1 | Index: configure
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2 | ===================================================================
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3 | --- configure (revision 48355)
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4 | +++ configure (working copy)
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5 | @@ -1645,7 +1645,7 @@
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6 | # Enable 16bit support only for backends which support it
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7 | #
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8 | case $_backend in
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9 | - dreamcast | samsungtv | sdl | wii)
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10 | + dreamcast | samsungtv | sdl | wii | psp)
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11 | if test "$_16bit" = auto ; then
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12 | _16bit=yes
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13 | else
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14 | Index: backends/platform/psp/input.cpp
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15 | ===================================================================
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16 | --- backends/platform/psp/input.cpp (revision 0)
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17 | +++ backends/platform/psp/input.cpp (revision 0)
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18 | @@ -0,0 +1,317 @@
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19 | +/* ScummVM - Graphic Adventure Engine
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20 | + *
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21 | + * ScummVM is the legal property of its developers, whose names
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22 | + * are too numerous to list here. Please refer to the COPYRIGHT
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23 | + * file distributed with this source distribution.
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24 | + *
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25 | + * This program is free software; you can redistribute it and/or
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26 | + * modify it under the terms of the GNU General Public License
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27 | + * as published by the Free Software Foundation; either version 2
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28 | + * of the License, or (at your option) any later version.
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29 | +
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30 | + * This program is distributed in the hope that it will be useful,
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31 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
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32 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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33 | + * GNU General Public License for more details.
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34 | +
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35 | + * You should have received a copy of the GNU General Public License
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36 | + * along with this program; if not, write to the Free Software
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37 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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38 | + *
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39 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
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40 | + * $Id: osys_psp.cpp 43618 2009-08-21 22:44:49Z joostp $
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41 | + *
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42 | + */
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43 | +
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44 | +// Todo: handle events that should fire because of shift going off
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45 | +// Solution: handle shift on a button-by-button basis, only allowing it when the button is up. Also a inputmap-wide button. At buttonup, shiftstate is inspected per button.
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46 | +
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47 | +//#define __PSP_DEBUG_FUNCS__ /* Uncomment for debugging the stack */
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48 | +//#define __PSP_DEBUG_PRINT__ /* Uncomment for debug prints */
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49 | +
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50 | +#include "backends/platform/psp/trace.h"
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51 | +
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52 | +#include "backends/platform/psp/input.h"
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53 | +
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54 | +// Defines for working with PSP buttons
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55 | +#define CHANGED(x) (_buttonsChanged & (x))
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56 | +#define PRESSED(x) ((_buttonsChanged & (x)) && (pad.Buttons & (x)))
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57 | +#define UNPRESSED(x) ((_buttonsChanged & (x)) && !(pad.Buttons & (x)))
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58 | +#define DOWN(x) (pad.Buttons & (x))
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59 | +#define UP(x) (!(pad.Buttons & (x)))
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60 | +#define PSP_DPAD (PSP_CTRL_DOWN|PSP_CTRL_UP|PSP_CTRL_LEFT|PSP_CTRL_RIGHT)
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61 | +#define PSP_4BUTTONS (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_TRIANGLE | PSP_CTRL_SQUARE)
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62 | +#define PSP_TRIGGERS (PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER)
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63 | +
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64 | +#define PAD_CHECK_TIME 40
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65 | +
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66 | +void InputHandler::init() {
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67 | + sceCtrlSetSamplingCycle(0); // set sampling to vsync. n = n usecs
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68 | + sceCtrlSetSamplingMode(1); // analog
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69 | +}
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70 | +
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71 | +bool InputHandler::getAllInputs(Common::Event &event) {
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72 | + DEBUG_ENTER_FUNC();
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73 | +
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74 | + uint32 time = g_system->getMillis(); // may not be necessary with read
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75 | + if (time - _lastPadCheckTime < PAD_CHECK_TIME) {
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76 | + DEBUG_EXIT_FUNC();
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77 | + return false;
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78 | + }
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79 | +
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80 | + _lastPadCheckTime = time;
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81 | + SceCtrlData pad;
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82 | +
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83 | + sceCtrlPeekBufferPositive(&pad, 1); // Peek ignores sleep. Read sleeps thread
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84 | +
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85 | + bool haveEvent;
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86 | +
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87 | + memset(&event, 0, sizeof(event));
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88 | +
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89 | + if (_keyboard->isVisible())
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90 | + haveEvent = _keyboard->processInput(event, pad);
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91 | + else
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92 | + haveEvent = getEvent(event, pad);
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93 | +
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94 | + if (haveEvent)
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95 | + {
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96 | + PSP_DEBUG_PRINT("Have event[%s]\n", haveEvent ? "true" : "false");
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97 | + PSP_DEBUG_PRINT("event.type[%d]\n", event.type);
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98 | + }
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99 | +
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100 | + DEBUG_EXIT_FUNC();
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101 | +
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102 | + return haveEvent;
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103 | +}
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104 | +
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105 | +bool InputHandler::getEvent(Common::Event &event, SceCtrlData &pad) {
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106 | + DEBUG_ENTER_FUNC();
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107 | +
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108 | + _buttonsChanged = pad.Buttons ^ _prevButtons;
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109 | + bool haveEvent = false;
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110 | +
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111 | + // Collect events from different sources
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112 | + haveEvent = getDpadEvent(event, pad);
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113 | +
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114 | + if (!haveEvent)
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115 | + haveEvent = getButtonEvent(event, pad);
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116 | +
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117 | + if (!haveEvent)
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118 | + haveEvent = getNubEvent(event, pad);
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119 | +
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120 | + _prevButtons = pad.Buttons;
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121 | +
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122 | + DEBUG_EXIT_FUNC();
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123 | + return haveEvent;
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124 | +}
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125 | +
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126 | +bool InputHandler::getDpadEvent(Common::Event &event, SceCtrlData &pad) {
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127 | + DEBUG_ENTER_FUNC();
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128 | +
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129 | + int newDpadX = 0, newDpadY = 0;
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130 | + bool haveEvent = false;
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131 | +
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132 | + if (DOWN(PSP_CTRL_UP)) {
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133 | + newDpadY++;
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134 | + if (DOWN(PSP_CTRL_RTRIGGER)) // Shifting causes diagonals
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135 | + newDpadX++;
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136 | + }
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137 | + if (DOWN(PSP_CTRL_RIGHT)) {
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138 | + newDpadX++;
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139 | + if (DOWN(PSP_CTRL_RTRIGGER))
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140 | + newDpadY--;
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141 | + }
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142 | + if (DOWN(PSP_CTRL_DOWN)) {
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143 | + newDpadY--;
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144 | + if (DOWN(PSP_CTRL_RTRIGGER))
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145 | + newDpadX--;
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146 | + }
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147 | + if (DOWN(PSP_CTRL_LEFT)) {
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148 | + newDpadX--;
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149 | + if (DOWN(PSP_CTRL_RTRIGGER))
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150 | + newDpadY++;
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151 | + }
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152 | +
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153 | + if (newDpadX != _dpadX || newDpadY != _dpadY) {
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154 | + if (_dpadX == 0 && _dpadY == 0) { // We were in the middle so we pressed dpad
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155 | + event.type = Common::EVENT_KEYDOWN;
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156 | + event.kbd.keycode = translateDpad(newDpadX, newDpadY);
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157 | + event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0'; // Get ascii
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158 | + _dpadX = newDpadX;
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159 | + _dpadY = newDpadY;
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160 | + }
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161 | + else if (newDpadX == 0 && newDpadY == 0) {// We're now centered so we unpressed dpad
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162 | + event.type = Common::EVENT_KEYUP;
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163 | + event.kbd.keycode = translateDpad(_dpadX, _dpadY);
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164 | + event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
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165 | + _dpadX = newDpadX;
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166 | + _dpadY = newDpadY;
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167 | + } else { // we moved from one pressed dpad direction to another one
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168 | + event.type = Common::EVENT_KEYUP; // first release the last dpad direction
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169 | + event.kbd.keycode = translateDpad(_dpadX, _dpadY);
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170 | + event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
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171 | + _dpadX = 0; // so that we'll pick up a new dpad movement the next round
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172 | + _dpadY = 0;
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173 | + }
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174 | +
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175 | + PSP_DEBUG_PRINT("Keypad event. DpadX[%d], DpadY[%d]\n", _dpadX, _dpadY);
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176 | + haveEvent = true;
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177 | + }
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178 | +
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179 | + DEBUG_EXIT_FUNC();
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180 | + return haveEvent;
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181 | +}
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182 | +
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183 | +inline Common::KeyCode InputHandler::translateDpad(int x, int y) {
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184 | + DEBUG_ENTER_FUNC();
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185 | + Common::KeyCode key;
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186 | +
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187 | + if (x == -1) {
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188 | + if (y == -1)
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189 | + key = Common::KEYCODE_KP1;
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190 | + else if (y == 0)
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191 | + key = Common::KEYCODE_KP4;
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192 | + else /* y == 1 */
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193 | + key = Common::KEYCODE_KP7;
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194 | + } else if (x == 0) {
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195 | + if (y == -1)
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196 | + key = Common::KEYCODE_KP2;
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197 | + else /* y == 1 */
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198 | + key = Common::KEYCODE_KP8;
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199 | + } else {/* x == 1 */
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200 | + if (y == -1)
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201 | + key = Common::KEYCODE_KP3;
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202 | + else if (y == 0)
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203 | + key = Common::KEYCODE_KP6;
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204 | + else /* y == 1 */
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205 | + key = Common::KEYCODE_KP9;
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206 | + }
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207 | +
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208 | + DEBUG_EXIT_FUNC();
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209 | + return key;
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210 | +}
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211 | +
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212 | +
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213 | +bool InputHandler::getButtonEvent(Common::Event &event, SceCtrlData &pad) {
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214 | + DEBUG_ENTER_FUNC();
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215 | + bool haveEvent = false;
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216 | +
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217 | + if (PRESSED(PSP_CTRL_SELECT))
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218 | + _keyboard->setVisible(true);
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219 | +
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220 | + else if (CHANGED(PSP_4BUTTONS | PSP_TRIGGERS | PSP_CTRL_START)) {
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221 | + if (CHANGED(PSP_CTRL_CROSS)) {
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222 | + event.type = DOWN(PSP_CTRL_CROSS) ? Common::EVENT_LBUTTONDOWN : Common::EVENT_LBUTTONUP;
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223 | + event.mouse.x = _cursor->getX(); // Could this have to do with SCI enter problem?
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224 | + event.mouse.y = _cursor->getY();
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225 | + PSP_DEBUG_PRINT("%s\n", event.type == Common::EVENT_LBUTTONDOWN ? "LButtonDown" : "LButtonUp");
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226 | + } else if (CHANGED(PSP_CTRL_CIRCLE)) {
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227 | + event.type = DOWN(PSP_CTRL_CIRCLE) ? Common::EVENT_RBUTTONDOWN : Common::EVENT_RBUTTONUP;
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228 | + event.mouse.x = _cursor->getX();
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229 | + event.mouse.y = _cursor->getY();
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230 | + PSP_DEBUG_PRINT("%s\n", event.type == Common::EVENT_LBUTTONDOWN ? "RButtonDown" : "RButtonUp");
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231 | + } else {
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232 | + //any of the other buttons.
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233 | + event.type = _buttonsChanged & pad.Buttons ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
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234 | + event.kbd.ascii = 0;
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235 | + event.kbd.flags = 0;
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236 | +
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237 | + if (CHANGED(PSP_CTRL_LTRIGGER)) {
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238 | + event.kbd.keycode = Common::KEYCODE_ESCAPE;
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239 | + event.kbd.ascii = 27;
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240 | + } else if (CHANGED(PSP_CTRL_START)) {
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241 | + event.kbd.keycode = Common::KEYCODE_F5;
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242 | + event.kbd.ascii = Common::ASCII_F5;
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243 | + if (DOWN(PSP_CTRL_RTRIGGER)) {
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244 | + event.kbd.flags |= Common::KBD_CTRL; // Main menu to allow RTL
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245 | + }
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246 | + } else if (CHANGED(PSP_CTRL_SQUARE)) {
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247 | + event.kbd.keycode = Common::KEYCODE_PERIOD;
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248 | + event.kbd.ascii = '.';
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249 | + } else if (CHANGED(PSP_CTRL_TRIANGLE)) {
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250 | + event.kbd.keycode = Common::KEYCODE_RETURN;
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251 | + event.kbd.ascii = '\n';
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252 | + } else if (DOWN(PSP_CTRL_RTRIGGER)) { // An event
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253 | + event.kbd.flags |= Common::KBD_SHIFT;
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254 | + }
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255 | + PSP_DEBUG_PRINT("Ascii[%d]. Key %s.\n", event.kbd.ascii, event.type == Common::EVENT_KEYDOWN ? "down" : "up" );
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256 | + }
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257 | +
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258 | + haveEvent = true;
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259 | + }
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260 | +
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261 | + DEBUG_EXIT_FUNC();
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262 | + return haveEvent;
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263 | +}
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264 | +
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265 | +bool InputHandler::getNubEvent(Common::Event &event, SceCtrlData &pad) {
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266 | + DEBUG_ENTER_FUNC();
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267 | +
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268 | + bool haveEvent = false;
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269 | + int32 analogStepX = pad.Lx; // Goes up to 255.
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270 | + int32 analogStepY = pad.Ly;
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271 | +
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272 | + int32 oldX = _cursor->getX();
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273 | + int32 oldY = _cursor->getY();
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274 | +
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275 | + analogStepX = modifyNubAxisMotion(analogStepX);
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276 | + analogStepY = modifyNubAxisMotion(analogStepY);
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277 | +
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278 | + if (analogStepX != 0 || analogStepY != 0) {
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279 | +
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280 | + PSP_DEBUG_PRINT("raw x[%d], y[%d]\n", analogStepX, analogStepY);
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281 | +
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282 | + // If no movement then this has no effect
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283 | + if (DOWN(PSP_CTRL_RTRIGGER)) {
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284 | + // Fine control mode for analog
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285 | + if (analogStepX != 0) {
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286 | + if (analogStepX > 0)
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287 | + _cursor->increaseXY(2, 0);
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288 | + else
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289 | + _cursor->increaseXY(-2, 0);
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290 | + }
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291 | +
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292 | + if (analogStepY != 0) {
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293 | + if (analogStepY > 0)
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294 | + _cursor->increaseXY(0, 2);
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295 | + else
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296 | + _cursor->increaseXY(0, -2);
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297 | + }
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298 | + } else { // Regular speed movement
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299 | + _cursor->increaseXY(analogStepX, 0);
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300 | + _cursor->increaseXY(0, analogStepY);
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301 | + }
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302 | +
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303 | + int32 newX = _cursor->getX();
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304 | + int32 newY = _cursor->getY();
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305 | +
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306 | + if ((oldX != newX) || (oldY != newY)) {
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307 | + event.type = Common::EVENT_MOUSEMOVE;
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308 | + event.mouse.x = newX;
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309 | + event.mouse.y = newY;
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310 | + haveEvent = true;
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311 | +
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312 | + PSP_DEBUG_PRINT("Nub event. X[%d], Y[%d]\n", newX, newY);
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313 | + }
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314 | + }
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315 | + DEBUG_EXIT_FUNC();
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316 | + return haveEvent;
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317 | +}
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318 | +
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319 | +inline int32 InputHandler::modifyNubAxisMotion(int32 input) {
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320 | + DEBUG_ENTER_FUNC();
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321 | + const int MIN_NUB_MOTION = 23;
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322 | +
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323 | + input -= 128; // Center on 0.
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324 | +
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325 | + if (input < -MIN_NUB_MOTION - 1)
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326 | + input += MIN_NUB_MOTION + 1; // reduce the velocity
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327 | + else if (input > MIN_NUB_MOTION)
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328 | + input -= MIN_NUB_MOTION; // same
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329 | + else // between these points, dampen the response to 0
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330 | + input = 0;
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331 | +
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332 | +
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333 | + DEBUG_EXIT_FUNC();
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334 | + return input;
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335 | +}
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336 | \ No newline at end of file
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337 | Index: backends/platform/psp/display_client.cpp
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338 | ===================================================================
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339 | --- backends/platform/psp/display_client.cpp (revision 0)
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340 | +++ backends/platform/psp/display_client.cpp (revision 0)
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341 | @@ -0,0 +1,806 @@
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342 | +/* ScummVM - Graphic Adventure Engine
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343 | + *
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344 | + * ScummVM is the legal property of its developers, whose names
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345 | + * are too numerous to list here. Please refer to the COPYRIGHT
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346 | + * file distributed with this source distribution.
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347 | + *
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348 | + * This program is free software; you can redistribute it and/or
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349 | + * modify it under the terms of the GNU General Public License
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350 | + * as published by the Free Software Foundation; either version 2
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351 | + * of the License, or (at your option) any later version.
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352 | +
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353 | + * This program is distributed in the hope that it will be useful,
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354 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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355 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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356 | + * GNU General Public License for more details.
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357 | +
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358 | + * You should have received a copy of the GNU General Public License
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359 | + * along with this program; if not, write to the Free Software
|
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360 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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361 | + *
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362 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
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363 | + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
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364 | + *
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365 | + */
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366 | +
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367 | +#include <pspgu.h>
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368 | +#include <pspdisplay.h>
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369 | +#include <psputils.h>
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370 | +
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371 | +#include "common/scummsys.h"
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372 | +#include "backends/platform/psp/display_client.h"
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373 | +#include "backends/platform/psp/display_manager.h"
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374 | +#include "backends/platform/psp/memory.h"
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375 | +
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376 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
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377 | +//#define __PSP_DEBUG_PRINT__
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378 | +#include "backends/platform/psp/trace.h"
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379 | +
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380 | +#define PSP_BUFFER_WIDTH (512)
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381 | +#define PSP_SCREEN_WIDTH 480
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382 | +#define PSP_SCREEN_HEIGHT 272
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383 | +#define PSP_FRAME_SIZE (PSP_BUFFER_WIDTH * PSP_SCREEN_HEIGHT)
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384 | +
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385 | +DisplayManager *GuRenderer::_displayManager = 0;
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386 | +
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387 | +
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388 | +// class Palette ------------------------------------------------------------
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389 | +//
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390 | +void Palette::clear() {
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391 | + DEBUG_ENTER_FUNC();
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392 | +
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393 | + if (_values && _numOfEntries)
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394 | + memset(_values, 0, getSizeInBytes());
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395 | +
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396 | + PSP_DEBUG_PRINT("_values[%p]\n", _values);
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397 | +
|
---|
398 | + DEBUG_EXIT_FUNC();
|
---|
399 | +}
|
---|
400 | +
|
---|
401 | +// Used to clear the specific keycolor
|
---|
402 | +//
|
---|
403 | +void Palette::clearColor(uint32 color) {
|
---|
404 | + DEBUG_ENTER_FUNC();
|
---|
405 | +
|
---|
406 | + assert(_values);
|
---|
407 | + assert(color < _numOfEntries);
|
---|
408 | +
|
---|
409 | + PSP_DEBUG_PRINT("color[%d], numofEntries[%u], bpp[%u], values[%p]\n", color, _numOfEntries,
|
---|
410 | + _pixelFormat.bitsPerPixel, _values);
|
---|
411 | +
|
---|
412 | + if (_numOfEntries <= 16)
|
---|
413 | + color &= 0xF;
|
---|
414 | + else if (_numOfEntries <= 256)
|
---|
415 | + color &= 0xFF;
|
---|
416 | +
|
---|
417 | + switch (_pixelFormat.bitsPerPixel) {
|
---|
418 | + case 16: {
|
---|
419 | + uint16 *shortVal = (uint16 *)&_values[_pixelFormat.pixelsToBytes(color)];
|
---|
420 | + *shortVal = 0;
|
---|
421 | + }
|
---|
422 | + break;
|
---|
423 | + case 32: {
|
---|
424 | + uint32 *wordVal = (uint32 *)&_values[_pixelFormat.pixelsToBytes(color)];
|
---|
425 | + *wordVal = 0;
|
---|
426 | + }
|
---|
427 | + break;
|
---|
428 | + default:
|
---|
429 | + PSP_ERROR("Incorrect bits per pixel value[%u]\n", _pixelFormat.bitsPerPixel);
|
---|
430 | + }
|
---|
431 | +
|
---|
432 | + DEBUG_EXIT_FUNC();
|
---|
433 | +}
|
---|
434 | +
|
---|
435 | +// Set some of the palette to color values in array
|
---|
436 | +// By default, ScummVm doesn't support alpha values in palettes
|
---|
437 | +void Palette::setPartial(const byte *colors, uint32 start, uint32 num, bool supportsAlpha /* = false */) {
|
---|
438 | + DEBUG_ENTER_FUNC();
|
---|
439 | +
|
---|
440 | + assert(_values);
|
---|
441 | + assert(_numOfEntries);
|
---|
442 | +
|
---|
443 | + const byte *src = colors;
|
---|
444 | +
|
---|
445 | + if (start + num > _numOfEntries) // Check boundary
|
---|
446 | + num = _numOfEntries - start;
|
---|
447 | +
|
---|
448 | + if (_pixelFormat.bitsPerPixel == 16) {
|
---|
449 | + uint16 *palette = (uint16 *)_values;
|
---|
450 | + palette += start;
|
---|
451 | +
|
---|
452 | + for (uint32 i = 0; i < num; ++i) {
|
---|
453 | + byte alphaVal = supportsAlpha ? src[3] : 0xFF;
|
---|
454 | + *palette = (uint16)_pixelFormat.rgbaToColor(src[0], src[1], src[2], alphaVal);
|
---|
455 | + src += 4;
|
---|
456 | + palette++;
|
---|
457 | + }
|
---|
458 | + }
|
---|
459 | + else if (_pixelFormat.bitsPerPixel == 32) {
|
---|
460 | + uint32 *palette = (uint32 *)_values;
|
---|
461 | + palette += start;
|
---|
462 | +
|
---|
463 | + for (uint32 i = 0; i < num; ++i) {
|
---|
464 | + byte alphaVal = supportsAlpha ? src[3] : 0xFF;
|
---|
465 | + *palette = _pixelFormat.rgbaToColor(src[0], src[1], src[2], alphaVal);
|
---|
466 | + src += 4;
|
---|
467 | + palette++;
|
---|
468 | + }
|
---|
469 | + }
|
---|
470 | +
|
---|
471 | + DEBUG_EXIT_FUNC();
|
---|
472 | +}
|
---|
473 | +
|
---|
474 | +// Sets pixel format and number of entries by the buffer's pixel format */
|
---|
475 | +void Palette::setPixelFormats(PSPPixelFormat::Type paletteType, PSPPixelFormat::Type bufferType, bool swapRedBlue /* = false */) {
|
---|
476 | + DEBUG_ENTER_FUNC();
|
---|
477 | +
|
---|
478 | + if (paletteType == PSPPixelFormat::Type_Unknown)
|
---|
479 | + PSP_ERROR("Unknown paletteType[%u]\n", paletteType);
|
---|
480 | +
|
---|
481 | + switch (bufferType) {
|
---|
482 | + case PSPPixelFormat::Type_Palette_8bit:
|
---|
483 | + _numOfEntries = 256;
|
---|
484 | + break;
|
---|
485 | + case PSPPixelFormat::Type_Palette_4bit:
|
---|
486 | + _numOfEntries = 16;
|
---|
487 | + break;
|
---|
488 | + case PSPPixelFormat::Type_Unknown:
|
---|
489 | + case PSPPixelFormat::Type_None:
|
---|
490 | + PSP_ERROR("Unhandled bufferType[%u]\n", bufferType);
|
---|
491 | + break;
|
---|
492 | + default: // No palette
|
---|
493 | + _numOfEntries = 0;
|
---|
494 | + break;
|
---|
495 | + }
|
---|
496 | +
|
---|
497 | + _pixelFormat.set(paletteType, swapRedBlue);
|
---|
498 | +
|
---|
499 | + DEBUG_EXIT_FUNC();
|
---|
500 | +}
|
---|
501 | +
|
---|
502 | +bool Palette::allocate() {
|
---|
503 | + DEBUG_ENTER_FUNC();
|
---|
504 | + PSP_DEBUG_PRINT("_numOfEntries[%u]\n", _numOfEntries);
|
---|
505 | + PSP_DEBUG_PRINT("_pixelFormat: format[%u], bpp[%u]\n", _pixelFormat.format, _pixelFormat.bitsPerPixel);
|
---|
506 | +
|
---|
507 | + if (_values) {
|
---|
508 | + free (CACHED(_values));
|
---|
509 | + _values = 0;
|
---|
510 | + }
|
---|
511 | +
|
---|
512 | + // We allocate on 64bytes to get a cache line, and round up to 64bytes to get the full line
|
---|
513 | + uint32 amountInBytes = getSizeInBytes();
|
---|
514 | + if (amountInBytes < 64)
|
---|
515 | + amountInBytes = 64;
|
---|
516 | + _values = (byte *)memalign(64, amountInBytes);
|
---|
517 | +
|
---|
518 | + // Use uncached memory
|
---|
519 | + GuRenderer::cacheInvalidate(_values, amountInBytes);
|
---|
520 | + _values = UNCACHED(_values);
|
---|
521 | +
|
---|
522 | + if (!_values) {
|
---|
523 | + PSP_ERROR("Couldn't allocate palette.\n");
|
---|
524 | + DEBUG_EXIT_FUNC();
|
---|
525 | + return false;
|
---|
526 | + }
|
---|
527 | +
|
---|
528 | + PSP_DEBUG_PRINT("_values[%p]\n", _values);
|
---|
529 | + clear();
|
---|
530 | +
|
---|
531 | + DEBUG_EXIT_FUNC();
|
---|
532 | + return true;
|
---|
533 | +}
|
---|
534 | +
|
---|
535 | +void Palette::deallocate() {
|
---|
536 | + DEBUG_ENTER_FUNC();
|
---|
537 | +
|
---|
538 | + free (CACHED(_values));
|
---|
539 | + _values = 0;
|
---|
540 | + _numOfEntries = 0;
|
---|
541 | +
|
---|
542 | + DEBUG_EXIT_FUNC();
|
---|
543 | +}
|
---|
544 | +
|
---|
545 | +// Copy some of the palette to an array of colors
|
---|
546 | +//
|
---|
547 | +void Palette::getPartial(byte *colors, uint start, uint num) {
|
---|
548 | + DEBUG_ENTER_FUNC();
|
---|
549 | +
|
---|
550 | + assert(_values);
|
---|
551 | + assert(_numOfEntries);
|
---|
552 | +
|
---|
553 | + uint32 r, g, b, a;
|
---|
554 | +
|
---|
555 | + if (start + num > _numOfEntries) // Check boundary
|
---|
556 | + num = _numOfEntries - start;
|
---|
557 | +
|
---|
558 | + if (_pixelFormat.bitsPerPixel == 16) {
|
---|
559 | + uint16 *palette = (uint16 *)_values;
|
---|
560 | + palette += start;
|
---|
561 | +
|
---|
562 | + for (uint32 i = start; i < start + num; i++) {
|
---|
563 | + _pixelFormat.colorToRgba(*palette, r, g, b, a);
|
---|
564 | +
|
---|
565 | + *colors++ = (byte)r;
|
---|
566 | + *colors++ = (byte)g;
|
---|
567 | + *colors++ = (byte)b;
|
---|
568 | + *colors++ = (byte)a;
|
---|
569 | + palette++;
|
---|
570 | + }
|
---|
571 | + } else if (_pixelFormat.bitsPerPixel == 32) {
|
---|
572 | + uint32 *palette = (uint32 *)_values;
|
---|
573 | + palette += start;
|
---|
574 | +
|
---|
575 | + for (uint32 i = start; i < start + num; i++) {
|
---|
576 | + _pixelFormat.colorToRgba(*palette, r, g, b, a);
|
---|
577 | +
|
---|
578 | + *colors++ = (byte)r;
|
---|
579 | + *colors++ = (byte)g;
|
---|
580 | + *colors++ = (byte)b;
|
---|
581 | + *colors++ = (byte)a;
|
---|
582 | + palette++;
|
---|
583 | + }
|
---|
584 | + }
|
---|
585 | +
|
---|
586 | + DEBUG_EXIT_FUNC();
|
---|
587 | +}
|
---|
588 | +
|
---|
589 | +void Palette::setSingleColorRGBA(uint32 num, byte r, byte g, byte b, byte a) {
|
---|
590 | + // DEBUG_ENTER_FUNC();
|
---|
591 | + uint16 *shortValues;
|
---|
592 | + uint32 *wordValues;
|
---|
593 | +
|
---|
594 | + assert (_values);
|
---|
595 | + assert (num < _numOfEntries);
|
---|
596 | +
|
---|
597 | + switch (_pixelFormat.bitsPerPixel) {
|
---|
598 | + case 16:
|
---|
599 | + shortValues = (uint16 *)_values;
|
---|
600 | + shortValues[num] = _pixelFormat.rgbaToColor(r, g, b, a);
|
---|
601 | + break;
|
---|
602 | + case 32:
|
---|
603 | + wordValues = (uint32 *)_values;
|
---|
604 | + wordValues[num] = _pixelFormat.rgbaToColor(r, g, b, a);
|
---|
605 | + break;
|
---|
606 | + default:
|
---|
607 | + PSP_ERROR("Incorrect bitsPerPixel[%d]\n", _pixelFormat.bitsPerPixel);
|
---|
608 | + break;
|
---|
609 | + }
|
---|
610 | + // DEBUG_EXIT_FUNC();
|
---|
611 | +}
|
---|
612 | +
|
---|
613 | +// Print to screen
|
---|
614 | +void Palette::print(uint32 numToPrint /* = 0 */) {
|
---|
615 | + if (_numOfEntries > 0) {
|
---|
616 | + assert (_values);
|
---|
617 | +
|
---|
618 | + if (numToPrint > _numOfEntries || numToPrint == 0)
|
---|
619 | + numToPrint = _numOfEntries;
|
---|
620 | +
|
---|
621 | + PSP_INFO_PRINT("cursor palette:\n");
|
---|
622 | +
|
---|
623 | + for (unsigned int i=0; i<numToPrint; i++) {
|
---|
624 | + byte *pcolor = &_values[_pixelFormat.pixelsToBytes(i)];
|
---|
625 | + uint32 color = _pixelFormat.getColorValueAt(pcolor);
|
---|
626 | +
|
---|
627 | + PSP_INFO_PRINT("[%u=%x] ", i, color);
|
---|
628 | + }
|
---|
629 | +
|
---|
630 | + PSP_INFO_PRINT("\n");
|
---|
631 | + }
|
---|
632 | +}
|
---|
633 | +
|
---|
634 | +uint32 Palette::getRawColorAt(uint32 position) {
|
---|
635 | + byte *pcolor = &_values[_pixelFormat.pixelsToBytes(position)];
|
---|
636 | + uint32 color = _pixelFormat.getColorValueAt(pcolor);
|
---|
637 | + return color;
|
---|
638 | +}
|
---|
639 | +
|
---|
640 | +uint32 Palette::getRGBAColorAt(uint32 position) {
|
---|
641 | + uint32 color = getRawColorAt(position);
|
---|
642 | + uint32 r, g, b, a;
|
---|
643 | + _pixelFormat.colorToRgba(color, r, g, b, a);
|
---|
644 | + return (a << 24 | b << 16 | g << 8 | r);
|
---|
645 | +}
|
---|
646 | +
|
---|
647 | +// class Buffer ---------------------------------------------------
|
---|
648 | +
|
---|
649 | +void Buffer::setPixelFormat(PSPPixelFormat::Type type, bool swapRedBlue) {
|
---|
650 | + if (type == PSPPixelFormat::Type_None ||
|
---|
651 | + type == PSPPixelFormat::Type_Unknown)
|
---|
652 | + PSP_ERROR("Unhandled buffer format[%u]\n", type);
|
---|
653 | +
|
---|
654 | + _pixelFormat.set(type, swapRedBlue);
|
---|
655 | +}
|
---|
656 | +
|
---|
657 | +bool Buffer::hasPalette() {
|
---|
658 | + if (_pixelFormat.format == PSPPixelFormat::Type_Palette_8bit ||
|
---|
659 | + _pixelFormat.format == PSPPixelFormat::Type_Palette_4bit)
|
---|
660 | + return true;
|
---|
661 | +
|
---|
662 | + return false;
|
---|
663 | +}
|
---|
664 | +
|
---|
665 | +/* pitch is in bytes */
|
---|
666 | +void Buffer::copyFromArray(const byte *buffer, int pitch) {
|
---|
667 | + DEBUG_ENTER_FUNC();
|
---|
668 | +
|
---|
669 | + // We use sourceSize because outside, they won't know what the true size is
|
---|
670 | + copyFromRect(buffer, pitch, 0, 0, _sourceSize.width, _sourceSize.height);
|
---|
671 | +
|
---|
672 | + DEBUG_EXIT_FUNC();
|
---|
673 | +}
|
---|
674 | +
|
---|
675 | +/* pitch is in bytes */
|
---|
676 | +void Buffer::copyFromRect(const byte *buf, uint32 pitch, int destX, int destY, uint32 recWidth, uint32 recHeight) {
|
---|
677 | + // Removed silly clipping code
|
---|
678 | + DEBUG_ENTER_FUNC();
|
---|
679 | + assert (_pixels);
|
---|
680 | +
|
---|
681 | + if (recWidth > _sourceSize.width - destX) {
|
---|
682 | + recWidth = _sourceSize.width - destX;
|
---|
683 | + }
|
---|
684 | +
|
---|
685 | + if (recHeight > _sourceSize.height - destY) {
|
---|
686 | + recHeight = _sourceSize.height - destY;
|
---|
687 | + }
|
---|
688 | +
|
---|
689 | + if (recWidth <= 0 || recHeight <= 0) {
|
---|
690 | + DEBUG_EXIT_FUNC();
|
---|
691 | + return;
|
---|
692 | + }
|
---|
693 | +
|
---|
694 | + byte *dst = _pixels + _pixelFormat.pixelsToBytes((destY * _width) + destX);
|
---|
695 | +
|
---|
696 | + uint32 recWidthInBytes = _pixelFormat.pixelsToBytes(recWidth);
|
---|
697 | + uint32 realWidthInBytes = _pixelFormat.pixelsToBytes(_width);
|
---|
698 | +
|
---|
699 | + if (pitch == realWidthInBytes && pitch == recWidthInBytes) {
|
---|
700 | + //memcpy(dst, buf, _pixelFormat.pixelsToBytes(recHeight * recWidth));
|
---|
701 | + Copier::copy(dst, buf, _pixelFormat.pixelsToBytes(recHeight * recWidth), &_pixelFormat);
|
---|
702 | + } else {
|
---|
703 | + do {
|
---|
704 | + //memcpy(dst, buf, recWidthInBytes);
|
---|
705 | + Copier::copy(dst, buf, recWidthInBytes, &_pixelFormat);
|
---|
706 | + buf += pitch;
|
---|
707 | + dst += realWidthInBytes;
|
---|
708 | + } while (--recHeight);
|
---|
709 | + }
|
---|
710 | +
|
---|
711 | + DEBUG_EXIT_FUNC();
|
---|
712 | +}
|
---|
713 | +
|
---|
714 | +/* pitch is in bytes */
|
---|
715 | +void Buffer::copyToArray(byte *dst, int pitch) {
|
---|
716 | + DEBUG_ENTER_FUNC();
|
---|
717 | + assert (_pixels);
|
---|
718 | +
|
---|
719 | + uint32 h = _height;
|
---|
720 | + byte *src = _pixels;
|
---|
721 | + uint32 sourceWidthInBytes = _pixelFormat.pixelsToBytes(_sourceSize.width);
|
---|
722 | + uint32 realWidthInBytes = _pixelFormat.pixelsToBytes(_width);
|
---|
723 | +
|
---|
724 | + do {
|
---|
725 | + //memcpy(dst, src, sourceWidthInBytes);
|
---|
726 | + Copier::copy(dst, src, sourceWidthInBytes, &_pixelFormat);
|
---|
727 | + src += realWidthInBytes;
|
---|
728 | + dst += pitch;
|
---|
729 | + } while (--h);
|
---|
730 | +
|
---|
731 | + DEBUG_EXIT_FUNC();
|
---|
732 | +}
|
---|
733 | +
|
---|
734 | +/* We can size the buffer either by texture size (multiple of 2^n) or source size. The GU can
|
---|
735 | + really handle both, but is supposed to get only 2^n size buffers */
|
---|
736 | +void Buffer::setSize(uint32 width, uint32 height, HowToSize textureOrSource/*=kSizeByTextureSize*/) {
|
---|
737 | + DEBUG_ENTER_FUNC();
|
---|
738 | + PSP_DEBUG_PRINT("w[%u], h[%u], %s\n", width, height, textureOrSource ? "size by source" : "size by texture");
|
---|
739 | +
|
---|
740 | + _sourceSize.width = width;
|
---|
741 | + _sourceSize.height = height;
|
---|
742 | +
|
---|
743 | + _textureSize.width = scaleUpToPowerOfTwo(width);
|
---|
744 | + _textureSize.height = scaleUpToPowerOfTwo(height);
|
---|
745 | +
|
---|
746 | + if (textureOrSource == kSizeByTextureSize) {
|
---|
747 | + _width = _textureSize.width;
|
---|
748 | + _height = _textureSize.height;
|
---|
749 | + }
|
---|
750 | + else { /* kSizeBySourceSize */
|
---|
751 | + _width = _sourceSize.width;
|
---|
752 | + _height = _sourceSize.height;
|
---|
753 | + }
|
---|
754 | +
|
---|
755 | + DEBUG_EXIT_FUNC();
|
---|
756 | +}
|
---|
757 | +
|
---|
758 | +/* Scale a dimension (width/height) up to power of 2 for the texture */
|
---|
759 | +uint32 Buffer::scaleUpToPowerOfTwo(uint32 size) {
|
---|
760 | +
|
---|
761 | + uint32 textureDimension = 0;
|
---|
762 | + if (size <= 16)
|
---|
763 | + textureDimension = 16;
|
---|
764 | + else if (size <= 32)
|
---|
765 | + textureDimension = 32;
|
---|
766 | + else if (size <= 64)
|
---|
767 | + textureDimension = 64;
|
---|
768 | + else if (size <= 128)
|
---|
769 | + textureDimension = 128;
|
---|
770 | + else if (size <= 256)
|
---|
771 | + textureDimension = 256;
|
---|
772 | + else
|
---|
773 | + textureDimension = 512;
|
---|
774 | +
|
---|
775 | + PSP_DEBUG_PRINT("power of 2 = %u\n", textureDimension);
|
---|
776 | +
|
---|
777 | + return textureDimension;
|
---|
778 | +}
|
---|
779 | +
|
---|
780 | +bool Buffer::allocate(bool inVram/*=false*/) {
|
---|
781 | + DEBUG_ENTER_FUNC();
|
---|
782 | +
|
---|
783 | + PSP_DEBUG_PRINT("_width[%u], _height[%u]\n", _width, _height);
|
---|
784 | + PSP_DEBUG_PRINT("_pixelFormat: format[%u], bpp[%u]\n", _pixelFormat.format, _pixelFormat.bitsPerPixel);
|
---|
785 | +
|
---|
786 | + if (_pixels) {
|
---|
787 | + if (VramAllocator::isAddressInVram(_pixels)) // Check if in VRAM
|
---|
788 | + VramAllocator::instance().deallocate(_pixels);
|
---|
789 | + else // not in VRAM
|
---|
790 | + free (CACHED(_pixels));
|
---|
791 | +
|
---|
792 | + _pixels = 0;
|
---|
793 | + }
|
---|
794 | +
|
---|
795 | + uint32 size = getSizeInBytes();
|
---|
796 | +
|
---|
797 | + if (inVram) {
|
---|
798 | + _pixels = (byte *)VramAllocator::instance().allocate(size);
|
---|
799 | + }
|
---|
800 | +
|
---|
801 | + if (!_pixels) { // Either we are not in vram or we didn't manage to allocate in vram
|
---|
802 | + // Align to 64 bytes. All normal buffer sizes are multiples of 64 anyway
|
---|
803 | + _pixels = (byte *)memalign(64, size);
|
---|
804 | + }
|
---|
805 | +
|
---|
806 | + if (!_pixels) {
|
---|
807 | + PSP_ERROR("couldn't allocate buffer.\n");
|
---|
808 | + DEBUG_EXIT_FUNC();
|
---|
809 | + return false;
|
---|
810 | + }
|
---|
811 | +
|
---|
812 | + // Use uncached memory
|
---|
813 | + GuRenderer::cacheInvalidate(_pixels, size);
|
---|
814 | + _pixels = UNCACHED(_pixels);
|
---|
815 | +
|
---|
816 | + clear();
|
---|
817 | + DEBUG_EXIT_FUNC();
|
---|
818 | + return true;
|
---|
819 | +}
|
---|
820 | +
|
---|
821 | +void Buffer::deallocate() {
|
---|
822 | + DEBUG_ENTER_FUNC();
|
---|
823 | +
|
---|
824 | + if (!_pixels)
|
---|
825 | + return;
|
---|
826 | +
|
---|
827 | + if (VramAllocator::isAddressInVram(_pixels)) // Check if in VRAM
|
---|
828 | + VramAllocator::instance().deallocate(_pixels);
|
---|
829 | + else
|
---|
830 | + free(CACHED(_pixels));
|
---|
831 | +
|
---|
832 | + _pixels = 0;
|
---|
833 | +
|
---|
834 | + DEBUG_EXIT_FUNC();
|
---|
835 | +}
|
---|
836 | +
|
---|
837 | +void Buffer::clear() {
|
---|
838 | + DEBUG_ENTER_FUNC();
|
---|
839 | +
|
---|
840 | + if (_pixels)
|
---|
841 | + memset(_pixels, 0, getSizeInBytes());
|
---|
842 | +
|
---|
843 | + DEBUG_EXIT_FUNC();
|
---|
844 | +}
|
---|
845 | +
|
---|
846 | +/* Convert 4 bit images to match weird PSP format */
|
---|
847 | +void Buffer::flipNibbles() {
|
---|
848 | + DEBUG_ENTER_FUNC();
|
---|
849 | +
|
---|
850 | + if (_pixelFormat.bitsPerPixel != 4)
|
---|
851 | + return;
|
---|
852 | +
|
---|
853 | + assert(_pixels);
|
---|
854 | +
|
---|
855 | + uint32 *dest = (uint32 *)_pixels;
|
---|
856 | +
|
---|
857 | + for (uint32 i = 0; i < getSourceHeight(); i++) {
|
---|
858 | + for (uint32 j = 0; j < (getWidth() >> 3); j++) { // /8 because we do it in 32bit chunks
|
---|
859 | + uint32 val = *dest;
|
---|
860 | + *dest++ = ((val >> 4) & 0x0F0F0F0F) | ((val << 4) & 0xF0F0F0F0);
|
---|
861 | + }
|
---|
862 | + }
|
---|
863 | +
|
---|
864 | + DEBUG_EXIT_FUNC();
|
---|
865 | +}
|
---|
866 | +
|
---|
867 | +// Print buffer contents to screen (only source size is printed out)
|
---|
868 | +void Buffer::print(uint32 mask, uint32 numToPrint /*=0*/) {
|
---|
869 | + assert(_pixels);
|
---|
870 | +
|
---|
871 | + if (numToPrint > _sourceSize.width * _sourceSize.height || numToPrint == 0)
|
---|
872 | + numToPrint = _sourceSize.width * _sourceSize.height;
|
---|
873 | +
|
---|
874 | + PSP_INFO_PRINT("buffer: \n");
|
---|
875 | + PSP_INFO_PRINT("width[%u], height[%u]\n\n", _sourceSize.width, _sourceSize.height);
|
---|
876 | +
|
---|
877 | + for (unsigned int i=0; i < _sourceSize.height; i++) {
|
---|
878 | + for (unsigned int j=0; j < _sourceSize.width; j++) {
|
---|
879 | + if (numToPrint <= 0) // check if done
|
---|
880 | + break;
|
---|
881 | +
|
---|
882 | + byte *pcolor = &_pixels[_pixelFormat.pixelsToBytes((i * _width) + j)];
|
---|
883 | + uint32 color = _pixelFormat.getColorValueAt(pcolor);
|
---|
884 | +
|
---|
885 | + if (color != 0) PSP_INFO_PRINT("[%x] ", color);
|
---|
886 | + //PSP_INFO_PRINT("[%x] ", mask & color);
|
---|
887 | +
|
---|
888 | + numToPrint--;
|
---|
889 | + }
|
---|
890 | + PSP_INFO_PRINT("\n");
|
---|
891 | + }
|
---|
892 | + PSP_INFO_PRINT("\n");
|
---|
893 | +}
|
---|
894 | +
|
---|
895 | +// class GuRenderer -------------------------------------------------
|
---|
896 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
|
---|
897 | +//#define __PSP_DEBUG_PRINT__
|
---|
898 | +
|
---|
899 | +#include "backends/platform/psp/trace.h"
|
---|
900 | +
|
---|
901 | +
|
---|
902 | +void GuRenderer::render() {
|
---|
903 | + DEBUG_ENTER_FUNC();
|
---|
904 | + PSP_DEBUG_PRINT("Buffer[%p] Palette[%p]\n", _buffer->getPixels(), _palette->getRawValues());
|
---|
905 | +
|
---|
906 | + setMaxTextureOffsetByIndex(0, 0);
|
---|
907 | +
|
---|
908 | + guProgramDrawBehavior();
|
---|
909 | +
|
---|
910 | + if (_buffer->hasPalette())
|
---|
911 | + guLoadPalette();
|
---|
912 | +
|
---|
913 | + guProgramTextureFormat();
|
---|
914 | + guLoadTexture();
|
---|
915 | +
|
---|
916 | + Vertex *vertices = guGetVertices();
|
---|
917 | + fillVertices(vertices);
|
---|
918 | +
|
---|
919 | + guDrawVertices(vertices);
|
---|
920 | +
|
---|
921 | + if (_buffer->getSourceWidth() > 512) {
|
---|
922 | + setMaxTextureOffsetByIndex(1, 0);
|
---|
923 | +
|
---|
924 | + guLoadTexture();
|
---|
925 | +
|
---|
926 | + vertices = guGetVertices();
|
---|
927 | + fillVertices(vertices);
|
---|
928 | +
|
---|
929 | + guDrawVertices(vertices);
|
---|
930 | + }
|
---|
931 | +
|
---|
932 | + DEBUG_EXIT_FUNC();
|
---|
933 | +}
|
---|
934 | +
|
---|
935 | +INLINE void GuRenderer::setMaxTextureOffsetByIndex(uint32 x, uint32 y) {
|
---|
936 | + DEBUG_ENTER_FUNC();
|
---|
937 | + const uint32 maxTextureSizeShift = 9; /* corresponds to 512 = max texture size*/
|
---|
938 | +
|
---|
939 | + _maxTextureOffset.x = x << maxTextureSizeShift; /* x times 512 */
|
---|
940 | + _maxTextureOffset.y = y << maxTextureSizeShift; /* y times 512 */
|
---|
941 | + DEBUG_EXIT_FUNC();
|
---|
942 | +}
|
---|
943 | +
|
---|
944 | +INLINE void GuRenderer::guProgramDrawBehavior() {
|
---|
945 | + DEBUG_ENTER_FUNC();
|
---|
946 | + PSP_DEBUG_PRINT("blending[%s] colorTest[%s] reverseAlpha[%s] keyColor[%u]\n", _blending ? "on" : "off", _colorTest ? "on" : "off", _alphaReverse ? "on" : "off", _keyColor);
|
---|
947 | +
|
---|
948 | + if (_blending) {
|
---|
949 | + sceGuEnable(GU_BLEND);
|
---|
950 | +
|
---|
951 | + if (_alphaReverse) // Reverse the alpha value (0 is 1)
|
---|
952 | + sceGuBlendFunc(GU_ADD, GU_ONE_MINUS_SRC_ALPHA, GU_SRC_ALPHA, 0, 0);
|
---|
953 | + else // Normal alpha values
|
---|
954 | + sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
|
---|
955 | +
|
---|
956 | + } else
|
---|
957 | + sceGuDisable(GU_BLEND);
|
---|
958 | +
|
---|
959 | + if (_colorTest) {
|
---|
960 | + sceGuEnable(GU_COLOR_TEST);
|
---|
961 | + sceGuColorFunc(GU_NOTEQUAL, _keyColor, 0x00ffffff);
|
---|
962 | + } else
|
---|
963 | + sceGuDisable(GU_COLOR_TEST);
|
---|
964 | +
|
---|
965 | + DEBUG_EXIT_FUNC();
|
---|
966 | +}
|
---|
967 | +
|
---|
968 | +INLINE void GuRenderer::guLoadPalette() {
|
---|
969 | + DEBUG_ENTER_FUNC();
|
---|
970 | +
|
---|
971 | + uint32 mask;
|
---|
972 | +
|
---|
973 | + if (_buffer->getBitsPerPixel() == 4)
|
---|
974 | + mask = 0x0F;
|
---|
975 | + else if (_buffer->getBitsPerPixel() == 8)
|
---|
976 | + mask = 0xFF;
|
---|
977 | + else
|
---|
978 | + assert(0); /* error */
|
---|
979 | +
|
---|
980 | + PSP_DEBUG_PRINT("numOfEntries[%d]\n", _palette->getNumOfEntries());
|
---|
981 | + PSP_DEBUG_PRINT("bpp[%d], pixelformat[%d], mask[%x]\n", _buffer->getBitsPerPixel(), _palette->getPixelFormat(), mask);
|
---|
982 | +
|
---|
983 | + sceGuClutMode(convertToGuPixelFormat(_palette->getPixelFormat()), 0, mask, 0);
|
---|
984 | + sceGuClutLoad(_palette->getNumOfEntries() >> 3, _palette->getRawValues());
|
---|
985 | +
|
---|
986 | + DEBUG_EXIT_FUNC();
|
---|
987 | +}
|
---|
988 | +
|
---|
989 | +INLINE void GuRenderer::guProgramTextureFormat() {
|
---|
990 | + DEBUG_ENTER_FUNC();
|
---|
991 | + PSP_DEBUG_PRINT("pixelFormat[%d]\n", _buffer->getPixelFormat());
|
---|
992 | +
|
---|
993 | + sceGuTexMode(convertToGuPixelFormat(_buffer->getPixelFormat()), 0, 0, 0);
|
---|
994 | + DEBUG_EXIT_FUNC();
|
---|
995 | +}
|
---|
996 | +
|
---|
997 | +INLINE uint32 GuRenderer::convertToGuPixelFormat(PSPPixelFormat::Type format) {
|
---|
998 | + DEBUG_ENTER_FUNC();
|
---|
999 | +
|
---|
1000 | + uint32 guFormat = 0;
|
---|
1001 | +
|
---|
1002 | + switch (format) {
|
---|
1003 | + case PSPPixelFormat::Type_4444:
|
---|
1004 | + guFormat = GU_PSM_4444;
|
---|
1005 | + break;
|
---|
1006 | + case PSPPixelFormat::Type_5551:
|
---|
1007 | + guFormat = GU_PSM_5551;
|
---|
1008 | + break;
|
---|
1009 | + case PSPPixelFormat::Type_5650:
|
---|
1010 | + guFormat = GU_PSM_5650;
|
---|
1011 | + break;
|
---|
1012 | + case PSPPixelFormat::Type_8888:
|
---|
1013 | + guFormat = GU_PSM_8888;
|
---|
1014 | + break;
|
---|
1015 | + case PSPPixelFormat::Type_Palette_8bit:
|
---|
1016 | + guFormat = GU_PSM_T8;
|
---|
1017 | + break;
|
---|
1018 | + case PSPPixelFormat::Type_Palette_4bit:
|
---|
1019 | + guFormat = GU_PSM_T4;
|
---|
1020 | + break;
|
---|
1021 | + default:
|
---|
1022 | + break;
|
---|
1023 | + }
|
---|
1024 | +
|
---|
1025 | + PSP_DEBUG_PRINT("Pixelformat[%d], guFormat[%d]\n", format, guFormat);
|
---|
1026 | +
|
---|
1027 | + DEBUG_EXIT_FUNC();
|
---|
1028 | + return guFormat;
|
---|
1029 | +
|
---|
1030 | +}
|
---|
1031 | +
|
---|
1032 | +INLINE void GuRenderer::guLoadTexture() {
|
---|
1033 | + DEBUG_ENTER_FUNC();
|
---|
1034 | +
|
---|
1035 | + sceGuTexImage(0, _buffer->getTextureWidth(), _buffer->getTextureHeight(), _buffer->getWidth(), _buffer->getPixels() + _buffer->_pixelFormat.pixelsToBytes(_maxTextureOffset.x));
|
---|
1036 | +
|
---|
1037 | + DEBUG_EXIT_FUNC();
|
---|
1038 | +}
|
---|
1039 | +
|
---|
1040 | +INLINE Vertex *GuRenderer::guGetVertices() {
|
---|
1041 | + DEBUG_ENTER_FUNC();
|
---|
1042 | +
|
---|
1043 | + Vertex *ret = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
1044 | +
|
---|
1045 | + DEBUG_EXIT_FUNC();
|
---|
1046 | + return ret;
|
---|
1047 | +}
|
---|
1048 | +
|
---|
1049 | +// Fills the vertices. Most of the logic is here.
