Debuglevel (from command line): 11 Using SDL Video Driver "windows" OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 531.68 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Invalid joystick: 0 Using SDL Audio Driver "wasapi" SDL mixer sound format: 33056 differs from desired: 32784 Output sample rate: 44100 Hz Output buffer size: 1024 samples Output channels: 2 OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 531.68 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat HardwareInput with ID 'JOY_START' not known HardwareInput with ID 'JOY_LEFT_STICK_Y-' not known HardwareInput with ID 'JOY_LEFT_STICK_Y+' not known HardwareInput with ID 'JOY_LEFT_STICK_X-' not known HardwareInput with ID 'JOY_LEFT_STICK_X+' not known HardwareInput with ID 'JOY_RIGHT_SHOULDER' not known dpi: 96 default: 96 Setting 1280 x 961 -> 1280 x 961 -- 1 Opening hashed: gui-icons.dat generateZipSet: Loaded pack file: gui-icons.dat Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Opening hashed: FreeSansBold.ttf Opening hashed: FreeSans.ttf Opening hashed: FreeSans.ttf Opening hashed: SourceCodeVariable-Roman.ttf Adding Gui Object 1b304b10 to trash Adding Gui Object 1b27e188 to trash Adding Gui Object 1b258c30 to trash HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known dpi: 96 default: 96 Setting 1280 x 961 -> 1280 x 961 -- 1 Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Adding Gui Object 1b30efb0 to trash Adding Gui Object 1b30feb8 to trash Adding Gui Object 1b2b33e8 to trash Delayed deletion of Gui Object 1b304b10 Delayed deletion of Gui Object 1b27e188 Delayed deletion of Gui Object 1b258c30 Delayed deletion of Gui Object 1b30efb0 Delayed deletion of Gui Object 1b30feb8 Delayed deletion of Gui Object 1b2b33e8 User picked target 'simon1-cd-fallback-1' (engine ID 'agos', game ID 'simon1')... Looking for a plugin supporting this target... AGOS MetaEngine: AGOS matched to Engine: (null) OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 531.68 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: (null) matched to MetaEngine: AGOS $$ ['EFFECTS.VOC'] ['EFFECTS.VOC'] in ' $$ ['GAMEPC'] ['GAMEPC'] in ' $$ ['ICON.DAT'] ['ICON.DAT'] in ' $$ ['magos.exe'] ['magos.exe'] in ' $$ ['MT_FM.IBK'] ['MT_FM.IBK'] in ' $$ ['objects.txt'] ['objects.txt'] in ' $$ ['scripts.txt'] ['scripts.txt'] in ' $$ ['SIMON.GME'] ['SIMON.GME'] in ' $$ ['SIMON.VOC'] ['SIMON.VOC'] in ' $$ ['strings.txt'] ['strings.txt'] in ' $$ ['STRIPPED.TXT'] ['STRIPPED.TXT'] in ' $$ ['TBLLIST'] ['TBLLIST'] in ' Starting detection for engine 'agos' in dir 'D:\1\cd_subtitles1\' > 'f:icon.dat': '22107c24dfb31b66ac503c28a6e20b19' 14361 > 'f:tbllist': 'd198a80de2c59e4a0cd24b98814849e8' 711 > 'f:gamepc': 'c7de1253a73a9bf52a769bcb417c6c1b' 29795 > 'f:stripped.txt': '6c7e2c41d4cd34a6afdfaa59dcd07c18' 252 > 'f:simon.gme': '4e108501393d886c6f42b0ac9ac3546b' 6948683 MD5 Mismatch. Skipping (9076d507d60cc454df662316438ec843) (c7de1253a73a9bf52a769bcb417c6c1b) Skipping game: elvira1 (Floppy DOS/French) (15) MD5 Mismatch. Skipping (4bf28ab00f5324fd938e632595742382) (c7de1253a73a9bf52a769bcb417c6c1b) Skipping game: elvira2 (Floppy DOS/French) (29) MD5 Mismatch. Skipping (7edfdcccbf7627532882192c1a356150) (c7de1253a73a9bf52a769bcb417c6c1b) Skipping game: waxworks (Floppy DOS/French) (39) MD5 Mismatch. Skipping (34759d0d4285a2f4b21b8e03b8fcefb3) (c7de1253a73a9bf52a769bcb417c6c1b) Skipping game: simon1 (Floppy DOS/French) (64) MD5 Mismatch. Skipping (3cfb9d1ff4ec725af9924140126cf69f) (c7de1253a73a9bf52a769bcb417c6c1b) Skipping game: simon1 (CD DOS/French) (73) Skipping game: simon2 (CD DOS/French) (92) Totally found 2 matches ++ gamepc ++ icon.dat ++ stripped.txt ++ tbllist Matched: simon1 and overridden ++ simon.gme ++ gamepc ++ icon.dat ++ stripped.txt ++ tbllist Matched: simon1 and overridden ++ game32 ++ gsptr30 ++ game22 Running Simon the Sorcerer (CD/DOS) gamepc: c7de1253a73a9bf52a769bcb417c6c1b, 29795 bytes. icon.dat: 22107c24dfb31b66ac503c28a6e20b19, 14361 bytes. simon.gme: 4e108501393d886c6f42b0ac9ac3546b, 6948683 bytes. stripped.txt: 6c7e2c41d4cd34a6afdfaa59dcd07c18, 252 bytes. tbllist: d198a80de2c59e4a0cd24b98814849e8, 711 bytes. HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 531.68 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Opening hashed: MT_FM.IBK dpi: 96 default: 96 Setting 1280 x 961 -> 1280 x 961 -- 1 Loading theme SCUMMREMASTERED.ZIP Opening hashed: THEMERC Opening hashed: SIMON.voc Opening hashed: EFFECTS.voc Opening hashed: gamepc Opening hashed: tbllist Opening hashed: stripped.txt Opening hashed: simon.gme Opening hashed: icon.dat ****************************************** ;Subroutine, ID=101: SUB_101: ; **** SHOW_STRING_NL " "(212) MOUSE_OFF ; **** SET_PARENT <107> <109> ; **** SET_PARENT <43> <48> ; **** SET_A_PARENT <91> SET [34] 2 SET_STATE <160> 1 ; **** DEFINE_WINDOW 0 10 146 20 6 25 0 CHANGE_WINDOW 0 SET_INK 223 ; **** DEFINE_WINDOW 1 0 136 40 1 0 0 CHANGE_WINDOW 1 SET_INK 0 ; **** DEFINE_WINDOW 2 23 146 15 6 25 0 ; **** DEFINE_WINDOW 3 0 136 40 8 0 0 CHANGE_WINDOW 3 SET_INK 223 ; **** DEFINE_WINDOW 4 1 136 39 8 0 0 CHANGE_WINDOW 4 SET_INK 223 ; **** DEFINE_WINDOW 5 10 46 16 6 0 225 CHANGE_WINDOW 5 SET_INK 223 ; **** ADD_BOX 6000 0 0 320 135 <181> 201 ; **** ADD_BOX 6001 0 135 320 65 <156> 216 ; **** ADD_BOX 3101 0 145 47 20 <156> 201 ; **** ADD_BOX 3102 48 145 51 19 <156> 205 ; **** ADD_BOX 3103 99 145 35 17 <156> 206 ; **** ADD_BOX 3104 136 145 47 20 <156> 219 ; **** ADD_BOX 3105 0 165 48 15 <156> 220 ; **** ADD_BOX 3106 55 164 32 15 <156> 202 ; **** ADD_BOX 3107 92 162 46 18 <156> 207 ; **** ADD_BOX 3108 139 165 44 15 <156> 204 ; **** ADD_BOX 3109 0 180 50 17 <156> 208 ; **** ADD_BOX 3110 51 179 46 17 <156> 221 ; **** ADD_BOX 3111 99 180 33 20 <156> 222 ; **** ADD_BOX 3112 143 180 27 20 <156> 209 ; **** ADD_TIMEOUT 1 2901 SET_BIT 14 END ****************************************** ; 101 SHOW_STRING_NL " "(212) MOUSE_OFF ; 101 SET_PARENT <107> <109> ; 101 SET_PARENT <43> <48> ; 101 SET_A_PARENT <91> SET [34] 2 SET_STATE <160> 1 ; 101 DEFINE_WINDOW 0 10 146 20 6 25 0 CHANGE_WINDOW 0 SET_INK 223 ; 101 DEFINE_WINDOW 1 0 136 40 1 0 0 CHANGE_WINDOW 1 SET_INK 0 ; 101 DEFINE_WINDOW 2 23 146 15 6 25 0 ; 101 DEFINE_WINDOW 3 0 136 40 8 0 0 CHANGE_WINDOW 3 SET_INK 223 ; 101 DEFINE_WINDOW 4 1 136 39 8 0 0 CHANGE_WINDOW 4 SET_INK 223 ; 101 DEFINE_WINDOW 5 10 46 16 6 0 225 CHANGE_WINDOW 5 SET_INK 223 ; 101 ADD_BOX 6000 0 0 320 135 <181> 201 ; 101 ADD_BOX 6001 0 135 320 65 <156> 216 ; 101 ADD_BOX 3101 0 145 47 20 <156> 201 ; 101 ADD_BOX 3102 48 145 51 19 <156> 205 ; 101 ADD_BOX 3103 99 145 35 17 <156> 206 ; 101 ADD_BOX 3104 136 145 47 20 <156> 219 ; 101 ADD_BOX 3105 0 165 48 15 <156> 220 ; 101 ADD_BOX 3106 55 164 32 15 <156> 202 ; 101 ADD_BOX 3107 92 162 46 18 <156> 207 ; 101 ADD_BOX 3108 139 165 44 15 <156> 204 ; 101 ADD_BOX 3109 0 180 50 17 <156> 208 ; 101 ADD_BOX 3110 51 179 46 17 <156> 221 ; 101 ADD_BOX 3111 99 180 33 20 <156> 222 ; 101 ADD_BOX 3112 143 180 27 20 <156> 209 ; 101 ADD_TIMEOUT 1 2901 SET_BIT 14 ****************************************** ;Subroutine, ID=1: SUB_1: ; **** SET [5] 60 SET [86] 1 ; **** SET_BIT 35 ; **** ADD_BOX 200 0 0 320 200 <181> 216 DISABLE_BOX 200 ; **** ADD_BOX 201 88 46 43 24 <171> 216 DISABLE_BOX 201 ; **** ADD_BOX 202 89 70 66 30 <170> 216 DISABLE_BOX 202 ; **** ADD_BOX 203 175 45 37 23 <169> 216 DISABLE_BOX 203 ; **** ADD_BOX 204 174 71 50 23 <168> 216 DISABLE_BOX 204 ; **** ADD_BOX 205 220 26 26 32 <171> 216 DISABLE_BOX 205 ; **** ADD_BOX 206 225 63 15 14 <171> 216 DISABLE_BOX 206 ; **** ADD_BOX 207 225 81 15 14 <171> 216 DISABLE_BOX 207 ; **** ADD_BOX 1208 80 46 128 8 <181> 216 DISABLE_BOX 208 ; **** ADD_BOX 1209 80 54 128 8 <181> 216 DISABLE_BOX 209 ; **** ADD_BOX 1210 80 62 128 8 <181> 216 DISABLE_BOX 210 ; **** ADD_BOX 1211 80 70 128 8 <181> 216 DISABLE_BOX 211 ; **** ADD_BOX 1212 80 78 128 8 <181> 216 DISABLE_BOX 212 ; **** ADD_BOX 1213 80 86 128 8 <181> 216 DISABLE_BOX 213 END ****************************************** ; 1 SET [5] 60 SET [86] 1 ; 1 SET_BIT 35 ; 1 ADD_BOX 200 0 0 320 200 <181> 216 DISABLE_BOX 200 ; 1 ADD_BOX 201 88 46 43 24 <171> 216 DISABLE_BOX 201 ; 1 ADD_BOX 202 89 70 66 30 <170> 216 DISABLE_BOX 202 ; 1 ADD_BOX 203 175 45 37 23 <169> 216 DISABLE_BOX 203 ; 1 ADD_BOX 204 174 71 50 23 <168> 216 DISABLE_BOX 204 ; 1 ADD_BOX 205 220 26 26 32 <171> 216 DISABLE_BOX 205 ; 1 ADD_BOX 206 225 63 15 14 <171> 216 DISABLE_BOX 206 ; 1 ADD_BOX 207 225 81 15 14 <171> 216 DISABLE_BOX 207 ; 1 ADD_BOX 1208 80 46 128 8 <181> 216 DISABLE_BOX 208 ; 1 ADD_BOX 1209 80 54 128 8 <181> 216 DISABLE_BOX 209 ; 1 ADD_BOX 1210 80 62 128 8 <181> 216 DISABLE_BOX 210 ; 1 ADD_BOX 1211 80 70 128 8 <181> 216 DISABLE_BOX 211 ; 1 ADD_BOX 1212 80 78 128 8 <181> 216 DISABLE_BOX 212 ; 1 ADD_BOX 1213 80 86 128 8 <181> 216 DISABLE_BOX 213 req: 1280 x 961 cur: 1280 x 961, scale: 1.000000 ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> START_SUB 2924 ****************************************** ;Subroutine, ID=2924: SUB_2924: ; **** LOAD_ZONE 1 LOAD_ZONE 2 FREEZE_ZONES SET [135] 3 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 1 SET_BIT 128 ; **** LOAD_ZONE 135 LOCK_ZONES MOUSE_OFF ANIMATE 13500 4 0 0 0 SET [122] 2 SET_BIT 9 WAIT_SYNC 15099 ; **** WAIT_SYNC 800 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 818 ; **** WAIT_SYNC 801 PRINT_STR 1 0 NULL_STRING 819 ; **** WAIT_SYNC 802 START_SUB 2930 PRINT_STR 1 1 NULL_STRING 820 ; **** ; **** WAIT_SYNC 804 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 822 ; **** WAIT_SYNC 805 PRINT_STR 1 0 NULL_STRING 823 ; **** WAIT_SYNC 806 PRINT_STR 1 0 NULL_STRING 824 ; **** WAIT_SYNC 807 PRINT_STR 1 0 NULL_STRING 825 ; **** WAIT_SYNC 808 PLAY_EFFECT 105 SET [100] 20 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 ; **** WAIT_SYNC 809 PRINT_STR 1 0 NULL_STRING 826 ; **** WAIT_SYNC 844 START_SUB 2930 PRINT_STR 1 1 NULL_STRING 827 ; **** WAIT_SYNC 810 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 828 ; **** WAIT_SYNC 811 PRINT_STR 1 0 NULL_STRING 829 ; **** WAIT_SYNC 812 PRINT_STR 1 0 NULL_STRING 830 ; **** WAIT_SYNC 813 PRINT_STR 1 0 NULL_STRING 831 ; **** WAIT_SYNC 814 PRINT_STR 1 0 NULL_STRING 832 ; **** WAIT_SYNC 815 PRINT_STR 1 0 NULL_STRING 833 ; **** WAIT_SYNC 845 START_SUB 2930 PRINT_STR 1 1 NULL_STRING 834 ; **** WAIT_SYNC 816 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 835 ; **** WAIT_SYNC 817 PRINT_STR 1 0 NULL_STRING 836 ; **** WAIT_SYNC 818 PRINT_STR 1 0 NULL_STRING 837 ; **** WAIT_SYNC 819 PRINT_STR 1 0 NULL_STRING 838 ; **** WAIT_SYNC 820 PRINT_STR 1 0 NULL_STRING 839 ; **** WAIT_SYNC 821 PRINT_STR 1 0 NULL_STRING 840 ; **** WAIT_SYNC 822 PRINT_STR 1 0 NULL_STRING 841 ; **** WAIT_SYNC 823 PRINT_STR 1 0 NULL_STRING 842 ; **** WAIT_SYNC 824 PRINT_STR 1 0 NULL_STRING 843 ; **** WAIT_SYNC 825 PRINT_STR 1 0 NULL_STRING 844 ; **** WAIT_SYNC 826 PRINT_STR 1 0 NULL_STRING 845 ; **** WAIT_SYNC 827 PRINT_STR 1 0 NULL_STRING 846 ; **** WAIT_SYNC 828 PRINT_STR 1 0 NULL_STRING 847 ; **** WAIT_SYNC 829 START_SUB 2930 PRINT_STR 1 1 NULL_STRING 848 ; **** WAIT_SYNC 830 PRINT_STR 1 1 NULL_STRING 849 ; **** WAIT_SYNC 831 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 850 ; **** WAIT_SYNC 832 PRINT_STR 1 0 NULL_STRING 851 ; **** WAIT_SYNC 833 SETUP_TEXT 1 160 130 32 PRINT_STR 1 0 NULL_STRING 3279 ; **** WAIT_SYNC 834 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 852 ; **** WAIT_SYNC 835 PRINT_STR 1 0 NULL_STRING 853 ; **** WAIT_SYNC 841 SETUP_TEXT 1 112 150 64 PRINT_STR 1 1 NULL_STRING 854 ; **** WAIT_SYNC 842 ; **** WAIT_SYNC 836 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 856 ; **** WAIT_SYNC 837 PRINT_STR 1 0 NULL_STRING 857 ; **** WAIT_SYNC 838 SETUP_TEXT 1 136 130 80 PRINT_STR 1 0 NULL_STRING 858 ; **** WAIT_SYNC 843 START_SUB 2930 PRINT_STR 1 1 NULL_STRING 859 ; **** WAIT_SYNC 839 START_SUB 2929 PRINT_STR 1 0 NULL_STRING 860 ; **** WAIT_SYNC 840 PRINT_STR 1 0 NULL_STRING 861 ; **** WAIT_SYNC 885 CLEAR_BIT 9 START_SUB 2926 END ****************************************** ; 2924 LOAD_ZONE 1 File::open: opening '0013.VGA' failed LOAD_ZONE 2 File::open: opening '0023.VGA' failed FREEZE_ZONES SET [135] 3 ; 2924 PLAY_TUNE 7 999 File::open: opening 'track8.flac' failed File::open: opening 'track8.fla' failed File::open: opening 'track8.ogg' failed File::open: opening 'track8.mp3' failed File::open: opening 'track8.m4a' failed File::open: opening 'track8.wav' failed SeekableAudioStream::openStreamFile: Could not open compressed AudioFile track8 File::open: opening 'track08.flac' failed File::open: opening 'track08.fla' failed File::open: opening 'track08.ogg' failed File::open: opening 'track08.mp3' failed File::open: opening 'track08.m4a' failed File::open: opening 'track08.wav' failed SeekableAudioStream::openStreamFile: Could not open compressed AudioFile track08 File::open: opening 'track_8.flac' failed File::open: opening 'track_8.fla' failed File::open: opening 'track_8.ogg' failed File::open: opening 'track_8.mp3' failed File::open: opening 'track_8.m4a' failed File::open: opening 'track_8.wav' failed SeekableAudioStream::openStreamFile: Could not open compressed AudioFile track_8 File::open: opening 'track_08.flac' failed File::open: opening 'track_08.fla' failed File::open: opening 'track_08.ogg' failed File::open: opening 'track_08.mp3' failed File::open: opening 'track_08.m4a' failed File::open: opening 'track_08.wav' failed SeekableAudioStream::openStreamFile: Could not open compressed AudioFile track_08 LOAD_SOUND_FILES 1 SET_BIT 128 ; 2924 LOAD_ZONE 135 File::open: opening '1353.VGA' failed LOCK_ZONES MOUSE_OFF ANIMATE 13500 4 0 0 0 ; address=380, vgafile=135 vgasprite=13500 23: SET_PRIORITY 30 02: CALL 15000 16: WAIT_SYNC 15099 12: DELAY 30 22: SET_PALETTE 12 0 04: FADEIN 0 0 1 02: CALL 800 03: NEW_SPRITE 3 13501 0 0 0 03: NEW_SPRITE 3 13402 0 0 3 12: DELAY 500 15: SYNC 899 12: DELAY 545 15: SYNC 898 03: NEW_SPRITE 3 15200 0 0 5 12: DELAY 15 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 15300 0 0 0 03: NEW_SPRITE 3 15301 0 0 1 03: NEW_SPRITE 3 15302 0 0 0 52: PLAY_EFFECT 85 12: DELAY 500 15: SYNC 897 12: DELAY 550 15: SYNC 896 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 15400 0 0 0 03: NEW_SPRITE 3 15401 0 0 1 03: NEW_SPRITE 3 15402 0 0 0 12: DELAY 400 15: SYNC 895 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 15500 0 0 9 12: DELAY 290 03: NEW_SPRITE 3 15600 0 0 0 03: NEW_SPRITE 3 15601 0 0 1 03: NEW_SPRITE 3 15602 0 0 0 12: DELAY 310 15: SYNC 894 03: NEW_SPRITE 3 13600 0 0 5 12: DELAY 15 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 15700 0 0 0 03: NEW_SPRITE 3 15701 0 0 1 03: NEW_SPRITE 3 15702 0 0 0 52: PLAY_EFFECT 85 12: DELAY 240 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 15802 0 0 5 15: SYNC 893 12: DELAY 465 03: NEW_SPRITE 3 15900 0 0 0 03: NEW_SPRITE 3 15901 0 0 1 03: NEW_SPRITE 3 15902 0 0 0 15: SYNC 892 12: DELAY 255 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 14502 0 0 5 12: DELAY 390 03: NEW_SPRITE 3 13600 0 0 5 15: SYNC 891 12: DELAY 15 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 14900 0 0 0 03: NEW_SPRITE 3 14901 0 0 1 03: NEW_SPRITE 3 14902 0 0 0 52: PLAY_EFFECT 85 12: DELAY 250 29: STOP_ALL_SOUNDS 03: NEW_SPRITE 3 13902 0 0 5 12: DELAY 370 03: NEW_SPRITE 3 14800 0 0 0 03: NEW_SPRITE 3 14801 0 0 1 03: NEW_SPRITE 3 14802 0 0 0 15: SYNC 890 12: DELAY 235 03: NEW_SPRITE 3 13802 0 0 7 12: DELAY 410 03: NEW_SPRITE 3 13600 0 0 5 15: SYNC 889 12: DELAY 15 03: NEW_SPRITE 3 14700 0 0 0 03: NEW_SPRITE 3 14701 0 0 1 03: NEW_SPRITE 3 14702 0 0 0 12: DELAY 340 03: NEW_SPRITE 3 13704 0 0 5 15: SYNC 888 12: DELAY 500 15: SYNC 887 12: DELAY 225 03: NEW_SPRITE 3 13600 0 0 5 12: DELAY 15 03: NEW_SPRITE 3 14600 0 0 0 03: NEW_SPRITE 3 14601 0 0 1 03: NEW_SPRITE 3 14602 0 0 0 25: HALT_SPRITE ; end SET [122] 2 SET_BIT 9 WAIT_SYNC 15099 00011 00380: 13500 135 23: SET_PRIORITY 30 00011 00384: 13500 135 02: CALL 15000 File::open: opening '1503.VGA' failed ; address=33a, vgafile=150 vgasprite=15000 62: FASTFADEOUT 22: SET_PALETTE 0 0 22: SET_PALETTE 3 4 03: NEW_SPRITE 4 15000 0 0 0 03: NEW_SPRITE 4 15001 0 0 3 03: NEW_SPRITE 4 15002 0 0 0 03: NEW_SPRITE 4 15003 0 0 3 63: FASTFADEIN 00: RET ; end 00011 0033A: 13500 135 62: FASTFADEOUT 00011 0033C: 13500 135 22: SET_PALETTE 0 0 00011 00342: 13500 135 22: SET_PALETTE 3 4 00011 00348: 13500 135 03: NEW_SPRITE 4 15000 0 0 0 ; address=52a, vgafile=150 vgasprite=15000 23: SET_PRIORITY 40 24: SET_SPRITE_XY 1 4 74 0 12: DELAY 150 24: SET_SPRITE_XY 2 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 3 0 -18 0 12: DELAY 8 24: SET_SPRITE_XY 4 0 -15 0 12: DELAY 8 24: SET_SPRITE_XY 5 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 6 0 0 0 12: DELAY 8 15: SYNC 15000 24: SET_SPRITE_XY 7 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 8 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 9 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 10 0 0 0 12: DELAY 8 15: SYNC 15001 24: SET_SPRITE_XY 11 0 0 0 12: DELAY 8 15: SYNC 15002 24: SET_SPRITE_XY 12 0 0 0 12: DELAY 150 24: SET_SPRITE_XY 13 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 14 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 15 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 16 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 17 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 18 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 19 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 20 6 3 0 12: DELAY 8 25: HALT_SPRITE ; end 00011 00354: 13500 135 03: NEW_SPRITE 4 15001 0 0 3 ; address=3f8, vgafile=150 vgasprite=15001 23: SET_PRIORITY 41 24: SET_SPRITE_XY 21 4 73 0 12: DELAY 150 24: SET_SPRITE_XY 22 0 -17 0 12: DELAY 8 24: SET_SPRITE_XY 23 0 -16 0 12: DELAY 8 24: SET_SPRITE_XY 24 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 25 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 26 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 27 14 15 0 12: DELAY 8 24: SET_SPRITE_XY 28 -14 0 0 12: DELAY 8 24: SET_SPRITE_XY 29 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 30 0 -11 0 12: DELAY 8 24: SET_SPRITE_XY 31 6 0 0 12: DELAY 8 24: SET_SPRITE_XY 32 0 0 0 12: DELAY 150 24: SET_SPRITE_XY 33 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 34 -6 -5 0 12: DELAY 8 24: SET_SPRITE_XY 35 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 36 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 37 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 38 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 39 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 40 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 41 0 1 0 12: DELAY 8 15: SYNC 15099 25: HALT_SPRITE ; end 00011 00360: 13500 135 03: NEW_SPRITE 4 15002 0 0 0 ; address=3ba, vgafile=150 vgasprite=15002 23: SET_PRIORITY 42 16: WAIT_SYNC 15000 22: SET_PALETTE 0 1 04: FADEIN 0 0 1 16: WAIT_SYNC 15001 22: SET_PALETTE 0 2 04: FADEIN 0 0 1 16: WAIT_SYNC 15002 22: SET_PALETTE 0 3 04: FADEIN 0 0 1 25: HALT_SPRITE ; end 00011 0036C: 13500 135 03: NEW_SPRITE 4 15003 0 0 3 ; address=37c, vgafile=150 vgasprite=15003 23: SET_PRIORITY 43 16: WAIT_SYNC 15000 22: SET_PALETTE 3 5 04: FADEIN 0 0 1 16: WAIT_SYNC 15001 22: SET_PALETTE 3 6 04: FADEIN 0 0 1 16: WAIT_SYNC 15002 22: SET_PALETTE 3 7 04: FADEIN 0 0 1 25: HALT_SPRITE ; end 00011 00378: 13500 135 63: FASTFADEIN 00011 0037A: 13500 135 00: RET 00011 00388: 13500 135 16: WAIT_SYNC 15099 00011 0052A: 15000 150 23: SET_PRIORITY 40 00011 0052E: 15000 150 24: SET_SPRITE_XY 1 4 74 0 00011 00538: 15000 150 12: DELAY 150 00011 003F8: 15001 150 23: SET_PRIORITY 41 00011 003FC: 15001 150 24: SET_SPRITE_XY 21 4 73 0 00011 00406: 15001 150 12: DELAY 150 00011 003BA: 15002 150 23: SET_PRIORITY 42 00011 003BE: 15002 150 16: WAIT_SYNC 15000 00011 0037C: 15003 150 23: SET_PRIORITY 43 00011 00380: 15003 150 16: WAIT_SYNC 15000 File dumps/File150_Image1.bmp not found File dumps/File150_Image21.bmp not found ****************************************** ;Subroutine, ID=170: SUB_170: ; **** CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 3 ZERO [83] ZERO [254] SET_BIT 58 SET_BIT 35 ; **** IS_BIT_SET 68 -> CLEAR_BIT 68 START_SUB 7 END ****************************************** ; 170 CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> ; 2901 IS_BIT_SET 0 -> ; 2901 IS_BIT_SET 1 -> ; 2901 IS_BIT_SET 2 -> ; 2901 IS_BIT_SET 3 -> START_SUB 2923 ****************************************** ;Subroutine, ID=2923: SUB_2923: ; **** CLEAR_BIT 3 CLEAR_BIT 9 ; **** IS_EQ [122] 1 -> SET [34] 3 START_SUB 7 SET_PARENT_SPECIAL <16> ME_ITEM SET_PARENT_SPECIAL <14> ME_ITEM SET_PARENT <12> ME_ITEM DONE ; **** IS_EQ [122] 2 -> START_SUB 2926 DONE ; **** IS_EQ [122] 3 -> PICTURE 502 4 WAIT_SYNC 521 START_SUB 2927 DONE ; **** START_SUB 2928 END ****************************************** ; 2923 CLEAR_BIT 3 CLEAR_BIT 9 ; 2923 IS_EQ [122] 1 -> ; 2923 IS_EQ [122] 2 -> START_SUB 2926 ****************************************** ;Subroutine, ID=2926: SUB_2926: ; **** KILL_ANIMATE UNLOCK_ZONES SET_BIT 133 SET [122] 3 SET_BIT 9 PICTURE 403 0 LOAD_SOUND_FILES 9 PICTURE 500 4 MOUSE_OFF ; **** WAIT_SYNC 450 SETUP_TEXT 1 144 65 64 PRINT_STR 1 1 NULL_STRING 862 ; **** WAIT_SYNC 451 PRINT_STR 1 1 NULL_STRING 863 ; **** WAIT_SYNC 452 PRINT_STR 1 1 NULL_STRING 864 ; **** WAIT_SYNC 599 PICTURE 401 4 WAIT_SYNC 413 PICTURE 400 4 ; **** SETUP_TEXT 1 16 35 96 PRINT_STR 1 0 NULL_STRING 865 ; **** WAIT_SYNC 454 PRINT_STR 1 0 NULL_STRING 866 ; **** WAIT_SYNC 455 SETUP_TEXT 1 128 10 64 PRINT_STR 1 1 NULL_STRING 867 ; **** WAIT_SYNC 409 PICTURE 402 4 WAIT_SYNC 412 PICTURE 502 4 WAIT_SYNC 521 PICTURE 501 4 ; **** WAIT_SYNC 456 SETUP_TEXT 1 128 75 64 PRINT_STR 1 1 NULL_STRING 868 ; **** WAIT_SYNC 457 SETUP_TEXT 1 96 49 112 PRINT_STR 1 0 NULL_STRING 869 ; **** WAIT_SYNC 458 PRINT_STR 1 0 NULL_STRING 870 ; **** WAIT_SYNC 459 PRINT_STR 1 0 NULL_STRING 871 ; **** WAIT_SYNC 460 PRINT_STR 1 0 NULL_STRING 872 ; **** WAIT_SYNC 461 SETUP_TEXT 1 144 67 64 ; **** WAIT_SYNC 462 PRINT_STR 1 1 NULL_STRING 874 ; **** WAIT_SYNC 463 PLAY_EFFECT 105 SET [100] 20 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 ; **** WAIT_SYNC 464 SETUP_TEXT 1 144 67 64 PRINT_STR 1 1 NULL_STRING 875 ; **** WAIT_SYNC 465 PRINT_STR 1 1 NULL_STRING 876 ; **** WAIT_SYNC 466 SETUP_TEXT 1 144 67 32 PRINT_STR 1 1 NULL_STRING 877 ; **** WAIT_SYNC 467 SETUP_TEXT 1 136 67 32 PRINT_STR 1 1 NULL_STRING 878 ; **** WAIT_SYNC 597 CLEAR_BIT 9 START_SUB 2927 END ****************************************** ; 2926 KILL_ANIMATE UNLOCK_ZONES SET_BIT 133 SET [122] 3 SET_BIT 9 PICTURE 403 0 File::open: opening '0043.VGA' failed ; address=32e, vgafile=4 vgasprite=403 62: FASTFADEOUT 27: RESET 00: RET ; end 00015 0032E: 15003 150 62: FASTFADEOUT 00015 00330: 15003 150 27: RESET 00015 00332: 15003 150 00: RET LOAD_SOUND_FILES 9 PICTURE 500 4 File::open: opening '0053.VGA' failed ; address=5d6, vgafile=5 vgasprite=500 27: RESET 22: SET_PALETTE 0 0 22: SET_PALETTE 3 1 22: SET_PALETTE 4 2 22: SET_PALETTE 5 3 22: SET_PALETTE 6 4 22: SET_PALETTE 7 5 22: SET_PALETTE 8 6 22: SET_PALETTE 9 7 22: SET_PALETTE 10 8 22: SET_PALETTE 11 9 22: SET_PALETTE 12 10 10: DRAW 1 0 5 0 2 10: DRAW 2 3 18 71 0 10: DRAW 3 4 13 47 0 10: DRAW 4 5 30 77 0 10: DRAW 5 5 8 53 0 10: DRAW 6 6 24 63 0 10: DRAW 7 6 6 73 0 10: DRAW 19 7 18 78 0 03: NEW_SPRITE 4 500 0 0 1 03: NEW_SPRITE 4 501 0 0 4 03: NEW_SPRITE 4 511 0 0 9 03: NEW_SPRITE 4 516 0 0 7 63: FASTFADEIN 00: RET ; end 00020 005D6: 15003 150 27: RESET 00020 005D8: 15003 150 22: SET_PALETTE 0 0 00020 005DE: 15003 150 22: SET_PALETTE 3 1 00020 005E4: 15003 150 22: SET_PALETTE 4 2 00020 005EA: 15003 150 22: SET_PALETTE 5 3 00020 005F0: 15003 150 22: SET_PALETTE 6 4 00020 005F6: 15003 150 22: SET_PALETTE 7 5 00020 005FC: 15003 150 22: SET_PALETTE 8 6 00020 00602: 15003 150 22: SET_PALETTE 9 7 00020 00608: 15003 150 22: SET_PALETTE 10 8 00020 0060E: 15003 150 22: SET_PALETTE 11 9 00020 00614: 15003 150 22: SET_PALETTE 12 10 00020 0061A: 15003 150 10: DRAW 1 0 5 0 2 File dumps/File150_Image1.bmp not found 00020 00626: 15003 150 10: DRAW 2 3 18 71 0 File dumps/File150_Image2.bmp not found 00020 00632: 15003 150 10: DRAW 3 4 13 47 0 File dumps/File150_Image3.bmp not found 00020 0063E: 15003 150 10: DRAW 4 5 30 77 0 File dumps/File150_Image4.bmp not found 00020 0064A: 15003 150 10: DRAW 5 5 8 53 0 File dumps/File150_Image5.bmp not found 00020 00656: 15003 150 10: DRAW 6 6 24 63 0 File dumps/File150_Image6.bmp not found 00020 00662: 15003 150 10: DRAW 7 6 6 73 0 File dumps/File150_Image7.bmp not found 00020 0066E: 15003 150 10: DRAW 19 7 18 78 0 File dumps/File150_Image19.bmp not found 00020 0067A: 15003 150 03: NEW_SPRITE 4 500 0 0 1 ; address=219e, vgafile=5 vgasprite=500 23: SET_PRIORITY 50 24: SET_SPRITE_XY 8 20 13 0 12: DELAY 10 24: SET_SPRITE_XY 9 0 1 0 12: DELAY 10 24: SET_SPRITE_XY 10 0 1 0 12: DELAY 10 24: SET_SPRITE_XY 11 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 12 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 13 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 14 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 15 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 14 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 13 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 12 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 11 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 10 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 9 0 -1 0 12: DELAY 10 24: SET_SPRITE_XY 8 0 -1 0 12: DELAY 10 18: JUMP_REL -200 25: HALT_SPRITE ; end 00020 00686: 15003 150 03: NEW_SPRITE 4 501 0 0 4 ; address=215c, vgafile=5 vgasprite=501 23: SET_PRIORITY 50 24: SET_SPRITE_XY 16 31 76 0 12: DELAY 50 24: SET_SPRITE_XY 17 -18 1 0 12: DELAY 30 24: SET_SPRITE_XY 18 11 -23 0 12: DELAY 70 24: SET_SPRITE_XY 16 7 22 0 12: DELAY 60 18: JUMP_REL -46 00: RET ; end 00020 00692: 15003 150 03: NEW_SPRITE 4 511 0 0 9 ; address=1808, vgafile=5 vgasprite=511 23: SET_PRIORITY 40 03: NEW_SPRITE 4 510 0 0 9 03: NEW_SPRITE 4 512 0 0 9 03: NEW_SPRITE 4 513 0 0 9 03: NEW_SPRITE 4 514 0 0 9 24: SET_SPRITE_XY 252 21 75 0 12: DELAY 80 15: SYNC 450 12: DELAY 16 