Opened 3 years ago
Closed 3 years ago
#12903 closed defect (fixed)
SCUMM: FT: Sometimes skipping videos occur
Reported by: | ctoroman | Owned by: | athrxx |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Full Throttle |
Description
I built my own scummvm using mingw32
Used engines scumm_7_8, gob, kyra, mohawk, myst3
Tried different SDLs, 1-st and 2-nd versions
Tried different GCC compilers, 7.2 - 9.3
In all cases, this problem appears periodically.
Attachments (1)
Change History (14)
comment:1 by , 3 years ago
comment:2 by , 3 years ago
Thanks for your report.
Is that a specific scene where this happens? Or does it skip even the intro?
Does ist skip over the video completely? Or does it abort sometime during the playback?
comment:3 by , 3 years ago
The intro works well. The video is interrupted sometimes during the game. I'll make a snippet where this happens
comment:4 by , 3 years ago
The scene where Ben falls off a motorcycle, a reporter runs up to him. At this point, the video may be interrupted and Ben will be in Maureen's house.
And it must be that the reporter takes a picture of him, says that he can offer him help, and then only Ben is at Maureen's.
by , 3 years ago
comment:6 by , 3 years ago
Okay, that's weird. I thought maybe you're just missing a file, but this is an abort right in the middle of the playback of dazed.san
.
I currently cannot reproduce this with FT English.
What language version do you use?
Does the bug always occur at the exact same position?
comment:7 by , 3 years ago
No not always. Sometimes the video ends a few seconds later. Sometimes it does not break off at all. Sometimes it breaks off in other places. For example, when a plane crashes into an abyss or when "Rats" blow up a trailer.
I am using the Russian version.
When I play using scummvm 2.2, everything works fine.
Previously, everything worked in scummvm version 2.3. It started about half a year ago.
comment:8 by , 3 years ago
Hi there, this sounds too familiar to the point that it seems the same bug I've encountered myself some days ago on COMI: do you have autosaving activated? When an autosave is triggered during a .SAN (SMUSH) cutscene, the latter is stopped and skipped entirely.
I had a fix in place for COMI but if this is the case for FT, we should have a similar fix for FT and DIG.
comment:9 by , 3 years ago
Thanks for that clue, that really saves me a lot of time :-)
Yes, with autosave on it will cut off the smush sequences in FT. I've just tried with a short autosave interval...
comment:10 by , 3 years ago
@ctoroman: I've made a fix. Please test whether the issue is gone. In that case I will also push it into the release branch.
comment:13 by , 3 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
I built scummvm v2.2 for testing. There are no problems with this version.