Timeline
Jul 26, 2024:
- 10:36 PM Changeset [40c03ffa] by
- I18N: Update translations templates
- 10:36 PM Changeset [c216c51d] by
- TRECISION: Add keymapper support
- 10:35 PM Changeset [34572340] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:35 PM Changeset [bdf57257] by
- TOUCHE: Add keymapper support
- 9:55 PM Changeset [129c3780] by
- I18N: Update translations templates
- 9:54 PM Changeset [b5887b24] by
- AUDIO: Share code between OPL and CMS implementations
- 9:54 PM Changeset [e3b16b83] by
- AUDIO: Change the EmulatedCMS API to match EmulatedOPL
- 9:51 PM Changeset [d3f07036] by
- JANITORIAL: BAGEL: Fix in-code typos
- 9:40 PM Changeset [b3c138a1] by
- JANITORIAL: Fix neglibable typo in graphics.cpp
- 9:40 PM Changeset [e36fe3f8] by
- JANITORIAL: Fix indexes typo in animation.cpp
- 5:45 PM Changeset [99ad5356] by
- SCUMM: HE: Fix softlocking issue with Baseball2001 ...hopefully, at …
- 2:44 PM Changeset [a1f7e398] by
- JANITORIAL: Remove trailing spaces
- 11:38 AM Ticket #15297 (MYST3: Persistent video in scene is out of sync with end of full ...) created by
- In Edanna, when the manta is released into the pods, the persistent …
- 11:15 AM Changeset [1317afc7] by
- TWP: ignore empty text lines The SayLineAt class assumes that lines …
- 11:15 AM Changeset [42df06e4] by
- TWP: increase maximum "give" distance Commit 7dd6c4ba627 (TWP: Fix …
- 11:12 AM Changeset [e9f7121d] by
- DGDS: Implement HoC shell game
- 5:14 AM Changeset [60ddbb34] by
- M4: RIDDLE: More room 301 daemon
- 5:14 AM Changeset [e8dabad3] by
- M4: RIDDLE: In progress room 301 daemon
Jul 25, 2024:
- 7:54 PM Changeset [d5dc343a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:54 PM Ticket #15295 (DIRECTOR: Macromedia Game: Casper: The Interactive Adventure bugs) closed by
- fixed: In db5d588: […]
- 7:45 PM Changeset [d831129d] by
- AGS: Update detection for Primordia/Blackwell1 + a couple demos
- 7:45 PM Changeset [db5d588] by
- DIRECTOR: Add detection for Casper Interactive Adventure Fix #15295
- 7:45 PM Changeset [93a6e6dd] by
- WINTERMUTE: Add detection for GITS rerelease
- 7:12 PM Changeset [10cb3d30] by
- I18N: Update translations templates
- 7:12 PM Changeset [cb438ce2] by
- SAGA: Fix crash due to missing options list terminator
- 7:01 PM Changeset [87677b41] by
- HYPNO: more fixes for the early wet demo
- 7:01 PM Changeset [a1268779] by
- HYPNO: render fonts correctly for wet early demo
- 4:54 PM Ticket #15296 (MYST3: Autosave thumbnail is incorrect) created by
- Autosave thumbnail doesn't match the autosave spot. ScummVM version …
- 2:43 PM Changeset [0fea35fd] by
- I18N: Update translation (Georgian) Currently translated at 56.9% …
- 9:05 AM Ticket #15295 (DIRECTOR: Macromedia Game: Casper: The Interactive Adventure bugs) created by
- ScummVM version listed in error report generated. Was just testing …
- 7:55 AM Changeset [9ced6714] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 6:52 AM Ticket #15294 (AGS: Frequent use of bitwise OR/ANDs instead of logical operators ...) created by
-
In
scummvm\engines\ags\engine\ac\global_slider.cpp
the … - 5:23 AM Ticket #15293 (AGI: LSL1: When the same message is repeated, it's not obvious that ...) created by
- When you give the whiskey to the drunk, the message "...my only …
- 4:59 AM Changeset [96227666] by
- M4: RIDDLE: Finished room 301 parser
- 4:59 AM Changeset [67e81ce4] by
- M4: RIDDLE: In progress room 301 parser
- 4:59 AM Changeset [ebbb8b79] by
- M4: RIDDLE: Room 301 init code
- 3:44 AM Ticket #15292 (AGS: Incorrect Use of Bitwise XOR Operator in Distance Calculation ...) created by
- scummvm/blob/master/engines/ags/shared/util/geometry.cpp: The …
Jul 24, 2024:
- 9:59 PM Changeset [c9232572] by
- GOB: add ADI1 to detection tables
- 9:36 PM Changeset [430844ba] by
- SCUMM: (MM) - fix bug no. 15276 ("Highlighting of verbs wrong in v2 …