|
---|
1050 | +void GuRenderer::fillVertices(Vertex *vertices) {
|
---|
1051 | + DEBUG_ENTER_FUNC();
|
---|
1052 | +
|
---|
1053 | + uint32 outputWidth = _displayManager->getOutputWidth();
|
---|
1054 | + uint32 outputHeight = _displayManager->getOutputHeight();
|
---|
1055 | +
|
---|
1056 | + float textureStartX, textureStartY, textureEndX, textureEndY;
|
---|
1057 | +
|
---|
1058 | + // Texture adjustments for eliminating half-pixel artifacts from scaling
|
---|
1059 | + // Not necessary if we don't scale
|
---|
1060 | + float textureAdjustment = 0.0f;
|
---|
1061 | + if (_useGlobalScaler &&
|
---|
1062 | + (_displayManager->getScaleX() != 1.0f || _displayManager->getScaleX() != 1.0f))
|
---|
1063 | + textureAdjustment = 0.5f;
|
---|
1064 | +
|
---|
1065 | + textureStartX = textureAdjustment + _offsetInBuffer.x; //debug
|
---|
1066 | + textureStartY = textureAdjustment + _offsetInBuffer.y;
|
---|
1067 | + // We subtract maxTextureOffset because our shifted texture starts at 512 and will go to 640
|
---|
1068 | + textureEndX = _offsetInBuffer.x + _drawSize.width - textureAdjustment - _maxTextureOffset.x;
|
---|
1069 | + textureEndY = _offsetInBuffer.y + _drawSize.height - textureAdjustment;
|
---|
1070 | +
|
---|
1071 | + // For scaling to the final image size, calculate the gaps on both sides
|
---|
1072 | + uint32 gapX = _useGlobalScaler ? (PSP_SCREEN_WIDTH - outputWidth) >> 1 : 0;
|
---|
1073 | + uint32 gapY = _useGlobalScaler ? (PSP_SCREEN_HEIGHT - outputHeight) >> 1 : 0;
|
---|
1074 | +
|
---|
1075 | + float imageStartX, imageStartY, imageEndX, imageEndY;
|
---|
1076 | +
|
---|
1077 | + imageStartX = gapX + ( scaleSourceToOutputX(_maxTextureOffset.x) );
|
---|
1078 | + imageStartY = gapY;
|
---|
1079 | +
|
---|
1080 | + imageStartX += scaleSourceToOutputX(_offsetOnScreen.x);
|
---|
1081 | + imageStartY += scaleSourceToOutputY(_offsetOnScreen.y);
|
---|
1082 | +
|
---|
1083 | + if (_fullScreen) { // shortcut
|
---|
1084 | + imageEndX = PSP_SCREEN_WIDTH - gapX;
|
---|
1085 | + imageEndY = PSP_SCREEN_HEIGHT - gapY;
|
---|
1086 | + } else { /* !fullScreen */
|
---|
1087 | + imageEndX = imageStartX + scaleSourceToOutputX(_drawSize.width);
|
---|
1088 | + imageEndY = imageStartY + scaleSourceToOutputY(_drawSize.height);
|
---|
1089 | + }
|
---|
1090 | +
|
---|
1091 | + vertices[0].u = textureStartX;
|
---|
1092 | + vertices[0].v = textureStartY;
|
---|
1093 | + vertices[1].u = textureEndX;
|
---|
1094 | + vertices[1].v = textureEndY;
|
---|
1095 | +
|
---|
1096 | + vertices[0].x = imageStartX;
|
---|
1097 | + vertices[0].y = imageStartY;
|
---|
1098 | + vertices[0].z = 0;
|
---|
1099 | + vertices[1].x = imageEndX;
|
---|
1100 | + vertices[1].y = imageEndY;
|
---|
1101 | + vertices[1].z = 0;
|
---|
1102 | +
|
---|
1103 | + PSP_DEBUG_PRINT("TextureStart: X[%f] Y[%f] TextureEnd: X[%.1f] Y[%.1f]\n", textureStartX, textureStartY, textureEndX, textureEndY);
|
---|
1104 | + PSP_DEBUG_PRINT("ImageStart: X[%f] Y[%f] ImageEnd: X[%.1f] Y[%.1f]\n", imageStartX, imageStartY, imageEndX, imageEndY);
|
---|
1105 | +
|
---|
1106 | + DEBUG_EXIT_FUNC();
|
---|
1107 | +}
|
---|
1108 | +
|
---|
1109 | +/* Scale the input X offset to appear in proper position on the screen */
|
---|
1110 | +INLINE float GuRenderer::scaleSourceToOutputX(float offset) {
|
---|
1111 | + float result;
|
---|
1112 | +
|
---|
1113 | + if (!_useGlobalScaler)
|
---|
1114 | + result = offset;
|
---|
1115 | + else if (!offset)
|
---|
1116 | + result = 0.0f;
|
---|
1117 | + else
|
---|
1118 | + result = offset * _displayManager->getScaleX();
|
---|
1119 | +
|
---|
1120 | + return result;
|
---|
1121 | +}
|
---|
1122 | +
|
---|
1123 | +/* Scale the input Y offset to appear in proper position on the screen */
|
---|
1124 | +INLINE float GuRenderer::scaleSourceToOutputY(float offset) {
|
---|
1125 | + float result;
|
---|
1126 | +
|
---|
1127 | + if (!_useGlobalScaler)
|
---|
1128 | + result = offset;
|
---|
1129 | + else if (!offset)
|
---|
1130 | + result = 0.0f;
|
---|
1131 | + else
|
---|
1132 | + result = offset * _displayManager->getScaleY();
|
---|
1133 | +
|
---|
1134 | + return result;
|
---|
1135 | +}
|
---|
1136 | +
|
---|
1137 | +INLINE void GuRenderer::guDrawVertices(Vertex *vertices) {
|
---|
1138 | + DEBUG_ENTER_FUNC();
|
---|
1139 | +
|
---|
1140 | + sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
|
---|
1141 | + DEBUG_EXIT_FUNC();
|
---|
1142 | +}
|
---|
1143 | +
|
---|
1144 | +void GuRenderer::cacheInvalidate(void *pointer, uint32 size) {
|
---|
1145 | + sceKernelDcacheWritebackInvalidateRange(pointer, size);
|
---|
1146 | +}
|
---|
1147 | +
|
---|
1148 | Index: backends/platform/psp/trace.h
|
---|
1149 | ===================================================================
|
---|
1150 | --- backends/platform/psp/trace.h (revision 48355)
|
---|
1151 | +++ backends/platform/psp/trace.h (working copy)
|
---|
1152 | @@ -29,25 +29,109 @@
|
---|
1153 |
|
---|
1154 | #include <stdio.h>
|
---|
1155 | #include <psptypes.h>
|
---|
1156 | -#include <pspkernel.h>
|
---|
1157 | #include <stdarg.h>
|
---|
1158 | -#include <pspdebug.h>
|
---|
1159 |
|
---|
1160 | // Use these defines for debugging
|
---|
1161 |
|
---|
1162 | -//#define __PSP_DEBUG__
|
---|
1163 | -//#define __PSP_DEBUG_SUSPEND__
|
---|
1164 | +//#define __PSP_PRINT_TO_FILE__
|
---|
1165 | +//#define __PSP_PRINT_TO_FILE_AND_SCREEN__
|
---|
1166 | +//#define __PSP_DEBUG_FUNCS__ /* can put this locally too */
|
---|
1167 | +//#define __PSP_DEBUG_PRINT__
|
---|
1168 |
|
---|
1169 | -void PSPDebugTrace (const char *filename, const char *format, ...);
|
---|
1170 | -void PSPDebugTrace (const char *format, ...);
|
---|
1171 | +void PSPDebugTrace (bool alsoToScreen, const char *format, ...);
|
---|
1172 |
|
---|
1173 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
1174 | -#define PSPDebugSuspend(format,...) PSPDebugTrace(format, ## __VA_ARGS__)
|
---|
1175 | -#else
|
---|
1176 | -#define PSPDegbugSuspend(x)
|
---|
1177 | -#define PSPDebugSuspend(format,...)
|
---|
1178 | -#endif /* __PSP_DEBUG_SUSPEND__ */
|
---|
1179 | +#ifndef TRACE_C
|
---|
1180 | +extern int psp_debug_indent;
|
---|
1181 | +#endif
|
---|
1182 |
|
---|
1183 | +#endif /* TRACE_H */
|
---|
1184 |
|
---|
1185 | -#endif // TRACE_H
|
---|
1186 | +// From here on, we allow multiple definitions
|
---|
1187 | +#undef __PSP_PRINT__
|
---|
1188 | +#undef PSP_ERROR
|
---|
1189 | +#undef PSP_ERROR_STATIC
|
---|
1190 | +#undef __PSP_INDENT__
|
---|
1191 | +#undef PSP_INFO_PRINT
|
---|
1192 | +#undef PSP_INFO_PRINT_INDENT
|
---|
1193 | +#undef PSP_DEBUG_PRINT
|
---|
1194 | +#undef PSP_DEBUG_PRINT_FUNC
|
---|
1195 | +#undef PSP_DEBUG_PRINT_SAMELN
|
---|
1196 | +#undef PSP_DEBUG_DO
|
---|
1197 | +#undef DEBUG_ENTER_FUNC
|
---|
1198 | +#undef DEBUG_ENTER_FUNC_STATIC
|
---|
1199 | +#undef DEBUG_EXIT_FUNC
|
---|
1200 | +#undef DEBUG_EXIT_FUNC_STATIC
|
---|
1201 | +#undef INLINE
|
---|
1202 |
|
---|
1203 | +/* Choose to print to file/screen/both */
|
---|
1204 | +#ifdef __PSP_PRINT_TO_FILE__
|
---|
1205 | + #define __PSP_PRINT__(format,...) PSPDebugTrace(false, format, ## __VA_ARGS__)
|
---|
1206 | +#elif defined __PSP_PRINT_TO_FILE_AND_SCREEN__
|
---|
1207 | + #define __PSP_PRINT__(format,...) PSPDebugTrace(true, format, ## __VA_ARGS__)
|
---|
1208 | +#else /* default - print to screen */
|
---|
1209 | + #define __PSP_PRINT__(format,...) fprintf(stderr, format, ## __VA_ARGS__)
|
---|
1210 | +#endif /* PSP_PRINT_TO_FILE/SCREEN */
|
---|
1211 | +
|
---|
1212 | +/* Error function */
|
---|
1213 | +#define PSP_ERROR(format,...) __PSP_PRINT__("Error in %s::%s(): " format, getObjectName(), __FUNCTION__, ## __VA_ARGS__)
|
---|
1214 | +
|
---|
1215 | +#define PSP_ERROR_STATIC(format, ...) __PSP_PRINT__("Error in %s(): " format, __FUNCTION__, ## __VA_ARGS__)
|
---|
1216 | +
|
---|
1217 | +/* Do the indent */
|
---|
1218 | +#define __PSP_INDENT__ for(int _i=psp_debug_indent; _i>0; _i--) \
|
---|
1219 | + __PSP_PRINT__( " ")
|
---|
1220 | +
|
---|
1221 | +/* always print */
|
---|
1222 | +#define PSP_INFO_PRINT(format,...) __PSP_PRINT__(format, ## __VA_ARGS__)
|
---|
1223 | +/* always print, with indent */
|
---|
1224 | +#define PSP_INFO_PRINT_INDENT(format,...) { __PSP_INDENT__; \
|
---|
1225 | + __PSP_PRINT__(format, ## __VA_ARGS__); }
|
---|
1226 | +
|
---|
1227 | +#ifdef __PSP_DEBUG_PRINT__
|
---|
1228 | + /* printf with indents */
|
---|
1229 | + #define PSP_DEBUG_PRINT_SAMELN(format,...) __PSP_PRINT__(format, ## __VA_ARGS__)
|
---|
1230 | + #define PSP_DEBUG_PRINT(format,...) { __PSP_INDENT__; \
|
---|
1231 | + __PSP_PRINT__(format, ## __VA_ARGS__); }
|
---|
1232 | + #define PSP_DEBUG_PRINT_FUNC(format,...) { __PSP_INDENT__; \
|
---|
1233 | + __PSP_PRINT__("In %s::%s(): " format, getObjectName(), __FUNCTION__, ## __VA_ARGS__); }
|
---|
1234 | + #define PSP_DEBUG_DO(x) (x)
|
---|
1235 | +
|
---|
1236 | +#else /* no debug print */
|
---|
1237 | + #define PSP_DEBUG_PRINT_SAMELN(format,...)
|
---|
1238 | + #define PSP_DEBUG_PRINT(format,...)
|
---|
1239 | + #define PSP_DEBUG_PRINT_FUNC(format,...)
|
---|
1240 | + #define PSP_DEBUG_DO(x)
|
---|
1241 | +#endif /* __PSP_DEBUG_PRINT__ */
|
---|
1242 | +
|
---|
1243 | +/* Debugging function calls */
|
---|
1244 | +#ifdef __PSP_DEBUG_FUNCS__
|
---|
1245 | + #define DEBUG_ENTER_FUNC() PSP_INFO_PRINT_INDENT("++ %s::%s()\n", getObjectName(), __FUNCTION__); \
|
---|
1246 | + psp_debug_indent++
|
---|
1247 | +
|
---|
1248 | + #define DEBUG_ENTER_FUNC_STATIC() PSP_INFO_PRINT_INDENT("++ %s()\n", __FUNCTION__); \
|
---|
1249 | + psp_debug_indent++
|
---|
1250 | +
|
---|
1251 | + #define DEBUG_EXIT_FUNC() psp_debug_indent--; \
|
---|
1252 | + if (psp_debug_indent < 0) PSP_ERROR("debug indent < 0\n"); \
|
---|
1253 | + PSP_INFO_PRINT_INDENT("-- %s::%s()\n", getObjectName(), __FUNCTION__)
|
---|
1254 | +
|
---|
1255 | + #define DEBUG_EXIT_FUNC_STATIC() psp_debug_indent--; \
|
---|
1256 | + if (psp_debug_indent < 0) PSP_ERROR_STATIC("debug indent < 0\n"); \
|
---|
1257 | + PSP_INFO_PRINT_INDENT("-- %s()\n", __FUNCTION__)
|
---|
1258 | +
|
---|
1259 | + #define INLINE /* don't want to inline so we get function names properly */
|
---|
1260 | +
|
---|
1261 | +#else /* Don't debug function calls */
|
---|
1262 | + #define DEBUG_ENTER_FUNC()
|
---|
1263 | + #define DEBUG_ENTER_FUNC_STATIC()
|
---|
1264 | + #define DEBUG_EXIT_FUNC()
|
---|
1265 | + #define DEBUG_EXIT_FUNC_STATIC()
|
---|
1266 | + #define INLINE inline
|
---|
1267 | +#endif /* __PSP_DEBUG_FUNCS__ */
|
---|
1268 | +
|
---|
1269 | +// Undef the main defines for next time
|
---|
1270 | +#undef __PSP_PRINT_TO_FILE__
|
---|
1271 | +#undef __PSP_PRINT_TO_FILE_AND_SCREEN__
|
---|
1272 | +#undef __PSP_DEBUG_FUNCS__
|
---|
1273 | +#undef __PSP_DEBUG_PRINT__
|
---|
1274 | +
|
---|
1275 | Index: backends/platform/psp/display_manager.h
|
---|
1276 | ===================================================================
|
---|
1277 | --- backends/platform/psp/display_manager.h (revision 0)
|
---|
1278 | +++ backends/platform/psp/display_manager.h (revision 0)
|
---|
1279 | @@ -0,0 +1,117 @@
|
---|
1280 | +/* ScummVM - Graphic Adventure Engine
|
---|
1281 | + *
|
---|
1282 | + * ScummVM is the legal property of its developers, whose names
|
---|
1283 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
1284 | + * file distributed with this source distribution.
|
---|
1285 | + *
|
---|
1286 | + * This program is free software; you can redistribute it and/or
|
---|
1287 | + * modify it under the terms of the GNU General Public License
|
---|
1288 | + * as published by the Free Software Foundation; either version 2
|
---|
1289 | + * of the License, or (at your option) any later version.
|
---|
1290 | +
|
---|
1291 | + * This program is distributed in the hope that it will be useful,
|
---|
1292 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
1293 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
1294 | + * GNU General Public License for more details.
|
---|
1295 | +
|
---|
1296 | + * You should have received a copy of the GNU General Public License
|
---|
1297 | + * along with this program; if not, write to the Free Software
|
---|
1298 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
1299 | + *
|
---|
1300 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
1301 | + * $Id: osys_psp.cpp 47541 2010-01-25 01:39:44Z lordhoto $
|
---|
1302 | + *
|
---|
1303 | + */
|
---|
1304 | +
|
---|
1305 | +#ifndef PSP_DISPLAY_MAN_H
|
---|
1306 | +#define PSP_DISPLAY_MAN_H
|
---|
1307 | +
|
---|
1308 | +/**
|
---|
1309 | + * Class used only by DisplayManager to start/stop GU rendering
|
---|
1310 | + */
|
---|
1311 | +class MasterGuRenderer {
|
---|
1312 | +public:
|
---|
1313 | + MasterGuRenderer() : _lastRenderTime(0) {}
|
---|
1314 | + const char *getObjectName() { return "MasterGuRenderer"; }
|
---|
1315 | + void guInit();
|
---|
1316 | + void guPreRender();
|
---|
1317 | + void guPostRender();
|
---|
1318 | + void guShutDown();
|
---|
1319 | +private:
|
---|
1320 | + static uint32 _displayList[];
|
---|
1321 | + uint32 _lastRenderTime; // For measuring rendering
|
---|
1322 | + void guProgramDisplayBufferSizes();
|
---|
1323 | +};
|
---|
1324 | +
|
---|
1325 | +class Screen;
|
---|
1326 | +class Overlay;
|
---|
1327 | +class Cursor;
|
---|
1328 | +class PSPKeyboard;
|
---|
1329 | +
|
---|
1330 | +/**
|
---|
1331 | + * Class that manages all display clients
|
---|
1332 | + */
|
---|
1333 | +class DisplayManager {
|
---|
1334 | +public:
|
---|
1335 | + enum GraphicsModeID { ///> Possible output formats onscreen
|
---|
1336 | + CENTERED_320X200,
|
---|
1337 | + CENTERED_435X272,
|
---|
1338 | + STRETCHED_480X272,
|
---|
1339 | + CENTERED_362X272
|
---|
1340 | + };
|
---|
1341 | + DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0), _lastUpdateTime(0), _graphicsMode(0) {}
|
---|
1342 | + ~DisplayManager();
|
---|
1343 | +
|
---|
1344 | + const char *getObjectName() { return "DisplayManager"; }
|
---|
1345 | +
|
---|
1346 | + void init();
|
---|
1347 | + void renderAll();
|
---|
1348 | + bool setGraphicsMode(int mode);
|
---|
1349 | + bool setGraphicsMode(const char *name);
|
---|
1350 | + int getGraphicsMode() const { return _graphicsMode; }
|
---|
1351 | + uint32 getDefaultGraphicsMode() const { return STRETCHED_480X272; }
|
---|
1352 | + const OSystem::GraphicsMode* getSupportedGraphicsModes() const { return _supportedModes; }
|
---|
1353 | +
|
---|
1354 | + // Setters
|
---|
1355 | + void setScreen(Screen *screen) { _screen = screen; }
|
---|
1356 | + void setCursor(Cursor *cursor) { _cursor = cursor; }
|
---|
1357 | + void setOverlay(Overlay *overlay) { _overlay = overlay; }
|
---|
1358 | + void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
|
---|
1359 | + void setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format);
|
---|
1360 | +
|
---|
1361 | + // Getters
|
---|
1362 | + float getScaleX() { return _displayParams.scaleX; }
|
---|
1363 | + float getScaleY() { return _displayParams.scaleY; }
|
---|
1364 | + uint32 getOutputWidth() { return _displayParams.screenOutput.width; }
|
---|
1365 | + uint32 getOutputHeight() { return _displayParams.screenOutput.height; }
|
---|
1366 | + uint32 getOutputBitsPerPixel() { return _displayParams.outputBitsPerPixel; }
|
---|
1367 | + Common::List<Graphics::PixelFormat> getSupportedPixelFormats();
|
---|
1368 | +
|
---|
1369 | +private:
|
---|
1370 | + struct GlobalDisplayParams {
|
---|
1371 | + Dimensions screenOutput;
|
---|
1372 | + Dimensions screenSource;
|
---|
1373 | + float scaleX;
|
---|
1374 | + float scaleY;
|
---|
1375 | + uint32 outputBitsPerPixel; // How many bits end up on-screen
|
---|
1376 | + GlobalDisplayParams() : scaleX(0.0f), scaleY(0.0f), outputBitsPerPixel(0) {}
|
---|
1377 | + };
|
---|
1378 | +
|
---|
1379 | + // Pointers to DisplayClients
|
---|
1380 | + Screen *_screen;
|
---|
1381 | + Cursor *_cursor;
|
---|
1382 | + Overlay *_overlay;
|
---|
1383 | + PSPKeyboard *_keyboard;
|
---|
1384 | +
|
---|
1385 | + MasterGuRenderer _masterGuRenderer;
|
---|
1386 | + uint32 _lastUpdateTime; // For limiting FPS
|
---|
1387 | + int _graphicsMode;
|
---|
1388 | + GlobalDisplayParams _displayParams;
|
---|
1389 | + static const OSystem::GraphicsMode _supportedModes[];
|
---|
1390 | +
|
---|
1391 | + void calculateScaleParams(); // calculates scaling factor
|
---|
1392 | + bool isTimeToUpdate(); // should we update the screen now
|
---|
1393 | +};
|
---|
1394 | +
|
---|
1395 | +
|
---|
1396 | +#endif /* PSP_DISPLAY_MAN_H */
|
---|
1397 | \ No newline at end of file
|
---|
1398 | Index: backends/platform/psp/psp_main.cpp
|
---|
1399 | ===================================================================
|
---|
1400 | --- backends/platform/psp/psp_main.cpp (revision 48355)
|
---|
1401 | +++ backends/platform/psp/psp_main.cpp (working copy)
|
---|
1402 | @@ -26,8 +26,10 @@
|
---|
1403 | #define USERSPACE_ONLY //don't use kernel mode features
|
---|
1404 |
|
---|
1405 | #ifndef USERSPACE_ONLY
|
---|
1406 | -#include <pspkernel.h>
|
---|
1407 | -#include <pspdebug.h>
|
---|
1408 | + #include <pspkernel.h>
|
---|
1409 | + #include <pspdebug.h>
|
---|
1410 | +#else
|
---|
1411 | + #include <pspuser.h>
|
---|
1412 | #endif
|
---|
1413 |
|
---|
1414 | #include <psppower.h>
|
---|
1415 | @@ -118,10 +120,10 @@
|
---|
1416 | cbid = sceKernelCreateCallback("Power Callback", (SceKernelCallbackFunction)power_callback, 0);
|
---|
1417 | if (cbid >= 0) {
|
---|
1418 | if (scePowerRegisterCallback(-1, cbid) < 0) {
|
---|
1419 | - PSPDebugTrace("SetupCallbacks(): Couldn't register callback for power_callback\n");
|
---|
1420 | + PSP_ERROR_STATIC("Couldn't register callback for power_callback\n");
|
---|
1421 | }
|
---|
1422 | } else {
|
---|
1423 | - PSPDebugTrace("SetupCallbacks(): Couldn't create a callback for power_callback\n");
|
---|
1424 | + PSP_ERROR_STATIC("Couldn't create a callback for power_callback\n");
|
---|
1425 | }
|
---|
1426 |
|
---|
1427 | sceKernelSleepThreadCB();
|
---|
1428 | Index: backends/platform/psp/memory.cpp
|
---|
1429 | ===================================================================
|
---|
1430 | --- backends/platform/psp/memory.cpp (revision 0)
|
---|
1431 | +++ backends/platform/psp/memory.cpp (revision 0)
|
---|
1432 | @@ -0,0 +1,223 @@
|
---|
1433 | +/* ScummVM - Graphic Adventure Engine
|
---|
1434 | + *
|
---|
1435 | + * ScummVM is the legal property of its developers, whose names
|
---|
1436 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
1437 | + * file distributed with this source distribution.
|
---|
1438 | + *
|
---|
1439 | + * This program is free software; you can redistribute it and/or
|
---|
1440 | + * modify it under the terms of the GNU General Public License
|
---|
1441 | + * as published by the Free Software Foundation; either version 2
|
---|
1442 | + * of the License, or (at your option) any later version.
|
---|
1443 | +
|
---|
1444 | + * This program is distributed in the hope that it will be useful,
|
---|
1445 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
1446 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
1447 | + * GNU General Public License for more details.
|
---|
1448 | +
|
---|
1449 | + * You should have received a copy of the GNU General Public License
|
---|
1450 | + * along with this program; if not, write to the Free Software
|
---|
1451 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
1452 | + *
|
---|
1453 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
1454 | + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
|
---|
1455 | + *
|
---|
1456 | + */
|
---|
1457 | +
|
---|
1458 | +#include "common/scummsys.h"
|
---|
1459 | +#include "common/singleton.h"
|
---|
1460 | +#include "common/list.h"
|
---|
1461 | +#include "backends/platform/psp/psppixelformat.h"
|
---|
1462 | +#include "backends/platform/psp/memory.h"
|
---|
1463 | +
|
---|
1464 | +// Class Copier --------------------------------------------------------------------------
|
---|
1465 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
|
---|
1466 | +//#define __PSP_DEBUG_PRINT__
|
---|
1467 | +
|
---|
1468 | +#include "backends/platform/psp/trace.h"
|
---|
1469 | +
|
---|
1470 | +void Copier::copy(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat *format /* = NULL */) {
|
---|
1471 | + DEBUG_ENTER_FUNC_STATIC();
|
---|
1472 | +
|
---|
1473 | + uint32 prefixDst = (((uint32)dst) & 0x3);
|
---|
1474 | + prefixDst = prefixDst ? 4 - prefixDst : 0; // prefix only if we have address % 4 != 0
|
---|
1475 | + uint32 prefixSrc = (((uint32)src) & 0x3);
|
---|
1476 | + prefixSrc = prefixSrc ? 4 - prefixSrc : 0; // prefix only if we have address % 4 != 0
|
---|
1477 | + uint32 *dst32, *src32;
|
---|
1478 | + bool swapRB = format ? format->swapRB : false; // take swap value from pixelformat if it's given
|
---|
1479 | +#ifdef __PSP_DEBUG_PRINT__
|
---|
1480 | + uint32 debugBytes = bytes;
|
---|
1481 | + const byte *debugDst = dst, *debugSrc = src;
|
---|
1482 | +#endif
|
---|
1483 | +
|
---|
1484 | + //PSP_DEBUG_PRINT("dst[%p], src[%p], bytes[%d], swap[%s], prefixDst[%u], prefixSrc[%u]\n", dst, src, bytes, swapRB ? "true" : "false", prefixDst, prefixSrc);
|
---|
1485 | +
|
---|
1486 | + if (prefixDst || prefixSrc) { // we're not aligned to word boundaries
|
---|
1487 | + if (prefixDst != prefixSrc) { // worst case: we can never be aligned. this mode is highly inefficient. try to get engines not to use this mode too much
|
---|
1488 | + PSP_DEBUG_PRINT("misaligned copy of %u bytes from %p to %p\n", bytes, src, dst);
|
---|
1489 | + if ((prefixDst & 1) || (prefixSrc & 1))
|
---|
1490 | + copy8(dst, src, bytes); // no swap is possible on 8 bit
|
---|
1491 | + else
|
---|
1492 | + copy16((uint16 *)dst, (uint16 *)src, bytes, format);
|
---|
1493 | +
|
---|
1494 | + DEBUG_EXIT_FUNC_STATIC();
|
---|
1495 | + return;
|
---|
1496 | + }
|
---|
1497 | +
|
---|
1498 | + // Do the prefix: the part to get us aligned
|
---|
1499 | + if (prefixDst & 1) { // byte
|
---|
1500 | + copy8(dst, src, prefixDst); // no swap available
|
---|
1501 | + } else { // short
|
---|
1502 | + copy16((uint16 *)dst, (uint16 *)src, prefixDst, format);
|
---|
1503 | + }
|
---|
1504 | + if (bytes > prefixDst) // check that we can afford to subtract from bytes
|
---|
1505 | + bytes -= prefixDst;
|
---|
1506 | + else {
|
---|
1507 | + DEBUG_EXIT_FUNC_STATIC();
|
---|
1508 | + return;
|
---|
1509 | + }
|
---|
1510 | + dst32 = (uint32 *)(dst + prefixDst);
|
---|
1511 | + src32 = (uint32 *)(src + prefixSrc);
|
---|
1512 | + } else { // We're aligned to word boundaries
|
---|
1513 | + dst32 = (uint32 *)dst;
|
---|
1514 | + src32 = (uint32 *)src;
|
---|
1515 | + }
|
---|
1516 | +
|
---|
1517 | + uint32 words = bytes >> 2;
|
---|
1518 | + uint32 remainingBytes = bytes & 0x3;
|
---|
1519 | +
|
---|
1520 | + if (swapRB) { // need to swap
|
---|
1521 | + for (; words > 0; words--) {
|
---|
1522 | + *dst32 = format->swapRedBlue32(*src32);
|
---|
1523 | + dst32++;
|
---|
1524 | + src32++;
|
---|
1525 | + }
|
---|
1526 | + } else { // no swapping
|
---|
1527 | + for (; words > 0; words--) {
|
---|
1528 | + *dst32 = *src32;
|
---|
1529 | + dst32++;
|
---|
1530 | + src32++;
|
---|
1531 | + }
|
---|
1532 | + }
|
---|
1533 | +
|
---|
1534 | + // Do any remaining bytes
|
---|
1535 | + if (remainingBytes) {
|
---|
1536 | + if (remainingBytes & 1) // we have bytes left
|
---|
1537 | + copy8((byte *)dst32, (byte *)src32, remainingBytes);
|
---|
1538 | + else // 16bits left
|
---|
1539 | + copy16((uint16*)dst32, (uint16 *)src32, remainingBytes, format);
|
---|
1540 | + }
|
---|
1541 | +
|
---|
1542 | + // debug
|
---|
1543 | +#ifdef __PSP_DEBUG_PRINT__
|
---|
1544 | + bool mismatch = false;
|
---|
1545 | +
|
---|
1546 | + for (uint32 i=0; i<debugBytes; i++) {
|
---|
1547 | + if (debugDst[i] != debugSrc[i]) {
|
---|
1548 | + if (mismatch == false) {
|
---|
1549 | + PSP_DEBUG_PRINT_SAMELN("mismatch in copy:\n");
|
---|
1550 | + PSP_DEBUG_PRINT("dst[%p], src[%p], bytes[%u], swap[%s], prefixDst[%u], prefixSrc[%u]\n", debugDst, debugSrc, debugBytes, swapRB ? "true" : "false", prefixDst, prefixSrc);
|
---|
1551 | + mismatch = true;
|
---|
1552 | + }
|
---|
1553 | + PSP_DEBUG_PRINT_SAMELN("%x!=%x ", debugSrc[i], debugDst[i]);
|
---|
1554 | + }
|
---|
1555 | + }
|
---|
1556 | + if (mismatch)
|
---|
1557 | + PSP_DEBUG_PRINT("\n");
|
---|
1558 | +#endif
|
---|
1559 | +
|
---|
1560 | + DEBUG_EXIT_FUNC_STATIC();
|
---|
1561 | +}
|
---|
1562 | +
|
---|
1563 | +inline void Copier::copy8(byte *dst, const byte *src, uint32 bytes) {
|
---|
1564 | + for (; bytes > 0; bytes--) {
|
---|
1565 | + *dst = *src;
|
---|
1566 | + dst++;
|
---|
1567 | + src++;
|
---|
1568 | + }
|
---|
1569 | +}
|
---|
1570 | +
|
---|
1571 | +inline void Copier::copy16(uint16 *dst, const uint16 *src, uint32 bytes, PSPPixelFormat *format /* = NULL */) {
|
---|
1572 | + uint32 shorts = bytes >> 1;
|
---|
1573 | + bool swapRB = format ? format->swapRB : false;
|
---|
1574 | +
|
---|
1575 | + if (swapRB) {
|
---|
1576 | + for (; shorts > 0 ; shorts--) {
|
---|
1577 | + *dst = format->swapRedBlue16(*src);
|
---|
1578 | + dst++;
|
---|
1579 | + src++;
|
---|
1580 | + }
|
---|
1581 | + } else {
|
---|
1582 | + for (; shorts > 0 ; shorts--) {
|
---|
1583 | + *dst = *src;
|
---|
1584 | + dst++;
|
---|
1585 | + src++;
|
---|
1586 | + }
|
---|
1587 | + }
|
---|
1588 | +}
|
---|
1589 | +
|
---|
1590 | +
|
---|
1591 | +// Class VramAllocator -----------------------------------
|
---|
1592 | +
|
---|
1593 | +DECLARE_SINGLETON(VramAllocator)
|
---|
1594 | +
|
---|
1595 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
|
---|
1596 | +//#define __PSP_DEBUG_PRINT__
|
---|
1597 | +
|
---|
1598 | +#include "backends/platform/psp/trace.h"
|
---|
1599 | +
|
---|
1600 | +
|
---|
1601 | +void *VramAllocator::allocate(int32 size, bool smallAllocation /* = false */) {
|
---|
1602 | + DEBUG_ENTER_FUNC();
|
---|
1603 | + assert (size > 0);
|
---|
1604 | +
|
---|
1605 | + byte *lastAddress = smallAllocation ? (byte *)VRAM_SMALL_ADDRESS : (byte *)VRAM_START_ADDRESS;
|
---|
1606 | + Common::List<Allocation>::iterator i;
|
---|
1607 | +
|
---|
1608 | + // Find a block that fits, starting from the beginning
|
---|
1609 | + for (i = _allocList.begin(); i != _allocList.end(); ++i) {
|
---|
1610 | + byte *currAddress = (*i).address;
|
---|
1611 | +
|
---|
1612 | + if (currAddress - lastAddress >= size) // We found a match
|
---|
1613 | + break;
|
---|
1614 | +
|
---|
1615 | + if ((*i).getEnd() > lastAddress)
|
---|
1616 | + lastAddress = (byte *)(*i).getEnd();
|
---|
1617 | + }
|
---|
1618 | +
|
---|
1619 | + if (lastAddress + size > (byte *)VRAM_END_ADDRESS) {
|
---|
1620 | + PSP_DEBUG_PRINT("No space for allocation of %d bytes. %d bytes already allocated.\n",
|
---|
1621 | + size, _bytesAllocated);
|
---|
1622 | + return NULL;
|
---|
1623 | + }
|
---|
1624 | +
|
---|
1625 | + _allocList.insert(i, Allocation(lastAddress, size));
|
---|
1626 | + _bytesAllocated += size;
|
---|
1627 | +
|
---|
1628 | + PSP_DEBUG_PRINT("Allocated in VRAM, size %u at %p.\n", size, lastAddress);
|
---|
1629 | + PSP_DEBUG_PRINT("Total allocated %u, remaining %u.\n", _bytesAllocated, (2 * 1024 * 1024) - _bytesAllocated);
|
---|
1630 | +
|
---|
1631 | + DEBUG_EXIT_FUNC();
|
---|
1632 | + return lastAddress;
|
---|
1633 | +}
|
---|
1634 | +
|
---|
1635 | +// Deallocate a block from VRAM
|
---|
1636 | +void VramAllocator::deallocate(void *address) {
|
---|
1637 | + DEBUG_ENTER_FUNC();
|
---|
1638 | + address = (byte *)CACHED(address); // Make sure all addresses are the same
|
---|
1639 | +
|
---|
1640 | + Common::List<Allocation>::iterator i;
|
---|
1641 | +
|
---|
1642 | + // Find the Allocator to deallocate
|
---|
1643 | + for (i = _allocList.begin(); i != _allocList.end(); ++i) {
|
---|
1644 | + if ((*i).address == address) {
|
---|
1645 | + _bytesAllocated -= (*i).size;
|
---|
1646 | + _allocList.erase(i);
|
---|
1647 | + PSP_DEBUG_PRINT("Deallocated address[%p], size[%u]\n", (*i).address, (*i).size);
|
---|
1648 | + DEBUG_EXIT_FUNC();
|
---|
1649 | + return;
|
---|
1650 | + }
|
---|
1651 | + }
|
---|
1652 | +
|
---|
1653 | + PSP_DEBUG_PRINT("Address[%p] not allocated.\n", address);
|
---|
1654 | + DEBUG_EXIT_FUNC();
|
---|
1655 | +}
|
---|
1656 | Index: backends/platform/psp/module.mk
|
---|
1657 | ===================================================================
|
---|
1658 | --- backends/platform/psp/module.mk (revision 48355)
|
---|
1659 | +++ backends/platform/psp/module.mk (working copy)
|
---|
1660 | @@ -1,9 +1,15 @@
|
---|
1661 | MODULE := backends/platform/psp
|
---|
1662 |
|
---|
1663 | -MODULE_OBJS := \
|
---|
1664 | - powerman.o \
|
---|
1665 | +MODULE_OBJS := powerman.o \
|
---|
1666 | psp_main.o \
|
---|
1667 | osys_psp.o \
|
---|
1668 | + psppixelformat.o \
|
---|
1669 | + memory.o \
|
---|
1670 | + display_manager.o \
|
---|
1671 | + display_client.o \
|
---|
1672 | + default_display_client.o \
|
---|
1673 | + input.o \
|
---|
1674 | + cursor.o \
|
---|
1675 | trace.o \
|
---|
1676 | psploader.o \
|
---|
1677 | pspkeyboard.o
|
---|
1678 | Index: backends/platform/psp/default_display_client.h
|
---|
1679 | ===================================================================
|
---|
1680 | --- backends/platform/psp/default_display_client.h (revision 0)
|
---|
1681 | +++ backends/platform/psp/default_display_client.h (revision 0)
|
---|
1682 | @@ -0,0 +1,111 @@
|
---|
1683 | +/* ScummVM - Graphic Adventure Engine
|
---|
1684 | + *
|
---|
1685 | + * ScummVM is the legal property of its developers, whose names
|
---|
1686 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
1687 | + * file distributed with this source distribution.
|
---|
1688 | + *
|
---|
1689 | + * This program is free software; you can redistribute it and/or
|
---|
1690 | + * modify it under the terms of the GNU General Public License
|
---|
1691 | + * as published by the Free Software Foundation; either version 2
|
---|
1692 | + * of the License, or (at your option) any later version.
|
---|
1693 | +
|
---|
1694 | + * This program is distributed in the hope that it will be useful,
|
---|
1695 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
1696 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
1697 | + * GNU General Public License for more details.
|
---|
1698 | +
|
---|
1699 | + * You should have received a copy of the GNU General Public License
|
---|
1700 | + * along with this program; if not, write to the Free Software
|
---|
1701 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
1702 | + *
|
---|
1703 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/trace.h $
|
---|
1704 | + * $Id: trace.h 44276 2009-09-23 16:11:23Z joostp $
|
---|
1705 | + *
|
---|
1706 | + */
|
---|
1707 | +
|
---|
1708 | +#ifndef PSP_DEF_DISPLAY_CLIENT_H
|
---|
1709 | +#define PSP_DEF_DISPLAY_CLIENT_H
|
---|
1710 | +
|
---|
1711 | +/**
|
---|
1712 | + * Default display client that is useful for most purposes.
|
---|
1713 | + */
|
---|
1714 | +class DefaultDisplayClient : public DisplayClient {
|
---|
1715 | +public:
|
---|
1716 | + DefaultDisplayClient() : _visible(false), _dirty(true) {}
|
---|
1717 | + const char *getObjectName() { return "DefaultDisplayClient"; }
|
---|
1718 | +
|
---|
1719 | + bool isVisible() { return _visible; }
|
---|
1720 | + void setVisible(bool v) { _visible = v; setDirty(); }
|
---|
1721 | + Buffer &buffer() { return _buffer; }
|
---|
1722 | + Palette &palette() { return _palette; }
|
---|
1723 | + void init();
|
---|
1724 | + bool allocate(bool bufferInVram = false, bool paletteInVram = false);
|
---|
1725 | + void deallocate();
|
---|
1726 | + void clearBuffer();
|
---|
1727 | + void clearPalette();
|
---|
1728 | + void render() { _renderer.render(); }
|
---|
1729 | + uint32 getWidth() { return _buffer.getSourceWidth(); }
|
---|
1730 | + uint32 getHeight() { return _buffer.getSourceHeight(); }
|
---|
1731 | + void setPartialPalette(const byte *colors, uint start, uint num) { setDirty(); return _palette.setPartial(colors, start, num); }
|
---|
1732 | + void getPartialPalette(byte *colors, uint start, uint num) {
|
---|
1733 | + return _palette.getPartial(colors, start, num);
|
---|
1734 | + }
|
---|
1735 | + void copyFromRect(const byte *buf, int pitch, int destX, int destY, int recWidth, int recHeight);
|
---|
1736 | + void copyToArray(byte *dst, int pitch);
|
---|
1737 | + void setDirty() { _dirty = true; }
|
---|
1738 | + void setClean() { _dirty = false; }
|
---|
1739 | + bool isDirty() { return _dirty; }
|
---|
1740 | +
|
---|
1741 | +protected:
|
---|
1742 | + Buffer _buffer;
|
---|
1743 | + Palette _palette;
|
---|
1744 | + GuRenderer _renderer;
|
---|
1745 | + bool _visible;
|
---|
1746 | + bool _dirty;
|
---|
1747 | +};
|
---|
1748 | +
|
---|
1749 | +/**
|
---|
1750 | + * Screen overlay class.
|
---|
1751 | + */
|
---|
1752 | +class Overlay : public DefaultDisplayClient {
|
---|
1753 | +public:
|
---|
1754 | + Overlay() {}
|
---|
1755 | + ~Overlay() { }
|
---|
1756 | +
|
---|
1757 | + const char *getObjectName() { return "Overlay"; }
|
---|
1758 | + void init();
|
---|
1759 | + bool allocate();
|
---|
1760 | + void setBytesPerPixel(uint32 size);
|
---|
1761 | + void setSize(uint32 width, uint32 height);
|
---|
1762 | + void copyToArray(OverlayColor *buf, int pitch);
|
---|
1763 | + void copyFromRect(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
|
---|
1764 | +};
|
---|
1765 | +
|
---|
1766 | +/**
|
---|
1767 | + * Screen class.
|
---|
1768 | + */
|
---|
1769 | +class Screen : public DefaultDisplayClient {
|
---|
1770 | +public:
|
---|
1771 | + Screen() : _shakePos(0) {
|
---|
1772 | + memset(&_pixelFormat, 0, sizeof(_pixelFormat));
|
---|
1773 | + memset(&_frameBuffer, 0, sizeof(_frameBuffer));
|
---|
1774 | + }
|
---|
1775 | + ~Screen() {}
|
---|
1776 | + const char *getObjectName() { return "Screen"; }
|
---|
1777 | +
|
---|
1778 | + void init();
|
---|
1779 | + bool allocate();
|
---|
1780 | + void setShakePos(int pos);
|
---|
1781 | + void setScummvmPixelFormat(const Graphics::PixelFormat *format);
|
---|
1782 | + const Graphics::PixelFormat &getScummvmPixelFormat() const { return _pixelFormat; }
|
---|
1783 | + Graphics::Surface *lockAndGetForEditing();
|
---|
1784 | + void unlock() { setDirty(); } // set dirty here because of changes
|
---|
1785 | + void setSize(uint32 width, uint32 height);
|
---|
1786 | +
|
---|
1787 | +private:
|
---|
1788 | + uint32 _shakePos;
|
---|
1789 | + Graphics::PixelFormat _pixelFormat;
|
---|
1790 | + Graphics::Surface _frameBuffer;
|
---|
1791 | +};
|
---|
1792 | +
|
---|
1793 | +#endif /* PSP_DEF_DISPLAY_CLIENT_H */
|
---|
1794 | \ No newline at end of file
|
---|
1795 | Index: backends/platform/psp/cursor.cpp
|
---|
1796 | ===================================================================
|
---|
1797 | --- backends/platform/psp/cursor.cpp (revision 0)
|
---|
1798 | +++ backends/platform/psp/cursor.cpp (revision 0)
|
---|
1799 | @@ -0,0 +1,363 @@
|
---|
1800 | +/* ScummVM - Graphic Adventure Engine
|
---|
1801 | + *
|
---|
1802 | + * ScummVM is the legal property of its developers, whose names
|
---|
1803 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
1804 | + * file distributed with this source distribution.
|
---|
1805 | + *
|
---|
1806 | + * This program is free software; you can redistribute it and/or
|
---|
1807 | + * modify it under the terms of the GNU General Public License
|
---|
1808 | + * as published by the Free Software Foundation; either version 2
|
---|
1809 | + * of the License, or (at your option) any later version.
|
---|
1810 | +
|
---|
1811 | + * This program is distributed in the hope that it will be useful,
|
---|
1812 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
1813 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
1814 | + * GNU General Public License for more details.
|
---|
1815 | +
|
---|
1816 | + * You should have received a copy of the GNU General Public License
|
---|
1817 | + * along with this program; if not, write to the Free Software
|
---|
1818 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
1819 | + *
|
---|
1820 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.h $
|
---|
1821 | + * $Id: osys_psp.h 46120 2009-11-24 10:33:30Z Bluddy $
|
---|
1822 | + *
|
---|
1823 | + */
|
---|
1824 | +
|
---|
1825 | +#include "common/scummsys.h"
|
---|
1826 | +#include "backends/platform/psp/display_client.h"
|
---|
1827 | +#include "backends/platform/psp/default_display_client.h"
|
---|
1828 | +#include "backends/platform/psp/cursor.h"
|
---|
1829 | +
|
---|
1830 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
|
---|
1831 | +//#define __PSP_DEBUG_PRINT__
|
---|
1832 | +
|
---|
1833 | +#include "backends/platform/psp/trace.h"
|
---|
1834 | +
|
---|
1835 | +void Cursor::init() {
|
---|
1836 | + DEBUG_ENTER_FUNC();
|
---|
1837 | +
|
---|
1838 | + _renderer.setBuffer(&_buffer); // We do this explicitly
|
---|
1839 | + _renderer.setPalette(&_screenPalette); // because we want to choose screenpalette by default
|
---|
1840 | + _renderer.setUseGlobalScaler(true);
|
---|
1841 | + setRendererModePalettized(true); // Assume we start in 8bit mode
|
---|
1842 | +
|
---|
1843 | + // Default modes
|
---|
1844 | + _palette.setPixelFormats(PSPPixelFormat::Type_5551, PSPPixelFormat::Type_Palette_8bit); // default
|
---|
1845 | + _screenPalette.setPixelFormats(PSPPixelFormat::Type_5551, PSPPixelFormat::Type_Palette_8bit);
|
---|
1846 | + _buffer.setPixelFormat(PSPPixelFormat::Type_5551);
|
---|
1847 | +
|
---|
1848 | + DEBUG_EXIT_FUNC();
|
---|
1849 | +}
|
---|
1850 | +
|
---|
1851 | +void Cursor::deallocate() {
|
---|
1852 | + DEBUG_ENTER_FUNC();
|
---|
1853 | +
|
---|
1854 | + _buffer.deallocate();
|
---|
1855 | + _palette.deallocate();
|
---|
1856 | + _screenPalette.deallocate();
|
---|
1857 | +
|
---|
1858 | + DEBUG_EXIT_FUNC();
|
---|
1859 | +}
|
---|
1860 | +
|
---|
1861 | +void Cursor::setCursorPalette(const byte *colors, uint start, uint num) {
|
---|
1862 | + DEBUG_ENTER_FUNC();
|
---|
1863 | +
|
---|
1864 | + if (!_palette.isAllocated()) {
|
---|
1865 | + _palette.allocate();
|
---|
1866 | + }
|
---|
1867 | +
|
---|
1868 | + // Workaround: This is wrong, but we seem to not be getting setScreenPalette
|
---|
1869 | + if (!_screenPalette.isAllocated()) {
|
---|
1870 | + _screenPalette.allocate();
|
---|
1871 | + }
|
---|
1872 | +
|
---|
1873 | + _palette.setPartial(colors, start, num);
|
---|
1874 | + setDirty();
|
---|
1875 | +
|
---|
1876 | + DEBUG_EXIT_FUNC();
|
---|
1877 | +}
|
---|
1878 | +
|
---|
1879 | +void Cursor::setScreenPalette(const byte *colors, uint start, uint num) {
|
---|
1880 | + DEBUG_ENTER_FUNC();
|
---|
1881 | +
|
---|
1882 | + if (!_screenPalette.isAllocated()) {
|
---|
1883 | + _screenPalette.allocate();
|
---|
1884 | + }
|
---|
1885 | +
|
---|
1886 | + _screenPalette.setPartial(colors, start, num);
|
---|
1887 | + setDirty();
|
---|
1888 | +
|
---|
1889 | + DEBUG_EXIT_FUNC();
|
---|
1890 | +}
|
---|
1891 | +
|
---|
1892 | +void Cursor::setKeyColor(uint32 color) {
|
---|
1893 | + DEBUG_ENTER_FUNC();
|
---|
1894 | + PSP_DEBUG_PRINT("new color[%u], old color[%u]\n", color, _keyColor);
|
---|
1895 | +
|
---|
1896 | + _keyColor = color;
|
---|
1897 | +
|
---|
1898 | + DEBUG_EXIT_FUNC();
|
---|
1899 | +}
|
---|
1900 | +
|
---|
1901 | +void Cursor::clearKeyColor() {
|
---|
1902 | + DEBUG_ENTER_FUNC();
|
---|
1903 | + PSP_DEBUG_PRINT("keyColor[%d]\n", _keyColor);
|
---|
1904 | +
|
---|
1905 | + // We need 2 mechanisms: one for palettized and one for 16 bit
|
---|
1906 | + if (_buffer.hasPalette()) {
|
---|
1907 | + if (_screenPalette.isAllocated())
|
---|
1908 | + _screenPalette.clearColor(_keyColor); // set keycolor to 0
|
---|
1909 | + if (_palette.isAllocated())
|
---|
1910 | + _palette.clearColor(_keyColor); // Do we need both?
