Changes between Initial Version and Version 1 of Ticket #11430, comment 10
- Timestamp:
- Oct 4, 2020, 11:16:32 AM (4 years ago)
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Ticket #11430, comment 10
initial v1 6 6 7 7 Maybe SDL2 should be built with --disable-render-metal --disable-video-metal for the official macOS builds, for now (if this fixes it). I haven't checked it on macOS Big Sur, but for what we're doing, OpenGL may be a safer choice, for now? 8 9 EDIT: or SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl") could be used somewhere if we're on the macOS target. That one works, here.