- 9:30 PM Changeset [3353aa7] by
- SCUMM: (V1/V2) - fix minor mouse precision glitch Inventory click …
- 9:27 PM Changeset [65af75f0] by
- SCUMM : (V1/2) - minor Hercules mouse precision improvement
- 7:51 PM Ticket #14811 (SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate) closed by
- fixed: Thanks, this is a script bug that occurs in the original
- 7:48 PM Changeset [c0b6eb3] by
- SCI: Fix CAMELOT guard messages at Jaffa Gate Fixes but #14811
- 7:43 PM Ticket #15281 (SCUMM: Loom: Crash when loading savegame from launcher) closed by
- fixed
- 4:55 PM Changeset [2569027] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:53 PM Changeset [55ec2b42] by
- SCUMM: (MM) - fix bug no. 15278 ("MANIAC: Sentence line empty at start")
- 4:53 PM Changeset [769fa3c8] by
- SCUMM: (MM) - fix another v1/v2 diff
- 4:53 PM Changeset [35ee6d6d] by
- SCUMM: (MM/V1) - add special handling for getActorFromPos() Something …
- 3:46 PM Ticket #15291 (Unknown game variant for sword1) closed by
- invalid: Searching for "Broken Sword The Shadow of the Templars …
- 12:42 PM Changeset [9b474d59] by
- I18N: Update translations templates
- 12:42 PM Changeset [2f9a4409] by
- SCUMM: LOOM: Fix crash when loading game Should fix ticket #15281: …
- 9:38 AM Changeset [57878117] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:46 AM Changeset [d24e9b1a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:45 AM Changeset [c76158e] by
- GUI: Fixed path processing in the Integrity Dialog
- 8:03 AM Changeset [0ce359f2] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 7:51 AM Changeset [0c4407f] by
- I18N: Update translations templates
- 7:49 AM Changeset [2ba67dbc] by
- HYPNO: improve support for non-zero anchors in arcade sequences
- 7:49 AM Changeset [ffb23e83] by
- HYPNO: initial support for wetlands early demo and font handling …
- 7:49 AM Changeset [e5335986] by
- FREESCAPE: added rock travel cheat for castle
- 5:10 AM Ticket #14756 (DIRECTOR: Two cursors in The Dark Eye) closed by
- fixed: This appears to have been fixed now.
- 5:04 AM Ticket #6467 (TSAGE: Ringworld2 - Digitized percussion sounds slightly off) closed by
- fixed: This sounds ok to me now. I think the SDL audio buffer was made …
- 2:02 AM Changeset [fd2762e8] by
- CREATE_ENGINE: Split control focusing events from view open/close
Jul 23, 2024:
- 11:20 PM Changeset [83408350] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:19 PM Changeset [44072e90] by
- SCUMM: (MM) - fix bug no. 15277 ("Man-Eating Plant should not be …
- 9:48 PM Changeset [3f26961] by
- I18N: Update translations templates
- 9:48 PM Changeset [4d432731] by
- KYRA: (EOB) - More Hit Point code refactoring - extracted method …
- 9:48 PM Changeset [46c1940] by
- KYRA: (EOB) - Hit Point rule enahncements For accurate HP …
- 7:35 PM Ticket #15290 (SCI: PEPPER: The game still refers to Pepper when you play as Lockjaw) closed by
- wontfix: I feared as much, but I had to ask. :-) Closing it as "wontfix", …
- 4:05 PM Changeset [19cdd01] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 2:59 PM Ticket #15291 (Unknown game variant for sword1) created by
- The game in 'Broken Sword The Shadow of the Templars …
- 2:33 PM Changeset [7e0dfe00] by
- GRAPHICS: Use custom stream callbacks for loading TTF fonts
- 12:45 PM Changeset [431903a8] by
- GOB: add ADI 4 german variant to detection
- 4:54 AM Ticket #15290 (SCI: PEPPER: The game still refers to Pepper when you play as Lockjaw) created by
- English version of the game, current ScummVM development version. …
- 12:28 AM Ticket #15263 (SCI: PEPPER: Lockup when failing to escape the kitchen) closed by
- fixed
- 12:27 AM Changeset [62b061ee] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:25 AM Changeset [71dd6872] by
- SCI: Fix PEPPER lockup when entering kitchen Fixes bug #15263
