5 | | Mapping actions to long touch events is not something we're currently considering, as it would break the current hardcoded differentiation of the long touch event based on the duration of touching (so that can be interpreted as either simple tap (left click), long tap (right click) and longer tap (middle click)). You are allowed however to map those touch events to a mappable action by using ScummVM's keymapper, although personally I wouldn't recommend mapping actions to left click or right click which are probably also used already for something else in a point and click adventure. But you can do it, as long as you're certain about it, and you can always revert to the default mapping anyway. |
| 5 | Mapping actions to long touch events is not something we're currently considering, as it would break the current hardcoded differentiation of the long touch event based on the duration of touching (so that can be interpreted as either simple tap (left click), long tap (right click) and longer tap (middle click)). You are allowed however to map those events (left click, right click, middle click) to a mappable action by using ScummVM's keymapper, although personally I wouldn't recommend mapping actions to left click or right click which are probably also used already for something else in a point and click adventure. But you ''can'' do it, as long as you're certain about it, and you can always revert to the default mapping anyway. |