Using configuration file: .\Data\Settings.ini Debuglevel (from command line): 11 Using SDL Video Driver "windows" OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 Invalid joystick: 0 Using SDL Audio Driver "wasapi" SDL mixer sound format: 33056 differs from desired: 32784 Output sample rate: 48000 Hz Output buffer size: 2048 samples Output channels: 2 OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat HardwareInput with ID 'JOY_START' not known HardwareInput with ID 'JOY_LEFT_STICK_Y-' not known HardwareInput with ID 'JOY_LEFT_STICK_Y+' not known HardwareInput with ID 'JOY_LEFT_STICK_X-' not known HardwareInput with ID 'JOY_LEFT_STICK_X+' not known HardwareInput with ID 'JOY_RIGHT_SHOULDER' not known CPU extensions: SSE2(enabled) AVX2(enabled) NEON(not supported) Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: gui-icons.dat generateZipSet: Loaded pack file: gui-icons.dat Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Opening hashed: THEMERC Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Opening hashed: FreeSansBold.ttf Opening hashed: FreeSans.ttf Opening hashed: FreeMonoBold.ttf Opening hashed: SourceCodeVariable-Roman.ttf Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e8359ed30 to trash Adding Gui Object 0000022e83607560 to trash Adding Gui Object 0000022e831612a0 to trash HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8349d900 to trash Adding Gui Object 0000022e8349e8f0 to trash Adding Gui Object 0000022e834a5030 to trash Delayed deletion of Gui Object 0000022e8359ed30 Delayed deletion of Gui Object 0000022e83607560 Delayed deletion of Gui Object 0000022e831612a0 Delayed deletion of Gui Object 0000022e8349d900 Delayed deletion of Gui Object 0000022e8349e8f0 Delayed deletion of Gui Object 0000022e834a5030 User picked target 'burger-de' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger\' > 'f:burger.has': '55be8693a4c36e7efcdca0f0c77758ae' 724191 Matched file: burger.has Found game: burger ((null) DOS/German) (2) ... new best match, removing all previous candidates Skipping game: riddle ((null) DOS/German) (8) Totally found 1 matches Running Orion Burger (DOS/German) burger.has: 55be8693a4c36e7efcdca0f0c77758ae, 724191 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 903 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Initializing 3 series_players... calling room_init_code 903logo FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:903logo -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:903_001.RAW -> from disk 903d FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:903d -> from disk Off to the races -- 162 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:901click.RAW -> from disk 903menu FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:903menu -> from disk 903menu 903menu 903menu 903menu 903menu Backward seeking in GZipReadStream detected 903menu 903menu 903menu 903menu Button pressed: 2 rtossing: 903_001.RAW Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP 903menu Shuttin' down the scene Unloading scene 903 rtossing: 901click.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 903logo rtossing: 903d rtossing: 903menu rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 105 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105_001.RAW -> from disk Off to the races -- 527 player: walk to (265, 319), facing: 0 walked player: walk to (308, 340), facing: 7 walked player: walk to (308, 340), facing: 7 walked parsing1 player: exit STAIRS ...parsed parsed0 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:105_014.RAW -> from disk rtossing: 105_014.RAW Shuttin' down the scene Unloading scene 105 rtossing: 105_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 104 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_hard5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104_001.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104_005.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W101.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100A.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100B.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100C.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100D.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100E.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100F.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104W100G.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100a.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100b.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100c.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100d.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s100e.