Using configuration file: .\Data\Settings.ini Debuglevel (from command line): 11 Using SDL Video Driver "windows" OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Invalid joystick: 0 Using SDL Audio Driver "wasapi" SDL mixer sound format: 33056 differs from desired: 32784 Output sample rate: 48000 Hz Output buffer size: 2048 samples Output channels: 2 OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat HardwareInput with ID 'JOY_START' not known HardwareInput with ID 'JOY_LEFT_STICK_Y-' not known HardwareInput with ID 'JOY_LEFT_STICK_Y+' not known HardwareInput with ID 'JOY_LEFT_STICK_X-' not known HardwareInput with ID 'JOY_LEFT_STICK_X+' not known HardwareInput with ID 'JOY_RIGHT_SHOULDER' not known CPU extensions: SSE2(enabled) AVX2(enabled) NEON(not supported) Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: gui-icons.dat generateZipSet: Loaded pack file: gui-icons.dat Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Opening hashed: FreeSansBold.ttf Opening hashed: FreeSans.ttf Opening hashed: FreeMonoBold.ttf Opening hashed: SourceCodeVariable-Roman.ttf Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 000002014d8fc1f0 to trash Adding Gui Object 000002014d966b30 to trash Adding Gui Object 000002014d4bae80 to trash HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 000002014d7e8c10 to trash Adding Gui Object 000002014d7e9c00 to trash Adding Gui Object 000002014d7eabf0 to trash Delayed deletion of Gui Object 000002014d8fc1f0 Delayed deletion of Gui Object 000002014d966b30 Delayed deletion of Gui Object 000002014d4bae80 Delayed deletion of Gui Object 000002014d7e8c10 Delayed deletion of Gui Object 000002014d7e9c00 Delayed deletion of Gui Object 000002014d7eabf0 MetaEngine: M4 matched to Engine: Backward seeking in GZipReadStream detected User picked target 'burger-de' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger\' > 'f:burger.has': '55be8693a4c36e7efcdca0f0c77758ae' 724191 Matched file: burger.has Found game: burger ((null) DOS/German) (2) ... new best match, removing all previous candidates Skipping game: riddle ((null) DOS/German) (8) Totally found 1 matches Running Orion Burger (DOS/German) burger.has: 55be8693a4c36e7efcdca0f0c77758ae, 724191 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 106 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_dirt1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_dirt2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_dirt3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_dirt4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_dirt5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:100_001.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106_101.RAW -> from disk hotspot 'PEGLEG ' not found! hotspot 'DOG COLLAR ' not found! hotspot 'PEGLEG ' not found! hotspot 'DOG COLLAR ' not found! FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106dg04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106dg04s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106dg07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106dg07s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106dg01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106dg01s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106d003f.RAW -> from disk **** Couldn't load: 106d003f.RAW 106dg01 106dg01s series_play_with_breaks:106dg01 shadow:106dg01s preload_sounds:1 slot:0 106gate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106gate -> from disk 106gates FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106gates -> from disk 106tt FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106tt -> from disk 106tire FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106tire -> from disk Off to the races -- 361 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 player: walk to (-40, 317), facing: 9 walk x or y < 0 - player: gear MAIN STREET walked rtossing: 106dg01 rtossing: 106dg01s rtossing: 106d003f.RAW FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:106d001c.RAW -> from disk **** Couldn't load: 106d001c.RAW 106dg04 106dg04s series_play_with_breaks:106dg04 shadow:106dg04s preload_sounds:1 slot:0 parsing1 player: gear MAIN STREET ...parsed parsed0 Shuttin' down the scene Unloading scene 106 rtossing: 106d001c.RAW rtossing: 106_101.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 106dg04 rtossing: 106dg04s rtossing: 106dg07 rtossing: 106dg07s rtossing: 106gate rtossing: 106gates rtossing: 106tt rtossing: 999intr rtossing: 106tire rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 101 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:101_001.RAW -> from disk 101door FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:101door -> from disk Off to the races -- 534 player: walk to (355, 202), facing: 2 walked player: walk to (335, 195), facing: 1 walked parsing1 player: enter TOWN HALL ...parsed parsed0 Shuttin' down the scene Unloading scene 101 rtossing: 101_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 101door rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 104 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... rgetting:fs_hard1.RAW -> from memory rgetting:fs_hard2.RAW -> from memory rgetting:fs_hard3.RAW -> from memory rgetting:fs_hard4.RAW -> from memory rgetting:fs_hard5.RAW -> from memory calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104_001.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W101.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100A.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100B.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100C.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100D.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100E.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100F.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100G.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100a.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100b.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100c.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100d.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100e.