24: SET_SPRITE_XY 254 0 1 0 12: DELAY 16 24: SET_SPRITE_XY 252 0 -1 0 12: DELAY 64 24: SET_SPRITE_XY 261 0 2 0 12: DELAY 16 24: SET_SPRITE_XY 255 0 2 0 12: DELAY 40 15: SYNC 451 12: DELAY 32 24: SET_SPRITE_XY 265 3 -1 0 12: DELAY 8 24: SET_SPRITE_XY 261 -3 -1 0 12: DELAY 8 24: SET_SPRITE_XY 252 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 256 1 1 0 12: DELAY 48 24: SET_SPRITE_XY 252 -1 -1 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 257 1 0 0 12: DELAY 48 15: SYNC 452 12: DELAY 56 15: SYNC 511 52: PLAY_EFFECT 41 12: DELAY 24 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 112 15: SYNC 512 12: DELAY 24 52: PLAY_EFFECT 41 15: SYNC 599 25: HALT_SPRITE ; end 00020 0069E: 15003 150 03: NEW_SPRITE 4 516 0 0 7 ; address=1114, vgafile=5 vgasprite=516 23: SET_PRIORITY 10 24: SET_SPRITE_XY 280 18 72 0 16: WAIT_SYNC 511 24: SET_SPRITE_XY 281 0 -2 0 52: PLAY_EFFECT 41 12: DELAY 8 24: SET_SPRITE_XY 282 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 283 0 -2 0 16: WAIT_SYNC 512 24: SET_SPRITE_XY 282 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 281 0 2 0 12: DELAY 8 52: PLAY_EFFECT 41 24: SET_SPRITE_XY 280 0 2 0 16: WAIT_SYNC 511 24: SET_SPRITE_XY 281 0 -2 0 52: PLAY_EFFECT 41 12: DELAY 8 24: SET_SPRITE_XY 282 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 283 0 -2 0 12: DELAY 8 00: RET ; end 00020 006AA: 15003 150 63: FASTFADEIN 00020 006AC: 15003 150 00: RET MOUSE_OFF ; 2926 WAIT_SYNC 450 ****************************************** ;Subroutine, ID=170: SUB_170: ; **** CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 3 ZERO [83] ZERO [254] SET_BIT 58 SET_BIT 35 ; **** IS_BIT_SET 68 -> CLEAR_BIT 68 START_SUB 7 END ****************************************** ; 170 CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> ; 2901 IS_BIT_SET 0 -> ; 2901 IS_BIT_SET 1 -> ; 2901 IS_BIT_SET 2 -> ; 2901 IS_BIT_SET 3 -> START_SUB 2923 ****************************************** ;Subroutine, ID=2923: SUB_2923: ; **** CLEAR_BIT 3 CLEAR_BIT 9 ; **** IS_EQ [122] 1 -> SET [34] 3 START_SUB 7 SET_PARENT_SPECIAL <16> ME_ITEM SET_PARENT_SPECIAL <14> ME_ITEM SET_PARENT <12> ME_ITEM DONE ; **** IS_EQ [122] 2 -> START_SUB 2926 DONE ; **** IS_EQ [122] 3 -> PICTURE 502 4 WAIT_SYNC 521 START_SUB 2927 DONE ; **** START_SUB 2928 END ****************************************** ; 2923 CLEAR_BIT 3 CLEAR_BIT 9 ; 2923 IS_EQ [122] 1 -> ; 2923 IS_EQ [122] 2 -> ; 2923 IS_EQ [122] 3 -> PICTURE 502 4 00021 0219E: 500 5 23: SET_PRIORITY 50 00021 021A2: 500 5 24: SET_SPRITE_XY 8 20 13 0 00021 021AC: 500 5 12: DELAY 10 00021 0215C: 501 5 23: SET_PRIORITY 50 00021 02160: 501 5 24: SET_SPRITE_XY 16 31 76 0 00021 0216A: 501 5 12: DELAY 50 00021 01808: 511 5 23: SET_PRIORITY 40 00021 0180C: 511 5 03: NEW_SPRITE 4 510 0 0 9 ; address=192a, vgafile=5 vgasprite=510 23: SET_PRIORITY 40 60: STOP_ANIMATE 509 25: HALT_SPRITE ; end 00021 01818: 511 5 03: NEW_SPRITE 4 512 0 0 9 ; address=158a, vgafile=5 vgasprite=512 23: SET_PRIORITY 41 24: SET_SPRITE_XY 264 24 76 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 265 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 266 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 264 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 270 -2 -3 0 12: DELAY 32 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 270 0 0 0 12: DELAY 72 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 136 25: HALT_SPRITE ; end 00021 01824: 511 5 03: NEW_SPRITE 4 513 0 0 9 ; address=152e, vgafile=5 vgasprite=513 23: SET_PRIORITY 42 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 192 24: SET_SPRITE_XY 267 21 80 0 12: DELAY 24 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 267 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 271 1 -5 0 12: DELAY 32 25: HALT_SPRITE ; end 00021 01830: 511 5 03: NEW_SPRITE 4 514 0 0 9 ; address=1294, vgafile=5 vgasprite=514 23: SET_PRIORITY 43 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 114 21 75 0 12: DELAY 8 24: SET_SPRITE_XY 115 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 64 24: SET_SPRITE_XY 116 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 117 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 118 0 4 0 12: DELAY 8 24: SET_SPRITE_XY 119 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 120 0 -3 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 121 2 3 0 12: DELAY 8 24: SET_SPRITE_XY 122 -2 -4 0 12: DELAY 8 24: SET_SPRITE_XY 123 1 7 0 12: DELAY 8 24: SET_SPRITE_XY 124 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 125 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 126 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 127 -1 -7 0 12: DELAY 8 24: SET_SPRITE_XY 128 2 6 0 12: DELAY 8 24: SET_SPRITE_XY 129 -2 -6 0 12: DELAY 8 24: SET_SPRITE_XY 130 1 -1 0 12: DELAY 8 24: SET_SPRITE_XY 131 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 132 2 12 0 12: DELAY 8 24: SET_SPRITE_XY 133 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 134 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 133 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 135 -2 -13 0 12: DELAY 8 24: SET_SPRITE_XY 136 0 1 0 12: DELAY 16 24: SET_SPRITE_XY 134 2 11 0 12: DELAY 8 24: SET_SPRITE_XY 133 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 132 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 133 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 132 0 0 0 12: DELAY 40 24: SET_SPRITE_XY 137 -2 -14 0 12: DELAY 8 24: SET_SPRITE_XY 138 -1 -2 0 12: DELAY 8 24: SET_SPRITE_XY 139 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 140 -1 -3 0 12: DELAY 8 24: SET_SPRITE_XY 141 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 142 -1 2 0 12: DELAY 8 24: SET_SPRITE_XY 143 -1 4 0 12: DELAY 8 24: SET_SPRITE_XY 144 1 6 0 12: DELAY 8 24: SET_SPRITE_XY 145 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 146 -1 -1 0 12: DELAY 8 24: SET_SPRITE_XY 147 1 2 0 12: DELAY 8 24: SET_SPRITE_XY 148 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 40 25: HALT_SPRITE ; end 00021 0183C: 511 5 24: SET_SPRITE_XY 252 21 75 0 00021 01846: 511 5 12: DELAY 80 00021 01114: 516 5 23: SET_PRIORITY 10 00021 01118: 516 5 24: SET_SPRITE_XY 280 18 72 0 00021 01122: 516 5 16: WAIT_SYNC 511 00021 0192A: 510 5 23: SET_PRIORITY 40 00021 0192E: 510 5 60: STOP_ANIMATE 509 00021 01932: 510 5 25: HALT_SPRITE 00021 0158A: 512 5 23: SET_PRIORITY 41 00021 0158E: 512 5 24: SET_SPRITE_XY 264 24 76 0 00021 01598: 512 5 12: DELAY 8 00021 0152E: 513 5 23: SET_PRIORITY 42 00021 01532: 513 5 24: SET_SPRITE_XY 0 0 0 0 00021 0153C: 513 5 12: DELAY 192 00021 01294: 514 5 23: SET_PRIORITY 43 00021 01298: 514 5 24: SET_SPRITE_XY 0 0 0 0 00021 012A2: 514 5 12: DELAY 96 File dumps/File5_Image280.bmp not found File dumps/File5_Image252.bmp not found File dumps/File5_Image264.bmp not found File dumps/File5_Image8.bmp not found File dumps/File5_Image16.bmp not found ; address=4dc, vgafile=5 vgasprite=502 62: FASTFADEOUT 27: RESET 03: NEW_SPRITE 4 521 0 0 0 00: RET ; end 00025 004DC: 501 5 62: FASTFADEOUT 00025 004DE: 501 5 27: RESET 00025 004E0: 501 5 03: NEW_SPRITE 4 521 0 0 0 ; address=6e4, vgafile=5 vgasprite=521 23: SET_PRIORITY 40 12: DELAY 5 26: SET_WINDOW 4 0 0 20 134 15: SYNC 521 00: RET ; end 00025 004EC: 501 5 00: RET WAIT_SYNC 521 00026 006E4: 521 5 23: SET_PRIORITY 40 00026 006E8: 521 5 12: DELAY 5 00031 006EC: 521 5 26: SET_WINDOW 4 0 0 20 134 00031 006F8: 521 5 15: SYNC 521 00031 006FC: 521 5 00: RET START_SUB 2927 ****************************************** ;Subroutine, ID=2927: SUB_2927: ; **** SET [122] 4 SET_BIT 9 PICTURE 9900 4 ; **** WAIT_SYNC 9950 SETUP_TEXT 1 48 35 112 PRINT_STR 1 1 NULL_STRING 879 ; **** WAIT_SYNC 9951 PRINT_STR 1 1 NULL_STRING 880 ; **** WAIT_SYNC 9952 PRINT_STR 1 1 NULL_STRING 881 ; **** WAIT_SYNC 9953 PRINT_STR 1 1 NULL_STRING 882 ; **** WAIT_SYNC 9954 PRINT_STR 1 1 NULL_STRING 883 ; **** WAIT_SYNC 9955 PRINT_STR 1 1 NULL_STRING 884 ; **** WAIT_SYNC 9956 PRINT_STR 2 2 NULL_STRING 886 ; **** WAIT_SYNC 9957 PRINT_STR 1 1 NULL_STRING 887 ; **** WAIT_SYNC 9958 PLAY_EFFECT 105 SET [100] 20 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 ; **** WAIT_SYNC 9960 PRINT_STR 1 0 NULL_STRING 888 ; **** WAIT_SYNC 9964 SETUP_TEXT 1 104 36 96 PRINT_STR 1 0 NULL_STRING 889 ; **** WAIT_SYNC 9962 SETUP_TEXT 1 136 32 96 PRINT_STR 1 2 NULL_STRING 890 ; **** WAIT_SYNC 9965 PICTURE 10000 4 ; **** WAIT_SYNC 9966 SETUP_TEXT 1 72 30 96 PRINT_STR 1 1 NULL_STRING 891 ; **** WAIT_SYNC 9967 SETUP_TEXT 1 48 27 64 PRINT_STR 1 2 NULL_STRING 892 ; **** WAIT_SYNC 9968 PRINT_STR 1 2 NULL_STRING 893 ; **** WAIT_SYNC 9969 SETUP_TEXT 1 72 30 96 PRINT_STR 1 1 NULL_STRING 894 ; **** WAIT_SYNC 9970 SETUP_TEXT 1 64 39 64 PRINT_STR 1 0 NULL_STRING 895 ; **** WAIT_SYNC 9971 PRINT_STR 1 0 NULL_STRING 896 ; **** WAIT_SYNC 9972 PRINT_STR 1 0 NULL_STRING 897 ; **** WAIT_SYNC 9973 SETUP_TEXT 1 72 25 96 PRINT_STR 1 1 NULL_STRING 898 ; **** WAIT_SYNC 9974 SETUP_TEXT 2 48 15 64 PRINT_STR 2 2 NULL_STRING 899 ; **** WAIT_SYNC 9975 CLEAR_BIT 9 START_SUB 2928 END ****************************************** ; 2927 SET [122] 4 SET_BIT 9 PICTURE 9900 4 File::open: opening '0993.VGA' failed ; address=10f6, vgafile=99 vgasprite=9900 62: FASTFADEOUT 27: RESET 22: SET_PALETTE 0 0 22: SET_PALETTE 3 10 22: SET_PALETTE 4 16 22: SET_PALETTE 5 17 22: SET_PALETTE 6 18 22: SET_PALETTE 7 35 22: SET_PALETTE 8 36 22: SET_PALETTE 9 34 22: SET_PALETTE 10 33 22: SET_PALETTE 11 15 22: SET_PALETTE 12 40 10: DRAW 1 0 0 0 2 10: DRAW 2 3 0 76 0 10: DRAW 3 3 0 99 0 10: DRAW 4 3 13 60 0 10: DRAW 5 3 19 44 0 10: DRAW 6 3 20 117 0 10: DRAW 7 3 36 121 0 10: DRAW 43 5 23 0 0 03: NEW_SPRITE 4 9900 0 0 0 03: NEW_SPRITE 4 9901 0 0 0 03: NEW_SPRITE 4 9902 0 0 11 03: NEW_SPRITE 4 9906 0 0 6 03: NEW_SPRITE 4 9907 0 0 6 03: NEW_SPRITE 4 9905 0 0 4 03: NEW_SPRITE 4 9910 0 0 4 03: NEW_SPRITE 4 9913 0 0 5 03: NEW_SPRITE 4 9914 0 0 5 03: NEW_SPRITE 4 9915 0 0 0 03: NEW_SPRITE 4 9916 0 0 0 03: NEW_SPRITE 4 9917 0 0 0 03: NEW_SPRITE 4 9918 0 0 0 03: NEW_SPRITE 4 9922 0 0 10 03: NEW_SPRITE 4 9931 0 0 9 03: NEW_SPRITE 4 9935 0 0 7 03: NEW_SPRITE 4 9944 0 0 6 03: NEW_SPRITE 4 9949 0 0 8 03: NEW_SPRITE 4 9955 0 0 4 03: NEW_SPRITE 4 9961 0 0 7 03: NEW_SPRITE 4 9962 0 0 9 03: NEW_SPRITE 4 9963 0 0 10 63: FASTFADEIN 00: RET ; end 00032 010F6: 521 5 62: FASTFADEOUT 00032 010F8: 521 5 27: RESET 00032 010FA: 521 5 22: SET_PALETTE 0 0 00032 01100: 521 5 22: SET_PALETTE 3 10 00032 01106: 521 5 22: SET_PALETTE 4 16 00032 0110C: 521 5 22: SET_PALETTE 5 17 00032 01112: 521 5 22: SET_PALETTE 6 18 00032 01118: 521 5 22: SET_PALETTE 7 35 00032 0111E: 521 5 22: SET_PALETTE 8 36 00032 01124: 521 5 22: SET_PALETTE 9 34 00032 0112A: 521 5 22: SET_PALETTE 10 33 00032 01130: 521 5 22: SET_PALETTE 11 15 00032 01136: 521 5 22: SET_PALETTE 12 40 00032 0113C: 521 5 10: DRAW 1 0 0 0 2 File dumps/File5_Image1.bmp not found 00032 01148: 521 5 10: DRAW 2 3 0 76 0 File dumps/File5_Image2.bmp not found 00032 01154: 521 5 10: DRAW 3 3 0 99 0 File dumps/File5_Image3.bmp not found 00032 01160: 521 5 10: DRAW 4 3 13 60 0 File dumps/File5_Image4.bmp not found 00032 0116C: 521 5 10: DRAW 5 3 19 44 0 File dumps/File5_Image5.bmp not found 00032 01178: 521 5 10: DRAW 6 3 20 117 0 File dumps/File5_Image6.bmp not found 00032 01184: 521 5 10: DRAW 7 3 36 121 0 File dumps/File5_Image7.bmp not found 00032 01190: 521 5 10: DRAW 43 5 23 0 0 File dumps/File5_Image43.bmp not found 00032 0119C: 521 5 03: NEW_SPRITE 4 9900 0 0 0 ; address=3f66, vgafile=99 vgasprite=9900 23: SET_PRIORITY 40 12: DELAY 32 15: SYNC 9950 12: DELAY 104 15: SYNC 9951 12: DELAY 208 15: SYNC 9952 12: DELAY 232 15: SYNC 9953 12: DELAY 32 22: SET_PALETTE 0 1 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 0 2 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 0 3 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 0 4 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 5 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 16 15: SYNC 9954 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 80 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 9 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 15: SYNC 9955 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 9 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 48 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 9 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 16 15: SYNC 9956 12: DELAY 32 15: SYNC 9957 12: DELAY 32 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 9 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 15: SYNC 9958 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 80 15: SYNC 9960 12: DELAY 114 15: SYNC 9964 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 8 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 6 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 0 7 04: FADEIN 0 0 1 12: DELAY 24 15: SYNC 9962 12: DELAY 88 15: SYNC 9965 25: HALT_SPRITE ; end 00032 011A8: 521 5 03: NEW_SPRITE 4 9901 0 0 0 ; address=3cae, vgafile=99 vgasprite=9901 23: SET_PRIORITY 40 12: DELAY 640 22: SET_PALETTE 3 11 04: FADEIN 0 0 1 12: DELAY 40 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 24 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 80 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 10 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 64 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 10 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 48 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 10 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 80 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 10 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 224 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 14 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 12 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 3 13 04: FADEIN 0 0 1 12: DELAY 64 25: HALT_SPRITE ; end 00032 011B4: 521 5 03: NEW_SPRITE 4 9902 0 0 11 ; address=3c5c, vgafile=99 vgasprite=9902 23: SET_PRIORITY 10 12: DELAY 912 24: SET_SPRITE_XY 8 30 5 0 12: DELAY 8 24: SET_SPRITE_XY 9 0 18 0 12: DELAY 8 24: SET_SPRITE_XY 0 -30 -23 0 12: DELAY 264 24: SET_SPRITE_XY 10 30 5 0 12: DELAY 8 24: SET_SPRITE_XY 11 0 18 0 12: DELAY 8 25: HALT_SPRITE ; end 00032 011C0: 521 5 03: NEW_SPRITE 4 9906 0 0 6 ; address=3aa2, vgafile=99 vgasprite=9906 23: SET_PRIORITY 13 12: DELAY 904 24: SET_SPRITE_XY 26 31 1 0 12: DELAY 8 24: SET_SPRITE_XY 27 -1 -1 0 52: PLAY_EFFECT 15 12: DELAY 8 24: SET_SPRITE_XY 28 0 22 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 256 24: SET_SPRITE_XY 26 1 -21 0 12: DELAY 8 24: SET_SPRITE_XY 27 -1 -1 0 52: PLAY_EFFECT 15 12: DELAY 8 24: SET_SPRITE_XY 28 0 22 0 12: DELAY 8 25: HALT_SPRITE ; end 00032 011CC: 521 5 03: NEW_SPRITE 4 9907 0 0 6 ; address=3a06, vgafile=99 vgasprite=9907 23: SET_PRIORITY 15 12: DELAY 792 22: SET_PALETTE 6 32 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 4 6 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 4 32 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 4 6 04: FADEIN 0 0 1 12: DELAY 208 22: SET_PALETTE 4 32 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 4 6 04: FADEIN 0 0 1 12: DELAY 112 22: SET_PALETTE 4 32 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 4 6 04: FADEIN 0 0 1 12: DELAY 344 25: HALT_SPRITE ; end 00032 011D8: 521 5 03: NEW_SPRITE 4 9905 0 0 4 ; address=3b18, vgafile=99 vgasprite=9905 23: SET_PRIORITY 12 12: DELAY 624 03: NEW_SPRITE 4 9904 0 0 4 24: SET_SPRITE_XY 12 30 0 0 12: DELAY 8 24: SET_SPRITE_XY 13 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 14 -1 0 0 12: DELAY 8 24: SET_SPRITE_XY 15 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 16 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 17 -1 0 0 12: DELAY 8 24: SET_SPRITE_XY 18 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 19 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 20 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 21 -2 0 0 15: SYNC 9906 12: DELAY 208 24: SET_SPRITE_XY 22 2 0 0 12: DELAY 8 24: SET_SPRITE_XY 23 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 24 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 21 -2 0 0 12: DELAY 256 24: SET_SPRITE_XY 22 2 0 0 12: DELAY 8 24: SET_SPRITE_XY 25 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 24 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 21 -2 0 0 12: DELAY 288 03: NEW_SPRITE 4 9903 0 0 4 25: HALT_SPRITE ; end 00032 011E4: 521 5 03: NEW_SPRITE 4 9910 0 0 4 ; address=396a, vgafile=99 vgasprite=9910 23: SET_PRIORITY 15 12: DELAY 792 22: SET_PALETTE 4 20 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 4 16 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 4 20 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 4 16 04: FADEIN 0 0 1 12: DELAY 208 22: SET_PALETTE 4 20 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 4 16 04: FADEIN 0 0 1 12: DELAY 112 22: SET_PALETTE 4 20 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 4 16 04: FADEIN 0 0 1 12: DELAY 344 25: HALT_SPRITE ; end 00032 011F0: 521 5 03: NEW_SPRITE 4 9913 0 0 5 ; address=3858, vgafile=99 vgasprite=9913 23: SET_PRIORITY 16 12: DELAY 672 03: NEW_SPRITE 4 9912 0 0 5 24: SET_SPRITE_XY 32 29 2 0 12: DELAY 8 24: SET_SPRITE_XY 33 -4 -2 0 12: DELAY 8 24: SET_SPRITE_XY 34 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 35 -1 0 0 12: DELAY 8 24: SET_SPRITE_XY 36 -1 0 0 12: DELAY 16 24: SET_SPRITE_XY 37 0 0 0 12: DELAY 176 24: SET_SPRITE_XY 35 1 0 0 12: DELAY 8 24: SET_SPRITE_XY 38 1 0 0 12: DELAY 8 24: SET_SPRITE_XY 39 2 0 0 12: DELAY 8 24: SET_SPRITE_XY 40 -2 0 0 12: DELAY 8 24: SET_SPRITE_XY 37 -2 0 0 12: DELAY 256 24: SET_SPRITE_XY 41 2 0 0 12: DELAY 8 24: SET_SPRITE_XY 42 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 40 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 37 -2 0 0 12: DELAY 288 03: NEW_SPRITE 4 9911 0 0 5 25: HALT_SPRITE ; end 00032 011FC: 521 5 03: NEW_SPRITE 4 9914 0 0 5 ; address=36c2, vgafile=99 vgasprite=9914 23: SET_PRIORITY 17 12: DELAY 640 22: SET_PALETTE 5 21 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 5 22 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 23 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 24 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 25 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 26 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 27 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 28 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 5 28 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 5 30 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 28 04: FADEIN 0 0 1 12: DELAY 104 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 28 04: FADEIN 0 0 1 12: DELAY 112 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 28 04: FADEIN 0 0 1 12: DELAY 24 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 30 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 29 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 5 31 04: FADEIN 0 0 1 12: DELAY 296 00: RET ; end 00032 01208: 521 5 03: NEW_SPRITE 4 9915 0 0 0 ; address=35e4, vgafile=99 vgasprite=9915 23: SET_PRIORITY 18 12: DELAY 784 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 56 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 8 25: HALT_SPRITE ; end 00032 01214: 521 5 03: NEW_SPRITE 4 9916 0 0 0 ; address=3506, vgafile=99 vgasprite=9916 23: SET_PRIORITY 19 12: DELAY 784 24: SET_SPRITE_XY 46 9 7 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 46 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 56 24: SET_SPRITE_XY 46 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 47 -1 -7 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 45 3 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 45 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 45 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 45 0 0 0 12: DELAY 8 25: HALT_SPRITE ; end 00032 01220: 521 5 03: NEW_SPRITE 4 9917 0 0 0 ; address=3428, vgafile=99 vgasprite=9917 23: SET_PRIORITY 20 12: DELAY 784 24: SET_SPRITE_XY 49 8 40 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 50 0 4 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 56 24: SET_SPRITE_XY 47 0 -44 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 52 1 44 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 48 -1 1 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 48 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 48 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 54 0 -1 0 12: DELAY 8 25: HALT_SPRITE ; end 00032 0122C: 521 5 03: NEW_SPRITE 4 9918 0 0 0 ; address=33ba, vgafile=99 vgasprite=9918 23: SET_PRIORITY 21 12: DELAY 952 24: SET_SPRITE_XY 51 17 3 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 53 1 41 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 53 0 0 0 12: DELAY 8 25: HALT_SPRITE ; end 00032 01238: 521 5 03: NEW_SPRITE 4 9922 0 0 10 ; address=3306, vgafile=99 vgasprite=9922 23: SET_PRIORITY 50 03: NEW_SPRITE 4 9921 0 0 10 03: NEW_SPRITE 4 9923 0 0 10 03: NEW_SPRITE 4 9924 0 0 10 03: NEW_SPRITE 4 9925 0 0 10 03: NEW_SPRITE 4 9926 0 0 10 03: NEW_SPRITE 4 9927 0 0 10 24: SET_SPRITE_XY 79 19 43 0 12: DELAY 1440 24: SET_SPRITE_XY 94 0 6 0 12: DELAY 56 03: NEW_SPRITE 4 9919 0 0 10 25: HALT_SPRITE ; end 00032 01244: 521 5 03: NEW_SPRITE 4 9931 0 0 9 ; address=2d44, vgafile=99 vgasprite=9931 23: SET_PRIORITY 56 03: NEW_SPRITE 4 9930 0 0 9 03: NEW_SPRITE 4 9932 0 0 9 24: SET_SPRITE_XY 106 7 64 0 12: DELAY 784 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 136 24: SET_SPRITE_XY 106 0 0 0 12: DELAY 496 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 107 1 -2 0 12: DELAY 64 03: NEW_SPRITE 4 9928 0 0 9 25: HALT_SPRITE ; end 00032 01250: 521 5 03: NEW_SPRITE 4 9935 0 0 7 ; address=2b66, vgafile=99 vgasprite=9935 23: SET_PRIORITY 20 03: NEW_SPRITE 4 9934 0 0 7 03: NEW_SPRITE 4 9936 0 0 7 03: NEW_SPRITE 4 9937 0 0 7 03: NEW_SPRITE 4 9938 0 0 7 03: NEW_SPRITE 4 9939 0 0 7 03: NEW_SPRITE 4 9940 0 0 7 24: SET_SPRITE_XY 201 10 56 0 12: DELAY 824 24: SET_SPRITE_XY 209 -1 -12 0 12: DELAY 48 24: SET_SPRITE_XY 201 1 12 0 12: DELAY 552 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 72 03: NEW_SPRITE 4 9933 0 0 7 25: HALT_SPRITE ; end 00032 0125C: 521 5 03: NEW_SPRITE 4 9944 0 0 6 ; address=1e44, vgafile=99 vgasprite=9944 23: SET_PRIORITY 26 03: NEW_SPRITE 4 9943 0 0 6 03: NEW_SPRITE 4 9945 0 0 6 03: NEW_SPRITE 4 9946 0 0 6 24: SET_SPRITE_XY 254 11 69 0 12: DELAY 40 24: SET_SPRITE_XY 255 0 6 0 12: DELAY 8 24: SET_SPRITE_XY 252 2 -8 0 12: DELAY 8 24: SET_SPRITE_XY 255 -2 8 0 12: DELAY 24 24: SET_SPRITE_XY 252 2 -8 0 12: DELAY 328 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 256 -2 10 0 12: DELAY 40 24: SET_SPRITE_XY 252 2 -10 0 12: DELAY 344 24: SET_SPRITE_XY 254 -2 2 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 256 0 8 0 12: DELAY 8 24: SET_SPRITE_XY 257 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 253 6 26 0 12: DELAY 664 03: NEW_SPRITE 4 9941 0 0 6 25: HALT_SPRITE ; end 00032 01268: 521 5 03: NEW_SPRITE 4 9949 0 0 8 ; address=18fa, vgafile=99 vgasprite=9949 23: SET_PRIORITY 50 12: DELAY 960 03: NEW_SPRITE 4 9948 0 0 8 24: SET_SPRITE_XY 267 18 13 0 52: PLAY_EFFECT 15 12: DELAY 8 24: SET_SPRITE_XY 268 -1 -2 0 12: DELAY 8 24: SET_SPRITE_XY 269 -1 -2 0 12: DELAY 8 24: SET_SPRITE_XY 270 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 271 -1 -4 0 12: DELAY 8 24: SET_SPRITE_XY 272 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 273 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 274 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 275 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 276 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 277 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 278 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 271 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 270 1 4 0 12: DELAY 8 24: SET_SPRITE_XY 269 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 268 1 2 0 12: DELAY 8 03: NEW_SPRITE 4 9947 0 0 8 25: HALT_SPRITE ; end 00032 01274: 521 5 03: NEW_SPRITE 4 9955 0 0 4 ; address=17ec, vgafile=99 vgasprite=9955 23: SET_PRIORITY 51 12: DELAY 1024 03: NEW_SPRITE 4 9954 0 0 4 03: NEW_SPRITE 4 9956 0 0 4 03: NEW_SPRITE 4 9957 0 0 4 03: NEW_SPRITE 4 9958 0 0 4 03: NEW_SPRITE 4 9959 0 0 4 03: NEW_SPRITE 4 9960 0 0 4 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 52: PLAY_EFFECT 44 12: DELAY 32 24: SET_SPRITE_XY 305 17 49 0 12: DELAY 16 24: SET_SPRITE_XY 304 -4 54 0 12: DELAY 408 03: NEW_SPRITE 4 9950 0 0 4 25: HALT_SPRITE ; end 00032 01280: 521 5 03: NEW_SPRITE 4 9961 0 0 7 ; address=13e0, vgafile=99 vgasprite=9961 23: SET_PRIORITY 15 12: DELAY 792 22: SET_PALETTE 7 37 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 7 35 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 7 37 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 7 35 04: FADEIN 0 0 1 12: DELAY 208 22: SET_PALETTE 7 37 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 7 35 04: FADEIN 0 0 1 12: DELAY 112 22: SET_PALETTE 7 37 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 7 35 04: FADEIN 0 0 1 12: DELAY 344 25: HALT_SPRITE ; end 00032 0128C: 521 5 03: NEW_SPRITE 4 9962 0 0 9 ; address=1344, vgafile=99 vgasprite=9962 23: SET_PRIORITY 15 12: DELAY 800 22: SET_PALETTE 9 38 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 9 34 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 9 38 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 9 34 04: FADEIN 0 0 1 12: DELAY 208 22: SET_PALETTE 9 38 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 9 34 04: FADEIN 0 0 1 12: DELAY 112 22: SET_PALETTE 9 38 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 9 34 04: FADEIN 0 0 1 12: DELAY 344 25: HALT_SPRITE ; end 00032 01298: 521 5 03: NEW_SPRITE 4 9963 0 0 10 ; address=12a8, vgafile=99 vgasprite=9963 23: SET_PRIORITY 15 12: DELAY 792 22: SET_PALETTE 10 39 04: FADEIN 0 0 1 12: DELAY 16 22: SET_PALETTE 10 33 04: FADEIN 0 0 1 12: DELAY 88 22: SET_PALETTE 10 39 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 10 33 04: FADEIN 0 0 1 12: DELAY 208 22: SET_PALETTE 10 39 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 10 33 04: FADEIN 