1 | /* ScummVM - Graphic Adventure Engine
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2 | *
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3 | * ScummVM is the legal property of its developers, whose names
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4 | * are too numerous to list here. Please refer to the COPYRIGHT
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5 | * file distributed with this source distribution.
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6 | *
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7 | * This program is free software; you can redistribute it and/or
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8 | * modify it under the terms of the GNU General Public License
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9 | * as published by the Free Software Foundation; either version 2
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10 | * of the License, or (at your option) any later version.
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11 |
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12 | * This program is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 |
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with this program; if not, write to the Free Software
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19 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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20 | *
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21 | */
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22 |
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23 | #include "base/plugins.h"
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24 |
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25 | #include "common/func.h"
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26 | #include "common/debug.h"
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27 | #include "common/config-manager.h"
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28 |
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29 | #ifdef DYNAMIC_MODULES
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30 | #include "common/fs.h"
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31 | #endif
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32 |
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33 | // Plugin versioning
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34 |
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35 | int pluginTypeVersions[PLUGIN_TYPE_MAX] = {
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36 | PLUGIN_TYPE_ENGINE_VERSION,
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37 | PLUGIN_TYPE_MUSIC_VERSION,
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38 | };
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39 |
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40 |
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41 | // Abstract plugins
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42 |
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43 | PluginType Plugin::getType() const {
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44 | return _type;
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45 | }
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46 |
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47 | const char *Plugin::getName() const {
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48 | return _pluginObject->getName();
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49 | }
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50 |
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51 | class StaticPlugin : public Plugin {
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52 | public:
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53 | StaticPlugin(PluginObject *pluginobject, PluginType type) {
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54 | assert(pluginobject);
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55 | assert(type < PLUGIN_TYPE_MAX);
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56 | _pluginObject = pluginobject;
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57 | _type = type;
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58 | }
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59 |
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60 | ~StaticPlugin() {
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61 | delete _pluginObject;
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62 | }
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63 |
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64 | virtual bool loadPlugin() { return true; }
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65 | virtual void unloadPlugin() {}
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66 | };
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67 |
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68 | class StaticPluginProvider : public PluginProvider {
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69 | public:
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70 | StaticPluginProvider() {
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71 | }
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72 |
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73 | ~StaticPluginProvider() {
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74 | }
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75 |
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76 | virtual PluginList getPlugins() {
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77 | PluginList pl;
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78 |
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79 | #define LINK_PLUGIN(ID) \
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80 | extern PluginType g_##ID##_type; \
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81 | extern PluginObject *g_##ID##_getObject(); \
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82 | pl.push_back(new StaticPlugin(g_##ID##_getObject(), g_##ID##_type));
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83 |
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84 | // "Loader" for the static plugins.
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85 | // Iterate over all registered (static) plugins and load them.
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86 |
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87 | // Engine plugins
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88 | #if PLUGIN_ENABLED_STATIC(SCUMM)
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89 | LINK_PLUGIN(SCUMM)
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90 | #endif
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91 | #if PLUGIN_ENABLED_STATIC(AGI)
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92 | LINK_PLUGIN(AGI)
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93 | #endif
