Changes between Initial Version and Version 1 of Ticket #13221, comment 2
- Timestamp:
- Jan 16, 2022, 4:07:14 PM (3 years ago)
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Ticket #13221, comment 2
initial v1 1 1 I can't reproduce that with your savegame on Windows, neither with hardware MT-32 nor with the emulator. So, maybe it only happens with ALSA. 2 2 3 Since at least the direct cause of the segfault is kind of obvious from your post (still no idea why _player->_se qouldever be null): Could you please try to change line 333 in `imuse_parts.cpp` from3 Since at least the direct cause of the segfault is kind of obvious from your post (still no idea why `_player->_se would` ever be null): Could you please try to change line 333 in `imuse_parts.cpp` from 4 4 5 5 `if (_instrument.isValid())`