0 0 1 12: DELAY 112 22: SET_PALETTE 10 39 04: FADEIN 0 0 1 12: DELAY 8 22: SET_PALETTE 10 33 04: FADEIN 0 0 1 12: DELAY 344 25: HALT_SPRITE ; end 00032 012A4: 521 5 63: FASTFADEIN 00032 012A6: 521 5 00: RET ; 2927 WAIT_SYNC 9950 00033 03F66: 9900 99 23: SET_PRIORITY 40 00033 03F6A: 9900 99 12: DELAY 32 00033 03CAE: 9901 99 23: SET_PRIORITY 40 00033 03CB2: 9901 99 12: DELAY 640 00033 03C5C: 9902 99 23: SET_PRIORITY 10 00033 03C60: 9902 99 12: DELAY 912 00033 03AA2: 9906 99 23: SET_PRIORITY 13 00033 03AA6: 9906 99 12: DELAY 904 00033 03A06: 9907 99 23: SET_PRIORITY 15 00033 03A0A: 9907 99 12: DELAY 792 00033 03B18: 9905 99 23: SET_PRIORITY 12 00033 03B1C: 9905 99 12: DELAY 624 00033 0396A: 9910 99 23: SET_PRIORITY 15 00033 0396E: 9910 99 12: DELAY 792 00033 03858: 9913 99 23: SET_PRIORITY 16 00033 0385C: 9913 99 12: DELAY 672 00033 036C2: 9914 99 23: SET_PRIORITY 17 00033 036C6: 9914 99 12: DELAY 640 00033 035E4: 9915 99 23: SET_PRIORITY 18 00033 035E8: 9915 99 12: DELAY 784 00033 03506: 9916 99 23: SET_PRIORITY 19 00033 0350A: 9916 99 12: DELAY 784 00033 03428: 9917 99 23: SET_PRIORITY 20 00033 0342C: 9917 99 12: DELAY 784 00033 033BA: 9918 99 23: SET_PRIORITY 21 00033 033BE: 9918 99 12: DELAY 952 00033 03306: 9922 99 23: SET_PRIORITY 50 00033 0330A: 9922 99 03: NEW_SPRITE 4 9921 0 0 10 ; address=337e, vgafile=99 vgasprite=9921 23: SET_PRIORITY 50 60: STOP_ANIMATE 9919 60: STOP_ANIMATE 9920 25: HALT_SPRITE ; end 00033 03316: 9922 99 03: NEW_SPRITE 4 9923 0 0 10 ; address=3272, vgafile=99 vgasprite=9923 23: SET_PRIORITY 51 24: SET_SPRITE_XY 81 19 76 0 12: DELAY 792 24: SET_SPRITE_XY 82 2 -35 0 12: DELAY 8 24: SET_SPRITE_XY 83 -1 35 0 12: DELAY 32 24: SET_SPRITE_XY 82 1 -35 0 12: DELAY 8 24: SET_SPRITE_XY 83 -1 35 0 12: DELAY 24 24: SET_SPRITE_XY 81 -1 0 0 12: DELAY 120 24: SET_SPRITE_XY 80 1 0 0 12: DELAY 72 24: SET_SPRITE_XY 81 -1 0 0 12: DELAY 376 24: SET_SPRITE_XY 85 1 18 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 56 25: HALT_SPRITE ; end 00033 03322: 9922 99 03: NEW_SPRITE 4 9924 0 0 10 ; address=31a6, vgafile=99 vgasprite=9924 23: SET_PRIORITY 52 24: SET_SPRITE_XY 82 21 41 0 12: DELAY 784 24: SET_SPRITE_XY 88 -2 2 0 12: DELAY 8 24: SET_SPRITE_XY 83 1 33 0 12: DELAY 8 24: SET_SPRITE_XY 85 0 18 0 12: DELAY 32 24: SET_SPRITE_XY 83 0 -18 0 12: DELAY 8 24: SET_SPRITE_XY 85 0 18 0 12: DELAY 8 24: SET_SPRITE_XY 88 -1 -51 0 12: DELAY 24 24: SET_SPRITE_XY 82 2 -2 0 12: DELAY 176 24: SET_SPRITE_XY 89 -2 -1 0 12: DELAY 24 24: SET_SPRITE_XY 82 2 1 0 12: DELAY 8 24: SET_SPRITE_XY 88 -2 2 0 12: DELAY 8 24: SET_SPRITE_XY 82 2 -2 0 12: DELAY 344 24: SET_SPRITE_XY 88 -2 2 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 56 25: HALT_SPRITE ; end 00033 0332E: 9922 99 03: NEW_SPRITE 4 9925 0 0 10 ; address=306a, vgafile=99 vgasprite=9925 23: SET_PRIORITY 53 24: SET_SPRITE_XY 84 21 47 0 12: DELAY 784 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 91 -2 0 0 12: DELAY 8 24: SET_SPRITE_XY 86 0 -7 0 12: DELAY 32 24: SET_SPRITE_XY 85 1 54 0 12: DELAY 8 24: SET_SPRITE_XY 88 -1 -51 0 12: DELAY 8 24: SET_SPRITE_XY 92 1 51 0 12: DELAY 16 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 93 1 -42 0 12: DELAY 8 24: SET_SPRITE_XY 84 0 -5 0 12: DELAY 104 24: SET_SPRITE_XY 87 0 15 0 12: DELAY 40 24: SET_SPRITE_XY 93 0 -10 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 91 -2 -5 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 91 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 90 2 4 0 12: DELAY 8 24: SET_SPRITE_XY 84 0 -4 0 12: DELAY 328 24: SET_SPRITE_XY 90 0 4 0 12: DELAY 8 24: SET_SPRITE_XY 94 -2 -2 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 56 25: HALT_SPRITE ; end 00033 0333A: 9922 99 03: NEW_SPRITE 4 9926 0 0 10 ; address=301c, vgafile=99 vgasprite=9926 23: SET_PRIORITY 54 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 792 24: SET_SPRITE_XY 92 20 94 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 91 -1 -47 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 656 25: HALT_SPRITE ; end 00033 03346: 9922 99 03: NEW_SPRITE 4 9927 0 0 10 ; address=2df2, vgafile=99 vgasprite=9927 23: SET_PRIORITY 55 24: SET_SPRITE_XY 55 21 51 0 12: DELAY 776 24: SET_SPRITE_XY 56 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 57 0 -3 0 12: DELAY 8 24: SET_SPRITE_XY 58 1 -2 0 12: DELAY 8 24: SET_SPRITE_XY 59 -3 50 0 12: DELAY 8 24: SET_SPRITE_XY 60 0 -5 0 12: DELAY 24 24: SET_SPRITE_XY 61 0 -35 0 12: DELAY 8 24: SET_SPRITE_XY 62 0 39 0 12: DELAY 8 24: SET_SPRITE_XY 63 2 -47 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 64 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 65 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 55 0 4 0 12: DELAY 104 24: SET_SPRITE_XY 66 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 67 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 68 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 69 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 70 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 71 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 72 -2 -1 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 73 3 -5 0 12: DELAY 8 24: SET_SPRITE_XY 74 0 -1 0 12: DELAY 16 24: SET_SPRITE_XY 75 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 64 -1 2 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 56 0 3 0 12: DELAY 8 24: SET_SPRITE_XY 55 0 -1 0 12: DELAY 152 24: SET_SPRITE_XY 56 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 55 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 56 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 55 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 56 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 55 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 56 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 55 0 -1 0 12: DELAY 112 24: SET_SPRITE_XY 76 1 -4 0 12: DELAY 8 24: SET_SPRITE_XY 77 -3 2 0 12: DELAY 8 24: SET_SPRITE_XY 78 0 -8 0 12: DELAY 56 25: HALT_SPRITE ; end 00033 03352: 9922 99 24: SET_SPRITE_XY 79 19 43 0 00033 0335C: 9922 99 12: DELAY 1440 00033 02D44: 9931 99 23: SET_PRIORITY 56 00033 02D48: 9931 99 03: NEW_SPRITE 4 9930 0 0 9 ; address=2db6, vgafile=99 vgasprite=9930 23: SET_PRIORITY 56 60: STOP_ANIMATE 9928 60: STOP_ANIMATE 9929 25: HALT_SPRITE ; end 00033 02D54: 9931 99 03: NEW_SPRITE 4 9932 0 0 9 ; address=2c16, vgafile=99 vgasprite=9932 23: SET_PRIORITY 57 24: SET_SPRITE_XY 95 7 64 0 12: DELAY 784 24: SET_SPRITE_XY 96 0 3 0 12: DELAY 8 24: SET_SPRITE_XY 97 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 98 0 2 0 12: DELAY 64 24: SET_SPRITE_XY 97 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 96 0 -5 0 12: DELAY 16 24: SET_SPRITE_XY 97 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 98 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 97 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 96 0 -5 0 12: DELAY 8 24: SET_SPRITE_XY 95 0 -3 0 12: DELAY 144 24: SET_SPRITE_XY 99 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 100 0 0 0 12: DELAY 168 24: SET_SPRITE_XY 99 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 101 0 0 0 12: DELAY 136 24: SET_SPRITE_XY 99 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 100 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 102 1 0 0 12: DELAY 8 24: SET_SPRITE_XY 103 -1 -7 0 12: DELAY 8 24: SET_SPRITE_XY 104 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 105 1 -1 0 12: DELAY 56 25: HALT_SPRITE ; end 00033 02D60: 9931 99 24: SET_SPRITE_XY 106 7 64 0 00033 02D6A: 9931 99 12: DELAY 784 00033 02B66: 9935 99 23: SET_PRIORITY 20 00033 02B6A: 9935 99 03: NEW_SPRITE 4 9934 0 0 7 ; address=2bfa, vgafile=99 vgasprite=9934 23: SET_PRIORITY 20 60: STOP_ANIMATE 9933 25: HALT_SPRITE ; end 00033 02B76: 9935 99 03: NEW_SPRITE 4 9936 0 0 7 ; address=29d6, vgafile=99 vgasprite=9936 23: SET_PRIORITY 21 24: SET_SPRITE_XY 204 10 51 0 12: DELAY 40 24: SET_SPRITE_XY 214 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 206 3 20 0 12: DELAY 40 24: SET_SPRITE_XY 202 -4 -18 0 12: DELAY 240 24: SET_SPRITE_XY 206 4 18 0 12: DELAY 32 24: SET_SPRITE_XY 204 -3 -19 0 12: DELAY 48 24: SET_SPRITE_XY 205 0 -4 0 12: DELAY 160 24: SET_SPRITE_XY 206 3 23 0 12: DELAY 8 24: SET_SPRITE_XY 202 -4 -18 0 12: DELAY 16 24: SET_SPRITE_XY 206 4 18 0 12: DELAY 8 24: SET_SPRITE_XY 205 -3 -23 0 12: DELAY 48 24: SET_SPRITE_XY 206 3 23 0 12: DELAY 8 24: SET_SPRITE_XY 202 -4 -18 0 12: DELAY 64 24: SET_SPRITE_XY 206 4 18 0 12: DELAY 24 24: SET_SPRITE_XY 204 -3 -19 0 12: DELAY 8 24: SET_SPRITE_XY 203 -1 -4 0 12: DELAY 32 24: SET_SPRITE_XY 204 1 4 0 12: DELAY 24 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 204 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 203 -1 -4 0 12: DELAY 152 24: SET_SPRITE_XY 204 1 4 0 12: DELAY 8 24: SET_SPRITE_XY 203 -1 -4 0 12: DELAY 168 24: SET_SPRITE_XY 204 1 4 0 12: DELAY 8 24: SET_SPRITE_XY 203 -1 -4 0 12: DELAY 136 24: SET_SPRITE_XY 204 1 4 0 12: DELAY 8 24: SET_SPRITE_XY 203 -1 -4 0 12: DELAY 24 24: SET_SPRITE_XY 204 1 4 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 72 25: HALT_SPRITE ; end 00033 02B82: 9935 99 03: NEW_SPRITE 4 9937 0 0 7 ; address=2782, vgafile=99 vgasprite=9937 23: SET_PRIORITY 22 24: SET_SPRITE_XY 215 9 42 0 12: DELAY 40 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 214 1 8 0 12: DELAY 40 24: SET_SPRITE_XY 218 1 -7 0 12: DELAY 8 24: SET_SPRITE_XY 217 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 218 0 0 0 12: DELAY 40 24: SET_SPRITE_XY 217 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 218 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 217 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 72 24: SET_SPRITE_XY 213 -1 4 0 12: DELAY 24 24: SET_SPRITE_XY 219 0 -5 0 12: DELAY 8 24: SET_SPRITE_XY 206 3 28 0 12: DELAY 48 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 212 -1 -4 0 12: DELAY 16 24: SET_SPRITE_XY 211 -2 -23 0 12: DELAY 128 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 214 0 7 0 12: DELAY 8 24: SET_SPRITE_XY 218 1 -7 0 12: DELAY 16 24: SET_SPRITE_XY 214 -1 7 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 211 0 -7 0 12: DELAY 32 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 214 0 7 0 12: DELAY 8 24: SET_SPRITE_XY 217 1 -7 0 12: DELAY 16 24: SET_SPRITE_XY 218 0 0 0 12: DELAY 40 24: SET_SPRITE_XY 217 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 210 -1 0 0 12: DELAY 24 24: SET_SPRITE_XY 206 3 27 0 12: DELAY 56 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 104 24: SET_SPRITE_XY 220 -2 -27 0 12: DELAY 104 24: SET_SPRITE_XY 216 0 0 0 12: DELAY 136 24: SET_SPRITE_XY 220 0 0 0 12: DELAY 96 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 220 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 216 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 208 0 0 0 12: DELAY 72 24: SET_SPRITE_XY 220 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 220 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 216 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 72 25: HALT_SPRITE ; end 00033 02B8E: 9935 99 03: NEW_SPRITE 4 9938 0 0 7 ; address=26ee, vgafile=99 vgasprite=9938 23: SET_PRIORITY 23 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 344 24: SET_SPRITE_XY 219 10 42 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 207 0 33 0 12: DELAY 40 24: SET_SPRITE_XY 219 0 -33 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 212 2 24 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 304 24: SET_SPRITE_XY 207 -2 9 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 744 25: HALT_SPRITE ; end 00033 02B9A: 9935 99 03: NEW_SPRITE 4 9939 0 0 7 ; address=26a0, vgafile=99 vgasprite=9939 23: SET_PRIORITY 24 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 360 24: SET_SPRITE_XY 219 10 42 0 12: DELAY 16 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 219 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 1096 25: HALT_SPRITE ; end 00033 02BA6: 9935 99 03: NEW_SPRITE 4 9940 0 0 7 ; address=1f6e, vgafile=99 vgasprite=9940 23: SET_PRIORITY 25 24: SET_SPRITE_XY 108 13 73 0 12: DELAY 16 24: SET_SPRITE_XY 109 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 110 0 2 0 12: DELAY 16 24: SET_SPRITE_XY 111 -3 -34 0 12: DELAY 8 24: SET_SPRITE_XY 112 0 1 0 12: DELAY 32 24: SET_SPRITE_XY 113 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 114 2 17 0 12: DELAY 8 24: SET_SPRITE_XY 115 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 114 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 117 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 117 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 118 0 -6 0 12: DELAY 16 24: SET_SPRITE_XY 119 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 120 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 121 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 120 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 119 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 4 0 12: DELAY 8 24: SET_SPRITE_XY 117 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 122 0 -6 0 12: DELAY 16 24: SET_SPRITE_XY 123 -2 -18 0 12: DELAY 8 24: SET_SPRITE_XY 124 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 125 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 126 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 127 1 0 0 12: DELAY 8 24: SET_SPRITE_XY 128 -1 -1 0 12: DELAY 24 24: SET_SPRITE_XY 129 1 1 0 12: DELAY 8 24: SET_SPRITE_XY 130 -2 0 0 12: DELAY 8 24: SET_SPRITE_XY 131 1 1 0 12: DELAY 8 24: SET_SPRITE_XY 132 0 11 0 12: DELAY 8 24: SET_SPRITE_XY 133 0 -5 0 12: DELAY 8 24: SET_SPRITE_XY 134 1 0 0 12: DELAY 8 24: SET_SPRITE_XY 135 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 136 0 -3 0 12: DELAY 8 24: SET_SPRITE_XY 137 -1 -1 0 12: DELAY 8 24: SET_SPRITE_XY 134 1 4 0 12: DELAY 8 24: SET_SPRITE_XY 138 -2 0 0 12: DELAY 8 24: SET_SPRITE_XY 139 1 -4 0 12: DELAY 8 24: SET_SPRITE_XY 140 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 141 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 142 4 27 0 12: DELAY 8 24: SET_SPRITE_XY 143 -2 -4 0 12: DELAY 8 24: SET_SPRITE_XY 144 0 -6 0 12: DELAY 16 24: SET_SPRITE_XY 145 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 144 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 145 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 144 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 145 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 144 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 145 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 144 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 146 -2 -17 0 12: DELAY 8 24: SET_SPRITE_XY 113 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 117 2 23 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 147 -2 -22 0 12: DELAY 8 24: SET_SPRITE_XY 148 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 144 2 17 0 12: DELAY 8 24: SET_SPRITE_XY 145 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 144 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 148 -2 -17 0 12: DELAY 8 24: SET_SPRITE_XY 113 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 115 2 17 0 12: DELAY 8 24: SET_SPRITE_XY 149 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 117 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 116 0 -1 0 12: DELAY 16 24: SET_SPRITE_XY 114 0 -5 0 12: DELAY 8 24: SET_SPRITE_XY 122 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 150 -3 5 0 12: DELAY 8 24: SET_SPRITE_XY 151 1 7 0 12: DELAY 8 24: SET_SPRITE_XY 152 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 153 1 -29 0 12: DELAY 8 24: SET_SPRITE_XY 154 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 155 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 156 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 155 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 157 -2 -1 0 12: DELAY 8 24: SET_SPRITE_XY 158 1 -2 0 12: DELAY 8 24: SET_SPRITE_XY 159 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 160 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 161 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 162 -1 16 0 12: DELAY 8 24: SET_SPRITE_XY 163 0 -7 0 12: DELAY 8 24: SET_SPRITE_XY 164 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 163 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 162 0 7 0 12: DELAY 8 24: SET_SPRITE_XY 165 1 -16 0 12: DELAY 8 24: SET_SPRITE_XY 166 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 167 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 168 0 2 0 12: DELAY 8 24: SET_SPRITE_XY 169 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 170 2 14 0 12: DELAY 8 24: SET_SPRITE_XY 171 0 0 0 12: DELAY 16 24: SET_SPRITE_XY 170 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 171 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 172 0 -1 0 12: DELAY 16 24: SET_SPRITE_XY 173 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 174 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 175 0 -5 0 12: DELAY 32 24: SET_SPRITE_XY 176 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 177 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 178 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 179 -3 2 0 12: DELAY 8 24: SET_SPRITE_XY 180 3 -2 0 12: DELAY 64 24: SET_SPRITE_XY 181 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 182 0 6 0 12: DELAY 8 24: SET_SPRITE_XY 171 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 183 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 184 -3 -17 0 12: DELAY 8 24: SET_SPRITE_XY 185 3 18 0 12: DELAY 24 24: SET_SPRITE_XY 181 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 186 1 12 0 12: DELAY 8 24: SET_SPRITE_XY 187 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 188 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 189 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 190 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 191 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 192 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 193 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 194 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 195 -1 0 0 12: DELAY 32 24: SET_SPRITE_XY 184 -3 -17 0 12: DELAY 8 24: SET_SPRITE_XY 195 3 17 0 12: DELAY 16 24: SET_SPRITE_XY 196 -1 -5 0 12: DELAY 8 24: SET_SPRITE_XY 197 -2 2 0 12: DELAY 8 24: SET_SPRITE_XY 198 1 -14 0 12: DELAY 8 24: SET_SPRITE_XY 199 0 -4 0 12: DELAY 8 24: SET_SPRITE_XY 200 0 0 0 12: DELAY 56 25: HALT_SPRITE ; end 00033 02BB2: 9935 99 24: SET_SPRITE_XY 201 10 56 0 00033 02BBC: 9935 99 12: DELAY 824 00033 01E44: 9944 99 23: SET_PRIORITY 26 00033 01E48: 9944 99 03: NEW_SPRITE 4 9943 0 0 6 ; address=1f32, vgafile=99 vgasprite=9943 23: SET_PRIORITY 26 60: STOP_ANIMATE 9941 60: STOP_ANIMATE 9942 25: HALT_SPRITE ; end 00033 01E54: 9944 99 03: NEW_SPRITE 4 9945 0 0 6 ; address=1cde, vgafile=99 vgasprite=9945 23: SET_PRIORITY 27 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 48 24: SET_SPRITE_XY 255 11 75 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 24 24: SET_SPRITE_XY 255 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 254 0 -6 0 12: DELAY 240 24: SET_SPRITE_XY 255 0 6 0 12: DELAY 16 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 254 0 -6 0 12: DELAY 56 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 48 24: SET_SPRITE_XY 256 0 8 0 12: DELAY 112 24: SET_SPRITE_XY 255 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 254 0 -6 0 12: DELAY 16 24: SET_SPRITE_XY 255 0 6 0 12: DELAY 8 24: SET_SPRITE_XY 256 0 2 0 12: DELAY 48 24: SET_SPRITE_XY 255 0 -2 0 12: DELAY 8 24: SET_SPRITE_XY 254 0 -6 0 12: DELAY 64 24: SET_SPRITE_XY 255 0 6 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 254 0 -6 0 12: DELAY 64 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 32 24: SET_SPRITE_XY 257 0 2 0 12: DELAY 40 24: SET_SPRITE_XY 256 0 6 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 254 0 -8 0 12: DELAY 536 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 72 25: HALT_SPRITE ; end 00033 01E60: 9944 99 03: NEW_SPRITE 4 9946 0 0 6 ; address=1a24, vgafile=99 vgasprite=9946 23: SET_PRIORITY 28 24: SET_SPRITE_XY 221 14 70 0 12: DELAY 16 24: SET_SPRITE_XY 222 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 223 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 224 0 1 0 12: DELAY 8 24: SET_SPRITE_XY 225 -3 -4 0 12: DELAY 8 24: SET_SPRITE_XY 226 0 11 0 12: DELAY 8 24: SET_SPRITE_XY 227 0 -14 0 12: DELAY 24 24: SET_SPRITE_XY 228 0 8 0 12: DELAY 8 24: SET_SPRITE_XY 229 0 1 0 12: DELAY 240 24: SET_SPRITE_XY 230 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 231 0 4 0 12: DELAY 8 24: SET_SPRITE_XY 232 0 -4 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 229 0 6 0 12: DELAY 48 24: SET_SPRITE_XY 233 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 234 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 235 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 236 0 3 0 12: DELAY 8 24: SET_SPRITE_XY 237 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 238 0 -4 0 12: DELAY 8 24: SET_SPRITE_XY 239 0 8 0 12: DELAY 104 24: SET_SPRITE_XY 240 0 -7 0 12: DELAY 8 24: SET_SPRITE_XY 228 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 229 0 1 0 12: DELAY 16 24: SET_SPRITE_XY 228 0 -1 0 12: DELAY 8 24: SET_SPRITE_XY 240 0 -5 0 12: DELAY 8 24: SET_SPRITE_XY 239 0 7 0 12: DELAY 32 24: SET_SPRITE_XY 240 0 -7 0 12: DELAY 8 24: SET_SPRITE_XY 228 0 5 0 12: DELAY 8 24: SET_SPRITE_XY 229 0 1 0 12: DELAY 64 24: SET_SPRITE_XY 230 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 232 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 64 24: SET_SPRITE_XY 241 3 1 0 12: DELAY 8 24: SET_SPRITE_XY 242 -4 -1 0 12: DELAY 8 24: SET_SPRITE_XY 243 1 0 0 12: DELAY 8 24: SET_SPRITE_XY 244 6 28 0 12: DELAY 8 24: SET_SPRITE_XY 245 -6 -25 0 12: DELAY 32 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 8 24: SET_SPRITE_XY 246 0 -3 0 12: DELAY 8 24: SET_SPRITE_XY 247 -1 0 0 12: DELAY 8 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 120 24: SET_SPRITE_XY 248 1 6 0 12: DELAY 136 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 128 24: SET_SPRITE_XY 248 0 0 0 12: DELAY 80 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 72 24: SET_SPRITE_XY 249 0 -6 0 12: DELAY 8 24: SET_SPRITE_XY 250 1 2 0 12: DELAY 8 24: SET_SPRITE_XY 251 -1 -6 0 12: DELAY 16 15: SYNC 9905 25: HALT_SPRITE ; end 00033 01E6C: 9944 99 24: SET_SPRITE_XY 254 11 69 0 00033 01E76: 9944 99 12: DELAY 40 00033 018FA: 9949 99 23: SET_PRIORITY 50 00033 018FE: 9949 99 12: DELAY 960 00033 017EC: 9955 99 23: SET_PRIORITY 51 00033 017F0: 9955 99 12: DELAY 1024 00033 013E0: 9961 99 23: SET_PRIORITY 15 00033 013E4: 9961 99 12: DELAY 792 00033 01344: 9962 99 23: SET_PRIORITY 15 00033 01348: 9962 99 12: DELAY 800 00033 012A8: 9963 99 23: SET_PRIORITY 15 00033 012AC: 9963 99 12: DELAY 792 00033 0337E: 9921 99 23: SET_PRIORITY 50 00033 03382: 9921 99 60: STOP_ANIMATE 9919 00033 03386: 9921 99 60: STOP_ANIMATE 9920 00033 0338A: 9921 99 25: HALT_SPRITE 00033 03272: 9923 99 23: SET_PRIORITY 51 00033 03276: 9923 99 24: SET_SPRITE_XY 81 19 76 0 00033 03280: 9923 99 12: DELAY 792 00033 031A6: 9924 99 23: SET_PRIORITY 52 00033 031AA: 9924 99 24: SET_SPRITE_XY 82 21 41 0 00033 031B4: 9924 99 12: DELAY 784 00033 0306A: 9925 99 23: SET_PRIORITY 53 00033 0306E: 9925 99 24: SET_SPRITE_XY 84 21 47 0 00033 03078: 9925 99 12: DELAY 784 00033 0301C: 9926 99 23: SET_PRIORITY 54 00033 03020: 9926 99 24: SET_SPRITE_XY 0 0 0 0 00033 0302A: 9926 99 12: DELAY 792 00033 02DF2: 9927 99 23: SET_PRIORITY 55 00033 02DF6: 9927 99 24: SET_SPRITE_XY 55 21 51 0 00033 02E00: 9927 99 12: DELAY 776 00033 02DB6: 9930 99 23: SET_PRIORITY 56 00033 02DBA: 9930 99 60: STOP_ANIMATE 9928 00033 02DBE: 9930 99 60: STOP_ANIMATE 9929 00033 02DC2: 9930 99 25: HALT_SPRITE 00033 02C16: 9932 99 23: SET_PRIORITY 57 00033 02C1A: 9932 99 24: SET_SPRITE_XY 95 7 64 0 00033 02C24: 9932 99 12: DELAY 784 00033 02BFA: 9934 99 23: SET_PRIORITY 20 00033 02BFE: 9934 99 60: STOP_ANIMATE 9933 00033 02C02: 9934 99 25: HALT_SPRITE 00033 029D6: 9936 99 23: SET_PRIORITY 21 00033 029DA: 9936 99 24: SET_SPRITE_XY 204 10 51 0 00033 029E4: 9936 99 12: DELAY 40 00033 02782: 9937 99 23: SET_PRIORITY 22 00033 02786: 9937 99 24: SET_SPRITE_XY 215 9 42 0 00033 02790: 9937 99 12: DELAY 40 00033 026EE: 9938 99 23: SET_PRIORITY 23 00033 026F2: 9938 99 24: SET_SPRITE_XY 0 0 0 0 00033 026FC: 9938 99 12: DELAY 344 00033 026A0: 9939 99 23: SET_PRIORITY 24 00033 026A4: 9939 99 24: SET_SPRITE_XY 0 0 0 0 00033 026AE: 9939 99 12: DELAY 360 00033 01F6E: 9940 99 23: SET_PRIORITY 25 00033 01F72: 9940 99 24: SET_SPRITE_XY 108 13 73 0 00033 01F7C: 9940 99 12: DELAY 16 00033 01F32: 9943 99 23: SET_PRIORITY 26 00033 01F36: 9943 99 60: STOP_ANIMATE 9941 00033 01F3A: 9943 99 60: STOP_ANIMATE 9942 00033 01F3E: 9943 99 25: HALT_SPRITE 00033 01CDE: 9945 99 23: SET_PRIORITY 27 00033 01CE2: 9945 99 24: SET_SPRITE_XY 0 0 0 0 00033 01CEC: 9945 99 12: DELAY 48 00033 01A24: 9946 99 23: SET_PRIORITY 28 00033 01A28: 9946 99 24: SET_SPRITE_XY 221 14 70 0 00033 01A32: 9946 99 12: DELAY 16 File dumps/File99_Image201.bmp not found File dumps/File99_Image204.bmp not found File dumps/File99_Image215.bmp not found File dumps/File99_Image108.bmp not found File dumps/File99_Image254.bmp not found File dumps/File99_Image221.bmp not found File dumps/File99_Image79.bmp not found File dumps/File99_Image81.bmp not found File dumps/File99_Image82.bmp not found File dumps/File99_Image84.bmp not found File dumps/File99_Image55.bmp not found File dumps/File99_Image106.bmp not found File dumps/File99_Image95.bmp not found ****************************************** ;Subroutine, ID=170: SUB_170: ; **** CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 3 ZERO [83] ZERO [254] SET_BIT 58 SET_BIT 35 ; **** IS_BIT_SET 68 -> CLEAR_BIT 68 START_SUB 7 END ****************************************** ; 170 CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> ; 2901 IS_BIT_SET 0 -> ; 2901 IS_BIT_SET 1 -> ; 2901 IS_BIT_SET 2 -> ; 2901 IS_BIT_SET 3 -> START_SUB 2923 ****************************************** ;Subroutine, ID=2923: SUB_2923: ; **** CLEAR_BIT 3 CLEAR_BIT 9 ; **** IS_EQ [122] 1 -> SET [34] 3 START_SUB 7 SET_PARENT_SPECIAL <16> ME_ITEM