| 14 | \\ |
| 15 | \\ |
| 16 | The script doesn't naturally signal like that until... |
| 17 | |
| 18 | script 500 - sTryTree::changeState() |
| 19 | {{{ |
| 20 | (7 |
| 21 | (rope2 |
| 22 | signal: (| (rope2 signal?) $0001) |
| 23 | setCycle: End self |
| 24 | ) |
| 25 | ) |
| 26 | # ... |
| 27 | (12 |
| 28 | (global0 view: 7 setLoop: 0 1 setCel: 0 setCycle: Fwd) |
| 29 | (rope1 |
| 30 | signal: (| (rope1 signal?) $0001) |
| 31 | setCycle: End |
| 32 | setStep: 1 1 |
| 33 | setMotion: MoveTo (rope1 x?) (+ (rope1 y?) 16) |
| 34 | ) |
| 35 | (rope2 |
| 36 | signal: (| (rope2 signal?) $0001) |
| 37 | setStep: 1 1 |
| 38 | setMotion: MoveTo (+ (rope2 x?) 50) (- (rope1 y?) 50) |
| 39 | ) |
| 40 | (igor show:) |
| 41 | (headStone |
| 42 | signal: (| (headStone signal?) $0001) |
| 43 | setCycle: Beg self |
| 44 | ) |
| 45 | ) |
| 46 | }}} |
| 47 | And those are the moments rope2 and rope1 get painted properly. |