Changes between Initial Version and Version 1 of Ticket #11625, comment 3
- Timestamp:
- Aug 26, 2020, 7:03:20 PM (4 years ago)
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Ticket #11625, comment 3
initial v1 1 I think there is a bug in the graying out of the "New save"-button. It does not work at all currently in ScummVM in any engine. One can try this out by making the maximum amount of saves in a given engine and turning on the thumbnail view. The "New save"-button always remains active which it should not be when there are no more new slots available. The bug is in the non-engine specific code handling the "New save"-button's state. This was written based on a memory of debugging and thus I don't remember clearly the methods involved. Thank you! 1 I think there is a bug in the graying out of the "New save"-button. It does not work at all currently in ScummVM in any engine. One can try this out by making the maximum amount of saves in a given engine and turning on the thumbnail view. The "New save"-button always remains active which it should not be when there are no more new slots available. The bug is in the non-engine specific code handling the "New save"-button's state. This comment was written based on a memory of debugging and thus I don't remember clearly the methods involved. 2 3 If someone else more knowledgeable in the general savegame UI handling code could please take a look into this it would be nice. Thank you! That would at least fix a part of this if not all.