SET_PARENT_SPECIAL <14> ME_ITEM SET_PARENT <12> ME_ITEM DONE ; **** IS_EQ [122] 2 -> START_SUB 2926 DONE ; **** IS_EQ [122] 3 -> PICTURE 502 4 WAIT_SYNC 521 START_SUB 2927 DONE ; **** START_SUB 2928 END ****************************************** ; 2923 CLEAR_BIT 3 CLEAR_BIT 9 ; 2923 IS_EQ [122] 1 -> ; 2923 IS_EQ [122] 2 -> ; 2923 IS_EQ [122] 3 -> ; 2923 START_SUB 2928 ****************************************** ;Subroutine, ID=2928: SUB_2928: ; **** KILL_ANIMATE UNLOCK_ZONES LOAD_ZONE 0 LOAD_ZONE 11 FREEZE_ZONES ; **** PICTURE 0 0 CHANGE_WINDOW 2 CLS DO_ICONS ME_ITEM 2 CHANGE_WINDOW 1 SET_INK 223 ; **** SET [116] 15 ADD_TIMEOUT 3 160 START_SUB 2901 ; **** IS_GE [135] 3 -> END END ****************************************** ; 2928 KILL_ANIMATE UNLOCK_ZONES LOAD_ZONE 0 File::open: opening '0003.VGA' failed LOAD_ZONE 11 File::open: opening '0113.VGA' failed FREEZE_ZONES ; 2928 PICTURE 0 0 ; address=21c, vgafile=0 vgasprite=0 62: FASTFADEOUT 27: RESET 22: SET_PALETTE 15 0 22: SET_PALETTE 14 2 22: SET_PALETTE 13 1 31: SET_WINDOW 0 34: MOUSE_OFF 26: SET_WINDOW 5 0 136 20 64 10: DRAW 1 15 0 144 2 10: DRAW 2 13 0 145 0 63: FASTFADEIN 00: RET ; end 00045 0021C: 9932 99 62: FASTFADEOUT 00045 0021E: 9932 99 27: RESET 00045 00220: 9932 99 22: SET_PALETTE 15 0 00045 00226: 9932 99 22: SET_PALETTE 14 2 00045 0022C: 9932 99 22: SET_PALETTE 13 1 00045 00232: 9932 99 31: SET_WINDOW 0 00045 00236: 9932 99 34: MOUSE_OFF 00045 00238: 9932 99 26: SET_WINDOW 5 0 136 20 64 00045 00244: 9932 99 10: DRAW 1 15 0 144 2 File dumps/File99_Image1.bmp not found 00045 00250: 9932 99 10: DRAW 2 13 0 145 0 File dumps/File99_Image2.bmp not found 00045 0025C: 9932 99 63: FASTFADEIN 00045 0025E: 9932 99 00: RET CHANGE_WINDOW 2 CLS DO_ICONS ME_ITEM 2 CHANGE_WINDOW 1 SET_INK 223 ; 2928 SET [116] 15 ADD_TIMEOUT 3 160 START_SUB 2901 ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> ; 2901 IS_BIT_SET 0 -> ; 2901 IS_BIT_SET 1 -> ; 2901 IS_BIT_SET 2 -> ; 2901 IS_BIT_SET 3 -> ; 2901 SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; 2901 DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; 2901 PICTURE 6400 4 File::open: opening '0643.VGA' failed ; address=506, vgafile=64 vgasprite=6400 62: FASTFADEOUT 27: RESET 22: SET_PALETTE 0 0 22: SET_PALETTE 3 1 22: SET_PALETTE 4 2 22: SET_PALETTE 5 3 22: SET_PALETTE 6 4 22: SET_PALETTE 7 5 22: SET_PALETTE 8 6 22: SET_PALETTE 9 7 22: SET_PALETTE 10 8 22: SET_PALETTE 2 9 22: SET_PALETTE 12 10 10: DRAW 1 0 0 0 2 10: DRAW 2 3 0 76 0 10: DRAW 3 3 17 83 0 10: DRAW 4 4 14 80 0 10: DRAW 5 4 15 109 0 10: DRAW 6 4 35 106 0 10: DRAW 7 5 35 62 0 10: DRAW 8 5 19 69 0 10: DRAW 9 5 4 69 0 10: DRAW 10 6 1 89 0 10: DRAW 11 6 14 80 0 10: DRAW 12 6 25 34 0 10: DRAW 13 6 30 81 0 10: DRAW 14 7 1 25 0 10: DRAW 15 7 31 94 0 10: DRAW 16 8 0 0 0 10: DRAW 17 8 1 120 0 10: DRAW 18 8 10 95 0 10: DRAW 19 8 35 100 0 10: DRAW 20 8 28 0 0 10: DRAW 21 9 22 34 0 10: DRAW 22 5 31 106 0 03: NEW_SPRITE 4 6401 0 0 5 06: IF_OBJECT_HERE 0 -> 03: NEW_SPRITE 4 6402 0 0 3 09: IF_OBJECT_STATE_IS 1 1 -> 03: NEW_SPRITE 4 6403 0 0 0 05: IF_EQUAL [34] 2 -> 03: NEW_SPRITE 4 6406 0 0 10 05: IF_EQUAL [34] 2 -> 03: NEW_SPRITE 4 6407 0 0 2 05: IF_EQUAL [34] 2 -> 03: NEW_SPRITE 4 6408 0 0 2 05: IF_EQUAL [34] 2 -> 18: JUMP_REL 12 03: NEW_SPRITE 4 6415 0 0 10 63: FASTFADEIN 11: CLEAR_PATHFIND_ARRAY 17: SET_PATHFIND_ITEM 1 (48,118) (56,117) (64,116) (72,115) (80,114) (88,113) (96,112) (104,112) (112,111) (120,111) (128,110) (136,109) (144,108) (152,107) (160,106) (168,107) (176,108) (184,109) (192,110) 17: SET_PATHFIND_ITEM 2 (192,110) (192,104) (192,98) (192,92) (192,84) 17: SET_PATHFIND_ITEM 3 (192,110) (200,111) (208,112) (216,112) (224,113) 39: SET_VAR [81] 6401 39: SET_VAR [82] 6404 00: RET ; end 00050 00506: 9932 99 62: FASTFADEOUT 00050 00508: 9932 99 27: RESET 00050 0050A: 9932 99 22: SET_PALETTE 0 0 00050 00510: 9932 99 22: SET_PALETTE 3 1 00050 00516: 9932 99 22: SET_PALETTE 4 2 00050 0051C: 9932 99 22: SET_PALETTE 5 3 00050 00522: 9932 99 22: SET_PALETTE 6 4 00050 00528: 9932 99 22: SET_PALETTE 7 5 00050 0052E: 9932 99 22: SET_PALETTE 8 6 00050 00534: 9932 99 22: SET_PALETTE 9 7 00050 0053A: 9932 99 22: SET_PALETTE 10 8 00050 00540: 9932 99 22: SET_PALETTE 2 9 00050 00546: 9932 99 22: SET_PALETTE 12 10 00050 0054C: 9932 99 10: DRAW 1 0 0 0 2 File dumps/File99_Image1.bmp not found 00050 00558: 9932 99 10: DRAW 2 3 0 76 0 File dumps/File99_Image2.bmp not found 00050 00564: 9932 99 10: DRAW 3 3 17 83 0 File dumps/File99_Image3.bmp not found 00050 00570: 9932 99 10: DRAW 4 4 14 80 0 File dumps/File99_Image4.bmp not found 00050 0057C: 9932 99 10: DRAW 5 4 15 109 0 File dumps/File99_Image5.bmp not found 00050 00588: 9932 99 10: DRAW 6 4 35 106 0 File dumps/File99_Image6.bmp not found 00050 00594: 9932 99 10: DRAW 7 5 35 62 0 File dumps/File99_Image7.bmp not found 00050 005A0: 9932 99 10: DRAW 8 5 19 69 0 File dumps/File99_Image8.bmp not found 00050 005AC: 9932 99 10: DRAW 9 5 4 69 0 File dumps/File99_Image9.bmp not found 00050 005B8: 9932 99 10: DRAW 10 6 1 89 0 File dumps/File99_Image10.bmp not found 00050 005C4: 9932 99 10: DRAW 11 6 14 80 0 File dumps/File99_Image11.bmp not found 00050 005D0: 9932 99 10: DRAW 12 6 25 34 0 File dumps/File99_Image12.bmp not found 00050 005DC: 9932 99 10: DRAW 13 6 30 81 0 File dumps/File99_Image13.bmp not found 00050 005E8: 9932 99 10: DRAW 14 7 1 25 0 File dumps/File99_Image14.bmp not found 00050 005F4: 9932 99 10: DRAW 15 7 31 94 0 File dumps/File99_Image15.bmp not found 00050 00600: 9932 99 10: DRAW 16 8 0 0 0 File dumps/File99_Image16.bmp not found 00050 0060C: 9932 99 10: DRAW 17 8 1 120 0 File dumps/File99_Image17.bmp not found 00050 00618: 9932 99 10: DRAW 18 8 10 95 0 File dumps/File99_Image18.bmp not found 00050 00624: 9932 99 10: DRAW 19 8 35 100 0 File dumps/File99_Image19.bmp not found 00050 00630: 9932 99 10: DRAW 20 8 28 0 0 File dumps/File99_Image20.bmp not found 00050 0063C: 9932 99 10: DRAW 21 9 22 34 0 File dumps/File99_Image21.bmp not found 00050 00648: 9932 99 10: DRAW 22 5 31 106 0 File dumps/File99_Image22.bmp not found 00050 00654: 9932 99 03: NEW_SPRITE 4 6401 0 0 5 ; address=fe0, vgafile=64 vgasprite=6401 23: SET_PRIORITY 10 24: SET_SPRITE_XY 26 4 69 0 12: DELAY 10 24: SET_SPRITE_XY 27 0 12 0 12: DELAY 10 24: SET_SPRITE_XY 28 0 -12 0 12: DELAY 10 24: SET_SPRITE_XY 29 0 12 0 12: DELAY 10 24: SET_SPRITE_XY 30 0 -12 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 26 0 0 0 18: JUMP_REL -88 00: RET ; end 00050 00660: 9932 99 06: IF_OBJECT_HERE 0 -> 00050 00664: 9932 99 03: NEW_SPRITE 4 6402 0 0 3 ; address=fd0, vgafile=64 vgasprite=6402 23: SET_PRIORITY 20 24: SET_SPRITE_XY 31 3 95 0 00: RET ; end 00050 00670: 9932 99 09: IF_OBJECT_STATE_IS 1 1 -> ; skipped 00050 00682: 9932 99 05: IF_EQUAL [34] 2 -> 00050 00688: 9932 99 03: NEW_SPRITE 4 6406 0 0 10 ; address=c72, vgafile=64 vgasprite=6406 23: SET_PRIORITY 60 24: SET_SPRITE_XY 32 24 72 0 12: DELAY 25 24: SET_SPRITE_XY 33 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 34 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 35 0 3 0 12: DELAY 5 24: SET_SPRITE_XY 36 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 37 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 38 0 3 0 12: DELAY 5 24: SET_SPRITE_XY 39 0 3 0 12: DELAY 5 24: SET_SPRITE_XY 40 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 33 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 34 0 4 0 12: DELAY 5 24: SET_SPRITE_XY 35 0 3 0 12: DELAY 5 24: SET_SPRITE_XY 36 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 37 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 41 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 42 0 2 0 12: DELAY 5 24: SET_SPRITE_XY 43 -1 0 0 12: DELAY 5 24: SET_SPRITE_XY 44 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 45 -1 2 0 12: DELAY 5 24: SET_SPRITE_XY 46 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 47 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 48 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 49 -1 1 0 12: DELAY 5 24: SET_SPRITE_XY 50 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 51 0 -1 0 12: DELAY 5 20: SET_REPEAT 4 0 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 45 -1 1 0 12: DELAY 5 24: SET_SPRITE_XY 46 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 47 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 48 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 49 -1 1 0 12: DELAY 5 24: SET_SPRITE_XY 50 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 51 0 -1 0 12: DELAY 5 21: END_REPEAT -122 24: SET_SPRITE_XY 44 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 45 -1 1 0 12: DELAY 5 24: SET_SPRITE_XY 46 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 47 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 52 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 53 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 54 0 -2 0 12: DELAY 5 24: SET_SPRITE_XY 55 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 56 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 57 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 58 0 -2 0 12: DELAY 5 24: SET_SPRITE_XY 59 0 -2 0 12: DELAY 5 24: SET_SPRITE_XY 60 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 61 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 62 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 63 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 64 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 65 0 2 0 12: DELAY 5 24: SET_SPRITE_XY 66 0 2 0 12: DELAY 30 24: SET_SPRITE_XY 67 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 66 0 0 0 12: DELAY 10 03: NEW_SPRITE 4 6415 0 0 10 25: HALT_SPRITE ; end 00050 00694: 9932 99 05: IF_EQUAL [34] 2 -> 00050 0069A: 9932 99 03: NEW_SPRITE 4 6407 0 0 2 ; address=c62, vgafile=64 vgasprite=6407 23: SET_PRIORITY 20 24: SET_SPRITE_XY 68 17 81 0 00: RET ; end 00050 006A6: 9932 99 05: IF_EQUAL [34] 2 -> 00050 006AC: 9932 99 03: NEW_SPRITE 4 6408 0 0 2 ; address=b28, vgafile=64 vgasprite=6408 23: SET_PRIORITY 40 24: SET_SPRITE_XY 69 22 46 0 03: NEW_SPRITE 4 6409 0 0 2 12: DELAY 20 24: SET_SPRITE_XY 72 0 -5 0 12: DELAY 5 24: SET_SPRITE_XY 73 0 7 0 12: DELAY 5 24: SET_SPRITE_XY 74 0 -2 0 12: DELAY 5 24: SET_SPRITE_XY 75 -1 -1 0 12: DELAY 5 24: SET_SPRITE_XY 76 1 2 0 12: DELAY 5 24: SET_SPRITE_XY 77 0 7 0 12: DELAY 5 24: SET_SPRITE_XY 78 0 -1 0 12: DELAY 5 24: SET_SPRITE_XY 79 0 -2 0 12: DELAY 5 24: SET_SPRITE_XY 72 0 2 0 12: DELAY 5 24: SET_SPRITE_XY 73 0 8 0 12: DELAY 5 24: SET_SPRITE_XY 69 0 6 0 03: NEW_SPRITE 4 6410 0 0 2 16: WAIT_SYNC 6410 24: SET_SPRITE_XY 88 0 -8 0 12: DELAY 5 24: SET_SPRITE_XY 89 -1 0 0 12: DELAY 5 24: SET_SPRITE_XY 90 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 91 -2 3 0 12: DELAY 5 24: SET_SPRITE_XY 92 0 1 0 12: DELAY 5 24: SET_SPRITE_XY 93 -1 -2 0 12: DELAY 5 24: SET_SPRITE_XY 94 0 -2 0 12: DELAY 5 03: NEW_SPRITE 4 1111 0 0 2 15: SYNC 6408 25: HALT_SPRITE ; end 00050 006B8: 9932 99 05: IF_EQUAL [34] 2 -> 00050 006BE: 9932 99 18: JUMP_REL 12 00050 006CE: 9932 99 63: FASTFADEIN 00050 006D0: 9932 99 11: CLEAR_PATHFIND_ARRAY 00050 006D2: 9932 99 17: SET_PATHFIND_ITEM 1 (48,118) (56,117) (64,116) (72,115) (80,114) (88,113) (96,112) (104,112) (112,111) (120,111) (128,110) (136,109) (144,108) (152,107) (160,106) (168,107) (176,108) (184,109) (192,110) 00050 00724: 9932 99 17: SET_PATHFIND_ITEM 2 (192,110) (192,104) (192,98) (192,92) (192,84) 00050 0073E: 9932 99 17: SET_PATHFIND_ITEM 3 (192,110) (200,111) (208,112) (216,112) (224,113) 00050 00758: 9932 99 39: SET_VAR [81] 6401 00050 0075E: 9932 99 39: SET_VAR [82] 6404 00050 00764: 9932 99 00: RET IS_EQ [34] 65535 -> ; 2901 PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; 2901 IS_EQ [34] 1 -> ; 2901 IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 ****************************************** ;Subroutine, ID=170: SUB_170: ; **** CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 3 ZERO [83] ZERO [254] SET_BIT 58 SET_BIT 35 ; **** IS_BIT_SET 68 -> CLEAR_BIT 68 START_SUB 7 END ****************************************** ; 170 CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 CLEAR_BIT 11 SET_BIT 14 CLEAR_BIT 28 CLEAR_BIT 29 CLEAR_BIT 32 CLEAR_BIT 75 SET_BIT 3 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> ; 2901 IS_BIT_SET 0 -> ; 2901 IS_BIT_SET 1 -> ; 2901 IS_BIT_SET 2 -> ; 2901 IS_BIT_SET 3 -> START_SUB 2923 ****************************************** ;Subroutine, ID=2923: SUB_2923: ; **** CLEAR_BIT 3 CLEAR_BIT 9 ; **** IS_EQ [122] 1 -> SET [34] 3 START_SUB 7 SET_PARENT_SPECIAL <16> ME_ITEM SET_PARENT_SPECIAL <14> ME_ITEM SET_PARENT <12> ME_ITEM DONE ; **** IS_EQ [122] 2 -> START_SUB 2926 DONE ; **** IS_EQ [122] 3 -> PICTURE 502 4 WAIT_SYNC 521 START_SUB 2927 DONE ; **** START_SUB 2928 END ****************************************** ; 2923 CLEAR_BIT 3 CLEAR_BIT 9 ; 2923 IS_EQ [122] 1 -> SET [34] 3 START_SUB 7 ****************************************** ;Subroutine, ID=7: SUB_7: ; **** SET [50] 10 START_SUB 5 ; **** ZERO [8] ZERO [9] CLEAR_BIT 74 CLEAR_BIT 71 CLEAR_BIT 72 CLEAR_BIT 28 SET_BIT 14 ; **** CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 START_ITEM_SUB ITEM_A_PARENT END ****************************************** ; 7 SET [50] 10 START_SUB 5 ****************************************** ;Subroutine, ID=5: SUB_5: ; **** DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN END ****************************************** ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN 00051 00FE0: 6401 64 23: SET_PRIORITY 10 00051 00FE4: 6401 64 24: SET_SPRITE_XY 26 4 69 0 00051 00FEE: 6401 64 12: DELAY 10 00051 00FD0: 6402 64 23: SET_PRIORITY 20 00051 00FD4: 6402 64 24: SET_SPRITE_XY 31 3 95 0 00051 00FDE: 6402 64 00: RET 00051 00C72: 6406 64 23: SET_PRIORITY 60 00051 00C76: 6406 64 24: SET_SPRITE_XY 32 24 72 0 00051 00C80: 6406 64 12: DELAY 25 00051 00C62: 6407 64 23: SET_PRIORITY 20 00051 00C66: 6407 64 24: SET_SPRITE_XY 68 17 81 0 00051 00C70: 6407 64 00: RET 00051 00B28: 6408 64 23: SET_PRIORITY 40 00051 00B2C: 6408 64 24: SET_SPRITE_XY 69 22 46 0 00051 00B36: 6408 64 03: NEW_SPRITE 4 6409 0 0 2 ; address=af6, vgafile=64 vgasprite=6409 23: SET_PRIORITY 42 24: SET_SPRITE_XY 70 22 39 0 12: DELAY 5 24: SET_SPRITE_XY 71 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 70 0 0 0 12: DELAY 10 25: HALT_SPRITE ; end 00051 00B42: 6408 64 12: DELAY 20 00051 00AF6: 6409 64 23: SET_PRIORITY 42 00051 00AFA: 6409 64 24: SET_SPRITE_XY 70 22 39 0 00051 00B04: 6409 64 12: DELAY 5 File dumps/File64_Image26.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image68.bmp not found File dumps/File64_Image69.bmp not found File dumps/File64_Image70.bmp not found File dumps/File64_Image32.bmp not found ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> ; 7 ZERO [8] ZERO [9] CLEAR_BIT 74 CLEAR_BIT 71 CLEAR_BIT 72 CLEAR_BIT 28 SET_BIT 14 ; 7 CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2901: SUB_2901: ; **** IS_BIT_CLEAR 128 -> START_SUB 2924 DONE ; **** IS_BIT_SET 0 -> START_SUB 2902 START_SUB 2903 DONE ; **** IS_BIT_SET 1 -> START_SUB 2915 DONE ; **** IS_BIT_SET 2 -> START_SUB 2916 DONE ; **** IS_BIT_SET 3 -> START_SUB 2923 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; **** PICTURE 6400 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> SET [35] 2 SET [10] 2 SET [11] 0 SET [12] 2 SET [13] 4 SET [15] 22 SET [16] 38 SET_BIT 11 ANIMATE 1163 4 0 0 2 ; **** IS_EQ [34] 2 -> MOUSE_OFF SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 SET [122] 1 SET_BIT 9 WAIT_SYNC 6408 START_SUB 2922 MOUSE_ON CLEAR_BIT 9 ; **** IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 MOUSE_ON ; **** START_SUB 2920 END ****************************************** ; 2901 IS_BIT_CLEAR 128 -> ; 2901 IS_BIT_SET 0 -> ; 2901 IS_BIT_SET 1 -> ; 2901 IS_BIT_SET 2 -> ; 2901 IS_BIT_SET 3 -> ; 2901 SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; 2901 DEF_OBJ 0 <187> DEF_OBJ 1 ITEM_A_PARENT ; 2901 PICTURE 6400 4 ; address=506, vgafile=64 vgasprite=6400 62: FASTFADEOUT 27: RESET 22: SET_PALETTE 0 0 22: SET_PALETTE 3 1 22: SET_PALETTE 4 2 22: SET_PALETTE 5 3 22: SET_PALETTE 6 4 22: SET_PALETTE 7 5 22: SET_PALETTE 8 6 22: SET_PALETTE 9 7 22: SET_PALETTE 10 8 22: SET_PALETTE 2 9 22: SET_PALETTE 12 10 10: DRAW 1 0 0 0 2 10: DRAW 2 3 0 76 0 10: DRAW 3 3 17 83 0 10: DRAW 4 4 14 80 0 10: DRAW 5 4 15 109 0 10: DRAW 6 4 35 106 0 10: DRAW 7 5 35 62 0 10: DRAW 8 5 19 69 0 10: DRAW 9 5 4 69 0 10: DRAW 10 6 1 89 0 10: DRAW 11 6 14 80 0 10: DRAW 12 6 25 34 0 10: DRAW 13 6 30 81 0 10: DRAW 14 7 1 25 0 10: DRAW 15 7 31 94 0 10: DRAW 16 8 0 0 0 10: DRAW 17 8 1 120 0 10: DRAW 18 8 10 95 0 10: DRAW 19 8 35 100 0 10: DRAW 20 8 28 0 0 10: DRAW 21 9 22 34 0 10: DRAW 22 5 31 106 0 03: NEW_SPRITE 4 6401 0 0 5 06: IF_OBJECT_HERE 0 -> 03: NEW_SPRITE 4 6402 0 0 3 09: IF_OBJECT_STATE_IS 1 1 -> 03: NEW_SPRITE 4 6403 0 0 0 05: IF_EQUAL [34] 2 -> 03: NEW_SPRITE 4 6406 0 0 10 05: IF_EQUAL [34] 2 -> 03: NEW_SPRITE 4 6407 0 0 2 05: IF_EQUAL [34] 2 -> 03: NEW_SPRITE 4 6408 0 0 2 05: IF_EQUAL [34] 2 -> 18: JUMP_REL 12 03: NEW_SPRITE 4 6415 0 0 10 63: FASTFADEIN 11: CLEAR_PATHFIND_ARRAY 17: SET_PATHFIND_ITEM 1 (48,118) (56,117) (64,116) (72,115) (80,114) (88,113) (96,112) (104,112) (112,111) (120,111) (128,110) (136,109) (144,108) (152,107) (160,106) (168,107) (176,108) (184,109) (192,110) 17: SET_PATHFIND_ITEM 2 (192,110) (192,104) (192,98) (192,92) (192,84) 17: SET_PATHFIND_ITEM 3 (192,110) (200,111) (208,112) (216,112) (224,113) 39: SET_VAR [81] 6401 39: SET_VAR [82] 6404 00: RET ; end 00055 00506: 6406 64 62: FASTFADEOUT 00055 00508: 6406 64 27: RESET 00055 0050A: 6406 64 22: SET_PALETTE 0 0 00055 00510: 6406 64 22: SET_PALETTE 3 1 00055 00516: 6406 64 22: SET_PALETTE 4 2 00055 0051C: 6406 64 22: SET_PALETTE 5 3 00055 00522: 6406 64 22: SET_PALETTE 6 4 00055 00528: 6406 64 22: SET_PALETTE 7 5 00055 0052E: 6406 64 22: SET_PALETTE 8 6 00055 00534: 6406 64 22: SET_PALETTE 9 7 00055 0053A: 6406 64 22: SET_PALETTE 10 8 00055 00540: 6406 64 22: SET_PALETTE 2 9 00055 00546: 6406 64 22: SET_PALETTE 12 10 00055 0054C: 6406 64 10: DRAW 1 0 0 0 2 File dumps/File64_Image1.bmp not found 00055 00558: 6406 64 10: DRAW 2 3 0 76 0 File dumps/File64_Image2.bmp not found 00055 00564: 6406 64 10: DRAW 3 3 17 83 0 File dumps/File64_Image3.bmp not found 00055 00570: 6406 64 10: DRAW 4 4 14 80 0 File dumps/File64_Image4.bmp not found 00055 0057C: 6406 64 10: DRAW 5 4 15 109 0 File dumps/File64_Image5.bmp not found 00055 00588: 6406 64 10: DRAW 6 4 35 106 0 File dumps/File64_Image6.bmp not found 00055 00594: 6406 64 10: DRAW 7 5 35 62 0 File dumps/File64_Image7.bmp not found 00055 005A0: 6406 64 10: DRAW 8 5 19 69 0 File dumps/File64_Image8.bmp not found 00055 005AC: 6406 64 10: DRAW 9 5 4 69 0 File dumps/File64_Image9.bmp not found 00055 005B8: 6406 64 10: DRAW 10 6 1 89 0 File dumps/File64_Image10.bmp not found 00055 005C4: 6406 64 10: DRAW 11 6 14 80 0 File dumps/File64_Image11.bmp not found 00055 005D0: 6406 64 10: DRAW 12 6 25 34 0 File dumps/File64_Image12.bmp not found 00055 005DC: 6406 64 10: DRAW 13 6 30 81 0 File dumps/File64_Image13.bmp not found 00055 005E8: 6406 64 10: DRAW 14 7 1 25 0 File dumps/File64_Image14.bmp not found 00055 005F4: 6406 64 10: DRAW 15 7 31 94 0 File dumps/File64_Image15.bmp not found 00055 00600: 6406 64 10: DRAW 16 8 0 0 0 File dumps/File64_Image16.bmp not found 00055 0060C: 6406 64 10: DRAW 17 8 1 120 0 File dumps/File64_Image17.bmp not found 00055 00618: 6406 64 10: DRAW 18 8 10 95 0 File dumps/File64_Image18.bmp not found 00055 00624: 6406 64 10: DRAW 19 8 35 100 0 File dumps/File64_Image19.bmp not found 00055 00630: 6406 64 10: DRAW 20 8 28 0 0 File dumps/File64_Image20.bmp not found 00055 0063C: 6406 64 10: DRAW 21 9 22 34 0 File dumps/File64_Image21.bmp not found 00055 00648: 6406 64 10: DRAW 22 5 31 106 0 File dumps/File64_Image22.bmp not found 00055 00654: 6406 64 03: NEW_SPRITE 4 6401 0 0 5 ; address=fe0, vgafile=64 vgasprite=6401 23: SET_PRIORITY 10 24: SET_SPRITE_XY 26 4 69 0 12: DELAY 10 24: SET_SPRITE_XY 27 0 12 0 12: DELAY 10 24: SET_SPRITE_XY 28 0 -12 0 12: DELAY 10 24: SET_SPRITE_XY 29 0 12 0 12: DELAY 10 24: SET_SPRITE_XY 30 0 -12 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 26 0 0 0 18: JUMP_REL -88 00: RET ; end 00055 00660: 6406 64 06: IF_OBJECT_HERE 0 -> 00055 00664: 6406 64 03: NEW_SPRITE 4 6402 0 0 3 ; address=fd0, vgafile=64 vgasprite=6402 23: SET_PRIORITY 20 24: SET_SPRITE_XY 31 3 95 0 00: RET ; end 00055 00670: 6406 64 09: IF_OBJECT_STATE_IS 1 1 -> ; skipped 00055 00682: 6406 64 05: IF_EQUAL [34] 2 -> ; skipped 00055 00694: 6406 64 05: IF_EQUAL [34] 2 -> ; skipped 00055 006A6: 6406 64 05: IF_EQUAL [34] 2 -> ; skipped 00055 006B8: 6406 64 05: IF_EQUAL [34] 2 -> ; skipped 00055 006C2: 6406 64 03: NEW_SPRITE 4 6415 0 0 10 ; address=766, vgafile=64 vgasprite=6415 23: SET_PRIORITY 30 24: SET_SPRITE_XY 67 10 93 0 00: RET ; end 00055 006CE: 6406 64 63: FASTFADEIN 00055 006D0: 6406 64 11: CLEAR_PATHFIND_ARRAY 00055 006D2: 6406 64 17: SET_PATHFIND_ITEM 1 (48,118) (56,117) (64,116) (72,115) (80,114) (88,113) (96,112) (104,112) (112,111) (120,111) (128,110) (136,109) (144,108) (152,107) (160,106) (168,107) (176,108) (184,109) (192,110) 00055 00724: 6406 64 17: SET_PATHFIND_ITEM 2 (192,110) (192,104) (192,98) (192,92) (192,84) 00055 0073E: 6406 64 17: SET_PATHFIND_ITEM 3 (192,110) (200,111) (208,112) (216,112) (224,113) 00055 00758: 6406 64 39: SET_VAR [81] 6401 00055 0075E: 6406 64 39: SET_VAR [82] 6404 00055 00764: 6406 64 00: RET IS_EQ [34] 65535 -> ; 2901 PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; 2901 IS_EQ [34] 1 -> ; 2901 IS_EQ [34] 2 -> ; 2901 IS_EQ [34] 3 -> SET [35] 3 SET [12] 1 SET [13] 14 SET [15] 17 SET [16] 61 ANIMATE 1111 4 0 0 2 ; address=4a22, vgafile=11 vgasprite=1111 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 38: IF_VAR_NOT_ZERO [32] -> 39: SET_VAR [254] 6 16: WAIT_SYNC 1100 25: HALT_SPRITE ; end MOUSE_ON ; 2901 START_SUB 2920 ****************************************** ;Subroutine, ID=2920: SUB_2920: ; **** IS_SIBLING_WITH_A <187> -> ADD_BOX 12 25 95 7 7 <187> 216 ; **** SET_SHORT_TEXT 0 "Schublade"(107) SET_LONG_TEXT 0 "Das hätte ich jetzt nicht erwartet."(32927) 811 ADD_TEXT_BOX 11 117 88 26 5 0 ITEM_STATE_IS ITEM_A_PARENT 1 -> IS_SIBLING_WITH_A <188> -> ADD_BOX 11 117 88 26 5 <188> 216 ; **** SET_SHORT_TEXT 1 "Kühlschrank"(79) SET_LONG_TEXT 1 "Das muß Calypso's Krempel sein."(32928) 812 ADD_TEXT_BOX 10 1 80 26 38 1 ; **** SET_SHORT_TEXT 2 "Draußen"(209) SET_LONG_TEXT 2 " "(212) 0 ADD_TEXT_BOX 13 178 36 25 50 2 ; **** SET_SHORT_TEXT 3 "Krempel eines Zauberers"(357) SET_LONG_TEXT 3 "Ein seltsames Bild mit seltsamen Symbolen."(32929) 813 ADD_TEXT_BOX 14 243 75 58 42 3 ; **** SET_SHORT_TEXT 4 "Mystischer Wandteppich"(301) SET_LONG_TEXT 4 "Mein kleiner Hund - Chippy."(32930) 814 ADD_TEXT_BOX 15 75 24 71 43 4 ; **** SET_SHORT_TEXT 5 "Hündchen"(339) SET_LONG_TEXT 5 "Was hat Dir die Laune verdorben?"(32931) 815 ADD_TEXT_BOX 16 81 95 22 8 5 END ****************************************** ; 2920 IS_SIBLING_WITH_A <187> -> ADD_BOX 12 25 95 7 7 <187> 216 ; 2920 SET_SHORT_TEXT 0 "Schublade"(107) SET_LONG_TEXT 0 "Das hätte ich jetzt nicht erwartet."(32927) 811 ADD_TEXT_BOX 11 117 88 26 5 0 ITEM_STATE_IS ITEM_A_PARENT 1 -> ; 2920 SET_SHORT_TEXT 1 "Kühlschrank"(79) SET_LONG_TEXT 1 "Das muß Calypso's Krempel sein."(32928) 812 ADD_TEXT_BOX 10 1 80 26 38 1 ; 2920 SET_SHORT_TEXT 2 "Draußen"(209) SET_LONG_TEXT 2 " "(212) 0 ADD_TEXT_BOX 13 178 36 25 50 2 ; 2920 SET_SHORT_TEXT 3 "Krempel eines Zauberers"(357) SET_LONG_TEXT 3 "Ein seltsames Bild mit seltsamen Symbolen."(32929) 813 ADD_TEXT_BOX 14 243 75 58 42 3 ; 2920 SET_SHORT_TEXT 4 "Mystischer Wandteppich"(301) SET_LONG_TEXT 4 "Mein kleiner Hund - Chippy."(32930) 814 ADD_TEXT_BOX 15 75 24 71 43 4 ; 2920 SET_SHORT_TEXT 5 "Hündchen"(339) SET_LONG_TEXT 5 "Was hat Dir die Laune verdorben?"(32931) 815 ADD_TEXT_BOX 16 81 95 22 8 5 SET_PARENT_SPECIAL <16> ME_ITEM SET_PARENT_SPECIAL <14> ME_ITEM SET_PARENT <12> ME_ITEM DONE DONE CLEAR_BIT 3 ZERO [83] ZERO [254] SET_BIT 58 SET_BIT 35 ; 170 IS_BIT_SET 68 -> START_SUB 2922 ; 2928 IS_GE [135] 3 -> DONE CLEAR_BIT 3 SETUP_TEXT 1 48 35 112 DONE DONE CLEAR_BIT 3 SETUP_TEXT 1 144 65 64 DONE DONE CLEAR_BIT 3 ; 2924 WAIT_SYNC 800 DONE 00056 00FE0: 6401 64 23: SET_PRIORITY 10 00056 00FE4: 6401 64 24: SET_SPRITE_XY 26 4 69 0 00056 00FEE: 6401 64 12: DELAY 10 00056 00FD0: 6402 64 23: SET_PRIORITY 20 00056 00FD4: 6402 64 24: SET_SPRITE_XY 31 3 95 0 00056 00FDE: 6402 64 00: RET 00056 00766: 6415 64 23: SET_PRIORITY 30 00056 0076A: 6415 64 24: SET_SPRITE_XY 67 10 93 0 00056 00774: 6415 64 00: RET 00056 04A22: 1111 11 23: SET_PRIORITY 40 00056 04A26: 1111 11 45: SET_SPRITE_X [15] 00056 04A2A: 1111 11 46: SET_SPRITE_Y [16] 00056 04A2E: 1111 11 24: SET_SPRITE_XY 11 0 0 1 00056 04A38: 1111 11 38: IF_VAR_NOT_ZERO [32] -> ; skipped 00056 04A42: 1111 11 16: WAIT_SYNC 1100 File dumps/File11_Image26.bmp not found File dumps/File11_Image31.bmp not found File dumps/File11_Image67.bmp not found File dumps/File11_Image11.bmp not found 00066 00FF2: 6401 64 24: SET_SPRITE_XY 27 0 12 0 00066 00FFC: 6401 64 12: DELAY 10 File dumps/File64_Image27.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found 00076 01000: 6401 64 24: SET_SPRITE_XY 28 0 -12 0 00076 0100A: 6401 64 12: DELAY 10 File dumps/File64_Image28.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found 00086 0100E: 6401 64 24: SET_SPRITE_XY 29 0 12 0 00086 01018: 6401 64 12: DELAY 10 File dumps/File64_Image29.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found ****************************************** ;Subroutine, ID=160: SUB_160: ; **** IS_BIT_SET 71 -> ADD_TIMEOUT 3 160 DONE ; **** SUB [116] 1 ; **** ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE ; **** MOUSE_OFF SET_BIT 70 MOVE [35] [133] ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> IS_LE [15] 20 -> START_SUB 83 ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> START_SUB 81 ; **** IS_EQ [35] 1 -> ANIMATE 1196 4 0 0 2 WAIT_SYNC 1196 ; **** IS_EQ [35] 3 -> ANIMATE 1198 4 0 0 2 WAIT_SYNC 1198 ; **** MOUSE_ON END ****************************************** ; 160 IS_BIT_SET 71 -> ; 160 SUB [116] 1 ; 160 ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE 00096 0101C: 6401 64 24: SET_SPRITE_XY 30 0 -12 0 00096 01026: 6401 64 12: DELAY 10 File dumps/File64_Image30.