|
---|
1911 | + } else { // 16bit
|
---|
1912 | + _renderer.setKeyColor(_keyColor);
|
---|
1913 | + }
|
---|
1914 | + setDirty();
|
---|
1915 | +
|
---|
1916 | + DEBUG_EXIT_FUNC();
|
---|
1917 | +}
|
---|
1918 | +
|
---|
1919 | +void Cursor::enableCursorPalette(bool enable) {
|
---|
1920 | + DEBUG_ENTER_FUNC();
|
---|
1921 | + PSP_DEBUG_PRINT("enable[%s]\n", enable ? "true" : "false");
|
---|
1922 | +
|
---|
1923 | + _useCursorPalette = enable;
|
---|
1924 | + if (enable)
|
---|
1925 | + _renderer.setPalette(&_palette); // very important that we do this switch
|
---|
1926 | + else
|
---|
1927 | + _renderer.setPalette(&_screenPalette);
|
---|
1928 | +
|
---|
1929 | + setDirty();
|
---|
1930 | + DEBUG_EXIT_FUNC();
|
---|
1931 | +}
|
---|
1932 | +
|
---|
1933 | +inline void Cursor::setSize(uint32 width, uint32 height) {
|
---|
1934 | + DEBUG_ENTER_FUNC();
|
---|
1935 | + PSP_DEBUG_PRINT("width[%u], height[%u]\n", width, height);
|
---|
1936 | +
|
---|
1937 | + _buffer.setSize(width, height, Buffer::kSizeByTextureSize); // we'll use texture size for mouse
|
---|
1938 | + _renderer.setDrawWholeBuffer(); // We need to let the renderer know how much to draw
|
---|
1939 | +
|
---|
1940 | + DEBUG_EXIT_FUNC();
|
---|
1941 | +}
|
---|
1942 | +
|
---|
1943 | +void Cursor::copyFromArray(const byte *array) {
|
---|
1944 | + DEBUG_ENTER_FUNC();
|
---|
1945 | +
|
---|
1946 | + if (!_buffer.isAllocated()) {
|
---|
1947 | + _buffer.allocate();
|
---|
1948 | + }
|
---|
1949 | +
|
---|
1950 | + _buffer.copyFromArray(array, _buffer.getSourceWidthInBytes()); // pitch is source width
|
---|
1951 | + setDirty();
|
---|
1952 | +
|
---|
1953 | + // debug
|
---|
1954 | + //PSP_DEBUG_DO(_buffer.print(0xF));
|
---|
1955 | +
|
---|
1956 | + DEBUG_EXIT_FUNC();
|
---|
1957 | +
|
---|
1958 | +}
|
---|
1959 | +
|
---|
1960 | +void Cursor::setHotspot(int32 x, int32 y) {
|
---|
1961 | + DEBUG_ENTER_FUNC();
|
---|
1962 | +
|
---|
1963 | + _hotspotX = x;
|
---|
1964 | + _hotspotY = y;
|
---|
1965 | + updateRendererOffset(); // Important
|
---|
1966 | +
|
---|
1967 | + PSP_DEBUG_PRINT("hotspotX[%d], hotspotY[%d]\n", x, y);
|
---|
1968 | + DEBUG_EXIT_FUNC();
|
---|
1969 | +}
|
---|
1970 | +
|
---|
1971 | +// Returns true if change in x or y
|
---|
1972 | +bool Cursor::increaseXY(int32 incX, int32 incY) {
|
---|
1973 | + DEBUG_ENTER_FUNC();
|
---|
1974 | +
|
---|
1975 | + int32 oldX = _x, oldY = _y;
|
---|
1976 | +
|
---|
1977 | + // adjust for differences in X and Y
|
---|
1978 | + adjustXYForScreenSize(incX, incY);
|
---|
1979 | +
|
---|
1980 | + _x += incX;
|
---|
1981 | + _y += incY;
|
---|
1982 | +
|
---|
1983 | + // Clamp mouse
|
---|
1984 | + if (_x < 0)
|
---|
1985 | + _x = 0;
|
---|
1986 | + if (_y < 0)
|
---|
1987 | + _y = 0;
|
---|
1988 | + if (_x >= (int)_mouseLimitWidth)
|
---|
1989 | + _x = (int)_mouseLimitWidth - 1;
|
---|
1990 | + if (_y >= (int)_mouseLimitHeight)
|
---|
1991 | + _y = (int)_mouseLimitHeight - 1;
|
---|
1992 | +
|
---|
1993 | + PSP_DEBUG_PRINT("X[%d], Y[%d]\n", _x, _y);
|
---|
1994 | +
|
---|
1995 | + if (oldX != _x || oldY != _y) {
|
---|
1996 | + updateRendererOffset();
|
---|
1997 | + setDirty();
|
---|
1998 | + DEBUG_EXIT_FUNC();
|
---|
1999 | + return true;
|
---|
2000 | + }
|
---|
2001 | +
|
---|
2002 | + DEBUG_EXIT_FUNC();
|
---|
2003 | + return false;
|
---|
2004 | +}
|
---|
2005 | +
|
---|
2006 | +// Set limits on the movement of the cursor ie. screen size
|
---|
2007 | +void Cursor::setLimits(uint32 width, uint32 height) {
|
---|
2008 | + #define PSP_SCREEN_WIDTH 480
|
---|
2009 | + #define PSP_SCREEN_HEIGHT 272
|
---|
2010 | + DEBUG_ENTER_FUNC();
|
---|
2011 | +
|
---|
2012 | + PSP_DEBUG_PRINT("width[%u], height[%u]\n", width, height);
|
---|
2013 | + _mouseLimitWidth = width;
|
---|
2014 | + _mouseLimitHeight = height;
|
---|
2015 | +
|
---|
2016 | + DEBUG_EXIT_FUNC();
|
---|
2017 | +}
|
---|
2018 | +
|
---|
2019 | +// Adjust X,Y movement for the screen size to keep it consistent
|
---|
2020 | +INLINE void Cursor::adjustXYForScreenSize(int32 &x, int32 &y) {
|
---|
2021 | + DEBUG_ENTER_FUNC();
|
---|
2022 | + // We have our speed calibrated for the y axis at 480x272. The idea is to adjust this for other
|
---|
2023 | + // resolutions and for x, which is wider.
|
---|
2024 | + int32 newX = x, newY = y;
|
---|
2025 | +
|
---|
2026 | + // adjust width movement to match height (usually around 1.5)
|
---|
2027 | + if (_mouseLimitWidth >= _mouseLimitHeight + (_mouseLimitHeight >> 1))
|
---|
2028 | + newX = newX + (newX >> 1);
|
---|
2029 | +
|
---|
2030 | + if (_mouseLimitWidth >= 600) { // multiply by 2
|
---|
2031 | + newX <<= 2;
|
---|
2032 | + newY <<= 2;
|
---|
2033 | + } else if (_mouseLimitWidth >= 480) { // multiply by 1.5
|
---|
2034 | + newX = newX + (newX >> 1);
|
---|
2035 | + newY = newY + (newY >> 1);
|
---|
2036 | + }
|
---|
2037 | +
|
---|
2038 | + // Divide all movements by 8
|
---|
2039 | + newX >>= 3;
|
---|
2040 | + newY >>= 3;
|
---|
2041 | +
|
---|
2042 | + // Make sure we didn't destroy minimum movement
|
---|
2043 | + if (!((x && !newX) || (y && !newY))) {
|
---|
2044 | + x = newX;
|
---|
2045 | + y = newY;
|
---|
2046 | + }
|
---|
2047 | +
|
---|
2048 | + DEBUG_EXIT_FUNC();
|
---|
2049 | +}
|
---|
2050 | +
|
---|
2051 | +// This is only called when we have a new screen
|
---|
2052 | +void Cursor::setScreenPaletteScummvmPixelFormat(const Graphics::PixelFormat *format) {
|
---|
2053 | + DEBUG_ENTER_FUNC();
|
---|
2054 | +
|
---|
2055 | + uint32 oldPaletteSize = 0;
|
---|
2056 | + if (_screenPalette.isAllocated())
|
---|
2057 | + oldPaletteSize = _screenPalette.getSizeInBytes();
|
---|
2058 | +
|
---|
2059 | + PSPPixelFormat::Type bufferType = PSPPixelFormat::Type_Unknown;
|
---|
2060 | + PSPPixelFormat::Type paletteType = PSPPixelFormat::Type_Unknown;
|
---|
2061 | + bool swapRedBlue = false;
|
---|
2062 | +
|
---|
2063 | + // Convert Scummvm Pixel Format to PSPPixelFormat
|
---|
2064 | + PSPPixelFormat::convertFromScummvmPixelFormat(format, bufferType, paletteType, swapRedBlue);
|
---|
2065 | +
|
---|
2066 | + if (paletteType == PSPPixelFormat::Type_None) {
|
---|
2067 | + //_screenPalette.deallocate(); // leave palette for default CLUT8
|
---|
2068 | + setRendererModePalettized(false); // use 16-bit mechanism
|
---|
2069 | + } else { // We have a palette
|
---|
2070 | + _screenPalette.setPixelFormats(paletteType, bufferType);
|
---|
2071 | + setRendererModePalettized(true); // use palettized mechanism
|
---|
2072 | + }
|
---|
2073 | +
|
---|
2074 | + if (paletteType == PSPPixelFormat::Type_None) {
|
---|
2075 | + setRendererModePalettized(false); // use 16-bit mechanism
|
---|
2076 | + } else { // we have a palette
|
---|
2077 | + _palette.setPixelFormats(paletteType, bufferType);
|
---|
2078 | + setRendererModePalettized(true); // use palettized mechanism
|
---|
2079 | + }
|
---|
2080 | +
|
---|
2081 | + DEBUG_EXIT_FUNC();
|
---|
2082 | +}
|
---|
2083 | +
|
---|
2084 | +// This is called many many times
|
---|
2085 | +void Cursor::setSizeAndScummvmPixelFormat(uint32 width, uint32 height, const Graphics::PixelFormat *format) {
|
---|
2086 | + DEBUG_ENTER_FUNC();
|
---|
2087 | +
|
---|
2088 | + PSP_DEBUG_PRINT("useCursorPalette[%s]\n", _useCursorPalette ? "true" : "false");
|
---|
2089 | +
|
---|
2090 | + uint32 oldBufferSize = 0, oldPaletteSize = 0;
|
---|
2091 | +
|
---|
2092 | + if (_buffer.isAllocated())
|
---|
2093 | + oldBufferSize = _buffer.getSizeInBytes();
|
---|
2094 | +
|
---|
2095 | + if (_palette.isAllocated())
|
---|
2096 | + oldPaletteSize = _palette.getSizeInBytes();
|
---|
2097 | +
|
---|
2098 | + setSize(width, height);
|
---|
2099 | +
|
---|
2100 | + PSPPixelFormat::Type bufferType = PSPPixelFormat::Type_Unknown;
|
---|
2101 | + PSPPixelFormat::Type paletteType = PSPPixelFormat::Type_Unknown;
|
---|
2102 | + bool swapRedBlue = false;
|
---|
2103 | +
|
---|
2104 | + PSPPixelFormat::convertFromScummvmPixelFormat(format, bufferType, paletteType, swapRedBlue);
|
---|
2105 | + PSP_DEBUG_PRINT("bufferType[%u], paletteType[%u]\n", bufferType, paletteType);
|
---|
2106 | +
|
---|
2107 | + // Check if we need to set new pixel format
|
---|
2108 | + if (_buffer.getPixelFormat() != bufferType) {
|
---|
2109 | + PSP_DEBUG_PRINT("new buffer pixel format[%u] is different from [%u]. Setting it.\n", bufferType, _buffer.getPixelFormat());
|
---|
2110 | + _buffer.setPixelFormat(bufferType);
|
---|
2111 | + }
|
---|
2112 | +
|
---|
2113 | + // Check if we need to reallocate
|
---|
2114 | + if (_buffer.getSizeInBytes() != oldBufferSize) {
|
---|
2115 | + _buffer.allocate();
|
---|
2116 | + PSP_DEBUG_PRINT("reallocating buffer. new size: width[%u], height[%u]\n", width, height);
|
---|
2117 | + }
|
---|
2118 | +
|
---|
2119 | + PSP_DEBUG_PRINT("palette pixel format[%u]\n", paletteType);
|
---|
2120 | +
|
---|
2121 | + if (paletteType == PSPPixelFormat::Type_None) {
|
---|
2122 | + setRendererModePalettized(false); // use palettized mechanism
|
---|
2123 | + } else { // We have a palette
|
---|
2124 | + _palette.setPixelFormats(paletteType, bufferType);
|
---|
2125 | + setRendererModePalettized(true); // use palettized mechanism
|
---|
2126 | + }
|
---|
2127 | +
|
---|
2128 | + // debug
|
---|
2129 | + // PSP_DEBUG_DO(_palette.print(10));
|
---|
2130 | + // PSP_DEBUG_DO(_screenPalette.print(10));
|
---|
2131 | +
|
---|
2132 | + DEBUG_EXIT_FUNC();
|
---|
2133 | +}
|
---|
2134 | +
|
---|
2135 | +void Cursor::setXY(int x, int y) {
|
---|
2136 | + DEBUG_ENTER_FUNC();
|
---|
2137 | +
|
---|
2138 | + _x = x;
|
---|
2139 | + _y = y;
|
---|
2140 | + updateRendererOffset(); // Very important to let renderer know things changed
|
---|
2141 | + setDirty();
|
---|
2142 | +
|
---|
2143 | + DEBUG_EXIT_FUNC();
|
---|
2144 | +}
|
---|
2145 | +
|
---|
2146 | +INLINE void Cursor::updateRendererOffset() {
|
---|
2147 | + DEBUG_ENTER_FUNC();
|
---|
2148 | + _renderer.setOffsetOnScreen(_x - _hotspotX, _y - _hotspotY);
|
---|
2149 | + DEBUG_EXIT_FUNC();
|
---|
2150 | +}
|
---|
2151 | +
|
---|
2152 | +INLINE void Cursor::setRendererModePalettized(bool palettized) {
|
---|
2153 | + if (palettized) { // We have a palette. Use blending
|
---|
2154 | + _renderer.setAlphaBlending(true);
|
---|
2155 | + _renderer.setAlphaReverse(false);
|
---|
2156 | + _renderer.setColorTest(false);
|
---|
2157 | + } else { // 16 bits, no palette
|
---|
2158 | + _renderer.setAlphaBlending(true);
|
---|
2159 | + _renderer.setAlphaReverse(true); // We can't change all alpha values, so just reverse
|
---|
2160 | + _renderer.setColorTest(true); // Color test to make our key color transparent
|
---|
2161 | + }
|
---|
2162 | +}
|
---|
2163 | Index: backends/platform/psp/psppixelformat.cpp
|
---|
2164 | ===================================================================
|
---|
2165 | --- backends/platform/psp/psppixelformat.cpp (revision 0)
|
---|
2166 | +++ backends/platform/psp/psppixelformat.cpp (revision 0)
|
---|
2167 | @@ -0,0 +1,168 @@
|
---|
2168 | +/* ScummVM - Graphic Adventure Engine
|
---|
2169 | + *
|
---|
2170 | + * ScummVM is the legal property of its developers, whose names
|
---|
2171 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
2172 | + * file distributed with this source distribution.
|
---|
2173 | + *
|
---|
2174 | + * This program is free software; you can redistribute it and/or
|
---|
2175 | + * modify it under the terms of the GNU General Public License
|
---|
2176 | + * as published by the Free Software Foundation; either version 2
|
---|
2177 | + * of the License, or (at your option) any later version.
|
---|
2178 | +
|
---|
2179 | + * This program is distributed in the hope that it will be useful,
|
---|
2180 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
2181 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
2182 | + * GNU General Public License for more details.
|
---|
2183 | +
|
---|
2184 | + * You should have received a copy of the GNU General Public License
|
---|
2185 | + * along with this program; if not, write to the Free Software
|
---|
2186 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
2187 | + *
|
---|
2188 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
2189 | + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
|
---|
2190 | + *
|
---|
2191 | + */
|
---|
2192 | +
|
---|
2193 | +#include "common/scummsys.h"
|
---|
2194 | +#include "backends/platform/psp/psppixelformat.h"
|
---|
2195 | +
|
---|
2196 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
|
---|
2197 | +//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
|
---|
2198 | +
|
---|
2199 | +#include "backends/platform/psp/trace.h"
|
---|
2200 | +
|
---|
2201 | +// class PSPPixelFormat --------------------------------------
|
---|
2202 | +
|
---|
2203 | +void PSPPixelFormat::set(Type type, bool swap /* = false */) {
|
---|
2204 | + DEBUG_ENTER_FUNC();
|
---|
2205 | + PSP_DEBUG_PRINT("type = %d\n", type);
|
---|
2206 | +
|
---|
2207 | + format = type;
|
---|
2208 | + swapRB = swap;
|
---|
2209 | +
|
---|
2210 | + switch (type) {
|
---|
2211 | + case Type_4444:
|
---|
2212 | + case Type_5551:
|
---|
2213 | + case Type_5650:
|
---|
2214 | + bitsPerPixel = 16;
|
---|
2215 | + break;
|
---|
2216 | + case Type_8888:
|
---|
2217 | + bitsPerPixel = 32;
|
---|
2218 | + break;
|
---|
2219 | + case Type_Palette_8bit:
|
---|
2220 | + bitsPerPixel = 8;
|
---|
2221 | + break;
|
---|
2222 | + case Type_Palette_4bit:
|
---|
2223 | + bitsPerPixel = 4;
|
---|
2224 | + break;
|
---|
2225 | + case Type_None:
|
---|
2226 | + bitsPerPixel = 0;
|
---|
2227 | + break;
|
---|
2228 | + default: // This is an error, but let's continue anyway
|
---|
2229 | + PSP_ERROR("Unhandled value of pixel type[%d]\n", type);
|
---|
2230 | + bitsPerPixel = 16;
|
---|
2231 | + break;
|
---|
2232 | + }
|
---|
2233 | +
|
---|
2234 | + PSP_DEBUG_PRINT("bitsPerPixel[%u]\n", bitsPerPixel);
|
---|
2235 | + DEBUG_EXIT_FUNC();
|
---|
2236 | +}
|
---|
2237 | +
|
---|
2238 | +// Convert from ScummVM general PixelFormat to our pixel format
|
---|
2239 | +// For buffer and palette.
|
---|
2240 | +void PSPPixelFormat::convertFromScummvmPixelFormat(const Graphics::PixelFormat *pf,
|
---|
2241 | + PSPPixelFormat::Type &bufferType,
|
---|
2242 | + PSPPixelFormat::Type &paletteType,
|
---|
2243 | + bool &swapRedBlue) {
|
---|
2244 | + swapRedBlue = false; // no red-blue swap by default
|
---|
2245 | + PSPPixelFormat::Type *target = 0; // which one we'll be filling
|
---|
2246 | +
|
---|
2247 | + if (!pf) { // Default, pf is NULL
|
---|
2248 | + bufferType = Type_Palette_8bit;
|
---|
2249 | + paletteType = Type_5551;
|
---|
2250 | + } else { // We have a pf
|
---|
2251 | + if (pf->bytesPerPixel == 1) {
|
---|
2252 | + bufferType = Type_Palette_8bit;
|
---|
2253 | + target = &paletteType; // The type describes the palette
|
---|
2254 | + } else if (pf->bytesPerPixel == 2) {
|
---|
2255 | + paletteType = Type_None;
|
---|
2256 | + target = &bufferType; // The type describes the buffer
|
---|
2257 | + } else {
|
---|
2258 | + PSP_ERROR_STATIC("Unknown bpp[%u] in pixeltype. Reverting to 8bpp\n", pf->bytesPerPixel);
|
---|
2259 | + bufferType = Type_Palette_8bit;
|
---|
2260 | + target = &paletteType; // The type describes the palette
|
---|
2261 | + }
|
---|
2262 | +
|
---|
2263 | + // Find out the exact type of the target
|
---|
2264 | + if (pf->rLoss == 3 && pf->bLoss == 3) {
|
---|
2265 | + if (pf->gLoss == 3)
|
---|
2266 | + *target = Type_5551;
|
---|
2267 | + else
|
---|
2268 | + *target = Type_5650;
|
---|
2269 | + } else if (pf->rLoss == 4 && pf->gLoss == 4 && pf->bLoss == 4) {
|
---|
2270 | + *target = Type_4444;
|
---|
2271 | + } else if (pf->gLoss == 0 && pf->gShift == 8) {
|
---|
2272 | + *target = Type_8888;
|
---|
2273 | + } else if ((pf->gLoss == 0 && pf->gShift == 0) ||
|
---|
2274 | + (pf->gLoss == 8 && pf->gShift == 0)) { // Default CLUT8 can have weird values
|
---|
2275 | + *target = Type_5551;
|
---|
2276 | + } else {
|
---|
2277 | + PSP_ERROR_STATIC("Unknown Scummvm pixel format.\n");
|
---|
2278 | + PSP_ERROR_STATIC("\trLoss[%d], gLoss[%d], bLoss[%d], aLoss[%d]\n\trShift[%d], gShift[%d], bShift[%d], aShift[%d]\n",
|
---|
2279 | + pf->rLoss, pf->gLoss, pf->bLoss, pf->aLoss,
|
---|
2280 | + pf->rShift, pf->gShift, pf->bShift, pf->aShift);
|
---|
2281 | + *target = Type_Unknown;
|
---|
2282 | + }
|
---|
2283 | +
|
---|
2284 | + if (pf->rShift != 0) {// We allow backend swap of red and blue
|
---|
2285 | + swapRedBlue = true;
|
---|
2286 | + PSP_DEBUG_PRINT("detected red/blue swap\n");
|
---|
2287 | + }
|
---|
2288 | + }
|
---|
2289 | +}
|
---|
2290 | +
|
---|
2291 | +Graphics::PixelFormat PSPPixelFormat::convertToScummvmPixelFormat(PSPPixelFormat::Type type) {
|
---|
2292 | + Graphics::PixelFormat pf;
|
---|
2293 | +
|
---|
2294 | + switch(type) {
|
---|
2295 | + case Type_4444:
|
---|
2296 | + pf.bytesPerPixel = 2;
|
---|
2297 | + pf.aLoss = 4; pf.rLoss = 4; pf.gLoss = 4; pf.bLoss = 4;
|
---|
2298 | + pf.aShift = 12; pf.rShift = 0; pf.gShift = 4; pf.bShift = 8;
|
---|
2299 | + break;
|
---|
2300 | + case Type_5551:
|
---|
2301 | + pf.bytesPerPixel = 2;
|
---|
2302 | + pf.aLoss = 7; pf.rLoss = 3; pf.gLoss = 3; pf.bLoss = 3;
|
---|
2303 | + pf.aShift = 15; pf.rShift = 0; pf.gShift = 5; pf.bShift = 10;
|
---|
2304 | + break;
|
---|
2305 | + case Type_5650:
|
---|
2306 | + pf.bytesPerPixel = 2;
|
---|
2307 | + pf.aLoss = 8; pf.rLoss = 3; pf.gLoss = 2; pf.bLoss = 3;
|
---|
2308 | + pf.aShift = 0; pf.rShift = 0; pf.gShift = 5; pf.bShift = 11;
|
---|
2309 | + break;
|
---|
2310 | + case Type_8888:
|
---|
2311 | + pf.bytesPerPixel = 4;
|
---|
2312 | + pf.aLoss = 0; pf.rLoss = 0; pf.gLoss = 0; pf.bLoss = 0;
|
---|
2313 | + pf.aShift = 24; pf.rShift = 0; pf.gShift = 8; pf.bShift = 16;
|
---|
2314 | + break;
|
---|
2315 | + default:
|
---|
2316 | + PSP_ERROR_STATIC("Unhandled PSPPixelFormat[%u]\n", type);
|
---|
2317 | + break;
|
---|
2318 | + }
|
---|
2319 | +
|
---|
2320 | + return pf;
|
---|
2321 | +}
|
---|
2322 | +
|
---|
2323 | +uint32 PSPPixelFormat::convertTo32BitColor(uint32 color) {
|
---|
2324 | + DEBUG_ENTER_FUNC();
|
---|
2325 | + uint32 r,g,b,a, output;
|
---|
2326 | +
|
---|
2327 | + colorToRgba(color, r, g, b, a);
|
---|
2328 | + output = ((b << 16) | (g << 8) | (r << 0) | (a << 24));
|
---|
2329 | + PSP_DEBUG_PRINT_FUNC("input color[%x], output[%x]\n", color, output);
|
---|
2330 | +
|
---|
2331 | + DEBUG_EXIT_FUNC();
|
---|
2332 | + return output;
|
---|
2333 | +}
|
---|
2334 | +
|
---|
2335 | +
|
---|
2336 | Index: backends/platform/psp/pspkeyboard.cpp
|
---|
2337 | ===================================================================
|
---|
2338 | --- backends/platform/psp/pspkeyboard.cpp (revision 48355)
|
---|
2339 | +++ backends/platform/psp/pspkeyboard.cpp (working copy)
|
---|
2340 | @@ -23,17 +23,20 @@
|
---|
2341 | *
|
---|
2342 | */
|
---|
2343 |
|
---|
2344 | -//#define PSP_KB_SHELL /* Need a hack to properly load the keyboard from the PSP shell */
|
---|
2345 | +#define PSP_KB_SHELL /* Need a hack to properly load the keyboard from the PSP shell */
|
---|
2346 | +
|
---|
2347 | #ifdef PSP_KB_SHELL
|
---|
2348 | -#define PSP_KB_SHELL_PATH "ms0:/psp/game4xx/scummvm-1.0.0rc1/" /* path to kbd.zip */
|
---|
2349 | + #define PSP_KB_SHELL_PATH "ms0:/psp/game4xx/scummvm-solid/" /* path to kbd.zip */
|
---|
2350 | #endif
|
---|
2351 | -//#define PSP_KB_DEBUG
|
---|
2352 |
|
---|
2353 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
|
---|
2354 | +//#define __PSP_DEBUG_PRINT__
|
---|
2355 | +
|
---|
2356 | +#include "backends/platform/psp/trace.h"
|
---|
2357 | #include <malloc.h>
|
---|
2358 | #include "pspkernel.h"
|
---|
2359 | -#include <pspgu.h>
|
---|
2360 | #include "png.h"
|
---|
2361 | -#include "pspkeyboard.h"
|
---|
2362 | +#include "backends/platform/psp/pspkeyboard.h"
|
---|
2363 | #include "common/keyboard.h"
|
---|
2364 | #include "common/fs.h"
|
---|
2365 | #include "common/unzip.h"
|
---|
2366 | @@ -94,314 +97,145 @@
|
---|
2367 | file->read(data, length);
|
---|
2368 | }
|
---|
2369 |
|
---|
2370 | +// Array with file names
|
---|
2371 | +const char *PSPKeyboard::_guiStrings[] = {
|
---|
2372 | + "keys4.png", "keys_s4.png",
|
---|
2373 | + "keys_c4.png", "keys_s_c4.png",
|
---|
2374 | + "nums4.png", "nums_s4.png",
|
---|
2375 | + "syms4.png", "syms_s4.png"
|
---|
2376 | +};
|
---|
2377 | +
|
---|
2378 | // Constructor
|
---|
2379 | PSPKeyboard::PSPKeyboard() {
|
---|
2380 | + DEBUG_ENTER_FUNC();
|
---|
2381 | +
|
---|
2382 | _init = false; // we're not initialized yet
|
---|
2383 | _prevButtons = 0; // Reset previous buttons
|
---|
2384 | - _dirty = true; // keyboard needs redrawing
|
---|
2385 | - _mode = 0; // charset selected. (0 - letters, 1 - uppercase 2 - numbers 3 - symbols)
|
---|
2386 | + _dirty = false; // keyboard needs redrawing
|
---|
2387 | + _mode = 0; // charset selected. (0: letters, 1: uppercase 2: numbers 3: symbols)
|
---|
2388 | _oldCursor = kCenter; // Center cursor by default
|
---|
2389 | - _moved_x = 20; // Default starting location
|
---|
2390 | - _moved_y = 50;
|
---|
2391 | + _movedX = 20; // Default starting location
|
---|
2392 | + _movedY = 50;
|
---|
2393 | _moved = false; // Keyboard wasn't moved recently
|
---|
2394 | _state = kInvisible; // We start invisible
|
---|
2395 | _lastState = kInvisible;
|
---|
2396 | +
|
---|
2397 | + // Constant renderer settings
|
---|
2398 | + _renderer.setAlphaBlending(true);
|
---|
2399 | + _renderer.setColorTest(false);
|
---|
2400 | + _renderer.setUseGlobalScaler(false);
|
---|
2401 | +
|
---|
2402 | + DEBUG_EXIT_FUNC();
|
---|
2403 | }
|
---|
2404 |
|
---|
2405 | // Destructor
|
---|
2406 | PSPKeyboard::~PSPKeyboard() {
|
---|
2407 | - if (!_init) return;
|
---|
2408 | + DEBUG_ENTER_FUNC();
|
---|
2409 | +
|
---|
2410 | + if (!_init) {
|
---|
2411 | + DEBUG_EXIT_FUNC();
|
---|
2412 | + return;
|
---|
2413 | + }
|
---|
2414 |
|
---|
2415 | - int a;
|
---|
2416 | - for (a = 0; a < guiStringsSize; a++) {
|
---|
2417 | - free(_keyTextures[a].texture);
|
---|
2418 | - free(_keyTextures[a].palette);
|
---|
2419 | - _keyTextures[a].texture = NULL;
|
---|
2420 | - _keyTextures[a].palette = NULL;
|
---|
2421 | + for (int i = 0; i < guiStringsSize; i++) {
|
---|
2422 | + _buffers[i].deallocate();
|
---|
2423 | + _palettes[i].deallocate();
|
---|
2424 | }
|
---|
2425 | _init = false;
|
---|
2426 | +
|
---|
2427 | + DEBUG_EXIT_FUNC();
|
---|
2428 | }
|
---|
2429 |
|
---|
2430 | -// Array with file names
|
---|
2431 | -const char *PSPKeyboard::_guiStrings[] = {
|
---|
2432 | - "keys4.png", "keys_s4.png",
|
---|
2433 | - "keys_c4.png", "keys_s_c4.png",
|
---|
2434 | - "nums4.png", "nums_s4.png",
|
---|
2435 | - "syms4.png", "syms_s4.png"
|
---|
2436 | -};
|
---|
2437 | -
|
---|
2438 | -// Defines for working with PSP buttons
|
---|
2439 | -#define CHANGED(x) (buttonsChanged & (x))
|
---|
2440 | -#define PRESSED(x) ((buttonsChanged & (x)) && (pad.Buttons & (x)))
|
---|
2441 | -#define UNPRESSED(x) ((buttonsChanged & (x)) && !(pad.Buttons & (x)))
|
---|
2442 | -#define DOWN(x) (pad.Buttons & (x))
|
---|
2443 | -#define UP(x) (!(pad.Buttons & (x)))
|
---|
2444 | -#define PSP_DPAD (PSP_CTRL_DOWN|PSP_CTRL_UP|PSP_CTRL_LEFT|PSP_CTRL_RIGHT)
|
---|
2445 | -#define PSP_4BUTTONS (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_TRIANGLE | PSP_CTRL_SQUARE)
|
---|
2446 | -
|
---|
2447 | -/*
|
---|
2448 | - * Attempts to read a character from the controller
|
---|
2449 | - * Uses the state machine.
|
---|
2450 | - */
|
---|
2451 | -bool PSPKeyboard::processInput(Common::Event &event, SceCtrlData &pad, bool &usedInput) {
|
---|
2452 | - usedInput = false; // Assume we don't use an input
|
---|
2453 | - bool haveEvent = false; // Whether we have an event for the event manager to process
|
---|
2454 | - event.kbd.flags = 0;
|
---|
2455 | - unsigned int keyDown;
|
---|
2456 | - uint32 buttonsChanged = _prevButtons ^ pad.Buttons;
|
---|
2457 | -
|
---|
2458 | - if (!_init) // In case we never had init
|
---|
2459 | - goto END;
|
---|
2460 | -
|
---|
2461 | - if (PRESSED(PSP_CTRL_SELECT)) {
|
---|
2462 | +void PSPKeyboard::setVisible(bool val) {
|
---|
2463 | + if (val && _state == kInvisible && _init) { // Check also that were loaded correctly
|
---|
2464 | _lastState = _state;
|
---|
2465 | - _state = kMove; // Check for move or visible state
|
---|
2466 | - usedInput = true;
|
---|
2467 | - goto END;
|
---|
2468 | + _state = kMove;
|
---|
2469 | }
|
---|
2470 | -
|
---|
2471 | - if (_state == kInvisible) // Return if we're invisible
|
---|
2472 | - goto END;
|
---|
2473 | -
|
---|
2474 | - if (DOWN(PSP_DPAD | PSP_4BUTTONS | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START))
|
---|
2475 | - usedInput = true; // for now, we neutralize all button inputs
|
---|
2476 | -
|
---|
2477 | - // Check for moving the keyboard onscreen
|
---|
2478 | - if (_state == kMove) {
|
---|
2479 | - if (UNPRESSED(PSP_CTRL_SELECT)) {
|
---|
2480 | - _state = (_lastState == kInvisible) ? kDefault : kInvisible; // Back to previous state
|
---|
2481 | - _dirty = true;
|
---|
2482 | -
|
---|
2483 | - if (_moved) { // We moved the keyboard. Keep the keyboard onscreen
|
---|
2484 | - _state = kDefault;
|
---|
2485 | - _moved = false; // reset moved flag
|
---|
2486 | - }
|
---|
2487 | - }
|
---|
2488 | - else if (DOWN(PSP_DPAD)) {
|
---|
2489 | - _moved = true;
|
---|
2490 | - _dirty = true;
|
---|
2491 | -
|
---|
2492 | - if (DOWN(PSP_CTRL_DOWN))
|
---|
2493 | - increaseKeyboardLocationY(5);
|
---|
2494 | - else if (DOWN(PSP_CTRL_UP))
|
---|
2495 | - increaseKeyboardLocationY(-5);
|
---|
2496 | - else if (DOWN(PSP_CTRL_LEFT))
|
---|
2497 | - increaseKeyboardLocationX(-5);
|
---|
2498 | - else /* DOWN(PSP_CTRL_RIGHT) */
|
---|
2499 | - increaseKeyboardLocationX(5);
|
---|
2500 | - }
|
---|
2501 | - usedInput = true; // We used up the input (select was held down)
|
---|
2502 | - goto END;
|
---|
2503 | + else if ( !val && _state != kInvisible) {
|
---|
2504 | + _lastState = _state;
|
---|
2505 | + _state = kInvisible;
|
---|
2506 | }
|
---|
2507 | -
|
---|
2508 | -
|
---|
2509 | - // Handle 4 buttons + 2 triggers
|
---|
2510 | - if (_state == kDefault || _state == kCornersSelected) {
|
---|
2511 | - unsigned int changed;
|
---|
2512 | -
|
---|
2513 | - if (_state == kDefault) { // Handle default state
|
---|
2514 | - changed = CHANGED(PSP_4BUTTONS); // We only care about the 4 buttons
|
---|
2515 | - if (PRESSED(PSP_CTRL_LTRIGGER)) { // Don't say we used up the input
|
---|
2516 | - _state = kLTriggerDown;
|
---|
2517 | - goto END;
|
---|
2518 | - }
|
---|
2519 | - else if (PRESSED(PSP_CTRL_RTRIGGER)) { // Don't say we used up the input
|
---|
2520 | - _state = kRTriggerDown;
|
---|
2521 | - goto END;
|
---|
2522 | - }
|
---|
2523 | -
|
---|
2524 | - if (DOWN(PSP_4BUTTONS))
|
---|
2525 | - usedInput = true; // Make sure these button presses don't get through
|
---|
2526 | - } else { /* _state == kCornersSelected */
|
---|
2527 | - // We care about 4 buttons + triggers (for letter selection)
|
---|
2528 | - changed = CHANGED(PSP_4BUTTONS | PSP_CTRL_RTRIGGER | PSP_CTRL_LTRIGGER);
|
---|
2529 | -
|
---|
2530 | - if (DOWN(PSP_4BUTTONS | PSP_CTRL_RTRIGGER | PSP_CTRL_LTRIGGER))
|
---|
2531 | - usedInput = true; // Make sure these button presses don't get through
|
---|
2532 | - }
|
---|
2533 | -
|
---|
2534 | - if (changed) { //pressing a char select button -- both states
|
---|
2535 | -
|
---|
2536 | - int innerChoice;
|
---|
2537 | -
|
---|
2538 | - if (UNPRESSED(PSP_CTRL_TRIANGLE)) {
|
---|
2539 | - innerChoice = 0;
|
---|
2540 | - event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
2541 | - } else if (UNPRESSED(PSP_CTRL_CIRCLE)) {
|
---|
2542 | - innerChoice = 1;
|
---|
2543 | - event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
2544 | - } else if (UNPRESSED(PSP_CTRL_CROSS)) {
|
---|
2545 | - innerChoice = 2;
|
---|
2546 | - event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
2547 | - } else if (UNPRESSED(PSP_CTRL_SQUARE)) {
|
---|
2548 | - innerChoice = 3;
|
---|
2549 | - event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
2550 | - } else if (UNPRESSED(PSP_CTRL_LTRIGGER) && _state == kCornersSelected) {
|
---|
2551 | - innerChoice = 4;
|
---|
2552 | - event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
2553 | - } else if (UNPRESSED(PSP_CTRL_RTRIGGER) && _state == kCornersSelected) {
|
---|
2554 | - innerChoice = 5;
|
---|
2555 | - event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
2556 | - } else if (PRESSED(PSP_CTRL_TRIANGLE)) {
|
---|
2557 | - innerChoice = 0;
|
---|
2558 | - event.type = Common::EVENT_KEYDOWN;
|
---|
2559 | - } else if (PRESSED(PSP_CTRL_CIRCLE)) {
|
---|
2560 | - innerChoice = 1;
|
---|
2561 | - event.type = Common::EVENT_KEYDOWN;
|
---|
2562 | - } else if (PRESSED(PSP_CTRL_CROSS)) {
|
---|
2563 | - innerChoice = 2;
|
---|
2564 | - event.type = Common::EVENT_KEYDOWN;
|
---|
2565 | - } else if (PRESSED(PSP_CTRL_SQUARE)) {
|
---|
2566 | - innerChoice = 3;
|
---|
2567 | - event.type = Common::EVENT_KEYDOWN;
|
---|
2568 | - } else if (PRESSED(PSP_CTRL_LTRIGGER) && _state == kCornersSelected) {
|
---|
2569 | - innerChoice = 4;
|
---|
2570 | - event.type = Common::EVENT_KEYDOWN; // We give priority to key_up
|
---|
2571 | - } else /* (UNPRESSED(PSP_CTRL_RTRIGGER)) && _state == kCornersSelected */ {
|
---|
2572 | - innerChoice = 5;
|
---|
2573 | - event.type = Common::EVENT_KEYDOWN; // We give priority to key_up
|
---|
2574 | - }
|
---|
2575 | -
|
---|
2576 | - #define IS_UPPERCASE(x) ((x) >= (unsigned short)'A' && (x) <= (unsigned short)'Z')
|
---|
2577 | - #define TO_LOWER(x) ((x) += 'a'-'A')
|
---|
2578 | -
|
---|
2579 | - //Now grab the value out of the array
|
---|
2580 | - short choice = _modeChar[_mode][_oldCursor][innerChoice];
|
---|
2581 | -
|
---|
2582 | - event.kbd.ascii = choice <= 255 ? choice : 0;
|
---|
2583 | -
|
---|
2584 | - // Handle upper-case which is missing in Common::KeyCode
|
---|
2585 | - if (IS_UPPERCASE(choice)) {
|
---|
2586 | - event.kbd.keycode = (Common::KeyCode) TO_LOWER(choice);
|
---|
2587 | - event.kbd.flags = Common::KBD_SHIFT;
|
---|
2588 | - } else
|
---|
2589 | - event.kbd.keycode = (Common::KeyCode) choice;
|
---|
2590 | -
|
---|
2591 | - haveEvent = (choice != Common::KEYCODE_INVALID) ? true : false; // We have an event/don't if it's invalid
|
---|
2592 | - usedInput = true;
|
---|
2593 | - }
|
---|
2594 | - }
|
---|
2595 | -
|
---|
2596 | - // Check for movement of cursor
|
---|
2597 | - if (_state == kDefault || _state == kCornersSelected) {
|
---|
2598 | - // Check if a dependent button is down
|
---|
2599 | - if (_state == kDefault)
|
---|
2600 | - keyDown = DOWN(PSP_4BUTTONS);
|
---|
2601 | - else /* if (_state == kCornersSelected) */
|
---|
2602 | - keyDown = DOWN(PSP_4BUTTONS | PSP_CTRL_RTRIGGER | PSP_CTRL_LTRIGGER);
|
---|
2603 | -
|
---|
2604 | - Cursor cursor = _oldCursor;
|
---|
2605 | -
|
---|
2606 | - // Find where the cursor is pointing
|
---|
2607 | - if (keyDown == false) { // Don't allow movement if a nub-dependent key is down
|
---|
2608 | - cursor = kCenter;
|
---|
2609 | - _state = kDefault;
|
---|
2610 | -
|
---|
2611 | - if (DOWN(PSP_DPAD)) {
|
---|
2612 | - _state = kCornersSelected;
|
---|
2613 | - usedInput = true; // Make sure the pressed d-pad is used up
|
---|
2614 | -
|
---|
2615 | - if (DOWN(PSP_CTRL_UP))
|
---|
2616 | - cursor = kUp;
|
---|
2617 | - else if (DOWN(PSP_CTRL_RIGHT))
|
---|
2618 | - cursor = kRight;
|
---|
2619 | - else if (DOWN(PSP_CTRL_DOWN))
|
---|
2620 | - cursor = kDown;
|
---|
2621 | - else if (DOWN(PSP_CTRL_LEFT))
|
---|
2622 | - cursor = kLeft;
|
---|
2623 | - }
|
---|
2624 | - }
|
---|
2625 | -
|
---|
2626 | - if (cursor != _oldCursor) { //If we've moved, update dirty and return
|
---|
2627 | - _dirty = true;
|
---|
2628 | - _oldCursor = cursor;
|
---|
2629 | - usedInput = true; // We 'used up' the input
|
---|
2630 | - //goto END; // We didn't find an event
|
---|
2631 | - }
|
---|
2632 | - }
|
---|
2633 | -
|
---|
2634 | - // Deal with trigger states
|
---|
2635 | - if (_state == kRTriggerDown) {
|
---|
2636 | - usedInput = true;
|
---|
2637 | -
|
---|
2638 | - if (UNPRESSED(PSP_CTRL_RTRIGGER)) {
|
---|
2639 | - _dirty = true;
|
---|
2640 | -
|
---|
2641 | - if(_mode > 1)
|
---|
2642 | - _mode = 0;
|
---|
2643 | - else
|
---|
2644 | - _mode = (_mode == 0) ? 1 : 0;
|
---|
2645 | -
|
---|
2646 | - usedInput = true;
|
---|
2647 | - _state = kDefault;
|
---|
2648 | -
|
---|
2649 | - goto END;
|
---|
2650 | - }
|
---|
2651 | - } else if (_state == kLTriggerDown) {
|
---|
2652 | - usedInput = true;
|
---|
2653 | -
|
---|
2654 | - if (UNPRESSED(PSP_CTRL_LTRIGGER)) {
|
---|
2655 | - _dirty = true;
|
---|
2656 | -
|
---|
2657 | - if(_mode < 2)
|
---|
2658 | - _mode = 2;
|
---|
2659 | - else
|
---|
2660 | - _mode = (_mode == 2) ? 3 : 2;
|
---|
2661 | -
|
---|
2662 | - usedInput = true;
|
---|
2663 | - _state = kDefault;
|
---|
2664 | -
|
---|
2665 | - goto END;
|
---|
2666 | - }
|
---|
2667 | - }
|
---|
2668 | -
|
---|
2669 | - // Handle start button: enter plus make keyboard invisible
|
---|
2670 | - if (CHANGED(PSP_CTRL_START)) {
|
---|
2671 | - event.kbd.ascii = '\n';
|
---|
2672 | - event.kbd.keycode = Common::KEYCODE_RETURN;
|
---|
2673 | - event.type = DOWN(PSP_CTRL_START) ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
|
---|
2674 | - usedInput = true; // Don't let start get through
|
---|
2675 | - haveEvent = true;
|
---|
2676 | - if (UP(PSP_CTRL_START))
|
---|
2677 | - _state = kInvisible; // Make us invisible if unpressed
|
---|
2678 | - }
|
---|
2679 | -
|
---|
2680 | -END:
|
---|
2681 | - _prevButtons = pad.Buttons;
|
---|
2682 | - return haveEvent;
|
---|
2683 | + setDirty();
|
---|
2684 | }
|
---|
2685 |
|
---|
2686 | -
|
---|
2687 | /* move the position the keyboard is currently drawn at */
|
---|
2688 | void PSPKeyboard::moveTo(const int newX, const int newY) {
|
---|
2689 | - _moved_x = newX;
|
---|
2690 | - _moved_y = newY;
|
---|
2691 | + DEBUG_ENTER_FUNC();
|
---|
2692 | +
|
---|
2693 | + _movedX = newX;
|
---|
2694 | + _movedY = newY;
|
---|
2695 | + setDirty();
|
---|
2696 | +
|
---|
2697 | + DEBUG_EXIT_FUNC();
|
---|
2698 | }
|
---|
2699 |
|
---|
2700 | /* move the position the keyboard is currently drawn at */
|
---|
2701 | void PSPKeyboard::increaseKeyboardLocationX(int amount) {
|
---|
2702 | - int newX = _moved_x + amount;
|
---|
2703 | + DEBUG_ENTER_FUNC();
|
---|
2704 | +
|
---|
2705 | + int newX = _movedX + amount;
|
---|
2706 |
|
---|
2707 | - if (newX > PSP_SCREEN_WIDTH - 5 || newX < 0 - 140) // clamp
|
---|
2708 | + if (newX > PSP_SCREEN_WIDTH - 5 || newX < 0 - 140) { // clamp
|
---|
2709 | + DEBUG_EXIT_FUNC();
|
---|
2710 | return;
|
---|
2711 | - _moved_x = newX;
|
---|
2712 | + }
|
---|
2713 | + _movedX = newX;
|
---|
2714 | + setDirty();
|
---|
2715 | +
|
---|
2716 | + DEBUG_EXIT_FUNC();
|
---|
2717 | }
|
---|
2718 |
|
---|
2719 | /* move the position the keyboard is currently drawn at */
|
---|
2720 | void PSPKeyboard::increaseKeyboardLocationY(int amount) {
|
---|
2721 | - int newY = _moved_y + amount;
|
---|
2722 | + DEBUG_ENTER_FUNC();
|
---|
2723 | +
|
---|
2724 | + int newY = _movedY + amount;
|
---|
2725 |
|
---|
2726 | - if (newY > PSP_SCREEN_HEIGHT - 5 || newY < 0 - 140) // clamp
|
---|
2727 | + if (newY > PSP_SCREEN_HEIGHT - 5 || newY < 0 - 140) { // clamp
|
---|
2728 | + DEBUG_EXIT_FUNC();
|
---|
2729 | return;
|
---|
2730 | - _moved_y = newY;
|
---|
2731 | + }
|
---|
2732 | + _movedY = newY;
|
---|
2733 | + setDirty();
|
---|
2734 | +
|
---|
2735 | + DEBUG_EXIT_FUNC();
|
---|
2736 | }
|
---|
2737 |
|
---|
2738 | /* draw the keyboard at the current position */
|
---|
2739 | void PSPKeyboard::render() {
|
---|
2740 | - _dirty = false;
|
---|
2741 | + DEBUG_ENTER_FUNC();
|
---|
2742 | +
|
---|
2743 | + unsigned int currentBuffer = _mode<<1;
|
---|
2744 | +
|
---|
2745 | + // Draw the background letters
|
---|
2746 | + // Set renderer to current buffer & palette
|
---|
2747 | + _renderer.setBuffer(&_buffers[currentBuffer]);
|
---|
2748 | + _renderer.setPalette(&_palettes[currentBuffer]);
|
---|
2749 | + _renderer.setOffsetOnScreen(_movedX, _movedY);
|
---|
2750 | + _renderer.setOffsetInBuffer(0, 0);
|
---|
2751 | + _renderer.setDrawWholeBuffer();
|
---|
2752 | + _renderer.render();
|
---|
2753 | +
|
---|
2754 | + // Get X and Y coordinates for the orange block
|
---|
2755 | int x, y;
|
---|
2756 | + convertCursorToXY(_oldCursor, x, y);
|
---|
2757 | +
|
---|
2758 | + const int OrangeBlockSize = 64;
|
---|
2759 | + const int GrayBlockSize = 43;
|
---|
2760 | +
|
---|
2761 | + // Draw the current Highlighted Selector (orange block)
|
---|
2762 | + _renderer.setBuffer(&_buffers[currentBuffer + 1]);
|
---|
2763 | + _renderer.setPalette(&_palettes[currentBuffer + 1]);
|
---|
2764 | + _renderer.setOffsetOnScreen(_movedX + (x * GrayBlockSize), _movedY + (y * GrayBlockSize));
|
---|
2765 | + _renderer.setOffsetInBuffer(x * OrangeBlockSize, y * OrangeBlockSize);
|
---|
2766 | + _renderer.setDrawSize(OrangeBlockSize, OrangeBlockSize);
|
---|
2767 | + _renderer.render();
|
---|
2768 | +
|
---|
2769 | + DEBUG_EXIT_FUNC();
|
---|
2770 | +}
|
---|
2771 |
|
---|
2772 | - switch(_oldCursor) {
|
---|
2773 | +inline void PSPKeyboard::convertCursorToXY(CursorDirections cur, int &x, int &y) {
|
---|
2774 | + switch(cur) {
|
---|
2775 | case kUp:
|
---|
2776 | x = 1;
|
---|
2777 | y = 0;
|
---|
2778 | @@ -423,76 +257,17 @@
|
---|
2779 | y = 1;
|
---|
2780 | break;
|
---|
2781 | }
|
---|
2782 | -
|
---|
2783 | - // Draw the background letters
|
---|
2784 | - surface_draw_offset(&_keyTextures[_mode<<1], 0, 0, 0, 0,
|
---|
2785 | - _keyTextures[_mode<<1].texture_width,
|
---|
2786 | - _keyTextures[_mode<<1].texture_height);
|
---|
2787 | -
|
---|
2788 | - // Draw the current Highlighted Selector (orange bit)
|
---|
2789 | - surface_draw_offset(&_keyTextures[(_mode<<1) + 1],
|
---|
2790 | - //Offset from the current draw position to render at
|
---|
2791 | - x * 43, y * 43,
|
---|
2792 | - //internal offset of the image
|
---|
2793 | - x * 64, y * 64,
|
---|
2794 | - //size to render (always the same)
|
---|
2795 | - 64, 64);
|
---|
2796 | }
|
---|
2797 |
|
---|
2798 | -
|
---|
2799 | -// Render the given surface at the current screen position offset by screenX, screenY
|
---|
2800 | -// the surface will be internally offset by offsetX,offsetY. And the size of it to be drawn will be intWidth,intHeight
|
---|
2801 | -void PSPKeyboard::surface_draw_offset(struct gu_surface* surface, int screenX, int screenY, int offsetX, int offsetY, int intWidth, int intHeight) {
|
---|
2802 | - sceGuAlphaFunc( GU_GREATER, 0, 0xff );
|
---|
2803 | - sceGuEnable( GU_ALPHA_TEST );
|
---|
2804 | - sceGuTexFunc(GU_TFX_BLEND,GU_TCC_RGBA);
|
---|
2805 | - sceGuTexEnvColor(0xFF000000);
|
---|
2806 | - sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0 );
|
---|
2807 | - sceGuEnable(GU_BLEND);
|
---|
2808 | - if (surface->paletteSize == 256) { // 8-bit
|
---|
2809 | - sceGuClutMode(GU_PSM_8888, 0, 0xFF, 0);
|
---|
2810 | - sceGuClutLoad(32, surface->palette); // upload 32*8 entries (256)
|
---|
2811 | - sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image
|
---|
2812 | - } else if (surface->paletteSize == 16) { // 4-bit