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104s101.RAW -> from disk 104dr02 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:104dr02 -> from disk 104dr02 Off to the races -- 751 104dr02 104dr02 104dr02 104dr02 rtossing: 104_005.RAW 104dr02 104dr02 104dr02 104dr02 player: walk to (128, 560), facing: 4 walked 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 104dr02 Shuttin' down the scene Unloading scene 104 rtossing: 104s100a.RAW rtossing: 104_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 104dr02 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 101 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... rgetting:fs_hard1.RAW -> from memory rgetting:fs_hard2.RAW -> from memory rgetting:fs_hard3.RAW -> from memory rgetting:fs_hard4.RAW -> from memory rgetting:fs_hard5.RAW -> from memory calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:101_001.RAW -> from disk 101door FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:101door -> from disk Off to the races -- 924 player: walk to (122, 326), facing: 0 walked player: walk to (-30, 289), facing: 7 walk x or y < 0 - player: enter VERA'S DINER walked parsing1 player: enter VERA'S DINER ...parsed parsed0 Shuttin' down the scene Unloading scene 101 rtossing: 101_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 101door rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 142 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... rgetting:fs_hard1.RAW -> from memory rgetting:fs_hard2.RAW -> from memory rgetting:fs_hard3.RAW -> from memory rgetting:fs_hard4.RAW -> from memory rgetting:fs_hard5.RAW -> from memory calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142_004.RAW -> from disk 142sm01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142sm01 -> from disk 142door FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142door -> from disk 142dt01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142dt01 -> from disk 142dt01s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142dt01s -> from disk 142icedr FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142icedr -> from disk Off to the races -- 1638 player: walk to (394, 309), facing: 0 walked player: walk to (451, 310), facing: 0 walked player: walk to (479, 318), facing: 2 walked parsing1 player: take FANBELT matched TAKE and FANBELT test variable:0 value:0 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142wi05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142wi05s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142_005.RAW -> from disk **** Couldn't load: 142_005.RAW 142wi05 142wi05s series_play_with_breaks:142wi05 shadow:142wi05s preload_sounds:1 slot:0 ...parsed parsed0 rtossing: 142wi05 rtossing: 142wi05s rtossing: 142_005.RAW player: walk to (293, 278), facing: 1 walked parsing1 player: gear PARKING LOT matched GEAR and PARKING LOT test variable:1003 value:1003 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142bu02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:142b901.RAW -> from disk **** Couldn't load: 142b901.RAW 142bu02 series_play_with_breaks:142bu02 shadow: preload_sounds:1 slot:0 ...parsed parsed0 142bu02 rtossing: 142b901.RAW 142bu02 rtossing: 142bu02 player: walk to (293, 278), facing: 1 walked parsing1 player: gear PARKING LOT matched GEAR and PARKING LOT test variable:1003 value:1003 rgetting:142bu02 -> from memory rgetting:142b901.RAW -> from memory **** Couldn't load: 142b901.RAW 142bu02 series_play_with_breaks:142bu02 shadow: preload_sounds:1 slot:0 ...parsed parsed0 142bu02 rtossing: 142b901.RAW 142bu02 rtossing: 142bu02 player: walk to (350, 270), facing: 2 walked parsing1 player: gear FRONT DOOR ...parsed parsed0 Shuttin' down the scene Unloading scene 142 rtossing: 142_004.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 142sm01 rtossing: 142door rtossing: 142dt01 rtossing: 142dt01s rtossing: 142icedr rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites rgetting:WILBUR01 -> from memory rgetting:WILBUR02 -> from memory rgetting:WILBUR03 -> from memory rgetting:WILBUR04 -> from memory rgetting:WILBUR05 -> from memory rgetting:WILBUR07 -> from memory rgetting:WILBUR08 -> from memory rgetting:WILBUR09 -> from memory rgetting:WILBUR01_SHADOW -> from memory rgetting:WILBUR02_SHADOW -> from memory rgetting:WILBUR03_SHADOW -> from memory rgetting:WILBUR04_SHADOW -> from memory rgetting:WILBUR05_SHADOW -> from memory Initializing 3 series_players... rgetting:fs_wood1.RAW -> from memory rgetting:fs_wood2.RAW -> from memory rgetting:fs_wood3.RAW -> from memory rgetting:fs_wood4.RAW -> from memory rgetting:fs_wood5.RAW -> from memory calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 3513 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 wilbur_say: wilburs_talk_trigger = 546242576 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143w506.RAW -> from disk 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 rtossing: 143w506.RAW wilburs_speech_finished: dispatching wilburs_talk_trigger = 546242576 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143ve08 