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found 00106 0102A: 6401 64 24: SET_SPRITE_XY 0 0 0 0 00106 01034: 6401 64 12: DELAY 10 File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found 00116 01038: 6401 64 24: SET_SPRITE_XY 26 0 0 0 00116 01042: 6401 64 18: JUMP_REL -88 00116 00FEE: 6401 64 12: DELAY 10 File dumps/File64_Image26.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found 00126 00FF2: 6401 64 24: SET_SPRITE_XY 27 0 12 0 00126 00FFC: 6401 64 12: DELAY 10 File dumps/File64_Image27.bmp not found File dumps/File64_Image31.bmp not found File dumps/File64_Image67.bmp not found File dumps/File64_Image11.bmp not found ****************************************** ;Subroutine, ID=0: SUB_0: ; **** ; verb=-1, noun1=-1, noun2=-1 SET_BIT 80 IS_BIT_SET 70 -> START_SUB 161 ; **** ; verb=201, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> CARRIED SUBJECT_ITEM -> START_SUB 44 DONE ; **** ; verb=201, noun1=-1, noun2=-1 CLEAR_BIT 35 ZERO [83] START_SUB 21 IS_BIT_SET 13 -> ISNOT_ZERO [83] -> START_SUB 8 SET_BIT 35 DONE ; **** ; verb=201, noun1=-1, noun2=-1 SET_BIT 35 DONE ; **** ; verb=-1, noun1=-1, noun2=-1 IS_BIT2_SET 247 -> DONE ; **** ; verb=209, noun1=-1, noun2=-1 START_SUB 20 DONE ; **** ; verb=-1, noun1=-1, noun2=-1 IS_BIT2_SET 204 -> START_SUB 2328 DONE ; **** ; verb=202, noun1=-1, noun2=-1 START_SUB 22 DONE ; **** ; verb=220, noun1=-1, noun2=-1 START_SUB 23 DONE ; **** ; verb=204, noun1=-1, noun2=-1 START_SUB 24 DONE ; **** ; verb=205, noun1=-1, noun2=-1 START_SUB 25 DONE ; **** ; verb=206, noun1=-1, noun2=-1 START_SUB 26 DONE ; **** ; verb=207, noun1=-1, noun2=-1 START_SUB 27 DONE ; **** ; verb=208, noun1=-1, noun2=-1 START_SUB 28 DONE ; **** ; verb=219, noun1=-1, noun2=-1 START_SUB 29 DONE ; **** ; verb=222, noun1=-1, noun2=-1 START_SUB 19 DONE ; **** ; verb=221, noun1=-1, noun2=-1 START_SUB 18 DONE ; **** ; verb=216, noun1=-1, noun2=-1 DONE ; **** ; verb=200, noun1=-1, noun2=-1 END ; **** ; verb=210, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> SET_PARENT SUBJECT_ITEM ME_ITEM DONE ; **** ; verb=252, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> IS_ROOM SUBJECT_ITEM -> NOT IS_ITEM_EQ SUBJECT_ITEM <193> -> SET_A_PARENT SUBJECT_ITEM SET [34] 1 START_SUB 7 DONE ; **** ; verb=253, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> IS_ROOM SUBJECT_ITEM -> NOT IS_ITEM_EQ SUBJECT_ITEM <193> -> SET_A_PARENT SUBJECT_ITEM SET [34] 2 START_SUB 7 DONE END ****************************************** ; 0 SET_BIT 80 IS_BIT_SET 70 -> ; 0 IS_BIT2_SET 247 -> ; 0 IS_BIT2_SET 204 -> ; 0 START_SUB 24 ****************************************** ;Subroutine, ID=24: SUB_24: ; **** IS_EQ [60] 65535 -> NOT IS_SUBJECT_ITEM_EMPTY -> DONE ; **** IS_EQ [60] 65535 -> NOT IS_OBJECT SUBJECT_ITEM -> DONE ; **** MOVE [60] [84] IS_EQ [84] 65535 -> STORE_ITEM 1 SUBJECT_ITEM IS_CLASS SUBJECT_ITEM 1 -> SET [87] 99 START_SUB 34 DONE ; **** IS_BIT_SET 74 -> SET_BIT 75 CLEAR_BIT 58 SET [83] 5 SET_BIT 2 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 2 CLEAR_BIT 75 IS_BIT_SET 58 -> DONE ; **** MOVE [1] [50] MOVE [2] [51] ; **** getDollar2 MOVE [60] [87] ; **** ZERO [8] IS_EQ [87] 65535 -> IS_OBJECT_ITEM_EMPTY -> IS_ADJ_NOUN OBJECT_ITEM 65535 66 -> DONE ; **** IS_EQ [84] 65535 -> CARRIED SUBJECT_ITEM -> IS_NEQ [87] 65535 -> SET [83] 5 START_SUB 21 SET [84] 65535 IS_BIT_CLEAR 13 -> SET [83] 5 DONE ; **** IS_NEQ [84] 65535 -> IS_EQ [87] 65535 -> STORE_ITEM 1 OBJECT_ITEM GET_ITEM 1 1 CARRIED OBJECT_ITEM -> MOVE [84] [60] MOVE [50] [1] MOVE [51] [2] SET [83] 5 START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 5 DONE ; **** CLEAR_BIT 50 IS_EQ [84] 65535 -> IS_EQ [87] 65535 -> CARRIED SUBJECT_ITEM -> CARRIED OBJECT_ITEM -> STORE_ITEM 2 OBJECT_ITEM START_SUB 70 IS_BIT_CLEAR 50 -> START_SUB 34 DONE ; **** IS_BIT_SET 50 -> DONE ; **** IS_EQ [84] 65535 -> IS_EQ [87] 65535 -> STORE_ITEM 2 OBJECT_ITEM CARRIED OBJECT_ITEM -> MOVE [84] [60] MOVE [50] [1] MOVE [51] [2] SET [83] 5 START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 5 DONE ; **** IS_EQ [84] 65535 -> IS_EQ [87] 65535 -> CARRIED SUBJECT_ITEM -> MOVE [84] [60] GET_ITEM 2 1 SET [83] 5 START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 5 DONE ; **** IS_BIT_CLEAR 13 -> IS_EQ [84] 65535 -> SET [83] 5 START_SUB 21 SET [84] 65535 SET [83] 5 DONE ; **** IS_BIT_CLEAR 13 -> SET [83] 5 START_SUB 21 SET [83] 5 ; **** IS_BIT_SET 13 -> START_SUB 34 END ****************************************** ; 24 IS_EQ [60] 65535 -> NOT ; 24 IS_EQ [60] 65535 -> NOT ; 24 MOVE [60] [84] IS_EQ [84] 65535 -> STORE_ITEM 1 SUBJECT_ITEM IS_CLASS SUBJECT_ITEM 1 -> SET [87] 99 START_SUB 34 ****************************************** ;Subroutine, ID=34: SUB_34: ; **** IS_EQ [84] 65535 -> IS_NEQ [87] 65535 -> GET_ITEM 1 1 ; **** IS_EQ [87] 65535 -> IS_NEQ [84] 65535 -> GET_ITEM 1 1 ; **** IS_EQ [84] 65535 -> IS_EQ [87] 65535 -> GET_ITEM 1 1 GET_ITEM 2 2 ; **** IS_EQ [84] 65535 -> IS_EQ [87] 99 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <14> -> START_SUB 180 DONE ; **** IS_EQ [84] 65535 -> IS_EQ [87] 99 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <12> -> START_SUB 189 DONE ; **** SET_BIT 2 SET [83] 5 CLEAR_BIT 37 CLEAR_BIT 38 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 2 IS_BIT_CLEAR 37 -> IS_BIT_CLEAR 38 -> DONE ; **** START_SUB 50 START_SUB 84 ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <42> -> IS_CLASS <42> 1 -> PRINT_STR 1 0 NULL_STRING 118 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <116> -> PRINT_STR 1 0 NULL_STRING 119 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <110> -> PRINT_STR 1 0 NULL_STRING 120 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <124> -> PRINT_STR 1 0 NULL_STRING 121 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <189> -> PRINT_STR 1 0 NULL_STRING 122 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <128> -> PRINT_STR 1 0 NULL_STRING 123 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <184> -> PRINT_STR 1 0 NULL_STRING 124 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_OBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <92> -> IS_ITEM_EQ OBJECT_ITEM <94> -> PRINT_STR 1 0 NULL_STRING 125 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_OBJECT_ITEM_EMPTY -> IS_ITEM_EQ OBJECT_ITEM <92> -> IS_ITEM_EQ SUBJECT_ITEM <94> -> PRINT_STR 1 0 NULL_STRING 126 DONE ; **** PRINT_STR 1 0 NULL_STRING 127 ; **** IS_SUBJECT_ITEM_EMPTY -> IS_OBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <163> -> IS_ITEM_EQ OBJECT_ITEM <64> -> PRINT_STR 1 0 NULL_STRING 128 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_OBJECT_ITEM_EMPTY -> IS_ITEM_EQ OBJECT_ITEM <163> -> IS_ITEM_EQ SUBJECT_ITEM <64> -> PRINT_STR 1 0 NULL_STRING 129 DONE END ****************************************** ; 34 IS_EQ [84] 65535 -> IS_NEQ [87] 65535 -> GET_ITEM 1 1 ; 34 IS_EQ [87] 65535 -> ; 34 IS_EQ [84] 65535 -> IS_EQ [87] 65535 -> ; 34 IS_EQ [84] 65535 -> IS_EQ [87] 99 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <14> -> START_SUB 180 ****************************************** ;Subroutine, ID=180: SUB_180: ; **** IS_BIT_SET 72 -> SET_BIT 2 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 2 DONE ; **** IS_BIT_SET 11 -> STOP_ANIMATE 1122 ANIMATE 1122 4 0 0 2 WAIT_SYNC 1122 ; **** CLEAR_BIT 50 ANIMATE 3 4 0 0 14 ANIMATE 4 4 0 0 15 ANIMATE 6 4 0 0 14 ANIMATE 7 4 0 0 15 ANIMATE 2 4 0 0 14 START_SUB 181 ; **** STOP_ANIMATION ENABLE_BOX 200 ENABLE_BOX 201 ENABLE_BOX 202 ENABLE_BOX 203 ENABLE_BOX 204 ; **** MOUSE_ON START_SUB 54 ; **** IS_EQ [59] 3 -> START_SUB 183 DONE ; **** IS_EQ [59] 1 -> START_SUB 141 DONE ; **** IS_EQ [59] 2 -> START_SUB 140 ; **** START_SUB 182 END ****************************************** ; 180 IS_BIT_SET 72 -> ; 180 IS_BIT_SET 11 -> ; 180 CLEAR_BIT 50 ANIMATE 3 4 0 0 14 ; address=2c0, vgafile=0 vgasprite=3 23: SET_PRIORITY 200 24: SET_SPRITE_XY 4 8 20 0 00: RET ; end ANIMATE 4 4 0 0 15 ; address=2b0, vgafile=0 vgasprite=4 23: SET_PRIORITY 200 24: SET_SPRITE_XY 5 8 20 0 00: RET ; end ANIMATE 6 4 0 0 14 ; address=290, vgafile=0 vgasprite=6 23: SET_PRIORITY 202 24: SET_SPRITE_XY 7 11 29 0 00: RET ; end ANIMATE 7 4 0 0 15 ; address=280, vgafile=0 vgasprite=7 23: SET_PRIORITY 202 24: SET_SPRITE_XY 8 11 29 0 00: RET ; end ANIMATE 2 4 0 0 14 ; address=2d0, vgafile=0 vgasprite=2 23: SET_PRIORITY 200 12: DELAY 1 49: SET_BIT 50 25: HALT_SPRITE ; end START_SUB 181 ****************************************** ;Subroutine, ID=181: SUB_181: ; **** IS_BIT_CLEAR 50 -> RESCAN END ****************************************** ; 181 IS_BIT_CLEAR 50 -> RESCAN 00128 002C0: 3 0 23: SET_PRIORITY 200 00128 002C4: 3 0 24: SET_SPRITE_XY 4 8 20 0 00128 002CE: 3 0 00: RET 00128 002B0: 4 0 23: SET_PRIORITY 200 00128 002B4: 4 0 24: SET_SPRITE_XY 5 8 20 0 00128 002BE: 4 0 00: RET 00128 00290: 6 0 23: SET_PRIORITY 202 00128 00294: 6 0 24: SET_SPRITE_XY 7 11 29 0 00128 0029E: 6 0 00: RET 00128 00280: 7 0 23: SET_PRIORITY 202 00128 00284: 7 0 24: SET_SPRITE_XY 8 11 29 0 00128 0028E: 7 0 00: RET 00128 002D0: 2 0 23: SET_PRIORITY 200 00128 002D4: 2 0 12: DELAY 1 File dumps/File0_Image27.bmp not found File dumps/File0_Image31.bmp not found File dumps/File0_Image67.bmp not found File dumps/File0_Image11.bmp not found File dumps/File0_Image4.bmp not found File dumps/File0_Image5.bmp not found File dumps/File0_Image7.bmp not found File dumps/File0_Image8.bmp not found 00129 002D8: 2 0 49: SET_BIT 50 00129 002DC: 2 0 25: HALT_SPRITE ; 181 IS_BIT_CLEAR 50 -> ; 180 STOP_ANIMATION ENABLE_BOX 200 ENABLE_BOX 201 ENABLE_BOX 202 ENABLE_BOX 203 ENABLE_BOX 204 ; 180 MOUSE_ON START_SUB 54 ****************************************** ;Subroutine, ID=54: SUB_54: ; **** getDollar2 ; **** IS_ITEM_EQ OBJECT_ITEM <171> -> SET [59] 1 DONE ; **** IS_ITEM_EQ OBJECT_ITEM <170> -> SET [59] 2 DONE ; **** IS_ITEM_EQ OBJECT_ITEM <169> -> SET [59] 3 DONE ; **** IS_ITEM_EQ OBJECT_ITEM <168> -> SET [59] 4 DONE ; **** IS_ITEM_EQ OBJECT_ITEM <167> -> SET [59] 5 DONE ; **** IS_ITEM_EQ OBJECT_ITEM <150> -> SET [59] 6 DONE ; **** IS_ITEM_EQ OBJECT_ITEM <149> -> SET [59] 7 DONE ; **** RESCAN END ****************************************** ; 54 getDollar2 ; 54 IS_ITEM_EQ OBJECT_ITEM <171> -> SET [59] 1 DONE ; 180 IS_EQ [59] 3 -> ; 180 IS_EQ [59] 1 -> START_SUB 141 ****************************************** ;Subroutine, ID=141: SUB_141: ; **** MOUSE_OFF CLEAR_BIT 50 STOP_ANIMATE 6 STOP_ANIMATE 7 ANIMATE 2 4 0 0 14 ANIMATE 5 4 0 0 14 ; **** RESTART_ANIMATION START_SUB 181 STOP_ANIMATION DISABLE_BOX 201 DISABLE_BOX 202 DISABLE_BOX 203 DISABLE_BOX 204 ENABLE_BOX 205 ENABLE_BOX 206 ENABLE_BOX 207 CHANGE_WINDOW 5 CLS MOUSE_ON ; **** SET_BIT 87 LOAD_USER_GAME START_SUB 182 IS_BIT_SET 87 -> CLEAR_BIT 87 DONE ; **** SET [100] 5 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 ; **** ZERO [254] DO_ICONS ME_ITEM 2 SET_BIT 97 END ****************************************** ; 141 MOUSE_OFF CLEAR_BIT 50 STOP_ANIMATE 6 STOP_ANIMATE 7 ANIMATE 2 4 0 0 14 ; address=2d0, vgafile=0 vgasprite=2 23: SET_PRIORITY 200 12: DELAY 1 49: SET_BIT 50 25: HALT_SPRITE ; end ANIMATE 5 4 0 0 14 ; address=2a0, vgafile=0 vgasprite=5 23: SET_PRIORITY 202 24: SET_SPRITE_XY 6 14 32 0 00: RET ; end ; 141 RESTART_ANIMATION START_SUB 181 ****************************************** ;Subroutine, ID=181: SUB_181: ; **** IS_BIT_CLEAR 50 -> RESCAN END ****************************************** ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN ; 181 IS_BIT_CLEAR 50 -> RESCAN File dumps/File0_Image27.bmp not found File dumps/File0_Image31.bmp not found File dumps/File0_Image67.bmp not found File dumps/File0_Image11.bmp not found File dumps/File0_Image4.bmp not found File dumps/File0_Image5.bmp not found 00131 002D0: 2 0 23: SET_PRIORITY 200 00131 002D4: 2 0 12: DELAY 1 00131 002A0: 5 0 23: SET_PRIORITY 202 00131 002A4: 5 0 24: SET_SPRITE_XY 6 14 32 0 00131 002AE: 5 0 00: RET File dumps/File0_Image27.bmp not found File dumps/File0_Image31.bmp not found File dumps/File0_Image67.bmp not found File dumps/File0_Image11.bmp not found File dumps/File0_Image4.bmp not found File dumps/File0_Image5.bmp not found File dumps/File0_Image6.bmp not found 00132 002D8: 2 0 49: SET_BIT 50 00132 002DC: 2 0 25: HALT_SPRITE ; 181 IS_BIT_CLEAR 50 -> STOP_ANIMATION DISABLE_BOX 201 DISABLE_BOX 202 DISABLE_BOX 203 DISABLE_BOX 204 ENABLE_BOX 205 ENABLE_BOX 206 ENABLE_BOX 207 CHANGE_WINDOW 5 CLS MOUSE_ON ; 141 SET_BIT 87 LOAD_USER_GAME START_SUB 182 ****************************************** ;Subroutine, ID=182: SUB_182: ; **** STOP_ANIMATE 3 STOP_ANIMATE 4 STOP_ANIMATE 5 STOP_ANIMATE 6 STOP_ANIMATE 7 ; **** RESTART_ANIMATION DISABLE_BOX 207 DISABLE_BOX 206 DISABLE_BOX 205 DISABLE_BOX 204 DISABLE_BOX 203 DISABLE_BOX 202 DISABLE_BOX 201 DISABLE_BOX 200 END ****************************************** ; 182 STOP_ANIMATE 3 STOP_ANIMATE 4 STOP_ANIMATE 5 STOP_ANIMATE 6 STOP_ANIMATE 7 ; 182 RESTART_ANIMATION DISABLE_BOX 207 DISABLE_BOX 206 DISABLE_BOX 205 DISABLE_BOX 204 DISABLE_BOX 203 DISABLE_BOX 202 DISABLE_BOX 201 DISABLE_BOX 200 IS_BIT_SET 87 -> ; 141 SET [100] 5 ANIMATE 130 4 0 0 0 ; address=60, vgafile=1 vgasprite=130 23: SET_PRIORITY 99 60: STOP_ANIMATE 131 12: DELAY [100] 15: SYNC 130 03: NEW_SPRITE 4 131 0 0 0 25: HALT_SPRITE ; end WAIT_SYNC 130 File dumps/File0_Image27.bmp not found File dumps/File0_Image31.bmp not found File dumps/File0_Image67.bmp not found File dumps/File0_Image11.bmp not found 00133 00060: 130 1 23: SET_PRIORITY 99 00133 00064: 130 1 60: STOP_ANIMATE 131 00133 00068: 130 1 12: DELAY [100] 00138 0006C: 130 1 15: SYNC 130 00138 00070: 130 1 03: NEW_SPRITE 4 131 0 0 0 ; address=48, vgafile=1 vgasprite=131 23: SET_PRIORITY 99 12: DELAY 15 15: SYNC 130 12: DELAY 30 15: SYNC 130 25: HALT_SPRITE ; end 00138 0007C: 130 1 25: HALT_SPRITE 00138 00048: 131 1 23: SET_PRIORITY 99 00138 0004C: 131 1 12: DELAY 15 ; 141 ZERO [254] DO_ICONS ME_ITEM 2 SET_BIT 97 DONE DONE DONE DONE ****************************************** ;Subroutine, ID=100: SUB_100: ; **** SET [60] 65535 SET [116] 15 ; **** IS_BIT_SET 68 -> CLEAR_BIT 68 START_SUB 7 ; **** IS_BIT_SET 97 -> CLEAR_BIT 97 SET [34] 65535 START_SUB 7 ; **** CLEAR_BIT 80 END ****************************************** ; 100 SET [60] 65535 SET [116] 15 ; 100 IS_BIT_SET 68 -> ; 100 IS_BIT_SET 97 -> CLEAR_BIT 97 SET [34] 65535 START_SUB 7 ****************************************** ;Subroutine, ID=7: SUB_7: ; **** SET [50] 10 START_SUB 5 ; **** ZERO [8] ZERO [9] CLEAR_BIT 74 CLEAR_BIT 71 CLEAR_BIT 72 CLEAR_BIT 28 SET_BIT 14 ; **** CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 START_ITEM_SUB ITEM_A_PARENT END ****************************************** ; 7 SET [50] 10 START_SUB 5 ****************************************** ;Subroutine, ID=5: SUB_5: ; **** DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN END ****************************************** ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> RESCAN ; 5 DEL_BOX [50] ADD [50] 1 IS_GE [50] 30 -> ; 7 ZERO [8] ZERO [9] CLEAR_BIT 74 CLEAR_BIT 71 CLEAR_BIT 72 CLEAR_BIT 28 SET_BIT 14 ; 7 CLEAR_BIT 0 CLEAR_BIT 1 CLEAR_BIT 2 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2201: SUB_2201: ; **** IS_BIT_SET 0 -> START_SUB 2202 START_SUB 2203 DONE ; **** IS_BIT_SET 1 -> START_SUB 2218 DONE ; **** IS_BIT_SET 2 -> START_SUB 2219 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; **** PICTURE 3200 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> ANIMATE 3200 4 0 0 0 SET [35] 3 SET [10] 1 SET [11] 0 SET [12] 9 SET [13] 10 SET [15] 40 SET [16] 76 SET_BIT 11 ANIMATE 1118 4 0 0 2 ; **** IS_EQ [34] 2 -> ANIMATE 3202 4 0 0 0 ANIMATE 3203 4 0 0 0 SET [35] 2 SET [10] 1 SET [11] 1 SET [12] 3 SET [13] 4 SET [15] 5 SET [16] 29 SET_BIT 11 ANIMATE 1138 4 0 0 2 ; **** IS_EQ [34] 3 -> ANIMATE 3203 4 0 0 0 SET [35] 1 SET [10] 1 SET [11] 0 SET [12] 2 SET [13] 0 SET [15] 65532 SET [16] 62 SET_BIT 11 ANIMATE 1109 4 0 0 2 ; **** SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; **** IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; **** IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; **** SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; **** SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 END ****************************************** ; 2201 IS_BIT_SET 0 -> ; 2201 IS_BIT_SET 1 -> ; 2201 IS_BIT_SET 2 -> ; 2201 SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; 2201 DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; 2201 PICTURE 3200 4 File::open: opening '0323.VGA' failed ; address=3f4, vgafile=32 vgasprite=3200 62: FASTFADEOUT 27: RESET 22: SET_PALETTE 0 0 22: SET_PALETTE 3 1 22: SET_PALETTE 4 2 22: SET_PALETTE 5 3 22: SET_PALETTE 12 4 10: DRAW 1 0 0 0 2 10: DRAW 6 3 14 71 0 03: NEW_SPRITE 4 3210 0 0 3 06: IF_OBJECT_HERE 0 -> 03: NEW_SPRITE 4 3204 0 0 4 06: IF_OBJECT_HERE 1 -> 03: NEW_SPRITE 4 3205 0 0 5 63: FASTFADEIN 11: CLEAR_PATHFIND_ARRAY 17: SET_PATHFIND_ITEM 1 (65512,107) (65520,106) (65528,105) (0,104) (8,103) (16,102) (24,101) 17: SET_PATHFIND_ITEM 2 (65512,107) (65520,107) (65528,108) (0,109) (8,109) (16,110) (24,110) (32,111) 17: SET_PATHFIND_ITEM 3 (24,101) (32,93) (40,87) (48,81) (56,75) 17: SET_PATHFIND_ITEM 4 (24,101) (32,111) 17: SET_PATHFIND_ITEM 5 (32,111) (40,110) (48,110) (56,109) (64,109) (72,108) (80,108) (88,107) (96,107) (104,107) (112,107) (120,107) (128,108) (136,108) (144,108) (152,108) (160,109) (168,110) 17: SET_PATHFIND_ITEM 6 (168,128) (168,122) (168,116) (168,110) 17: SET_PATHFIND_ITEM 7 (168,110) (176,111) (184,112) (192,113) (200,114) (208,115) (216,116) (224,117) (232,118) (240,119) (248,120) (256,121) (264,122) 17: SET_PATHFIND_ITEM 8 (168,128) (176,127) (184,127) (192,126) (200,126) (208,125) (216,125) (224,124) (232,124) (240,123) (248,123) (256,122) (264,122) 17: SET_PATHFIND_ITEM 9 (264,122) (272,123) (280,123) (288,123) (296,123) (304,123) (312,122) (320,122) (328,122) (336,121) (344,121) 39: SET_VAR [81] 3201 39: SET_VAR [82] 3212 00: RET ; end 00140 003F4: 131 1 62: FASTFADEOUT 00140 003F6: 131 1 27: RESET 00140 003F8: 131 1 22: SET_PALETTE 0 0 00140 003FE: 131 1 22: SET_PALETTE 3 1 00140 00404: 131 1 22: SET_PALETTE 4 2 00140 0040A: 131 1 22: SET_PALETTE 5 3 00140 00410: 131 1 22: SET_PALETTE 12 4 00140 00416: 131 1 10: DRAW 1 0 0 0 2 File dumps/File1_Image1.bmp not found 00140 00422: 131 1 10: DRAW 6 3 14 71 0 File dumps/File1_Image6.bmp not found 00140 0042E: 131 1 03: NEW_SPRITE 4 3210 0 0 3 ; address=1536, vgafile=32 vgasprite=3210 23: SET_PRIORITY 50 03: NEW_SPRITE 4 3211 0 0 3 03: NEW_SPRITE 4 3212 0 0 3 03: NEW_SPRITE 4 3213 0 0 3 24: SET_SPRITE_XY 84 12 70 0 50: CLEAR_BIT 49 12: DELAY 120 24: SET_SPRITE_XY 85 3 1 0 12: DELAY 40 49: SET_BIT 49 24: SET_SPRITE_XY 86 -1 13 0 12: DELAY 350 50: CLEAR_BIT 49 24: SET_SPRITE_XY 85 1 -13 0 12: DELAY 30 24: SET_SPRITE_XY 84 -3 -1 0 12: DELAY 10 18: JUMP_REL -72 00: RET ; end 00140 0043A: 131 1 06: IF_OBJECT_HERE 0 -> 00140 0043E: 131 1 03: NEW_SPRITE 4 3204 0 0 4 ; address=15de, vgafile=32 vgasprite=3204 23: SET_PRIORITY 10 24: SET_SPRITE_XY 113 3 98 0 00: RET ; end 00140 0044A: 131 1 06: IF_OBJECT_HERE 1 -> 00140 0044E: 131 1 03: NEW_SPRITE 4 3205 0 0 5 ; address=15ce, vgafile=32 vgasprite=3205 23: SET_PRIORITY 10 24: SET_SPRITE_XY 114 18 79 0 00: RET ; end 00140 0045A: 131 1 63: FASTFADEIN 00140 0045C: 131 1 11: CLEAR_PATHFIND_ARRAY 00140 0045E: 131 1 17: SET_PATHFIND_ITEM 1 (65512,107) (65520,106) (65528,105) (0,104) (8,103) (16,102) (24,101) 00140 00480: 131 1 17: SET_PATHFIND_ITEM 2 (65512,107) (65520,107) (65528,108) (0,109) (8,109) (16,110) (24,110) (32,111) 00140 004A6: 131 1 17: SET_PATHFIND_ITEM 3 (24,101) (32,93) (40,87) (48,81) (56,75) 00140 004C0: 131 1 17: SET_PATHFIND_ITEM 4 (24,101) (32,111) 00140 004CE: 131 1 17: SET_PATHFIND_ITEM 5 (32,111) (40,110) (48,110) (56,109) (64,109) (72,108) (80,108) (88,107) (96,107) (104,107) (112,107) (120,107) (128,108) (136,108) (144,108) (152,108) (160,109) (168,110) 00140 0051C: 131 1 17: SET_PATHFIND_ITEM 6 (168,128) (168,122) (168,116) (168,110) 00140 00532: 131 1 17: SET_PATHFIND_ITEM 7 (168,110) (176,111) (184,112) (192,113) (200,114) (208,115) (216,116) (224,117) (232,118) (240,119) (248,120) (256,121) (264,122) 00140 0056C: 131 1 17: SET_PATHFIND_ITEM 8 (168,128) (176,127) (184,127) (192,126) (200,126) (208,125) (216,125) (224,124) (232,124) (240,123) (248,123) (256,122) (264,122) 00140 005A6: 131 1 17: SET_PATHFIND_ITEM 9 (264,122) (272,123) (280,123) (288,123) (296,123) (304,123) (312,122) (320,122) (328,122) (336,121) (344,121) 00140 005D8: 131 1 39: SET_VAR [81] 3201 00140 005DE: 131 1 39: SET_VAR [82] 3212 00140 005E4: 131 1 00: RET IS_EQ [34] 65535 -> START_SUB 142 ****************************************** ;Subroutine, ID=142: SUB_142: ; **** MOVE [82] [140] ADDF [140] [12] ANIMATE 100 4 0 0 0 ; **** OBJECT_HAS_FLAG <151> 17 -> LOAD_BEARD ; **** NOT OBJECT_HAS_FLAG <151> 17 -> UNLOAD_BEARD ; **** IS_BIT_SET 19 -> DONE ; **** IS_EQ [35] 0 -> ANIMATE 1126 4 0 0 2 ; **** IS_EQ [35] 1 -> ANIMATE 1102 4 0 0 2 ; **** IS_EQ [35] 2 -> ANIMATE 1135 4 0 0 2 ; **** IS_EQ [35] 3 -> ANIMATE 1111 4 0 0 2 END ****************************************** ; 142 MOVE [82] [140] ADDF [140] [12] ANIMATE 100 4 0 0 0 ; address=108, vgafile=1 vgasprite=100 23: SET_PRIORITY 99 02: CALL [140] 25: HALT_SPRITE ; end ; 142 OBJECT_HAS_FLAG <151> 17 -> ; 142 NOT UNLOAD_BEARD ; 142 IS_BIT_SET 19 -> ; 142 IS_EQ [35] 0 -> ; 142 IS_EQ [35] 1 -> ANIMATE 1102 4 0 0 2 ; address=529a, vgafile=11 vgasprite=1102 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 0 38: IF_VAR_NOT_ZERO [32] -> 39: SET_VAR [254] 6 16: WAIT_SYNC 1100 25: HALT_SPRITE ; end ; 142 IS_EQ [35] 2 -> ; 142 IS_EQ [35] 3 -> ; 2201 PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; 2201 IS_EQ [34] 1 -> ; 2201 IS_EQ [34] 2 -> ; 2201 IS_EQ [34] 3 -> ; 2201 SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; 2201 IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; 2201 IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; 2201 SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; 2201 SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 ; 100 CLEAR_BIT 80 00141 01536: 3210 32 23: SET_PRIORITY 50 00141 0153A: 3210 32 03: NEW_SPRITE 4 3211 0 0 3 ; address=1258, vgafile=32 vgasprite=3211 23: SET_PRIORITY 51 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 109 15 79 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 109 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 111 -3 34 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 109 3 -34 0 12: DELAY 10 24: SET_SPRITE_XY 112 -3 32 0 12: DELAY 10 24: SET_SPRITE_XY 89 2 -26 0 12: DELAY 10 24: SET_SPRITE_XY 90 0 -1 0 12: DELAY 10 24: SET_SPRITE_XY 86 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 91 1 -13 0 12: DELAY 10 24: SET_SPRITE_XY 92 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 94 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 95 0 -4 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 4 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 97 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 96 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 94 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 95 0 -4 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 4 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 97 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 96 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 94 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 95 0 -4 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 4 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 97 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 96 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 94 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 95 0 -4 0 12: DELAY 10 24: SET_SPRITE_XY 93 0 4 0 12: DELAY 10 24: SET_SPRITE_XY 98 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 107 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 102 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 106 2 41 0 12: DELAY 10 24: SET_SPRITE_XY 91 -2 -41 0 12: DELAY 10 24: SET_SPRITE_XY 86 -1 13 0 12: DELAY 10 24: SET_SPRITE_XY 90 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 89 0 1 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 109 1 -6 0 18: JUMP_REL -704 00: RET ; end 00141 01546: 3210 32 03: NEW_SPRITE 4 3212 0 0 3 ; address=113a, vgafile=32 vgasprite=3212 23: SET_PRIORITY 52 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 60 24: SET_SPRITE_XY 111 12 113 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 112 0 -2 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 103 5 0 0 12: DELAY 80 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 103 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 104 0 1 0 12: DELAY 40 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 104 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 105 0 0 0 12: DELAY 40 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 105 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 106 0 0 0 12: DELAY 40 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 40 24: SET_SPRITE_XY 106 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 30 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 60 24: SET_SPRITE_XY 111 -5 1 0 18: JUMP_REL -256 00: RET ; end 00141 01552: 3210 32 03: NEW_SPRITE 4 3213 0 0 3 ; address=f60, vgafile=32 vgasprite=3213 23: SET_PRIORITY 53 24: SET_SPRITE_XY 7 12 113 0 12: DELAY 30 24: SET_SPRITE_XY 8 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 9 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 10 0 -1 0 12: DELAY 20 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 11 2 -3 0 12: DELAY 10 24: SET_SPRITE_XY 12 1 1 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 20 24: SET_SPRITE_XY 13 2 0 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 50 24: SET_SPRITE_XY 14 0 0 0 52: PLAY_EFFECT 28 12: DELAY 10 24: SET_SPRITE_XY 15 0 1 0 12: DELAY 10 24: SET_SPRITE_XY 14 0 -1 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 