Changes between Version 2 and Version 3 of Ticket #10835, comment 4
- Timestamp:
- Dec 13, 2018, 10:08:10 PM (6 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #10835, comment 4
v2 v3 12 12 ) 13 13 (1 14 # Treat theSword as theThrowDagger!? 15 # theSword should not even send us here. 14 16 (if (== register_verb 36) 15 17 (= register_verb 37) … … 22 24 view: 23 25 (cond 26 # Mundane thrown projectile. 24 27 ((< register_verb 75) 9) 25 28 ((and (> (hero view:) 17) (< (hero view:) 21)) 18) … … 37 40 38 41 (cond 42 # Mundane thrown projectile. 39 43 ((< register_verb 75) (g0_hero setCycle: CT 4 1 self)) 44 45 # hero's holding the staff. 40 46 ((and (> (g0_hero view:) 17) (< (g0_hero view:) 21)) (g0_hero setCycle: CT 2 1 self)) 41 47 (else (g0_hero setCycle: End self)) … … 43 49 ) 44 50 (2 51 # Mundane thrown projectile. 45 52 (if (proc64999_5 register_verb 21 37) 53 # 10 is g257_myThrowing. 46 54 (if [g247 10] 47 55 (g0_hero 48 useSkill: 10 25 49 useSkill: 0 3 50 useSkill: 2 5 56 useSkill: 10 25 # g257_myThrowing 57 useSkill: 0 3 # g247_myStrength 58 useSkill: 2 5 # g249_myAgility 51 59 ) 52 60 ) … … 75 83 (if 76 84 (or 85 # hero's holding the staff. 77 86 (and (> (g0_hero view:) 17) (< (g0_hero view:) 21)) 87 # Mundane thrown projectile. 78 88 (< register_verb 75) 79 89 ) … … 85 95 (3 86 96 (if (not (and (> (g0_hero view:) 17) (< (g0_hero view:) 21))) 97 # hero's NOT holding the staff. 87 98 (g0_hero normalize: 0) 88 99 else