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve08 -> from disk 143ve08 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143ve11 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve11 -> from disk 143ve11s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve11s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143v506.RAW -> from disk 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 rtossing: 143v506.RAW 143ve08 143ve08 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143e503.RAW -> from disk 143ve14 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve14 -> from disk 143ve14 143ve15 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve15 -> from disk 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 143ve15 rtossing: 143e503.RAW 143ve17 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve17 -> from disk 143ve17 143ve18 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve18 -> from disk 143ve18s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve18s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143v507.RAW -> from disk rtossing: 143v507.RAW 143ve18 143ve18 143ve19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve19 -> from disk 143ve19 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve01 143ve01 143ve01 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve02 -> from disk 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 rtossing: 143ve02 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 143ve08 rtossing: 143ve11 rtossing: 143ve11s rtossing: 999intr rtossing: 143ve14 rtossing: 143ve15 rtossing: 143ve17 rtossing: 143ve18 rtossing: 143ve18s rtossing: 143ve19 rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e8d7053b0 to trash Adding Gui Object 0000022e836074d0 to trash Adding Gui Object 0000022e8d5d5b80 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e828ad330 to trash Adding Gui Object 0000022e83436d10 to trash Adding Gui Object 0000022e834a48a0 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e835fabf0 to trash Adding Gui Object 0000022e83488c00 to trash Adding Gui Object 0000022e8d7883c0 to trash Delayed deletion of Gui Object 0000022e8d7053b0 Delayed deletion of Gui Object 0000022e836074d0 Delayed deletion of Gui Object 0000022e8d5d5b80 Delayed deletion of Gui Object 0000022e828ad330 Delayed deletion of Gui Object 0000022e83436d10 Delayed deletion of Gui Object 0000022e834a48a0 Delayed deletion of Gui Object 0000022e835fabf0 Delayed deletion of Gui Object 0000022e83488c00 Delayed deletion of Gui Object 0000022e8d7883c0 MetaEngine: M4 matched to Engine: User picked target 'burger-de' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger\' > 'f:burger.has': '55be8693a4c36e7efcdca0f0c77758ae' 724191 Matched file: burger.has Found game: burger ((null) DOS/German) (2) ... new best match, removing all previous candidates Skipping game: riddle ((null) DOS/German) (8) Totally found 1 matches Running Orion Burger (DOS/German) burger.has: 55be8693a4c36e7efcdca0f0c77758ae, 724191 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 5901 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 player: walk to (285, 314), facing: 4 walked 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 parsing1 player: look at MOUSE TRAP wilbur_say: wilburs_talk_trigger = -1 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143W013.RAW -> from disk ...parsed parsed0 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 player: walk to (285, 314), facing: 4 walked parsing1 player: look at MOUSE TRAP wilbur_say: wilburs_talk_trigger = -1 rtossing: 143W013.RAW rgetting:143W013.RAW -> from memory ...parsed parsed0 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 player: walk to (366, 322), facing: 0 walked 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 player: walk to (180, 339), facing: 0 walked 143ve03 143ve03 143ve03 143ve03 rtossing: 143W013.RAW wilburs_speech_finished: dispatching wilburs_talk_trigger = -1 143ve03 143ve03 143ve03 143ve03 143ve03 parsing1 player: walk across FLOOR Just a walk, no response needed. ...parsed parsed0 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 player: walk to (182, 363), facing: 9 walked 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 parsing1 player: look at BOOTH wilbur_say: wilburs_talk_trigger = -1 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:999w014.RAW -> from disk ...parsed parsed0 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 Time for: Burl stops eating ************ Schedule ************ done 0: 0:10 After getting neuro stuff done 0: 0:40 After getting survival stuff done 0: 1:40 Burl enters town done 0: 1:50 After getting sensory stuff done 0: 2:40 Burl gets fed ------> 0: 3:40 Current time pending 0: 5:20 After getting language stuff done 0: 3:40 Burl stops eating pending 0: 6:20 After getting logic stuff pending 0: 4:10 Burl leaves town pending 0: 5:10 Band enters