50 24: SET_SPRITE_XY 16 0 0 0 52: PLAY_EFFECT 28 12: DELAY 10 24: SET_SPRITE_XY 17 0 2 0 12: DELAY 10 24: SET_SPRITE_XY 16 0 -2 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 50 24: SET_SPRITE_XY 18 0 0 0 52: PLAY_EFFECT 28 12: DELAY 10 24: SET_SPRITE_XY 19 0 2 0 12: DELAY 10 24: SET_SPRITE_XY 18 0 -2 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 50 24: SET_SPRITE_XY 20 0 0 0 52: PLAY_EFFECT 28 12: DELAY 10 24: SET_SPRITE_XY 21 0 -1 0 12: DELAY 10 24: SET_SPRITE_XY 22 0 1 0 12: DELAY 10 24: SET_SPRITE_XY 23 -2 -39 0 12: DELAY 10 24: SET_SPRITE_XY 24 2 39 0 12: DELAY 10 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 24: SET_SPRITE_XY 25 -2 0 0 12: DELAY 10 24: SET_SPRITE_XY 26 -1 -1 0 12: DELAY 10 24: SET_SPRITE_XY 7 -2 4 0 12: DELAY 10 18: JUMP_REL -458 00: RET ; end 00141 0155E: 3210 32 24: SET_SPRITE_XY 84 12 70 0 00141 01568: 3210 32 50: CLEAR_BIT 49 00141 0156C: 3210 32 12: DELAY 120 00141 015DE: 3204 32 23: SET_PRIORITY 10 00141 015E2: 3204 32 24: SET_SPRITE_XY 113 3 98 0 00141 015EC: 3204 32 00: RET 00141 015CE: 3205 32 23: SET_PRIORITY 10 00141 015D2: 3205 32 24: SET_SPRITE_XY 114 18 79 0 00141 015DC: 3205 32 00: RET 00141 00108: 100 1 23: SET_PRIORITY 99 00141 0010C: 100 1 02: CALL [140] ; address=32a, vgafile=32 vgasprite=3220 03: NEW_SPRITE 4 3200 0 0 0 00: RET ; end 00141 0032A: 100 1 03: NEW_SPRITE 4 3200 0 0 0 ; address=1618, vgafile=32 vgasprite=3200 23: SET_PRIORITY 75 61: MASK 2 23 72 00: RET ; end 00141 00336: 100 1 00: RET 00141 00110: 100 1 25: HALT_SPRITE 00141 0529A: 1102 11 23: SET_PRIORITY 40 00141 0529E: 1102 11 45: SET_SPRITE_X [15] 00141 052A2: 1102 11 46: SET_SPRITE_Y [16] 00141 052A6: 1102 11 24: SET_SPRITE_XY 11 0 0 0 00141 052B0: 1102 11 38: IF_VAR_NOT_ZERO [32] -> ; skipped 00141 052BA: 1102 11 16: WAIT_SYNC 1100 00141 01258: 3211 32 23: SET_PRIORITY 51 00141 0125C: 3211 32 24: SET_SPRITE_XY 0 0 0 0 00141 01266: 3211 32 12: DELAY 30 00141 0113A: 3212 32 23: SET_PRIORITY 52 00141 0113E: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00141 01148: 3212 32 12: DELAY 60 00141 00F60: 3213 32 23: SET_PRIORITY 53 00141 00F64: 3213 32 24: SET_SPRITE_XY 7 12 113 0 00141 00F6E: 3213 32 12: DELAY 30 00141 01618: 3200 32 23: SET_PRIORITY 75 00141 0161C: 3200 32 61: MASK 2 23 72 00141 01624: 3200 32 00: RET File dumps/File32_Image113.bmp not found File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image7.bmp not found File dumps/File32_Image2.bmp not found ****************************************** ;Subroutine, ID=160: SUB_160: ; **** IS_BIT_SET 71 -> ADD_TIMEOUT 3 160 DONE ; **** SUB [116] 1 ; **** ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE ; **** MOUSE_OFF SET_BIT 70 MOVE [35] [133] ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> IS_LE [15] 20 -> START_SUB 83 ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> START_SUB 81 ; **** IS_EQ [35] 1 -> ANIMATE 1196 4 0 0 2 WAIT_SYNC 1196 ; **** IS_EQ [35] 3 -> ANIMATE 1198 4 0 0 2 WAIT_SYNC 1198 ; **** MOUSE_ON END ****************************************** ; 160 IS_BIT_SET 71 -> ; 160 SUB [116] 1 ; 160 ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE 00171 0126A: 3211 32 24: SET_SPRITE_XY 109 15 79 0 00171 01274: 3211 32 12: DELAY 10 00171 00F72: 3213 32 24: SET_SPRITE_XY 8 0 0 0 00171 00F7C: 3213 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image109.bmp not found File dumps/File32_Image8.bmp not found 00181 01278: 3211 32 24: SET_SPRITE_XY 0 0 0 0 00181 01282: 3211 32 12: DELAY 20 00181 00F80: 3213 32 24: SET_SPRITE_XY 9 0 0 0 00181 00F8A: 3213 32 12: DELAY 20 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image9.bmp not found 00201 0114C: 3212 32 24: SET_SPRITE_XY 111 12 113 0 00201 01156: 3212 32 12: DELAY 10 00201 01286: 3211 32 24: SET_SPRITE_XY 109 0 0 0 00201 01290: 3211 32 12: DELAY 10 00201 00F8E: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00201 00F98: 3213 32 12: DELAY 20 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image109.bmp not found File dumps/File32_Image111.bmp not found 00211 0115A: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00211 01164: 3212 32 12: DELAY 30 00211 01294: 3211 32 24: SET_SPRITE_XY 111 -3 34 0 00211 0129E: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image111.bmp not found 00221 00F9C: 3213 32 24: SET_SPRITE_XY 10 0 -1 0 00221 00FA6: 3213 32 12: DELAY 20 00221 012A2: 3211 32 24: SET_SPRITE_XY 0 0 0 0 00221 012AC: 3211 32 12: DELAY 20 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image10.bmp not found 00241 01168: 3212 32 24: SET_SPRITE_XY 112 0 -2 0 00241 01172: 3212 32 12: DELAY 10 00241 00FAA: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00241 00FB4: 3213 32 12: DELAY 20 00241 012B0: 3211 32 24: SET_SPRITE_XY 109 3 -34 0 00241 012BA: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image109.bmp not found File dumps/File32_Image112.bmp not found ****************************************** ;Subroutine, ID=0: SUB_0: ; **** ; verb=-1, noun1=-1, noun2=-1 SET_BIT 80 IS_BIT_SET 70 -> START_SUB 161 ; **** ; verb=201, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> CARRIED SUBJECT_ITEM -> START_SUB 44 DONE ; **** ; verb=201, noun1=-1, noun2=-1 CLEAR_BIT 35 ZERO [83] START_SUB 21 IS_BIT_SET 13 -> ISNOT_ZERO [83] -> START_SUB 8 SET_BIT 35 DONE ; **** ; verb=201, noun1=-1, noun2=-1 SET_BIT 35 DONE ; **** ; verb=-1, noun1=-1, noun2=-1 IS_BIT2_SET 247 -> DONE ; **** ; verb=209, noun1=-1, noun2=-1 START_SUB 20 DONE ; **** ; verb=-1, noun1=-1, noun2=-1 IS_BIT2_SET 204 -> START_SUB 2328 DONE ; **** ; verb=202, noun1=-1, noun2=-1 START_SUB 22 DONE ; **** ; verb=220, noun1=-1, noun2=-1 START_SUB 23 DONE ; **** ; verb=204, noun1=-1, noun2=-1 START_SUB 24 DONE ; **** ; verb=205, noun1=-1, noun2=-1 START_SUB 25 DONE ; **** ; verb=206, noun1=-1, noun2=-1 START_SUB 26 DONE ; **** ; verb=207, noun1=-1, noun2=-1 START_SUB 27 DONE ; **** ; verb=208, noun1=-1, noun2=-1 START_SUB 28 DONE ; **** ; verb=219, noun1=-1, noun2=-1 START_SUB 29 DONE ; **** ; verb=222, noun1=-1, noun2=-1 START_SUB 19 DONE ; **** ; verb=221, noun1=-1, noun2=-1 START_SUB 18 DONE ; **** ; verb=216, noun1=-1, noun2=-1 DONE ; **** ; verb=200, noun1=-1, noun2=-1 END ; **** ; verb=210, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> SET_PARENT SUBJECT_ITEM ME_ITEM DONE ; **** ; verb=252, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> IS_ROOM SUBJECT_ITEM -> NOT IS_ITEM_EQ SUBJECT_ITEM <193> -> SET_A_PARENT SUBJECT_ITEM SET [34] 1 START_SUB 7 DONE ; **** ; verb=253, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> IS_ROOM SUBJECT_ITEM -> NOT IS_ITEM_EQ SUBJECT_ITEM <193> -> SET_A_PARENT SUBJECT_ITEM SET [34] 2 START_SUB 7 DONE END ****************************************** ; 0 SET_BIT 80 IS_BIT_SET 70 -> ; 0 IS_BIT2_SET 247 -> ; 0 IS_BIT2_SET 204 -> ; 0 START_SUB 28 ****************************************** ;Subroutine, ID=28: SUB_28: ; **** IS_EQ [60] 65535 -> NOT IS_SUBJECT_ITEM_EMPTY -> DONE ; **** IS_EQ [60] 65535 -> NOT IS_OBJECT SUBJECT_ITEM -> DONE ; **** MOVE [60] [84] ; **** IS_EQ [60] 65535 -> STORE_ITEM 1 SUBJECT_ITEM CARRIED SUBJECT_ITEM -> START_SUB 39 DONE ; **** IS_EQ [60] 65535 -> SET [83] 9 ZERO [8] START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 9 DONE ; **** IS_NEQ [60] 65535 -> SET [83] 9 ZERO [8] START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 9 DONE ; **** START_SUB 39 END ****************************************** ; 28 IS_EQ [60] 65535 -> ; 28 IS_EQ [60] 65535 -> ; 28 MOVE [60] [84] ; 28 IS_EQ [60] 65535 -> ; 28 IS_EQ [60] 65535 -> ; 28 IS_NEQ [60] 65535 -> SET [83] 9 ZERO [8] START_SUB 21 ****************************************** ;Subroutine, ID=21: SUB_21: ; **** CLEAR_BIT 13 IS_EQ [60] 65535 -> IS_BIT_CLEAR 35 -> IS_SUBJECT_ITEM_EMPTY -> IS_ADJ_NOUN SUBJECT_ITEM 65535 120 -> START_SUB 41 DONE ; **** MOVE [60] [84] IS_EQ [60] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_OBJECT SUBJECT_ITEM -> SET_BIT 1 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 1 ; **** IS_NEQ [60] 65535 -> SET_BIT 1 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 1 ; **** GETPATHPOSN [1] [2] 6 7 IS_EQF [6] [8] -> IS_EQF [7] [9] -> SET_BIT 13 DONE ; **** MOVE [6] [8] MOVE [7] [9] ; **** IS_EQF [6] [12] -> IS_EQF [7] [13] -> ZERO [8] SET_BIT 13 DONE ; **** ZERO [83] SET_BIT 0 ZERO [32] START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 0 IS_EQ [83] 8 -> ZERO [8] ; **** IS_EQF [6] [12] -> IS_EQF [7] [13] -> ISNOT_ZERO [32] -> START_SUB 6 END ****************************************** ; 21 CLEAR_BIT 13 IS_EQ [60] 65535 -> ; 21 MOVE [60] [84] IS_EQ [60] 65535 -> ; 21 IS_NEQ [60] 65535 -> SET_BIT 1 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2201: SUB_2201: ; **** IS_BIT_SET 0 -> START_SUB 2202 START_SUB 2203 DONE ; **** IS_BIT_SET 1 -> START_SUB 2218 DONE ; **** IS_BIT_SET 2 -> START_SUB 2219 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; **** PICTURE 3200 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> ANIMATE 3200 4 0 0 0 SET [35] 3 SET [10] 1 SET [11] 0 SET [12] 9 SET [13] 10 SET [15] 40 SET [16] 76 SET_BIT 11 ANIMATE 1118 4 0 0 2 ; **** IS_EQ [34] 2 -> ANIMATE 3202 4 0 0 0 ANIMATE 3203 4 0 0 0 SET [35] 2 SET [10] 1 SET [11] 1 SET [12] 3 SET [13] 4 SET [15] 5 SET [16] 29 SET_BIT 11 ANIMATE 1138 4 0 0 2 ; **** IS_EQ [34] 3 -> ANIMATE 3203 4 0 0 0 SET [35] 1 SET [10] 1 SET [11] 0 SET [12] 2 SET [13] 0 SET [15] 65532 SET [16] 62 SET_BIT 11 ANIMATE 1109 4 0 0 2 ; **** SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; **** IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; **** IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; **** SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; **** SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 END ****************************************** ; 2201 IS_BIT_SET 0 -> ; 2201 IS_BIT_SET 1 -> START_SUB 2218 ****************************************** ;Subroutine, ID=2218: SUB_2218: ; **** IS_EQ [84] 0 -> SET [1] 168 SET [2] 116 SET [83] 8 ; **** IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <99> -> SET [1] 40 SET [2] 98 IS_LE [12] 4 -> SET [1] 48 ; **** IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <46> -> SET [1] 152 SET [2] 96 ; **** IS_EQ [84] 1 -> SET [1] 168 SET [2] 116 END ****************************************** ; 2218 IS_EQ [84] 0 -> SET [1] 168 SET [2] 116 SET [83] 8 ; 2218 IS_EQ [84] 65535 -> ; 2218 IS_EQ [84] 65535 -> ; 2218 IS_EQ [84] 1 -> DONE CLEAR_BIT 1 ; 21 GETPATHPOSN [1] [2] 6 7 IS_EQF [6] [8] -> ; 21 MOVE [6] [8] MOVE [7] [9] ; 21 IS_EQF [6] [12] -> IS_EQF [7] [13] -> ; 21 ZERO [83] SET_BIT 0 ZERO [32] START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2201: SUB_2201: ; **** IS_BIT_SET 0 -> START_SUB 2202 START_SUB 2203 DONE ; **** IS_BIT_SET 1 -> START_SUB 2218 DONE ; **** IS_BIT_SET 2 -> START_SUB 2219 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; **** PICTURE 3200 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> ANIMATE 3200 4 0 0 0 SET [35] 3 SET [10] 1 SET [11] 0 SET [12] 9 SET [13] 10 SET [15] 40 SET [16] 76 SET_BIT 11 ANIMATE 1118 4 0 0 2 ; **** IS_EQ [34] 2 -> ANIMATE 3202 4 0 0 0 ANIMATE 3203 4 0 0 0 SET [35] 2 SET [10] 1 SET [11] 1 SET [12] 3 SET [13] 4 SET [15] 5 SET [16] 29 SET_BIT 11 ANIMATE 1138 4 0 0 2 ; **** IS_EQ [34] 3 -> ANIMATE 3203 4 0 0 0 SET [35] 1 SET [10] 1 SET [11] 0 SET [12] 2 SET [13] 0 SET [15] 65532 SET [16] 62 SET_BIT 11 ANIMATE 1109 4 0 0 2 ; **** SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; **** IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; **** IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; **** SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; **** SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 END ****************************************** ; 2201 IS_BIT_SET 0 -> START_SUB 2202 ****************************************** ;Subroutine, ID=2202: SUB_2202: ; **** IS_BIT_SET 11 -> STOP_ANIMATE 1122 ANIMATE 1122 4 0 0 2 WAIT_SYNC 1122 ; **** IS_EQ [6] 1 -> IS_GE [7] 5 -> SET [7] 0 ; **** IS_EQ [6] 2 -> IS_GE [7] 5 -> SET [7] 0 ; **** IS_EQ [6] 3 -> IS_LE [7] 2 -> SET [7] 4 ; **** IS_EQ [6] 9 -> IS_LE [7] 5 -> SET [7] 10 ; **** IS_EQ [6] 6 -> IS_EQ [7] 0 -> IS_EQ [84] 0 -> SET [83] 8 ; **** IS_EQ [6] 6 -> IS_EQ [7] 0 -> IS_LE [12] 7 -> SET [6] 8 ; **** IS_EQF [6] [12] -> IS_GEF [7] [13] -> MOVE [7] [50] SUBF [50] [13] MOVE [50] [10] MOVE [50] [11] DIV [10] 6 MOD [11] 6 START_SUB 2205 ANIMATE [51] 4 0 0 2 DONE ; **** IS_EQF [6] [12] -> IS_LEF [7] [13] -> MOVE [13] [50] SUBF [50] [7] MOVE [50] [10] MOVE [50] [11] DIV [10] 6 MOD [11] 6 START_SUB 2206 ANIMATE [51] 4 0 0 2 DONE ; **** IS_EQF [6] [12] -> IS_EQF [7] [13] -> DONE ; **** SET [38] 99 SET [39] 99 SET [40] 99 SET [41] 99 SET [42] 99 CLEAR_BIT 12 ; **** IS_EQ [12] 1 -> START_SUB 2207 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 2 -> START_SUB 2208 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 3 -> START_SUB 2209 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 4 -> START_SUB 2210 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 5 -> START_SUB 2211 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 6 -> START_SUB 2212 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 7 -> START_SUB 2213 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 8 -> START_SUB 2214 ANIMATE 1110 4 0 0 2 DONE ; **** IS_EQ [12] 9 -> START_SUB 2215 ANIMATE 1110 4 0 0 2 DONE END ****************************************** ; 2202 IS_BIT_SET 11 -> ; 2202 IS_EQ [6] 1 -> ; 2202 IS_EQ [6] 2 -> ; 2202 IS_EQ [6] 3 -> ; 2202 IS_EQ [6] 9 -> ; 2202 IS_EQ [6] 6 -> ; 2202 IS_EQ [6] 6 -> ; 2202 IS_EQF [6] [12] -> IS_GEF [7] [13] -> ; 2202 IS_EQF [6] [12] -> IS_LEF [7] [13] -> MOVE [13] [50] SUBF [50] [7] MOVE [50] [10] MOVE [50] [11] DIV [10] 6 MOD [11] 6 START_SUB 2206 ****************************************** ;Subroutine, ID=2206: SUB_2206: ; **** SET [51] 1118 ; **** IS_EQ [6] 4 -> MOVE [50] [10] MOVE [50] [11] DIV [10] 2 MOD [11] 2 SET [51] 1123 DONE ; **** IS_EQ [6] 3 -> MOVE [50] [10] MOVE [50] [11] DIV [10] 2 MOD [11] 2 SET [51] 1138 DONE ; **** IS_EQ [6] 6 -> MOVE [50] [10] MOVE [50] [11] DIV [10] 2 MOD [11] 2 SET [51] 1163 DONE END ****************************************** ; 2206 SET [51] 1118 ; 2206 IS_EQ [6] 4 -> ; 2206 IS_EQ [6] 3 -> ; 2206 IS_EQ [6] 6 -> ANIMATE [51] 4 0 0 2 ; address=446e, vgafile=11 vgasprite=1118 23: SET_PRIORITY 40 03: NEW_SPRITE 4 1147 0 0 2 16: WAIT_SYNC 1146 03: NEW_SPRITE 4 1111 0 0 2 15: SYNC 1104 50: CLEAR_BIT 11 38: IF_VAR_NOT_ZERO [83] -> 39: SET_VAR [254] 8 25: HALT_SPRITE ; end DONE START_SUB 2203 ****************************************** ;Subroutine, ID=2203: SUB_2203: ; **** IS_EQ [6] 1 -> IS_GE [7] 3 -> SET [32] 2204 ; **** IS_EQ [6] 2 -> IS_GE [7] 3 -> SET [32] 2204 ; **** IS_EQ [6] 9 -> IS_LE [7] 7 -> SET [32] 2204 ; **** IS_EQ [6] 3 -> IS_LE [7] 3 -> SET [32] 2204 END ****************************************** ; 2203 IS_EQ [6] 1 -> ; 2203 IS_EQ [6] 2 -> ; 2203 IS_EQ [6] 9 -> ; 2203 IS_EQ [6] 3 -> DONE CLEAR_BIT 0 IS_EQ [83] 8 -> ; 21 IS_EQF [6] [12] -> IS_EQF [7] [13] -> IS_BIT_CLEAR 13 -> SET [83] 9 DONE DONE ****************************************** ;Subroutine, ID=100: SUB_100: ; **** SET [60] 65535 SET [116] 15 ; **** IS_BIT_SET 68 -> CLEAR_BIT 68 START_SUB 7 ; **** IS_BIT_SET 97 -> CLEAR_BIT 97 SET [34] 65535 START_SUB 7 ; **** CLEAR_BIT 80 END ****************************************** ; 100 SET [60] 65535 SET [116] 15 ; 100 IS_BIT_SET 68 -> ; 100 IS_BIT_SET 97 -> ; 100 CLEAR_BIT 80 00248 0446E: 1118 11 23: SET_PRIORITY 40 00248 04472: 1118 11 03: NEW_SPRITE 4 1147 0 0 2 ; address=34dc, vgafile=11 vgasprite=1147 23: SET_PRIORITY 40 49: SET_BIT 11 05: IF_EQUAL [35] 0 -> 03: NEW_SPRITE 4 1142 0 0 2 05: IF_EQUAL [35] 0 -> 16: WAIT_SYNC 1142 05: IF_EQUAL [35] 1 -> 03: NEW_SPRITE 4 1120 0 0 2 05: IF_EQUAL [35] 1 -> 16: WAIT_SYNC 1120 05: IF_EQUAL [35] 2 -> 03: NEW_SPRITE 4 1144 0 0 2 05: IF_EQUAL [35] 2 -> 16: WAIT_SYNC 1144 39: SET_VAR [35] 3 15: SYNC 1100 05: IF_EQUAL [10] 0 -> 18: JUMP_REL 38 39: SET_VAR [14] -6 48: COMPUTE_YOFS 03: NEW_SPRITE 4 1117 0 0 2 16: WAIT_SYNC 1112 41: SUB_VAR [10] 1 38: IF_VAR_NOT_ZERO [10] -> 18: JUMP_REL -38 05: IF_EQUAL [11] 0 -> 18: JUMP_REL 94 05: IF_EQUAL [11] 1 -> 03: NEW_SPRITE 4 1112 0 0 2 05: IF_EQUAL [11] 2 -> 03: NEW_SPRITE 4 1113 0 0 2 05: IF_EQUAL [11] 3 -> 03: NEW_SPRITE 4 1114 0 0 2 05: IF_EQUAL [11] 4 -> 03: NEW_SPRITE 4 1115 0 0 2 05: IF_EQUAL [11] 5 -> 03: NEW_SPRITE 4 1116 0 0 2 16: WAIT_SYNC 1112 15: SYNC 1146 25: HALT_SPRITE ; end 00248 0447E: 1118 11 16: WAIT_SYNC 1146 00248 034DC: 1147 11 23: SET_PRIORITY 40 00248 034E0: 1147 11 49: SET_BIT 11 00248 034E4: 1147 11 05: IF_EQUAL [35] 0 -> ; skipped 00248 034F6: 1147 11 05: IF_EQUAL [35] 0 -> ; skipped 00248 03500: 1147 11 05: IF_EQUAL [35] 1 -> 00248 03506: 1147 11 03: NEW_SPRITE 4 1120 0 0 2 ; address=438e, vgafile=11 vgasprite=1120 43: IF_BIT_SET 12 -> 03: NEW_SPRITE 4 1125 0 0 2 43: IF_BIT_SET 12 -> 18: JUMP_REL 124 23: SET_PRIORITY 40 15: SYNC 1100 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 16 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 17 -1 1 0 41: SUB_VAR [15] 1 12: DELAY 5 24: SET_SPRITE_XY 18 0 0 0 12: DELAY 5 24: SET_SPRITE_XY 17 0 0 1 12: DELAY 5 24: SET_SPRITE_XY 16 -1 -1 1 41: SUB_VAR [15] 1 39: SET_VAR [35] 3 15: SYNC 1104 12: DELAY 5 03: NEW_SPRITE 4 1111 0 0 2 15: SYNC 1120 25: HALT_SPRITE ; end 00248 03512: 1147 11 05: IF_EQUAL [35] 1 -> 00248 03518: 1147 11 16: WAIT_SYNC 1120 00248 0438E: 1120 11 43: IF_BIT_SET 12 -> ; skipped 00248 0439E: 1120 11 43: IF_BIT_SET 12 -> ; skipped 00248 043A6: 1120 11 23: SET_PRIORITY 40 00248 043AA: 1120 11 15: SYNC 1100 00248 043AE: 1120 11 45: SET_SPRITE_X [15] 00248 043B2: 1120 11 46: SET_SPRITE_Y [16] 00248 043B6: 1120 11 24: SET_SPRITE_XY 16 0 0 0 00248 043C0: 1120 11 12: DELAY 5 00248 052BE: 1102 11 25: HALT_SPRITE File dumps/File11_Image16.bmp not found File dumps/File11_Image2.bmp not found 00251 01176: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00251 01180: 3212 32 12: DELAY 30 00251 012BE: 3211 32 24: SET_SPRITE_XY 112 -3 32 0 00251 012C8: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image84.bmp not found File dumps/File32_Image112.bmp not found 00253 043C4: 1120 11 24: SET_SPRITE_XY 17 -1 1 0 00253 043CE: 1120 11 41: SUB_VAR [15] 1 00253 043D4: 1120 11 12: DELAY 5 File dumps/File11_Image114.bmp not found File dumps/File11_Image17.bmp not found File dumps/File11_Image84.bmp not found File dumps/File11_Image112.bmp not found File dumps/File11_Image2.bmp not found 00258 043D8: 1120 11 24: SET_SPRITE_XY 18 0 0 0 00258 043E2: 1120 11 12: DELAY 5 File dumps/File11_Image114.bmp not found File dumps/File11_Image18.bmp not found File dumps/File11_Image84.bmp not found File dumps/File11_Image112.bmp not found File dumps/File11_Image2.bmp not found 00261 01570: 3210 32 24: SET_SPRITE_XY 85 3 1 0 00261 0157A: 3210 32 12: DELAY 40 00261 00FB8: 3213 32 24: SET_SPRITE_XY 11 2 -3 0 00261 00FC2: 3213 32 12: DELAY 10 00261 012CC: 3211 32 24: SET_SPRITE_XY 89 2 -26 0 00261 012D6: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image85.bmp not found File dumps/File32_Image89.bmp not found File dumps/File32_Image11.bmp not found 00263 043E6: 1120 11 24: SET_SPRITE_XY 17 0 0 1 00263 043F0: 1120 11 12: DELAY 5 File dumps/File11_Image17.bmp not found File dumps/File11_Image2.bmp not found 00268 043F4: 1120 11 24: SET_SPRITE_XY 16 -1 -1 1 00268 043FE: 1120 11 41: SUB_VAR [15] 1 00268 04404: 1120 11 39: SET_VAR [35] 3 00268 0440A: 1120 11 15: SYNC 1104 00268 0440E: 1120 11 12: DELAY 5 File dumps/File11_Image114.bmp not found File dumps/File11_Image16.bmp not found File dumps/File11_Image85.bmp not found File dumps/File11_Image89.bmp not found File dumps/File11_Image11.bmp not found File dumps/File11_Image2.bmp not found 00271 00FC6: 3213 32 24: SET_SPRITE_XY 12 1 1 0 00271 00FD0: 3213 32 12: DELAY 10 00271 012DA: 3211 32 24: SET_SPRITE_XY 90 0 -1 0 00271 012E4: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image85.bmp not found File dumps/File32_Image90.bmp not found File dumps/File32_Image12.bmp not found 00273 04412: 1120 11 03: NEW_SPRITE 4 1111 0 0 2 ; address=4a22, vgafile=11 vgasprite=1111 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 38: IF_VAR_NOT_ZERO [32] -> 39: SET_VAR [254] 6 16: WAIT_SYNC 1100 25: HALT_SPRITE ; end 00273 0441E: 1120 11 15: SYNC 1120 00273 04422: 1120 11 25: HALT_SPRITE 00273 04A22: 1111 11 23: SET_PRIORITY 40 00273 04A26: 1111 11 45: SET_SPRITE_X [15] 00273 04A2A: 1111 11 46: SET_SPRITE_Y [16] 00273 04A2E: 1111 11 24: SET_SPRITE_XY 11 0 0 1 00273 04A38: 1111 11 38: IF_VAR_NOT_ZERO [32] -> ; skipped 00273 04A42: 1111 11 16: WAIT_SYNC 1100 00273 0351C: 1147 11 05: IF_EQUAL [35] 2 -> ; skipped 00273 0352E: 1147 11 05: IF_EQUAL [35] 2 -> ; skipped 00273 03538: 1147 11 39: SET_VAR [35] 3 00273 0353E: 1147 11 15: SYNC 1100 00273 03542: 1147 11 05: IF_EQUAL [10] 0 -> 00273 03548: 1147 11 18: JUMP_REL 38 00273 03572: 1147 11 05: IF_EQUAL [11] 0 -> ; skipped 00273 0357C: 1147 11 05: IF_EQUAL [11] 1 -> 00273 03582: 1147 11 03: NEW_SPRITE 4 1112 0 0 2 ; address=49c6, vgafile=11 vgasprite=1112 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 39: SET_VAR [14] -1 48: COMPUTE_YOFS 24: SET_SPRITE_XY 2 0 1 1 37: SET_SPRITE_OFFSET_Y [20] 47: ADD_VAR_F [16] [20] 12: DELAY 5 24: SET_SPRITE_XY 1 -1 -1 1 37: SET_SPRITE_OFFSET_Y [21] 41: SUB_VAR [13] 1 41: SUB_VAR [15] 1 47: ADD_VAR_F [16] [21] 15: SYNC 1104 12: DELAY 5 15: SYNC 1112 25: HALT_SPRITE ; end 00273 0358E: 1147 11 05: IF_EQUAL [11] 2 -> ; skipped 00273 035A0: 1147 11 05: IF_EQUAL [11] 3 -> ; skipped 00273 035B2: 1147 11 05: IF_EQUAL [11] 4 -> ; skipped 00273 035C4: 1147 11 05: IF_EQUAL [11] 5 -> ; skipped 00273 035D6: 1147 11 16: WAIT_SYNC 1112 00273 04A46: 1111 11 25: HALT_SPRITE 00273 049C6: 1112 11 23: SET_PRIORITY 40 00273 049CA: 1112 11 45: SET_SPRITE_X [15] 00273 049CE: 1112 11 46: SET_SPRITE_Y [16] 00273 049D2: 1112 11 39: SET_VAR [14] -1 00273 049D8: 1112 11 48: COMPUTE_YOFS 00273 049DA: 1112 11 24: SET_SPRITE_XY 2 0 1 1 00273 049E4: 1112 11 37: SET_SPRITE_OFFSET_Y [20] 00273 049E8: 1112 11 47: ADD_VAR_F [16] [20] 00273 049EE: 1112 11 12: DELAY 5 File dumps/File11_Image114.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image85.bmp not found File dumps/File11_Image90.bmp not found File dumps/File11_Image12.bmp not found 00278 049F2: 1112 11 24: SET_SPRITE_XY 1 -1 -1 1 00278 049FC: 1112 11 37: SET_SPRITE_OFFSET_Y [21] 00278 04A00: 1112 11 41: SUB_VAR [13] 1 00278 04A06: 1112 11 41: SUB_VAR [15] 1 00278 04A0C: 1112 11 47: ADD_VAR_F [16] [21] 00278 04A12: 1112 11 15: SYNC 1104 00278 04A16: 1112 11 12: DELAY 5 File dumps/File11_Image114.bmp not found File dumps/File11_Image1.bmp not found File dumps/File11_Image85.bmp not found File dumps/File11_Image90.bmp not found File dumps/File11_Image12.bmp not found 00281 01184: 3212 32 24: SET_SPRITE_XY 103 5 0 0 00281 0118E: 3212 32 12: DELAY 80 00281 00FD4: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00281 00FDE: 3213 32 12: DELAY 20 00281 012E8: 3211 32 24: SET_SPRITE_XY 86 0 0 0 00281 012F2: 3211 32 12: DELAY 20 File dumps/File32_Image114.bmp not found File dumps/File32_Image1.bmp not found File dumps/File32_Image85.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image103.bmp not found 00283 04A1A: 1112 11 15: SYNC 1112 00283 04A1E: 1112 11 25: HALT_SPRITE 00283 035DA: 1147 11 15: SYNC 1146 00283 035DE: 1147 11 25: HALT_SPRITE 00283 04482: 1118 11 03: NEW_SPRITE 4 1111 0 0 2 ; address=4a22, vgafile=11 vgasprite=1111 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 38: IF_VAR_NOT_ZERO [32] -> 39: SET_VAR [254] 6 16: WAIT_SYNC 1100 25: HALT_SPRITE ; end 00283 0448E: 1118 11 15: SYNC 1104 00283 04492: 1118 11 50: CLEAR_BIT 11 00283 04496: 1118 11 38: IF_VAR_NOT_ZERO [83] -> 00283 0449A: 1118 11 39: SET_VAR [254] 8 00283 044A0: 1118 11 25: HALT_SPRITE 00283 04A22: 1111 11 23: SET_PRIORITY 40 00283 04A26: 1111 11 45: SET_SPRITE_X [15] 00283 04A2A: 1111 11 46: SET_SPRITE_Y [16] 00283 04A2E: 1111 11 24: SET_SPRITE_XY 11 0 0 1 00283 04A38: 1111 11 38: IF_VAR_NOT_ZERO [32] -> ; skipped 00283 04A42: 1111 11 16: WAIT_SYNC 1100 File dumps/File11_Image114.bmp not found File dumps/File11_Image11.bmp not found File dumps/File11_Image85.