Opened 5 years ago
Last modified 5 years ago
#11045 closed defect
QFG4: castle doors don't seem to get oiled — at Version 6
Reported by: | lwcorp | Owned by: | |
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Priority: | low | Component: | Engine: SCI |
Version: | Keywords: | original | |
Cc: | Game: | Quest for Glory 4 |
Description (last modified by )
Possibly related to https://bugs.scummvm.org/ticket/10832 (which was submitted before the game was supported in beta), the castle doors all squeak and complain about sound (e.g. the hallway) even though I've oiled them all.
Change History (9)
by , 5 years ago
Attachment: | version.png added |
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comment:1 by , 5 years ago
Summary: | QF4: castle doors don't seem to get oiled → QFG4: castle doors don't seem to get oiled |
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comment:2 by , 5 years ago
Component: | Port: Win64 → Engine: SCI |
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comment:3 by , 5 years ago
comment:4 by , 5 years ago
Keywords: | original added |
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Priority: | normal → low |
comment:5 by , 5 years ago
It's room 627, which is a staircase leading to the hallway aka "castle lobby".
If it's the first time you open that door at night without oil, it's game over.
I've just attached a savegame in which you stand right next to the relevant door with oil as your active inventory.
Try opening the door with and without oiling it.
If you use the version I used when opening this ticket (it was the latest 64-bit development build of that time and attached as a screenshot), you'll see you get a warning about the door being noisy even if you did oil it. Luckily, if you did oil it the warning is just fake.
However...the warning seems to be fixed in the new daily 64-bit stable build, which I've just downloaded (and put a version screenshot here) due to the request of https://www.scummvm.org/news/20190917/. It's probably related to your fixes.
Nevertheless, while the noisy door warnings seem to have gotten fixed, the annoying squeaky sound is still heard in every single castle door whether you oiled it or not. So only half the bug was solved. I think it's only natural that oiling the doors should stop the squeaking itself and not just the warnings about squeaking.
The link in the ticket's description seems to suggest doors can be opened without a squeaky sound if they're oiled.
comment:6 by , 5 years ago
Description: | modified (diff) |
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Can you please attach a save game for this?
There are a lot of castle rooms and I'm not sure which one you mean by hallway, or which door. Could you include the relevant room numbers in your description? To find that out, bring up the ScummVM debugger by pressing CTRL + SHIFT + D. Then type "room" and hit enter, it will print the room number. You can dismiss the debugger by pressing ESC or with the "exit" command.
I find the door oiling confusing in this game because the normal sound effect the castle doors make when opening sounds squeaky to me, even though I think they were just trying to make them sound big and old. Separate from that, there are several castle door oiling bus, but it's tricky to figure out which is which.
I didn't see your bug report until today, but two weeks ago I fixed a nest of bugs (including oiling) surrounding the east door from The Great Hall. Maybe that's the hallway you were referring to, so please try the latest nightly build and see if that made a difference.