Changes between Initial Version and Version 1 of Ticket #9682, comment 7


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Timestamp:
Jan 3, 2024, 7:20:04 PM (10 months ago)
Author:
antoniou79

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  • Ticket #9682, comment 7

    initial v1  
    1111
    1212If anyone can test running the original CD game via DOSBOX or such, they could try changing the drawing order of the awry sprite to a value less than 40 (eg. 0x27 hex) in the EXT.STK file at offset 0xC4FCD (original hex value is: 0x3B), and the original game should start rendering the glitch.
     13
     14Edit: GOB2CD also has 40 as draw order limit.