Opened 4 years ago
Last modified 2 years ago
#11905 closed defect
Different sizes of ScummVM Main Menu. — at Version 1
Reported by: | huhungahuru | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Port: Symbian |
Version: | Keywords: | main, menu, screen, resolution, small, size, symbian, SYMBIAN | |
Cc: | Game: |
Description (last modified by )
ScummVM 2.2.0b/OS: Symbian Belle/touchscreen
ScummVM's main menu does not have a static size.
The larger the resolution of the game screen, the smaller the menu will be displayed.
You have to be inside a game and to access the Main Menu press the * key.
Attached image: https://archive.org/download/de5_jdh768/14.png
Tested in games (Spanish):
-Normal size of main menu: Discworld, Laura Bow 2, Sam & Max, The Dig, Monkey Island 2, Simon the Sorcerer 1 and 2.
-Small size of main menu: Broken Sword II, The Case of the Rose Tatto, Discworld 2.
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