Opened 5 days ago
Last modified 2 days ago
#15471 closed defect
King's Quest IV - Lolotte's Door Prevents Player from Entering — at Initial Version
Reported by: | OneShortEye | Owned by: | |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | OneShortEye | Game: | King's Quest 4 |
Description
In room 82, Lolotte's bedroom, unlock the door with the gold key, then open the door. Before shooting Lolotte with the arrow, leave the room via the stairs and return. The door will be open, but Rosella cannot walk through. She cannot close the door to open it again, either.
I believe this is happening because of the following:
global169 is true if Lolotte is alive, and false if she's dead. If global169 is true, local3 (the door, view 605) has ignoreActors set to 0.
I believe it should be checking, instead, for global220, which tracks whether the door is open or not.