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94 | #if PLUGIN_ENABLED_STATIC(AGOS)
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95 | LINK_PLUGIN(AGOS)
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96 | #endif
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97 | #if PLUGIN_ENABLED_STATIC(CGE)
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98 | LINK_PLUGIN(CGE)
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99 | #endif
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100 | #if PLUGIN_ENABLED_STATIC(CINE)
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101 | LINK_PLUGIN(CINE)
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102 | #endif
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103 | #if PLUGIN_ENABLED_STATIC(COMPOSER)
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104 | LINK_PLUGIN(COMPOSER)
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105 | #endif
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106 | #if PLUGIN_ENABLED_STATIC(CRUISE)
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107 | LINK_PLUGIN(CRUISE)
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108 | #endif
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109 | #if PLUGIN_ENABLED_STATIC(DRACI)
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110 | LINK_PLUGIN(DRACI)
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111 | #endif
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112 | #if PLUGIN_ENABLED_STATIC(DRASCULA)
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113 | LINK_PLUGIN(DRASCULA)
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114 | #endif
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115 | #if PLUGIN_ENABLED_STATIC(DREAMWEB)
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116 | LINK_PLUGIN(DREAMWEB)
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117 | #endif
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118 | #if PLUGIN_ENABLED_STATIC(GOB)
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119 | LINK_PLUGIN(GOB)
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120 | #endif
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121 | #if PLUGIN_ENABLED_STATIC(GROOVIE)
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122 | LINK_PLUGIN(GROOVIE)
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123 | #endif
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124 | #if PLUGIN_ENABLED_STATIC(HUGO)
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125 | LINK_PLUGIN(HUGO)
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126 | #endif
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127 | #if PLUGIN_ENABLED_STATIC(KYRA)
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128 | LINK_PLUGIN(KYRA)
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129 | #endif
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130 | #if PLUGIN_ENABLED_STATIC(LASTEXPRESS)
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131 | LINK_PLUGIN(LASTEXPRESS)
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132 | #endif
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133 | #if PLUGIN_ENABLED_STATIC(LURE)
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134 | LINK_PLUGIN(LURE)
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135 | #endif
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136 | #if PLUGIN_ENABLED_STATIC(MADE)
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137 | LINK_PLUGIN(MADE)
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138 | #endif
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139 | #if PLUGIN_ENABLED_STATIC(MOHAWK)
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140 | LINK_PLUGIN(MOHAWK)
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141 | #endif
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142 | #if PLUGIN_ENABLED_STATIC(PARALLACTION)
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143 | LINK_PLUGIN(PARALLACTION)
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144 | #endif
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145 | #if PLUGIN_ENABLED_STATIC(QUEEN)
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146 | LINK_PLUGIN(QUEEN)
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147 | #endif
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148 | #if PLUGIN_ENABLED_STATIC(SAGA)
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149 | LINK_PLUGIN(SAGA)
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150 | #endif
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151 | /*
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152 | #if PLUGIN_ENABLED_STATIC(SCI)
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153 | LINK_PLUGIN(SCI)
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154 | #endif
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155 | */
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156 | #if PLUGIN_ENABLED_STATIC(SKY)
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157 | LINK_PLUGIN(SKY)
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158 | #endif
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159 | #if PLUGIN_ENABLED_STATIC(SWORD1)
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160 | LINK_PLUGIN(SWORD1)
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161 | #endif
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162 | #if PLUGIN_ENABLED_STATIC(SWORD2)
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163 | LINK_PLUGIN(SWORD2)
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164 | #endif
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165 | #if PLUGIN_ENABLED_STATIC(SWORD25)
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166 | LINK_PLUGIN(SWORD25)
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167 | #endif
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168 | #if PLUGIN_ENABLED_STATIC(TEENAGENT)
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169 | LINK_PLUGIN(TEENAGENT)
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170 | #endif
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171 | #if PLUGIN_ENABLED_STATIC(TESTBED)
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172 | LINK_PLUGIN(TESTBED)
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173 | #endif
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174 | #if PLUGIN_ENABLED_STATIC(TINSEL)
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175 | LINK_PLUGIN(TINSEL)
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176 | #endif
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177 | #if PLUGIN_ENABLED_STATIC(TOLTECS)
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178 | LINK_PLUGIN(TOLTECS)
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179 | #endif
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180 | #if PLUGIN_ENABLED_STATIC(TOON)
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181 | LINK_PLUGIN(TOON)
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182 | #endif
