1 | | BLooperZ (rzil on the forums) is [https://forums.scummvm.org/viewtopic.php?f=8 currently making scripts that convert the audio from the Full Throttle into a format compatible with ScummVM]. One notable hurdle with this is that the cutscene audio is encoded as 5.1 alternative (2 Fronts, Center, LFE, Rear) Ogg Vorbis. When placed as-is next to a zlib-compressed .san file, ScummVM simply treats it as mute (or ignores it?). Whilst this is easily rectified by downmixing to 2.0, I see no reason why this cannot be handled by ScummVM itself, as it is already a pre-mixed audio stream. |
| 1 | BLooperZ (rzil on the forums) is [https://forums.scummvm.org/viewtopic.php?f=8&t=14506 currently making scripts that convert the audio from the Full Throttle into a format compatible with ScummVM]. One notable hurdle with this is that the cutscene audio is encoded as 5.1 alternative (2 Fronts, Center, LFE, Rear) Ogg Vorbis. When placed as-is next to a zlib-compressed .san file, ScummVM simply treats it as mute (or ignores it?). Whilst this is easily rectified by downmixing to 2.0, I see no reason why this cannot be handled by ScummVM itself, as it is already a pre-mixed audio stream. |