|
---|
2813 | - sceGuClutMode(GU_PSM_8888, 0, 0x0F, 0);
|
---|
2814 | - sceGuClutLoad(2, surface->palette); // upload 2*8 entries (16)
|
---|
2815 | - sceGuTexMode(GU_PSM_T4, 0, 0, 0); // 4-bit image
|
---|
2816 | - } else { // 32-bit
|
---|
2817 | - sceGuTexMode(GU_PSM_8888,0,0,GU_FALSE);
|
---|
2818 | - }
|
---|
2819 | - sceGuTexImage(0,surface->surface_width, surface->surface_height,surface->surface_width, surface->texture);
|
---|
2820 | - sceGuTexFunc(GU_TFX_MODULATE,GU_TCC_RGBA);
|
---|
2821 | -
|
---|
2822 | - Vertex* c_vertices = (Vertex*)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
2823 | -
|
---|
2824 | - c_vertices[0].u = offsetX;
|
---|
2825 | - c_vertices[0].v = offsetY;
|
---|
2826 | - c_vertices[0].x = _moved_x + screenX;
|
---|
2827 | - c_vertices[0].y = _moved_y + screenY;
|
---|
2828 | - c_vertices[0].z = 0;
|
---|
2829 | - c_vertices[0].color = 0xFFFFFFFF;
|
---|
2830 | -
|
---|
2831 | - c_vertices[1].u = offsetX + intWidth;
|
---|
2832 | - c_vertices[1].v = offsetY + intHeight;
|
---|
2833 | - c_vertices[1].x = _moved_x + screenX + intWidth;
|
---|
2834 | - c_vertices[1].y = _moved_y + screenY + intHeight;
|
---|
2835 | - c_vertices[1].z = 0;
|
---|
2836 | - c_vertices[1].color = 0xFFFFFFFF;
|
---|
2837 | -
|
---|
2838 | - sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_COLOR_8888|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,c_vertices);
|
---|
2839 | -
|
---|
2840 | - sceGuDisable( GU_BLEND );
|
---|
2841 | - sceGuDisable( GU_ALPHA_TEST );
|
---|
2842 | -}
|
---|
2843 | -
|
---|
2844 | -/* load all the guibits that make up the OSK */
|
---|
2845 | +/* load the keyboard into memory */
|
---|
2846 | bool PSPKeyboard::load() {
|
---|
2847 | - unsigned char *temp_texture = NULL;
|
---|
2848 | - uint32 *temp_palette = NULL;
|
---|
2849 | - int a;
|
---|
2850 | + DEBUG_ENTER_FUNC();
|
---|
2851 |
|
---|
2852 | - if (_init)
|
---|
2853 | + if (_init) {
|
---|
2854 | + PSP_DEBUG_PRINT("keyboard already loaded into memory\n");
|
---|
2855 | + DEBUG_EXIT_FUNC();
|
---|
2856 | return true;
|
---|
2857 | + }
|
---|
2858 |
|
---|
2859 | // For the shell, we must use a hack
|
---|
2860 | #ifdef PSP_KB_SHELL
|
---|
2861 | @@ -500,221 +275,131 @@
|
---|
2862 | #else /* normal mode */
|
---|
2863 | Common::FSNode node("."); // Look in current directory
|
---|
2864 | #endif
|
---|
2865 | -#ifdef PSP_KB_DEBUG
|
---|
2866 | - fprintf(stderr, "path = %s\n", node.getPath().c_str());
|
---|
2867 | -#endif
|
---|
2868 | + PSP_DEBUG_PRINT("path[%s]\n", node.getPath().c_str());
|
---|
2869 |
|
---|
2870 | Common::Archive *fileArchive = NULL;
|
---|
2871 | Common::Archive *zipArchive = NULL;
|
---|
2872 | Common::SeekableReadStream * file = 0;
|
---|
2873 |
|
---|
2874 | if (node.getChild("kbd").exists() && node.getChild("kbd").isDirectory()) {
|
---|
2875 | -#ifdef PSP_KB_DEBUG
|
---|
2876 | - fprintf(stderr, "found directory ./kbd\n");
|
---|
2877 | -#endif
|
---|
2878 | + PSP_DEBUG_PRINT("found directory ./kbd\n");
|
---|
2879 | fileArchive = new Common::FSDirectory(node.getChild("kbd"));
|
---|
2880 | }
|
---|
2881 | if (node.getChild("kbd.zip").exists()) {
|
---|
2882 | -#ifdef PSP_KB_DEBUG
|
---|
2883 | - fprintf(stderr, "found kbd.zip\n");
|
---|
2884 | -#endif
|
---|
2885 | + PSP_DEBUG_PRINT("found kbd.zip\n");
|
---|
2886 | zipArchive = Common::makeZipArchive(node.getChild("kbd.zip"));
|
---|
2887 | }
|
---|
2888 |
|
---|
2889 | - // Loop through different png images
|
---|
2890 | - for (a = 0; a < guiStringsSize; a++) {
|
---|
2891 | + int i;
|
---|
2892 | +
|
---|
2893 | + // Loop through all png images
|
---|
2894 | + for (i = 0; i < guiStringsSize; i++) {
|
---|
2895 | uint32 height = 0, width = 0, paletteSize = 0;
|
---|
2896 |
|
---|
2897 | -#ifdef PSP_KB_DEBUG
|
---|
2898 | - fprintf(stderr, "load(): Opening %s.\n", _guiStrings[a]);
|
---|
2899 | -#endif
|
---|
2900 | + PSP_DEBUG_PRINT("Opening %s.\n", _guiStrings[i]);
|
---|
2901 |
|
---|
2902 | // Look for the file in the kbd directory
|
---|
2903 | - if (fileArchive && fileArchive->hasFile(_guiStrings[a])) {
|
---|
2904 | + if (fileArchive && fileArchive->hasFile(_guiStrings[i])) {
|
---|
2905 | + PSP_DEBUG_PRINT("found it in kbd directory.\n");
|
---|
2906 |
|
---|
2907 | -#ifdef PSP_KB_DEBUG
|
---|
2908 | - fprintf(stderr, "load(): found it in kbd directory.\n");
|
---|
2909 | -#endif
|
---|
2910 | -
|
---|
2911 | - file = fileArchive->createReadStreamForMember(_guiStrings[a]);
|
---|
2912 | + file = fileArchive->createReadStreamForMember(_guiStrings[i]);
|
---|
2913 | if (!file) {
|
---|
2914 | - fprintf(stderr, "load(): Can't open kbd/%s for keyboard. No keyboard will load.\n", _guiStrings[a]);
|
---|
2915 | + PSP_ERROR("Can't open kbd/%s for keyboard. No keyboard will load.\n", _guiStrings[i]);
|
---|
2916 | goto ERROR;
|
---|
2917 | }
|
---|
2918 | }
|
---|
2919 | // We didn't find it. Look for it in the zip file
|
---|
2920 | - else if (zipArchive && zipArchive->hasFile(_guiStrings[a])) {
|
---|
2921 | + else if (zipArchive && zipArchive->hasFile(_guiStrings[i])) {
|
---|
2922 | + PSP_DEBUG_PRINT("found it in kbd.zip.\n");
|
---|
2923 |
|
---|
2924 | -#ifdef PSP_KB_DEBUG
|
---|
2925 | - fprintf(stderr, "load(): found it in kbd.zip.\n");
|
---|
2926 | -#endif
|
---|
2927 | -
|
---|
2928 | - file = zipArchive->createReadStreamForMember(_guiStrings[a]);
|
---|
2929 | + file = zipArchive->createReadStreamForMember(_guiStrings[i]);
|
---|
2930 | if (!file) {
|
---|
2931 | - fprintf(stderr, "Can't open %s in kbd.zip for keyboard. No keyboard will load.\n", _guiStrings[a]);
|
---|
2932 | + PSP_ERROR("Can't open %s in kbd.zip for keyboard. No keyboard will load.\n", _guiStrings[i]);
|
---|
2933 | goto ERROR;
|
---|
2934 | }
|
---|
2935 | } else { // Couldn't find the file
|
---|
2936 | - fprintf(stderr, "load(): Can't find %s for keyboard. No keyboard will load.\n", _guiStrings[a]);
|
---|
2937 | + PSP_ERROR("Can't find %s for keyboard. No keyboard will load.\n", _guiStrings[i]);
|
---|
2938 | goto ERROR;
|
---|
2939 | }
|
---|
2940 |
|
---|
2941 | - if (get_png_image_size(file, &width, &height, &paletteSize) == 0) { // Check image size and palette size
|
---|
2942 | + if (getPngImageSize(file, &width, &height, &paletteSize) == 0) { // Check image size and palette size
|
---|
2943 | // Allocate memory for image
|
---|
2944 | -#ifdef PSP_KB_DEBUG
|
---|
2945 | - fprintf(stderr, "load(): width=%d, height=%d, paletteSize=%d\n", width, height, paletteSize);
|
---|
2946 | -#endif
|
---|
2947 | -
|
---|
2948 | + PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d]\n", width, height, paletteSize);
|
---|
2949 | + _buffers[i].setSize(width, height, Buffer::kSizeByTextureSize);
|
---|
2950 | +
|
---|
2951 | if (paletteSize) { // 8 or 4-bit image
|
---|
2952 | - uint32 textureSize = 0;
|
---|
2953 | -
|
---|
2954 | if (paletteSize <= 16) { // 4 bit
|
---|
2955 | - paletteSize = 16;
|
---|
2956 | - textureSize = (width * height)>>1;
|
---|
2957 | + _buffers[i].setPixelFormat(PSPPixelFormat::Type_Palette_4bit);
|
---|
2958 | + _palettes[i].setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_4bit);
|
---|
2959 | + paletteSize = 16;
|
---|
2960 | } else if (paletteSize <= 256){ // 8-bit image
|
---|
2961 | paletteSize = 256;
|
---|
2962 | - textureSize = width * height;
|
---|
2963 | + _buffers[i].setPixelFormat(PSPPixelFormat::Type_Palette_8bit);
|
---|
2964 | + _palettes[i].setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_8bit);
|
---|
2965 | } else {
|
---|
2966 | - fprintf(stderr, "Error: palette of %d too big!\n", paletteSize);
|
---|
2967 | + PSP_ERROR("palette of %d too big!\n", paletteSize);
|
---|
2968 | goto ERROR;
|
---|
2969 | }
|
---|
2970 | -#ifdef PSP_KB_DEBUG
|
---|
2971 | - fprintf(stderr, "load(): allocating %d bytes for texture and %d for palette\n", textureSize, paletteSize*4);
|
---|
2972 | -#endif
|
---|
2973 | - temp_texture = (u8 *)malloc(textureSize);
|
---|
2974 | - temp_palette = (uint32 *)memalign(16, paletteSize<<2);
|
---|
2975 | - memset(temp_palette, 0, paletteSize<<2); // Set to 0 since we might only fill some of it
|
---|
2976 | +
|
---|
2977 | } else { // 32-bit image
|
---|
2978 | - temp_texture = (unsigned char *)malloc((width * height)<<2);
|
---|
2979 | + _buffers[i].setPixelFormat(PSPPixelFormat::Type_8888);
|
---|
2980 | }
|
---|
2981 | +
|
---|
2982 | + _buffers[i].allocate();
|
---|
2983 | + _palettes[i].allocate();
|
---|
2984 |
|
---|
2985 | // Try to load the image
|
---|
2986 | file->seek(0); // Go back to start
|
---|
2987 |
|
---|
2988 | - if (load_png_image(file, temp_texture, temp_palette) != 0)
|
---|
2989 | + if (loadPngImage(file, _buffers[i], _palettes[i]) != 0)
|
---|
2990 | goto ERROR;
|
---|
2991 | else { // Success
|
---|
2992 | -#ifdef PSP_KB_DEBUG
|
---|
2993 | - fprintf(stderr, "Managed to load the image.\n");
|
---|
2994 | -#endif
|
---|
2995 | - // we need to store the texture in an image of width and heights of 2^n sizes
|
---|
2996 | - _keyTextures[a].texture_width = width; // original size
|
---|
2997 | - _keyTextures[a].texture_height = height;
|
---|
2998 | - _keyTextures[a].surface_width = convert_pow2(width); // converted size
|
---|
2999 | - _keyTextures[a].surface_height = convert_pow2(height);
|
---|
3000 | - _keyTextures[a].palette = temp_palette;
|
---|
3001 | - _keyTextures[a].paletteSize = paletteSize;
|
---|
3002 | + PSP_DEBUG_PRINT("Managed to load the image\n");
|
---|
3003 |
|
---|
3004 | - uint32 size;
|
---|
3005 | -
|
---|
3006 | - if (paletteSize == 16) // 4 bit
|
---|
3007 | - size = (_keyTextures[a].surface_width * _keyTextures[a].surface_height)>>1;
|
---|
3008 | - else if (paletteSize == 256) // 8-bit
|
---|
3009 | - size = _keyTextures[a].surface_width * _keyTextures[a].surface_height;
|
---|
3010 | - else // 32 bit
|
---|
3011 | - size = (_keyTextures[a].surface_width * _keyTextures[a].surface_height)<<2;
|
---|
3012 | -
|
---|
3013 | -#ifdef PSP_KB_DEBUG
|
---|
3014 | - fprintf(stderr, "load(): perm texture width=%d, height=%d, size=%d\n", _keyTextures[a].surface_width, _keyTextures[a].surface_height, size);
|
---|
3015 | -#endif
|
---|
3016 | - _keyTextures[a].texture = (unsigned char *)memalign(16, size); // Allocate memory
|
---|
3017 | -
|
---|
3018 | - block_copy(&_keyTextures[a], temp_texture); // Copy temp texture to permanent texture
|
---|
3019 | -
|
---|
3020 | if (paletteSize == 16) // 4-bit
|
---|
3021 | - flipNibbles(&_keyTextures[a]);
|
---|
3022 | + _buffers[i].flipNibbles();
|
---|
3023 |
|
---|
3024 | - free(temp_texture);
|
---|
3025 | -
|
---|
3026 | delete file;
|
---|
3027 | }
|
---|
3028 | }
|
---|
3029 | - else
|
---|
3030 | + else {
|
---|
3031 | + PSP_ERROR("couldn't obtain PNG image size\n");
|
---|
3032 | goto ERROR;
|
---|
3033 | + }
|
---|
3034 | } /* for loop */
|
---|
3035 | +
|
---|
3036 | _init = true;
|
---|
3037 |
|
---|
3038 | delete fileArchive;
|
---|
3039 | delete zipArchive;
|
---|
3040 |
|
---|
3041 | + DEBUG_EXIT_FUNC();
|
---|
3042 | return true;
|
---|
3043 |
|
---|
3044 | ERROR:
|
---|
3045 |
|
---|
3046 | - // Error .. Couldn't get png info from one of the needed files
|
---|
3047 | - free(temp_texture);
|
---|
3048 | delete file;
|
---|
3049 | delete fileArchive;
|
---|
3050 | delete zipArchive;
|
---|
3051 |
|
---|
3052 | - for (int b = 0; b < a; b++) {
|
---|
3053 | - free(_keyTextures[b].texture);
|
---|
3054 | - free(_keyTextures[b].palette);
|
---|
3055 | - _keyTextures[b].texture = NULL;
|
---|
3056 | + for (int j = 0; j < i; j++) {
|
---|
3057 | + _buffers[j].deallocate();
|
---|
3058 | + _palettes[j].deallocate();
|
---|
3059 | }
|
---|
3060 | _init = false;
|
---|
3061 | +
|
---|
3062 | + DEBUG_EXIT_FUNC();
|
---|
3063 | return false;
|
---|
3064 | }
|
---|
3065 |
|
---|
3066 | -// Copy texture from regular size image to power of 2 size image
|
---|
3067 | -//
|
---|
3068 | -void PSPKeyboard::block_copy(gu_surface* surface, u8 *texture) {
|
---|
3069 | - u32 stride = 0, width = 0;
|
---|
3070 | -
|
---|
3071 | - switch(surface->paletteSize) {
|
---|
3072 | - case 16: // 4-bit
|
---|
3073 | - width = surface->texture_width >> 1;
|
---|
3074 | - stride = (surface->surface_width - surface->texture_width)>>1;
|
---|
3075 | - break;
|
---|
3076 | - case 256: // 8-bit
|
---|
3077 | - width = surface->texture_width;
|
---|
3078 | - stride = surface->surface_width - surface->texture_width;
|
---|
3079 | - break;
|
---|
3080 | - case 0: // 32-bit
|
---|
3081 | - width = surface->texture_width << 2;
|
---|
3082 | - stride = (surface->surface_width - surface->texture_width)<<2;
|
---|
3083 | - break;
|
---|
3084 | - default:
|
---|
3085 | - fprintf(stderr, "Error in block_copy: bad value in paletteSize = %d\n", surface->paletteSize);
|
---|
3086 | - return;
|
---|
3087 | - }
|
---|
3088 | -
|
---|
3089 | - u8 *src = texture;
|
---|
3090 | - u8 *dest = surface->texture;
|
---|
3091 | -
|
---|
3092 | - for (unsigned int y = 0; y < surface->texture_height; y++) {
|
---|
3093 | - memcpy(dest, src, width);
|
---|
3094 | - dest += width;
|
---|
3095 | - src += width;
|
---|
3096 | -
|
---|
3097 | - // skip at the end of each line
|
---|
3098 | - if (stride > 0) {
|
---|
3099 | - dest += stride;
|
---|
3100 | - }
|
---|
3101 | - }
|
---|
3102 | -}
|
---|
3103 | -
|
---|
3104 | -// Convert 4 bit images to match weird PSP format
|
---|
3105 | -//
|
---|
3106 | -void PSPKeyboard::flipNibbles(gu_surface* surface) {
|
---|
3107 | - u32 *dest = (u32 *)surface->texture;
|
---|
3108 | -
|
---|
3109 | - for (u32 y = 0; y < surface->texture_height; y++) {
|
---|
3110 | - for (u32 x = 0; x < (surface->surface_width >> 3); x++) {
|
---|
3111 | - u32 val = *dest;
|
---|
3112 | - *dest++ = ((val >> 4) & 0x0F0F0F0F) | ((val << 4) & 0xF0F0F0F0);
|
---|
3113 | - }
|
---|
3114 | - }
|
---|
3115 | -
|
---|
3116 | -}
|
---|
3117 | -
|
---|
3118 | -
|
---|
3119 | static void user_warning_fn(png_structp png_ptr, png_const_charp warning_msg) {
|
---|
3120 | // ignore PNG warnings
|
---|
3121 | }
|
---|
3122 |
|
---|
3123 | /* Get the width and height of a png image */
|
---|
3124 | -int PSPKeyboard::get_png_image_size(Common::SeekableReadStream *file, uint32 *png_width, uint32 *png_height, u32 *paletteSize) {
|
---|
3125 | +int PSPKeyboard::getPngImageSize(Common::SeekableReadStream *file, uint32 *png_width, uint32 *png_height, u32 *paletteSize) {
|
---|
3126 | + DEBUG_ENTER_FUNC();
|
---|
3127 | +
|
---|
3128 | png_structp png_ptr;
|
---|
3129 | png_infop info_ptr;
|
---|
3130 | unsigned int sig_read = 0;
|
---|
3131 | @@ -723,12 +408,14 @@
|
---|
3132 |
|
---|
3133 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
---|
3134 | if (png_ptr == NULL) {
|
---|
3135 | + DEBUG_EXIT_FUNC();
|
---|
3136 | return -1;
|
---|
3137 | }
|
---|
3138 | png_set_error_fn(png_ptr, (png_voidp) NULL, (png_error_ptr) NULL, user_warning_fn);
|
---|
3139 | info_ptr = png_create_info_struct(png_ptr);
|
---|
3140 | if (info_ptr == NULL) {
|
---|
3141 | png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
---|
3142 | + DEBUG_EXIT_FUNC();
|
---|
3143 | return -1;
|
---|
3144 | }
|
---|
3145 | // Set the png lib to use our read function
|
---|
3146 | @@ -746,22 +433,27 @@
|
---|
3147 |
|
---|
3148 | *png_width = width;
|
---|
3149 | *png_height = height;
|
---|
3150 | +
|
---|
3151 | + DEBUG_EXIT_FUNC();
|
---|
3152 | return 0;
|
---|
3153 | }
|
---|
3154 |
|
---|
3155 | // Load a texture from a png image
|
---|
3156 | //
|
---|
3157 | -int PSPKeyboard::load_png_image(Common::SeekableReadStream *file, unsigned char *ImageBuffer, uint32 *palette) {
|
---|
3158 | +int PSPKeyboard::loadPngImage(Common::SeekableReadStream *file, Buffer &buffer, Palette &palette) {
|
---|
3159 | + DEBUG_ENTER_FUNC();
|
---|
3160 | +
|
---|
3161 | png_structp png_ptr;
|
---|
3162 | png_infop info_ptr;
|
---|
3163 | unsigned int sig_read = 0;
|
---|
3164 | png_uint_32 width, height;
|
---|
3165 | int bit_depth, color_type, interlace_type;
|
---|
3166 | - size_t x, y;
|
---|
3167 | + size_t y;
|
---|
3168 |
|
---|
3169 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
---|
3170 | if (png_ptr == NULL) {
|
---|
3171 | - fprintf(stderr, "load_png_image(): Error: couldn't create read struct to load keyboard.\n");
|
---|
3172 | + PSP_ERROR("Couldn't create read struct to load keyboard\n");
|
---|
3173 | + DEBUG_EXIT_FUNC();
|
---|
3174 | return -1;
|
---|
3175 | }
|
---|
3176 | // Use dummy error function
|
---|
3177 | @@ -769,11 +461,13 @@
|
---|
3178 |
|
---|
3179 | info_ptr = png_create_info_struct(png_ptr);
|
---|
3180 | if (info_ptr == NULL) {
|
---|
3181 | + PSP_ERROR("Couldn't create info struct to load keyboard\n");
|
---|
3182 | png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
---|
3183 | + DEBUG_EXIT_FUNC();
|
---|
3184 | return -1;
|
---|
3185 | }
|
---|
3186 |
|
---|
3187 | - // Set the png lib to use our read function
|
---|
3188 | + // Set the png lib to use our customized read function
|
---|
3189 | png_set_read_fn(png_ptr, (void *)file, pngReadStreamRead);
|
---|
3190 |
|
---|
3191 | png_set_sig_bytes(png_ptr, sig_read);
|
---|
3192 | @@ -784,71 +478,280 @@
|
---|
3193 | png_set_strip_16(png_ptr);
|
---|
3194 |
|
---|
3195 | if (color_type == PNG_COLOR_TYPE_PALETTE) {
|
---|
3196 | - // We copy the palette
|
---|
3197 | - uint32 *dstPal = palette;
|
---|
3198 | + // Copy the palette
|
---|
3199 | png_colorp srcPal = info_ptr->palette;
|
---|
3200 | for(int i=0; i < info_ptr->num_palette; i++) {
|
---|
3201 | unsigned char alphaVal = (i < info_ptr->num_trans) ? info_ptr->trans[i] : 0xFF; // Load alpha if it's there
|
---|
3202 | - *dstPal++ = GU_ARGB(alphaVal, srcPal->red, srcPal->green, srcPal->blue);
|
---|
3203 | + palette.setSingleColorRGBA(i, srcPal->red, srcPal->green, srcPal->blue, alphaVal);
|
---|
3204 | srcPal++;
|
---|
3205 | }
|
---|
3206 | -
|
---|
3207 | - unsigned char *line = (unsigned char*) malloc(info_ptr->rowbytes);
|
---|
3208 | - if (!line) {
|
---|
3209 | - png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
---|
3210 | - return -1;
|
---|
3211 | - }
|
---|
3212 | -
|
---|
3213 | - for (y = 0; y < height; y++) {
|
---|
3214 | - png_read_row(png_ptr, line, png_bytep_NULL);
|
---|
3215 | - memcpy(&ImageBuffer[y * info_ptr->rowbytes], line, info_ptr->rowbytes);
|
---|
3216 | - }
|
---|
3217 | -
|
---|
3218 | - free(line);
|
---|
3219 | } else { // Not a palettized image
|
---|
3220 | + // Round up grayscale images
|
---|
3221 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);
|
---|
3222 | // Convert trans channel to alpha for 32 bits
|
---|
3223 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);
|
---|
3224 | + // Filler for alpha?
|
---|
3225 | png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
|
---|
3226 | + }
|
---|
3227 |
|
---|
3228 | - u32* line = (u32*) malloc(width<<2);
|
---|
3229 | - if (!line) {
|
---|
3230 | - png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
---|
3231 | - return -1;
|
---|
3232 | - }
|
---|
3233 | + unsigned char *line = (unsigned char*) malloc(info_ptr->rowbytes);
|
---|
3234 | + if (!line) {
|
---|
3235 | + png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
|
---|
3236 | + PSP_ERROR("Couldn't allocate line\n");
|
---|
3237 | + DEBUG_EXIT_FUNC();
|
---|
3238 | + return -1;
|
---|
3239 | + }
|
---|
3240 |
|
---|
3241 | - u32* Image = (u32 *)ImageBuffer;
|
---|
3242 | - for (y = 0; y < height; y++) {
|
---|
3243 | - png_read_row(png_ptr, (u8*) line, png_bytep_NULL);
|
---|
3244 | - for (x = 0; x < width; x++) {
|
---|
3245 | - Image[y*width + x] = line[x];
|
---|
3246 | - }
|
---|
3247 | - }
|
---|
3248 | -
|
---|
3249 | - free(line);
|
---|
3250 | + for (y = 0; y < height; y++) {
|
---|
3251 | + png_read_row(png_ptr, line, png_bytep_NULL);
|
---|
3252 | + buffer.copyFromRect(line, info_ptr->rowbytes, 0, y, width, 1); // Copy into buffer
|
---|
3253 | + //memcpy(buffer.getPixels()[y * buffer.getWidthInBytes()], line, info_ptr->rowbytes);
|
---|
3254 | }
|
---|
3255 |
|
---|
3256 | + free(line);
|
---|
3257 | +
|
---|
3258 | png_read_end(png_ptr, info_ptr);
|
---|
3259 | png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
|
---|
3260 |
|
---|
3261 | + DEBUG_EXIT_FUNC();
|
---|
3262 | return 0;
|
---|
3263 | }
|
---|
3264 |
|
---|
3265 | -// Function to get the lowest power of 2 higher than our image size
|
---|
3266 | -//
|
---|
3267 | -uint32 PSPKeyboard::convert_pow2(uint32 size) {
|
---|
3268 | - uint32 pow_counter = 0;
|
---|
3269 | +// Defines for working with PSP buttons
|
---|
3270 | +#define CHANGED(x) (_buttonsChanged & (x))
|
---|
3271 | +#define PRESSED(x) ((_buttonsChanged & (x)) && (pad.Buttons & (x)))
|
---|
3272 | +#define UNPRESSED(x) ((_buttonsChanged & (x)) && !(pad.Buttons & (x)))
|
---|
3273 | +#define DOWN(x) (pad.Buttons & (x))
|
---|
3274 | +#define UP(x) (!(pad.Buttons & (x)))
|
---|
3275 | +#define PSP_DPAD (PSP_CTRL_DOWN|PSP_CTRL_UP|PSP_CTRL_LEFT|PSP_CTRL_RIGHT)
|
---|
3276 | +#define PSP_4BUTTONS (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_TRIANGLE | PSP_CTRL_SQUARE)
|
---|
3277 |
|
---|
3278 | - for (; pow_counter < 32; pow_counter++) {
|
---|
3279 | - // Find the first value which is higher
|
---|
3280 | - if ((size >> pow_counter) == 0) {
|
---|
3281 | - // take already good values into account
|
---|
3282 | - if (((uint32) 1 << pow_counter) != size)
|
---|
3283 | - return ((uint32)1 << pow_counter);
|
---|
3284 | - else
|
---|
3285 | - return ((uint32)1 << (pow_counter-1));
|
---|
3286 | +/*
|
---|
3287 | + * Attempts to read a character from the controller
|
---|
3288 | + * Uses the state machine.
|
---|
3289 | + * returns whether we have an event
|
---|
3290 | + */
|
---|
3291 | +bool PSPKeyboard::processInput(Common::Event &event, SceCtrlData &pad) {
|
---|
3292 | + DEBUG_ENTER_FUNC();
|
---|
3293 | +
|
---|
3294 | + bool haveEvent = false; // Whether we have an event for the event manager to process
|
---|
3295 | + event.kbd.flags = 0;
|
---|
3296 | +
|
---|
3297 | + _buttonsChanged = _prevButtons ^ pad.Buttons;
|
---|
3298 | +
|
---|
3299 | + if (!_init) // In case we never had init
|
---|
3300 | + return false;
|
---|
3301 | + if (_state == kInvisible) // Return if we're invisible
|
---|
3302 | + return false;
|
---|
3303 | + if (_state != kMove && PRESSED(PSP_CTRL_SELECT)) {
|
---|
3304 | + _lastState = _state;
|
---|
3305 | + _state = kMove; // Check for move or visible state
|
---|
3306 | + }
|
---|
3307 | + else if (CHANGED(PSP_CTRL_START)) { // Handle start button: enter, make KB invisible
|
---|
3308 | + event.kbd.ascii = '\n';
|
---|
3309 | + event.kbd.keycode = Common::KEYCODE_RETURN;
|
---|
3310 | + event.type = DOWN(PSP_CTRL_START) ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
|
---|
3311 | + haveEvent = true;
|
---|
3312 | + _dirty = true;
|
---|
3313 | + if (UP(PSP_CTRL_START))
|
---|
3314 | + _state = kInvisible; // Make us invisible if unpressed
|
---|
3315 | + }
|
---|
3316 | + // Check for being in state of moving the keyboard onscreen or pressing select
|
---|
3317 | + else if (_state == kMove)
|
---|
3318 | + handleMoveState(pad);
|
---|
3319 | + else if (_state == kDefault)
|
---|
3320 | + haveEvent = handleDefaultState(event, pad);
|
---|
3321 | + else if (_state == kCornersSelected)
|
---|
3322 | + haveEvent = handleCornersSelectedState(event, pad);
|
---|
3323 | + else if (_state == kRTriggerDown)
|
---|
3324 | + handleRTriggerDownState(pad); // Deal with trigger states
|
---|
3325 | + else if (_state == kLTriggerDown)
|
---|
3326 | + handleLTriggerDownState(pad); // Deal with trigger states
|
---|
3327 | +
|
---|
3328 | + _prevButtons = pad.Buttons;
|
---|
3329 | +
|
---|
3330 | + DEBUG_EXIT_FUNC();
|
---|
3331 | + return haveEvent;
|
---|
3332 | +}
|
---|
3333 | +
|
---|
3334 | +void PSPKeyboard::handleMoveState(SceCtrlData &pad) {
|
---|
3335 | + DEBUG_ENTER_FUNC();
|
---|
3336 | + if (UNPRESSED(PSP_CTRL_SELECT)) {
|
---|
3337 | + // Toggle between visible and invisible
|
---|
3338 | + _state = (_lastState == kInvisible) ? kDefault : kInvisible;
|
---|
3339 | + _dirty = true;
|
---|
3340 | +
|
---|
3341 | + if (_moved) { // We moved the keyboard. Keep the keyboard onscreen anyway
|
---|
3342 | + _state = kDefault;
|
---|
3343 | + _moved = false; // reset moved flag
|
---|
3344 | }
|
---|
3345 | + } else if (DOWN(PSP_DPAD)) { // How we move the KB onscreen
|
---|
3346 | + _moved = true;
|
---|
3347 | + _dirty = true;
|
---|
3348 | +
|
---|
3349 | + if (DOWN(PSP_CTRL_DOWN))
|
---|
3350 | + increaseKeyboardLocationY(5);
|
---|
3351 | + else if (DOWN(PSP_CTRL_UP))
|
---|
3352 | + increaseKeyboardLocationY(-5);
|
---|
3353 | + else if (DOWN(PSP_CTRL_LEFT))
|
---|
3354 | + increaseKeyboardLocationX(-5);
|
---|
3355 | + else /* DOWN(PSP_CTRL_RIGHT) */
|
---|
3356 | + increaseKeyboardLocationX(5);
|
---|
3357 | }
|
---|
3358 | - return 0;
|
---|
3359 | + DEBUG_EXIT_FUNC();
|
---|
3360 | }
|
---|
3361 |
|
---|
3362 | +bool PSPKeyboard::handleDefaultState(Common::Event &event, SceCtrlData &pad) {
|
---|
3363 | + DEBUG_ENTER_FUNC();
|
---|
3364 | + bool haveEvent = false;
|
---|
3365 | +
|
---|
3366 | + if (PRESSED(PSP_CTRL_LTRIGGER)) // Don't say we used up the input
|
---|
3367 | + _state = kLTriggerDown;
|
---|
3368 | + else if (PRESSED(PSP_CTRL_RTRIGGER)) // Don't say we used up the input
|
---|
3369 | + _state = kRTriggerDown;
|
---|
3370 | + else if (CHANGED(PSP_4BUTTONS)) // We only care about the 4 buttons
|
---|
3371 | + haveEvent = getInputChoice(event, pad);
|
---|
3372 | + else if (!DOWN(PSP_4BUTTONS)) // Must be up to move cursor
|
---|
3373 | + getCursorMovement(pad);
|
---|
3374 | +
|
---|
3375 | + DEBUG_EXIT_FUNC();
|
---|
3376 | + return haveEvent;
|
---|
3377 | +}
|
---|
3378 | +
|
---|
3379 | +bool PSPKeyboard::handleCornersSelectedState(Common::Event &event, SceCtrlData &pad) {
|
---|
3380 | + DEBUG_ENTER_FUNC();
|
---|
3381 | + // We care about 4 buttons + triggers (for letter selection)
|
---|
3382 | + bool haveEvent = false;
|
---|
3383 | +
|
---|
3384 | + if (CHANGED(PSP_4BUTTONS | PSP_CTRL_RTRIGGER | PSP_CTRL_LTRIGGER))
|
---|
3385 | + haveEvent = getInputChoice(event, pad);
|
---|
3386 | + if (!DOWN(PSP_4BUTTONS | PSP_CTRL_RTRIGGER | PSP_CTRL_LTRIGGER)) // Must be up to move cursor
|
---|
3387 | + getCursorMovement(pad)
|
---|
3388 | +
|
---|
3389 | + DEBUG_EXIT_FUNC();
|
---|
3390 | + return haveEvent;
|
---|
3391 | +}
|
---|
3392 | +
|
---|
3393 | +bool PSPKeyboard::getInputChoice(Common::Event &event, SceCtrlData &pad) {
|
---|
3394 | + DEBUG_ENTER_FUNC();
|
---|
3395 | + int innerChoice;
|
---|
3396 | + bool haveEvent = false;
|
---|
3397 | +
|
---|
3398 | + if (UNPRESSED(PSP_CTRL_TRIANGLE)) {
|
---|
3399 | + innerChoice = 0;
|
---|
3400 | + event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
3401 | + } else if (UNPRESSED(PSP_CTRL_CIRCLE)) {
|
---|
3402 | + innerChoice = 1;
|
---|
3403 | + event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
3404 | + } else if (UNPRESSED(PSP_CTRL_CROSS)) {
|
---|
3405 | + innerChoice = 2;
|
---|
3406 | + event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
3407 | + } else if (UNPRESSED(PSP_CTRL_SQUARE)) {
|
---|
3408 | + innerChoice = 3;
|
---|
3409 | + event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
3410 | + } else if (UNPRESSED(PSP_CTRL_LTRIGGER) && _state == kCornersSelected) {
|
---|
3411 | + innerChoice = 4;
|
---|
3412 | + event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
3413 | + } else if (UNPRESSED(PSP_CTRL_RTRIGGER) && _state == kCornersSelected) {
|
---|
3414 | + innerChoice = 5;
|
---|
3415 | + event.type = Common::EVENT_KEYUP; // We give priority to key_up
|
---|
3416 | + } else if (PRESSED(PSP_CTRL_TRIANGLE)) {
|
---|
3417 | + innerChoice = 0;
|
---|
3418 | + event.type = Common::EVENT_KEYDOWN;
|
---|
3419 | + } else if (PRESSED(PSP_CTRL_CIRCLE)) {
|
---|
3420 | + innerChoice = 1;
|
---|
3421 | + event.type = Common::EVENT_KEYDOWN;
|
---|
3422 | + } else if (PRESSED(PSP_CTRL_CROSS)) {
|
---|
3423 | + innerChoice = 2;
|
---|
3424 | + event.type = Common::EVENT_KEYDOWN;
|
---|
3425 | + } else if (PRESSED(PSP_CTRL_SQUARE)) {
|
---|
3426 | + innerChoice = 3;
|
---|
3427 | + event.type = Common::EVENT_KEYDOWN;
|
---|
3428 | + } else if (PRESSED(PSP_CTRL_LTRIGGER) && _state == kCornersSelected) {
|
---|
3429 | + innerChoice = 4;
|
---|
3430 | + event.type = Common::EVENT_KEYDOWN; // We give priority to key_up
|
---|
3431 | + } else /* (PRESSED(PSP_CTRL_RTRIGGER)) && _state == kCornersSelected */ {
|
---|
3432 | + innerChoice = 5;
|
---|
3433 | + event.type = Common::EVENT_KEYDOWN; // We give priority to key_up
|
---|
3434 | + }
|
---|
3435 | +
|
---|
3436 | + #define IS_UPPERCASE(x) ((x) >= (unsigned short)'A' && (x) <= (unsigned short)'Z')
|
---|
3437 | + #define TO_LOWER(x) ((x) += 'a'-'A')
|
---|
3438 | +
|
---|
3439 | + //Now grab the value out of the array
|
---|
3440 | + short choice = _modeChar[_mode][_oldCursor][innerChoice];
|
---|
3441 | +
|
---|
3442 | + event.kbd.ascii = choice <= 255 ? choice : 0;
|
---|
3443 | +
|
---|
3444 | + // Handle upper-case which is missing in Common::KeyCode
|
---|
3445 | + if (IS_UPPERCASE(choice)) {
|
---|
3446 | + event.kbd.keycode = (Common::KeyCode) TO_LOWER(choice);
|
---|
3447 | + event.kbd.flags = Common::KBD_SHIFT;
|
---|
3448 | + } else
|
---|
3449 | + event.kbd.keycode = (Common::KeyCode) choice;
|
---|
3450 | +
|
---|
3451 | + haveEvent = (choice != Common::KEYCODE_INVALID) ? true : false; // We have an event/don't if it's invalid
|
---|
3452 | +
|
---|
3453 | + DEBUG_EXIT_FUNC();
|
---|
3454 | + return haveEvent;
|
---|
3455 | +}
|
---|
3456 | +
|
---|
3457 | +void PSPKeyboard::getCursorMovement(SceCtrlData &pad) {
|
---|
3458 | + DEBUG_ENTER_FUNC();
|
---|
3459 | + CursorDirections cursor;
|
---|
3460 | +
|
---|
3461 | + // Find where the cursor is pointing
|
---|
3462 | + cursor = kCenter;
|
---|
3463 | + _state = kDefault;
|
---|
3464 | +
|
---|
3465 | + if (DOWN(PSP_DPAD)) {
|
---|
3466 | + _state = kCornersSelected;
|
---|
3467 | +
|
---|
3468 | + if (DOWN(PSP_CTRL_UP))
|
---|
3469 | + cursor = kUp;
|
---|
3470 | + else if (DOWN(PSP_CTRL_RIGHT))
|
---|
3471 | + cursor = kRight;
|
---|
3472 | + else if (DOWN(PSP_CTRL_DOWN))
|
---|
3473 | + cursor = kDown;
|
---|
3474 | + else if (DOWN(PSP_CTRL_LEFT))
|
---|
3475 | + cursor = kLeft;
|
---|
3476 | + }
|
---|
3477 | +
|
---|
3478 | + if (cursor != _oldCursor) { //If we've moved, update dirty and return
|
---|
3479 | + _dirty = true;
|
---|
3480 | + _oldCursor = cursor;
|
---|
3481 | + }
|
---|
3482 | + DEBUG_EXIT_FUNC();
|
---|
3483 | +}
|
---|
3484 | +
|
---|
3485 | +void PSPKeyboard::handleLTriggerDownState(SceCtrlData &pad) {
|
---|
3486 | + DEBUG_ENTER_FUNC();
|
---|
3487 | + if (UNPRESSED(PSP_CTRL_LTRIGGER)) {
|
---|
3488 | + _dirty = true;
|
---|
3489 | +
|
---|
3490 | + if(_mode < 2)
|
---|
3491 | + _mode = 2;
|
---|
3492 | + else
|
---|
3493 | + _mode = (_mode == 2) ? 3 : 2;
|
---|
3494 | +
|
---|
3495 | + _state = kDefault;
|
---|
3496 | + }
|
---|
3497 | + DEBUG_EXIT_FUNC();
|
---|
3498 | +}
|
---|
3499 | +
|
---|
3500 | +void PSPKeyboard::handleRTriggerDownState(SceCtrlData &pad) {
|
---|
3501 | + DEBUG_ENTER_FUNC();
|
---|
3502 | + if (UNPRESSED(PSP_CTRL_RTRIGGER)) {
|
---|
3503 | + _dirty = true;
|
---|
3504 | +
|
---|
3505 | + if(_mode > 1)
|
---|
3506 | + _mode = 0;
|
---|
3507 | + else
|
---|
3508 | + _mode = (_mode == 0) ? 1 : 0;
|
---|
3509 | +
|
---|
3510 | + _state = kDefault;
|
---|
3511 | + }
|
---|
3512 | + DEBUG_EXIT_FUNC();
|
---|
3513 | +}
|
---|
3514 | +
|
---|
3515 | +
|
---|
3516 | Index: backends/platform/psp/osys_psp.h
|
---|
3517 | ===================================================================
|
---|
3518 | --- backends/platform/psp/osys_psp.h (revision 48355)
|
---|
3519 | +++ backends/platform/psp/osys_psp.h (working copy)
|
---|
3520 | @@ -32,139 +32,125 @@
|
---|
3521 | #include "sound/mixer_intern.h"
|
---|
3522 | #include "backends/base-backend.h"
|
---|
3523 | #include "backends/fs/psp/psp-fs-factory.h"
|
---|
3524 | +#include "backends/platform/psp/display_client.h"
|
---|
3525 | +#include "backends/platform/psp/default_display_client.h"
|
---|
3526 | +#include "backends/platform/psp/cursor.h"
|
---|
3527 | #include "backends/platform/psp/pspkeyboard.h"
|
---|
3528 | +#include "backends/platform/psp/display_manager.h"
|
---|
3529 | +#include "backends/platform/psp/input.h"
|
---|
3530 |
|
---|
3531 | #include <SDL.h>
|
---|
3532 |
|
---|
3533 | -#include <pspctrl.h>
|
---|
3534 | -
|
---|
3535 | -enum GraphicModeID {
|
---|
3536 | - CENTERED_320X200,
|
---|
3537 | - CENTERED_435X272,
|
---|
3538 | - STRETCHED_480X272,
|
---|
3539 | - CENTERED_362X272
|
---|
3540 | -};
|
---|
3541 | -
|
---|
3542 | class OSystem_PSP : public BaseBackend {
|
---|
3543 | -public:
|
---|
3544 | - static const OSystem::GraphicsMode s_supportedGraphicsModes[];
|
---|
3545 | - static OSystem *instance();
|
---|
3546 | -
|
---|
3547 | -protected:
|
---|
3548 | - struct Vertex {
|
---|
3549 | - float u,v;
|
---|
3550 | - float x,y,z;
|
---|
3551 | - };
|
---|
3552 | -
|
---|
3553 | - uint16 _screenWidth;
|
---|
3554 | - uint16 _screenHeight;
|
---|
3555 | - uint16 _overlayWidth;
|
---|
3556 | - uint16 _overlayHeight;
|
---|
3557 | - byte *_offscreen;
|
---|
3558 | - OverlayColor *_overlayBuffer;
|
---|
3559 | - uint16 _palette[256];
|
---|
3560 | - bool _overlayVisible;
|
---|
3561 | - uint32 _shakePos;
|
---|
3562 | - uint32 _lastScreenUpdate;
|
---|
3563 | -
|
---|
3564 | - Graphics::Surface _framebuffer;
|
---|
3565 | -
|
---|
3566 | - bool _mouseVisible;
|
---|
3567 | - int _mouseX, _mouseY;
|
---|
3568 | - int _dpadX, _dpadY;
|
---|
3569 | - int _mouseWidth, _mouseHeight;
|
---|
3570 | - int _mouseHotspotX, _mouseHotspotY;
|
---|
3571 | - byte _mouseKeyColour;
|
---|
3572 | - byte *_mouseBuf;
|
---|
3573 | - bool _cursorPaletteDisabled;
|
---|
3574 | -
|
---|
3575 | - int _graphicMode;
|
---|
3576 | - unsigned short* _clut;
|
---|
3577 | - PSPKeyboard *_keyboard;
|
---|
3578 | -
|
---|
3579 | - uint32 _prevButtons;
|
---|
3580 | - uint32 _lastPadCheck;
|
---|
3581 | - uint32 _padAccel;
|
---|
3582 | -
|
---|
3583 | - SceCtrlData pad;
|
---|
3584 | -
|
---|
3585 | +private:
|
---|
3586 | +
|
---|
3587 | Common::SaveFileManager *_savefile;
|
---|
3588 | Audio::MixerImpl *_mixer;
|
---|
3589 | Common::TimerManager *_timer;
|
---|
3590 |
|
---|
3591 | - Common::KeyCode getDpadEvent(int x, int y);
|
---|
3592 | + // All needed sub-members
|
---|
3593 | + Screen _screen;
|
---|
3594 | + Overlay _overlay;
|
---|
3595 | + Cursor _cursor;
|
---|
3596 | + DisplayManager _displayManager;
|
---|
3597 | + PSPKeyboard _keyboard;
|
---|
3598 | + InputHandler _inputHandler;
|
---|
3599 |
|
---|
3600 | + void initSDL();
|
---|
3601 | +
|
---|
3602 | public:
|
---|
3603 | - OSystem_PSP();
|
---|
3604 | - virtual ~OSystem_PSP();
|
---|
3605 | + OSystem_PSP() : _savefile(0), _mixer(0), _timer(0) {}
|
---|
3606 | + ~OSystem_PSP();
|
---|
3607 |
|
---|
3608 | - virtual void initBackend();
|
---|
3609 | + static OSystem *instance();
|
---|
3610 |
|
---|
3611 | - virtual bool hasFeature(Feature f);
|
---|
3612 | - virtual void setFeatureState(Feature f, bool enable);
|
---|
3613 | - virtual bool getFeatureState(Feature f);
|
---|
3614 | -
|
---|
3615 | - virtual const GraphicsMode *getSupportedGraphicsModes() const;
|
---|
3616 | - virtual int getDefaultGraphicsMode() const;
|
---|
3617 | - virtual bool setGraphicsMode(int mode);
|
---|
3618 | + const char *getObjectName() const; // For debugging
|
---|
3619 | +
|
---|
3620 | + void initBackend();
|
---|
3621 | +
|
---|
3622 | + // Feature related
|
---|
3623 | + bool hasFeature(Feature f);
|
---|
3624 | + void setFeatureState(Feature f, bool enable);
|
---|
3625 | + bool getFeatureState(Feature f);
|
---|
3626 | +
|
---|
3627 | + // Graphics related
|
---|
3628 | + const GraphicsMode *getSupportedGraphicsModes() const;
|
---|
3629 | + int getDefaultGraphicsMode() const;
|
---|
3630 | + bool setGraphicsMode(int mode);
|
---|
3631 | bool setGraphicsMode(const char *name);
|
---|
3632 | - virtual int getGraphicsMode() const;
|
---|
3633 | + int getGraphicsMode() const;
|
---|
3634 | +#ifdef USE_RGB_COLOR
|
---|
3635 | + virtual Graphics::PixelFormat getScreenFormat() const;
|
---|
3636 | + virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
|
---|
3637 | +#endif
|
---|
3638 | +
|
---|
3639 | + // Screen size
|
---|
3640 | + void initSize(uint width, uint height, const Graphics::PixelFormat *format);
|
---|
3641 | + int16 getWidth();
|
---|
3642 | + int16 getHeight();
|
---|
3643 | +
|
---|
3644 | + // Palette related
|
---|
3645 | + void setPalette(const byte *colors, uint start, uint num);
|
---|
3646 | + void grabPalette(byte *colors, uint start, uint num);
|
---|
3647 | + void setCursorPalette(const byte *colors, uint start, uint num);
|
---|
3648 | + void disableCursorPalette(bool disable);
|
---|
3649 | +
|
---|
3650 | + // Screen related
|
---|
3651 | + void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
|
---|
3652 | + Graphics::Surface *lockScreen();
|
---|
3653 | + void unlockScreen();
|
---|
3654 | + void updateScreen();
|
---|
3655 | + void setShakePos(int shakeOffset);
|
---|
3656 | +
|
---|
3657 | + // Overlay related
|
---|
3658 | + void showOverlay();
|
---|
3659 | + void hideOverlay();
|
---|
3660 | + void clearOverlay();
|
---|
3661 | + void grabOverlay(OverlayColor *buf, int pitch);
|
---|
3662 | + void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
|
---|
3663 | + int16 getOverlayHeight();
|
---|
3664 | + int16 getOverlayWidth();
|
---|
3665 | + Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<4444>(); }
|
---|
3666 | +
|
---|
3667 | + // Mouse related
|
---|
3668 | + bool showMouse(bool visible);
|
---|
3669 | + void warpMouse(int x, int y);
|
---|
3670 | + void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
|
---|
3671 |
|
---|
3672 | - virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
|
---|
3673 | - virtual int16 getWidth();
|
---|
3674 | - virtual int16 getHeight();
|
---|
3675 | + // Events and input
|
---|
3676 | + bool pollEvent(Common::Event &event);
|
---|
3677 | + bool processInput(Common::Event &event);
|
---|
3678 |
|
---|
3679 | - virtual void setPalette(const byte *colors, uint start, uint num);
|
---|
3680 | - virtual void grabPalette(byte *colors, uint start, uint num);
|
---|
3681 | - virtual void setCursorPalette(const byte *colors, uint start, uint num);
|
---|
3682 | - virtual void disableCursorPalette(bool disable);
|
---|
3683 | - virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
|
---|
3684 | - virtual Graphics::Surface *lockScreen();
|
---|
3685 | - virtual void unlockScreen();
|
---|
3686 | - virtual void updateScreen();
|
---|
3687 | - virtual void setShakePos(int shakeOffset);
|
---|
3688 | + // Time
|
---|
3689 | + uint32 getMillis();
|
---|
3690 | + void delayMillis(uint msecs);
|
---|
3691 |
|
---|
3692 | - virtual void showOverlay();
|
---|
3693 | - virtual void hideOverlay();
|
---|
3694 | - virtual void clearOverlay();
|
---|
3695 | - virtual void grabOverlay(OverlayColor *buf, int pitch);
|
---|
3696 | - virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
|
---|
