Changes between Initial Version and Version 1 of Ticket #11587, comment 8
- Timestamp:
- Aug 28, 2020, 6:42:42 AM (4 years ago)
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Ticket #11587, comment 8
initial v1 1 1 I've taken a quick look and the reported behavior is indeed what's happening: for these game versions, "Prefer digital sound effects" (effectively) does nothing. The code where this option suppresses digital sound effects also includes SCI version checks that either require the game to be <= SCI_VERSION_0_LATE or >= SCI_VERSION_1_1, which excludes these games. This can be easily verified by tracing the references to the "prefer_digitalsfx" config value. 2 2 3 I don't think this issue overlaps with the other SCI audio things I've seen, so this is a relatively simple situation: we just don't have nocode that handles non-digital audio over digital for these versions. It's a missing feature.3 I don't think this issue overlaps with the other SCI audio things I've seen, so this is a relatively simple situation: we don't have any code that handles non-digital audio over digital for these versions. It's a missing feature.