1 | | Sorry for getting to you so late on this, but I have a small update for you. The game has been detected, but when I run the game, it tries to detect the english PS1 files, but these are now japanese.idx, japanese.txt, and japanese.smp respectively. I can't test to see if this version will be completable until this has been fixed. In addition, it seems the version of Discworld released on the PS1 in Germany also uses the DISCWORLD.LFD and DISCWORLD.LFI containers as well, which means that the files from the German PS1 version can also be retrieved in this way. If you wish I can get the MD5 hashes and SHA-1 hashes for these as well, but it'll probably depend on once the Japanese version gets somewhat working. |
| 1 | Sorry for getting to you so late on this, but I have a small update for you. The game has been detected, but when I run the game, it tries to detect english.idx, english.txt, and english.smp, which are now japanese.idx, japanese.txt, and japanese.smp respectively. However, I will see if I can get the game to boot by renaming them to their english names. In addition, it seems the version of Discworld released on the PS1 in Germany (the one with the German-only dub and subtitles, not the multilingual version from the UK and other portions of Europe, which has German subtitles) also uses the DISCWORLD.LFD and DISCWORLD.LFI containers as well, which means that the files from the German PS1 version can also be retrieved in this way. If you wish I can get the MD5 hashes and SHA-1 hashes for these as well, but it'll probably also be low on the docket until I test the Japanese version. |