Changes between Initial Version and Version 1 of Ticket #10837, comment 3


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Timestamp:
Dec 16, 2018, 7:57:39 AM (6 years ago)
Author:
Vhati

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  • Ticket #10837, comment 3

    initial v1  
    8383\\
    8484\\
    85 Throughout the game, "setScale: [blank]" and "setScale: 0" are frequent, so this is a problem with Trigger.
     85* Throughout the game, "setScale: [blank]" and "setScale: 0" are frequent.
     86  * For hero, that's usually soon followed by assigning a new scaler, but not always.
     87
     88* "setScaler: global0" appears frequently too. Mostly for the torch halo and Levitate sparkles.
     89  * Any of those could crash on a null too. Mitigated by rooms commonly setting a scaler on hero in init(). One example was cautious enough to check first if hero HAD a scaler to clone.
     90