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183 | #if PLUGIN_ENABLED_STATIC(TSAGE)
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184 | LINK_PLUGIN(TSAGE)
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185 | #endif
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186 | #if PLUGIN_ENABLED_STATIC(TOUCHE)
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187 | LINK_PLUGIN(TOUCHE)
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188 | #endif
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189 | #if PLUGIN_ENABLED_STATIC(TUCKER)
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190 | LINK_PLUGIN(TUCKER)
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191 | #endif
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192 |
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193 | // Music plugins
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194 | // TODO: Use defines to disable or enable each MIDI driver as a
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195 | // static/dynamic plugin, like it's done for the engines
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196 | LINK_PLUGIN(AUTO)
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197 | LINK_PLUGIN(NULL)
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198 | #if defined(WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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199 | LINK_PLUGIN(WINDOWS)
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200 | #endif
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201 | #if defined(USE_ALSA)
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202 | LINK_PLUGIN(ALSA)
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203 | #endif
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204 | #if defined(USE_SEQ_MIDI)
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205 | LINK_PLUGIN(SEQ)
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206 | #endif
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207 | #if defined(__MINT__)
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208 | LINK_PLUGIN(STMIDI)
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209 | #endif
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210 | #if defined(IRIX)
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211 | LINK_PLUGIN(DMEDIA)
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212 | #endif
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213 | #if defined(__amigaos4__)
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214 | LINK_PLUGIN(CAMD)
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215 | #endif
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216 | #if defined(MACOSX)
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217 | LINK_PLUGIN(COREAUDIO)
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218 | LINK_PLUGIN(COREMIDI)
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219 | #endif
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220 | #ifdef USE_FLUIDSYNTH
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221 | LINK_PLUGIN(FLUIDSYNTH)
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222 | #endif
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223 | #ifdef USE_MT32EMU
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224 | LINK_PLUGIN(MT32)
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225 | #endif
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226 | #if defined(__ANDROID__)
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227 | LINK_PLUGIN(EAS)
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228 | #endif
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229 | LINK_PLUGIN(ADLIB)
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230 | LINK_PLUGIN(PCSPK)
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231 | LINK_PLUGIN(PCJR)
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232 | LINK_PLUGIN(CMS)
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233 | #ifndef DISABLE_SID
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234 | LINK_PLUGIN(C64)
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235 | #endif
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236 | LINK_PLUGIN(AMIGA)
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237 | LINK_PLUGIN(APPLEIIGS)
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238 | LINK_PLUGIN(TOWNS)
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239 | LINK_PLUGIN(PC98)
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240 | #if defined(USE_TIMIDITY)
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241 | LINK_PLUGIN(TIMIDITY)
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242 | #endif
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243 |
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244 | return pl;
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245 | }
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246 | };
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247 |
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248 | #ifdef DYNAMIC_MODULES
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249 |
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250 | PluginList FilePluginProvider::getPlugins() {
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251 | PluginList pl;
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252 |
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253 | // Prepare the list of directories to search
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254 | Common::FSList pluginDirs;
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255 |
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256 | // Add the default directories
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257 | pluginDirs.push_back(Common::FSNode("."));
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258 | pluginDirs.push_back(Common::FSNode("plugins"));
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259 |
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260 | // Add the provider's custom directories
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261 | addCustomDirectories(pluginDirs);
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262 |
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263 | // Add the user specified directory
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264 | Common::String pluginsPath(ConfMan.get("pluginspath"));
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265 | if (!pluginsPath.empty())
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266 | pluginDirs.push_back(Common::FSNode(pluginsPath));
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267 |
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268 | Common::FSList::const_iterator dir;
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269 | for (dir = pluginDirs.begin(); dir != pluginDirs.end(); ++dir) {
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270 | // Load all plugins.
