
|
---|
1476 | };
|
---|
1477 |
|
---|
1478 | +class KeyInputDialog : public Dialog {
|
---|
1479 | +public:
|
---|
1480 | + KeyInputDialog(Common::UserAction action);
|
---|
1481 | + virtual void handleKeyUp(Common::KeyState state);
|
---|
1482 | + virtual void handleKeyDown(Common::KeyState state) {}
|
---|
1483 | +private:
|
---|
1484 | + GUI::StaticTextWidget *_input;
|
---|
1485 | + Common::KeyState _key;
|
---|
1486 | + Common::UserAction _action;
|
---|
1487 | +};
|
---|
1488 | +
|
---|
1489 | } // End of namespace GUI
|
---|
1490 |
|
---|
1491 | #endif
|
---|
1492 | Index: gui/launcher.cpp
|
---|
1493 | ===================================================================
|
---|
1494 | --- gui/launcher.cpp (revision 28773)
|
---|
1495 | +++ gui/launcher.cpp (working copy)
|
---|
1496 | @@ -34,6 +34,7 @@
|
---|
1497 | #include "common/fs.h"
|
---|
1498 | #include "common/util.h"
|
---|
1499 | #include "common/system.h"
|
---|
1500 | +#include "common/keyboard.h"
|
---|
1501 |
|
---|
1502 | #include "gui/about.h"
|
---|
1503 | #include "gui/browser.h"
|
---|
1504 | @@ -76,7 +77,11 @@
|
---|
1505 |
|
---|
1506 | kCmdExtraBrowser = 'PEXT',
|
---|
1507 | kCmdGameBrowser = 'PGME',
|
---|
1508 | - kCmdSaveBrowser = 'PSAV'
|
---|
1509 | + kCmdSaveBrowser = 'PSAV',
|
---|
1510 | +
|
---|
1511 | + kCmdUseDefaultKeys = 'DFTK',
|
---|
1512 | + kCmdEditKey = 'EDTK',
|
---|
1513 | + kCmdClearKey = 'CLRK',
|
---|
1514 | };
|
---|
1515 |
|
---|
1516 | /*
|
---|
1517 | @@ -143,6 +148,8 @@
|
---|
1518 | CheckboxWidget *_globalAudioOverride;
|
---|
1519 | CheckboxWidget *_globalMIDIOverride;
|
---|
1520 | CheckboxWidget *_globalVolumeOverride;
|
---|
1521 | +
|
---|
1522 | + ListWidget *_actionsList;
|
---|
1523 | };
|
---|
1524 |
|
---|
1525 | EditGameDialog::EditGameDialog(const String &domain, const String &desc)
|
---|
1526 | @@ -197,6 +204,31 @@
|
---|
1527 | }
|
---|
1528 |
|
---|
1529 | //
|
---|
1530 | + // 2) The keys tab
|
---|
1531 | + //
|
---|
1532 | + tab->addTab("Keys");
|
---|
1533 | + ButtonWidget *defaultKeys = new ButtonWidget(tab, "gameoptions_defaultkeys", "Use default", kCmdUseDefaultKeys, 0);
|
---|
1534 | + ButtonWidget *editKey = new ButtonWidget(tab, "gameoptions_editkey", "Edit key", kCmdEditKey, 0);
|
---|
1535 | + ButtonWidget *clearKey = new ButtonWidget(tab, "gameoptions_clearkey", "Clear key", kCmdClearKey, 0);
|
---|
1536 | +
|
---|
1537 | + _actionsList = new ListWidget(tab, "gameoptions_actionslist");
|
---|
1538 | + Mapping::KeyMapper *kMapper = g_system->getKeyMapper();
|
---|
1539 | + kMapper->setGame(domain);
|
---|
1540 | + Mapping::ActionKeysMap keyMap = kMapper->getKeyMaps();
|
---|
1541 | + Mapping::ActionKeysMap::const_iterator it;
|
---|
1542 | + Common::StringList *s = new Common::StringList();
|
---|
1543 | + char st[50];
|
---|
1544 | + for (it = keyMap.begin(); it != keyMap.end(); ++it){
|
---|
1545 | + Common::UserAction action = it->_key;
|
---|
1546 | + Common::KeysList keys = it->_value;
|
---|
1547 | + sprintf(st, "%s\t\t\t\t\t\t%s", action.description.c_str(), g_system->keyNameResolve(keys.begin()->keycode).c_str());
|
---|
1548 | + s->push_back(st);
|
---|
1549 | + }
|
---|
1550 | + _actionsList->setList(*s);
|
---|
1551 | + _actionsList->draw();
|
---|
1552 | +
|
---|
1553 | +
|
---|
1554 | + //
|
---|
1555 | // 3) The graphics tab
|
---|
1556 | //
|
---|
1557 | tab->addTab("Graphics");
|
---|
1558 | @@ -448,7 +480,48 @@
|
---|
1559 | draw();
|
---|
1560 | break;
|
---|
1561 | }
|
---|
1562 | -
|
---|
1563 | + case kCmdUseDefaultKeys:{
|
---|
1564 | + Mapping::ActionKeysMap keyMap = g_system->getKeyMapper()->getDefaultKeyMaps();
|
---|
1565 | + Mapping::ActionKeysMap::const_iterator it;
|
---|
1566 | + Common::StringList *s = new Common::StringList();
|
---|
1567 | + char st[50];
|
---|
1568 | + for (it = keyMap.begin(); it != keyMap.end(); ++it){
|
---|
1569 | + Common::UserAction action = it->_key;
|
---|
1570 | + Common::KeysList keys = it->_value;
|
---|
1571 | + sprintf(st, "%s\t\t\t\t\t\t%s", action.description.c_str(), g_system->keyNameResolve(keys.begin()->keycode).c_str());
