Changes between Version 1 and Version 2 of Ticket #10835, comment 8
- Timestamp:
- Dec 14, 2018, 4:08:33 AM (6 years ago)
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Ticket #10835, comment 8
v1 v2 26 26 ) 27 27 }}} 28 * After killing Ad Avis, rm730's script is project::changeState(2). 28 * After killing Ad Avis, rm730's script is project::changeState(2). Dunno why. 29 29 * Attempting to shoot the crystal calls crystal::setScript(), not the room's. rm730 still has a mysteriously not-removed reference to project from shooting Ad Avis. 30 30 * After shooting the crystal, the script will advance, dispose() itself properly, and crystal's reference will be null. rm730's lingering reference will report state 4. The crystal can be shot repeatedly.