Changes between Initial Version and Version 1 of Ticket #13169, comment 15


Ignore:
Timestamp:
Apr 5, 2022, 7:15:31 AM (3 years ago)
Author:
kas1e

Legend:

Unmodified
Added
Removed
Modified
  • Ticket #13169, comment 15

    initial v1  
    11@lephilousophe
    2 Rereading everything you wrote again, and i got what you mean : you mean that while textures is flipped , no effect happens (because of that flipping bug), and one texture flip to the normal, then effect starts, but seems that texture is flipped 70% if time, and because of that we have almost no effect visibly.
     2Rereading everything you wrote again, and i got what you mean : you mean that while textures is flipped , no effect happens (because of that flipping bug), and once texture flips to the normal, then effect starts, but seems that texture is flipped 70% if time, and because of that we have almost no effect visibly.
    33
    44Interesting through how lucky we are to catch the same issue in 3 different GL implementation, and on MiniGL and on OGLES2 and on TinyGL on MorphOS :) But we will see once OGLES2 will be fixed.