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271 | // Scan for all plugins in this directory
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272 | Common::FSList files;
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273 | if (!dir->getChildren(files, Common::FSNode::kListFilesOnly)) {
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274 | debug(1, "Couldn't open plugin directory '%s'", dir->getPath().c_str());
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275 | continue;
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276 | } else {
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277 | debug(1, "Reading plugins from plugin directory '%s'", dir->getPath().c_str());
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278 | }
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279 |
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280 | for (Common::FSList::const_iterator i = files.begin(); i != files.end(); ++i) {
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281 | if (isPluginFilename(*i)) {
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282 | pl.push_back(createPlugin(*i));
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283 | }
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284 | }
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285 | }
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286 |
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287 | return pl;
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288 | }
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289 |
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290 | bool FilePluginProvider::isPluginFilename(const Common::FSNode &node) const {
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291 | Common::String filename = node.getName();
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292 |
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293 | #ifdef PLUGIN_PREFIX
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294 | // Check the plugin prefix
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295 | if (!filename.hasPrefix(PLUGIN_PREFIX))
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296 | return false;
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297 | #endif
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298 |
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299 | #ifdef PLUGIN_SUFFIX
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300 | // Check the plugin suffix
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301 | if (!filename.hasSuffix(PLUGIN_SUFFIX))
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302 | return false;
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303 | #endif
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304 |
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305 | return true;
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306 | }
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307 |
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308 | void FilePluginProvider::addCustomDirectories(Common::FSList &dirs) const {
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309 | #ifdef PLUGIN_DIRECTORY
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310 | dirs.push_back(Common::FSNode(PLUGIN_DIRECTORY));
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311 | #endif
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312 | }
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313 |
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314 | #endif // DYNAMIC_MODULES
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315 |
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316 | #pragma mark -
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317 |
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318 | PluginManager *PluginManager::_instance = NULL;
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319 |
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320 | PluginManager &PluginManager::instance() {
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321 | if (_instance)
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322 | return *_instance;
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323 |
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324 | #if defined(UNCACHED_PLUGINS) && defined(DYNAMIC_MODULES)
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325 | _instance = new PluginManagerUncached();
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326 | #else
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327 | _instance = new PluginManager();
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328 | #endif
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329 | return *_instance;
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330 | }
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331 |
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332 | PluginManager::PluginManager() {
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333 | // Always add the static plugin provider.
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334 | addPluginProvider(new StaticPluginProvider());
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335 | }
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336 |
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337 | PluginManager::~PluginManager() {
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338 | // Explicitly unload all loaded plugins
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339 | unloadAllPlugins();
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340 |
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341 | // Delete the plugin providers
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342 | for (ProviderList::iterator pp = _providers.begin();
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343 | pp != _providers.end();
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344 | ++pp) {
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345 | delete *pp;
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346 | }
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347 | }
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348 |
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349 | void PluginManager::addPluginProvider(PluginProvider *pp) {
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350 | _providers.push_back(pp);
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351 | }
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352 |
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353 | /**
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354 | * This should only be called once by main()
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355 | **/
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356 | void PluginManagerUncached::init() {
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357 | unloadAllPlugins();
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358 | _allEnginePlugins.clear();
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359 |
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360 | // Resize our pluginsInMem list to prevent fragmentation
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361 | _pluginsInMem[PLUGIN_TYPE_ENGINE].resize(2);
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362 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false); // empty the engine plugins
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363 |
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364 | for (ProviderList::iterator pp = _providers.begin();
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365 | pp != _providers.end();
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366 | ++pp) {
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367 | PluginList pl((*pp)->getPlugins());
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368 |
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369 | for (PluginList::iterator p = pl.begin(); p != pl.end(); ++p) {
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370 | // This is a 'hack' based on the assumption that we have no sound
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371 | // file plugins. Currently this is the case. If it changes, we
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372 | // should find a fast way of detecting whether a plugin is a
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373 | // music or an engine plugin.
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374 | if ((*pp)->isFilePluginProvider()) {
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375 | _allEnginePlugins.push_back(*p);
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376 | } else if ((*p)->loadPlugin()) { // and this is the proper method
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377 | if ((*p)->getType() == PLUGIN_TYPE_ENGINE) {
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378 | (*p)->unloadPlugin();
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379 | _allEnginePlugins.push_back(*p);
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380 | } else { // add non-engine plugins to the 'in-memory' list
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381 | // these won't ever get unloaded
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382 | addToPluginsInMemList(*p);
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383 | }
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384 | }
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385 | }
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386 | }
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387 | }
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388 |
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389 | /**
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390 | * Try to load the plugin by searching in the ConfigManager for a matching
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391 | * gameId under the domain 'plugin_files'.