3697 | - virtual int16 getOverlayHeight();
|
---|
3698 | - virtual int16 getOverlayWidth();
|
---|
3699 | - virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<4444>(); }
|
---|
3700 | -
|
---|
3701 | - virtual bool showMouse(bool visible);
|
---|
3702 | - virtual void warpMouse(int x, int y);
|
---|
3703 | - virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format);
|
---|
3704 | -
|
---|
3705 | - virtual bool pollEvent(Common::Event &event);
|
---|
3706 | - virtual bool processInput(Common::Event &event);
|
---|
3707 | -
|
---|
3708 | - virtual uint32 getMillis();
|
---|
3709 | - virtual void delayMillis(uint msecs);
|
---|
3710 | -
|
---|
3711 | + // Timer
|
---|
3712 | typedef int (*TimerProc)(int interval);
|
---|
3713 | - virtual void setTimerCallback(TimerProc callback, int interval);
|
---|
3714 | + void setTimerCallback(TimerProc callback, int interval);
|
---|
3715 | + Common::TimerManager *getTimerManager() { return _timer; }
|
---|
3716 |
|
---|
3717 | - virtual MutexRef createMutex(void);
|
---|
3718 | - virtual void lockMutex(MutexRef mutex);
|
---|
3719 | - virtual void unlockMutex(MutexRef mutex);
|
---|
3720 | - virtual void deleteMutex(MutexRef mutex);
|
---|
3721 | + // Mutex
|
---|
3722 | + MutexRef createMutex(void);
|
---|
3723 | + void lockMutex(MutexRef mutex);
|
---|
3724 | + void unlockMutex(MutexRef mutex);
|
---|
3725 | + void deleteMutex(MutexRef mutex);
|
---|
3726 |
|
---|
3727 | + // Sound
|
---|
3728 | static void mixCallback(void *sys, byte *samples, int len);
|
---|
3729 | - virtual void setupMixer(void);
|
---|
3730 | -
|
---|
3731 | - Common::SaveFileManager *getSavefileManager() { return _savefile; }
|
---|
3732 | + void setupMixer(void);
|
---|
3733 | Audio::Mixer *getMixer() { return _mixer; }
|
---|
3734 | - Common::TimerManager *getTimerManager() { return _timer; }
|
---|
3735 | +
|
---|
3736 | + // Misc
|
---|
3737 | + Common::SaveFileManager *getSavefileManager() { return _savefile; }
|
---|
3738 | FilesystemFactory *getFilesystemFactory() { return &PSPFilesystemFactory::instance(); }
|
---|
3739 | void getTimeAndDate(TimeDate &t) const;
|
---|
3740 |
|
---|
3741 | - virtual void quit();
|
---|
3742 | + void quit();
|
---|
3743 |
|
---|
3744 | - virtual Common::SeekableReadStream *createConfigReadStream();
|
---|
3745 | - virtual Common::WriteStream *createConfigWriteStream();
|
---|
3746 | + Common::SeekableReadStream *createConfigReadStream();
|
---|
3747 | + Common::WriteStream *createConfigWriteStream();
|
---|
3748 | +
|
---|
3749 | };
|
---|
3750 |
|
---|
3751 | -
|
---|
3752 | #endif /* OSYS_PSP_H */
|
---|
3753 | Index: backends/platform/psp/powerman.cpp
|
---|
3754 | ===================================================================
|
---|
3755 | --- backends/platform/psp/powerman.cpp (revision 48355)
|
---|
3756 | +++ backends/platform/psp/powerman.cpp (working copy)
|
---|
3757 | @@ -23,24 +23,23 @@
|
---|
3758 | *
|
---|
3759 | */
|
---|
3760 |
|
---|
3761 | +//#define __PSP_DEBUG_FUNCS__ /* can put this locally too */
|
---|
3762 | +//#define __PSP_DEBUG_PRINT__
|
---|
3763 | +#include "backends/platform/psp/trace.h"
|
---|
3764 | +
|
---|
3765 | #include <psppower.h>
|
---|
3766 | #include <pspthreadman.h>
|
---|
3767 |
|
---|
3768 | -#include "./powerman.h"
|
---|
3769 | -#include "./trace.h"
|
---|
3770 | +#include "backends/platform/psp/powerman.h"
|
---|
3771 | #include "engine.h"
|
---|
3772 |
|
---|
3773 | DECLARE_SINGLETON(PowerManager)
|
---|
3774 |
|
---|
3775 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
3776 | -void PowerManager::debugPM() {
|
---|
3777 | - PSPDebugTrace("PM status is %d. Listcount is %d. CriticalCount is %d. ThreadId is %x. Error = %d\n", _PMStatus, _listCounter,
|
---|
3778 | - _criticalCounter, sceKernelGetThreadId(), _error);
|
---|
3779 | +// Function to debug the Power Manager (we have no output to screen)
|
---|
3780 | +inline void PowerManager::debugPM() {
|
---|
3781 | + PSP_DEBUG_PRINT("PM status[%d]. Listcount[%d]. CriticalCount[%d]. ThreadId[%x]. Error[%d]\n",
|
---|
3782 | + _PMStatus, _listCounter, _criticalCounter, sceKernelGetThreadId(), _error);
|
---|
3783 | }
|
---|
3784 | -#else
|
---|
3785 | - #define debugPM()
|
---|
3786 | - #define PMStatusSet(x)
|
---|
3787 | -#endif /* __PSP_DEBUG_SUSPEND__ */
|
---|
3788 |
|
---|
3789 |
|
---|
3790 | /*******************************************
|
---|
3791 | @@ -49,7 +48,8 @@
|
---|
3792 | *
|
---|
3793 | ********************************************/
|
---|
3794 | PowerManager::PowerManager() {
|
---|
3795 | -
|
---|
3796 | + DEBUG_ENTER_FUNC();
|
---|
3797 | +
|
---|
3798 | _flagMutex = NULL; /* Init mutex handle */
|
---|
3799 | _listMutex = NULL; /* Init mutex handle */
|
---|
3800 | _condSuspendable = NULL; /* Init condition variable */
|
---|
3801 | @@ -57,33 +57,34 @@
|
---|
3802 |
|
---|
3803 | _condSuspendable = SDL_CreateCond();
|
---|
3804 | if (_condSuspendable <= 0) {
|
---|
3805 | - PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create condSuspendable\n");
|
---|
3806 | + PSP_ERROR("Couldn't create Suspendable condition variable\n");
|
---|
3807 | }
|
---|
3808 |
|
---|
3809 | _condPM = SDL_CreateCond();
|
---|
3810 | if (_condPM <= 0) {
|
---|
3811 | - PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create condPM\n");
|
---|
3812 | + PSP_ERROR("Couldn't create PM condition variable\n");
|
---|
3813 | }
|
---|
3814 |
|
---|
3815 | _flagMutex = SDL_CreateMutex();
|
---|
3816 | if (_flagMutex <= 0) {
|
---|
3817 | - PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create flagMutex\n");
|
---|
3818 | + PSP_ERROR("Couldn't create flag Mutex\n");
|
---|
3819 | }
|
---|
3820 |
|
---|
3821 | _listMutex = SDL_CreateMutex();
|
---|
3822 | if (_listMutex <= 0) {
|
---|
3823 | - PSPDebugSuspend("PowerManager::PowerManager(): Couldn't create listMutex\n");
|
---|
3824 | + PSP_ERROR("Couldn't create list Mutex\n");
|
---|
3825 | }
|
---|
3826 |
|
---|
3827 | _suspendFlag = false;
|
---|
3828 | - _criticalCounter = 0;
|
---|
3829 | - _pauseFlag = 0; _pauseFlagOld = 0; _pauseClientState = 0;
|
---|
3830 | -
|
---|
3831 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
3832 | + _criticalCounter = 0; // How many are in the critical section
|
---|
3833 | + _pauseFlag = 0;
|
---|
3834 | + _pauseFlagOld = 0;
|
---|
3835 | + _pauseClientState = 0;
|
---|
3836 | _listCounter = 0;
|
---|
3837 | PMStatusSet(kInitDone);
|
---|
3838 | _error = 0;
|
---|
3839 | -#endif
|
---|
3840 | +
|
---|
3841 | + DEBUG_EXIT_FUNC();
|
---|
3842 | }
|
---|
3843 |
|
---|
3844 | /*******************************************
|
---|
3845 | @@ -92,26 +93,24 @@
|
---|
3846 | *
|
---|
3847 | ********************************************/
|
---|
3848 | int PowerManager::registerSuspend(Suspendable *item) {
|
---|
3849 | + DEBUG_ENTER_FUNC();
|
---|
3850 | // Register in list
|
---|
3851 | - PSPDebugSuspend("In registerSuspend\n");
|
---|
3852 | debugPM();
|
---|
3853 |
|
---|
3854 | if (SDL_mutexP(_listMutex) != 0) {
|
---|
3855 | - PSPDebugTrace("PowerManager::registerSuspend(): Couldn't lock _listMutex %d\n", _listMutex);
|
---|
3856 | + PSP_ERROR("Couldn't lock _listMutex[%p]\n", _listMutex);
|
---|
3857 | }
|
---|
3858 |
|
---|
3859 | _suspendList.push_front(item);
|
---|
3860 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
3861 | _listCounter++;
|
---|
3862 | -#endif
|
---|
3863 |
|
---|
3864 | if (SDL_mutexV(_listMutex) != 0) {
|
---|
3865 | - PSPDebugTrace("PowerManager::registerSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
|
---|
3866 | + PSP_ERROR("Couldn't unlock _listMutex[%p]\n", _listMutex);
|
---|
3867 | }
|
---|
3868 | -
|
---|
3869 | - PSPDebugSuspend("Out of registerSuspend\n");
|
---|
3870 | +
|
---|
3871 | debugPM();
|
---|
3872 |
|
---|
3873 | + DEBUG_EXIT_FUNC();
|
---|
3874 | return 0;
|
---|
3875 | }
|
---|
3876 |
|
---|
3877 | @@ -121,27 +120,25 @@
|
---|
3878 | *
|
---|
3879 | ********************************************/
|
---|
3880 | int PowerManager::unregisterSuspend(Suspendable *item) {
|
---|
3881 | -
|
---|
3882 | - PSPDebugSuspend("In unregisterSuspend\n");
|
---|
3883 | + DEBUG_ENTER_FUNC();
|
---|
3884 | debugPM();
|
---|
3885 |
|
---|
3886 | // Unregister from stream list
|
---|
3887 | if (SDL_mutexP(_listMutex) != 0) {
|
---|
3888 | - PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
|
---|
3889 | + PSP_ERROR("Couldn't unlock _listMutex[%p]\n", _listMutex);
|
---|
3890 | }
|
---|
3891 |
|
---|
3892 | _suspendList.remove(item);
|
---|
3893 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
3894 | _listCounter--;
|
---|
3895 | -#endif
|
---|
3896 |
|
---|
3897 | if (SDL_mutexV(_listMutex) != 0) {
|
---|
3898 | - PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
|
---|
3899 | + PSP_ERROR("Couldn't unlock _listMutex[%p]\n", _listMutex);
|
---|
3900 | }
|
---|
3901 |
|
---|
3902 | - PSPDebugSuspend("Out of unregisterSuspend\n");
|
---|
3903 | + PSP_DEBUG_PRINT("Out of unregisterSuspend\n");
|
---|
3904 | debugPM();
|
---|
3905 |
|
---|
3906 | + DEBUG_EXIT_FUNC();
|
---|
3907 | return 0;
|
---|
3908 | }
|
---|
3909 |
|
---|
3910 | @@ -151,10 +148,9 @@
|
---|
3911 | *
|
---|
3912 | ********************************************/
|
---|
3913 | PowerManager::~PowerManager() {
|
---|
3914 | -
|
---|
3915 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
3916 | + DEBUG_ENTER_FUNC();
|
---|
3917 | +
|
---|
3918 | PMStatusSet(kDestroyPM);
|
---|
3919 | -#endif
|
---|
3920 |
|
---|
3921 | SDL_DestroyCond(_condSuspendable);
|
---|
3922 | _condSuspendable = 0;
|
---|
3923 | @@ -167,6 +163,8 @@
|
---|
3924 |
|
---|
3925 | SDL_DestroyMutex(_listMutex);
|
---|
3926 | _listMutex = 0;
|
---|
3927 | +
|
---|
3928 | + DEBUG_EXIT_FUNC();
|
---|
3929 | }
|
---|
3930 |
|
---|
3931 | /*******************************************
|
---|
3932 | @@ -184,14 +182,14 @@
|
---|
3933 |
|
---|
3934 | if ((pause != _pauseFlagOld) && g_engine) { // Check to see if we have an engine
|
---|
3935 | if (pause && _pauseClientState == PowerManager::Unpaused) {
|
---|
3936 | - _pauseClientState = PowerManager::Pausing; // Tell PM we're in the middle of pausing
|
---|
3937 | + _pauseClientState = PowerManager::Pausing; // Tell PM we're in the middle of pausing
|
---|
3938 | g_engine->pauseEngine(true);
|
---|
3939 | - PSPDebugSuspend("Pausing engine in PowerManager::pollPauseEngine()\n");
|
---|
3940 | + PSP_DEBUG_PRINT_FUNC("Pausing engine\n");
|
---|
3941 | _pauseClientState = PowerManager::Paused; // Tell PM we're done pausing
|
---|
3942 | }
|
---|
3943 | else if (!pause && _pauseClientState == PowerManager::Paused) {
|
---|
3944 | g_engine->pauseEngine(false);
|
---|
3945 | - PSPDebugSuspend("Unpausing for resume in PowerManager::pollPauseEngine()\n");
|
---|
3946 | + PSP_DEBUG_PRINT_FUNC("Unpausing for resume\n");
|
---|
3947 | _pauseClientState = PowerManager::Unpaused; // Tell PM we're in the middle of pausing
|
---|
3948 | }
|
---|
3949 |
|
---|
3950 | @@ -205,7 +203,7 @@
|
---|
3951 | * Use this for small critical sections where you can easily restore the previous state.
|
---|
3952 | *
|
---|
3953 | ********************************************/
|
---|
3954 | - int PowerManager::blockOnSuspend() {
|
---|
3955 | +int PowerManager::blockOnSuspend() {
|
---|
3956 | return beginCriticalSection(true);
|
---|
3957 | }
|
---|
3958 |
|
---|
3959 | @@ -216,26 +214,28 @@
|
---|
3960 | * Make sure to call endCriticalSection or the PSP won't suspend.
|
---|
3961 | ********************************************/
|
---|
3962 |
|
---|
3963 | - int PowerManager::beginCriticalSection(bool justBlock) {
|
---|
3964 | +int PowerManager::beginCriticalSection(bool justBlock) {
|
---|
3965 | + DEBUG_ENTER_FUNC();
|
---|
3966 | +
|
---|
3967 | int ret = NotBlocked;
|
---|
3968 |
|
---|
3969 | if (SDL_mutexP(_flagMutex) != 0) {
|
---|
3970 | - PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't lock flagMutex %d\n", _flagMutex);
|
---|
3971 | + PSP_ERROR("PowerManager::blockOnSuspend(): Couldn't lock flagMutex[%p]\n", _flagMutex);
|
---|
3972 | ret = Error;
|
---|
3973 | }
|
---|
3974 |
|
---|
3975 | // Check the access flag
|
---|
3976 | if (_suspendFlag == true) {
|
---|
3977 | - PSPDebugSuspend("We're being blocked!\n");
|
---|
3978 | + PSP_DEBUG_PRINT("We're being blocked!\n");
|
---|
3979 | debugPM();
|
---|
3980 | ret = Blocked;
|
---|
3981 |
|
---|
3982 | // If it's true, we wait for a signal to continue
|
---|
3983 | if (SDL_CondWait(_condSuspendable, _flagMutex) != 0) {
|
---|
3984 | - PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't wait on cond %d\n", _condSuspendable);
|
---|
3985 | + PSP_DEBUG_PRINT("PowerManager::blockOnSuspend(): Couldn't wait on cond[%p]\n", _condSuspendable);
|
---|
3986 | }
|
---|
3987 |
|
---|
3988 | - PSPDebugSuspend("We got blocked!!\n");
|
---|
3989 | + PSP_DEBUG_PRINT("We got blocked!!\n");
|
---|
3990 | debugPM();
|
---|
3991 | }
|
---|
3992 |
|
---|
3993 | @@ -244,18 +244,20 @@
|
---|
3994 | _criticalCounter++;
|
---|
3995 |
|
---|
3996 | if (SDL_mutexV(_flagMutex) != 0) {
|
---|
3997 | - PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't unlock flagMutex %d\n", _flagMutex);
|
---|
3998 | + PSP_ERROR("PowerManager::blockOnSuspend(): Couldn't unlock flagMutex[%p]\n", _flagMutex);
|
---|
3999 | ret = Error;
|
---|
4000 | }
|
---|
4001 |
|
---|
4002 | + DEBUG_EXIT_FUNC();
|
---|
4003 | return ret;
|
---|
4004 | }
|
---|
4005 |
|
---|
4006 | int PowerManager::endCriticalSection() {
|
---|
4007 | + DEBUG_ENTER_FUNC();
|
---|
4008 | int ret = 0;
|
---|
4009 |
|
---|
4010 | if (SDL_mutexP(_flagMutex) != 0) {
|
---|
4011 | - PSPDebugTrace("PowerManager::endCriticalSection(): Couldn't lock flagMutex %d\n", _flagMutex);
|
---|
4012 | + PSP_ERROR("PowerManager::endCriticalSection(): Couldn't lock flagMutex[%p]\n", _flagMutex);
|
---|
4013 | ret = Error;
|
---|
4014 | }
|
---|
4015 |
|
---|
4016 | @@ -264,26 +266,27 @@
|
---|
4017 |
|
---|
4018 | if (_criticalCounter <= 0) {
|
---|
4019 | if (_suspendFlag == true) { // If the PM is sleeping, this flag must be set
|
---|
4020 | - PSPDebugSuspend("Unblocked thread waking up the PM.\n");
|
---|
4021 | + PSP_DEBUG_PRINT("Unblocked thread waking up the PM.\n");
|
---|
4022 | debugPM();
|
---|
4023 |
|
---|
4024 | SDL_CondBroadcast(_condPM);
|
---|
4025 |
|
---|
4026 | - PSPDebugSuspend("Woke up the PM\n");
|
---|
4027 | + PSP_DEBUG_PRINT("Woke up the PM\n");
|
---|
4028 | debugPM();
|
---|
4029 | }
|
---|
4030 |
|
---|
4031 | if (_criticalCounter < 0) { // Check for bad usage of critical sections
|
---|
4032 | - PSPDebugTrace("PowerManager::endCriticalSection(): Error! Critical counter is %d\n", _criticalCounter);
|
---|
4033 | + PSP_ERROR("Critical counter[%d]\n", _criticalCounter);
|
---|
4034 | debugPM();
|
---|
4035 | }
|
---|
4036 | }
|
---|
4037 |
|
---|
4038 | if (SDL_mutexV(_flagMutex) != 0) {
|
---|
4039 | - PSPDebugTrace("PowerManager::endCriticalSection(): Couldn't unlock flagMutex %d\n", _flagMutex);
|
---|
4040 | + PSP_ERROR("Couldn't unlock flagMutex[%p]\n", _flagMutex);
|
---|
4041 | ret = Error;
|
---|
4042 | }
|
---|
4043 |
|
---|
4044 | + DEBUG_EXIT_FUNC();
|
---|
4045 | return ret;
|
---|
4046 | }
|
---|
4047 |
|
---|
4048 | @@ -293,6 +296,7 @@
|
---|
4049 | *
|
---|
4050 | ********************************************/
|
---|
4051 | int PowerManager::suspend() {
|
---|
4052 | + DEBUG_ENTER_FUNC();
|
---|
4053 | int ret = 0;
|
---|
4054 |
|
---|
4055 | if (_pauseFlag) return ret; // Very important - make sure we only suspend once
|
---|
4056 | @@ -325,7 +329,7 @@
|
---|
4057 | // Now we set the suspend flag to true to cause reading threads to block
|
---|
4058 |
|
---|
4059 | if (SDL_mutexP(_flagMutex) != 0) {
|
---|
4060 | - PSPDebugTrace("PowerManager::suspend(): Couldn't lock flagMutex %d\n", _flagMutex);
|
---|
4061 | + PSP_ERROR("Couldn't lock flagMutex[%p]\n", _flagMutex);
|
---|
4062 | _error = Error;
|
---|
4063 | ret = Error;
|
---|
4064 | }
|
---|
4065 | @@ -342,7 +346,7 @@
|
---|
4066 | }
|
---|
4067 |
|
---|
4068 | if (SDL_mutexV(_flagMutex) != 0) {
|
---|
4069 | - PSPDebugTrace("PowerManager::suspend(): Couldn't unlock flagMutex %d\n", _flagMutex);
|
---|
4070 | + PSP_ERROR("Couldn't unlock flagMutex[%p]\n", _flagMutex);
|
---|
4071 | _error = Error;
|
---|
4072 | ret = Error;
|
---|
4073 | }
|
---|
4074 | @@ -351,22 +355,22 @@
|
---|
4075 |
|
---|
4076 | // Loop over list, calling suspend()
|
---|
4077 | if (SDL_mutexP(_listMutex) != 0) {
|
---|
4078 | - PSPDebugTrace("PowerManager::suspend(): Couldn't lock listMutex %d\n", _listMutex);
|
---|
4079 | + PSP_ERROR("Couldn't lock listMutex[%p]\n", _listMutex);
|
---|
4080 | _error = Error;
|
---|
4081 | ret = Error;
|
---|
4082 | }
|
---|
4083 | PMStatusSet(kIteratingListSuspend);
|
---|
4084 | // Iterate
|
---|
4085 | - Common::List<Suspendable *>::iterator i = _suspendList.begin();
|
---|
4086 | + Common::List<Suspendable *>::iterator i;
|
---|
4087 |
|
---|
4088 | - for (; i != _suspendList.end(); ++i) {
|
---|
4089 | + for (i = _suspendList.begin(); i != _suspendList.end(); ++i) {
|
---|
4090 | (*i)->suspend();
|
---|
4091 | }
|
---|
4092 |
|
---|
4093 | PMStatusSet(kDoneIteratingListSuspend);
|
---|
4094 |
|
---|
4095 | if (SDL_mutexV(_listMutex) != 0) {
|
---|
4096 | - PSPDebugTrace("PowerManager::suspend(): Couldn't unlock listMutex %d\n", _listMutex);
|
---|
4097 | + PSP_ERROR("Couldn't unlock listMutex[%p]\n", _listMutex);
|
---|
4098 | _error = Error;
|
---|
4099 | ret = Error;
|
---|
4100 | }
|
---|
4101 | @@ -374,6 +378,7 @@
|
---|
4102 |
|
---|
4103 | scePowerUnlock(0); // Allow the PSP to go to sleep now
|
---|
4104 |
|
---|
4105 | + DEBUG_EXIT_FUNC();
|
---|
4106 | return ret;
|
---|
4107 | }
|
---|
4108 |
|
---|
4109 | @@ -383,6 +388,7 @@
|
---|
4110 | *
|
---|
4111 | ********************************************/
|
---|
4112 | int PowerManager::resume() {
|
---|
4113 | + DEBUG_ENTER_FUNC();
|
---|
4114 | int ret = 0;
|
---|
4115 |
|
---|
4116 | // Make sure we can't get another suspend
|
---|
4117 | @@ -394,7 +400,7 @@
|
---|
4118 |
|
---|
4119 | // First we notify our Suspendables. Loop over list, calling resume()
|
---|
4120 | if (SDL_mutexP(_listMutex) != 0) {
|
---|
4121 | - PSPDebugTrace("PowerManager::resume(): Couldn't lock listMutex %d\n", _listMutex);
|
---|
4122 | + PSP_ERROR("Couldn't lock listMutex[%p]\n", _listMutex);
|
---|
4123 | _error = Error;
|
---|
4124 | ret = Error;
|
---|
4125 | }
|
---|
4126 | @@ -409,7 +415,7 @@
|
---|
4127 | PMStatusSet(kDoneIteratingListResume);
|
---|
4128 |
|
---|
4129 | if (SDL_mutexV(_listMutex) != 0) {
|
---|
4130 | - PSPDebugTrace("PowerManager::resume(): Couldn't unlock listMutex %d\n", _listMutex);
|
---|
4131 | + PSP_ERROR("Couldn't unlock listMutex[%p]\n", _listMutex);
|
---|
4132 | _error = Error;
|
---|
4133 | ret = Error;
|
---|
4134 | }
|
---|
4135 | @@ -418,7 +424,7 @@
|
---|
4136 |
|
---|
4137 | // Now we set the suspend flag to false
|
---|
4138 | if (SDL_mutexP(_flagMutex) != 0) {
|
---|
4139 | - PSPDebugTrace("PowerManager::resume(): Couldn't lock flagMutex %d\n", _flagMutex);
|
---|
4140 | + PSP_ERROR("Couldn't lock flagMutex %p\n", _flagMutex);
|
---|
4141 | _error = Error;
|
---|
4142 | ret = Error;
|
---|
4143 | }
|
---|
4144 | @@ -430,14 +436,14 @@
|
---|
4145 |
|
---|
4146 | // Signal the other threads to wake up
|
---|
4147 | if (SDL_CondBroadcast(_condSuspendable) != 0) {
|
---|
4148 | - PSPDebugTrace("PowerManager::resume(): Couldn't broadcast condition %d\n", _condSuspendable);
|
---|
4149 | + PSP_ERROR("Couldn't broadcast condition[%p]\n", _condSuspendable);
|
---|
4150 | _error = Error;
|
---|
4151 | ret = Error;
|
---|
4152 | }
|
---|
4153 | PMStatusSet(kDoneSignallingSuspendedThreadsResume);
|
---|
4154 |
|
---|
4155 | if (SDL_mutexV(_flagMutex) != 0) {
|
---|
4156 | - PSPDebugTrace("PowerManager::resume(): Couldn't unlock flagMutex %d\n", _flagMutex);
|
---|
4157 | + PSP_ERROR("Couldn't unlock flagMutex[%p]\n", _flagMutex);
|
---|
4158 | _error = Error;
|
---|
4159 | ret = Error;
|
---|
4160 | }
|
---|
4161 | @@ -447,5 +453,6 @@
|
---|
4162 |
|
---|
4163 | scePowerUnlock(0); // Allow new suspends
|
---|
4164 |
|
---|
4165 | + DEBUG_EXIT_FUNC();
|
---|
4166 | return ret;
|
---|
4167 | }
|
---|
4168 | Index: backends/platform/psp/Makefile
|
---|
4169 | ===================================================================
|
---|
4170 | --- backends/platform/psp/Makefile (revision 48355)
|
---|
4171 | +++ backends/platform/psp/Makefile (working copy)
|
---|
4172 | @@ -66,7 +66,7 @@
|
---|
4173 | #CC = psp-gcc
|
---|
4174 | CXX = psp-g++
|
---|
4175 | CXXFLAGS = -O3 -Wall -Wno-multichar -fno-exceptions -fno-rtti
|
---|
4176 | -DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL
|
---|
4177 | +DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL -DUSE_RGB_COLOR
|
---|
4178 | LDFLAGS :=
|
---|
4179 | INCDIR := $(srcdir) . $(srcdir)/engines/ $(PSPSDK)/include
|
---|
4180 | INCLUDES := $(addprefix -I, $(INCDIR))
|
---|
4181 | @@ -133,6 +133,13 @@
|
---|
4182 | OBJS := powerman.o \
|
---|
4183 | psp_main.o \
|
---|
4184 | osys_psp.o \
|
---|
4185 | + psppixelformat.o \
|
---|
4186 | + memory.o \
|
---|
4187 | + display_manager.o \
|
---|
4188 | + display_client.o \
|
---|
4189 | + default_display_client.o \
|
---|
4190 | + input.o \
|
---|
4191 | + cursor.o \
|
---|
4192 | trace.o \
|
---|
4193 | psploader.o \
|
---|
4194 | pspkeyboard.o
|
---|
4195 | Index: backends/platform/psp/trace.cpp
|
---|
4196 | ===================================================================
|
---|
4197 | --- backends/platform/psp/trace.cpp (revision 48355)
|
---|
4198 | +++ backends/platform/psp/trace.cpp (working copy)
|
---|
4199 | @@ -23,47 +23,33 @@
|
---|
4200 | *
|
---|
4201 | */
|
---|
4202 |
|
---|
4203 | +#define TRACE_C
|
---|
4204 | +#include <pspkernel.h>
|
---|
4205 | +#include <pspdebug.h>
|
---|
4206 | +#include "backends/platform/psp/trace.h"
|
---|
4207 |
|
---|
4208 | -#include "./trace.h"
|
---|
4209 |
|
---|
4210 | +int psp_debug_indent = 0;
|
---|
4211 |
|
---|
4212 | -
|
---|
4213 | -void PSPDebugTrace (const char *format, ...) {
|
---|
4214 | -#ifdef __PSP_DEBUG__
|
---|
4215 | +void PSPDebugTrace (bool alsoToScreen, const char *format, ...) {
|
---|
4216 | va_list opt;
|
---|
4217 | - char buff[2048];
|
---|
4218 | - int bufsz, fd;
|
---|
4219 | + char buffer[2048];
|
---|
4220 | + int bufsz;
|
---|
4221 | + FILE *fd = 0;
|
---|
4222 |
|
---|
4223 | va_start(opt, format);
|
---|
4224 | - bufsz = vsnprintf( buff, (size_t) sizeof(buff), format, opt);
|
---|
4225 | + bufsz = vsnprintf( buffer, (size_t) sizeof(buffer), format, opt);
|
---|
4226 | va_end(opt);
|
---|
4227 |
|
---|
4228 | - fd = sceIoOpen("MS0:/DTRACE.TXT", PSP_O_RDWR | PSP_O_CREAT | PSP_O_APPEND, 0777);
|
---|
4229 | -
|
---|
4230 | - if (fd <= 0)
|
---|
4231 | + //fd = fopen("MS0:/SCUMMTRACE.TXT", "ab");
|
---|
4232 | + fd = fopen("SCUMMTRACE.TXT", "ab");
|
---|
4233 | +
|
---|
4234 | + if (fd == 0)
|
---|
4235 | return;
|
---|
4236 |
|
---|
4237 | - sceIoWrite(fd, (const void*)buff, bufsz);
|
---|
4238 | - sceIoClose(fd);
|
---|
4239 | -#endif /* __PSP_DEBUG__ */
|
---|
4240 | -}
|
---|
4241 | -
|
---|
4242 | -void PSPDebugTrace (const char * filename, const char *format, ...) {
|
---|
4243 | -#ifdef __PSP_DEBUG__
|
---|
4244 | - va_list opt;
|
---|
4245 | - char buff[2048];
|
---|
4246 | - int bufsz, fd;
|
---|
4247 | -
|
---|
4248 | - va_start(opt, format);
|
---|
4249 | - bufsz = vsnprintf( buff, (size_t) sizeof(buff), format, opt);
|
---|
4250 | - va_end(opt);
|
---|
4251 | -
|
---|
4252 | - fd = sceIoOpen(filename, PSP_O_RDWR | PSP_O_CREAT | PSP_O_APPEND, 0777);
|
---|
4253 | -
|
---|
4254 | - if (fd <= 0)
|
---|
4255 | - return;
|
---|
4256 | -
|
---|
4257 | - sceIoWrite(fd, (const void*)buff, bufsz);
|
---|
4258 | - sceIoClose(fd);
|
---|
4259 | -#endif /* __PSP_DEBUG__ */
|
---|
4260 | -}
|
---|
4261 | + fwrite(buffer, 1, bufsz, fd);
|
---|
4262 | + fclose(fd);
|
---|
4263 | +
|
---|
4264 | + if (alsoToScreen)
|
---|
4265 | + fprintf(stderr, buffer);
|
---|
4266 | +}
|
---|
4267 | \ No newline at end of file
|
---|
4268 | Index: backends/platform/psp/display_manager.cpp
|
---|
4269 | ===================================================================
|
---|
4270 | --- backends/platform/psp/display_manager.cpp (revision 0)
|
---|
4271 | +++ backends/platform/psp/display_manager.cpp (revision 0)
|
---|
4272 | @@ -0,0 +1,336 @@
|
---|
4273 | +/* ScummVM - Graphic Adventure Engine
|
---|
4274 | + *
|
---|
4275 | + * ScummVM is the legal property of its developers, whose names
|
---|
4276 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
4277 | + * file distributed with this source distribution.
|
---|
4278 | + *
|
---|
4279 | + * This program is free software; you can redistribute it and/or
|
---|
4280 | + * modify it under the terms of the GNU General Public License
|
---|
4281 | + * as published by the Free Software Foundation; either version 2
|
---|
4282 | + * of the License, or (at your option) any later version.
|
---|
4283 | +
|
---|
4284 | + * This program is distributed in the hope that it will be useful,
|
---|
4285 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
4286 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
4287 | + * GNU General Public License for more details.
|
---|
4288 | +
|
---|
4289 | + * You should have received a copy of the GNU General Public License
|
---|
4290 | + * along with this program; if not, write to the Free Software
|
---|
4291 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
4292 | + *
|
---|
4293 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
4294 | + * $Id: osys_psp.cpp 47541 2010-01-25 01:39:44Z lordhoto $
|
---|
4295 | + *
|
---|
4296 | + */
|
---|
4297 | +
|
---|
4298 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
|
---|
4299 | +//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
|
---|
4300 | +
|
---|
4301 | +//#define ENABLE_RENDER_MEASURE
|
---|
4302 | +
|
---|
4303 | +#include "backends/platform/psp/trace.h"
|
---|
4304 | +
|
---|
4305 | +#include <pspgu.h>
|
---|
4306 | +#include <pspdisplay.h>
|
---|
4307 | +
|
---|
4308 | +#include "common/scummsys.h"
|
---|
4309 | +#include "backends/base-backend.h"
|
---|
4310 | +#include "backends/platform/psp/display_client.h"
|
---|
4311 | +#include "backends/platform/psp/default_display_client.h"
|
---|
4312 | +#include "backends/platform/psp/cursor.h"
|
---|
4313 | +#include "backends/platform/psp/pspkeyboard.h"
|
---|
4314 | +#include "backends/platform/psp/display_manager.h"
|
---|
4315 | +
|
---|
4316 | +#define PSP_BUFFER_WIDTH (512)
|
---|
4317 | +#define PSP_SCREEN_WIDTH 480
|
---|
4318 | +#define PSP_SCREEN_HEIGHT 272
|
---|
4319 | +#define PSP_FRAME_SIZE (PSP_BUFFER_WIDTH * PSP_SCREEN_HEIGHT)
|
---|
4320 | +
|
---|
4321 | +uint32 __attribute__((aligned(16))) MasterGuRenderer::_displayList[2048];
|
---|
4322 | +
|
---|
4323 | + const OSystem::GraphicsMode DisplayManager::_supportedModes[] = {
|
---|
4324 | + { "320x200 (centered)", "320x200 16-bit centered", CENTERED_320X200 },
|
---|
4325 | + { "435x272 (best-fit, centered)", "435x272 16-bit centered", CENTERED_435X272 },
|
---|
4326 | + { "480x272 (full screen)", "480x272 16-bit stretched", STRETCHED_480X272 },
|
---|
4327 | + { "362x272 (4:3, centered)", "362x272 16-bit centered", CENTERED_362X272 },
|
---|
4328 | + {0, 0, 0}
|
---|
4329 | +};
|
---|
4330 | +
|
---|
4331 | +
|
---|
4332 | +// Class MasterGuRenderer ----------------------------------------------
|
---|
4333 | +
|
---|
4334 | +void MasterGuRenderer::guInit() {
|
---|
4335 | + DEBUG_ENTER_FUNC();
|
---|
4336 | +
|
---|
4337 | + sceGuInit();
|
---|
4338 | + sceGuStart(0, _displayList);
|
---|
4339 | +
|
---|
4340 | + guProgramDisplayBufferSizes();
|
---|
4341 | +
|
---|
4342 | + sceGuOffset(2048 - (PSP_SCREEN_WIDTH/2), 2048 - (PSP_SCREEN_HEIGHT/2));
|
---|
4343 | + sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
---|
4344 | + sceGuDepthRange(0xC350, 0x2710);
|
---|
4345 | + sceGuDisable(GU_DEPTH_TEST); // We'll use depth buffer area
|
---|
4346 | + sceGuDepthMask(GU_TRUE); // Prevent writes to depth buffer
|
---|
4347 | + sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
---|
4348 | + sceGuEnable(GU_SCISSOR_TEST);
|
---|
4349 | + sceGuFrontFace(GU_CW);
|
---|
4350 | + sceGuEnable(GU_TEXTURE_2D);
|
---|
4351 | +
|
---|
4352 | + sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
|
---|
4353 | + sceGuFinish();
|
---|
4354 | + sceGuSync(0,0);
|
---|
4355 | +
|
---|
4356 | + sceDisplayWaitVblankStart();
|
---|
4357 | + sceGuDisplay(1);
|
---|
4358 | +
|
---|
4359 | + DEBUG_EXIT_FUNC();
|
---|
4360 | +}
|
---|
4361 | +
|
---|
4362 | +void MasterGuRenderer::guProgramDisplayBufferSizes() {
|
---|
4363 | + DEBUG_ENTER_FUNC();
|
---|
4364 | +
|
---|
4365 | + PSP_DEBUG_PRINT("Outputbits[%u]\n", GuRenderer::_displayManager->getOutputBitsPerPixel());
|
---|
4366 | +
|
---|
4367 | + switch (GuRenderer::_displayManager->getOutputBitsPerPixel()) {
|
---|
4368 | + case 16:
|
---|
4369 | + sceGuDrawBuffer(GU_PSM_4444, (void *)0, PSP_BUFFER_WIDTH);
|
---|
4370 | + sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)(PSP_FRAME_SIZE * sizeof(uint16)), PSP_BUFFER_WIDTH);
|
---|
4371 | + sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * sizeof(uint16) * 2), PSP_BUFFER_WIDTH);
|
---|
4372 | + VramAllocator::instance().allocate(PSP_FRAME_SIZE * sizeof(uint16) * 2);
|
---|
4373 | + break;
|
---|
4374 | + case 32:
|
---|
4375 | + sceGuDrawBuffer(GU_PSM_8888, (void *)0, PSP_BUFFER_WIDTH);
|
---|
4376 | + sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)(PSP_FRAME_SIZE * sizeof(uint32)), PSP_BUFFER_WIDTH);
|
---|
4377 | + sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * sizeof(uint32) * 2), PSP_BUFFER_WIDTH);
|
---|
4378 | + VramAllocator::instance().allocate(PSP_FRAME_SIZE * sizeof(uint32) * 2);
|
---|
4379 | + break;
|
---|
4380 | + }
|
---|
4381 | +
|
---|
4382 | + DEBUG_EXIT_FUNC();
|
---|
4383 | +}
|
---|
4384 | +
|
---|
4385 | +// These are GU commands that should always stay the same
|
---|
4386 | +INLINE void MasterGuRenderer::guPreRender() {
|
---|
4387 | + DEBUG_ENTER_FUNC();
|
---|
4388 | +
|
---|
4389 | +#ifdef ENABLE_RENDER_MEASURE
|
---|
4390 | + _lastRenderTime = g_system->getMillis();
|
---|
4391 | +#endif /* ENABLE_RENDER_MEASURE */
|
---|
4392 | +
|
---|
4393 | + sceGuStart(0, _displayList);
|
---|
4394 | +
|
---|
4395 | + sceGuClearColor(0xFF000000);
|
---|
4396 | + sceGuClear(GU_COLOR_BUFFER_BIT);
|
---|
4397 | +
|
---|
4398 | + sceGuAmbientColor(0xFFFFFFFF);
|
---|
4399 | + sceGuColor(0xFFFFFFFF);
|
---|
4400 | + sceGuTexOffset(0,0);
|
---|
4401 | + sceGuTexFilter(GU_LINEAR, GU_LINEAR);
|
---|
4402 | +
|
---|
4403 | + sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); // Also good enough for all purposes
|
---|
4404 | + sceGuAlphaFunc(GU_GREATER, 0, 0xFF); // Also good enough for all purposes
|
---|
4405 | +
|
---|
4406 | + DEBUG_EXIT_FUNC();
|
---|
4407 | +}
|
---|
4408 | +
|
---|
4409 | +INLINE void MasterGuRenderer::guPostRender() {
|
---|
4410 | + DEBUG_ENTER_FUNC();
|
---|
4411 | +
|
---|
4412 | + sceGuFinish();
|
---|
4413 | + sceGuSync(0,0);
|
---|
4414 | +
|
---|
4415 | +#ifdef ENABLE_RENDER_MEASURE
|
---|
4416 | + uint32 now = g_system->getMillis();
|
---|
4417 | + PSP_INFO_PRINT("Render took %d milliseconds\n", now - _lastRenderTime);
|
---|
4418 | +#endif /* ENABLE_RENDER_MEASURE */
|
---|
4419 | +
|
---|
4420 | + sceDisplayWaitVblankStart();
|
---|
4421 | + sceGuSwapBuffers();
|
---|
4422 | +
|
---|
4423 | + DEBUG_EXIT_FUNC();
|
---|
4424 | +}
|
---|
4425 | +
|
---|
4426 | +void MasterGuRenderer::guShutDown() {
|
---|
4427 | + sceGuTerm();
|
---|
4428 | +}
|
---|
4429 | +
|
---|
4430 | +
|
---|
4431 | +// Class DisplayManager -----------------------------------------------------
|
---|
4432 | +
|
---|
4433 | +DisplayManager::~DisplayManager() {
|
---|
4434 | + _masterGuRenderer.guShutDown();
|
---|
4435 | +}
|
---|
4436 | +
|
---|
4437 | +void DisplayManager::init() {
|
---|
4438 | + DEBUG_ENTER_FUNC();
|
---|
4439 | +
|
---|
4440 | + _displayParams.outputBitsPerPixel = 32; // can be changed to produce 16-bit output
|
---|
4441 | +
|
---|
4442 | + GuRenderer::setDisplayManager(this);
|
---|
4443 | + _screen->init();
|
---|
4444 | + _overlay->init();
|
---|
4445 | + _cursor->init();
|
---|
4446 | +
|
---|
4447 | + _masterGuRenderer.guInit(); // start up the renderer
|
---|
4448 | +
|
---|
4449 | + DEBUG_EXIT_FUNC();
|
---|
4450 | +}
|
---|
4451 | +
|
---|
4452 | +void DisplayManager::setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format) {
|
---|
4453 | +
|
---|
4454 | + DEBUG_ENTER_FUNC();
|
---|
4455 | + PSP_DEBUG_PRINT("w[%u], h[%u], pformat[%p]\n", width, height, format);
|
---|
4456 | +
|
---|
4457 | + _overlay->deallocate();
|
---|
4458 | + _screen->deallocate();
|
---|
4459 | +
|
---|
4460 | + _screen->setScummvmPixelFormat(format);
|
---|
4461 | + _screen->setSize(width, height);
|
---|
4462 | + _screen->allocate();
|
---|
4463 | +
|
---|
4464 | + _cursor->setScreenPaletteScummvmPixelFormat(format);
|
---|
4465 | +
|
---|
4466 | + _overlay->setBytesPerPixel(sizeof(OverlayColor));
|
---|
4467 | + _overlay->setSize(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
---|
4468 | + _overlay->allocate();
|
---|
4469 | +
|
---|
4470 | + _displayParams.screenSource.width = width;
|
---|
4471 | + _displayParams.screenSource.height = height;
|
---|
4472 | + calculateScaleParams();
|
---|
4473 | +
|
---|
4474 | + DEBUG_EXIT_FUNC();
|
---|
4475 | +}
|
---|
4476 | +
|
---|
4477 | +bool DisplayManager::setGraphicsMode(const char *name) {
|
---|
4478 | + DEBUG_ENTER_FUNC();
|
---|
4479 | +
|
---|
4480 | + int i = 0;
|
---|
4481 | +
|
---|
4482 | + while (_supportedModes[i].name) {
|
---|
4483 | + if (!strcmpi(_supportedModes[i].name, name)) {
|
---|
4484 | + setGraphicsMode(_supportedModes[i].id);
|
---|
4485 | + DEBUG_EXIT_FUNC();
|
---|
4486 | + return true;
|
---|
4487 | + }
|
---|
4488 | + i++;
|
---|
4489 | + }
|
---|
4490 | +
|
---|
4491 | + DEBUG_EXIT_FUNC();
|
---|
4492 | + return false;
|
---|
4493 | +}
|
---|
4494 | +
|
---|
4495 | +bool DisplayManager::setGraphicsMode(int mode) {
|
---|
4496 | + DEBUG_ENTER_FUNC();
|
---|
4497 | +
|
---|
4498 | + _graphicsMode = mode;
|
---|
4499 | +
|
---|
4500 | + switch (_graphicsMode) {
|
---|
4501 | + case CENTERED_320X200:
|
---|
4502 | + _displayParams.screenOutput.width = 320;
|
---|
4503 | + _displayParams.screenOutput.height = 200;
|
---|
4504 | + break;
|
---|
4505 | + case CENTERED_435X272:
|
---|
4506 | + _displayParams.screenOutput.width = 435;
|
---|
4507 | + _displayParams.screenOutput.height = 272;
|
---|
4508 | + break;
|
---|
4509 | + case STRETCHED_480X272:
|
---|
4510 | + _displayParams.screenOutput.width = 480;
|
---|
4511 | + _displayParams.screenOutput.height = 272;
|
---|
4512 | + break;
|
---|
4513 | + case CENTERED_362X272:
|
---|
4514 | + _displayParams.screenOutput.width = 362;
|
---|
4515 | + _displayParams.screenOutput.height = 272;
|
---|
4516 | + break;
|
---|
4517 | + default:
|
---|
4518 | + PSP_ERROR("Unsupported graphics mode[%d].\n", _graphicsMode);
|
---|
4519 | + }
|
---|
4520 | +
|
---|
4521 | + calculateScaleParams();
|
---|
4522 | +
|
---|
4523 | + DEBUG_EXIT_FUNC();
|
---|
4524 | + return true;
|
---|
4525 | +}
|
---|
4526 | +
|
---|
4527 | +void DisplayManager::calculateScaleParams() {
|
---|
4528 | + if (_displayParams.screenOutput.width && _displayParams.screenSource.width &&
|
---|
4529 | + _displayParams.screenOutput.height && _displayParams.screenSource.height) {
|
---|
4530 | + _displayParams.scaleX = ((float)_displayParams.screenOutput.width) / _displayParams.screenSource.width;
|
---|
4531 | + _displayParams.scaleY = ((float)_displayParams.screenOutput.height) / _displayParams.screenSource.height;
|
---|
4532 | + }
|
---|
4533 | +}
|
---|
4534 | +
|
---|
4535 | +void DisplayManager::renderAll() {
|
---|
4536 | + DEBUG_ENTER_FUNC();
|
---|
4537 | +
|
---|
4538 | + if (!isTimeToUpdate()) {
|
---|
4539 | + DEBUG_EXIT_FUNC();
|
---|
4540 | + return;
|
---|
4541 | + }
|
---|
4542 | +
|
---|
4543 | + if (!_screen->isDirty() &&
|
---|
4544 | + (!_overlay->isDirty()) &&
|
---|
4545 | + (!_cursor->isDirty()) &&
|
---|
4546 | + (!_keyboard->isDirty())) {
|
---|
4547 | + PSP_DEBUG_PRINT("Nothing dirty\n");
|
---|
4548 | + DEBUG_EXIT_FUNC();
|
---|
4549 | + return;
|
---|
4550 | + }
|
---|
4551 | +
|
---|
4552 | + PSP_DEBUG_PRINT("screen[%s], overlay[%s], cursor[%s], keyboard[%s]\n",
|
---|
4553 | + _screen->isDirty() ? "true" : "false",
|
---|
4554 | + _overlay->isDirty() ? "true" : "false",
|
---|
4555 | + _cursor->isDirty() ? "true" : "false",
|
---|
4556 | + _keyboard->isDirty() ? "true" : "false"
|
---|
4557 | + );
|
---|
4558 | +
|
---|
4559 | + _masterGuRenderer.guPreRender(); // Set up rendering
|
---|
4560 | +
|
---|
4561 | + _screen->render();
|
---|
4562 | +
|
---|
4563 | + _screen->setClean(); // clean out dirty bit
|
---|
4564 | +
|
---|
4565 | + if (_overlay->isVisible())
|
---|
4566 | + _overlay->render();
|
---|
4567 | +
|
---|
4568 | + _overlay->setClean();
|
---|
4569 | +
|
---|
4570 | + if (_cursor->isVisible())
|
---|
4571 | + _cursor->render();
|
---|
4572 | +
|
---|
4573 | + _cursor->setClean();
|
---|
4574 | +
|
---|
4575 | + if (_keyboard->isVisible())
|
---|
4576 | + _keyboard->render();
|
---|
4577 | +
|
---|
4578 | + _keyboard->setClean();
|
---|
4579 | +
|
---|
4580 | + _masterGuRenderer.guPostRender();
|
---|
4581 | +
|
---|
4582 | + DEBUG_EXIT_FUNC();
|
---|
4583 | +}
|
---|
4584 | +
|
---|
4585 | +inline bool DisplayManager::isTimeToUpdate() {
|
---|
4586 | +
|
---|
4587 | +#define MAX_FPS 30
|
---|
4588 | +
|
---|
4589 | + uint32 now = g_system->getMillis();
|
---|
4590 | + if (now - _lastUpdateTime < (1000 / MAX_FPS))
|
---|
4591 | + return false;
|
---|
4592 | +
|
---|
4593 | + _lastUpdateTime = now;
|
---|
4594 | + return true;
|
---|
4595 | +}
|
---|
4596 | +
|
---|
4597 | +Common::List<Graphics::PixelFormat> DisplayManager::getSupportedPixelFormats() {
|
---|
4598 | + Common::List<Graphics::PixelFormat> list;
|
---|
4599 | +
|
---|
4600 | + // In order of preference
|
---|
4601 | + list.push_back(PSPPixelFormat::convertToScummvmPixelFormat(PSPPixelFormat::Type_5650));
|
---|
4602 | + list.push_back(PSPPixelFormat::convertToScummvmPixelFormat(PSPPixelFormat::Type_5551));
|
---|
4603 | + list.push_back(PSPPixelFormat::convertToScummvmPixelFormat(PSPPixelFormat::Type_4444));
|
---|
4604 | + list.push_back(Graphics::PixelFormat::createFormatCLUT8());
|
---|
4605 | +
|
---|
4606 | + return list;
|
---|
4607 | +}
|
---|
4608 | +
|
---|
4609 | Index: backends/platform/psp/input.h
|
---|
4610 | ===================================================================
|
---|
4611 | --- backends/platform/psp/input.h (revision 0)
|
---|
4612 | +++ backends/platform/psp/input.h (revision 0)
|
---|
4613 | @@ -0,0 +1,64 @@
|
---|
4614 | +/* ScummVM - Graphic Adventure Engine
|
---|
4615 | + *
|
---|
4616 | + * ScummVM is the legal property of its developers, whose names
|
---|
4617 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
4618 | + * file distributed with this source distribution.
