User picked target 'bickadoodle-win' (gameid 'wintermute')... Looking for a plugin supporting this gameid... Wintermute Starting 'Wintermute engine game' scummvm: ../../src-master/src/common/str.h:190: char Common::String::operator[](int) const: Assertion `_str && idx >= 0 && idx < (int)_size' failed. Program received signal SIGABRT, Aborted. 0x00007ffff4b8c478 in raise () from /lib/x86_64-linux-gnu/libc.so.6 (gdb) bt #0 0x00007ffff4b8c478 in raise () from /lib/x86_64-linux-gnu/libc.so.6 #1 0x00007ffff4b8d8fa in abort () from /lib/x86_64-linux-gnu/libc.so.6 #2 0x00007ffff4b853a7 in ?? () from /lib/x86_64-linux-gnu/libc.so.6 #3 0x00007ffff4b85452 in __assert_fail () from /lib/x86_64-linux-gnu/libc.so.6 #4 0x000000000040a380 in Common::String::operator[] (this=0x7fffffffbbd0, idx=-1) at ../../src-master/src/common/str.h:190 #5 0x0000000001a9b302 in Wintermute::PathUtil::getFileName (path=...) at ../../src-master/src/engines/wintermute/utils/path_util.cpp:77 #6 0x0000000001a9b3f5 in Wintermute::PathUtil::getExtension (path=...) at ../../src-master/src/engines/wintermute/utils/path_util.cpp:97 #7 0x0000000001a58edf in Wintermute::BaseSoundMgr::addSound (this=0x31d0d50, filename=..., type=Audio::Mixer::kMusicSoundType, streamed=true) at ../../src-master/src/engines/wintermute/base/sound/base_sound_manager.cpp:104 #8 0x0000000001a5705a in Wintermute::BaseSound::setSound (this=0x358fb20, filename=..., type=Audio::Mixer::kMusicSoundType, streamed=true) at ../../src-master/src/engines/wintermute/base/sound/base_sound.cpp:70 #9 0x0000000001a6d964 in Wintermute::BaseGameMusic::playMusic ( this=0x2cc41e0, channel=1, filename=0x37b7550 "", looping=true, loopStart=0) at ../../src-master/src/engines/wintermute/base/base_game_music.cpp:73 #10 0x0000000001a6e37d in Wintermute::BaseGameMusic::scCallMethod ( this=0x2cc41e0, script=0x4e36c00, stack=0x49ada50, thisStack=0x49b1c50, ---Type to continue, or q to quit---q nameQuit (gdb) quit