Opened 3 years ago
Last modified 3 years ago
#12853 closed defect
STARK: Black screen with flashing rectangles when choosing to overwrite an autosave — at Version 1
Reported by: | antoniou79 | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Engine: Stark |
Version: | Keywords: | The Longest Journey, black screen, flashing rectangles | |
Cc: | Game: | The Longest Journey |
Description (last modified by )
This is with a recent build from master, 2.3.0git.
ScummVM 2.3.0git (Aug 28 2021 16:10:13)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 FluidSynth Theora AAC A/52 FreeType2 FriBiDi JPEG PNG GIF taskbar TTS cloud (servers, local) TinyGL OpenGL (with shaders) GLEW
I've had saved the game three times, using the game's own native save game panel (not ScummVM GMM), and one of my saved games was using the autosave slot. I've left the game idle for a while and I am assuming at what was the autosave interval (5 minutes?) it prompted me with a dialogue to choose if I wanted to overwrite the game saved on the autosave slot. (image attached: scummvm-tlj-win-00000.jpg)
I chose the "overwrite" option, at which point the screen became black and there were some rectangle shapes on the screen that seemed to react (flashing) when moving the mouse. (image attached: scummvm-tlj-win-00001.jpg)
I could not recover the game from that point, nor bring up the GMM, so I had to Alt-F4 to exit the game.
Side bug: Saving via the game's native save game panel, you cannot enter a description for the save game; the game automatically sets one for you based on current chapter and timestamp. However, notice the ScummVM prompt for the autosave overwrite (the attached scummvm-tlj-win-00000.jpg). The game is described as "P". This seems bugged.
Change History (3)
by , 3 years ago
Attachment: | scummvm-tlj-win-00001.png added |
---|
by , 3 years ago
Attachment: | scummvm-tlj-win-00000.jpg added |
---|
comment:1 by , 3 years ago
Description: | modified (diff) |
---|