|
---|
4619 | + *
|
---|
4620 | + * This program is free software; you can redistribute it and/or
|
---|
4621 | + * modify it under the terms of the GNU General Public License
|
---|
4622 | + * as published by the Free Software Foundation; either version 2
|
---|
4623 | + * of the License, or (at your option) any later version.
|
---|
4624 | +
|
---|
4625 | + * This program is distributed in the hope that it will be useful,
|
---|
4626 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
4627 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
4628 | + * GNU General Public License for more details.
|
---|
4629 | +
|
---|
4630 | + * You should have received a copy of the GNU General Public License
|
---|
4631 | + * along with this program; if not, write to the Free Software
|
---|
4632 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
4633 | + *
|
---|
4634 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
4635 | + * $Id: osys_psp.cpp 43618 2009-08-21 22:44:49Z joostp $
|
---|
4636 | + *
|
---|
4637 | + */
|
---|
4638 | +
|
---|
4639 | +#ifndef PSP_INPUT_H
|
---|
4640 | +#define PSP_INPUT_H
|
---|
4641 | +
|
---|
4642 | +#include "common/scummsys.h"
|
---|
4643 | +#include "common/events.h"
|
---|
4644 | +#include "backends/platform/psp/display_client.h"
|
---|
4645 | +#include "backends/platform/psp/default_display_client.h"
|
---|
4646 | +#include "backends/platform/psp/pspkeyboard.h"
|
---|
4647 | +#include "backends/platform/psp/cursor.h"
|
---|
4648 | +#include <pspctrl.h>
|
---|
4649 | +
|
---|
4650 | +class InputHandler {
|
---|
4651 | +public:
|
---|
4652 | + InputHandler() : _cursor(0), _keyboard(0), _prevButtons(0), _lastPadCheckTime(0), _buttonsChanged(0), _dpadX(0), _dpadY(0) {}
|
---|
4653 | + const char *getObjectName() { return "InputHandler"; }
|
---|
4654 | +
|
---|
4655 | + void init();
|
---|
4656 | + bool getAllInputs(Common::Event &event);
|
---|
4657 | + void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
|
---|
4658 | + void setCursor(Cursor *cursor) { _cursor = cursor; }
|
---|
4659 | +
|
---|
4660 | +private:
|
---|
4661 | + Cursor *_cursor;
|
---|
4662 | + PSPKeyboard *_keyboard;
|
---|
4663 | + uint32 _prevButtons;
|
---|
4664 | + uint32 _lastPadCheckTime;
|
---|
4665 | + uint32 _buttonsChanged;
|
---|
4666 | + int32 _dpadX, _dpadY;
|
---|
4667 | + int32 _accelX, _accelY;
|
---|
4668 | +
|
---|
4669 | + bool getEvent(Common::Event &event, SceCtrlData &pad);
|
---|
4670 | + bool getDpadEvent(Common::Event &event, SceCtrlData &pad);
|
---|
4671 | + bool getButtonEvent(Common::Event &event, SceCtrlData &pad);
|
---|
4672 | + bool getNubEvent(Common::Event &event, SceCtrlData &pad);
|
---|
4673 | + int32 modifyNubAxisMotion(int32 input);
|
---|
4674 | + Common::KeyCode translateDpad(int x, int y);
|
---|
4675 | +};
|
---|
4676 | +
|
---|
4677 | +#endif /* PSP_INPUT_H */
|
---|
4678 | Index: backends/platform/psp/default_display_client.cpp
|
---|
4679 | ===================================================================
|
---|
4680 | --- backends/platform/psp/default_display_client.cpp (revision 0)
|
---|
4681 | +++ backends/platform/psp/default_display_client.cpp (revision 0)
|
---|
4682 | @@ -0,0 +1,238 @@
|
---|
4683 | +/* ScummVM - Graphic Adventure Engine
|
---|
4684 | + *
|
---|
4685 | + * ScummVM is the legal property of its developers, whose names
|
---|
4686 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
4687 | + * file distributed with this source distribution.
|
---|
4688 | + *
|
---|
4689 | + * This program is free software; you can redistribute it and/or
|
---|
4690 | + * modify it under the terms of the GNU General Public License
|
---|
4691 | + * as published by the Free Software Foundation; either version 2
|
---|
4692 | + * of the License, or (at your option) any later version.
|
---|
4693 | +
|
---|
4694 | + * This program is distributed in the hope that it will be useful,
|
---|
4695 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
4696 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
4697 | + * GNU General Public License for more details.
|
---|
4698 | +
|
---|
4699 | + * You should have received a copy of the GNU General Public License
|
---|
4700 | + * along with this program; if not, write to the Free Software
|
---|
4701 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
4702 | + *
|
---|
4703 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.h $
|
---|
4704 | + * $Id: osys_psp.h 46120 2009-11-24 10:33:30Z Bluddy $
|
---|
4705 | + *
|
---|
4706 | + */
|
---|
4707 | +
|
---|
4708 | +#include "common/scummsys.h"
|
---|
4709 | +#include "backends/platform/psp/display_client.h"
|
---|
4710 | +#include "backends/platform/psp/default_display_client.h"
|
---|
4711 | +
|
---|
4712 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
|
---|
4713 | +//#define __PSP_DEBUG_PRINT__
|
---|
4714 | +
|
---|
4715 | +#include "backends/platform/psp/trace.h"
|
---|
4716 | +
|
---|
4717 | +// Class DefaultDisplayClient ---------------------------------------------
|
---|
4718 | +
|
---|
4719 | +bool DefaultDisplayClient::allocate(bool bufferInVram /* = false */, bool paletteInVram /* = false */) {
|
---|
4720 | + DEBUG_ENTER_FUNC();
|
---|
4721 | +
|
---|
4722 | + if (!_buffer.allocate(bufferInVram)) {
|
---|
4723 | + PSP_ERROR("Couldn't allocate buffer.\n");
|
---|
4724 | + DEBUG_EXIT_FUNC();
|
---|
4725 | + return false;
|
---|
4726 | + }
|
---|
4727 | +
|
---|
4728 | + if (_buffer.hasPalette())
|
---|
4729 | + {
|
---|
4730 | + PSP_DEBUG_PRINT("_palette[%p]\n", &_palette);
|
---|
4731 | +
|
---|
4732 | + if (!_palette.allocate()) {
|
---|
4733 | + PSP_ERROR("Couldn't allocate pallette.\n");
|
---|
4734 | + DEBUG_EXIT_FUNC();
|
---|
4735 | + return false;
|
---|
4736 | + }
|
---|
4737 | + }
|
---|
4738 | +
|
---|
4739 | + DEBUG_EXIT_FUNC();
|
---|
4740 | + return true;
|
---|
4741 | +}
|
---|
4742 | +
|
---|
4743 | +void DefaultDisplayClient::deallocate() {
|
---|
4744 | + _buffer.deallocate();
|
---|
4745 | + if (_buffer.hasPalette())
|
---|
4746 | + _palette.deallocate();
|
---|
4747 | +}
|
---|
4748 | +
|
---|
4749 | +
|
---|
4750 | +void DefaultDisplayClient::clearBuffer() {
|
---|
4751 | + DEBUG_ENTER_FUNC();
|
---|
4752 | + _buffer.clear();
|
---|
4753 | + setDirty();
|
---|
4754 | + DEBUG_EXIT_FUNC();
|
---|
4755 | +}
|
---|
4756 | +
|
---|
4757 | +inline void DefaultDisplayClient::clearPalette() {
|
---|
4758 | + DEBUG_ENTER_FUNC();
|
---|
4759 | + _palette.clear();
|
---|
4760 | + setDirty();
|
---|
4761 | + DEBUG_EXIT_FUNC();
|
---|
4762 | +}
|
---|
4763 | +
|
---|
4764 | +void DefaultDisplayClient::init() {
|
---|
4765 | + DEBUG_ENTER_FUNC();
|
---|
4766 | + _renderer.setBuffer(&_buffer);
|
---|
4767 | + _renderer.setPalette(&_palette);
|
---|
4768 | + DEBUG_EXIT_FUNC();
|
---|
4769 | +}
|
---|
4770 | +
|
---|
4771 | +void DefaultDisplayClient::copyFromRect(const byte *buf, int pitch, int destX, int destY, int recWidth, int recHeight) {
|
---|
4772 | + DEBUG_ENTER_FUNC();
|
---|
4773 | + _buffer.copyFromRect(buf, pitch, destX, destY, recWidth, recHeight);
|
---|
4774 | + setDirty();
|
---|
4775 | + DEBUG_EXIT_FUNC();
|
---|
4776 | +}
|
---|
4777 | +
|
---|
4778 | +void DefaultDisplayClient::copyToArray(byte *dst, int pitch) {
|
---|
4779 | + DEBUG_ENTER_FUNC();
|
---|
4780 | + _buffer.copyToArray(dst, pitch);
|
---|
4781 | + DEBUG_EXIT_FUNC();
|
---|
4782 | +}
|
---|
4783 | +
|
---|
4784 | +// Class Overlay -------------------------------------------------------
|
---|
4785 | +
|
---|
4786 | +void Overlay::init() {
|
---|
4787 | + DEBUG_ENTER_FUNC();
|
---|
4788 | +
|
---|
4789 | + DefaultDisplayClient::init();
|
---|
4790 | + _renderer.setAlphaBlending(true);
|
---|
4791 | + _renderer.setColorTest(false);
|
---|
4792 | + _renderer.setUseGlobalScaler(false);
|
---|
4793 | + _renderer.setFullScreen(true); // speeds up render slightly
|
---|
4794 | +
|
---|
4795 | + DEBUG_EXIT_FUNC();
|
---|
4796 | +}
|
---|
4797 | +
|
---|
4798 | +void Overlay::setBytesPerPixel(uint32 size) {
|
---|
4799 | + DEBUG_ENTER_FUNC();
|
---|
4800 | +
|
---|
4801 | + switch (size) {
|
---|
4802 | + case 1:
|
---|
4803 | + _buffer.setPixelFormat(PSPPixelFormat::Type_Palette_8bit);
|
---|
4804 | + _palette.setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_8bit);
|
---|
4805 | + break;
|
---|
4806 | + case 2:
|
---|
4807 | + _buffer.setPixelFormat(PSPPixelFormat::Type_4444);
|
---|
4808 | + break;
|
---|
4809 | + case 4:
|
---|
4810 | + _buffer.setPixelFormat(PSPPixelFormat::Type_8888);
|
---|
4811 | + break;
|
---|
4812 | + }
|
---|
4813 | +
|
---|
4814 | + DEBUG_EXIT_FUNC();
|
---|
4815 | +}
|
---|
4816 | +
|
---|
4817 | +void Overlay::setSize(uint32 width, uint32 height) {
|
---|
4818 | + DEBUG_ENTER_FUNC();
|
---|
4819 | + _buffer.setSize(width, height, Buffer::kSizeBySourceSize);
|
---|
4820 | + _renderer.setDrawWholeBuffer(); // We need to let the renderer know how much to draw
|
---|
4821 | + DEBUG_EXIT_FUNC();
|
---|
4822 | +}
|
---|
4823 | +
|
---|
4824 | +void Overlay::copyToArray(OverlayColor *buf, int pitch) {
|
---|
4825 | + DEBUG_ENTER_FUNC();
|
---|
4826 | + _buffer.copyToArray((byte *)buf, pitch * sizeof(OverlayColor)); // Change to bytes
|
---|
4827 | + DEBUG_EXIT_FUNC();
|
---|
4828 | +}
|
---|
4829 | +
|
---|
4830 | +void Overlay::copyFromRect(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
|
---|
4831 | + DEBUG_ENTER_FUNC();
|
---|
4832 | +
|
---|
4833 | + _buffer.copyFromRect((byte *)buf, pitch * sizeof(OverlayColor), x, y, w, h); // Change to bytes
|
---|
4834 | + // debug
|
---|
4835 | + //_buffer.print(0xFF);
|
---|
4836 | + setDirty();
|
---|
4837 | + DEBUG_EXIT_FUNC();
|
---|
4838 | +}
|
---|
4839 | +
|
---|
4840 | +bool Overlay::allocate() {
|
---|
4841 | + DEBUG_ENTER_FUNC();
|
---|
4842 | +
|
---|
4843 | + bool ret = DefaultDisplayClient::allocate(true, false); // buffer in VRAM
|
---|
4844 | +
|
---|
4845 | + DEBUG_EXIT_FUNC();
|
---|
4846 | + return ret;
|
---|
4847 | +}
|
---|
4848 | +
|
---|
4849 | +// Class Screen -----------------------------------------------------------
|
---|
4850 | +
|
---|
4851 | +void Screen::init() {
|
---|
4852 | + DEBUG_ENTER_FUNC();
|
---|
4853 | +
|
---|
4854 | + DefaultDisplayClient::init();
|
---|
4855 | + _renderer.setAlphaBlending(false);
|
---|
4856 | + _renderer.setColorTest(false);
|
---|
4857 | + _renderer.setUseGlobalScaler(true);
|
---|
4858 | + _renderer.setFullScreen(true);
|
---|
4859 | +
|
---|
4860 | + DEBUG_EXIT_FUNC();
|
---|
4861 | +}
|
---|
4862 | +
|
---|
4863 | +void Screen::setShakePos(int pos) {
|
---|
4864 | + _shakePos = pos;
|
---|
4865 | + _renderer.setOffsetOnScreen(0, pos);
|
---|
4866 | + setDirty();
|
---|
4867 | +}
|
---|
4868 | +
|
---|
4869 | +void Screen::setSize(uint32 width, uint32 height) {
|
---|
4870 | + DEBUG_ENTER_FUNC();
|
---|
4871 | +
|
---|
4872 | + _buffer.setSize(width, height, Buffer::kSizeBySourceSize);
|
---|
4873 | + _renderer.setDrawWholeBuffer(); // We need to let the renderer know how much to draw
|
---|
4874 | +
|
---|
4875 | + DEBUG_EXIT_FUNC();
|
---|
4876 | +}
|
---|
4877 | +
|
---|
4878 | +void Screen::setScummvmPixelFormat(const Graphics::PixelFormat *format) {
|
---|
4879 | + DEBUG_ENTER_FUNC();
|
---|
4880 | + PSP_DEBUG_PRINT("format[%p], _buffer[%p], _palette[%p]\n", format, &_buffer, &_palette);
|
---|
4881 | +
|
---|
4882 | + if (!format) {
|
---|
4883 | + bzero(&_pixelFormat, sizeof(_pixelFormat));
|
---|
4884 | + _pixelFormat.bytesPerPixel = 1; // default
|
---|
4885 | + } else {
|
---|
4886 | + _pixelFormat = *format;
|
---|
4887 | + }
|
---|
4888 | +
|
---|
4889 | + PSPPixelFormat::Type bufferFormat, paletteFormat;
|
---|
4890 | + bool swapRedBlue = false;
|
---|
4891 | +
|
---|
4892 | + PSPPixelFormat::convertFromScummvmPixelFormat(format, bufferFormat, paletteFormat, swapRedBlue);
|
---|
4893 | + _buffer.setPixelFormat(bufferFormat, swapRedBlue);
|
---|
4894 | + _palette.setPixelFormats(paletteFormat, bufferFormat, swapRedBlue);
|
---|
4895 | +
|
---|
4896 | + DEBUG_EXIT_FUNC();
|
---|
4897 | +}
|
---|
4898 | +
|
---|
4899 | +Graphics::Surface *Screen::lockAndGetForEditing() {
|
---|
4900 | + DEBUG_ENTER_FUNC();
|
---|
4901 | +
|
---|
4902 | + _frameBuffer.pixels = _buffer.getPixels();
|
---|
4903 | + _frameBuffer.w = _buffer.getSourceWidth();
|
---|
4904 | + _frameBuffer.h = _buffer.getSourceHeight();
|
---|
4905 | + _frameBuffer.pitch = _buffer.getBytesPerPixel() * _buffer.getWidth();
|
---|
4906 | + _frameBuffer.bytesPerPixel = _buffer.getBytesPerPixel();
|
---|
4907 | + // We'll set to dirty once we unlock the screen
|
---|
4908 | +
|
---|
4909 | + DEBUG_EXIT_FUNC();
|
---|
4910 | +
|
---|
4911 | + return &_frameBuffer;
|
---|
4912 | +}
|
---|
4913 | +
|
---|
4914 | +bool Screen::allocate() {
|
---|
4915 | + DEBUG_ENTER_FUNC();
|
---|
4916 | +
|
---|
4917 | + return DefaultDisplayClient::allocate(true, false); // buffer in VRAM
|
---|
4918 | +
|
---|
4919 | + DEBUG_EXIT_FUNC();
|
---|
4920 | +}
|
---|
4921 | Index: backends/platform/psp/display_client.h
|
---|
4922 | ===================================================================
|
---|
4923 | --- backends/platform/psp/display_client.h (revision 0)
|
---|
4924 | +++ backends/platform/psp/display_client.h (revision 0)
|
---|
4925 | @@ -0,0 +1,243 @@
|
---|
4926 | +/* ScummVM - Graphic Adventure Engine
|
---|
4927 | + *
|
---|
4928 | + * ScummVM is the legal property of its developers, whose names
|
---|
4929 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
4930 | + * file distributed with this source distribution.
|
---|
4931 | + *
|
---|
4932 | + * This program is free software; you can redistribute it and/or
|
---|
4933 | + * modify it under the terms of the GNU General Public License
|
---|
4934 | + * as published by the Free Software Foundation; either version 2
|
---|
4935 | + * of the License, or (at your option) any later version.
|
---|
4936 | +
|
---|
4937 | + * This program is distributed in the hope that it will be useful,
|
---|
4938 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
4939 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
4940 | + * GNU General Public License for more details.
|
---|
4941 | +
|
---|
4942 | + * You should have received a copy of the GNU General Public License
|
---|
4943 | + * along with this program; if not, write to the Free Software
|
---|
4944 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
4945 | + *
|
---|
4946 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
4947 | + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
|
---|
4948 | + *
|
---|
4949 | + */
|
---|
4950 | +
|
---|
4951 | +#ifndef PSP_GRAPHICS_H
|
---|
4952 | +#define PSP_GRAPHICS_H
|
---|
4953 | +
|
---|
4954 | +#include "common/singleton.h"
|
---|
4955 | +#include "graphics/surface.h"
|
---|
4956 | +#include "common/system.h"
|
---|
4957 | +#include "backends/platform/psp/psppixelformat.h"
|
---|
4958 | +#include "backends/platform/psp/memory.h"
|
---|
4959 | +
|
---|
4960 | +#define MAX_TEXTURE_SIZE 512
|
---|
4961 | +
|
---|
4962 | +class DisplayManager;
|
---|
4963 | +class GuRenderer;
|
---|
4964 | +
|
---|
4965 | +/**
|
---|
4966 | + * Interface to inherit for all display clients
|
---|
4967 | + * We deliberately avoid virtual functions for speed.
|
---|
4968 | + */
|
---|
4969 | +class DisplayClient { // Abstract class
|
---|
4970 | +public:
|
---|
4971 | + DisplayClient() {}
|
---|
4972 | + bool isVisible() { return true; }
|
---|
4973 | + bool isDirty() { return true; }
|
---|
4974 | + void setClean() {}
|
---|
4975 | + void render() {}
|
---|
4976 | + virtual ~DisplayClient() {}
|
---|
4977 | +};
|
---|
4978 | +
|
---|
4979 | +/**
|
---|
4980 | + * Vertex used for GU rendering
|
---|
4981 | + */
|
---|
4982 | +struct Vertex {
|
---|
4983 | + float u,v;
|
---|
4984 | + float x,y,z;
|
---|
4985 | +};
|
---|
4986 | +
|
---|
4987 | +struct Point {
|
---|
4988 | + int x;
|
---|
4989 | + int y;
|
---|
4990 | + Point() : x(0), y(0) {}
|
---|
4991 | +};
|
---|
4992 | +
|
---|
4993 | +/**
|
---|
4994 | + * Dimensions struct for simplification
|
---|
4995 | + */
|
---|
4996 | +struct Dimensions {
|
---|
4997 | + uint32 width;
|
---|
4998 | + uint32 height;
|
---|
4999 | + Dimensions() : width(0), height(0) {}
|
---|
5000 | +};
|
---|
5001 | +
|
---|
5002 | +/**
|
---|
5003 | + * Universal PSP Palette class
|
---|
5004 | + * Use this in any class that wishes to draw to the PSP screen.
|
---|
5005 | + * Use together with GuRenderer
|
---|
5006 | + */
|
---|
5007 | +class Palette {
|
---|
5008 | +public:
|
---|
5009 | + Palette() : _values(0), _numOfEntries(0) {}
|
---|
5010 | + virtual ~Palette() { deallocate(); }
|
---|
5011 | + const char *getObjectName() { return "Palette";}
|
---|
5012 | + bool allocate();
|
---|
5013 | + void deallocate();
|
---|
5014 | + void clear();
|
---|
5015 | + void setPixelFormats(PSPPixelFormat::Type paletteType, PSPPixelFormat::Type bufferType, bool swapRedBlue = false);
|
---|
5016 | + void setNumOfEntries(uint32 num) { _numOfEntries = num; }
|
---|
5017 | + uint32 getNumOfEntries() { return _numOfEntries; }
|
---|
5018 | + uint32 getSizeInBytes() { return _pixelFormat.pixelsToBytes(_numOfEntries); }
|
---|
5019 | + void set(byte *values) { setPartial(values, 0, _numOfEntries); }
|
---|
5020 | + void setPartial(const byte *colors, uint start, uint num, bool supportsAlpha = false);
|
---|
5021 | + void getPartial(byte *colors, uint start, uint num);
|
---|
5022 | + uint32 getRawColorAt(uint32 position);
|
---|
5023 | + uint32 getRGBAColorAt(uint32 position);
|
---|
5024 | + void setSingleColorRGBA(uint32 num, byte r, byte g, byte b, byte a);
|
---|
5025 | + void clearColor(uint32 color);
|
---|
5026 | + byte *getRawValues() { return _values; }
|
---|
5027 | + bool isAllocated() { return (_values != 0); }
|
---|
5028 | + PSPPixelFormat::Type getPixelFormat() { return _pixelFormat.format; }
|
---|
5029 | + void print(uint32 numToPrint = 0); // print to screen
|
---|
5030 | +
|
---|
5031 | +protected:
|
---|
5032 | + byte *_values; ///< array of palette data
|
---|
5033 | + uint32 _numOfEntries; ///< number of palette entries
|
---|
5034 | + PSPPixelFormat _pixelFormat; ///< pixel format of the palette data
|
---|
5035 | +};
|
---|
5036 | +
|
---|
5037 | +/**
|
---|
5038 | + * Universal PSP buffer/texture object
|
---|
5039 | + * Use this in any class that wishes to draw to the PSP screen.
|
---|
5040 | + * Use together with GuRenderer
|
---|
5041 | + */
|
---|
5042 | +class Buffer {
|
---|
5043 | +public:
|
---|
5044 | + enum HowToSize {
|
---|
5045 | + kSizeByTextureSize, // buffer size is determined by power of 2 roundup for texture
|
---|
5046 | + kSizeBySourceSize // buffer size is determined by source size
|
---|
5047 | + };
|
---|
5048 | +
|
---|
5049 | + Buffer() : _pixels(0), _width(0), _height(0) {}
|
---|
5050 | + virtual ~Buffer() { deallocate(); }
|
---|
5051 | + const char *getObjectName() { return "Buffer"; }
|
---|
5052 | +
|
---|
5053 | + // setters
|
---|
5054 | + void setSize(uint32 width, uint32 height, HowToSize textureOrSource=kSizeByTextureSize);
|
---|
5055 | + void setBitsPerPixel(uint32 bits) { _pixelFormat.bitsPerPixel = bits; }
|
---|
5056 | + void setBytesPerPixel(uint32 bytes) { setBitsPerPixel(bytes << 3); }
|
---|
5057 | + void setPixelFormat(PSPPixelFormat::Type type, bool swapRedBlue = false);
|
---|
5058 | +
|
---|
5059 | + // getters
|
---|
5060 | + uint32 getWidth() { return _width; }
|
---|
5061 | + uint32 getWidthInBytes() { return _pixelFormat.pixelsToBytes(getWidth()); }
|
---|
5062 | + uint32 getHeight() { return _height; }
|
---|
5063 | + uint32 getSourceWidth() { return _sourceSize.width; }
|
---|
5064 | + uint32 getSourceWidthInBytes() { return _pixelFormat.pixelsToBytes(_sourceSize.width); }
|
---|
5065 | + uint32 getSourceHeight() { return _sourceSize.height; }
|
---|
5066 | + uint32 getTextureWidth() { return _textureSize.width; }
|
---|
5067 | + uint32 getTextureHeight() { return _textureSize.height; }
|
---|
5068 | + PSPPixelFormat::Type getPixelFormat() { return _pixelFormat.format; }
|
---|
5069 | + uint32 getBitsPerPixel() { return _pixelFormat.bitsPerPixel; }
|
---|
5070 | + uint32 getBytesPerPixel() { return getBitsPerPixel() >> 3; } /* won't work for 4-bit */
|
---|
5071 | + byte *getPixels() { return _pixels; }
|
---|
5072 | + uint32 getSizeInBytes() { return _pixelFormat.pixelsToBytes(_width * _height); }
|
---|
5073 | +
|
---|
5074 | + bool hasPalette();
|
---|
5075 | + void copyFromArray(const byte *buffer, int pitch);
|
---|
5076 | + void copyFromRect(const byte *buf, uint32 pitch, int destX, int destY, uint32 recWidth, uint32 recHeight);
|
---|
5077 | + void copyToArray(byte *dst, int pitch);
|
---|
5078 | + bool allocate(bool inVram = false);
|
---|
5079 | + void deallocate();
|
---|
5080 | + bool isAllocated() { return (_pixels != 0) ; }
|
---|
5081 | + void clear();
|
---|
5082 | + void flipNibbles(); // To handle peculiarities of PSP's 4 bit textures
|
---|
5083 | + static uint32 scaleUpToPowerOfTwo(uint32 size);
|
---|
5084 | + void print(uint32 mask, uint32 numToPrint = 0);
|
---|
5085 | +
|
---|
5086 | +protected:
|
---|
5087 | + friend class GuRenderer;
|
---|
5088 | + byte *_pixels;
|
---|
5089 | + uint32 _width; ///< True allocated width
|
---|
5090 | + uint32 _height; ///< True allocated height
|
---|
5091 | + Dimensions _textureSize; ///< Size rounded up to power of 2. Used for drawing
|
---|
5092 | + Dimensions _sourceSize; ///< Original size of the buffer
|
---|
5093 | + PSPPixelFormat _pixelFormat; ///< Format of the buffer
|
---|
5094 | +};
|
---|
5095 | +
|
---|
5096 | +/**
|
---|
5097 | + * Universal rendering class for PSP
|
---|
5098 | + * Use this if you want to draw to the screen.
|
---|
5099 | + * Needs to be supplied with a Buffer and a Palette
|
---|
5100 | + */
|
---|
5101 | +class GuRenderer {
|
---|
5102 | +public:
|
---|
5103 | + // Constructors
|
---|
5104 | + GuRenderer() : _useGlobalScaler(false), _buffer(0), _palette(0), _blending(false), _alphaReverse(false), _colorTest(false), _keyColor(0), _fullScreen(false) {}
|
---|
5105 | + GuRenderer(Buffer *buffer, Palette *palette) : _useGlobalScaler(false), _buffer(buffer), _palette(palette), _blending(false), _alphaReverse(false), _colorTest(false), _keyColor(0), _fullScreen(false) {}
|
---|
5106 | + static void setDisplayManager(DisplayManager *dm) { _displayManager = dm; } // Called by the Display Manager
|
---|
5107 | + const char *getObjectName() { return "GuRenderer"; }
|
---|
5108 | +
|
---|
5109 | + // Setters
|
---|
5110 | + void setDrawSize(uint32 width, uint32 height) { // How big of an area to draw
|
---|
5111 | + _drawSize.width = width;
|
---|
5112 | + _drawSize.height = height;
|
---|
5113 | + }
|
---|
5114 | + void setDrawWholeBuffer() { // Draw the full size of the current buffer
|
---|
5115 | + assert(_buffer);
|
---|
5116 | + _drawSize.width = _buffer->getSourceWidth();
|
---|
5117 | + _drawSize.height = _buffer->getSourceHeight();
|
---|
5118 | + }
|
---|
5119 | + void setBuffer(Buffer *buffer) { _buffer = buffer; }
|
---|
5120 | + void setPalette(Palette *palette) { _palette = palette; }
|
---|
5121 | + void setMaxTextureOffsetByIndex(uint32 x, uint32 y); // For drawing multiple textures
|
---|
5122 | + void setOffsetOnScreen(uint32 x, uint32 y) { _offsetOnScreen.x = x; _offsetOnScreen.y = y; }
|
---|
5123 | + void setOffsetInBuffer(uint32 x, uint32 y) { _offsetInBuffer.x = x; _offsetInBuffer.y = y; }
|
---|
5124 | + void setColorTest(bool value) { _colorTest = value; }
|
---|
5125 | + void setKeyColor(uint32 value) { _keyColor = _buffer->_pixelFormat.convertTo32BitColor(value); }
|
---|
5126 | + void setAlphaBlending(bool value) { _blending = value; }
|
---|
5127 | + void setAlphaReverse(bool value) { _alphaReverse = value; }
|
---|
5128 | + void setFullScreen(bool value) { _fullScreen = value; } // Shortcut for rendering
|
---|
5129 | + void setUseGlobalScaler(bool value) { _useGlobalScaler = value; } // Scale to screen
|
---|
5130 | +
|
---|
5131 | + static void cacheInvalidate(void *pointer, uint32 size);
|
---|
5132 | +
|
---|
5133 | + void render(); // Default rendering function. This should be good enough for most purposes
|
---|
5134 | +
|
---|
5135 | +protected:
|
---|
5136 | + // Gu functions
|
---|
5137 | + void fillVertices(Vertex *vertices); // Fill in vertices with coordinates
|
---|
5138 | + void guProgramDrawBehavior();
|
---|
5139 | + Vertex *guGetVertices();
|
---|
5140 | + void guLoadTexture();
|
---|
5141 | + void guLoadPalette();
|
---|
5142 | + void guProgramTextureFormat();
|
---|
5143 | + void guProgramTextureBitDepth();
|
---|
5144 | + void guDrawVertices(Vertex *vertices);
|
---|
5145 | +
|
---|
5146 | + uint32 convertToGuPixelFormat(PSPPixelFormat::Type format);
|
---|
5147 | + float scaleSourceToOutputX(float offset);
|
---|
5148 | + float scaleSourceToOutputY(float offset);
|
---|
5149 | +
|
---|
5150 | + friend class MasterGuRenderer;
|
---|
5151 | + Point _maxTextureOffset; ///> For rendering textures > 512 pixels
|
---|
5152 | + Point _offsetOnScreen; ///> Where on screen to draw
|
---|
5153 | + Point _offsetInBuffer; ///> Where in the texture to draw
|
---|
5154 | + bool _useGlobalScaler; ///> Scale to the output size on screen
|
---|
5155 | + Buffer *_buffer;
|
---|
5156 | + Palette *_palette;
|
---|
5157 | + static DisplayManager *_displayManager;
|
---|
5158 | + Dimensions _drawSize; ///> Actual size to draw out of the Buffer
|
---|
5159 | + bool _blending;
|
---|
5160 | + bool _alphaReverse; ///> 0 counts as full alpha
|
---|
5161 | + bool _colorTest;
|
---|
5162 | + uint32 _keyColor; ///> Color to test against for color test. in 32 bits.
|
---|
5163 | + bool _fullScreen; ///> Speeds up for fullscreen rendering
|
---|
5164 | +};
|
---|
5165 | +
|
---|
5166 | +#endif /* PSP_SCREEN_H */
|
---|
5167 | Index: backends/platform/psp/memory.h
|
---|
5168 | ===================================================================
|
---|
5169 | --- backends/platform/psp/memory.h (revision 0)
|
---|
5170 | +++ backends/platform/psp/memory.h (revision 0)
|
---|
5171 | @@ -0,0 +1,81 @@
|
---|
5172 | +
|
---|
5173 | +/* ScummVM - Graphic Adventure Engine
|
---|
5174 | + *
|
---|
5175 | + * ScummVM is the legal property of its developers, whose names
|
---|
5176 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
5177 | + * file distributed with this source distribution.
|
---|
5178 | + *
|
---|
5179 | + * This program is free software; you can redistribute it and/or
|
---|
5180 | + * modify it under the terms of the GNU General Public License
|
---|
5181 | + * as published by the Free Software Foundation; either version 2
|
---|
5182 | + * of the License, or (at your option) any later version.
|
---|
5183 | +
|
---|
5184 | + * This program is distributed in the hope that it will be useful,
|
---|
5185 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
5186 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
5187 | + * GNU General Public License for more details.
|
---|
5188 | +
|
---|
5189 | + * You should have received a copy of the GNU General Public License
|
---|
5190 | + * along with this program; if not, write to the Free Software
|
---|
5191 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
5192 | + *
|
---|
5193 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
5194 | + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
|
---|
5195 | + *
|
---|
5196 | + */
|
---|
5197 | +
|
---|
5198 | +#ifndef PSP_MEMORY_H
|
---|
5199 | +#define PSP_MEMORY_H
|
---|
5200 | +
|
---|
5201 | +#define UNCACHED(x) ((byte *)(((uint32)(x)) | 0x40000000)) /* make an uncached access */
|
---|
5202 | +#define CACHED(x) ((byte *)(((uint32)(x)) & 0xBFFFFFFF)) /* make an uncached access into a cached one */
|
---|
5203 | +
|
---|
5204 | +/**
|
---|
5205 | + * Class that does memory copying and swapping if needed
|
---|
5206 | + */
|
---|
5207 | +class Copier {
|
---|
5208 | +public:
|
---|
5209 | + static void copy(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat *format = NULL);
|
---|
5210 | + static void copy8(byte *dst, const byte *src, uint32 bytes);
|
---|
5211 | + static void copy16(uint16 *dst, const uint16 *src, uint32 bytes, PSPPixelFormat *format = NULL);
|
---|
5212 | +};
|
---|
5213 | +
|
---|
5214 | +/**
|
---|
5215 | + * Class that allocates memory in the VRAM
|
---|
5216 | + */
|
---|
5217 | +class VramAllocator : public Common::Singleton<VramAllocator> {
|
---|
5218 | +public:
|
---|
5219 | + VramAllocator() : _bytesAllocated(0) {}
|
---|
5220 | + const char *getObjectName() { return "VramAllocator"; }
|
---|
5221 | + void *allocate(int32 size, bool smallAllocation = false); // smallAllocation e.g. palettes
|
---|
5222 | + void deallocate(void *pointer);
|
---|
5223 | +
|
---|
5224 | + static inline bool isAddressInVram(void *address) {
|
---|
5225 | + if ((uint32)(CACHED(address)) >= VRAM_START_ADDRESS && (uint32)(CACHED(address)) < VRAM_END_ADDRESS)
|
---|
5226 | + return true;
|
---|
5227 | + return false;
|
---|
5228 | +}
|
---|
5229 | +
|
---|
5230 | +
|
---|
5231 | +private:
|
---|
5232 | + /**
|
---|
5233 | + * Used to allocate in VRAM
|
---|
5234 | + */
|
---|
5235 | + struct Allocation {
|
---|
5236 | + byte *address;
|
---|
5237 | + uint32 size;
|
---|
5238 | + void *getEnd() { return address + size; }
|
---|
5239 | + Allocation(void *Address, uint32 Size) : address((byte *)Address), size(Size) {}
|
---|
5240 | + Allocation() : address(0), size(0) {}
|
---|
5241 | + };
|
---|
5242 | +
|
---|
5243 | + enum {
|
---|
5244 | + VRAM_START_ADDRESS = 0x04000000,
|
---|
5245 | + VRAM_END_ADDRESS = 0x04200000,
|
---|
5246 | + VRAM_SMALL_ADDRESS = VRAM_END_ADDRESS - (4*1024) // 4K in the end for small allocations
|
---|
5247 | + };
|
---|
5248 | + Common::List <Allocation> _allocList; // List of allocations
|
---|
5249 | + uint32 _bytesAllocated;
|
---|
5250 | +};
|
---|
5251 | +
|
---|
5252 | +#endif /* PSP_MEMORY_H */
|
---|
5253 | Index: backends/platform/psp/osys_psp.cpp
|
---|
5254 | ===================================================================
|
---|
5255 | --- backends/platform/psp/osys_psp.cpp (revision 48355)
|
---|
5256 | +++ backends/platform/psp/osys_psp.cpp (working copy)
|
---|
5257 | @@ -23,6 +23,7 @@
|
---|
5258 | *
|
---|
5259 | */
|
---|
5260 |
|
---|
5261 | +#include <pspuser.h>
|
---|
5262 | #include <pspgu.h>
|
---|
5263 | #include <pspdisplay.h>
|
---|
5264 |
|
---|
5265 | @@ -33,128 +34,77 @@
|
---|
5266 | #include "common/events.h"
|
---|
5267 | #include "common/scummsys.h"
|
---|
5268 |
|
---|
5269 | -#include "osys_psp.h"
|
---|
5270 | -#include "trace.h"
|
---|
5271 | -#include "powerman.h"
|
---|
5272 | +#include "backends/platform/psp/osys_psp.h"
|
---|
5273 | +#include "backends/platform/psp/powerman.h"
|
---|
5274 |
|
---|
5275 | #include "backends/saves/psp/psp-saves.h"
|
---|
5276 | #include "backends/timer/default/default-timer.h"
|
---|
5277 | #include "graphics/surface.h"
|
---|
5278 | #include "sound/mixer_intern.h"
|
---|
5279 |
|
---|
5280 | -#include "backends/platform/psp/pspkeyboard.h"
|
---|
5281 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
|
---|
5282 | +//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
|
---|
5283 |
|
---|
5284 | +#include "backends/platform/psp/trace.h"
|
---|
5285 |
|
---|
5286 | +
|
---|
5287 | #define SAMPLES_PER_SEC 44100
|
---|
5288 |
|
---|
5289 | -#define PIXEL_SIZE (4)
|
---|
5290 | -#define BUF_WIDTH (512)
|
---|
5291 | -#define PSP_SCREEN_WIDTH 480
|
---|
5292 | -#define PSP_SCREEN_HEIGHT 272
|
---|
5293 | -#define PSP_FRAME_SIZE (BUF_WIDTH * PSP_SCREEN_HEIGHT * PIXEL_SIZE)
|
---|
5294 | -#define MOUSE_SIZE 128
|
---|
5295 | -#define KBD_DATA_SIZE 130560
|
---|
5296 | -
|
---|
5297 | -#define MAX_FPS 30
|
---|
5298 | -
|
---|
5299 | -unsigned int __attribute__((aligned(16))) displayList[2048];
|
---|
5300 | -unsigned short __attribute__((aligned(16))) clut256[256];
|
---|
5301 | -unsigned short __attribute__((aligned(16))) mouseClut[256];
|
---|
5302 | -unsigned short __attribute__((aligned(16))) cursorPalette[256];
|
---|
5303 | -unsigned int __attribute__((aligned(16))) mouseBuf256[MOUSE_SIZE*MOUSE_SIZE];
|
---|
5304 | -
|
---|
5305 | -
|
---|
5306 | -unsigned long RGBToColour(unsigned long r, unsigned long g, unsigned long b) {
|
---|
5307 | - return (((b >> 3) << 10) | ((g >> 3) << 5) | ((r >> 3) << 0)) | 0x8000;
|
---|
5308 | -}
|
---|
5309 | -
|
---|
5310 | static int timer_handler(int t) {
|
---|
5311 | DefaultTimerManager *tm = (DefaultTimerManager *)g_system->getTimerManager();
|
---|
5312 | tm->handler();
|
---|
5313 | return t;
|
---|
5314 | }
|
---|
5315 |
|
---|
5316 | -const OSystem::GraphicsMode OSystem_PSP::s_supportedGraphicsModes[] = {
|
---|
5317 | - { "320x200 (centered)", "320x200 16-bit centered", CENTERED_320X200 },
|
---|
5318 | - { "435x272 (best-fit, centered)", "435x272 16-bit centered", CENTERED_435X272 },
|
---|
5319 | - { "480x272 (full screen)", "480x272 16-bit stretched", STRETCHED_480X272 },
|
---|
5320 | - { "362x272 (4:3, centered)", "362x272 16-bit centered", CENTERED_362X272 },
|
---|
5321 | - {0, 0, 0}
|
---|
5322 | -};
|
---|
5323 | +const char *OSystem_PSP::getObjectName() const {
|
---|
5324 | + return "OSystem_PSP";
|
---|
5325 | +}
|
---|
5326 |
|
---|
5327 | +void OSystem_PSP::initSDL() {
|
---|
5328 | + SDL_Init(SDL_INIT_AUDIO | SDL_INIT_TIMER);
|
---|
5329 | +}
|
---|
5330 |
|
---|
5331 | -OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _overlayWidth(0), _overlayHeight(0),
|
---|
5332 | - _offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _lastScreenUpdate(0),
|
---|
5333 | - _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _mixer(0) {
|
---|
5334 | - memset(_palette, 0, sizeof(_palette));
|
---|
5335 | +OSystem_PSP::~OSystem_PSP() {}
|
---|
5336 |
|
---|
5337 | - _cursorPaletteDisabled = true;
|
---|
5338 | +#define PSP_SCREEN_WIDTH 480
|
---|
5339 | +#define PSP_SCREEN_HEIGHT 272
|
---|
5340 |
|
---|
5341 | - //init SDL
|
---|
5342 | - uint32 sdlFlags = SDL_INIT_AUDIO | SDL_INIT_TIMER;
|
---|
5343 | - SDL_Init(sdlFlags);
|
---|
5344 | +void OSystem_PSP::initBackend() {
|
---|
5345 | + DEBUG_ENTER_FUNC();
|
---|
5346 |
|
---|
5347 | - _clut = clut256;
|
---|
5348 | - _mouseBuf = (byte *)mouseBuf256;
|
---|
5349 | - _graphicMode = STRETCHED_480X272;
|
---|
5350 | + _cursor.enableCursorPalette(false);
|
---|
5351 | + _cursor.setXY(PSP_SCREEN_WIDTH >> 1, PSP_SCREEN_HEIGHT >> 1); // Mouse in the middle of the screen
|
---|
5352 | +
|
---|
5353 | + // Set pointers for display manager
|
---|
5354 | + _displayManager.setCursor(&_cursor);
|
---|
5355 | + _displayManager.setScreen(&_screen);
|
---|
5356 | + _displayManager.setOverlay(&_overlay);
|
---|
5357 | + _displayManager.setKeyboard(&_keyboard);
|
---|
5358 | + _displayManager.init();
|
---|
5359 |
|
---|
5360 | - _mouseX = PSP_SCREEN_WIDTH >> 1; // Mouse in the middle of the screen
|
---|
5361 | - _mouseY = PSP_SCREEN_HEIGHT >> 1;
|
---|
5362 | - _dpadX = _dpadY = 0;
|
---|
5363 | + // Set pointers for input handler
|
---|
5364 | + _inputHandler.setCursor(&_cursor);
|
---|
5365 | + _inputHandler.setKeyboard(&_keyboard);
|
---|
5366 | + _inputHandler.init();
|
---|
5367 |
|
---|
5368 | + initSDL();
|
---|
5369 |
|
---|
5370 | - // Init GU
|
---|
5371 | - sceGuInit();
|
---|
5372 | - sceGuStart(0, displayList);
|
---|
5373 | - sceGuDrawBuffer(GU_PSM_8888, (void *)0, BUF_WIDTH);
|
---|
5374 | - sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)PSP_FRAME_SIZE, BUF_WIDTH);
|
---|
5375 | - sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * 2), BUF_WIDTH);
|
---|
5376 | - sceGuOffset(2048 - (PSP_SCREEN_WIDTH/2), 2048 - (PSP_SCREEN_HEIGHT/2));
|
---|
5377 | - sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
---|
5378 | - sceGuDepthRange(0xC350, 0x2710);
|
---|
5379 | - sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
|
---|
5380 | - sceGuEnable(GU_SCISSOR_TEST);
|
---|
5381 | - sceGuFrontFace(GU_CW);
|
---|
5382 | - sceGuEnable(GU_TEXTURE_2D);
|
---|
5383 | - sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
|
---|
5384 | - sceGuFinish();
|
---|
5385 | - sceGuSync(0,0);
|
---|
5386 | -
|
---|
5387 | - sceDisplayWaitVblankStart();
|
---|
5388 | - sceGuDisplay(1);
|
---|
5389 | -
|
---|
5390 | -}
|
---|
5391 | -
|
---|
5392 | -OSystem_PSP::~OSystem_PSP() {
|
---|
5393 | -
|
---|
5394 | - free(_offscreen);
|
---|
5395 | - free(_overlayBuffer);
|
---|
5396 | - free(_mouseBuf);
|
---|
5397 | - delete _keyboard;
|
---|
5398 | -
|
---|
5399 | - _offscreen = 0;
|
---|
5400 | - _overlayBuffer = 0;
|
---|
5401 | - _mouseBuf = 0;
|
---|
5402 | - sceGuTerm();
|
---|
5403 | -}
|
---|
5404 | -
|
---|
5405 | -
|
---|
5406 | -void OSystem_PSP::initBackend() {
|
---|
5407 | _savefile = new PSPSaveFileManager;
|
---|
5408 |
|
---|
5409 | _timer = new DefaultTimerManager();
|
---|
5410 |
|
---|
5411 | - _keyboard = new PSPKeyboard();
|
---|
5412 | - _keyboard->load();
|
---|
5413 | -
|
---|
5414 | + PSP_DEBUG_PRINT("calling keyboard.load()\n");
|
---|
5415 | + _keyboard.load(); // Load virtual keyboard files into memory
|
---|
5416 | +
|
---|
5417 | setTimerCallback(&timer_handler, 10);
|
---|
5418 |
|
---|
5419 | setupMixer();
|
---|
5420 |
|
---|
5421 | OSystem::initBackend();
|
---|
5422 | +
|
---|
5423 | + DEBUG_EXIT_FUNC();
|
---|
5424 | }
|
---|
5425 |
|
---|
5426 | -
|
---|
5427 | bool OSystem_PSP::hasFeature(Feature f) {
|
---|
5428 | return (f == kFeatureOverlaySupportsAlpha || f == kFeatureCursorHasPalette);
|
---|
5429 | }
|
---|
5430 | @@ -167,735 +117,253 @@
|
---|
5431 | }
|
---|
5432 |
|
---|
5433 | const OSystem::GraphicsMode* OSystem_PSP::getSupportedGraphicsModes() const {
|
---|
5434 | - return s_supportedGraphicsModes;
|
---|
5435 | + return _displayManager.getSupportedGraphicsModes();
|
---|
5436 | }
|
---|
5437 |
|
---|
5438 | -
|
---|
5439 | int OSystem_PSP::getDefaultGraphicsMode() const {
|
---|
5440 | - return STRETCHED_480X272;
|
---|
5441 | + DEBUG_ENTER_FUNC();
|
---|
5442 | +
|
---|
5443 | + int ret = _displayManager.getDefaultGraphicsMode();
|
---|
5444 | +
|
---|
5445 | + DEBUG_EXIT_FUNC();
|
---|
5446 | + return ret;
|
---|
5447 | }
|
---|
5448 |
|
---|
5449 | bool OSystem_PSP::setGraphicsMode(int mode) {
|
---|
5450 | - _graphicMode = mode;
|
---|
5451 | - return true;
|
---|
5452 | + DEBUG_ENTER_FUNC();
|
---|
5453 | +
|
---|
5454 | + int ret = _displayManager.setGraphicsMode(mode);
|
---|
5455 | +
|
---|
5456 | + DEBUG_EXIT_FUNC();
|
---|
5457 | + return ret;
|
---|
5458 | }
|
---|
5459 |
|
---|
5460 | bool OSystem_PSP::setGraphicsMode(const char *name) {
|
---|
5461 | - int i = 0;
|
---|
5462 | -
|
---|
5463 | - while (s_supportedGraphicsModes[i].name) {
|
---|
5464 | - if (!strcmpi(s_supportedGraphicsModes[i].name, name)) {
|
---|
5465 | - _graphicMode = s_supportedGraphicsModes[i].id;
|
---|
5466 | - return true;
|
---|
5467 | - }
|
---|
5468 | - i++;
|
---|
5469 | - }
|
---|
5470 | -
|
---|
5471 | - return false;
|
---|
5472 | + DEBUG_ENTER_FUNC();
|
---|
5473 | +
|
---|
5474 | + int ret = _displayManager.setGraphicsMode(name);
|
---|
5475 | +
|
---|
5476 | + DEBUG_EXIT_FUNC();
|
---|
5477 | + return ret;
|
---|
5478 | }
|
---|
5479 |
|
---|
5480 | int OSystem_PSP::getGraphicsMode() const {
|
---|
5481 | - return _graphicMode;
|
---|
5482 | + DEBUG_ENTER_FUNC();
|
---|
5483 | +
|
---|
5484 | + int ret = _displayManager.getGraphicsMode();
|
---|
5485 | +
|
---|
5486 | + DEBUG_EXIT_FUNC();
|
---|
5487 | + return ret;
|
---|
5488 | }
|
---|
5489 |
|
---|
5490 | -void OSystem_PSP::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
|
---|
5491 | - PSPDebugTrace("initSize\n");
|
---|
5492 | +#ifdef USE_RGB_COLOR
|
---|
5493 |
|
---|
5494 | - _screenWidth = width;
|
---|
5495 | - _screenHeight = height;
|
---|
5496 | +Graphics::PixelFormat OSystem_PSP::getScreenFormat() const {
|
---|
5497 | + return _screen.getScummvmPixelFormat();
|
---|
5498 | +}
|
---|
5499 |
|
---|
5500 | - const int scrBufSize = _screenWidth * _screenHeight * (format ? format->bytesPerPixel : 4);
|
---|
5501 | +Common::List<Graphics::PixelFormat> OSystem_PSP::getSupportedFormats() {
|
---|
5502 | + return _displayManager.getSupportedPixelFormats();
|
---|
5503 | +}
|
---|
5504 |
|
---|
5505 | - _overlayWidth = PSP_SCREEN_WIDTH; //width;
|
---|
5506 | - _overlayHeight = PSP_SCREEN_HEIGHT; //height;
|
---|
5507 | +#endif
|
---|
5508 |
|
---|
5509 | - free(_overlayBuffer);
|
---|
5510 | - _overlayBuffer = (OverlayColor *)memalign(16, _overlayWidth * _overlayHeight * sizeof(OverlayColor));
|
---|
5511 | +void OSystem_PSP::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
|
---|
5512 | + DEBUG_ENTER_FUNC();
|
---|
5513 | +
|
---|
5514 | + _displayManager.setSizeAndPixelFormat(width, height, format);
|
---|
5515 |
|
---|
5516 | - free(_offscreen);
|
---|
5517 | - _offscreen = (byte *)memalign(16, scrBufSize);
|
---|
5518 | - bzero(_offscreen, scrBufSize);
|
---|
5519 | + _cursor.setVisible(false);
|
---|
5520 | + _cursor.setLimits(_screen.getWidth(), _screen.getHeight());
|
---|
5521 |
|
---|
5522 | - clearOverlay();
|
---|
5523 | - memset(_palette, 0xFFFF, 256 * sizeof(unsigned short));
|
---|
5524 | -
|
---|
5525 | - _mouseVisible = false;
|
---|
5526 | - sceKernelDcacheWritebackAll();
|
---|
5527 | + DEBUG_EXIT_FUNC();
|
---|
5528 | }
|
---|
5529 |
|
---|
5530 | int16 OSystem_PSP::getWidth() {
|
---|
5531 | - return _screenWidth;
|
---|
5532 | + DEBUG_ENTER_FUNC();
|
---|
5533 | +
|
---|
5534 | + int16 ret = (int16)_screen.getWidth();
|
---|
5535 | +
|
---|
5536 | + DEBUG_EXIT_FUNC();
|
---|
5537 | + return ret;
|
---|
5538 | }
|
---|
5539 |
|
---|
5540 | int16 OSystem_PSP::getHeight() {
|
---|
5541 | - return _screenHeight;
|
---|
5542 | + DEBUG_ENTER_FUNC();
|
---|
5543 | +
|
---|
5544 | + int16 ret = (int16)_screen.getHeight();
|
---|
5545 | +
|
---|
5546 | + DEBUG_EXIT_FUNC();
|
---|
5547 | + return ret;
|
---|
5548 | }
|
---|
5549 |
|
---|
5550 | void OSystem_PSP::setPalette(const byte *colors, uint start, uint num) {
|
---|
5551 | - const byte *b = colors;
|
---|
5552 | + DEBUG_ENTER_FUNC();
|
---|
5553 | +
|
---|
5554 | + _screen.setPartialPalette(colors, start, num);
|
---|
5555 | + _cursor.setScreenPalette(colors, start, num);
|
---|
5556 | + _cursor.clearKeyColor();
|
---|
5557 |
|
---|
5558 | - for (uint i = 0; i < num; ++i) {
|
---|
5559 | - _palette[start + i] = RGBToColour(b[0], b[1], b[2]);
|
---|
5560 | - b += 4;
|
---|
5561 | - }
|
---|
5562 | -
|
---|
5563 | - //copy to CLUT
|
---|
5564 | - memcpy(_clut, _palette, 256 * sizeof(unsigned short));
|
---|
5565 | -
|
---|
5566 | - //force update of mouse CLUT as well, as it may have been set up before this palette was set
|
---|
5567 | - memcpy(mouseClut, _palette, 256 * sizeof(unsigned short));
|
---|
5568 | - mouseClut[_mouseKeyColour] = 0;
|
---|
5569 | -
|
---|
5570 | - sceKernelDcacheWritebackAll();
|
---|
5571 | + DEBUG_EXIT_FUNC();
|
---|
5572 | }
|
---|
5573 |
|
---|
5574 | void OSystem_PSP::setCursorPalette(const byte *colors, uint start, uint num) {
|
---|
5575 | - const byte *b = colors;
|
---|
5576 | + DEBUG_ENTER_FUNC();
|
---|
5577 |
|
---|
5578 | - for (uint i = 0; i < num; ++i) {
|
---|
5579 | - cursorPalette[start + i] = RGBToColour(b[0], b[1], b[2]);
|
---|
5580 | - b += 4;
|
---|
5581 | - }
|
---|
5582 | + _cursor.setCursorPalette(colors, start, num);
|
---|
5583 | + _cursor.enableCursorPalette(true);
|
---|
5584 | + _cursor.clearKeyColor(); // Do we need this?
