Changes between Initial Version and Version 1 of Ticket #12029
- Timestamp:
- Dec 30, 2020, 12:55:09 PM (4 years ago)
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Ticket #12029 – Description
initial v1 1 1 ScummVM version: 2.2.0 and latest dev builds 2 2 COMI version: Italian and English 3 3 4 Bug: At the start of part 3 there's a cutscene in which Guybrush gets his ship boarded by Captain Rottingham. During this cutscene there are two camera shots which show the two ships getting closer. In the original interpreter, in the first shot, Rottingham ship gets closer by reaching the Sea Cucumber by "walking" vertically towards it (up), while in the second shot, Rottingham ship gets closer by walking horizontally towards our ship (right). In ScummVM the first shot works fine, **but in the second one, Rottingham ship refuses to go right** (but it can go the other directions just fine, by imposing those via code) and just goes up instead, **clipping with our ship sprite**. 4 5 5 PLEASE NOTE: this appears to be a SCUMM walkbox/path-finding related bug (the ship finds an obstacle on the right, so to reach the destination it just goes in the up direction), since it also affects Full Throttle in a different way (softlocking the game...) 6 How to reproduce: just start Part 3. 7 8 PLEASE NOTE: this appears to be a SCUMM walkbox/path-finding related bug (the ship finds an obstacle on the right, so to reach the destination it just goes in the up direction), since it also affects Full Throttle in a different way (softlocking the game...) (see ticket [https://bugs.scummvm.org/ticket/12030 #12030]