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image103.bmp not found ****************************************** ;Subroutine, ID=8: SUB_8: ; **** SET [116] 15 SET [100] 5 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 ; **** IS_EQ [83] 1 -> START_SUB 30 DONE ; **** IS_EQ [83] 2 -> START_SUB 31 DONE ; **** IS_EQ [83] 3 -> START_SUB 32 DONE ; **** IS_EQ [83] 4 -> START_SUB 33 DONE ; **** IS_EQ [83] 5 -> START_SUB 34 DONE ; **** IS_EQ [83] 6 -> START_SUB 35 DONE ; **** IS_EQ [83] 7 -> START_SUB 36 DONE ; **** IS_EQ [83] 8 -> START_SUB 37 DONE ; **** IS_EQ [83] 9 -> START_SUB 39 DONE ; **** IS_EQ [83] 10 -> START_SUB 40 DONE ; **** IS_EQ [83] 11 -> START_SUB 38 DONE ; **** IS_EQ [83] 12 -> START_SUB 42 DONE ; **** IS_EQ [83] 13 -> START_SUB 43 DONE END ****************************************** ; 8 SET [116] 15 SET [100] 5 ANIMATE 130 4 0 0 0 ; address=60, vgafile=1 vgasprite=130 23: SET_PRIORITY 99 60: STOP_ANIMATE 131 12: DELAY [100] 15: SYNC 130 03: NEW_SPRITE 4 131 0 0 0 25: HALT_SPRITE ; end WAIT_SYNC 130 00286 00060: 130 1 23: SET_PRIORITY 99 00286 00064: 130 1 60: STOP_ANIMATE 131 00286 00068: 130 1 12: DELAY [100] 00291 0006C: 130 1 15: SYNC 130 00291 00070: 130 1 03: NEW_SPRITE 4 131 0 0 0 ; address=48, vgafile=1 vgasprite=131 23: SET_PRIORITY 99 12: DELAY 15 15: SYNC 130 12: DELAY 30 15: SYNC 130 25: HALT_SPRITE ; end 00291 0007C: 130 1 25: HALT_SPRITE 00291 00048: 131 1 23: SET_PRIORITY 99 00291 0004C: 131 1 12: DELAY 15 ; 8 IS_EQ [83] 1 -> ; 8 IS_EQ [83] 2 -> ; 8 IS_EQ [83] 3 -> ; 8 IS_EQ [83] 4 -> ; 8 IS_EQ [83] 5 -> ; 8 IS_EQ [83] 6 -> ; 8 IS_EQ [83] 7 -> ; 8 IS_EQ [83] 8 -> ; 8 IS_EQ [83] 9 -> START_SUB 39 ****************************************** ;Subroutine, ID=39: SUB_39: ; **** IS_EQ [84] 65535 -> GET_ITEM 1 1 ; **** CLEAR_BIT 37 CLEAR_BIT 38 SET [87] 65534 SET_BIT 2 SET [83] 9 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 2 IS_BIT_CLEAR 37 -> IS_BIT_CLEAR 38 -> DONE ; **** IS_BIT_SET 38 -> DONE ; **** START_SUB 50 START_SUB 84 ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <43> -> PRINT_STR 1 0 NULL_STRING 138 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <34> -> PRINT_STR 1 0 NULL_STRING 139 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <107> -> PRINT_STR 1 0 NULL_STRING 140 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <133> -> PRINT_STR 1 0 NULL_STRING 141 DONE ; **** PRINT_STR 1 0 NULL_STRING 142 END ****************************************** ; 39 IS_EQ [84] 65535 -> ; 39 CLEAR_BIT 37 CLEAR_BIT 38 SET [87] 65534 SET_BIT 2 SET [83] 9 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2201: SUB_2201: ; **** IS_BIT_SET 0 -> START_SUB 2202 START_SUB 2203 DONE ; **** IS_BIT_SET 1 -> START_SUB 2218 DONE ; **** IS_BIT_SET 2 -> START_SUB 2219 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; **** PICTURE 3200 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> ANIMATE 3200 4 0 0 0 SET [35] 3 SET [10] 1 SET [11] 0 SET [12] 9 SET [13] 10 SET [15] 40 SET [16] 76 SET_BIT 11 ANIMATE 1118 4 0 0 2 ; **** IS_EQ [34] 2 -> ANIMATE 3202 4 0 0 0 ANIMATE 3203 4 0 0 0 SET [35] 2 SET [10] 1 SET [11] 1 SET [12] 3 SET [13] 4 SET [15] 5 SET [16] 29 SET_BIT 11 ANIMATE 1138 4 0 0 2 ; **** IS_EQ [34] 3 -> ANIMATE 3203 4 0 0 0 SET [35] 1 SET [10] 1 SET [11] 0 SET [12] 2 SET [13] 0 SET [15] 65532 SET [16] 62 SET_BIT 11 ANIMATE 1109 4 0 0 2 ; **** SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; **** IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; **** IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; **** SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; **** SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 END ****************************************** ; 2201 IS_BIT_SET 0 -> ; 2201 IS_BIT_SET 1 -> ; 2201 IS_BIT_SET 2 -> START_SUB 2219 ****************************************** ;Subroutine, ID=2219: SUB_2219: ; **** IS_EQ [84] 1 -> START_SUB 83 ; **** IS_EQ [84] 0 -> START_SUB 83 ; **** IS_EQ [84] 0 -> IS_EQ [83] 9 -> MOUSE_OFF START_SUB 50 ANIMATE 1172 4 0 0 2 PRINT_STR 1 0 "Guten Morgen."(33655) 672 WAIT_SYNC 200 SET [100] 40 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 START_SUB 84 PRINT_STR 1 0 "Er ist zu vertieft in seine Arbeit um mich zu hören."(33656) 673 WAIT_SYNC 200 MOUSE_ON DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 0 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 65535 -> IS_EQ [87] 0 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 1 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 65535 -> IS_EQ [87] 1 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 0 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 65535 -> IS_EQ [87] 0 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 1 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 65535 -> IS_EQ [87] 1 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 2 -> IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <99> -> START_SUB 2220 DONE ; **** IS_EQ [83] 2 -> IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <46> -> START_SUB 80 ANIMATE 6203 4 0 0 2 WAIT_SYNC 98 STOP_ANIMATE 3205 DEL_BOX 12 WAIT_SYNC 6203 DONE ; **** IS_EQ [83] 3 -> IS_EQ [84] 2 -> START_SUB 50 START_SUB 84 PRINT_STR 1 0 "Es ist abgeschlossen."(33654) 674 DONE ; **** IS_EQ [83] 12 -> IS_EQ [84] 2 -> START_SUB 50 START_SUB 84 PRINT_STR 1 0 NULL_STRING 675 DONE ; **** SET_BIT 37 ; **** IS_EQ [84] 0 -> SET_BIT 38 ; **** IS_EQ [87] 0 -> SET_BIT 38 END ****************************************** ; 2219 IS_EQ [84] 1 -> ; 2219 IS_EQ [84] 0 -> START_SUB 83 ****************************************** ;Subroutine, ID=83: SUB_83: ; **** IS_BIT_SET 11 -> STOP_ANIMATE 1122 ANIMATE 1122 4 0 0 2 WAIT_SYNC 1122 ; **** IS_EQ [35] 0 -> ANIMATE 1142 4 0 0 2 WAIT_SYNC 1142 ; **** IS_EQ [35] 1 -> ANIMATE 1120 4 0 0 2 WAIT_SYNC 1120 ; **** IS_EQ [35] 2 -> ANIMATE 1144 4 0 0 2 WAIT_SYNC 1144 ; **** SET [35] 3 END ****************************************** ; 83 IS_BIT_SET 11 -> ; 83 IS_EQ [35] 0 -> ; 83 IS_EQ [35] 1 -> ; 83 IS_EQ [35] 2 -> ; 83 SET [35] 3 ; 2219 IS_EQ [84] 0 -> IS_EQ [83] 9 -> MOUSE_OFF START_SUB 50 ****************************************** ;Subroutine, ID=50: SUB_50: ; **** SET [52] 320 MOVE [15] [50] MUL [50] 8 ADD [50] 24 IS_GE [50] 64 -> SET [50] 0 SET [52] 128 ; **** IS_LE [50] 256 -> SET [50] 192 SET [52] 128 ; **** IS_EQ [52] 320 -> IS_GE [50] 160 -> MOVE [50] [52] ADDF [52] [52] ZERO [50] ; **** IS_EQ [52] 320 -> SUBF [52] [50] SUBF [50] [52] ADDF [52] [52] ; **** MOVE [16] [51] SUB [51] 12 IS_GE [51] 2 -> SET [51] 2 ; **** SETUP_TEXT 1 [50] [51] [52] END ****************************************** ; 50 SET [52] 320 MOVE [15] [50] MUL [50] 8 ADD [50] 24 IS_GE [50] 64 -> ; 50 IS_LE [50] 256 -> ; 50 IS_EQ [52] 320 -> IS_GE [50] 160 -> ; 50 IS_EQ [52] 320 -> SUBF [52] [50] SUBF [50] [52] ADDF [52] [52] ; 50 MOVE [16] [51] SUB [51] 12 IS_GE [51] 2 -> ; 50 SETUP_TEXT 1 [50] [51] [52] ANIMATE 1172 4 0 0 2 ; address=20ae, vgafile=11 vgasprite=1172 23: SET_PRIORITY 40 60: STOP_ANIMATE 1111 60: STOP_ANIMATE 1169 60: STOP_ANIMATE 1170 60: STOP_ANIMATE 1171 60: STOP_ANIMATE 1174 60: STOP_ANIMATE 1175 60: STOP_ANIMATE 1176 60: STOP_ANIMATE 1177 60: STOP_ANIMATE 1178 60: STOP_ANIMATE 1181 60: STOP_ANIMATE 1182 60: STOP_ANIMATE 1183 60: STOP_ANIMATE 1186 60: STOP_ANIMATE 1187 49: SET_BIT 11 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 03: NEW_SPRITE 4 1173 0 0 2 50: CLEAR_BIT 14 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 220 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 198 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 186 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 164 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 152 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 130 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 108 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 86 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 64 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 42 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 30 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 8 12: DELAY 10 18: JUMP_REL -228 60: STOP_ANIMATE 1173 03: NEW_SPRITE 4 1111 0 0 2 24: SET_SPRITE_XY 0 0 0 0 15: SYNC 1104 12: DELAY 10 15: SYNC 1172 50: CLEAR_BIT 11 15: SYNC 1104 25: HALT_SPRITE ; end PRINT_STR 1 0 "Guten Morgen."(33655) 672 Opening hashed: SIMON.voc ; address=5e, vgafile=2 vgasprite=202 23: SET_PRIORITY 150 12: DELAY 5 59: IF_SPEECH -> 18: JUMP_REL -10 44: IF_BIT_CLEAR 28 -> 49: SET_BIT 14 12: DELAY 10 15: SYNC 200 25: HALT_SPRITE ; end ; address=ba, vgafile=2 vgasprite=200 23: SET_PRIORITY 150 24: SET_SPRITE_XY 1 0 0 0 43: IF_BIT_SET 79 -> 18: JUMP_REL 28 12: DELAY [85] 12: DELAY [5] 44: IF_BIT_CLEAR 28 -> 49: SET_BIT 14 12: DELAY 10 15: SYNC 200 18: JUMP_REL 4 16: WAIT_SYNC 202 25: HALT_SPRITE ; end WAIT_SYNC 200 00293 020AE: 1172 11 23: SET_PRIORITY 40 00293 020B2: 1172 11 60: STOP_ANIMATE 1111 00293 020B6: 1172 11 60: STOP_ANIMATE 1169 00293 020BA: 1172 11 60: STOP_ANIMATE 1170 00293 020BE: 1172 11 60: STOP_ANIMATE 1171 00293 020C2: 1172 11 60: STOP_ANIMATE 1174 00293 020C6: 1172 11 60: STOP_ANIMATE 1175 00293 020CA: 1172 11 60: STOP_ANIMATE 1176 00293 020CE: 1172 11 60: STOP_ANIMATE 1177 00293 020D2: 1172 11 60: STOP_ANIMATE 1178 00293 020D6: 1172 11 60: STOP_ANIMATE 1181 00293 020DA: 1172 11 60: STOP_ANIMATE 1182 00293 020DE: 1172 11 60: STOP_ANIMATE 1183 00293 020E2: 1172 11 60: STOP_ANIMATE 1186 00293 020E6: 1172 11 60: STOP_ANIMATE 1187 00293 020EA: 1172 11 49: SET_BIT 11 00293 020EE: 1172 11 45: SET_SPRITE_X [15] 00293 020F2: 1172 11 46: SET_SPRITE_Y [16] 00293 020F6: 1172 11 24: SET_SPRITE_XY 11 0 0 1 00293 02100: 1172 11 03: NEW_SPRITE 4 1173 0 0 2 ; address=1fba, vgafile=11 vgasprite=1173 23: SET_PRIORITY 42 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 74 0 13 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 75 1 -13 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 76 -1 2 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 77 1 14 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 78 -1 -14 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 79 1 -2 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 75 0 0 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 80 0 0 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 74 -1 13 1 18: JUMP_REL -220 00: RET ; end 00293 0210C: 1172 11 50: CLEAR_BIT 14 00293 02110: 1172 11 12: DELAY 10 00293 0005E: 202 2 23: SET_PRIORITY 150 00293 00062: 202 2 12: DELAY 5 00293 000BA: 200 2 23: SET_PRIORITY 150 00293 000BE: 200 2 24: SET_SPRITE_XY 1 0 0 0 00293 000C8: 200 2 43: IF_BIT_SET 79 -> ; skipped 00293 000D0: 200 2 12: DELAY [85] 00293 01FBA: 1173 11 23: SET_PRIORITY 42 00293 01FBE: 1173 11 45: SET_SPRITE_X [15] 00293 01FC2: 1173 11 46: SET_SPRITE_Y [16] 00293 01FC6: 1173 11 24: SET_SPRITE_XY 74 0 13 1 00293 01FD0: 1173 11 12: DELAY 10 File dumps/File11_Image114.bmp not found File dumps/File11_Image11.bmp not found File dumps/File11_Image74.bmp not found File dumps/File11_Image85.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image103.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image1.bmp not found 00298 00066: 202 2 59: IF_SPEECH -> 00298 00068: 202 2 18: JUMP_REL -10 00298 00062: 202 2 12: DELAY 5 00301 0157E: 3210 32 49: SET_BIT 49 00301 01582: 3210 32 24: SET_SPRITE_XY 86 -1 13 0 00301 0158C: 3210 32 12: DELAY 350 00301 00FE2: 3213 32 24: SET_SPRITE_XY 13 2 0 0 00301 00FEC: 3213 32 12: DELAY 10 00301 012F6: 3211 32 24: SET_SPRITE_XY 91 1 -13 0 00301 01300: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image74.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image91.bmp not found File dumps/File32_Image103.bmp not found File dumps/File32_Image13.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00303 02114: 1172 11 43: IF_BIT_SET 14 -> ; skipped 00303 0211C: 1172 11 24: SET_SPRITE_XY 64 0 20 1 00303 02126: 1172 11 12: DELAY 10 00303 01FD4: 1173 11 15: SYNC 1104 00303 01FD8: 1173 11 24: SET_SPRITE_XY 75 1 -13 1 00303 01FE2: 1173 11 12: DELAY 10 00303 00066: 202 2 59: IF_SPEECH -> 00303 00068: 202 2 18: JUMP_REL -10 00303 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image75.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image91.bmp not found File dumps/File2_Image103.bmp not found File dumps/File2_Image13.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00306 00050: 131 1 15: SYNC 130 00306 00054: 131 1 12: DELAY 30 00308 00066: 202 2 59: IF_SPEECH -> 00308 00068: 202 2 18: JUMP_REL -10 00308 00062: 202 2 12: DELAY 5 00311 00FF0: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00311 00FFA: 3213 32 12: DELAY 50 00311 01304: 3211 32 24: SET_SPRITE_XY 92 0 0 0 00311 0130E: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image75.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image92.bmp not found File dumps/File32_Image103.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00313 0212A: 1172 11 43: IF_BIT_SET 14 -> ; skipped 00313 02132: 1172 11 12: DELAY 10 00313 01FE6: 1173 11 15: SYNC 1104 00313 01FEA: 1173 11 24: SET_SPRITE_XY 76 -1 2 1 00313 01FF4: 1173 11 12: DELAY 10 00313 00066: 202 2 59: IF_SPEECH -> 00313 00068: 202 2 18: JUMP_REL -10 00313 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image76.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image92.bmp not found File dumps/File2_Image103.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00318 00066: 202 2 59: IF_SPEECH -> ; skipped 00318 0006C: 202 2 44: IF_BIT_CLEAR 28 -> 00318 00070: 202 2 49: SET_BIT 14 00318 00074: 202 2 12: DELAY 10 00321 01312: 3211 32 24: SET_SPRITE_XY 93 0 0 0 00321 0131C: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image76.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image103.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00323 02136: 1172 11 43: IF_BIT_SET 14 -> 00323 0213A: 1172 11 18: JUMP_REL 186 00323 021F8: 1172 11 60: STOP_ANIMATE 1173 00323 021FC: 1172 11 03: NEW_SPRITE 4 1111 0 0 2 ; address=4a22, vgafile=11 vgasprite=1111 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 38: IF_VAR_NOT_ZERO [32] -> 39: SET_VAR [254] 6 16: WAIT_SYNC 1100 25: HALT_SPRITE ; end 00323 02208: 1172 11 24: SET_SPRITE_XY 0 0 0 0 00323 02212: 1172 11 15: SYNC 1104 00323 02216: 1172 11 12: DELAY 10 00323 04A22: 1111 11 23: SET_PRIORITY 40 00323 04A26: 1111 11 45: SET_SPRITE_X [15] 00323 04A2A: 1111 11 46: SET_SPRITE_Y [16] 00323 04A2E: 1111 11 24: SET_SPRITE_XY 11 0 0 1 00323 04A38: 1111 11 38: IF_VAR_NOT_ZERO [32] -> ; skipped 00323 04A42: 1111 11 16: WAIT_SYNC 1100 File dumps/File11_Image114.bmp not found File dumps/File11_Image11.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image93.bmp not found File dumps/File11_Image103.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image1.bmp not found 00328 00078: 202 2 15: SYNC 200 00328 0007C: 202 2 25: HALT_SPRITE SET [100] 40 ANIMATE 130 4 0 0 0 ; address=60, vgafile=1 vgasprite=130 23: SET_PRIORITY 99 60: STOP_ANIMATE 131 12: DELAY [100] 15: SYNC 130 03: NEW_SPRITE 4 131 0 0 0 25: HALT_SPRITE ; end WAIT_SYNC 130 00331 01320: 3211 32 24: SET_SPRITE_XY 94 0 0 0 00331 0132A: 3211 32 12: DELAY 10 00331 00060: 130 1 23: SET_PRIORITY 99 00331 00064: 130 1 60: STOP_ANIMATE 131 00331 00068: 130 1 12: DELAY [100] File dumps/File1_Image114.bmp not found File dumps/File1_Image11.bmp not found File dumps/File1_Image86.bmp not found File dumps/File1_Image94.bmp not found File dumps/File1_Image103.bmp not found File dumps/File1_Image2.bmp not found File dumps/File1_Image1.bmp not found 00333 0221A: 1172 11 15: SYNC 1172 00333 0221E: 1172 11 50: CLEAR_BIT 11 00333 02222: 1172 11 15: SYNC 1104 00333 02226: 1172 11 25: HALT_SPRITE 00338 000D4: 200 2 12: DELAY [5] 00341 0132E: 3211 32 24: SET_SPRITE_XY 95 0 -4 0 00341 01338: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image95.bmp not found File dumps/File32_Image103.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00351 0133C: 3211 32 24: SET_SPRITE_XY 93 0 4 0 00351 01346: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image103.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00361 01192: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00361 0119C: 3212 32 12: DELAY 30 00361 00FFE: 3213 32 24: SET_SPRITE_XY 14 0 0 0 00361 01008: 3213 32 52: PLAY_EFFECT 28 Opening hashed: EFFECTS.voc 00361 0100C: 3213 32 12: DELAY 10 00361 0134A: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00361 01354: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image14.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00371 0006C: 130 1 15: SYNC 130 00371 00070: 130 1 03: NEW_SPRITE 4 131 0 0 0 ; address=48, vgafile=1 vgasprite=131 23: SET_PRIORITY 99 12: DELAY 15 15: SYNC 130 12: DELAY 30 15: SYNC 130 25: HALT_SPRITE ; end 00371 0007C: 130 1 25: HALT_SPRITE 00371 01010: 3213 32 24: SET_SPRITE_XY 15 0 1 0 00371 0101A: 3213 32 12: DELAY 10 00371 01358: 3211 32 24: SET_SPRITE_XY 97 0 0 0 00371 01362: 3211 32 12: DELAY 10 00371 00048: 131 1 23: SET_PRIORITY 99 00371 0004C: 131 1 12: DELAY 15 File dumps/File1_Image114.bmp not found File dumps/File1_Image11.bmp not found File dumps/File1_Image86.bmp not found File dumps/File1_Image97.bmp not found File dumps/File1_Image15.bmp not found File dumps/File1_Image2.bmp not found File dumps/File1_Image1.bmp not found START_SUB 84 ****************************************** ;Subroutine, ID=84: SUB_84: ; **** IS_BIT_SET 11 -> STOP_ANIMATE 1122 ANIMATE 1122 4 0 0 2 WAIT_SYNC 1122 ZERO [8] ; **** IS_BIT_SET 19 -> ANIMATE 1900 4 0 0 2 DONE ; **** IS_EQ [35] 0 -> ANIMATE 1186 4 0 0 2 ; **** IS_EQ [35] 1 -> ANIMATE 1169 4 0 0 2 ; **** IS_EQ [35] 2 -> ANIMATE 1181 4 0 0 2 ; **** IS_EQ [35] 3 -> ANIMATE 1174 4 0 0 2 END ****************************************** ; 84 IS_BIT_SET 11 -> ; 84 IS_BIT_SET 19 -> ; 84 IS_EQ [35] 0 -> ; 84 IS_EQ [35] 1 -> ; 84 IS_EQ [35] 2 -> ; 84 IS_EQ [35] 3 -> ANIMATE 1174 4 0 0 2 ; address=1ddc, vgafile=11 vgasprite=1174 23: SET_PRIORITY 40 60: STOP_ANIMATE 1111 60: STOP_ANIMATE 1169 60: STOP_ANIMATE 1170 60: STOP_ANIMATE 1171 60: STOP_ANIMATE 1172 60: STOP_ANIMATE 1173 60: STOP_ANIMATE 1177 60: STOP_ANIMATE 1178 60: STOP_ANIMATE 1181 60: STOP_ANIMATE 1182 60: STOP_ANIMATE 1183 60: STOP_ANIMATE 1186 60: STOP_ANIMATE 1187 49: SET_BIT 11 50: CLEAR_BIT 14 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 65 1 2 1 03: NEW_SPRITE 4 1175 0 0 2 12: DELAY 5 24: SET_SPRITE_XY 66 0 -1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 300 03: NEW_SPRITE 4 1176 0 0 2 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 276 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 264 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 252 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 240 24: SET_SPRITE_XY 70 0 1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 218 24: SET_SPRITE_XY 66 0 -1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 196 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 184 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 172 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 160 24: SET_SPRITE_XY 70 0 1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 138 24: SET_SPRITE_XY 66 0 -1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 116 24: SET_SPRITE_XY 73 0 1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 94 24: SET_SPRITE_XY 66 0 -1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 72 24: SET_SPRITE_XY 73 0 1 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 50 24: SET_SPRITE_XY 66 0 -1 1 43: IF_BIT_SET 14 -> 18: JUMP_REL 32 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 20 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 8 12: DELAY 10 18: JUMP_REL -308 60: STOP_ANIMATE 1176 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 65 1 2 1 15: SYNC 1104 12: DELAY 5 15: SYNC 1174 03: NEW_SPRITE 4 1111 0 0 2 50: CLEAR_BIT 11 15: SYNC 1104 25: HALT_SPRITE ; end PRINT_STR 1 0 "Er ist zu vertieft in seine Arbeit um mich zu hören."(33656) 673 Opening hashed: SIMON.voc ; address=5e, vgafile=2 vgasprite=202 23: SET_PRIORITY 150 12: DELAY 5 59: IF_SPEECH -> 18: JUMP_REL -10 44: IF_BIT_CLEAR 28 -> 49: SET_BIT 14 12: DELAY 10 15: SYNC 200 25: HALT_SPRITE ; end ; address=ba, vgafile=2 vgasprite=200 23: SET_PRIORITY 150 24: SET_SPRITE_XY 1 0 0 0 43: IF_BIT_SET 79 -> 18: JUMP_REL 28 12: DELAY [85] 12: DELAY [5] 44: IF_BIT_CLEAR 28 -> 49: SET_BIT 14 12: DELAY 10 15: SYNC 200 18: JUMP_REL 4 16: WAIT_SYNC 202 25: HALT_SPRITE ; end WAIT_SYNC 200 File dumps/File1_Image114.bmp not found File dumps/File1_Image11.bmp not found File dumps/File1_Image86.bmp not found File dumps/File1_Image97.bmp not found File dumps/File1_Image15.bmp not found File dumps/File1_Image2.bmp not found 00373 01DDC: 1174 11 23: SET_PRIORITY 40 00373 01DE0: 1174 11 60: STOP_ANIMATE 1111 00373 01DE4: 1174 11 60: STOP_ANIMATE 1169 00373 01DE8: 1174 11 60: STOP_ANIMATE 1170 00373 01DEC: 1174 11 60: STOP_ANIMATE 1171 00373 01DF0: 1174 11 60: STOP_ANIMATE 1172 00373 01DF4: 1174 11 60: STOP_ANIMATE 1173 00373 01DF8: 1174 11 60: STOP_ANIMATE 1177 00373 01DFC: 1174 11 60: STOP_ANIMATE 1178 00373 01E00: 1174 11 60: STOP_ANIMATE 1181 00373 01E04: 1174 11 60: STOP_ANIMATE 1182 00373 01E08: 1174 11 60: STOP_ANIMATE 1183 00373 01E0C: 1174 11 60: STOP_ANIMATE 1186 00373 01E10: 1174 11 60: STOP_ANIMATE 1187 00373 01E14: 1174 11 49: SET_BIT 11 00373 01E18: 1174 11 50: CLEAR_BIT 14 00373 01E1C: 1174 11 45: SET_SPRITE_X [15] 00373 01E20: 1174 11 46: SET_SPRITE_Y [16] 00373 01E24: 1174 11 24: SET_SPRITE_XY 65 1 2 1 00373 01E2E: 1174 11 03: NEW_SPRITE 4 1175 0 0 2 ; address=1dbe, vgafile=11 vgasprite=1175 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 64 0 20 1 16: WAIT_SYNC 1174 25: HALT_SPRITE ; end 00373 01E3A: 1174 11 12: DELAY 5 00373 0005E: 202 2 23: SET_PRIORITY 150 00373 00062: 202 2 12: DELAY 5 00373 000BA: 200 2 23: SET_PRIORITY 150 00373 000BE: 200 2 24: SET_SPRITE_XY 1 0 0 0 00373 000C8: 200 2 43: IF_BIT_SET 79 -> ; skipped 00373 000D0: 200 2 12: DELAY [85] 00373 01DBE: 1175 11 23: SET_PRIORITY 40 00373 01DC2: 1175 11 45: SET_SPRITE_X [15] 00373 01DC6: 1175 11 46: SET_SPRITE_Y [16] 00373 01DCA: 1175 11 24: SET_SPRITE_XY 64 0 20 1 00373 01DD4: 1175 11 16: WAIT_SYNC 1174 File dumps/File11_Image114.bmp not found File dumps/File11_Image65.bmp not found File dumps/File11_Image64.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image97.bmp not found File dumps/File11_Image15.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image1.bmp not found 00378 01E3E: 1174 11 24: SET_SPRITE_XY 66 0 -1 1 00378 01E48: 1174 11 12: DELAY 10 00378 00066: 202 2 59: IF_SPEECH -> 00378 00068: 202 2 18: JUMP_REL -10 00378 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image97.bmp not found File dumps/File2_Image15.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00381 0101E: 3213 32 24: SET_SPRITE_XY 14 0 -1 0 00381 01028: 3213 32 12: DELAY 10 00381 01366: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00381 01370: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image14.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00383 00066: 202 2 59: IF_SPEECH -> 00383 00068: 202 2 18: JUMP_REL -10 00383 00062: 202 2 12: DELAY 5 00386 00050: 131 1 15: SYNC 130 00386 00054: 131 1 12: DELAY 30 00388 01E4C: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00388 01E54: 1174 11 03: NEW_SPRITE 4 1176 0 0 2 ; address=1cd6, vgafile=11 vgasprite=1176 23: SET_PRIORITY 42 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 15: SYNC 1104 24: SET_SPRITE_XY 67 1 13 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 68 0 3 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 69 0 0 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 71 0 0 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 72 0 -3 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 68 0 3 1 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 0 0 0 0 12: DELAY 10 15: SYNC 1104 24: SET_SPRITE_XY 67 0 -3 1 12: DELAY 10 25: HALT_SPRITE ; end 00388 01E60: 1174 11 12: DELAY 10 00388 00066: 202 2 59: IF_SPEECH -> 00388 00068: 202 2 18: JUMP_REL -10 00388 00062: 202 2 12: DELAY 5 00388 01CD6: 1176 11 23: SET_PRIORITY 42 00388 01CDA: 1176 11 45: SET_SPRITE_X [15] 00388 01CDE: 1176 11 46: SET_SPRITE_Y [16] 00388 01CE2: 1176 11 15: SYNC 1104 00388 01CE6: 1176 11 24: SET_SPRITE_XY 67 1 13 1 00388 01CF0: 1176 11 12: DELAY 10 File dumps/File11_Image114.bmp not found File dumps/File11_Image66.bmp not found File dumps/File11_Image64.bmp not found File dumps/File11_Image67.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image98.bmp not found File dumps/File11_Image14.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image1.bmp not found 00391 011A0: 3212 32 24: SET_SPRITE_XY 103 0 0 0 00391 011AA: 3212 32 12: DELAY 10 00391 0102C: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00391 01036: 3213 32 12: DELAY 50 00391 01374: 3211 32 24: SET_SPRITE_XY 96 0 0 0 00391 0137E: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image67.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image96.bmp not found File dumps/File32_Image103.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00393 00066: 202 2 59: IF_SPEECH -> 00393 00068: 202 2 18: JUMP_REL -10 00393 00062: 202 2 12: DELAY 5 00398 01E64: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00398 01E6C: 1174 11 12: DELAY 10 00398 01CF4: 1176 11 15: SYNC 1104 00398 01CF8: 1176 11 24: SET_SPRITE_XY 68 0 3 1 00398 01D02: 1176 11 12: DELAY 10 00398 00066: 202 2 59: IF_SPEECH -> 00398 00068: 202 2 18: JUMP_REL -10 00398 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image68.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image96.bmp not found File dumps/File2_Image103.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00401 011AE: 3212 32 24: SET_SPRITE_XY 104 0 1 0 00401 011B8: 3212 32 12: DELAY 40 00401 01382: 3211 32 24: SET_SPRITE_XY 93 0 0 0 00401 0138C: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image68.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image104.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00403 00066: 202 2 59: IF_SPEECH -> 00403 00068: 202 2 18: JUMP_REL -10 00403 00062: 202 2 12: DELAY 5 00408 01E70: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00408 01E78: 1174 11 12: DELAY 10 00408 01D06: 1176 11 15: SYNC 1104 00408 01D0A: 1176 11 24: SET_SPRITE_XY 0 0 0 0 00408 01D14: 1176 11 12: DELAY 10 00408 00066: 202 2 59: IF_SPEECH -> 00408 00068: 202 2 18: JUMP_REL -10 00408 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image93.bmp not found File dumps/File2_Image104.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00411 01390: 3211 32 24: SET_SPRITE_XY 94 0 0 0 00411 0139A: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image94.bmp not found File dumps/File32_Image104.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00413 00066: 202 2 59: IF_SPEECH -> 00413 00068: 202 2 18: JUMP_REL -10 00413 00062: 202 2 12: DELAY 5 00416 00058: 131 1 15: SYNC 130 00416 0005C: 131 1 25: HALT_SPRITE 00418 01E7C: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00418 01E84: 1174 11 12: DELAY 10 00418 01D18: 1176 11 15: SYNC 1104 00418 01D1C: 1176 11 24: SET_SPRITE_XY 69 0 0 1 00418 01D26: 1176 11 12: DELAY 10 00418 00066: 202 2 59: IF_SPEECH -> 00418 00068: 202 2 18: JUMP_REL -10 00418 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image69.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image94.bmp not found File dumps/File2_Image104.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00421 0139E: 3211 32 24: SET_SPRITE_XY 95 0 -4 0 00421 013A8: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image69.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image95.bmp not found File dumps/File32_Image104.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00423 00066: 202 2 59: IF_SPEECH -> 00423 00068: 202 2 18: JUMP_REL -10 00423 00062: 202 2 12: DELAY 5 00428 01E88: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00428 01E90: 1174 11 24: SET_SPRITE_XY 70 0 1 1 00428 01E9A: 1174 11 12: DELAY 10 00428 01D2A: 1176 11 15: SYNC 1104 00428 01D2E: 1176 11 24: SET_SPRITE_XY 0 0 0 0 00428 01D38: 1176 11 12: DELAY 10 00428 00066: 202 2 59: IF_SPEECH -> 00428 00068: 202 2 18: JUMP_REL -10 00428 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image70.