Changes between Initial Version and Version 1 of Ticket #10773, comment 6


Ignore:
Timestamp:
Nov 27, 2018, 3:37:24 PM (6 years ago)
Author:
Vhati

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #10773, comment 6

    initial v1  
    11Both error addresses above (00bb:03a6 and 00f2:03a6), in their respective savegames, refer to craniumThumbs.
    22
    3 Script 69 delares craniumTalker, whose showAgain() is calling craniumThumbs::show(). At that moment, craniumThumbs has no valid plane to be drawn on. While chatting prior to the formula prompt, plane had been 0012:0003.
     3script 69 - craniumTalker::showAgain() is calling craniumThumbs::show(). At that moment, craniumThumbs has no valid plane to be drawn on. While chatting prior to the formula prompt, plane had been 0012:0003.
    44
    55During a chat, I can toggle his visibility in the debugger without issue ("send craniumTalker hide" and "send craniumTalker showAgain"). The transition to the formula prompt, and back, must be removing Views from the plane, and not putting them back.
    66
    7 Just before the prompt, "bp_kernel DeleteScreenItem break" says craniumTalker is getting disposed.
     7Just before the formula prompt, "bp_kernel DeleteScreenItem break" says craniumTalker is getting disposed.
    88
    99See also: #10778 where hero's visibiliy wasn't getting restored as the room was disposed.