town pending 0: 9:20 Abduction time pending 0:15:20 Nero timeout pending 0:46:20 Survival timeout pending 1:17:20 Sensory timeout pending 1:48:20 Language timeout pending 2:19:20 Logic timeout pending 2:20:20 Conclusion done 0: 0: 0 (null) ************************************ 143ve03 143ve03 rtossing: 999w014.RAW wilburs_speech_finished: dispatching wilburs_talk_trigger = -1 143ve03 143ve03 143ve03 player: walk to (271, 255), facing: 0 walked 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve01 143ve01 parsing1 player: walk across FLOOR Just a walk, no response needed. ...parsed parsed0 143ve01 143ve01 143ve01 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve02 -> from disk 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 player: walk to (251, 241), facing: 10 walked rtossing: 143ve02 143ve01 143ve01 143ve01 143ve01 143ve01 parsing1 player: gear JUKEBOX ...parsed parsed0 143ve08 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve08 -> from disk 143ve08 143ve11 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve11 -> from disk 143ve11s FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve11s -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143v510.RAW -> from disk rtossing: 143v510.RAW 143ve08 143ve08 143ve01 143ve01 143ve01 143ve01 143ve01 143ve03 143ve03 143ve03 143ve03 player: walk to (273, 255), facing: 11 walked 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 parsing1 player: look at WINDOW wilbur_say: wilburs_talk_trigger = -1 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:999w013.RAW -> from disk ...parsed parsed0 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 rtossing: 999w013.RAW wilburs_speech_finished: dispatching wilburs_talk_trigger = -1 143ve03 143ve03 143ve03 143ve03 player: walk to (302, 262), facing: 3 walked 143ve03 143ve03 143ve03 143ve03 parsing1 player: talk to VERA conv_load conv load: conv35 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has ...parsed parsed0 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 conv parse row player: CONV35 VERA FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:35p0203.RAW -> from disk ...parsed conv parse finish 143ve01 143ve01 143ve01 143ve01 rtossing: 35p0203.RAW conv parse row player: CONV35 VERA ...parsed conv parse finish 143ve03 143ve03 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:35n0203.RAW -> from disk rtossing: 35n0203.RAW conv parse row player: CONV35 VERA FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:35p1501.RAW -> from disk ...parsed conv parse finish rtossing: 35p1501.RAW conv parse row player: CONV35 VERA ...parsed conv parse finish Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 143ve08 rtossing: 143ve11 rtossing: 143ve11s rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e836cde90 to trash Adding Gui Object 0000022e831632b0 to trash Adding Gui Object 0000022e83592170 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e83436d10 to trash Adding Gui Object 0000022e834f18a0 to trash Adding Gui Object 0000022e829a27f0 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8fdaf7b0 to trash Adding Gui Object 0000022e8fdb07a0 to trash Adding Gui Object 0000022e8fdb1790 to trash Delayed deletion of Gui Object 0000022e836cde90 Delayed deletion of Gui Object 0000022e831632b0 Delayed deletion of Gui Object 0000022e83592170 Delayed deletion of Gui Object 0000022e83436d10 Delayed deletion of Gui Object 0000022e834f18a0 Delayed deletion of Gui Object 0000022e829a27f0 Delayed deletion of Gui Object 0000022e8fdaf7b0 Delayed deletion of Gui Object 0000022e8fdb07a0 Delayed deletion of Gui Object 0000022e8fdb1790 MetaEngine: M4 matched to Engine: User picked target 'burger-de' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger\' > 'f:burger.has': '55be8693a4c36e7efcdca0f0c77758ae' 724191 Matched file: burger.has Found game: burger ((null) DOS/German) (2) ... new best match, removing all previous candidates Skipping game: riddle ((null) DOS/German) (8) Totally found 1 matches Running Orion Burger (DOS/German) burger.has: 55be8693a4c36e7efcdca0f0c77758ae, 724191 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 9964 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143ve01 143ve01 143ve01 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk player: walk to (284, 336), facing: 2 walked 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 parsing1 player: talk to BURL conv_load conv load: conv30 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has ...parsed parsed0 143ve03 conv parse row player: CONV30 BURL FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:30p0601.RAW -> from disk ...parsed conv parse finish 143ve03 143ve01 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 rtossing: 30p0601.RAW conv parse row player: CONV30 BURL ...parsed conv parse finish 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve01 