|
---|
1572 | + s->push_back(st);
|
---|
1573 | + }
|
---|
1574 | + _actionsList->setList(*s);
|
---|
1575 | + _actionsList->draw();
|
---|
1576 | + }
|
---|
1577 | + break;
|
---|
1578 | + case kCmdEditKey:
|
---|
1579 | + break;
|
---|
1580 | + case kCmdClearKey:
|
---|
1581 | + break;
|
---|
1582 | + case kListItemDoubleClickedCmd:{
|
---|
1583 | + Mapping::ActionKeysMap _actionKeysMap = g_system->getKeyMapper()->getKeyMaps();
|
---|
1584 | + Mapping::ActionKeysMap::const_iterator it = _actionKeysMap.begin();
|
---|
1585 | + int n = _actionsList->getSelected();
|
---|
1586 | + for(int i=0; i < n; i++) {
|
---|
1587 | + ++it;
|
---|
1588 | + }
|
---|
1589 | + Common::UserAction action = it->_key;
|
---|
1590 | + KeyInputDialog *dlg = new KeyInputDialog(action);
|
---|
1591 | + dlg->runModal();
|
---|
1592 | + _actionKeysMap = g_system->getKeyMapper()->getKeyMaps();
|
---|
1593 | + Common::StringList *s = new Common::StringList();
|
---|
1594 | + char st[50];
|
---|
1595 | + for (it = _actionKeysMap.begin(); it != _actionKeysMap.end(); ++it) {
|
---|
1596 | + Common::UserAction action = it->_key;
|
---|
1597 | + Common::KeysList keys = it->_value;
|
---|
1598 | + sprintf(st, "%s\t\t\t\t\t\t%s", action.description.c_str(), g_system->keyNameResolve(keys.begin()->keycode).c_str());
|
---|
1599 | + s->push_back(st);
|
---|
1600 | + }
|
---|
1601 | + _actionsList->setList(*s);
|
---|
1602 | + _actionsList->draw();
|
---|
1603 | + }
|
---|
1604 | + break;
|
---|
1605 | case kOKCmd: {
|
---|
1606 | // Write back changes made to config object
|
---|
1607 | String newDomain(_domainWidget->getEditString());
|
---|
1608 | @@ -461,6 +534,7 @@
|
---|
1609 | ConfMan.renameGameDomain(_domain, newDomain);
|
---|
1610 | _domain = newDomain;
|
---|
1611 | }
|
---|
1612 | + g_system->getKeyMapper()->saveKeyMaps();
|
---|
1613 | }
|
---|
1614 | // FALL THROUGH to default case
|
---|
1615 | default:
|
---|
1616 | @@ -917,4 +991,28 @@
|
---|
1617 | Dialog::reflowLayout();
|
---|
1618 | }
|
---|
1619 |
|
---|
1620 | +KeyInputDialog::KeyInputDialog(Common::UserAction action)
|
---|
1621 | + : Dialog("KeyInputDialog") {
|
---|
1622 | + _key.keycode = Common::KEYCODE_INVALID;
|
---|
1623 | + _action = action;
|
---|
1624 | + char st[50];
|
---|
1625 | + sprintf(st, "Key for %s action: ", _action.description.c_str());
|
---|
1626 | + _input = new GUI::StaticTextWidget(this, "KeyInput", Common::String(st));
|
---|
1627 | +}
|
---|
1628 | +
|
---|
1629 | +void KeyInputDialog::handleKeyUp(Common::KeyState state){
|
---|
1630 | + if( (state.keycode == Common::KEYCODE_RETURN && _key.keycode == Common::KEYCODE_RETURN) ||
|
---|
1631 | + (state.keycode == Common::KEYCODE_RETURN && _key.keycode != Common::KEYCODE_INVALID) ) {
|
---|
1632 | + g_system->getKeyMapper()->editMapping(_key, _action);
|
---|
1633 | + this->close();
|
---|
1634 | + }
|
---|
1635 | + _key = state;
|
---|
1636 | + char st[50];
|
---|
1637 | + sprintf(st, "Key for %s action: %s", _action.description.c_str(), g_system->keyNameResolve(_key.keycode).c_str());
|
---|
1638 | + _input->setLabel(Common::String(st));
|
---|
1639 | + _input->draw();
|
---|
1640 | +
|
---|
1641 | + //Dialog::handleKeyUp(state);
|
---|
1642 | +}
|
---|
1643 | +
|
---|
1644 | } // End of namespace GUI
|
---|
1645 | Index: gui/theme-config.cpp
|
---|
1646 | ===================================================================
|
---|
1647 | --- gui/theme-config.cpp (revision 28773)
|
---|
1648 | +++ gui/theme-config.cpp (working copy)
|
---|
1649 | @@ -102,6 +102,12 @@
|
---|
1650 | "useAsIs=320xY\n"
|
---|
1651 | "\n"
|
---|
1652 | "[XxY]\n"
|
---|
1653 | +"KeyInputDialog=50 50 250 30\n"
|
---|
1654 | +"KeyInput=0 0 250 30\n"
|
---|
1655 | +"gameoptions_defaultkeys=200 10 80 30\n"
|
---|
1656 | +"gameoptions_editkey=200 10+2*30 80 30\n"
|
---|
1657 | +"gameoptions_clearkey=200 20+3*30 80 30\n"
|
---|
1658 | +"gameoptions_actionslist=10 10 180 200\n"
|
---|
1659 | "def_widgetSize=kBigWidgetSize\n"
|
---|
1660 | "def_buttonWidth=kBigButtonWidth\n"
|
---|
1661 | "def_buttonHeight=kBigButtonHeight\n"
|
---|
1662 | |
---|