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392 | **/
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393 | bool PluginManagerUncached::loadPluginFromGameId(const Common::String &gameId) {
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394 | Common::ConfigManager::Domain *domain = ConfMan.getDomain("plugin_files");
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395 |
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396 | if (domain) {
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397 | if (domain->contains(gameId)) {
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398 | Common::String filename = (*domain)[gameId];
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399 |
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400 | if (loadPluginByFileName(filename)) {
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401 | return true;
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402 | }
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403 | }
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404 | }
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405 | return false;
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406 | }
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407 |
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408 | /**
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409 | * Load a plugin with a filename taken from ConfigManager.
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410 | **/
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411 | bool PluginManagerUncached::loadPluginByFileName(const Common::String &filename) {
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412 | if (filename.empty())
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413 | return false;
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414 |
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415 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
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416 |
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417 | PluginList::iterator i;
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418 | for (i = _allEnginePlugins.begin(); i != _allEnginePlugins.end(); ++i) {
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419 | if (Common::String((*i)->getFileName()) == filename && (*i)->loadPlugin()) {
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420 | addToPluginsInMemList(*i);
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421 | _currentPlugin = i;
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422 | return true;
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423 | }
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424 | }
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425 | return false;
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426 | }
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427 |
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428 | /**
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429 | * Update the config manager with a plugin file name that we found can handle
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430 | * the game.
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431 | **/
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432 | void PluginManagerUncached::updateConfigWithFileName(const Common::String &gameId) {
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433 | // Check if we have a filename for the current plugin
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434 | if ((*_currentPlugin)->getFileName()) {
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435 | if (!ConfMan.hasMiscDomain("plugin_files"))
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436 | ConfMan.addMiscDomain("plugin_files");
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437 |
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438 | Common::ConfigManager::Domain *domain = ConfMan.getDomain("plugin_files");
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439 | assert(domain);
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440 | (*domain)[gameId] = (*_currentPlugin)->getFileName();
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441 |
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442 | ConfMan.flushToDisk();
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443 | }
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444 | }
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445 |
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446 | void PluginManagerUncached::loadFirstPlugin() {
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447 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
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448 |
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449 | // let's try to find one we can load
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450 | for (_currentPlugin = _allEnginePlugins.begin(); _currentPlugin != _allEnginePlugins.end(); ++_currentPlugin) {
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451 | if ((*_currentPlugin)->loadPlugin()) {
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452 | addToPluginsInMemList(*_currentPlugin);
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453 | break;
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454 | }
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455 | }
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456 | }
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457 |
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458 | bool PluginManagerUncached::loadNextPlugin() {
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459 | unloadPluginsExcept(PLUGIN_TYPE_ENGINE, NULL, false);
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460 |
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461 | for (++_currentPlugin; _currentPlugin != _allEnginePlugins.end(); ++_currentPlugin) {
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462 | if ((*_currentPlugin)->loadPlugin()) {
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463 | addToPluginsInMemList(*_currentPlugin);
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464 | return true;
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465 | }
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466 | }
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467 | return false; // no more in list
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468 | }
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469 |
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470 | /**
|
---|
471 | * Used by only the cached plugin manager. The uncached manager can only have
|
---|
472 | * one plugin in memory at a time.