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger\BURGER.HAS' Opening hashed: burger.has rgetting:143ve02 -> from disk 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 rtossing: 143ve02 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 rgetting:143ve02 -> from memory 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 rtossing: 143ve02 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 rgetting:143ve02 -> from memory 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 143ve02 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e836cde90 to trash Adding Gui Object 0000022e831632b0 to trash Adding Gui Object 0000022e8d8e2620 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8ffc4460 to trash Adding Gui Object 0000022e83436d10 to trash Adding Gui Object 0000022e8ff3fb00 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8d764ef0 to trash Adding Gui Object 0000022e8d765ee0 to trash Adding Gui Object 0000022e8d766ed0 to trash Delayed deletion of Gui Object 0000022e836cde90 Delayed deletion of Gui Object 0000022e831632b0 Delayed deletion of Gui Object 0000022e8d8e2620 Delayed deletion of Gui Object 0000022e8ffc4460 Delayed deletion of Gui Object 0000022e83436d10 Delayed deletion of Gui Object 0000022e8ff3fb00 Delayed deletion of Gui Object 0000022e8d764ef0 Delayed deletion of Gui Object 0000022e8d765ee0 Delayed deletion of Gui Object 0000022e8d766ed0 MetaEngine: M4 matched to Engine: User picked target 'burger' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger EN\' > 'f:burger.has': '10c8064e9c771072122f50737ac97245' 730771 Matched file: burger.has Found game: burger ((null) DOS/English) (0) ... new best match, removing all previous candidates MD5 Mismatch. Skipping (fc3f363b6153240a448bd3b7be9318da) (10c8064e9c771072122f50737ac97245) Skipping game: burger (Demo DOS/English) (4) Skipping game: burger (Non-Interactive Demo DOS/English) (5) Skipping game: riddle ((null) DOS/English) (6) Skipping game: riddle ((null) DOS/English) (7) Skipping game: riddle (Demo DOS/English) (11) Totally found 1 matches Running Orion Burger (DOS/English) burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 14323 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 player: walk to (311, 270), facing: 0 walked 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk 143bu19 143bu19 143bu19 143bu19 parsing1 player: walk across FLOOR Just a walk, no response needed. ...parsed parsed0 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 player: walk to (284, 336), facing: 2 walked 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 parsing1 player: talk to BURL conv_load conv load: conv30 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has ...parsed parsed0 143ve03 conv parse row player: CONV30 BURL FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:30p0601.RAW -> from disk ...parsed conv parse finish 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 rtossing: 30p0601.RAW conv parse row player: CONV30 BURL ...parsed conv parse finish 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve01 143ve01 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve02 -> from disk 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 rtossing: 143ve02 143ve01 143ve01 Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e831501c0 to trash Adding Gui Object 0000022e8d8e2620 to trash Adding Gui Object 0000022e83592170 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8d7e2de0 to trash Adding Gui Object 0000022e828ad330 to trash Adding Gui Object 0000022e8d3c9fe0 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8314afa0 to trash Adding Gui Object 0000022e83436d10 to trash Adding Gui Object 0000022e8ff35a40 to trash Delayed deletion of Gui Object 0000022e831501c0 Delayed deletion of Gui Object 0000022e8d8e2620 Delayed deletion of Gui Object 0000022e83592170 Delayed deletion of Gui Object 0000022e8d7e2de0 Delayed deletion of Gui Object 0000022e828ad330 Delayed deletion of Gui Object 0000022e8d3c9fe0 Delayed deletion of Gui Object 0000022e8314afa0 Delayed deletion of Gui Object 0000022e83436d10 Delayed deletion of Gui Object 0000022e8ff35a40 MetaEngine: M4 matched to Engine: User picked target 'burger' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger EN\' > 'f:burger.has': '10c8064e9c771072122f50737ac97245' 730771 Matched file: burger.has Found game: burger ((null) DOS/English) (0) ... new best match, removing all previous candidates MD5 Mismatch. Skipping (fc3f363b6153240a448bd3b7be9318da) (10c8064e9c771072122f50737ac97245) Skipping game: burger (Demo DOS/English) (4) Skipping game: burger (Non-Interactive Demo DOS/English) (5) Skipping game: riddle ((null) DOS/English) (6) Skipping game: riddle ((null) DOS/English) (7) Skipping game: riddle (Demo DOS/English) (11) Totally found 1 matches Running Orion Burger (DOS/English) burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 18318 