|
---|
5585 |
|
---|
5586 | - cursorPalette[0] = 0;
|
---|
5587 | -
|
---|
5588 | - _cursorPaletteDisabled = false;
|
---|
5589 | -
|
---|
5590 | - sceKernelDcacheWritebackAll();
|
---|
5591 | + DEBUG_EXIT_FUNC();
|
---|
5592 | }
|
---|
5593 |
|
---|
5594 | void OSystem_PSP::disableCursorPalette(bool disable) {
|
---|
5595 | - _cursorPaletteDisabled = disable;
|
---|
5596 | + DEBUG_ENTER_FUNC();
|
---|
5597 | +
|
---|
5598 | + _cursor.enableCursorPalette(!disable);
|
---|
5599 | +
|
---|
5600 | + DEBUG_EXIT_FUNC();
|
---|
5601 | }
|
---|
5602 |
|
---|
5603 | void OSystem_PSP::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
|
---|
5604 | - //Clip the coordinates
|
---|
5605 | - if (x < 0) {
|
---|
5606 | - w += x;
|
---|
5607 | - buf -= x;
|
---|
5608 | - x = 0;
|
---|
5609 | - }
|
---|
5610 | + DEBUG_ENTER_FUNC();
|
---|
5611 |
|
---|
5612 | - if (y < 0) {
|
---|
5613 | - h += y;
|
---|
5614 | - buf -= y * pitch;
|
---|
5615 | - y = 0;
|
---|
5616 | - }
|
---|
5617 | + _screen.copyFromRect(buf, pitch, x, y, w, h);
|
---|
5618 |
|
---|
5619 | - if (w > _screenWidth - x) {
|
---|
5620 | - w = _screenWidth - x;
|
---|
5621 | - }
|
---|
5622 | -
|
---|
5623 | - if (h > _screenHeight - y) {
|
---|
5624 | - h = _screenHeight - y;
|
---|
5625 | - }
|
---|
5626 | -
|
---|
5627 | - if (w <= 0 || h <= 0)
|
---|
5628 | - return;
|
---|
5629 | -
|
---|
5630 | -
|
---|
5631 | - byte *dst = _offscreen + y * _screenWidth + x;
|
---|
5632 | -
|
---|
5633 | - if (_screenWidth == pitch && pitch == w) {
|
---|
5634 | - memcpy(dst, buf, h * w);
|
---|
5635 | - } else {
|
---|
5636 | - do {
|
---|
5637 | - memcpy(dst, buf, w);
|
---|
5638 | - buf += pitch;
|
---|
5639 | - dst += _screenWidth;
|
---|
5640 | - } while (--h);
|
---|
5641 | - }
|
---|
5642 | - sceKernelDcacheWritebackAll();
|
---|
5643 | -
|
---|
5644 | + DEBUG_EXIT_FUNC();
|
---|
5645 | }
|
---|
5646 |
|
---|
5647 | Graphics::Surface *OSystem_PSP::lockScreen() {
|
---|
5648 | - _framebuffer.pixels = _offscreen;
|
---|
5649 | - _framebuffer.w = _screenWidth;
|
---|
5650 | - _framebuffer.h = _screenHeight;
|
---|
5651 | - _framebuffer.pitch = _screenWidth;
|
---|
5652 | - _framebuffer.bytesPerPixel = 1;
|
---|
5653 | + DEBUG_ENTER_FUNC();
|
---|
5654 |
|
---|
5655 | - return &_framebuffer;
|
---|
5656 | + Graphics::Surface *ret = _screen.lockAndGetForEditing();
|
---|
5657 | +
|
---|
5658 | + DEBUG_EXIT_FUNC();
|
---|
5659 | + return ret;
|
---|
5660 | }
|
---|
5661 |
|
---|
5662 | void OSystem_PSP::unlockScreen() {
|
---|
5663 | - // The screen is always completely update anyway, so we don't have to force a full update here.
|
---|
5664 | - sceKernelDcacheWritebackAll();
|
---|
5665 | + DEBUG_ENTER_FUNC();
|
---|
5666 | + // The screen is always completely updated anyway, so we don't have to force a full update here.
|
---|
5667 | + _screen.unlock();
|
---|
5668 | +
|
---|
5669 | + DEBUG_EXIT_FUNC();
|
---|
5670 | }
|
---|
5671 |
|
---|
5672 | void OSystem_PSP::updateScreen() {
|
---|
5673 | - u32 now = getMillis();
|
---|
5674 | - if (now - _lastScreenUpdate < 1000 / MAX_FPS)
|
---|
5675 | - return;
|
---|
5676 | + DEBUG_ENTER_FUNC();
|
---|
5677 |
|
---|
5678 | - _lastScreenUpdate = now;
|
---|
5679 | -
|
---|
5680 | - sceGuStart(0, displayList);
|
---|
5681 | -
|
---|
5682 | - sceGuClearColor(0xFF000000);
|
---|
5683 | - sceGuClear(GU_COLOR_BUFFER_BIT);
|
---|
5684 | -
|
---|
5685 | - sceGuClutMode(GU_PSM_5551, 0, 0xFF, 0);
|
---|
5686 | - sceGuClutLoad(32, clut256); // upload 32*8 entries (256)
|
---|
5687 | - sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image
|
---|
5688 | - if (_screenWidth == 320)
|
---|
5689 | - sceGuTexImage(0, 512, 256, _screenWidth, _offscreen);
|
---|
5690 | - else
|
---|
5691 | - sceGuTexImage(0, 512, 512, _screenWidth, _offscreen);
|
---|
5692 | - sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
|
---|
5693 | - sceGuTexFilter(GU_LINEAR, GU_LINEAR);
|
---|
5694 | - sceGuTexOffset(0,0);
|
---|
5695 | - sceGuAmbientColor(0xFFFFFFFF);
|
---|
5696 | - sceGuColor(0xFFFFFFFF);
|
---|
5697 | -
|
---|
5698 | - Vertex *vertices = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
5699 | - vertices[0].u = 0.5f;
|
---|
5700 | - vertices[0].v = 0.5f;
|
---|
5701 | - vertices[1].u = _screenWidth - 0.5f;
|
---|
5702 | - vertices[1].v = _screenHeight - 0.5f;
|
---|
5703 | -
|
---|
5704 | - switch (_graphicMode) {
|
---|
5705 | - case CENTERED_320X200:
|
---|
5706 | - vertices[0].x = (PSP_SCREEN_WIDTH - 320) / 2;
|
---|
5707 | - vertices[0].y = (PSP_SCREEN_HEIGHT - 200) / 2;
|
---|
5708 | - vertices[0].z = 0;
|
---|
5709 | - vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 320) / 2;
|
---|
5710 | - vertices[1].y = PSP_SCREEN_HEIGHT - (PSP_SCREEN_HEIGHT - 200) / 2;
|
---|
5711 | - vertices[1].z = 0;
|
---|
5712 | - break;
|
---|
5713 | - case CENTERED_435X272:
|
---|
5714 | - vertices[0].x = (PSP_SCREEN_WIDTH - 435) / 2;
|
---|
5715 | - vertices[0].y = 0; vertices[0].z = 0;
|
---|
5716 | - vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 435) / 2;
|
---|
5717 | - vertices[1].y = PSP_SCREEN_HEIGHT;
|
---|
5718 | - vertices[1].z = 0;
|
---|
5719 | - break;
|
---|
5720 | - case STRETCHED_480X272:
|
---|
5721 | - vertices[0].x = 0;
|
---|
5722 | - vertices[0].y = 0;
|
---|
5723 | - vertices[0].z = 0;
|
---|
5724 | - vertices[1].x = PSP_SCREEN_WIDTH;
|
---|
5725 | - vertices[1].y = PSP_SCREEN_HEIGHT;
|
---|
5726 | - vertices[1].z = 0;
|
---|
5727 | - break;
|
---|
5728 | - case CENTERED_362X272:
|
---|
5729 | - vertices[0].x = (PSP_SCREEN_WIDTH - 362) / 2;
|
---|
5730 | - vertices[0].y = 0;
|
---|
5731 | - vertices[0].z = 0;
|
---|
5732 | - vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 362) / 2;
|
---|
5733 | - vertices[1].y = PSP_SCREEN_HEIGHT;
|
---|
5734 | - vertices[1].z = 0;
|
---|
5735 | - break;
|
---|
5736 | - }
|
---|
5737 | -
|
---|
5738 | - if (_shakePos) {
|
---|
5739 | - vertices[0].y += _shakePos;
|
---|
5740 | - vertices[1].y += _shakePos;
|
---|
5741 | - }
|
---|
5742 | -
|
---|
5743 | - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
|
---|
5744 | - if (_screenWidth == 640) {
|
---|
5745 | - // 2nd draw
|
---|
5746 | - Vertex *vertices2 = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
5747 | - sceGuTexImage(0, 512, 512, _screenWidth, _offscreen+512);
|
---|
5748 | - vertices2[0].u = 512 + 0.5f;
|
---|
5749 | - vertices2[0].v = vertices[0].v;
|
---|
5750 | - vertices2[1].u = vertices[1].u;
|
---|
5751 | - vertices2[1].v = _screenHeight - 0.5f;
|
---|
5752 | - vertices2[0].x = vertices[0].x + (vertices[1].x - vertices[0].x) * 511 / 640;
|
---|
5753 | - vertices2[0].y = 0;
|
---|
5754 | - vertices2[0].z = 0;
|
---|
5755 | - vertices2[1].x = vertices[1].x;
|
---|
5756 | - vertices2[1].y = vertices[1].y;
|
---|
5757 | - vertices2[1].z = 0;
|
---|
5758 | - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices2);
|
---|
5759 | - }
|
---|
5760 | -
|
---|
5761 | -
|
---|
5762 | - // draw overlay
|
---|
5763 | - if (_overlayVisible) {
|
---|
5764 | - Vertex *vertOverlay = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
5765 | - vertOverlay[0].x = 0;
|
---|
5766 | - vertOverlay[0].y = 0;
|
---|
5767 | - vertOverlay[0].z = 0;
|
---|
5768 | - vertOverlay[1].x = PSP_SCREEN_WIDTH;
|
---|
5769 | - vertOverlay[1].y = PSP_SCREEN_HEIGHT;
|
---|
5770 | - vertOverlay[1].z = 0;
|
---|
5771 | - vertOverlay[0].u = 0.5f;
|
---|
5772 | - vertOverlay[0].v = 0.5f;
|
---|
5773 | - vertOverlay[1].u = _overlayWidth - 0.5f;
|
---|
5774 | - vertOverlay[1].v = _overlayHeight - 0.5f;
|
---|
5775 | - sceGuTexMode(GU_PSM_4444, 0, 0, 0); // 16-bit image
|
---|
5776 | - sceGuDisable(GU_ALPHA_TEST);
|
---|
5777 | - sceGuEnable(GU_BLEND);
|
---|
5778 | -
|
---|
5779 | - //sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
|
---|
5780 | - sceGuBlendFunc(GU_ADD, GU_FIX, GU_ONE_MINUS_SRC_ALPHA, 0xFFFFFFFF, 0);
|
---|
5781 | -
|
---|
5782 | - if (_overlayWidth > 320)
|
---|
5783 | - sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer);
|
---|
5784 | - else
|
---|
5785 | - sceGuTexImage(0, 512, 256, _overlayWidth, _overlayBuffer);
|
---|
5786 | -
|
---|
5787 | - sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
|
---|
5788 | - sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertOverlay);
|
---|
5789 | - // need to render twice for textures > 512
|
---|
5790 | - if ( _overlayWidth > 512) {
|
---|
5791 | - Vertex *vertOverlay2 = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
5792 | - sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer + 512);
|
---|
5793 | - vertOverlay2[0].u = 512 + 0.5f;
|
---|
5794 | - vertOverlay2[0].v = vertOverlay[0].v;
|
---|
5795 | - vertOverlay2[1].u = vertOverlay[1].u;
|
---|
5796 | - vertOverlay2[1].v = _overlayHeight - 0.5f;
|
---|
5797 | - vertOverlay2[0].x = PSP_SCREEN_WIDTH * 512 / 640;
|
---|
5798 | - vertOverlay2[0].y = 0;
|
---|
5799 | - vertOverlay2[0].z = 0;
|
---|
5800 | - vertOverlay2[1].x = PSP_SCREEN_WIDTH;
|
---|
5801 | - vertOverlay2[1].y = PSP_SCREEN_HEIGHT;
|
---|
5802 | - vertOverlay2[1].z = 0;
|
---|
5803 | - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertOverlay2);
|
---|
5804 | - }
|
---|
5805 | - sceGuDisable(GU_BLEND);
|
---|
5806 | - }
|
---|
5807 | -
|
---|
5808 | - // draw mouse
|
---|
5809 | - if (_mouseVisible) {
|
---|
5810 | - sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image
|
---|
5811 | - sceGuClutMode(GU_PSM_5551, 0, 0xFF, 0);
|
---|
5812 | - sceGuClutLoad(32, _cursorPaletteDisabled ? mouseClut : cursorPalette); // upload 32*8 entries (256)
|
---|
5813 | - sceGuAlphaFunc(GU_GREATER, 0, 0xFF);
|
---|
5814 | - sceGuEnable(GU_ALPHA_TEST);
|
---|
5815 | - sceGuTexImage(0, MOUSE_SIZE, MOUSE_SIZE, MOUSE_SIZE, _mouseBuf);
|
---|
5816 | - sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA);
|
---|
5817 | -
|
---|
5818 | - Vertex *vertMouse = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));
|
---|
5819 | - vertMouse[0].u = 0.5f;
|
---|
5820 | - vertMouse[0].v = 0.5f;
|
---|
5821 | - vertMouse[1].u = _mouseWidth - 0.5f;
|
---|
5822 | - vertMouse[1].v = _mouseHeight - 0.5f;
|
---|
5823 | -
|
---|
5824 | - //adjust cursor position
|
---|
5825 | - int mX = _mouseX - _mouseHotspotX;
|
---|
5826 | - int mY = _mouseY - _mouseHotspotY;
|
---|
5827 | -
|
---|
5828 | - if (_overlayVisible) {
|
---|
5829 | - float scalex, scaley;
|
---|
5830 | -
|
---|
5831 | - scalex = (float)PSP_SCREEN_WIDTH /_overlayWidth;
|
---|
5832 | - scaley = (float)PSP_SCREEN_HEIGHT /_overlayHeight;
|
---|
5833 | -
|
---|
5834 | - vertMouse[0].x = mX * scalex;
|
---|
5835 | - vertMouse[0].y = mY * scaley;
|
---|
5836 | - vertMouse[0].z = 0;
|
---|
5837 | - vertMouse[1].x = vertMouse[0].x + _mouseWidth * scalex;
|
---|
5838 | - vertMouse[1].y = vertMouse[0].y + _mouseHeight * scaley;
|
---|
5839 | - vertMouse[1].z = 0;
|
---|
5840 | - } else
|
---|
5841 | - switch (_graphicMode) {
|
---|
5842 | - case CENTERED_320X200:
|
---|
5843 | - vertMouse[0].x = (PSP_SCREEN_WIDTH - 320) / 2 + mX;
|
---|
5844 | - vertMouse[0].y = (PSP_SCREEN_HEIGHT - 200) / 2 + mY;
|
---|
5845 | - vertMouse[0].z = 0;
|
---|
5846 | - vertMouse[1].x = vertMouse[0].x + _mouseWidth;
|
---|
5847 | - vertMouse[1].y = vertMouse[0].y + _mouseHeight;
|
---|
5848 | - vertMouse[1].z = 0;
|
---|
5849 | - break;
|
---|
5850 | - case CENTERED_435X272:
|
---|
5851 | - {
|
---|
5852 | - float scalex, scaley;
|
---|
5853 | -
|
---|
5854 | - scalex = 435.0f / _screenWidth;
|
---|
5855 | - scaley = 272.0f / _screenHeight;
|
---|
5856 | -
|
---|
5857 | - vertMouse[0].x = (PSP_SCREEN_WIDTH - 435) / 2 + mX * scalex;
|
---|
5858 | - vertMouse[0].y = mY * scaley;
|
---|
5859 | - vertMouse[0].z = 0;
|
---|
5860 | - vertMouse[1].x = vertMouse[0].x + _mouseWidth * scalex;
|
---|
5861 | - vertMouse[1].y = vertMouse[0].y + _mouseHeight * scaley;
|
---|
5862 | - vertMouse[1].z = 0;
|
---|
5863 | - }
|
---|
5864 | - break;
|
---|
5865 | - case CENTERED_362X272:
|
---|
5866 | - {
|
---|
5867 | - float scalex, scaley;
|
---|
5868 | -
|
---|
5869 | - scalex = 362.0f / _screenWidth;
|
---|
5870 | - scaley = 272.0f / _screenHeight;
|
---|
5871 | -
|
---|
5872 | - vertMouse[0].x = (PSP_SCREEN_WIDTH - 362) / 2 + mX * scalex;
|
---|
5873 | - vertMouse[0].y = mY * scaley;
|
---|
5874 | - vertMouse[0].z = 0;
|
---|
5875 | - vertMouse[1].x = vertMouse[0].x + _mouseWidth * scalex;
|
---|
5876 | - vertMouse[1].y = vertMouse[0].y + _mouseHeight * scaley;
|
---|
5877 | - vertMouse[1].z = 0;
|
---|
5878 | - }
|
---|
5879 | - break;
|
---|
5880 | - case STRETCHED_480X272:
|
---|
5881 | - {
|
---|
5882 | - float scalex, scaley;
|
---|
5883 | -
|
---|
5884 | - scalex = (float)PSP_SCREEN_WIDTH / _screenWidth;
|
---|
5885 | - scaley = (float)PSP_SCREEN_HEIGHT / _screenHeight;
|
---|
5886 | -
|
---|
5887 | - vertMouse[0].x = mX * scalex;
|
---|
5888 | - vertMouse[0].y = mY * scaley;
|
---|
5889 | - vertMouse[0].z = 0;
|
---|
5890 | - vertMouse[1].x = vertMouse[0].x + _mouseWidth * scalex;
|
---|
5891 | - vertMouse[1].y = vertMouse[0].y + _mouseHeight * scaley;
|
---|
5892 | - vertMouse[1].z = 0;
|
---|
5893 | - }
|
---|
5894 | - break;
|
---|
5895 | - }
|
---|
5896 | - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertMouse);
|
---|
5897 | - }
|
---|
5898 | -
|
---|
5899 | - if (_keyboard->isVisible()) {
|
---|
5900 | - _keyboard->render();
|
---|
5901 | - }
|
---|
5902 | -
|
---|
5903 | - sceGuFinish();
|
---|
5904 | - sceGuSync(0,0);
|
---|
5905 | -
|
---|
5906 | - sceDisplayWaitVblankStart();
|
---|
5907 | - sceGuSwapBuffers();
|
---|
5908 | + _displayManager.renderAll();
|
---|
5909 | +
|
---|
5910 | + DEBUG_EXIT_FUNC();
|
---|
5911 | }
|
---|
5912 |
|
---|
5913 | void OSystem_PSP::setShakePos(int shakeOffset) {
|
---|
5914 | - _shakePos = shakeOffset;
|
---|
5915 | + DEBUG_ENTER_FUNC();
|
---|
5916 | +
|
---|
5917 | + _screen.setShakePos(shakeOffset);
|
---|
5918 | +
|
---|
5919 | + DEBUG_EXIT_FUNC();
|
---|
5920 | }
|
---|
5921 |
|
---|
5922 | void OSystem_PSP::showOverlay() {
|
---|
5923 | - _overlayVisible = true;
|
---|
5924 | + DEBUG_ENTER_FUNC();
|
---|
5925 | +
|
---|
5926 | + _overlay.setVisible(true);
|
---|
5927 | + _cursor.setLimits(_overlay.getWidth(), _overlay.getHeight());
|
---|
5928 | + _cursor.useGlobalScaler(false); // mouse with overlay is 1:1
|
---|
5929 | +
|
---|
5930 | + DEBUG_EXIT_FUNC();
|
---|
5931 | }
|
---|
5932 |
|
---|
5933 | void OSystem_PSP::hideOverlay() {
|
---|
5934 | - PSPDebugTrace("OSystem_PSP::hideOverlay called\n");
|
---|
5935 | - _overlayVisible = false;
|
---|
5936 | + DEBUG_ENTER_FUNC();
|
---|
5937 | +
|
---|
5938 | + _overlay.setVisible(false);
|
---|
5939 | + _cursor.setLimits(_screen.getWidth(), _screen.getHeight());
|
---|
5940 | + _cursor.useGlobalScaler(true); // mouse needs to be scaled with screen
|
---|
5941 | +
|
---|
5942 | + DEBUG_EXIT_FUNC();
|
---|
5943 | }
|
---|
5944 |
|
---|
5945 | void OSystem_PSP::clearOverlay() {
|
---|
5946 | - PSPDebugTrace("clearOverlay\n");
|
---|
5947 | + DEBUG_ENTER_FUNC();
|
---|
5948 |
|
---|
5949 | - bzero(_overlayBuffer, _overlayWidth * _overlayHeight * sizeof(OverlayColor));
|
---|
5950 | - sceKernelDcacheWritebackAll();
|
---|
5951 | + _overlay.clearBuffer();
|
---|
5952 | +
|
---|
5953 | + DEBUG_EXIT_FUNC();
|
---|
5954 | }
|
---|
5955 |
|
---|
5956 | void OSystem_PSP::grabOverlay(OverlayColor *buf, int pitch) {
|
---|
5957 | - int h = _overlayHeight;
|
---|
5958 | - OverlayColor *src = _overlayBuffer;
|
---|
5959 | + DEBUG_ENTER_FUNC();
|
---|
5960 |
|
---|
5961 | - do {
|
---|
5962 | - memcpy(buf, src, _overlayWidth * sizeof(OverlayColor));
|
---|
5963 | - src += _overlayWidth;
|
---|
5964 | - buf += pitch;
|
---|
5965 | - } while (--h);
|
---|
5966 | + _overlay.copyToArray(buf, pitch);
|
---|
5967 | +
|
---|
5968 | + DEBUG_EXIT_FUNC();
|
---|
5969 | }
|
---|
5970 |
|
---|
5971 | void OSystem_PSP::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
|
---|
5972 | - PSPDebugTrace("copyRectToOverlay\n");
|
---|
5973 | + DEBUG_ENTER_FUNC();
|
---|
5974 |
|
---|
5975 | - //Clip the coordinates
|
---|
5976 | - if (x < 0) {
|
---|
5977 | - w += x;
|
---|
5978 | - buf -= x;
|
---|
5979 | - x = 0;
|
---|
5980 | - }
|
---|
5981 | + _overlay.copyFromRect(buf, pitch, x, y, w, h);
|
---|
5982 |
|
---|
5983 | - if (y < 0) {
|
---|
5984 | - h += y;
|
---|
5985 | - buf -= y * pitch;
|
---|
5986 | - y = 0;
|
---|
5987 | - }
|
---|
5988 | -
|
---|
5989 | - if (w > _overlayWidth - x) {
|
---|
5990 | - w = _overlayWidth - x;
|
---|
5991 | - }
|
---|
5992 | -
|
---|
5993 | - if (h > _overlayHeight - y) {
|
---|
5994 | - h = _overlayHeight - y;
|
---|
5995 | - }
|
---|
5996 | -
|
---|
5997 | - if (w <= 0 || h <= 0)
|
---|
5998 | - return;
|
---|
5999 | -
|
---|
6000 | -
|
---|
6001 | - OverlayColor *dst = _overlayBuffer + (y * _overlayWidth + x);
|
---|
6002 | -
|
---|
6003 | - if (_overlayWidth == pitch && pitch == w) {
|
---|
6004 | - memcpy(dst, buf, h * w * sizeof(OverlayColor));
|
---|
6005 | - } else {
|
---|
6006 | - do {
|
---|
6007 | - memcpy(dst, buf, w * sizeof(OverlayColor));
|
---|
6008 | - buf += pitch;
|
---|
6009 | - dst += _overlayWidth;
|
---|
6010 | - } while (--h);
|
---|
6011 | - }
|
---|
6012 | - sceKernelDcacheWritebackAll();
|
---|
6013 | + DEBUG_EXIT_FUNC();
|
---|
6014 | }
|
---|
6015 |
|
---|
6016 | int16 OSystem_PSP::getOverlayWidth() {
|
---|
6017 | - return _overlayWidth;
|
---|
6018 | + return (int16) _overlay.getWidth();
|
---|
6019 | }
|
---|
6020 |
|
---|
6021 | int16 OSystem_PSP::getOverlayHeight() {
|
---|
6022 | - return _overlayHeight;
|
---|
6023 | + return (int16) _overlay.getHeight();
|
---|
6024 | }
|
---|
6025 |
|
---|
6026 | -
|
---|
6027 | void OSystem_PSP::grabPalette(byte *colors, uint start, uint num) {
|
---|
6028 | - uint i;
|
---|
6029 | - uint16 color;
|
---|
6030 | + DEBUG_ENTER_FUNC();
|
---|
6031 |
|
---|
6032 | - for (i = start; i < start + num; i++) {
|
---|
6033 | - color = _palette[i];
|
---|
6034 | - *colors++ = ((color & 0x1F) << 3);
|
---|
6035 | - *colors++ = (((color >> 5) & 0x1F) << 3);
|
---|
6036 | - *colors++ = (((color >> 10) & 0x1F) << 3);
|
---|
6037 | - *colors++ = (color & 0x8000 ? 255 : 0);
|
---|
6038 | - }
|
---|
6039 | + _screen.getPartialPalette(colors, start, num);
|
---|
6040 | +
|
---|
6041 | + DEBUG_EXIT_FUNC();
|
---|
6042 | }
|
---|
6043 |
|
---|
6044 | -bool OSystem_PSP::showMouse(bool visible) {
|
---|
6045 | - bool last = _mouseVisible;
|
---|
6046 | - _mouseVisible = visible;
|
---|
6047 | +bool OSystem_PSP::showMouse(bool v) {
|
---|
6048 | + DEBUG_ENTER_FUNC();
|
---|
6049 | +
|
---|
6050 | + PSP_DEBUG_PRINT("%s\n", v ? "true" : "false");
|
---|
6051 | + bool last = _cursor.isVisible();
|
---|
6052 | + _cursor.setVisible(v);
|
---|
6053 | +
|
---|
6054 | + DEBUG_EXIT_FUNC();
|
---|
6055 | +
|
---|
6056 | return last;
|
---|
6057 | }
|
---|
6058 |
|
---|
6059 | void OSystem_PSP::warpMouse(int x, int y) {
|
---|
6060 | - //assert(x > 0 && x < _screenWidth);
|
---|
6061 | - //assert(y > 0 && y < _screenHeight);
|
---|
6062 | - _mouseX = x;
|
---|
6063 | - _mouseY = y;
|
---|
6064 | + DEBUG_ENTER_FUNC();
|
---|
6065 | +
|
---|
6066 | + _cursor.setXY(x,y);
|
---|
6067 | +
|
---|
6068 | + DEBUG_EXIT_FUNC();
|
---|
6069 | }
|
---|
6070 |
|
---|
6071 | void OSystem_PSP::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
|
---|
6072 | - //TODO: handle cursorTargetScale
|
---|
6073 | - _mouseWidth = w;
|
---|
6074 | - _mouseHeight = h;
|
---|
6075 | + DEBUG_ENTER_FUNC();
|
---|
6076 |
|
---|
6077 | - _mouseHotspotX = hotspotX;
|
---|
6078 | - _mouseHotspotY = hotspotY;
|
---|
6079 | -
|
---|
6080 | - _mouseKeyColour = keycolor & 0xFF;
|
---|
6081 | -
|
---|
6082 | - memcpy(mouseClut, _palette, 256 * sizeof(unsigned short));
|
---|
6083 | - mouseClut[_mouseKeyColour] = 0;
|
---|
6084 | -
|
---|
6085 | - for (unsigned int i = 0; i < h; i++)
|
---|
6086 | - memcpy(_mouseBuf + i * MOUSE_SIZE, buf + i * w, w);
|
---|
6087 | -
|
---|
6088 | - sceKernelDcacheWritebackAll();
|
---|
6089 | -}
|
---|
6090 | -
|
---|
6091 | -#define PAD_CHECK_TIME 40
|
---|
6092 | -#define PAD_DIR_MASK (PSP_CTRL_UP | PSP_CTRL_DOWN | PSP_CTRL_LEFT | PSP_CTRL_RIGHT)
|
---|
6093 | -
|
---|
6094 | -bool OSystem_PSP::processInput(Common::Event &event) {
|
---|
6095 | - s8 analogStepAmountX = 0;
|
---|
6096 | - s8 analogStepAmountY = 0;
|
---|
6097 | -
|
---|
6098 | - sceCtrlSetSamplingCycle(0);
|
---|
6099 | - sceCtrlSetSamplingMode(1);
|
---|
6100 | - sceCtrlReadBufferPositive(&pad, 1);
|
---|
6101 | -
|
---|
6102 | - bool usedInput, haveEvent;
|
---|
6103 | -
|
---|
6104 | - haveEvent = _keyboard->processInput(event, pad, usedInput);
|
---|
6105 | -
|
---|
6106 | - if (usedInput) // Check if the keyboard used up the input
|
---|
6107 | - return haveEvent;
|
---|
6108 | -
|
---|
6109 | - uint32 buttonsChanged = pad.Buttons ^ _prevButtons;
|
---|
6110 | -
|
---|
6111 | - int newDpadX = 0, newDpadY = 0;
|
---|
6112 | - event.kbd.ascii = 0;
|
---|
6113 | - event.kbd.flags = 0;
|
---|
6114 | -
|
---|
6115 | - if (pad.Buttons & PSP_CTRL_UP) {
|
---|
6116 | - newDpadY += 1;
|
---|
6117 | - if (pad.Buttons & PSP_CTRL_RTRIGGER)
|
---|
6118 | - newDpadX += 1;
|
---|
6119 | + PSP_DEBUG_PRINT("pbuf[%p], w[%u], h[%u], hotspot:X[%d], Y[%d], keycolor[%d], scale[%d], pformat[%p]\n", buf, w, h, hotspotX, hotspotY, keycolor, cursorTargetScale, format);
|
---|
6120 | + if (format) {
|
---|
6121 | + PSP_DEBUG_PRINT("format: bpp[%d], rLoss[%d], gLoss[%d], bLoss[%d], aLoss[%d], rShift[%d], gShift[%d], bShift[%d], aShift[%d]\n", format->bytesPerPixel, format->rLoss, format->gLoss, format->bLoss, format->aLoss, format->rShift, format->gShift, format->bShift, format->aShift);
|
---|
6122 | }
|
---|
6123 | - if (pad.Buttons & PSP_CTRL_RIGHT) {
|
---|
6124 | - newDpadX += 1;
|
---|
6125 | - if (pad.Buttons & PSP_CTRL_RTRIGGER)
|
---|
6126 | - newDpadY -= 1;
|
---|
6127 | - }
|
---|
6128 | - if (pad.Buttons & PSP_CTRL_DOWN) {
|
---|
6129 | - newDpadY -= 1;
|
---|
6130 | - if (pad.Buttons & PSP_CTRL_RTRIGGER)
|
---|
6131 | - newDpadX -= 1;
|
---|
6132 | - }
|
---|
6133 | - if (pad.Buttons & PSP_CTRL_LEFT) {
|
---|
6134 | - newDpadX -= 1;
|
---|
6135 | - if (pad.Buttons & PSP_CTRL_RTRIGGER)
|
---|
6136 | - newDpadY += 1;
|
---|
6137 | - }
|
---|
6138 | - //fprintf(stderr, "x=%d, y=%d, oldx=%d, oldy=%d\n", newDpadX, newDpadY, _dpadX, _dpadY);
|
---|
6139 | - if (newDpadX != _dpadX || newDpadY != _dpadY) {
|
---|
6140 | - if (_dpadX == 0 && _dpadY == 0) {// We pressed dpad
|
---|
6141 | - event.type = Common::EVENT_KEYDOWN;
|
---|
6142 | - event.kbd.keycode = getDpadEvent(newDpadX, newDpadY);
|
---|
6143 | - event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
|
---|
6144 | - _dpadX = newDpadX;
|
---|
6145 | - _dpadY = newDpadY;
|
---|
6146 | - }
|
---|
6147 | - else if (newDpadX == 0 && newDpadY == 0) {// We unpressed dpad
|
---|
6148 | - event.type = Common::EVENT_KEYUP;
|
---|
6149 | - event.kbd.keycode = getDpadEvent(_dpadX, _dpadY);
|
---|
6150 | - event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
|
---|
6151 | - _dpadX = newDpadX;
|
---|
6152 | - _dpadY = newDpadY;
|
---|
6153 | - } else { // we moved from one pressed dpad to another one
|
---|
6154 | - event.type = Common::EVENT_KEYUP; // first release the last dpad direction
|
---|
6155 | - event.kbd.keycode = getDpadEvent(_dpadX, _dpadY);
|
---|
6156 | - event.kbd.ascii = event.kbd.keycode - Common::KEYCODE_KP0 + '0';
|
---|
6157 | - _dpadX = 0; // so that we'll pick up a new dpad movement
|
---|
6158 | - _dpadY = 0;
|
---|
6159 | - }
|
---|
6160 | -
|
---|
6161 | - _prevButtons = pad.Buttons;
|
---|
6162 | - return true;
|
---|
6163 | -
|
---|
6164 | - } else if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START |
|
---|
6165 | - PSP_CTRL_SELECT | PSP_CTRL_SQUARE | PSP_CTRL_TRIANGLE)) {
|
---|
6166 | - if (buttonsChanged & PSP_CTRL_CROSS) {
|
---|
6167 | - event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_LBUTTONDOWN : Common::EVENT_LBUTTONUP;
|
---|
6168 | - } else if (buttonsChanged & PSP_CTRL_CIRCLE) {
|
---|
6169 | - event.type = (pad.Buttons & PSP_CTRL_CIRCLE) ? Common::EVENT_RBUTTONDOWN : Common::EVENT_RBUTTONUP;
|
---|
6170 | - } else {
|
---|
6171 | - //any of the other buttons.
|
---|
6172 | - event.type = buttonsChanged & pad.Buttons ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
|
---|
6173 | -
|
---|
6174 | - if (buttonsChanged & PSP_CTRL_LTRIGGER) {
|
---|
6175 | - event.kbd.keycode = Common::KEYCODE_ESCAPE;
|
---|
6176 | - event.kbd.ascii = 27;
|
---|
6177 | - } else if (buttonsChanged & PSP_CTRL_START) {
|
---|
6178 | - event.kbd.keycode = Common::KEYCODE_F5;
|
---|
6179 | - event.kbd.ascii = Common::ASCII_F5;
|
---|
6180 | - if (pad.Buttons & PSP_CTRL_RTRIGGER) {
|
---|
6181 | - event.kbd.flags = Common::KBD_CTRL; // Main menu to allow RTL
|
---|
6182 | - }
|
---|
6183 | -/* } else if (buttonsChanged & PSP_CTRL_SELECT) {
|
---|
6184 | - event.kbd.keycode = Common::KEYCODE_0;
|
---|
6185 | - event.kbd.ascii = '0';
|
---|
6186 | -*/ } else if (buttonsChanged & PSP_CTRL_SQUARE) {
|
---|
6187 | - event.kbd.keycode = Common::KEYCODE_PERIOD;
|
---|
6188 | - event.kbd.ascii = '.';
|
---|
6189 | - } else if (buttonsChanged & PSP_CTRL_TRIANGLE) {
|
---|
6190 | - event.kbd.keycode = Common::KEYCODE_RETURN;
|
---|
6191 | - event.kbd.ascii = 13;
|
---|
6192 | - } else if (pad.Buttons & PSP_CTRL_RTRIGGER) {
|
---|
6193 | - event.kbd.flags |= Common::KBD_SHIFT;
|
---|
6194 | - }
|
---|
6195 | -
|
---|
6196 | - }
|
---|
6197 | -
|
---|
6198 | - event.mouse.x = _mouseX;
|
---|
6199 | - event.mouse.y = _mouseY;
|
---|
6200 | - _prevButtons = pad.Buttons;
|
---|
6201 | - return true;
|
---|
6202 | - }
|
---|
6203 | -
|
---|
6204 | - uint32 time = getMillis();
|
---|
6205 | - if (time - _lastPadCheck > PAD_CHECK_TIME) {
|
---|
6206 | - _lastPadCheck = time;
|
---|
6207 | - int16 newX = _mouseX;
|
---|
6208 | - int16 newY = _mouseY;
|
---|
6209 | -
|
---|
6210 | - if (pad.Lx < 100) {
|
---|
6211 | - analogStepAmountX = pad.Lx - 100;
|
---|
6212 | - } else if (pad.Lx > 155) {
|
---|
6213 | - analogStepAmountX = pad.Lx - 155;
|
---|
6214 | - }
|
---|
6215 | -
|
---|
6216 | - if (pad.Ly < 100) {
|
---|
6217 | - analogStepAmountY = pad.Ly - 100;
|
---|
6218 | - } else if (pad.Ly > 155) {
|
---|
6219 | - analogStepAmountY = pad.Ly - 155;
|
---|
6220 | - }
|
---|
6221 | -
|
---|
6222 | - if (analogStepAmountX != 0 || analogStepAmountY != 0) {
|
---|
6223 | -
|
---|
6224 | - _prevButtons = pad.Buttons;
|
---|
6225 | -
|
---|
6226 | - // If no movement then this has no effect
|
---|
6227 | - if (pad.Buttons & PSP_CTRL_RTRIGGER) {
|
---|
6228 | - // Fine control mode for analog
|
---|
6229 | - if (analogStepAmountX != 0) {
|
---|
6230 | - if (analogStepAmountX > 0)
|
---|
6231 | - newX += 1;
|
---|
6232 | - else
|
---|
6233 | - newX -= 1;
|
---|
6234 | - }
|
---|
6235 | -
|
---|
6236 | - if (analogStepAmountY != 0) {
|
---|
6237 | - if (analogStepAmountY > 0)
|
---|
6238 | - newY += 1;
|
---|
6239 | - else
|
---|
6240 | - newY -= 1;
|
---|
6241 | - }
|
---|
6242 | - } else {
|
---|
6243 | - newX += analogStepAmountX >> ((_screenWidth == 640) ? 2 : 3);
|
---|
6244 | - newY += analogStepAmountY >> ((_screenWidth == 640) ? 2 : 3);
|
---|
6245 | - }
|
---|
6246 | -
|
---|
6247 | - if (newX < 0)
|
---|
6248 | - newX = 0;
|
---|
6249 | - if (newY < 0)
|
---|
6250 | - newY = 0;
|
---|
6251 | - if (_overlayVisible) {
|
---|
6252 | - if (newX >= _overlayWidth)
|
---|
6253 | - newX = _overlayWidth - 1;
|
---|
6254 | - if (newY >= _overlayHeight)
|
---|
6255 | - newY = _overlayHeight - 1;
|
---|
6256 | - } else {
|
---|
6257 | - if (newX >= _screenWidth)
|
---|
6258 | - newX = _screenWidth - 1;
|
---|
6259 | - if (newY >= _screenHeight)
|
---|
6260 | - newY = _screenHeight - 1;
|
---|
6261 | - }
|
---|
6262 | -
|
---|
6263 | - if ((_mouseX != newX) || (_mouseY != newY)) {
|
---|
6264 | - event.type = Common::EVENT_MOUSEMOVE;
|
---|
6265 | - event.mouse.x = _mouseX = newX;
|
---|
6266 | - event.mouse.y = _mouseY = newY;
|
---|
6267 | - return true;
|
---|
6268 | - }
|
---|
6269 | - }
|
---|
6270 | - }
|
---|
6271 | -
|
---|
6272 | - return false;
|
---|
6273 | +
|
---|
6274 | + _cursor.setKeyColor(keycolor);
|
---|
6275 | + _cursor.setCursorTargetScale(cursorTargetScale);
|
---|
6276 | + _cursor.setSizeAndScummvmPixelFormat(w, h, format);
|
---|
6277 | + _cursor.setHotspot(hotspotX, hotspotY);
|
---|
6278 | + _cursor.clearKeyColor();
|
---|
6279 | + _cursor.copyFromArray(buf);
|
---|
6280 | +
|
---|
6281 | + DEBUG_EXIT_FUNC();
|
---|
6282 | }
|
---|
6283 |
|
---|
6284 | -inline Common::KeyCode OSystem_PSP::getDpadEvent(int x, int y) {
|
---|
6285 | - Common::KeyCode key;
|
---|
6286 | -
|
---|
6287 | - if (x == -1) {
|
---|
6288 | - if (y == -1)
|
---|
6289 | - key = Common::KEYCODE_KP1;
|
---|
6290 | - else if (y == 0)
|
---|
6291 | - key = Common::KEYCODE_KP4;
|
---|
6292 | - else /* y == 1 */
|
---|
6293 | - key = Common::KEYCODE_KP7;
|
---|
6294 | - } else if (x == 0) {
|
---|
6295 | - if (y == -1)
|
---|
6296 | - key = Common::KEYCODE_KP2;
|
---|
6297 | - else /* y == 1 */
|
---|
6298 | - key = Common::KEYCODE_KP8;
|
---|
6299 | - } else {/* x == 1 */
|
---|
6300 | - if (y == -1)
|
---|
6301 | - key = Common::KEYCODE_KP3;
|
---|
6302 | - else if (y == 0)
|
---|
6303 | - key = Common::KEYCODE_KP6;
|
---|
6304 | - else /* y == 1 */
|
---|
6305 | - key = Common::KEYCODE_KP9;
|
---|
6306 | - }
|
---|
6307 | -
|
---|
6308 | - return key;
|
---|
6309 | -}
|
---|
6310 | -
|
---|
6311 | bool OSystem_PSP::pollEvent(Common::Event &event) {
|
---|
6312 |
|
---|
6313 | // If we're polling for events, we should check for pausing the engine
|
---|
6314 | @@ -905,8 +373,7 @@
|
---|
6315 |
|
---|
6316 | PowerMan.pollPauseEngine();
|
---|
6317 |
|
---|
6318 | - return processInput(event);
|
---|
6319 | -
|
---|
6320 | + return _inputHandler.getAllInputs(event);
|
---|
6321 | }
|
---|
6322 |
|
---|
6323 |
|
---|
6324 | @@ -997,7 +464,6 @@
|
---|
6325 | void OSystem_PSP::quit() {
|
---|
6326 | SDL_CloseAudio();
|
---|
6327 | SDL_Quit();
|
---|
6328 | - sceGuTerm();
|
---|
6329 | sceKernelExitGame();
|
---|
6330 | }
|
---|
6331 |
|
---|
6332 | @@ -1023,3 +489,5 @@
|
---|
6333 | Common::FSNode file(PSP_CONFIG_FILE);
|
---|
6334 | return file.createWriteStream();
|
---|
6335 | }
|
---|
6336 | +
|
---|
6337 | +
|
---|
6338 | Index: backends/platform/psp/README.PSP.in
|
---|
6339 | ===================================================================
|
---|
6340 | --- backends/platform/psp/README.PSP.in (revision 48355)
|
---|
6341 | +++ backends/platform/psp/README.PSP.in (working copy)
|
---|
6342 | @@ -16,12 +16,12 @@
|
---|
6343 | Right trigger - Modifier key (see below for uses)
|
---|
6344 | Analog - Mouse movement
|
---|
6345 | Right trigger + Analog - Fine control mouse
|
---|
6346 | -Directionals - Mouse movement
|
---|
6347 | +Directionals - Arrow keys
|
---|
6348 | Triangle - Enter
|
---|
6349 | Cross - Mouse button 1
|
---|
6350 | Circle - Mouse button 2
|
---|
6351 | Square - '.' (skip dialogue in some games)
|
---|
6352 | -Start - F5
|
---|
6353 | +Start - F5 (Main Menu)
|
---|
6354 | Right trigger + Start - Return-To-Launcher menu
|
---|
6355 |
|
---|
6356 | Virtual Keyboard
|
---|
6357 | Index: backends/platform/psp/cursor.h
|
---|
6358 | ===================================================================
|
---|
6359 | --- backends/platform/psp/cursor.h (revision 0)
|
---|
6360 | +++ backends/platform/psp/cursor.h (revision 0)
|
---|
6361 | @@ -0,0 +1,82 @@
|
---|
6362 | +/* ScummVM - Graphic Adventure Engine
|
---|
6363 | + *
|
---|
6364 | + * ScummVM is the legal property of its developers, whose names
|
---|
6365 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
6366 | + * file distributed with this source distribution.
|
---|
6367 | + *
|
---|
6368 | + * This program is free software; you can redistribute it and/or
|
---|
6369 | + * modify it under the terms of the GNU General Public License
|
---|
6370 | + * as published by the Free Software Foundation; either version 2
|
---|
6371 | + * of the License, or (at your option) any later version.
|
---|
6372 | +
|
---|
6373 | + * This program is distributed in the hope that it will be useful,
|
---|
6374 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
6375 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
6376 | + * GNU General Public License for more details.
|
---|
6377 | +
|
---|
6378 | + * You should have received a copy of the GNU General Public License
|
---|
6379 | + * along with this program; if not, write to the Free Software
|
---|
6380 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
6381 | + *
|
---|
6382 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.h $
|
---|
6383 | + * $Id: osys_psp.h 46120 2009-11-24 10:33:30Z Bluddy $
|
---|
6384 | + *
|
---|
6385 | + */
|
---|
6386 | +
|
---|
6387 | +#ifndef MOUSE_H
|
---|
6388 | +#define MOUSE_H
|
---|
6389 | +
|
---|
6390 | +class Cursor : public DefaultDisplayClient {
|
---|
6391 | +private:
|
---|
6392 | + int _hotspotX, _hotspotY;
|
---|
6393 | + uint32 _keyColor;
|
---|
6394 | + int _cursorTargetScale;
|
---|
6395 | + bool _useCursorPalette;
|
---|
6396 | + bool _hasCursorPalette;
|
---|
6397 | + uint32 _mouseLimitWidth;
|
---|
6398 | + uint32 _mouseLimitHeight;
|
---|
6399 | + int32 _x, _y;
|
---|
6400 | + Palette _screenPalette; // separate palette for screen. default 'palette' is cursor palette.