|
---|
473 | **/
|
---|
474 | void PluginManager::loadAllPlugins() {
|
---|
475 | for (ProviderList::iterator pp = _providers.begin();
|
---|
476 | pp != _providers.end();
|
---|
477 | ++pp) {
|
---|
478 | PluginList pl((*pp)->getPlugins());
|
---|
479 | Common::for_each(pl.begin(), pl.end(), Common::bind1st(Common::mem_fun(&PluginManager::tryLoadPlugin), this));
|
---|
480 | }
|
---|
481 | }
|
---|
482 |
|
---|
483 | void PluginManager::unloadAllPlugins() {
|
---|
484 | for (int i = 0; i < PLUGIN_TYPE_MAX; i++)
|
---|
485 | unloadPluginsExcept((PluginType)i, NULL);
|
---|
486 | }
|
---|
487 |
|
---|
488 | void PluginManager::unloadPluginsExcept(PluginType type, const Plugin *plugin, bool deletePlugin /*=true*/) {
|
---|
489 | Plugin *found = NULL;
|
---|
490 | for (PluginList::iterator p = _pluginsInMem[type].begin(); p != _pluginsInMem[type].end(); ++p) {
|
---|
491 | if (*p == plugin) {
|
---|
492 | found = *p;
|
---|
493 | } else {
|
---|
494 | (*p)->unloadPlugin();
|
---|
495 | if (deletePlugin)
|
---|
496 | delete *p;
|
---|
497 | }
|
---|
498 | }
|
---|
499 | _pluginsInMem[type].clear();
|
---|
500 | if (found != NULL) {
|
---|
501 | _pluginsInMem[type].push_back(found);
|
---|
502 | }
|
---|
503 | }
|
---|
504 |
|
---|
505 | /*
|
---|
506 | * Used only by the cached plugin manager since it deletes the plugin.
|
---|
507 | */
|
---|
508 | bool PluginManager::tryLoadPlugin(Plugin *plugin) {
|
---|
509 | assert(plugin);
|
---|
510 | // Try to load the plugin
|
---|
511 | if (plugin->loadPlugin()) {
|
---|
512 | addToPluginsInMemList(plugin);
|
---|
513 | return true;
|
---|
514 | } else {
|
---|
515 | // Failed to load the plugin
|
---|
516 | delete plugin;
|
---|
517 | return false;
|
---|
518 | }
|
---|
519 | }
|
---|
520 |
|
---|
521 | /**
|
---|
522 | * Add to the list of plugins loaded in memory.
|
---|
523 | */
|
---|
524 | void PluginManager::addToPluginsInMemList(Plugin *plugin) {
|
---|
525 | bool found = false;
|
---|
526 | // The plugin is valid, see if it provides the same module as an
|
---|
527 | // already loaded one and should replace it.
|
---|
528 |
|
---|
529 | PluginList::iterator pl = _pluginsInMem[plugin->getType()].begin();
|
---|
530 | while (!found && pl != _pluginsInMem[plugin->getType()].end()) {
|
---|
531 | if (!strcmp(plugin->getName(), (*pl)->getName())) {
|
---|
532 | // Found a duplicated module. Replace the old one.
|
---|
533 | found = true;
|
---|
534 | delete *pl;
|
---|
535 | *pl = plugin;
|
---|
536 | debug(1, "Replaced the duplicated plugin: '%s'", plugin->getName());
|
---|
537 | }
|
---|
538 | pl++;
|
---|
539 | }
|
---|
540 |
|
---|
541 | if (!found) {
|
---|
542 | // If it provides a new module, just add it to the list of known plugins in memory.
|
---|
543 | _pluginsInMem[plugin->getType()].push_back(plugin);
|
---|
544 | }
|
---|
545 | }
|
---|
546 |
|
---|
547 | // Engine plugins
|
---|
548 |
|
---|
549 | #include "engines/metaengine.h"
|
---|
550 |
|
---|
551 | namespace Common {
|
---|
552 | DECLARE_SINGLETON(EngineManager);
|
---|
553 | }
|
---|
554 |
|
---|
555 | /**
|
---|
556 | * This function works for both cached and uncached PluginManagers.
|
---|
557 | * For the cached version, most of the logic here will short circuit.
|
---|
558 | *
|
---|
559 | * For the uncached version, we first try to find the plugin using the gameId
|
---|
560 | * and only if we can't find it there, we loop through the plugins.