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 player: walk to (332, 298), facing: 0 walked 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 player: walk to (290, 306), facing: 0 walked 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 parsing1 player: walk across FLOOR Just a walk, no response needed. ...parsed parsed0 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143ve01 143ve01 player: walk to (284, 336), facing: 2 walked 143ve01 143ve01 143ve01 143ve01 143ve01 parsing1 player: talk to BURL conv_load conv load: conv30 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has ...parsed parsed0 conv parse row player: CONV30 BURL FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:30p0601.RAW -> from disk ...parsed conv parse finish 143ve01 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 143ve03 rtossing: 30p0601.RAW conv parse row player: CONV30 BURL ...parsed conv parse finish 143ve03 143ve03 143ve03 143ve03 143ve03 Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e8d7e2de0 to trash Adding Gui Object 0000022e8fda52f0 to trash Adding Gui Object 0000022e8d59ddd0 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e903f4110 to trash Adding Gui Object 0000022e901238c0 to trash Adding Gui Object 0000022e8ffb7630 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8ffba260 to trash Adding Gui Object 0000022e8ffbfe70 to trash Adding Gui Object 0000022e8ffc0e60 to trash Delayed deletion of Gui Object 0000022e8d7e2de0 Delayed deletion of Gui Object 0000022e8fda52f0 Delayed deletion of Gui Object 0000022e8d59ddd0 Delayed deletion of Gui Object 0000022e903f4110 Delayed deletion of Gui Object 0000022e901238c0 Delayed deletion of Gui Object 0000022e8ffb7630 Delayed deletion of Gui Object 0000022e8ffba260 Delayed deletion of Gui Object 0000022e8ffbfe70 Delayed deletion of Gui Object 0000022e8ffc0e60 MetaEngine: M4 matched to Engine: User picked target 'burger' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger EN\' > 'f:burger.has': '10c8064e9c771072122f50737ac97245' 730771 Matched file: burger.has Found game: burger ((null) DOS/English) (0) ... new best match, removing all previous candidates MD5 Mismatch. Skipping (fc3f363b6153240a448bd3b7be9318da) (10c8064e9c771072122f50737ac97245) Skipping game: burger (Demo DOS/English) (4) Skipping game: burger (Non-Interactive Demo DOS/English) (5) Skipping game: riddle ((null) DOS/English) (6) Skipping game: riddle ((null) DOS/English) (7) Skipping game: riddle (Demo DOS/English) (11) Totally found 1 matches Running Orion Burger (DOS/English) burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 24522 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk 143bu19 143bu19 143bu19 143bu19 player: walk to (302, 262), facing: 3 walked 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 143bu19 143bu19 143bu19 143bu19 143ve03 143bu19 143bu19 143ve03 parsing1 player: talk to VERA conv_load conv load: conv35 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has ...parsed parsed0 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 conv parse row player: CONV35 VERA FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:35p0203.RAW -> from disk ...parsed conv parse finish 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve03 rtossing: 35p0203.RAW conv parse row player: CONV35 VERA ...parsed conv parse finish 143bu19 143bu19 143ve03 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:35n0203.RAW -> from disk rtossing: 35n0203.RAW conv parse row player: CONV35 VERA FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:35p1501.RAW -> from disk ...parsed conv parse finish rtossing: 35p1501.RAW conv parse row player: CONV35 VERA ...parsed conv parse finish Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e8ff8a210 to trash Adding Gui Object 0000022e8d59ddd0 to trash Adding Gui Object 0000022e903ca310 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8fda8340 to trash Adding Gui Object 0000022e8fdab7b0 to trash Adding Gui Object 0000022e83436d10 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8ffc3af0 to trash Adding Gui Object 0000022e90540600 to trash Adding Gui Object 0000022e8ffb3200 to trash Delayed deletion of Gui Object 0000022e8ff8a210 Delayed deletion of Gui Object 0000022e8d59ddd0 Delayed deletion of Gui Object 0000022e903ca310 Delayed deletion of Gui Object 0000022e8fda8340 Delayed deletion of Gui Object 0000022e8fdab7b0 Delayed deletion of Gui Object 0000022e83436d10 Delayed deletion of Gui Object 0000022e8ffc3af0 Delayed deletion of Gui Object 0000022e90540600 Delayed deletion of Gui Object 0000022e8ffb3200 MetaEngine: M4 matched to Engine: User picked target 'burger' (engine ID 'm4', game ID 'burger')... Looking for a plugin supporting this target... M4 MetaEngine: M4 matched to Engine: punycode_decode: returning Dº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Engine: matched to MetaEngine: M4 punycode_decode: returning Dº $$ ['BURGER.HAS'] ['BURGER.HAS'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['GLOBAL.HAG'] ['GLOBAL.