Changes between Version 1 and Version 2 of Ticket #12363
- Timestamp:
- Apr 6, 2021, 3:49:04 AM (3 years ago)
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Ticket #12363 – Description
v1 v2 13 13 What’s needed is an appropriate name test to be included in /engines/myst3/myst3.cpp/Myst3Engine::saveGameState(desc, thumbnail, isAutosave) to reset the isAutosave variable to true, before it’s passed on to _state->save(). 14 14 15 I’d suggest something similar to the following (it’s only needed if the parameter is false), placing it immediately after the removal of any suffixfrom saveName (line 1594)...15 I’d suggest something similar to the following (it’s only needed if the parameter is false), placing it immediately after the removal of any extension from saveName (line 1594)... 16 16 17 17 if !isAutosave && saveName.equalsIgnoreCase(_(“Autosave”)) {