|
---|
561 | **/
|
---|
562 | GameDescriptor EngineManager::findGame(const Common::String &gameName, const EnginePlugin **plugin) const {
|
---|
563 | GameDescriptor result;
|
---|
564 |
|
---|
565 | // First look for the game using the plugins in memory. This is critical
|
---|
566 | // for calls coming from inside games
|
---|
567 | result = findGameInLoadedPlugins(gameName, plugin);
|
---|
568 | if (!result.gameid().empty()) {
|
---|
569 | return result;
|
---|
570 | }
|
---|
571 |
|
---|
572 | // Now look for the game using the gameId. This is much faster than scanning plugin
|
---|
573 | // by plugin
|
---|
574 | if (PluginMan.loadPluginFromGameId(gameName)) {
|
---|
575 | result = findGameInLoadedPlugins(gameName, plugin);
|
---|
576 | if (!result.gameid().empty()) {
|
---|
577 | return result;
|
---|
578 | }
|
---|
579 | }
|
---|
580 |
|
---|
581 | // We failed to find it using the gameid. Scan the list of plugins
|
---|
582 | PluginMan.loadFirstPlugin();
|
---|
583 | do {
|
---|
584 | result = findGameInLoadedPlugins(gameName, plugin);
|
---|
585 | if (!result.gameid().empty()) {
|
---|
586 | // Update with new plugin file name
|
---|
587 | PluginMan.updateConfigWithFileName(gameName);
|
---|
588 | break;
|
---|
589 | }
|
---|
590 | } while (PluginMan.loadNextPlugin());
|
---|
591 |
|
---|
592 | return result;
|
---|
593 | }
|
---|
594 |
|
---|
595 | /**
|
---|
596 | * Find the game within the plugins loaded in memory
|
---|
597 | **/
|
---|
598 | GameDescriptor EngineManager::findGameInLoadedPlugins(const Common::String &gameName, const EnginePlugin **plugin) const {
|
---|
599 | // Find the GameDescriptor for this target
|
---|
600 | const EnginePlugin::List &plugins = getPlugins();
|
---|
601 | GameDescriptor result;
|
---|
602 |
|
---|
603 | if (plugin)
|
---|
604 | *plugin = 0;
|
---|
605 |
|
---|
606 | EnginePlugin::List::const_iterator iter;
|
---|
607 |
|
---|
608 | for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
---|
609 | result = (**iter)->findGame(gameName.c_str());
|
---|
610 | if (!result.gameid().empty()) {
|
---|
611 | if (plugin)
|
---|
612 | *plugin = *iter;
|
---|
613 | return result;
|
---|
614 | }
|
---|
615 | }
|
---|
616 | return result;
|
---|
617 | }
|
---|
618 |
|
---|
619 | GameList EngineManager::detectGames(const Common::FSList &fslist) const {
|
---|
620 | GameList candidates;
|
---|
621 | EnginePlugin::List plugins;
|
---|
622 | EnginePlugin::List::const_iterator iter;
|
---|
623 | PluginManager::instance().loadFirstPlugin();
|
---|
624 | do {
|
---|
625 | plugins = getPlugins();
|
---|
626 | // Iterate over all known games and for each check if it might be
|
---|
627 | // the game in the presented directory.
|
---|
628 | for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
|
---|
629 | candidates.push_back((**iter)->detectGames(fslist));
|
---|
630 | }
|
---|
631 | } while (PluginManager::instance().loadNextPlugin());
|
---|
632 | return candidates;
|
---|
633 | }
|
---|
634 |
|
---|
635 | const EnginePlugin::List &EngineManager::getPlugins() const {
|
---|
636 | return (const EnginePlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_ENGINE);
|
---|
637 | }
|
---|
638 |
|
---|
639 |
|
---|
640 | // Music plugins
|
---|
641 |
|
---|
642 | #include "audio/musicplugin.h"
|
---|
643 |
|
---|
644 | namespace Common {
|
---|
645 | DECLARE_SINGLETON(MusicManager);
|
---|
646 | }
|
---|
647 |
|
---|
648 | const MusicPlugin::List &MusicManager::getPlugins() const {
|
---|
649 | return (const MusicPlugin::List &)PluginManager::instance().getPlugins(PLUGIN_TYPE_MUSIC);
|
---|
650 | }
|
---|