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image95.bmp not found File dumps/File2_Image104.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00431 013AC: 3211 32 24: SET_SPRITE_XY 93 0 4 0 00431 013B6: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image70.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image104.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00433 00066: 202 2 59: IF_SPEECH -> 00433 00068: 202 2 18: JUMP_REL -10 00433 00062: 202 2 12: DELAY 5 00438 01E9E: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00438 01EA6: 1174 11 24: SET_SPRITE_XY 66 0 -1 1 00438 01EB0: 1174 11 12: DELAY 10 00438 01D3C: 1176 11 15: SYNC 1104 00438 01D40: 1176 11 24: SET_SPRITE_XY 71 0 0 1 00438 01D4A: 1176 11 12: DELAY 10 00438 00066: 202 2 59: IF_SPEECH -> 00438 00068: 202 2 18: JUMP_REL -10 00438 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image71.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image93.bmp not found File dumps/File2_Image104.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00441 0103A: 3213 32 24: SET_SPRITE_XY 16 0 0 0 00441 01044: 3213 32 52: PLAY_EFFECT 28 Opening hashed: EFFECTS.voc 00441 01048: 3213 32 12: DELAY 10 00441 011BC: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00441 011C6: 3212 32 12: DELAY 30 00441 013BA: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00441 013C4: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image71.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image16.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00443 00066: 202 2 59: IF_SPEECH -> 00443 00068: 202 2 18: JUMP_REL -10 00443 00062: 202 2 12: DELAY 5 00448 01EB4: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00448 01EBC: 1174 11 12: DELAY 10 00448 01D4E: 1176 11 15: SYNC 1104 00448 01D52: 1176 11 24: SET_SPRITE_XY 0 0 0 0 00448 01D5C: 1176 11 12: DELAY 10 00448 00066: 202 2 59: IF_SPEECH -> 00448 00068: 202 2 18: JUMP_REL -10 00448 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image98.bmp not found File dumps/File2_Image16.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00451 0104C: 3213 32 24: SET_SPRITE_XY 17 0 2 0 00451 01056: 3213 32 12: DELAY 10 00451 013C8: 3211 32 24: SET_SPRITE_XY 97 0 0 0 00451 013D2: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image97.bmp not found File dumps/File32_Image17.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00453 00066: 202 2 59: IF_SPEECH -> 00453 00068: 202 2 18: JUMP_REL -10 00453 00062: 202 2 12: DELAY 5 00458 01EC0: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00458 01EC8: 1174 11 12: DELAY 10 00458 01D60: 1176 11 15: SYNC 1104 00458 01D64: 1176 11 24: SET_SPRITE_XY 72 0 -3 1 00458 01D6E: 1176 11 12: DELAY 10 00458 00066: 202 2 59: IF_SPEECH -> 00458 00068: 202 2 18: JUMP_REL -10 00458 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image72.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image97.bmp not found File dumps/File2_Image17.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00461 0105A: 3213 32 24: SET_SPRITE_XY 16 0 -2 0 00461 01064: 3213 32 12: DELAY 10 00461 013D6: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00461 013E0: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image72.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image16.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00463 00066: 202 2 59: IF_SPEECH -> 00463 00068: 202 2 18: JUMP_REL -10 00463 00062: 202 2 12: DELAY 5 00468 01ECC: 1174 11 43: IF_BIT_SET 14 -> ; skipped 00468 01ED4: 1174 11 12: DELAY 10 00468 01D72: 1176 11 15: SYNC 1104 00468 01D76: 1176 11 24: SET_SPRITE_XY 0 0 0 0 00468 01D80: 1176 11 12: DELAY 10 00468 00066: 202 2 59: IF_SPEECH -> 00468 00068: 202 2 18: JUMP_REL -10 00468 00062: 202 2 12: DELAY 5 File dumps/File2_Image114.bmp not found File dumps/File2_Image66.bmp not found File dumps/File2_Image64.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image98.bmp not found File dumps/File2_Image16.bmp not found File dumps/File2_Image2.bmp not found File dumps/File2_Image1.bmp not found 00471 011CA: 3212 32 24: SET_SPRITE_XY 104 0 0 0 00471 011D4: 3212 32 12: DELAY 10 00471 01068: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00471 01072: 3213 32 12: DELAY 50 00471 013E4: 3211 32 24: SET_SPRITE_XY 96 0 0 0 00471 013EE: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image66.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image96.bmp not found File dumps/File32_Image104.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00473 00066: 202 2 59: IF_SPEECH -> ; skipped 00473 0006C: 202 2 44: IF_BIT_CLEAR 28 -> 00473 00070: 202 2 49: SET_BIT 14 00473 00074: 202 2 12: DELAY 10 00478 01ED8: 1174 11 43: IF_BIT_SET 14 -> 00478 01EDC: 1174 11 18: JUMP_REL 160 00478 01F80: 1174 11 60: STOP_ANIMATE 1176 00478 01F84: 1174 11 45: SET_SPRITE_X [15] 00478 01F88: 1174 11 46: SET_SPRITE_Y [16] 00478 01F8C: 1174 11 24: SET_SPRITE_XY 65 1 2 1 00478 01F96: 1174 11 15: SYNC 1104 00478 01F9A: 1174 11 12: DELAY 5 File dumps/File11_Image114.bmp not found File dumps/File11_Image65.bmp not found File dumps/File11_Image64.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image96.bmp not found File dumps/File11_Image104.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image1.bmp not found 00481 011D8: 3212 32 24: SET_SPRITE_XY 105 0 0 0 00481 011E2: 3212 32 12: DELAY 40 00481 013F2: 3211 32 24: SET_SPRITE_XY 93 0 0 0 00481 013FC: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image65.bmp not found File dumps/File32_Image64.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image105.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00483 00078: 202 2 15: SYNC 200 00483 0007C: 202 2 25: HALT_SPRITE 00483 01F9E: 1174 11 15: SYNC 1174 00483 01FA2: 1174 11 03: NEW_SPRITE 4 1111 0 0 2 ; address=4a22, vgafile=11 vgasprite=1111 23: SET_PRIORITY 40 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 38: IF_VAR_NOT_ZERO [32] -> 39: SET_VAR [254] 6 16: WAIT_SYNC 1100 25: HALT_SPRITE ; end 00483 01FAE: 1174 11 50: CLEAR_BIT 11 00483 01FB2: 1174 11 15: SYNC 1104 00483 01FB6: 1174 11 25: HALT_SPRITE 00483 01DD8: 1175 11 25: HALT_SPRITE 00483 04A22: 1111 11 23: SET_PRIORITY 40 00483 04A26: 1111 11 45: SET_SPRITE_X [15] 00483 04A2A: 1111 11 46: SET_SPRITE_Y [16] 00483 04A2E: 1111 11 24: SET_SPRITE_XY 11 0 0 1 00483 04A38: 1111 11 38: IF_VAR_NOT_ZERO [32] -> ; skipped 00483 04A42: 1111 11 16: WAIT_SYNC 1100 File dumps/File11_Image114.bmp not found File dumps/File11_Image11.bmp not found File dumps/File11_Image86.bmp not found File dumps/File11_Image93.bmp not found File dumps/File11_Image105.bmp not found File dumps/File11_Image2.bmp not found File dumps/File11_Image1.bmp not found MOUSE_ON DONE DONE CLEAR_BIT 2 IS_BIT_CLEAR 37 -> IS_BIT_CLEAR 38 -> DONE DONE ****************************************** ;Subroutine, ID=160: SUB_160: ; **** IS_BIT_SET 71 -> ADD_TIMEOUT 3 160 DONE ; **** SUB [116] 1 ; **** ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE ; **** MOUSE_OFF SET_BIT 70 MOVE [35] [133] ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> IS_LE [15] 20 -> START_SUB 83 ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> START_SUB 81 ; **** IS_EQ [35] 1 -> ANIMATE 1196 4 0 0 2 WAIT_SYNC 1196 ; **** IS_EQ [35] 3 -> ANIMATE 1198 4 0 0 2 WAIT_SYNC 1198 ; **** MOUSE_ON END ****************************************** ; 160 IS_BIT_SET 71 -> ; 160 SUB [116] 1 ; 160 ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE 00491 01400: 3211 32 24: SET_SPRITE_XY 94 0 0 0 00491 0140A: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image94.bmp not found File dumps/File32_Image105.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00501 0140E: 3211 32 24: SET_SPRITE_XY 95 0 -4 0 00501 01418: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image95.bmp not found File dumps/File32_Image105.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00511 0141C: 3211 32 24: SET_SPRITE_XY 93 0 4 0 00511 01426: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image105.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00521 01076: 3213 32 24: SET_SPRITE_XY 18 0 0 0 00521 01080: 3213 32 52: PLAY_EFFECT 28 Opening hashed: EFFECTS.voc 00521 01084: 3213 32 12: DELAY 10 00521 011E6: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00521 011F0: 3212 32 12: DELAY 30 00521 0142A: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00521 01434: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image18.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00531 01088: 3213 32 24: SET_SPRITE_XY 19 0 2 0 00531 01092: 3213 32 12: DELAY 10 00531 01438: 3211 32 24: SET_SPRITE_XY 97 0 0 0 00531 01442: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image97.bmp not found File dumps/File32_Image19.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00535 000D4: 200 2 12: DELAY [5] 00541 01096: 3213 32 24: SET_SPRITE_XY 18 0 -2 0 00541 010A0: 3213 32 12: DELAY 10 00541 01446: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00541 01450: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image18.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00551 011F4: 3212 32 24: SET_SPRITE_XY 105 0 0 0 00551 011FE: 3212 32 12: DELAY 10 00551 010A4: 3213 32 24: SET_SPRITE_XY 0 0 0 0 00551 010AE: 3213 32 12: DELAY 50 00551 01454: 3211 32 24: SET_SPRITE_XY 96 0 0 0 00551 0145E: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image96.bmp not found File dumps/File32_Image105.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00561 01202: 3212 32 24: SET_SPRITE_XY 106 0 0 0 00561 0120C: 3212 32 12: DELAY 40 00561 01462: 3211 32 24: SET_SPRITE_XY 93 0 0 0 00561 0146C: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image106.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00571 01470: 3211 32 24: SET_SPRITE_XY 94 0 0 0 00571 0147A: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image94.bmp not found File dumps/File32_Image106.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00581 0147E: 3211 32 24: SET_SPRITE_XY 95 0 -4 0 00581 01488: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image95.bmp not found File dumps/File32_Image106.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00591 0148C: 3211 32 24: SET_SPRITE_XY 93 0 4 0 00591 01496: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image93.bmp not found File dumps/File32_Image106.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00595 000D8: 200 2 44: IF_BIT_CLEAR 28 -> 00595 000DC: 200 2 49: SET_BIT 14 00595 000E0: 200 2 12: DELAY 10 00601 010B2: 3213 32 24: SET_SPRITE_XY 20 0 0 0 00601 010BC: 3213 32 52: PLAY_EFFECT 28 Opening hashed: EFFECTS.voc 00601 010C0: 3213 32 12: DELAY 10 00601 01210: 3212 32 24: SET_SPRITE_XY 0 0 0 0 00601 0121A: 3212 32 12: DELAY 40 00601 0149A: 3211 32 24: SET_SPRITE_XY 98 0 0 0 00601 014A4: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image98.bmp not found File dumps/File32_Image20.bmp not found File dumps/File32_Image2.bmp not found File dumps/File32_Image1.bmp not found 00605 000E4: 200 2 15: SYNC 200 00605 000E8: 200 2 18: JUMP_REL 4 00605 000F0: 200 2 25: HALT_SPRITE File dumps/File2_Image114.bmp not found File dumps/File2_Image11.bmp not found File dumps/File2_Image86.bmp not found File dumps/File2_Image98.bmp not found File dumps/File2_Image20.bmp not found File dumps/File2_Image2.bmp not found 00611 010C4: 3213 32 24: SET_SPRITE_XY 21 0 -1 0 00611 010CE: 3213 32 12: DELAY 10 00611 014A8: 3211 32 24: SET_SPRITE_XY 107 0 0 0 00611 014B2: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image107.bmp not found File dumps/File32_Image21.bmp not found ****************************************** ;Subroutine, ID=160: SUB_160: ; **** IS_BIT_SET 71 -> ADD_TIMEOUT 3 160 DONE ; **** SUB [116] 1 ; **** ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE ; **** MOUSE_OFF SET_BIT 70 MOVE [35] [133] ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> IS_LE [15] 20 -> START_SUB 83 ; **** IS_NEQ [35] 1 -> IS_NEQ [35] 3 -> START_SUB 81 ; **** IS_EQ [35] 1 -> ANIMATE 1196 4 0 0 2 WAIT_SYNC 1196 ; **** IS_EQ [35] 3 -> ANIMATE 1198 4 0 0 2 WAIT_SYNC 1198 ; **** MOUSE_ON END ****************************************** ; 160 IS_BIT_SET 71 -> ; 160 SUB [116] 1 ; 160 ISNOT_ZERO [116] -> ADD_TIMEOUT 3 160 DONE 00621 010D2: 3213 32 24: SET_SPRITE_XY 22 0 1 0 00621 010DC: 3213 32 12: DELAY 10 00621 014B6: 3211 32 24: SET_SPRITE_XY 102 0 0 0 00621 014C0: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image102.bmp not found File dumps/File32_Image22.bmp not found 00631 010E0: 3213 32 24: SET_SPRITE_XY 23 -2 -39 0 00631 010EA: 3213 32 12: DELAY 10 00631 014C4: 3211 32 24: SET_SPRITE_XY 106 2 41 0 00631 014CE: 3211 32 12: DELAY 10 File dumps/File32_Image114.bmp not found File dumps/File32_Image11.bmp not found File dumps/File32_Image86.bmp not found File dumps/File32_Image106.bmp not found File dumps/File32_Image23.bmp not found ****************************************** ;Subroutine, ID=0: SUB_0: ; **** ; verb=-1, noun1=-1, noun2=-1 SET_BIT 80 IS_BIT_SET 70 -> START_SUB 161 ; **** ; verb=201, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> CARRIED SUBJECT_ITEM -> START_SUB 44 DONE ; **** ; verb=201, noun1=-1, noun2=-1 CLEAR_BIT 35 ZERO [83] START_SUB 21 IS_BIT_SET 13 -> ISNOT_ZERO [83] -> START_SUB 8 SET_BIT 35 DONE ; **** ; verb=201, noun1=-1, noun2=-1 SET_BIT 35 DONE ; **** ; verb=-1, noun1=-1, noun2=-1 IS_BIT2_SET 247 -> DONE ; **** ; verb=209, noun1=-1, noun2=-1 START_SUB 20 DONE ; **** ; verb=-1, noun1=-1, noun2=-1 IS_BIT2_SET 204 -> START_SUB 2328 DONE ; **** ; verb=202, noun1=-1, noun2=-1 START_SUB 22 DONE ; **** ; verb=220, noun1=-1, noun2=-1 START_SUB 23 DONE ; **** ; verb=204, noun1=-1, noun2=-1 START_SUB 24 DONE ; **** ; verb=205, noun1=-1, noun2=-1 START_SUB 25 DONE ; **** ; verb=206, noun1=-1, noun2=-1 START_SUB 26 DONE ; **** ; verb=207, noun1=-1, noun2=-1 START_SUB 27 DONE ; **** ; verb=208, noun1=-1, noun2=-1 START_SUB 28 DONE ; **** ; verb=219, noun1=-1, noun2=-1 START_SUB 29 DONE ; **** ; verb=222, noun1=-1, noun2=-1 START_SUB 19 DONE ; **** ; verb=221, noun1=-1, noun2=-1 START_SUB 18 DONE ; **** ; verb=216, noun1=-1, noun2=-1 DONE ; **** ; verb=200, noun1=-1, noun2=-1 END ; **** ; verb=210, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> SET_PARENT SUBJECT_ITEM ME_ITEM DONE ; **** ; verb=252, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> IS_ROOM SUBJECT_ITEM -> NOT IS_ITEM_EQ SUBJECT_ITEM <193> -> SET_A_PARENT SUBJECT_ITEM SET [34] 1 START_SUB 7 DONE ; **** ; verb=253, noun1=-1, noun2=-1 IS_SUBJECT_ITEM_EMPTY -> IS_ROOM SUBJECT_ITEM -> NOT IS_ITEM_EQ SUBJECT_ITEM <193> -> SET_A_PARENT SUBJECT_ITEM SET [34] 2 START_SUB 7 DONE END ****************************************** ; 0 SET_BIT 80 IS_BIT_SET 70 -> ; 0 IS_BIT2_SET 247 -> ; 0 IS_BIT2_SET 204 -> ; 0 START_SUB 28 ****************************************** ;Subroutine, ID=28: SUB_28: ; **** IS_EQ [60] 65535 -> NOT IS_SUBJECT_ITEM_EMPTY -> DONE ; **** IS_EQ [60] 65535 -> NOT IS_OBJECT SUBJECT_ITEM -> DONE ; **** MOVE [60] [84] ; **** IS_EQ [60] 65535 -> STORE_ITEM 1 SUBJECT_ITEM CARRIED SUBJECT_ITEM -> START_SUB 39 DONE ; **** IS_EQ [60] 65535 -> SET [83] 9 ZERO [8] START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 9 DONE ; **** IS_NEQ [60] 65535 -> SET [83] 9 ZERO [8] START_SUB 21 IS_BIT_CLEAR 13 -> SET [83] 9 DONE ; **** START_SUB 39 END ****************************************** ; 28 IS_EQ [60] 65535 -> ; 28 IS_EQ [60] 65535 -> ; 28 MOVE [60] [84] ; 28 IS_EQ [60] 65535 -> ; 28 IS_EQ [60] 65535 -> ; 28 IS_NEQ [60] 65535 -> SET [83] 9 ZERO [8] START_SUB 21 ****************************************** ;Subroutine, ID=21: SUB_21: ; **** CLEAR_BIT 13 IS_EQ [60] 65535 -> IS_BIT_CLEAR 35 -> IS_SUBJECT_ITEM_EMPTY -> IS_ADJ_NOUN SUBJECT_ITEM 65535 120 -> START_SUB 41 DONE ; **** MOVE [60] [84] IS_EQ [60] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_OBJECT SUBJECT_ITEM -> SET_BIT 1 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 1 ; **** IS_NEQ [60] 65535 -> SET_BIT 1 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 1 ; **** GETPATHPOSN [1] [2] 6 7 IS_EQF [6] [8] -> IS_EQF [7] [9] -> SET_BIT 13 DONE ; **** MOVE [6] [8] MOVE [7] [9] ; **** IS_EQF [6] [12] -> IS_EQF [7] [13] -> ZERO [8] SET_BIT 13 DONE ; **** ZERO [83] SET_BIT 0 ZERO [32] START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 0 IS_EQ [83] 8 -> ZERO [8] ; **** IS_EQF [6] [12] -> IS_EQF [7] [13] -> ISNOT_ZERO [32] -> START_SUB 6 END ****************************************** ; 21 CLEAR_BIT 13 IS_EQ [60] 65535 -> ; 21 MOVE [60] [84] IS_EQ [60] 65535 -> ; 21 IS_NEQ [60] 65535 -> SET_BIT 1 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2201: SUB_2201: ; **** IS_BIT_SET 0 -> START_SUB 2202 START_SUB 2203 DONE ; **** IS_BIT_SET 1 -> START_SUB 2218 DONE ; **** IS_BIT_SET 2 -> START_SUB 2219 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; **** PICTURE 3200 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> ANIMATE 3200 4 0 0 0 SET [35] 3 SET [10] 1 SET [11] 0 SET [12] 9 SET [13] 10 SET [15] 40 SET [16] 76 SET_BIT 11 ANIMATE 1118 4 0 0 2 ; **** IS_EQ [34] 2 -> ANIMATE 3202 4 0 0 0 ANIMATE 3203 4 0 0 0 SET [35] 2 SET [10] 1 SET [11] 1 SET [12] 3 SET [13] 4 SET [15] 5 SET [16] 29 SET_BIT 11 ANIMATE 1138 4 0 0 2 ; **** IS_EQ [34] 3 -> ANIMATE 3203 4 0 0 0 SET [35] 1 SET [10] 1 SET [11] 0 SET [12] 2 SET [13] 0 SET [15] 65532 SET [16] 62 SET_BIT 11 ANIMATE 1109 4 0 0 2 ; **** SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; **** IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; **** IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; **** SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; **** SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 END ****************************************** ; 2201 IS_BIT_SET 0 -> ; 2201 IS_BIT_SET 1 -> START_SUB 2218 ****************************************** ;Subroutine, ID=2218: SUB_2218: ; **** IS_EQ [84] 0 -> SET [1] 168 SET [2] 116 SET [83] 8 ; **** IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <99> -> SET [1] 40 SET [2] 98 IS_LE [12] 4 -> SET [1] 48 ; **** IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <46> -> SET [1] 152 SET [2] 96 ; **** IS_EQ [84] 1 -> SET [1] 168 SET [2] 116 END ****************************************** ; 2218 IS_EQ [84] 0 -> SET [1] 168 SET [2] 116 SET [83] 8 ; 2218 IS_EQ [84] 65535 -> ; 2218 IS_EQ [84] 65535 -> ; 2218 IS_EQ [84] 1 -> DONE CLEAR_BIT 1 ; 21 GETPATHPOSN [1] [2] 6 7 IS_EQF [6] [8] -> ; 21 MOVE [6] [8] MOVE [7] [9] ; 21 IS_EQF [6] [12] -> IS_EQF [7] [13] -> ZERO [8] SET_BIT 13 DONE IS_BIT_CLEAR 13 -> ; 28 START_SUB 39 ****************************************** ;Subroutine, ID=39: SUB_39: ; **** IS_EQ [84] 65535 -> GET_ITEM 1 1 ; **** CLEAR_BIT 37 CLEAR_BIT 38 SET [87] 65534 SET_BIT 2 SET [83] 9 START_ITEM_SUB ITEM_A_PARENT CLEAR_BIT 2 IS_BIT_CLEAR 37 -> IS_BIT_CLEAR 38 -> DONE ; **** IS_BIT_SET 38 -> DONE ; **** START_SUB 50 START_SUB 84 ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <43> -> PRINT_STR 1 0 NULL_STRING 138 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <34> -> PRINT_STR 1 0 NULL_STRING 139 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <107> -> PRINT_STR 1 0 NULL_STRING 140 DONE ; **** IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <133> -> PRINT_STR 1 0 NULL_STRING 141 DONE ; **** PRINT_STR 1 0 NULL_STRING 142 END ****************************************** ; 39 IS_EQ [84] 65535 -> ; 39 CLEAR_BIT 37 CLEAR_BIT 38 SET [87] 65534 SET_BIT 2 SET [83] 9 START_ITEM_SUB ITEM_A_PARENT ****************************************** ;Subroutine, ID=2201: SUB_2201: ; **** IS_BIT_SET 0 -> START_SUB 2202 START_SUB 2203 DONE ; **** IS_BIT_SET 1 -> START_SUB 2218 DONE ; **** IS_BIT_SET 2 -> START_SUB 2219 DONE ; **** SET [124] 2 SET [125] 5 SET [126] 3 SET [127] 1 SET [128] 1 SET [129] 1 SET [130] 1 SET [131] 3 ; **** DEF_OBJ 0 <99> DEF_OBJ 1 <46> ; **** PICTURE 3200 4 IS_EQ [34] 65535 -> START_SUB 142 ; **** PLAY_TUNE 7 999 LOAD_SOUND_FILES 2 ; **** IS_EQ [34] 1 -> ANIMATE 3200 4 0 0 0 SET [35] 3 SET [10] 1 SET [11] 0 SET [12] 9 SET [13] 10 SET [15] 40 SET [16] 76 SET_BIT 11 ANIMATE 1118 4 0 0 2 ; **** IS_EQ [34] 2 -> ANIMATE 3202 4 0 0 0 ANIMATE 3203 4 0 0 0 SET [35] 2 SET [10] 1 SET [11] 1 SET [12] 3 SET [13] 4 SET [15] 5 SET [16] 29 SET_BIT 11 ANIMATE 1138 4 0 0 2 ; **** IS_EQ [34] 3 -> ANIMATE 3203 4 0 0 0 SET [35] 1 SET [10] 1 SET [11] 0 SET [12] 2 SET [13] 0 SET [15] 65532 SET [16] 62 SET_BIT 11 ANIMATE 1109 4 0 0 2 ; **** SET_SHORT_TEXT 0 "Schmied"(66) SET_LONG_TEXT 0 "Sie ist groß, hölzern und fest verschlossen."(33380) 669 ADD_TEXT_BOX 10 121 71 25 39 0 ; **** IS_SIBLING_WITH_A <99> -> ADD_BOX 11 28 97 32 9 <99> 216 ; **** IS_SIBLING_WITH_A <46> -> ADD_BOX 12 146 78 11 5 <46> 216 ; **** SET_SHORT_TEXT 1 "Amboß"(257) SET_LONG_TEXT 1 "Gut, dann lassen Sie mal sehen."(33381) 670 ADD_TEXT_BOX 13 125 110 23 10 1 ; **** SET_SHORT_TEXT 2 "Tür des Schmieds"(19) SET_LONG_TEXT 2 "Wie kommt es, daß Sie Antiquitäten zu diesem günstigen Preis verkaufen?"(33382) 671 ADD_TEXT_BOX 14 171 42 42 55 2 END ****************************************** ; 2201 IS_BIT_SET 0 -> ; 2201 IS_BIT_SET 1 -> ; 2201 IS_BIT_SET 2 -> START_SUB 2219 ****************************************** ;Subroutine, ID=2219: SUB_2219: ; **** IS_EQ [84] 1 -> START_SUB 83 ; **** IS_EQ [84] 0 -> START_SUB 83 ; **** IS_EQ [84] 0 -> IS_EQ [83] 9 -> MOUSE_OFF START_SUB 50 ANIMATE 1172 4 0 0 2 PRINT_STR 1 0 "Guten Morgen."(33655) 672 WAIT_SYNC 200 SET [100] 40 ANIMATE 130 4 0 0 0 WAIT_SYNC 130 START_SUB 84 PRINT_STR 1 0 "Er ist zu vertieft in seine Arbeit um mich zu hören."(33656) 673 WAIT_SYNC 200 MOUSE_ON DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 0 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 65535 -> IS_EQ [87] 0 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 1 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 65535 -> IS_EQ [87] 1 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <64> -> START_SUB 2221 DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 0 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 10 -> IS_EQ [84] 65535 -> IS_EQ [87] 0 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 1 -> IS_EQ [87] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 5 -> IS_EQ [84] 65535 -> IS_EQ [87] 1 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <115> -> START_SUB 2222 DONE ; **** IS_EQ [83] 2 -> IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <99> -> START_SUB 2220 DONE ; **** IS_EQ [83] 2 -> IS_EQ [84] 65535 -> IS_SUBJECT_ITEM_EMPTY -> IS_ITEM_EQ SUBJECT_ITEM <46> -> START_SUB 80 ANIMATE 6203 4 0 0 2 WAIT_SYNC 98 STOP_ANIMATE 3205 DEL_BOX 12 WAIT_SYNC 6203 DONE ; **** IS_EQ [83] 3 -> IS_EQ [84] 2 -> START_SUB 50 START_SUB 84 PRINT_STR 1 0 "Es ist abgeschlossen."(33654) 674 DONE ; **** IS_EQ [83] 12 -> IS_EQ [84] 2 -> START_SUB 50 START_SUB 84 PRINT_STR 1 0 NULL_STRING 675 DONE ; **** SET_BIT 37 ; **** IS_EQ [84] 0 -> SET_BIT 38 ; **** IS_EQ [87] 0 -> SET_BIT 38 END ****************************************** ; 2219 IS_EQ [84] 1 -> ; 2219 IS_EQ [84] 0 -> START_SUB 83 ****************************************** ;Subroutine, ID=83: SUB_83: ; **** IS_BIT_SET 11 -> STOP_ANIMATE 1122 ANIMATE 1122 4 0 0 2 WAIT_SYNC 1122 ; **** IS_EQ [35] 0 -> ANIMATE 1142 4 0 0 2 WAIT_SYNC 1142 ; **** IS_EQ [35] 1 -> ANIMATE 1120 4 0 0 2 WAIT_SYNC 1120 ; **** IS_EQ [35] 2 -> ANIMATE 1144 4 0 0 2 WAIT_SYNC 1144 ; **** SET [35] 3 END ****************************************** ; 83 IS_BIT_SET 11 -> ; 83 IS_EQ [35] 0 -> ; 83 IS_EQ [35] 1 -> ; 83 IS_EQ [35] 2 -> ; 83 SET [35] 3 ; 2219 IS_EQ [84] 0 -> IS_EQ [83] 9 -> MOUSE_OFF START_SUB 50 ****************************************** ;Subroutine, ID=50: SUB_50: ; **** SET [52] 320 MOVE [15] [50] MUL [50] 8 ADD [50] 24 IS_GE [50] 64 -> SET [50] 0 SET [52] 128 ; **** IS_LE [50] 256 -> SET [50] 192 SET [52] 128 ; **** IS_EQ [52] 320 -> IS_GE [50] 160 -> MOVE [50] [52] ADDF [52] [52] ZERO [50] ; **** IS_EQ [52] 320 -> SUBF [52] [50] SUBF [50] [52] ADDF [52] [52] ; **** MOVE [16] [51] SUB [51] 12 IS_GE [51] 2 -> SET [51] 2 ; **** SETUP_TEXT 1 [50] [51] [52] END ****************************************** ; 50 SET [52] 320 MOVE [15] [50] MUL [50] 8 ADD [50] 24 IS_GE [50] 64 -> ; 50 IS_LE [50] 256 -> ; 50 IS_EQ [52] 320 -> IS_GE [50] 160 -> ; 50 IS_EQ [52] 320 -> SUBF [52] [50] SUBF [50] [52] ADDF [52] [52] ; 50 MOVE [16] [51] SUB [51] 12 IS_GE [51] 2 -> ; 50 SETUP_TEXT 1 [50] [51] [52] ANIMATE 1172 4 0 0 2 ; address=20ae, vgafile=11 vgasprite=1172 23: SET_PRIORITY 40 60: STOP_ANIMATE 1111 60: STOP_ANIMATE 1169 60: STOP_ANIMATE 1170 60: STOP_ANIMATE 1171 60: STOP_ANIMATE 1174 60: STOP_ANIMATE 1175 60: STOP_ANIMATE 1176 60: STOP_ANIMATE 1177 60: STOP_ANIMATE 1178 60: STOP_ANIMATE 1181 60: STOP_ANIMATE 1182 60: STOP_ANIMATE 1183 60: STOP_ANIMATE 1186 60: STOP_ANIMATE 1187 49: SET_BIT 11 45: SET_SPRITE_X [15] 46: SET_SPRITE_Y [16] 24: SET_SPRITE_XY 11 0 0 1 03: NEW_SPRITE 4 1173 0 0 2 50: CLEAR_BIT 14 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 220 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 198 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 186 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 164 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 152 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 130 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 108 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 86 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 64 24: SET_SPRITE_XY 64 0 20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 42 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 30 24: SET_SPRITE_XY 11 0 -20 1 12: DELAY 10 43: IF_BIT_SET 14 -> 18: JUMP_REL 8 12: DELAY 10 18: JUMP_REL -228 60: STOP_ANIMATE 1173 03: NEW_SPRITE 4 1111 0 0 2 24: SET_SPRITE_XY 0 0 0 0 15: SYNC 1104 12: DELAY 10 15: SYNC 1172 50: CLEAR_BIT 11 15: SYNC 1104 25: HALT_SPRITE ; end PRINT_STR 1 0 "Guten Morgen."(33655) 672