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION1.HAG'] ['SECTION1.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION2.HAG'] ['SECTION2.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION3.HAG'] ['SECTION3.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION4.HAG'] ['SECTION4.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION5.HAG'] ['SECTION5.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION6.HAG'] ['SECTION6.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION7.HAG'] ['SECTION7.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION8.HAG'] ['SECTION8.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ $$ ['SECTION9.HAG'] ['SECTION9.HAG'] in 'D:/ScummVM/Games/Orion Burger EN/ Starting detection for engine 'm4' in dir 'D:\ScummVM\Games\Orion Burger EN\' > 'f:burger.has': '10c8064e9c771072122f50737ac97245' 730771 Matched file: burger.has Found game: burger ((null) DOS/English) (0) ... new best match, removing all previous candidates MD5 Mismatch. Skipping (fc3f363b6153240a448bd3b7be9318da) (10c8064e9c771072122f50737ac97245) Skipping game: burger (Demo DOS/English) (4) Skipping game: burger (Non-Interactive Demo DOS/English) (5) Skipping game: riddle ((null) DOS/English) (6) Skipping game: riddle ((null) DOS/English) (7) Skipping game: riddle (Demo DOS/English) (11) Totally found 1 matches Running Orion Burger (DOS/English) burger.has: 10c8064e9c771072122f50737ac97245, 730771 bytes. punycode_decode: returning Dº HardwareInput with ID 'JOY_A' not known HardwareInput with ID 'JOY_B' not known HardwareInput with ID 'JOY_LEFT_SHOULDER' not known HardwareInput with ID 'JOY_Y' not known HardwareInput with ID 'JOY_X' not known HardwareInput with ID 'JOY_UP' not known HardwareInput with ID 'JOY_DOWN' not known HardwareInput with ID 'JOY_LEFT' not known HardwareInput with ID 'JOY_RIGHT' not known punycode_decode: returning Cº punycode_decode: returning Cº OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Cache System Disabled Available memory: 7999999 Initialized in hag mode Firing up GUI Fluffing up the backpack Load walker engines FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('GLOBAL.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\GLOBAL.HAG' Opening hashed: GLOBAL.HAG rgetting:walker script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:show script -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:stream script -> from disk Grabbing fonts FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has fclass: file not found 'FONTMISC.FNT', in hag file FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:cursor -> from disk executing - WHOLE_GAME FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:999intr -> from disk Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP System Cheats On Calling kernel_load_room Reading scene 143 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has FSDirectory::createReadStreamForMember('SECTION1.HAG') -> 'D:\ScummVM\Games\Orion Burger EN\SECTION1.HAG' Opening hashed: SECTION1.HAG FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load background FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has load codes FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has Loading walker sprites FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR07 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR08 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR09 -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR01_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR02_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR03_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR04_SHADOW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:WILBUR05_SHADOW -> from disk Initializing 3 series_players... FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood1.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood2.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood3.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood4.RAW -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:fs_wood5.RAW -> from disk calling room_init_code FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_001.RAW -> from disk 143plate FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143plate -> from disk FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143_002.RAW -> from disk 143ve01 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve01 -> from disk 143cat FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143cat -> from disk 143cat 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143bu19 -> from disk 143bu19 143mtrap FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143mtrap -> from disk Off to the races -- 25663 