|
---|
6401 | +
|
---|
6402 | + void updateRendererOffset();
|
---|
6403 | +
|
---|
6404 | +public:
|
---|
6405 | + Cursor() : _hotspotX(0), _hotspotY(0), _keyColor(0), _cursorTargetScale(0),
|
---|
6406 | + _useCursorPalette(false), _hasCursorPalette(false), _mouseLimitWidth(0),
|
---|
6407 | + _mouseLimitHeight(0), _x(0), _y(0) { }
|
---|
6408 | + virtual ~Cursor() { deallocate(); }
|
---|
6409 | + const char *getObjectName() { return "Cursor"; }
|
---|
6410 | +
|
---|
6411 | + void setKeyColor(uint32 color);
|
---|
6412 | + void setCursorTargetScale(int scale) { _cursorTargetScale = scale; }
|
---|
6413 | + void setScreenPalette(const byte *colors, uint start, uint num);
|
---|
6414 | + void copyFromArray(const byte *array);
|
---|
6415 | + Palette &palette() { return _palette; }
|
---|
6416 | + Buffer &buffer() { return _buffer; }
|
---|
6417 | + void setCursorPalette(const byte *colors, uint start, uint num);
|
---|
6418 | + void enableCursorPalette(bool enable);
|
---|
6419 | + void setLimits(uint32 width, uint32 height);
|
---|
6420 | + void setXY(int x, int y);
|
---|
6421 | + int32 getX() { return _x; }
|
---|
6422 | + int32 getY() { return _y; }
|
---|
6423 | + bool increaseXY(int32 incX, int32 incY); // returns true if there's a change in x or y
|
---|
6424 | + void adjustXYForScreenSize(int32 &x, int32 &y);
|
---|
6425 | + void init();
|
---|
6426 | + void setHotspot(int32 x, int32 y);
|
---|
6427 | + void setScreenPaletteScummvmPixelFormat(const Graphics::PixelFormat *format);
|
---|
6428 | + void setSizeAndScummvmPixelFormat(uint32 widht, uint32 height, const Graphics::PixelFormat *format);
|
---|
6429 | + void clearKeyColor();
|
---|
6430 | + void useGlobalScaler(bool val) { _renderer.setUseGlobalScaler(val); }
|
---|
6431 | + bool allocate();
|
---|
6432 | + void deallocate();
|
---|
6433 | +
|
---|
6434 | +private:
|
---|
6435 | + void setSize(uint32 width, uint32 height);
|
---|
6436 | + void getPixelFormatsFromScummvmPixelFormat(const Graphics::PixelFormat *format,
|
---|
6437 | + PSPPixelFormat::Type &bufferFormat,
|
---|
6438 | + PSPPixelFormat::Type &paletteFormat,
|
---|
6439 | + uint32 &numOfEntries);
|
---|
6440 | + void setRendererModePalettized(bool palettized);
|
---|
6441 | +};
|
---|
6442 | +
|
---|
6443 | +#endif /* MOUSE_H */
|
---|
6444 | Index: backends/platform/psp/psppixelformat.h
|
---|
6445 | ===================================================================
|
---|
6446 | --- backends/platform/psp/psppixelformat.h (revision 0)
|
---|
6447 | +++ backends/platform/psp/psppixelformat.h (revision 0)
|
---|
6448 | @@ -0,0 +1,224 @@
|
---|
6449 | +/* ScummVM - Graphic Adventure Engine
|
---|
6450 | + *
|
---|
6451 | + * ScummVM is the legal property of its developers, whose names
|
---|
6452 | + * are too numerous to list here. Please refer to the COPYRIGHT
|
---|
6453 | + * file distributed with this source distribution.
|
---|
6454 | + *
|
---|
6455 | + * This program is free software; you can redistribute it and/or
|
---|
6456 | + * modify it under the terms of the GNU General Public License
|
---|
6457 | + * as published by the Free Software Foundation; either version 2
|
---|
6458 | + * of the License, or (at your option) any later version.
|
---|
6459 | +
|
---|
6460 | + * This program is distributed in the hope that it will be useful,
|
---|
6461 | + * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
6462 | + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
6463 | + * GNU General Public License for more details.
|
---|
6464 | +
|
---|
6465 | + * You should have received a copy of the GNU General Public License
|
---|
6466 | + * along with this program; if not, write to the Free Software
|
---|
6467 | + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
---|
6468 | + *
|
---|
6469 | + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
|
---|
6470 | + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
|
---|
6471 | + *
|
---|
6472 | + */
|
---|
6473 | +
|
---|
6474 | +#ifndef PSP_PIXEL_FORMAT_H
|
---|
6475 | +#define PSP_PIXEL_FORMAT_H
|
---|
6476 | +
|
---|
6477 | +#include "graphics/pixelformat.h"
|
---|
6478 | +#include "backends/platform/psp/trace.h"
|
---|
6479 | +
|
---|
6480 | +/**
|
---|
6481 | + * Specialized PixelFormat class
|
---|
6482 | + * Supports only those formats which the PSP allows, including 4 bit palettes.
|
---|
6483 | + * Also provides accurate color conversion (needed for color masking)
|
---|
6484 | + * As well as swapping of red and blue channels (needed by HE games, for example)
|
---|
6485 | + */
|
---|
6486 | +struct PSPPixelFormat{
|
---|
6487 | + enum Type {
|
---|
6488 | + Type_None,
|
---|
6489 | + Type_4444,
|
---|
6490 | + Type_5551,
|
---|
6491 | + Type_5650,
|
---|
6492 | + Type_8888,
|
---|
6493 | + Type_Palette_8bit,
|
---|
6494 | + Type_Palette_4bit,
|
---|
6495 | + Type_Unknown
|
---|
6496 | + };
|
---|
6497 | +
|
---|
6498 | + Type format;
|
---|
6499 | + uint32 bitsPerPixel; ///< Must match bpp of selected type
|
---|
6500 | + bool swapRB; ///< Swap red and blue values when reading and writing
|
---|
6501 | +
|
---|
6502 | + PSPPixelFormat() : format(Type_Unknown), bitsPerPixel(0), swapRB(false) {}
|
---|
6503 | + const char *getObjectName() { return "PSPPixelFormat"; }
|
---|
6504 | + void set(Type type, bool swap = false);
|
---|
6505 | + static void convertFromScummvmPixelFormat(const Graphics::PixelFormat *pf,
|
---|
6506 | + PSPPixelFormat::Type &bufferType,
|
---|
6507 | + PSPPixelFormat::Type &paletteType,
|
---|
6508 | + bool &swapRedBlue);
|
---|
6509 | + static Graphics::PixelFormat convertToScummvmPixelFormat(PSPPixelFormat::Type type);
|
---|
6510 | + uint32 convertTo32BitColor(uint32 color);
|
---|
6511 | +
|
---|
6512 | + inline uint32 rgbaToColor(uint32 r, uint32 g, uint32 b, uint32 a) {
|
---|
6513 | + uint32 color;
|
---|
6514 | +
|
---|
6515 | + switch(format) {
|
---|
6516 | + case Type_4444:
|
---|
6517 | + color = (((b >> 4) << 8) | ((g >> 4) << 4) | ((r >> 4) << 0) | ((a >> 4) << 12));
|
---|
6518 | + break;
|
---|
6519 | + case Type_5551:
|
---|
6520 | + color = (((b >> 3) << 10) | ((g >> 3) << 5) | ((r >> 3) << 0) | ((a >> 7) << 15));
|
---|
6521 | + break;
|
---|
6522 | + case Type_5650:
|
---|
6523 | + color = (((b >> 3) << 11) | ((g >> 2) << 5) | ((r >> 3) << 0));
|
---|
6524 | + break;
|
---|
6525 | + case Type_8888:
|
---|
6526 | + color = (((b >> 0) << 16) | ((g >> 0) << 8) | ((r >> 0) << 0) | ((a >> 0) << 24));
|
---|
6527 | + break;
|
---|
6528 | + default:
|
---|
6529 | + color = 0;
|
---|
6530 | + break;
|
---|
6531 | + }
|
---|
6532 | + return color;
|
---|
6533 | + }
|
---|
6534 | +
|
---|
6535 | + inline void colorToRgba(uint32 color, uint32 &r, uint32 &g, uint32 &b, uint32 &a) {
|
---|
6536 | + switch(format) {
|
---|
6537 | + case Type_4444:
|
---|
6538 | + a = (color >> 12) & 0xF; // Interpolate to get true colors
|
---|
6539 | + b = (color >> 8) & 0xF;
|
---|
6540 | + g = (color >> 4) & 0xF;
|
---|
6541 | + r = (color >> 0) & 0xF;
|
---|
6542 | + a = a << 4 | a;
|
---|
6543 | + b = b << 4 | b;
|
---|
6544 | + g = g << 4 | g;
|
---|
6545 | + r = r << 4 | r;
|
---|
6546 | + break;
|
---|
6547 | + case Type_5551:
|
---|
6548 | + a = (color >> 15) ? 0xFF : 0;
|
---|
6549 | + b = (color >> 10) & 0x1F;
|
---|
6550 | + g = (color >> 5) & 0x1F;
|
---|
6551 | + r = (color >> 0) & 0x1F;
|
---|
6552 | + b = b << 3 | b >> 2;
|
---|
6553 | + g = g << 3 | g >> 2;
|
---|
6554 | + r = r << 3 | r >> 2;
|
---|
6555 | + break;
|
---|
6556 | + case Type_5650:
|
---|
6557 | + a = 0xFF;
|
---|
6558 | + b = (color >> 11) & 0x1F;
|
---|
6559 | + g = (color >> 5) & 0x3F;
|
---|
6560 | + r = (color >> 0) & 0x1F;
|
---|
6561 | + b = b << 3 | b >> 2;
|
---|
6562 | + g = g << 2 | g >> 4;
|
---|
6563 | + r = r << 3 | r >> 2;
|
---|
6564 | + break;
|
---|
6565 | + case Type_8888:
|
---|
6566 | + a = (color >> 24) & 0xFF;
|
---|
6567 | + b = (color >> 16) & 0xFF;
|
---|
6568 | + g = (color >> 8) & 0xFF;
|
---|
6569 | + r = (color >> 0) & 0xFF;
|
---|
6570 | + break;
|
---|
6571 | + default:
|
---|
6572 | + a = b = g = r = 0;
|
---|
6573 | + break;
|
---|
6574 | + }
|
---|
6575 | + }
|
---|
6576 | +
|
---|
6577 | +
|
---|
6578 | + inline uint32 pixelsToBytes(uint32 pixels) {
|
---|
6579 | + switch (bitsPerPixel) {
|
---|
6580 | + case 4:
|
---|
6581 | + pixels >>= 1;
|
---|
6582 | + break;
|
---|
6583 | + case 16:
|
---|
6584 | + pixels <<= 1;
|
---|
6585 | + break;
|
---|
6586 | + case 32:
|
---|
6587 | + pixels <<= 2;
|
---|
6588 | + break;
|
---|
6589 | + case 8:
|
---|
6590 | + break;
|
---|
6591 | + default:
|
---|
6592 | + PSP_ERROR_STATIC("Incorrect bitsPerPixel value[%u]. pixels[%u]\n", bitsPerPixel, pixels);
|
---|
6593 | + break;
|
---|
6594 | + }
|
---|
6595 | + return pixels;
|
---|
6596 | + }
|
---|
6597 | +
|
---|
6598 | + inline uint16 swapRedBlue16(uint16 color) {
|
---|
6599 | + uint16 output;
|
---|
6600 | +
|
---|
6601 | + switch (format) {
|
---|
6602 | + case Type_4444:
|
---|
6603 | + output = (color & 0xf0f0) | ((color & 0x000f)<<8) | ((color & 0x0f00)>>8);
|
---|
6604 | + break;
|
---|
6605 | + case Type_5551:
|
---|
6606 | + output = (color & 0x83e0) | ((color & 0x001f)<<10) | ((color & 0x7c00)>>10);
|
---|
6607 | + break;
|
---|
6608 | + case Type_5650:
|
---|
6609 | + output = (color & 0x07e0) | ((color & 0x001f)<<11) | ((color & 0xf800)>>11);
|
---|
6610 | + break;
|
---|
6611 | + default:
|
---|
6612 | + PSP_ERROR_STATIC("invalid format[%u] for swapping\n", format);
|
---|
6613 | + output = 0;
|
---|
6614 | + break;
|
---|
6615 | + }
|
---|
6616 | + return output;
|
---|
6617 | + }
|
---|
6618 | +
|
---|
6619 | + inline uint32 swapRedBlue32(uint32 color) {
|
---|
6620 | + uint32 output;
|
---|
6621 | +
|
---|
6622 | + switch (format) {
|
---|
6623 | + case Type_4444:
|
---|
6624 | + output = (color & 0xf0f0f0f0) |
|
---|
6625 | + ((color & 0x000f000f)<<8) | ((color & 0x0f000f00)>>8);
|
---|
6626 | + break;
|
---|
6627 | + case Type_5551:
|
---|
6628 | + output = (color & 0x83e083e0) |
|
---|
6629 | + ((color & 0x001f001f)<<10) | ((color & 0x7c007c00)>>10);
|
---|
6630 | + break;
|
---|
6631 | + case Type_5650:
|
---|
6632 | + output = (color & 0x07e007e0) |
|
---|
6633 | + ((color & 0x001f001f)<<11) | ((color & 0xf800f800)>>11);
|
---|
6634 | + break;
|
---|
6635 | + case Type_8888:
|
---|
6636 | + output = (color & 0xff00ff00) |
|
---|
6637 | + ((color & 0x000000ff)<<16) | ((color & 0x00ff0000)>>16);
|
---|
6638 | + break;
|
---|
6639 | + default:
|
---|
6640 | + PSP_ERROR_STATIC("invalid format[%u] for swapping\n", format);
|
---|
6641 | + output = 0;
|
---|
6642 | + break;
|
---|
6643 | + }
|
---|
6644 | +
|
---|
6645 | + return output;
|
---|
6646 | + }
|
---|
6647 | +
|
---|
6648 | + // Return whatever color we point at
|
---|
6649 | + inline uint32 getColorValueAt(byte *pointer) {
|
---|
6650 | + uint32 result;
|
---|
6651 | +
|
---|
6652 | + switch (bitsPerPixel) {
|
---|
6653 | + case 4: // We can't distinguish a 4 bit color with a pointer
|
---|
6654 | + case 8:
|
---|
6655 | + result = (uint32)*pointer;
|
---|
6656 | + break;
|
---|
6657 | + case 16:
|
---|
6658 | + result = (uint32)*(uint16 *)pointer;
|
---|
6659 | + break;
|
---|
6660 | + case 32:
|
---|
6661 | + result = *(uint32 *)pointer;
|
---|
6662 | + break;
|
---|
6663 | + default:
|
---|
6664 | + result = 0;
|
---|
6665 | + PSP_ERROR("Incorrect bitsPerPixel value[%u].\n", bitsPerPixel);
|
---|
6666 | + break;
|
---|
6667 | + }
|
---|
6668 | + return result;
|
---|
6669 | + }
|
---|
6670 | +};
|
---|
6671 | +
|
---|
6672 | +#endif /* PSP_PIXEL_FORMAT_H */
|
---|
6673 | \ No newline at end of file
|
---|
6674 | Index: backends/platform/psp/pspkeyboard.h
|
---|
6675 | ===================================================================
|
---|
6676 | --- backends/platform/psp/pspkeyboard.h (revision 48355)
|
---|
6677 | +++ backends/platform/psp/pspkeyboard.h (working copy)
|
---|
6678 | @@ -28,13 +28,14 @@
|
---|
6679 |
|
---|
6680 | #include "common/events.h"
|
---|
6681 | #include "common/stream.h"
|
---|
6682 | +#include "backends/platform/psp/display_client.h"
|
---|
6683 | #include <pspctrl.h>
|
---|
6684 |
|
---|
6685 | //number of modes
|
---|
6686 | #define MODE_COUNT 4
|
---|
6687 | #define guiStringsSize 8 /* size of guistrings array */
|
---|
6688 |
|
---|
6689 | -class PSPKeyboard {
|
---|
6690 | +class PSPKeyboard : public DisplayClient {
|
---|
6691 |
|
---|
6692 | private:
|
---|
6693 | enum State {
|
---|
6694 | @@ -49,67 +50,64 @@
|
---|
6695 | public:
|
---|
6696 | PSPKeyboard();
|
---|
6697 | ~PSPKeyboard();
|
---|
6698 | + const char *getObjectName() const { return "PSPKeyboard"; }
|
---|
6699 | +
|
---|
6700 | bool load(); // Load keyboard into memory
|
---|
6701 | bool isInit() { return _init; } // Check for initialization
|
---|
6702 | bool isDirty() { return _dirty; } // Check if needs redrawing
|
---|
6703 | + void setDirty() { _dirty = true; }
|
---|
6704 | + void setClean() { _dirty = false; }
|
---|
6705 | bool isVisible() { return _state != kInvisible; } // Check if visible
|
---|
6706 | - bool processInput(Common::Event &event, SceCtrlData &pad, bool &usedInput); // Process input
|
---|
6707 | + void setVisible(bool val);
|
---|
6708 | + bool processInput(Common::Event &event, SceCtrlData &pad); // Process input
|
---|
6709 | void moveTo(const int newX, const int newY); // Move keyboard
|
---|
6710 | void render(); // Draw the keyboard onscreen
|
---|
6711 |
|
---|
6712 | private:
|
---|
6713 | - struct gu_surface {
|
---|
6714 | - u32 surface_width;
|
---|
6715 | - u32 surface_height;
|
---|
6716 | - u32 texture_width;
|
---|
6717 | - u32 texture_height;
|
---|
6718 | - u8 *texture;
|
---|
6719 | - u32 *palette;
|
---|
6720 | - u32 paletteSize;
|
---|
6721 | + enum CursorDirections {
|
---|
6722 | + kUp = 0,
|
---|
6723 | + kRight,
|
---|
6724 | + kDown,
|
---|
6725 | + kLeft,
|
---|
6726 | + kCenter
|
---|
6727 | };
|
---|
6728 |
|
---|
6729 | + Buffer _buffers[guiStringsSize];
|
---|
6730 | + Palette _palettes[guiStringsSize];
|
---|
6731 | + GuRenderer _renderer;
|
---|
6732 |
|
---|
6733 | -// structures used for drawing the keyboard
|
---|
6734 | - struct Vertex {
|
---|
6735 | - float u, v;
|
---|
6736 | - unsigned int color;
|
---|
6737 | - float x,y,z;
|
---|
6738 | - };
|
---|
6739 | -
|
---|
6740 | - void surface_draw_offset(struct gu_surface* surface,
|
---|
6741 | - int screenX, int screenY, int offsetX, int offsetY, int intWidth, int intHeight);
|
---|
6742 | - void block_copy(gu_surface* surface, u8 *texture);
|
---|
6743 | - int load_png_image(Common::SeekableReadStream *, unsigned char *ImageBuffer, uint32 *palette);
|
---|
6744 | - int get_png_image_size(Common::SeekableReadStream *, uint32 *png_width, uint32 *png_height, u32 *paletteSize);
|
---|
6745 | + int loadPngImage(Common::SeekableReadStream *file, Buffer &buffer, Palette &palette);
|
---|
6746 | + int getPngImageSize(Common::SeekableReadStream *, uint32 *png_width, uint32 *png_height, u32 *paletteSize);
|
---|
6747 | uint32 convert_pow2(uint32 size);
|
---|
6748 | - void flipNibbles(gu_surface* surface); // Convert to PSP 4-bit format
|
---|
6749 | void increaseKeyboardLocationX(int amount); // Move keyboard onscreen
|
---|
6750 | void increaseKeyboardLocationY(int amount);
|
---|
6751 | + void convertCursorToXY(CursorDirections cur, int &x, int &y);
|
---|
6752 |
|
---|
6753 | + void handleMoveState(SceCtrlData &pad);
|
---|
6754 | + bool handleDefaultState(Common::Event &event, SceCtrlData &pad);
|
---|
6755 | + bool handleCornersSelectedState(Common::Event &event, SceCtrlData &pad);
|
---|
6756 | + bool getInputChoice(Common::Event &event, SceCtrlData &pad);
|
---|
6757 | + void getCursorMovement(SceCtrlData &pad);
|
---|
6758 | + void handleRTriggerDownState(SceCtrlData &pad);
|
---|
6759 | + void handleLTriggerDownState(SceCtrlData &pad);
|
---|
6760 | +
|
---|
6761 | static short _modeChar[MODE_COUNT][5][6];
|
---|
6762 | static const char *_guiStrings[];
|
---|
6763 | bool _init;
|
---|
6764 | - unsigned int _prevButtons; // A bit pattern.
|
---|
6765 | + uint32 _prevButtons; // A bit pattern.
|
---|
6766 | + uint32 _buttonsChanged;
|
---|
6767 | +
|
---|
6768 | bool _dirty; // keyboard needs redrawing
|
---|
6769 | int _mode; // charset selected. (0 - letters or 1 - numbers)
|
---|
6770 | - int _moved_x; // location we've moved the KB to onscreen
|
---|
6771 | - int _moved_y;
|
---|
6772 | + int _movedX; // location we've moved the KB to onscreen
|
---|
6773 | + int _movedY;
|
---|
6774 | bool _moved; // whether the keyboard was moved
|
---|
6775 | - gu_surface _keyTextures[guiStringsSize];
|
---|
6776 | -
|
---|
6777 | +
|
---|
6778 | State _state; // State of keyboard Keyboard state machine
|
---|
6779 | State _lastState;
|
---|
6780 |
|
---|
6781 | - enum Cursor {
|
---|
6782 | - kUp = 0,
|
---|
6783 | - kRight,
|
---|
6784 | - kDown,
|
---|
6785 | - kLeft,
|
---|
6786 | - kCenter
|
---|
6787 | - };
|
---|
6788 | + CursorDirections _oldCursor; // Point to place of last cursor
|
---|
6789 |
|
---|
6790 | - Cursor _oldCursor; // Point to place of last cursor
|
---|
6791 | -
|
---|
6792 | };
|
---|
6793 |
|
---|
6794 | #endif /* PSPKEYBOARD_H */
|
---|
6795 | \ No newline at end of file
|
---|
6796 | Index: backends/platform/psp/powerman.h
|
---|
6797 | ===================================================================
|
---|
6798 | --- backends/platform/psp/powerman.h (revision 48355)
|
---|
6799 | +++ backends/platform/psp/powerman.h (working copy)
|
---|
6800 | @@ -52,6 +52,7 @@
|
---|
6801 | class PowerManager: public Common::Singleton<PowerManager> {
|
---|
6802 |
|
---|
6803 | public:
|
---|
6804 | + const char *getObjectName() const { return "PowerManager"; }
|
---|
6805 | int blockOnSuspend(); /* block if suspending */
|
---|
6806 | int beginCriticalSection(bool justBlock = false); /* Use a critical section to block (if suspend was already pressed) */
|
---|
6807 | int endCriticalSection(); /* and to prevent the PSP from suspending in a particular section */
|
---|
6808 | @@ -118,7 +119,6 @@
|
---|
6809 | kDoneSignallingSuspendedThreadsResume,
|
---|
6810 | kDoneResume
|
---|
6811 | };
|
---|
6812 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
6813 |
|
---|
6814 | volatile int _listCounter; /* How many people are in the list - just for debugging */
|
---|
6815 |
|
---|
6816 | @@ -129,8 +129,6 @@
|
---|
6817 | public:
|
---|
6818 | int getPMStatus() { return _PMStatus; }
|
---|
6819 |
|
---|
6820 | -#endif /* __PSP_DEBUG_SUSPEND__ */
|
---|
6821 | -
|
---|
6822 | };
|
---|
6823 |
|
---|
6824 | // For easy access
|
---|
6825 | Index: backends/fs/psp/psp-stream.h
|
---|
6826 | ===================================================================
|
---|
6827 | --- backends/fs/psp/psp-stream.h (revision 48355)
|
---|
6828 | +++ backends/fs/psp/psp-stream.h (working copy)
|
---|
6829 | @@ -49,13 +49,14 @@
|
---|
6830 | int _errorSuspend;
|
---|
6831 | mutable int _errorSource;
|
---|
6832 |
|
---|
6833 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
6834 | + // Error checking
|
---|
6835 | int _errorPos;
|
---|
6836 | void * _errorHandle;
|
---|
6837 | int _suspendCount;
|
---|
6838 | -#endif /* __PSP_DEBUG_SUSPEND__ */
|
---|
6839 |
|
---|
6840 | public:
|
---|
6841 | +
|
---|
6842 | + const char *getObjectName() const { return "PSPIoStream"; }
|
---|
6843 | /**
|
---|
6844 | * Given a path, invoke fopen on that path and wrap the result in a
|
---|
6845 | * PSPIoStream instance.
|
---|
6846 | Index: backends/fs/psp/psp-fs-factory.h
|
---|
6847 | ===================================================================
|
---|
6848 | --- backends/fs/psp/psp-fs-factory.h (revision 48355)
|
---|
6849 | +++ backends/fs/psp/psp-fs-factory.h (working copy)
|
---|
6850 | @@ -35,6 +35,7 @@
|
---|
6851 | */
|
---|
6852 | class PSPFilesystemFactory : public FilesystemFactory, public Common::Singleton<PSPFilesystemFactory> {
|
---|
6853 | public:
|
---|
6854 | + const char *getObjectName() const { return "PSPFilesystemFactory"; }
|
---|
6855 | virtual AbstractFSNode *makeRootFileNode() const;
|
---|
6856 | virtual AbstractFSNode *makeCurrentDirectoryFileNode() const;
|
---|
6857 | virtual AbstractFSNode *makeFileNodePath(const Common::String &path) const;
|
---|
6858 | Index: backends/fs/psp/psp-fs.cpp
|
---|
6859 | ===================================================================
|
---|
6860 | --- backends/fs/psp/psp-fs.cpp (revision 48355)
|
---|
6861 | +++ backends/fs/psp/psp-fs.cpp (working copy)
|
---|
6862 | @@ -35,6 +35,9 @@
|
---|
6863 |
|
---|
6864 | #define ROOT_PATH "ms0:/"
|
---|
6865 |
|
---|
6866 | +//#define __PSP_PRINT_TO_FILE__
|
---|
6867 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
|
---|
6868 | +//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
|
---|
6869 | #include "backends/platform/psp/trace.h"
|
---|
6870 |
|
---|
6871 | /**
|
---|
6872 | @@ -63,6 +66,7 @@
|
---|
6873 | */
|
---|
6874 | PSPFilesystemNode(const Common::String &p, bool verify = true);
|
---|
6875 |
|
---|
6876 | + const char *getObjectName() const { return "PSPFileSystemNode"; }
|
---|
6877 | virtual bool exists() const;
|
---|
6878 | virtual Common::String getDisplayName() const { return _displayName; }
|
---|
6879 | virtual Common::String getName() const { return _displayName; }
|
---|
6880 | @@ -87,6 +91,7 @@
|
---|
6881 | }
|
---|
6882 |
|
---|
6883 | PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
|
---|
6884 | + DEBUG_ENTER_FUNC();
|
---|
6885 | assert(p.size() > 0);
|
---|
6886 |
|
---|
6887 | _path = p;
|
---|
6888 | @@ -94,54 +99,70 @@
|
---|
6889 | _isValid = true;
|
---|
6890 | _isDirectory = true;
|
---|
6891 |
|
---|
6892 | + PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
|
---|
6893 | +
|
---|
6894 | if (verify) {
|
---|
6895 | struct stat st;
|
---|
6896 | if (PowerMan.beginCriticalSection()==PowerManager::Blocked)
|
---|
6897 | - PSPDebugSuspend("Suspended in PSPFilesystemNode::PSPFilesystemNode\n");
|
---|
6898 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
6899 | _isValid = (0 == stat(_path.c_str(), &st));
|
---|
6900 | PowerMan.endCriticalSection();
|
---|
6901 | _isDirectory = S_ISDIR(st.st_mode);
|
---|
6902 | }
|
---|
6903 | + DEBUG_EXIT_FUNC();
|
---|
6904 | }
|
---|
6905 |
|
---|
6906 | bool PSPFilesystemNode::exists() const {
|
---|
6907 | + DEBUG_ENTER_FUNC();
|
---|
6908 | int ret = 0;
|
---|
6909 |
|
---|
6910 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
6911 | - PSPDebugSuspend("Suspended in PSPFilesystemNode::exists()\n"); // Make sure to block in case of suspend
|
---|
6912 | + PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
|
---|
6913 |
|
---|
6914 | + PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
|
---|
6915 | +
|
---|
6916 | ret = access(_path.c_str(), F_OK);
|
---|
6917 | PowerMan.endCriticalSection();
|
---|
6918 |
|
---|
6919 | - return ret == 0;
|
---|
6920 | + DEBUG_EXIT_FUNC();
|
---|
6921 | + return (ret == 0);
|
---|
6922 | }
|
---|
6923 |
|
---|
6924 | bool PSPFilesystemNode::isReadable() const {
|
---|
6925 | + DEBUG_ENTER_FUNC();
|
---|
6926 | int ret = 0;
|
---|
6927 |
|
---|
6928 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
6929 | - PSPDebugSuspend("Suspended in PSPFilesystemNode::isReadable()\n"); // Make sure to block in case of suspend
|
---|
6930 | + PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
|
---|
6931 |
|
---|
6932 | + PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
|
---|
6933 | +
|
---|
6934 | ret = access(_path.c_str(), R_OK);
|
---|
6935 | PowerMan.endCriticalSection();
|
---|
6936 |
|
---|
6937 | - return ret == 0;
|
---|
6938 | + DEBUG_EXIT_FUNC();
|
---|
6939 | + return (ret == 0);
|
---|
6940 | }
|
---|
6941 |
|
---|
6942 | bool PSPFilesystemNode::isWritable() const {
|
---|
6943 | + DEBUG_ENTER_FUNC();
|
---|
6944 | int ret = 0;
|
---|
6945 |
|
---|
6946 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
6947 | - PSPDebugSuspend("Suspended in PSPFilesystemNode::isWritable()\n"); // Make sure to block in case of suspend
|
---|
6948 | + PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
|
---|
6949 |
|
---|
6950 | + PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
|
---|
6951 | +
|
---|
6952 | ret = access(_path.c_str(), W_OK);
|
---|
6953 | PowerMan.endCriticalSection();
|
---|
6954 |
|
---|
6955 | + DEBUG_EXIT_FUNC();
|
---|
6956 | return ret == 0;
|
---|
6957 | }
|
---|
6958 |
|
---|
6959 |
|
---|
6960 | AbstractFSNode *PSPFilesystemNode::getChild(const Common::String &n) const {
|
---|
6961 | + DEBUG_ENTER_FUNC();
|
---|
6962 | // FIXME: Pretty lame implementation! We do no error checking to speak
|
---|
6963 | // of, do not check if this is a special node, etc.
|
---|
6964 | assert(_isDirectory);
|
---|
6965 | @@ -151,10 +172,16 @@
|
---|
6966 | newPath += '/';
|
---|
6967 | newPath += n;
|
---|
6968 |
|
---|
6969 | - return new PSPFilesystemNode(newPath, true);
|
---|
6970 | + PSP_DEBUG_PRINT_FUNC("child [%s]\n", newPath.c_str());
|
---|
6971 | +
|
---|
6972 | + AbstractFSNode *node = new PSPFilesystemNode(newPath, true);
|
---|
6973 | +
|
---|
6974 | + DEBUG_EXIT_FUNC();
|
---|
6975 | + return node;
|
---|
6976 | }
|
---|
6977 |
|
---|
6978 | bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
|
---|
6979 | + DEBUG_ENTER_FUNC();
|
---|
6980 | assert(_isDirectory);
|
---|
6981 |
|
---|
6982 | //TODO: honor the hidden flag
|
---|
6983 | @@ -162,8 +189,10 @@
|
---|
6984 | bool ret = true;
|
---|
6985 |
|
---|
6986 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
6987 | - PSPDebugSuspend("Suspended in PSPFilesystemNode::getChildren\n"); // Make sure to block in case of suspend
|
---|
6988 | + PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
|
---|
6989 |
|
---|
6990 | + PSP_DEBUG_PRINT_FUNC("Current path[%s]\n", _path.c_str());
|
---|
6991 | +
|
---|
6992 | int dfd = sceIoDopen(_path.c_str());
|
---|
6993 | if (dfd > 0) {
|
---|
6994 | SceIoDirent dir;
|
---|
6995 | @@ -186,7 +215,9 @@
|
---|
6996 |
|
---|
6997 | entry._path = newPath;
|
---|
6998 | entry._isDirectory = dir.d_stat.st_attr & FIO_SO_IFDIR;
|
---|
6999 | -
|
---|
7000 | +
|
---|
7001 | + PSP_DEBUG_PRINT_FUNC("Child[%s], %s\n", entry._path.c_str(), entry._isDirectory ? "dir" : "file");
|
---|
7002 | +
|
---|
7003 | // Honor the chosen mode
|
---|
7004 | if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
|
---|
7005 | (mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
|
---|
7006 | @@ -202,17 +233,24 @@
|
---|
7007 | }
|
---|
7008 |
|
---|
7009 | PowerMan.endCriticalSection();
|
---|
7010 | +
|
---|
7011 | + DEBUG_EXIT_FUNC();
|
---|
7012 | return ret;
|
---|
7013 | }
|
---|
7014 |
|
---|
7015 | AbstractFSNode *PSPFilesystemNode::getParent() const {
|
---|
7016 | + DEBUG_ENTER_FUNC();
|
---|
7017 | if (_path == ROOT_PATH)
|
---|
7018 | return 0;
|
---|
7019 |
|
---|
7020 | + PSP_DEBUG_PRINT_FUNC("current[%s]\n", _path.c_str());
|
---|
7021 | +
|
---|
7022 | const char *start = _path.c_str();
|
---|
7023 | const char *end = lastPathComponent(_path, '/');
|
---|
7024 |
|
---|
7025 | - return new PSPFilesystemNode(Common::String(start, end - start), false);
|
---|
7026 | + AbstractFSNode *node = new PSPFilesystemNode(Common::String(start, end - start), false);
|
---|
7027 | + DEBUG_EXIT_FUNC();
|
---|
7028 | + return node;
|
---|
7029 | }
|
---|
7030 |
|
---|
7031 | Common::SeekableReadStream *PSPFilesystemNode::createReadStream() {
|
---|
7032 | Index: backends/fs/psp/psp-stream.cpp
|
---|
7033 | ===================================================================
|
---|
7034 | --- backends/fs/psp/psp-stream.cpp (revision 48355)
|
---|
7035 | +++ backends/fs/psp/psp-stream.cpp (working copy)
|
---|
7036 | @@ -27,15 +27,20 @@
|
---|
7037 | #include <SDL/SDL_thread.h>
|
---|
7038 | #include <SDL/SDL_mutex.h>
|
---|
7039 |
|
---|
7040 | -#include "backends/platform/psp/trace.h"
|
---|
7041 | #include "backends/platform/psp/powerman.h"
|
---|
7042 | #include "backends/fs/psp/psp-stream.h"
|
---|
7043 |
|
---|
7044 | #include <errno.h>
|
---|
7045 |
|
---|
7046 | +//#define __PSP_PRINT_TO_FILE__
|
---|
7047 | +//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
|
---|
7048 | +//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
|
---|
7049 | +#include "backends/platform/psp/trace.h"
|
---|
7050 | +
|
---|
7051 | PSPIoStream::PSPIoStream(const Common::String &path, bool writeMode)
|
---|
7052 | : StdioStream((void *)1), _path(path), _writeMode(writeMode) {
|
---|
7053 | -
|
---|
7054 | + DEBUG_ENTER_FUNC();
|
---|
7055 | +
|
---|
7056 | assert(!path.empty());
|
---|
7057 |
|
---|
7058 | _handle = (void *)0; // Need to do this since base class asserts not 0.
|
---|
7059 | @@ -43,34 +48,40 @@
|
---|
7060 | _feof = false;
|
---|
7061 | _pos = 0;
|
---|
7062 |
|
---|
7063 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7064 | + /* for error checking */
|
---|
7065 | _errorSuspend = 0;
|
---|
7066 | _errorSource = 0;
|
---|
7067 | _errorPos = 0;
|
---|
7068 | _errorHandle = 0;
|
---|
7069 | _suspendCount = 0;
|
---|
7070 | -#endif
|
---|
7071 | +
|
---|
7072 | + DEBUG_EXIT_FUNC();
|
---|
7073 | }
|
---|
7074 |
|
---|
7075 | PSPIoStream::~PSPIoStream() {
|
---|
7076 | + DEBUG_ENTER_FUNC();
|
---|
7077 | +
|
---|
7078 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
7079 | - PSPDebugSuspend("Suspended in PSPIoStream::~PSPIoStream()\n");
|
---|
7080 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7081 |
|
---|
7082 | PowerMan.unregisterSuspend(this); // Unregister with powermanager to be suspended
|
---|
7083 | - // Must do this before fclose() or resume() will reopen.
|
---|
7084 | + // Must do this before fclose() or resume() will reopen.
|
---|
7085 |
|
---|
7086 | fclose((FILE *)_handle); // We don't need a critical section(?). Worst case, the handle gets closed on its own
|
---|
7087 |
|
---|
7088 | PowerMan.endCriticalSection();
|
---|
7089 | +
|
---|
7090 | + DEBUG_EXIT_FUNC();
|
---|
7091 | }
|
---|
7092 |
|
---|
7093 | -// Function to open the file pointed to by the path.
|
---|
7094 | -//
|
---|
7095 | -//
|
---|
7096 | +/* Function to open the file pointed to by the path.
|
---|
7097 | + *
|
---|
7098 | + */
|
---|
7099 | void *PSPIoStream::open() {
|
---|
7100 | + DEBUG_ENTER_FUNC();
|
---|
7101 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked) {
|
---|
7102 | // No need to open. Just return the _handle resume() already opened.
|
---|
7103 | - PSPDebugSuspend("Suspended in PSPIoStream::open\n");
|
---|
7104 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7105 | }
|
---|
7106 |
|
---|
7107 | _handle = fopen(_path.c_str(), _writeMode ? "wb" : "rb"); // open
|
---|
7108 | @@ -79,20 +90,22 @@
|
---|
7109 |
|
---|
7110 | PowerMan.endCriticalSection();
|
---|
7111 |
|
---|
7112 | + DEBUG_EXIT_FUNC();
|
---|
7113 | return _handle;
|
---|
7114 | }
|
---|
7115 |
|
---|
7116 | bool PSPIoStream::err() const {
|
---|
7117 | + DEBUG_ENTER_FUNC();
|
---|
7118 | if (_ferror)
|
---|
7119 | - PSPDebugSuspend("In PSPIoStream::err - mem_ferror=%d, source=%d, suspend error=%d, pos=%d, _errorPos=%d, _errorHandle=%p, suspendCount=%d _handle\n",
|
---|
7120 | + PSP_ERROR("mem_ferror[%d], source[%d], suspend error[%d], pos[%d], _errorPos[%d], _errorHandle[%p], suspendCount[%d]\n",
|
---|
7121 | _ferror, _errorSource, _errorSuspend, _pos, _errorPos, _errorHandle, _suspendCount);
|
---|
7122 |
|
---|
7123 | + DEBUG_EXIT_FUNC();
|
---|
7124 | return _ferror;
|
---|
7125 | }
|
---|
7126 |
|
---|
7127 | void PSPIoStream::clearErr() {
|
---|
7128 | _ferror = false; // Remove regular error bit
|
---|
7129 | -
|
---|
7130 | }
|
---|
7131 |
|
---|
7132 | bool PSPIoStream::eos() const {
|
---|
7133 | @@ -105,45 +118,43 @@
|
---|
7134 |
|
---|
7135 |
|
---|
7136 | int32 PSPIoStream::size() const {
|
---|
7137 | + DEBUG_ENTER_FUNC();
|
---|
7138 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
7139 | - PSPDebugSuspend("Suspended in PSPIoStream::size()\n");
|
---|
7140 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7141 |
|
---|
7142 | fseek((FILE *)_handle, 0, SEEK_END);
|
---|
7143 | int32 length = ftell((FILE *)_handle);
|
---|
7144 | fseek((FILE *)_handle, _pos, SEEK_SET);
|
---|
7145 |
|
---|
7146 | if (_pos < 0 || length < 0) { // Check for errors
|
---|
7147 | - PSPDebugSuspend("In PSPIoStream::size(). encountered an error!\n");
|
---|
7148 | + _errorSource = 2;
|
---|
7149 | + PSP_ERROR("pos[%d] or length[%d] < 0!\n", _pos, length);
|
---|
7150 | _ferror = true;
|
---|
7151 | length = -1; // If our oldPos is bad, we want length to be bad too to signal
|
---|
7152 | clearerr((FILE *)_handle);
|
---|
7153 | -
|
---|
7154 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7155 | - _errorSource = 2;
|
---|
7156 | -#endif
|
---|
7157 | }
|
---|
7158 |
|
---|
7159 | PowerMan.endCriticalSection();
|
---|
7160 |
|
---|
7161 | + DEBUG_EXIT_FUNC();
|
---|
7162 | return length;
|
---|
7163 | }
|
---|
7164 |
|
---|
7165 | bool PSPIoStream::seek(int32 offs, int whence) {
|
---|
7166 | + DEBUG_ENTER_FUNC();
|
---|
7167 | +
|
---|
7168 | // Check if we can access the file
|
---|
7169 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
7170 | - PSPDebugSuspend("Suspended in PSPIoStream::seek()\n");
|
---|
7171 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7172 |
|
---|
7173 | int ret = fseek((FILE *)_handle, offs, whence);
|
---|
7174 |
|
---|
7175 | if (ret != 0) {
|
---|
7176 | _ferror = true;
|
---|
7177 | - PSPDebugSuspend("In PSPIoStream::seek(). encountered an error!\n");
|
---|
7178 | + PSP_ERROR("fseek returned with [%d], non-zero\n", ret);
|
---|
7179 | clearerr((FILE *)_handle);
|
---|
7180 | _feof = feof((FILE *)_handle);
|
---|
7181 | -
|
---|
7182 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7183 | _errorSource = 3;
|
---|
7184 | -#endif
|
---|
7185 | }
|
---|
7186 | else { // everything ok
|
---|
7187 | _feof = false; // Reset eof flag since we know it was ok
|
---|
7188 | @@ -153,13 +164,17 @@
|
---|
7189 |
|
---|
7190 | PowerMan.endCriticalSection();
|
---|
7191 |
|
---|
7192 | - return ret == 0;
|
---|
7193 | + DEBUG_EXIT_FUNC();
|
---|
7194 | + return (ret == 0);
|
---|
7195 | }
|
---|
7196 |
|
---|
7197 | uint32 PSPIoStream::read(void *ptr, uint32 len) {
|
---|
7198 | + DEBUG_ENTER_FUNC();
|
---|
7199 | // Check if we can access the file
|
---|
7200 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
7201 | - PSPDebugSuspend("Suspended in PSPIoStream::read()\n");
|
---|
7202 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7203 | +
|
---|
7204 | + PSP_DEBUG_PRINT_FUNC("filename[%s], len[%d]\n", _path.c_str(), len);
|
---|
7205 |
|
---|
7206 | size_t ret = fread((byte *)ptr, 1, len, (FILE *)_handle);
|
---|
7207 |
|
---|
7208 | @@ -171,24 +186,25 @@
|
---|
7209 | _ferror = true;
|
---|
7210 | clearerr((FILE *)_handle);
|
---|
7211 | _pos = ftell((FILE *)_handle); // Update our position
|
---|
7212 | - PSPDebugSuspend("In PSPIoStream::read(). encountered an error!\n");
|
---|
7213 | -
|
---|
7214 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7215 | _errorSource = 4;
|
---|
7216 | -#endif
|
---|
7217 | + PSP_ERROR("fread returned ret[%d] instead of len[%d]\n", ret, len);
|
---|
7218 | }
|
---|
7219 | }
|
---|
7220 |
|
---|
7221 | PowerMan.endCriticalSection();
|
---|
7222 |
|
---|
7223 | + DEBUG_EXIT_FUNC();
|
---|
7224 | return ret;
|
---|
7225 | }
|
---|
7226 |
|
---|
7227 | uint32 PSPIoStream::write(const void *ptr, uint32 len) {
|
---|
7228 | + DEBUG_ENTER_FUNC();
|
---|
7229 | // Check if we can access the file
|
---|
7230 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
7231 | - PSPDebugSuspend("Suspended in PSPIoStream::read()\n");
|
---|
7232 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7233 |
|
---|
7234 | + PSP_DEBUG_PRINT_FUNC("filename[%s], len[%d]\n", _path.c_str(), len);
|
---|
7235 | +
|
---|
7236 | size_t ret = fwrite(ptr, 1, len, (FILE *)_handle);
|
---|
7237 |
|
---|
7238 | _pos += ret;
|
---|
7239 | @@ -197,73 +213,73 @@
|
---|
7240 | _ferror = true;
|
---|
7241 | clearerr((FILE *)_handle);
|
---|
7242 | _pos = ftell((FILE *)_handle); // Update pos
|
---|
7243 | - PSPDebugTrace("In PSPIoStream::write(). encountered an error!\n");
|
---|
7244 | -
|
---|
7245 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7246 | _errorSource = 5;
|
---|
7247 | -#endif
|
---|
7248 | + PSP_ERROR("fwrite returned[%d] instead of len[%d]\n", ret, len);
|
---|
7249 | }
|
---|
7250 |
|
---|
7251 | PowerMan.endCriticalSection();
|
---|
7252 |
|
---|
7253 | + DEBUG_EXIT_FUNC();
|
---|
7254 | return ret;
|
---|
7255 | }
|
---|
7256 |
|
---|
7257 | bool PSPIoStream::flush() {
|
---|
7258 | + DEBUG_ENTER_FUNC();
|
---|
7259 | // Enter critical section
|
---|
7260 | if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
---|
7261 | - PSPDebugSuspend("Suspended in PSPIoStream::read()\n");
|
---|
7262 | + PSP_DEBUG_PRINT_FUNC("Suspended\n");
|
---|
7263 |
|
---|
7264 | int ret = fflush((FILE *)_handle);
|
---|
7265 |
|
---|
7266 | if (ret != 0) {
|
---|
7267 | _ferror = true;
|
---|
7268 | clearerr((FILE *)_handle);
|
---|
7269 | - PSPDebugSuspend("In PSPIoStream::flush(). encountered an error!\n");
|
---|
7270 | -
|
---|
7271 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7272 | _errorSource = 6;
|
---|
7273 | -#endif
|
---|
7274 | + PSP_ERROR("fflush returned ret[%u]\n", ret);
|
---|
7275 | }
|
---|
7276 |
|
---|
7277 | PowerMan.endCriticalSection();
|
---|
7278 |
|
---|
7279 | - return ret == 0;
|
---|
7280 | + DEBUG_EXIT_FUNC();
|
---|
7281 | + return (ret == 0);
|
---|
7282 | }
|
---|
7283 |
|
---|
7284 | // For the PSP, since we're building in suspend support, we moved opening
|
---|
7285 | // the actual file to an open function since we need an actual PSPIoStream object to suspend.
|
---|
7286 | //
|
---|
7287 | PSPIoStream *PSPIoStream::makeFromPath(const Common::String &path, bool writeMode) {
|
---|
7288 | + DEBUG_ENTER_FUNC_STATIC();
|
---|
7289 | PSPIoStream *stream = new PSPIoStream(path, writeMode);
|
---|
7290 |
|
---|
7291 | - if (stream->open() > 0) {
|
---|
7292 | - return stream;
|
---|
7293 | - } else {
|
---|
7294 | + if (stream->open() <= 0) {
|
---|
7295 | delete stream;
|
---|
7296 | - return 0;
|
---|
7297 | + stream = 0;
|
---|
7298 | }
|
---|
7299 | +
|
---|
7300 | + DEBUG_EXIT_FUNC_STATIC();
|
---|
7301 | + return stream;
|
---|
7302 | }
|
---|
7303 |
|
---|
7304 | /*
|
---|
7305 | * Function to suspend the IO stream (called by PowerManager)
|
---|
7306 | + * we can have no output here
|
---|
7307 | */
|
---|
7308 | int PSPIoStream::suspend() {
|
---|
7309 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7310 | + DEBUG_ENTER_FUNC();
|
---|
7311 | _suspendCount++;
|
---|
7312 |
|
---|
7313 | - if (_handle > 0 && _pos < 0) {
|
---|
7314 | + if (_handle > 0 && _pos < 0) { /* check for error */
|
---|
7315 | _errorSuspend = SuspendError;
|
---|
7316 | _errorPos = _pos;
|
---|
7317 | _errorHandle = _handle;
|
---|
7318 | }
|
---|
7319 | -#endif /* __PSP_DEBUG_SUSPEND__ */
|
---|
7320 |
|
---|
7321 | if (_handle > 0) {
|
---|
7322 | fclose((FILE *)_handle); // close our file descriptor
|
---|
7323 | _handle = (void *)0xFFFFFFFF; // Set handle to non-null invalid value so makeFromPath doesn't return error
|
---|
7324 | }
|
---|
7325 |
|
---|
7326 | + DEBUG_EXIT_FUNC();
|
---|
7327 | return 0;
|
---|
7328 | }
|
---|
7329 |
|
---|
7330 | @@ -271,31 +287,27 @@
|
---|
7331 | * Function to resume the IO stream (called by Power Manager)
|
---|
7332 | */
|
---|
7333 | int PSPIoStream::resume() {
|
---|
7334 | + DEBUG_ENTER_FUNC();
|
---|
7335 | int ret = 0;
|
---|
7336 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7337 | _suspendCount--;
|
---|
7338 | -#endif
|
---|
7339 |
|
---|
7340 | // We reopen our file descriptor
|
---|
7341 | _handle = fopen(_path.c_str(), _writeMode ? "wb" : "rb");
|
---|
7342 | if (_handle <= 0) {
|
---|
7343 | - PSPDebugSuspend("PSPIoStream::resume(): Couldn't reopen file %s\n", _path.c_str());
|
---|
7344 | + PSP_ERROR("Couldn't reopen file %s\n", _path.c_str());
|
---|
7345 | }
|
---|
7346 |
|
---|
7347 | // Resume our previous position
|
---|
7348 | if (_handle > 0 && _pos > 0) {
|
---|
7349 | ret = fseek((FILE *)_handle, _pos, SEEK_SET);
|
---|
7350 |
|
---|
7351 | -#ifdef __PSP_DEBUG_SUSPEND__
|
---|
7352 | if (ret != 0) { // Check for problem
|
---|
7353 | _errorSuspend = ResumeError;
|
---|
7354 | _errorPos = _pos;
|
---|
7355 | _errorHandle = _handle;
|
---|
7356 | }
|
---|
7357 | -#endif
|
---|
7358 | -
|
---|
7359 | }
|
---|
7360 | -
|
---|
7361 | + DEBUG_EXIT_FUNC();
|
---|
7362 | return ret;
|
---|
7363 | }
|
---|
7364 |
|
---|