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s101.RAW -> from disk 104dr02 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104dr02 -> from disk 104dr02 Off to the races -- 986 104dr02 104dr02 104dr02 104dr02 player: walk to (210, 247), facing: 2 walked 104dr02 104dr02 104dr02 104dr02 player: walk to (210, 247), facing: 2 walked 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 parsing1 player: enter DOORS ...parsed parsed0 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 rtossing: 104s100d.RAW FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104_006.RAW -> from disk 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 rtossing: 104_006.RAW Shuttin' down the scene Unloading scene 104 rtossing: 104_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 104dr02 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 105 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105_001.RAW -> from disk Off to the races -- 1249 player: walk to (186, 263), facing: 10 walked parsing1 player: gear TOWN RECORDS FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag06 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105wi01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105wi01s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105_002.RAW -> from disk **** Couldn't load: 105_002.RAW 105wi01 105wi01s series_play_with_breaks:105wi01 shadow:105wi01s preload_sounds:1 slot:0 ...parsed parsed0 105wi01 105wi01s 105wi01 105wi01s rtossing: 105_002.RAW rgetting:105_002.RAW -> from memory 105wi01 105wi01s 105wi01 105wi01s rtossing: 105wi01 rtossing: 105wi01s rtossing: 105_002.RAW conv_load conv load: conv12 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has conv parse row player: CONV12 TOWN RECORDS FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12n02012.RAW -> from disk ...parsed conv parse finish rtossing: 12n02012.RAW FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105_014.RAW -> from disk **** Couldn't load: 105_014.RAW 105ag01 series_play_with_breaks:105ag01 shadow: preload_sounds:1 slot:0 rgetting:105wi01 -> from memory rgetting:105wi01s -> from memory 105wi01 105wi01s series_play_with_breaks:105wi01 shadow:105wi01s preload_sounds:1 slot:1 105ag01 rtossing: 105ag01 rtossing: 105_014.RAW 105ag02 rtossing: 105wi01 rtossing: 105wi01s conv parse row player: CONV12 TOWN RECORDS ...parsed conv parse finish 105ag05 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12n0401.RAW -> from disk 105ag05 rtossing: 12n0401.RAW 105ag05 105ag02 105ag02 105ag02 105ag02 105ag02 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag04 -> from disk 105ag04 series_play_with_breaks:105ag04 shadow: preload_sounds:1 slot:0 rtossing: 105ag04 105ag02 105ag02 105ag02 105ag02 105ag03 series_play_with_breaks:105ag03 shadow: preload_sounds:1 slot:0 rtossing: 105ag03 105ag02 105ag02 105ag02 105ag02 conv parse row player: CONV12 TOWN RECORDS FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12p0701.RAW -> from disk ...parsed conv parse finish 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 rtossing: 12p0701.RAW conv parse row player: CONV12 TOWN RECORDS ...parsed conv parse finish 105ag05 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12n0701.RAW -> from disk 105ag05 rtossing: 12n0701.RAW 105ag05 rgetting:105ag03 -> from memory 105ag03 series_play_with_breaks:105ag03 shadow: preload_sounds:1 slot:0 rtossing: 105ag03 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 rgetting:105ag04 -> from memory 105ag04 series_play_with_breaks:105ag04 shadow: preload_sounds:1 slot:0 rtossing: 105ag04 105ag02 105ag02 105ag02 105ag02 rgetting:105ag04 -> from memory 105ag04 series_play_with_breaks:105ag04 shadow: preload_sounds:1 slot:0 rtossing: 105ag04 105ag02 105ag02 105ag02 rgetting:105ag04 -> from memory 105ag04 series_play_with_breaks:105ag04 shadow: preload_sounds:1 slot:0 rtossing: 105ag04 105ag02 105ag02 conv parse row player: CONV12 TOWN RECORDS FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12p0702.RAW -> from disk ...parsed conv parse finish 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 105ag02 rtossing: 12p0702.RAW conv parse row player: CONV12 TOWN RECORDS ...parsed conv parse finish 105ag05 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12n0702.RAW -> from disk 105ag05 rtossing: 12n0702.RAW 105ag05 105ag02 conv parse row player: CONV12 TOWN RECORDS ...parsed conv parse finish 105ag05 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12n1801.RAW -> from disk 105ag05 rtossing: 12n1801.RAW 105ag05 rgetting:105ag04 -> from memory 105ag04 series_play_with_breaks:105ag04 shadow: preload_sounds:1 slot:0 conv parse row player: CONV12 TOWN RECORDS ...parsed conv parse finish rtossing: 105ag04 105ag05 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:12n1802.RAW -> from disk 105ag05 rtossing: 12n1802.RAW 105ag05 105ag02 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105ag09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105_003.RAW -> from disk **** Couldn't load: 105_003.RAW 105ag09 series_play_with_breaks:105ag09 shadow: preload_sounds:1 slot:0 105ag09 rtossing: 105ag09 rtossing: 105_003.RAW rtossing: WILBUR02 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg02s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg04s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg05s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg06 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg06s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg07s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg09s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg10 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105eg10s -> from disk conv_load conv load: conv11 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has conv parse row player: CONV11 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:11n02013.RAW -> from disk ...parsed conv parse finish Debugger started, type 'exit' to return to the game. Type 'help' to see a little list of commands and variables. ERROR: Sprite index out of range - max index: 0, requested index: 11! Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Read 10 history entries