Changes between Initial Version and Version 1 of Ticket #10332, comment 4


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Timestamp:
Nov 26, 2017, 2:25:39 AM (7 years ago)
Author:
csnover

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  • Ticket #10332, comment 4

    initial v1  
    1 Upon further investigation, I cannot state definitively that the problems I am seeing are not simply errors caused by running in VirtualBox, which provides very incomplete graphics support. The 2.0.7 crash happens within a stack frame of VirtualBox’s OpenGL code, using ScummVM’s OpenGL renderer results in an invalid (white) texture when trying to render the true colour parts, and the “crash” of 2.0.4/2.0.5 that I see is actually ScummVM giving up when SDL won’t give it a true colour texture and exiting explicitly. So someone with unvirtualised Windows will need to look at this, not me.
     1Upon further investigation, I cannot state definitively that the problems I am seeing are not simply errors caused by running in VirtualBox, which provides very incomplete graphics support. The 2.0.7 crash happens within a stack frame of VirtualBox’s OpenGL code, using ScummVM’s OpenGL renderer results in an invalid (white) texture when trying to render the true colour parts, and the “crash” of 2.0.4/2.0.5 that I see is actually ScummVM giving up when SDL won’t give it a true colour texture and exiting explicitly. So someone with unvirtualised Windows will need to look at this, not me, if the problem is not resolved by reverting 6b4195a.