* thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x22) frame #0: 0x0000000100361a06 scummvm`Scumm::MacGuiImpl::MacDialogWindow::MacDialogWindow(this=0x00006110001f0580, gui=0x00006150001ed280, system=0x0000614000000640, from=0x000060300022dc50, bounds=(top = 128, left = 86, bottom = 214, right = 426), windowStyle=kWindowStyleNormal, menuStyle=kMenuStyleDisabled) at macgui_dialogwindow.cpp:46:6 43 // Only apply menu style if the menu is open. 44 Graphics::MacMenu *menu = _gui->_windowManager->getMenu(); 45 -> 46 if (!menu->_active) 47 menuStyle = kMenuStyleNone; 48 49 _black = _gui->getBlack(); Target 0: (scummvm) stopped. (lldb) bt * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x22) * frame #0: 0x0000000100361a06 scummvm`Scumm::MacGuiImpl::MacDialogWindow::MacDialogWindow(this=0x00006110001f0580, gui=0x00006150001ed280, system=0x0000614000000640, from=0x000060300022dc50, bounds=(top = 128, left = 86, bottom = 214, right = 426), windowStyle=kWindowStyleNormal, menuStyle=kMenuStyleDisabled) at macgui_dialogwindow.cpp:46:6 frame #1: 0x0000000100364829 scummvm`Scumm::MacGuiImpl::MacDialogWindow::MacDialogWindow(this=0x00006110001f0580, gui=0x00006150001ed280, system=0x0000614000000640, from=0x000060300022dc50, bounds=(top = 128, left = 86, bottom = 214, right = 426), windowStyle=kWindowStyleNormal, menuStyle=kMenuStyleDisabled) at macgui_dialogwindow.cpp:42:249 frame #2: 0x000000010037f369 scummvm`Scumm::MacGuiImpl::createWindow(this=0x00006150001ed280, bounds=(top = 128, left = 86, bottom = 214, right = 426), windowStyle=kWindowStyleNormal, menuStyle=kMenuStyleDisabled) at macgui_impl.cpp:628:13 frame #3: 0x0000000100380554 scummvm`Scumm::MacGuiImpl::createDialog(this=0x00006150001ed280, dialogId=502) at macgui_impl.cpp:681:28 frame #4: 0x000000010038690b scummvm`Scumm::MacGuiImpl::runOkCancelDialog(this=0x00006150001ed280, text=String @ 0x00007ff7bfef9300) at macgui_impl.cpp:949:28 frame #5: 0x00000001003e0753 scummvm`Scumm::MacV5Gui::handleEvent(this=0x00006150001ed280, event=Event @ 0x00007ff7bfef9580) at macgui_v5.cpp:952:11 frame #6: 0x000000010036077a scummvm`Scumm::MacGui::handleEvent(this=0x0000602000082cf0, event=Event @ 0x00007ff7bfef96e0) at macgui.cpp:84:16 frame #7: 0x0000000100341a54 scummvm`Scumm::ScummEngine::parseEvent(this=0x000000011e7b3800, event=Event @ 0x00007ff7bfefa210) at input.cpp:115:26 frame #8: 0x0000000100345eea scummvm`Scumm::ScummEngine::parseEvents(this=0x000000011e7b3800) at input.cpp:357:3 frame #9: 0x000000010069dc87 scummvm`Scumm::ScummEngine::waitForTimer(this=0x000000011e7b3800, quarterFrames=24, freezeMacGui=false) at scumm.cpp:2632:3 frame #10: 0x000000010069d52c scummvm`Scumm::ScummEngine::go(this=0x000000011e7b3800) at scumm.cpp:2589:3 frame #11: 0x000000010018044e scummvm`Scumm::ScummEngine::run(this=0x000000011e7b3800) at scumm.h:585:10 frame #12: 0x000000010004c630 scummvm`runGame(enginePlugin=0x000060300005f020, system=0x0000614000000640, game=0x00007ff7bfefddf0, meDescriptor=0x0000000000000000) at main.cpp:311:33 frame #13: 0x00000001000460b1 scummvm`scummvm_main(argc=1, argv=0x00007ff7bfeff740) at main.cpp:796:13 frame #14: 0x0000000100033ea3 scummvm`main(argc=1, argv=0x00007ff7bfeff740) at macosx-main.cpp:44:12 frame #15: 0x00007ff800920418 dyld`start + 1896