req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve02 -> from disk 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 rtossing: 143ve02 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 rgetting:143ve02 -> from memory 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 143bu19 rtossing: 143ve02 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 143ve01 143bu19 143bu19 player: walk to (302, 262), facing: 3 walked 143ve01 143ve01 143ve01 143ve01 parsing1 player: talk to VERA conv_load conv load: conv35 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has ...parsed parsed0 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:143ve03 -> from disk 143ve03 143ve03 143ve03 143ve01 143ve01 143ve01 143ve01 143ve01 143ve01 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP 143ve01 143ve01 143ve01 143ve01 143ve01 conv parse row player: CONV35 VERA FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:35p0203.RAW -> from disk ...parsed conv parse finish 143ve01 143ve01 143ve01 143ve01 rgetting:143ve02 -> from memory 143ve02 series_play_with_breaks:143ve02 shadow: preload_sounds:1 slot:0 rtossing: 35p0203.RAW conv parse row player: CONV35 VERA ...parsed conv parse finish rtossing: 143ve02 143ve03 143ve03 143ve03 FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:35n0203.RAW -> from disk rtossing: 35n0203.RAW conv parse row player: CONV35 VERA FSDirectory::createReadStreamForMember('burger.has') -> 'D:\ScummVM\Games\Orion Burger EN\BURGER.HAS' Opening hashed: burger.has rgetting:35p1505.RAW -> from disk ...parsed conv parse finish rtossing: 35p1505.RAW conv parse row player: CONV35 VERA ...parsed conv parse finish Shuttin' down the scene Unloading scene 143 rtossing: 143_002.RAW rtossing: 143_001.RAW rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: WILBUR01 rtossing: WILBUR02 rtossing: WILBUR03 rtossing: WILBUR04 rtossing: WILBUR05 rtossing: WILBUR07 rtossing: WILBUR08 rtossing: WILBUR09 rtossing: WILBUR01_SHADOW rtossing: WILBUR02_SHADOW rtossing: WILBUR03_SHADOW rtossing: WILBUR04_SHADOW rtossing: WILBUR05_SHADOW rtossing: 143plate rtossing: 143ve01 rtossing: 143cat rtossing: 143bu19 rtossing: 143mtrap rtossing: 143ve03 rtossing: 999intr rgetting:walker script -> from memory rgetting:show script -> from memory rgetting:stream script -> from memory rgetting:999intr -> from memory fonts be gone! rtossing: show script multiple rtoss: show script multiple rtoss: show script rtossing: stream script rtossing: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: show script multiple rtoss: stream script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script multiple rtoss: walker script rtossing: 999intr multiple rtoss: walker script Replaced the duplicated plugin: 'm4' OpenGL: GL context initialized OpenGL version: 4.6.0 NVIDIA 546.17 OpenGL vendor: NVIDIA Corporation OpenGL renderer: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 OpenGL: version 4.6 OpenGL: GLSL version string: 4.60 NVIDIA OpenGL: GLSL version: 460 OpenGL: Max texture size: 32768 OpenGL: NPOT texture support: 1 OpenGL: Shader support: 1 OpenGL: Shader support for engines: 1 OpenGL: Multitexture support: 1 OpenGL: FBO support: 1 OpenGL: Multisample FBO support: 1 OpenGL: Multisample max number: 32 OpenGL: Packed pixels support: 1 OpenGL: Packed depth stencil support: 1 OpenGL: Unpack subimage support: 1 OpenGL: OpenGL ES depth 24 support: 0 OpenGL: Texture edge clamping support: 1 OpenGL: Texture border clamping support: 1 OpenGL: Texture mirror repeat support: 1 OpenGL: Texture max level support: 1 punycode_decode: returning Cº punycode_decode: returning Cº Opening hashed: shaders.dat generateZipSet: Loaded pack file: shaders.dat Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP punycode_decode: returning Dº punycode_decode: returning Dº Adding Gui Object 0000022e8d7e2de0 to trash Adding Gui Object 0000022e903ca310 to trash Adding Gui Object 0000022e903aaca0 to trash req: 1400 x 1033 cur: 1400 x 1033, scale: 1.000000 Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8ff99bb0 to trash Adding Gui Object 0000022e9011d4b0 to trash Adding Gui Object 0000022e90120c50 to trash Reported DPI: 96 default: 96, ratio 1, clipped: 1 Setting 1400 x 1033 -> 1120 x 826 -- 1.25 Loading theme SCUMMMODERN.ZIP Opening hashed: THEMERC Finished loading theme SCUMMMODERN.ZIP Adding Gui Object 0000022e8ffaae70 to trash Adding Gui Object 0000022e8ffabe60 to trash Adding Gui Object 0000022e8fface50 to trash Delayed deletion of Gui Object 0000022e8d7e2de0 Delayed deletion of Gui Object 0000022e903ca310 Delayed deletion of Gui Object 0000022e903aaca0 Delayed deletion of Gui Object 0000022e8ff99bb0 Delayed deletion of Gui Object 0000022e9011d4b0 Delayed deletion of Gui Object 0000022e90120c50 Delayed deletion of Gui Object 0000022e8ffaae70 Delayed deletion of Gui Object 0000022e8ffabe60 Delayed deletion of Gui Object 0000022e8fface50