Jul 22, 2024:
- 10:37 PM Changeset [9bdd0fd] by
- I18N: Update translations templates
- 10:37 PM Changeset [56fd6a5c] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:37 PM Changeset [4f5f776] by
- LIBRETRO: BUILD: Define USE_OGG where needed
- 10:36 PM Changeset [11872604] by
- LIBRETRO: BUILD: workaround for gwc0 inttypes.h build error
- 10:36 PM Changeset [e1302b06] by
- LIBRETRO: bump libretro-common
- 10:36 PM Changeset [fbdc0651] by
- LIBRETRO: fix libretro-os-utils includes
- 10:35 PM Changeset [04bdeaf5] by
- LIBRETRO: avoid closing scummvm thread if not yet started
- 9:34 PM Ticket #15289 (SCUMM: INDY3 (EGA): Wrong text color in the ending when indy dies) created by
- when indy dies or at the end of the game with the score table and the …
- 8:43 PM Changeset [ba40fc0b] by
- I18N: Update translation (Japanese) Currently translated at 93.9% …
- 7:56 PM Ticket #9710 (GOB: LIT - Palette corruption) closed by
- 7:49 PM Ticket #15288 (SCI: CAMELOT: Counting your money incorrectly reports your purse as empty) closed by
- fixed: Good catch, this is a legit script bug
- 7:42 PM Changeset [7bd9f0b8] by
- SCI: Fix CAMELOT empty purse message Fixes bug #15288
- 5:21 PM Ticket #9710 (GOB: LIT - Palette corruption) closed by
- pending
- 2:02 PM Changeset [c04f0632] by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:02 PM Changeset [8980a502] by
- WINTERMUTE: add german variant of darkfalls
- 1:12 PM Changeset [ff6beb3c] by
- I18N: Update translations templates
- 1:10 PM Changeset [f80a82ed] by
- KYRA: (EOB) - add some optional add rule enhancements (suggestions …
- 1:09 PM Changeset [29cafca8] by
- KYRA: (EOB) - add launcher checkbox for more faithful AD&D rules …
- 1:06 PM Changeset [165a231d] by
- KYRA: (EOB) - formatting
- 9:36 AM Changeset [c4d4afb6] by
- DGDS: Fix warning from missing break
- 9:01 AM Ticket #15286 (Broken Sword I [Media House]) closed by
- invalid: From the homepage of our bug tracker: > Also we do not support using …
Jul 21, 2024:
- 11:44 PM Changeset [5ffad3bb] by
- SCI: Fix LSL5 poker jackpot when restarting
- 11:43 PM Changeset [f16ddb4a] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 9:05 PM Changeset [dd6e641f] by
- NANCY: Fix crash loading scene with PuzzleData A scene that contains …
- 7:51 PM Changeset [c07720c1] by
- NANCY: Fix RippedLetterPuzzle breakage on exit The puzzle may be left …
- 7:10 PM Changeset [0dd0e487] by
- NANCY: Fix memory leak in SoundManager The LoopingAudioStream object …
- 1:33 PM Changeset [a8f16d18] by
- AGS: Add detection for new games/versions From AGS forums/itch.io
- 11:16 AM Ticket #15288 (SCI: CAMELOT: Counting your money incorrectly reports your purse as empty) created by
- English GOG version of Conquests of Camelot, current development …
- 10:41 AM Changeset [69307faa] by
- DGDS: Add stubs for Quarky And Quaysoo's Turbo Science It doesn't …
- 9:58 AM Changeset [403b55c5] by
- DGDS: Add support for both-button ops This allows you to shoot the …
- 9:02 AM Changeset [2c1f15ef] by
- GOB: add missing games to the Games using this engine list
- 8:25 AM Changeset [d343e4ef] by
- FREESCAPE: properly select character in castle
- 8:25 AM Changeset [13fc65d] by
- FREESCAPE: eclipse related fixes on the loading of data and color handling
- 8:25 AM Changeset [5c68819] by
- FREESCAPE: refactored intro code and removed part of the duplicated …
- 6:53 AM Changeset [56e782ef] by
- TWINE: don't try to load inventory items for lba2 from hqr
- 6:53 AM Changeset [726a1ed4] by
- TWINE: replaced magic numbers
- 6:53 AM Changeset [c294d43b] by
- TWINE: LBA2: fixed y position of the first button in the main menu
- 1:43 AM Changeset [96087738] by
- I18N: Update translation (Georgian) Currently translated at 56.7% …
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