Timeline



Oct 9, 2024:

11:09 PM Changeset [389b51ed] by athrxx
SCI: (KQ6Win Gfx driver) - fix glitch when in rgb rendering mode
10:34 PM Changeset [2d27ebc1] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement parser in room 996
3:52 PM Changeset [2c110fd1] by sluicebox <22204938+sluicebox@…>
SCI: Initialize various members Coverity issues
12:10 PM Changeset [0298a79b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: WIP room 801
10:48 AM Changeset [d7a28630] by neuromancer
FREESCAPE: avoid crash in dungeon level of castle
10:48 AM Changeset [6ae98fd3] by neuromancer
FREESCAPE: adjusted interaction distance for castle
10:48 AM Changeset [0c4cc3d8] by neuromancer
FREESCAPE: more precise implementation of nested if/else/endif handling
10:21 AM Changeset [b9d16350] by Benjamin Funke <58399929+BJNFNE@…>
GOB: add englishfever to Games using this Engine list
10:21 AM Changeset [95d32ca4] by Benjamin Funke <58399929+BJNFNE@…>
GOB: remove detection headers from POTFILES Since we replaced the …
9:48 AM Changeset [3417916c] by mgerhardy
TWINE: extended debugger to show the current active palette
9:29 AM Changeset [9903a2af] by mgerhardy
TWINE: further renaming of variables to match the original sources
8:01 AM Changeset [6be51ef2] by mgerhardy
TWINE: renamed to match original sources
7:59 AM Changeset [43d18713] by mgerhardy
TWINE: renaming (fla) to match the original sources
6:53 AM Changeset [8a1aa155] by mgerhardy
TWINE: renamed palette members and functions to match the original sources
5:54 AM Changeset [64ae9359] by Le Philousophe <lephilousophe@…>
TWINE: Fix int32 discrepancy
5:35 AM Changeset [e9af65f] by Weblate <noreply@…>
I18N: Update translations templates
5:35 AM Changeset [bf48bc4] by athrxx
SCI: (KQ6 Gfx driver) - fix monochrome mouse cursors in non-rgb …
5:35 AM Changeset [c0492ece] by athrxx
SCI: work around original script/interpreter bug The original …
5:35 AM Changeset [523add90] by athrxx
SCI: revert unneeded video code changes
5:35 AM Changeset [6be167ae] by athrxx
SCI: cleanup
5:35 AM Changeset [de32f308] by athrxx
SCI: remove GFX_SCREEN_MASK_DISPLAY (and code sections guarded by it) …
5:35 AM Changeset [2ec9c46] by athrxx
SCI: replace workaround to clear hires portrait rects As the …
5:35 AM Changeset [80258d54] by athrxx
SCI: re-enable hi-res option for KQ6 Windows (since the "small …
5:35 AM Changeset [a4380b8e] by athrxx
SCI: add appropriate render options for KQ6 Win
5:35 AM Changeset [c11193f3] by athrxx
COMMON: add Windows 16 colors render mode option
5:35 AM Changeset [5f66d716] by athrxx
SCI: add 16 colors mode for KQ6 Win The original interpreter supports …
5:35 AM Changeset [71a2af0d] by athrxx
SCI: more accurate KQ6 video handling I was just exploring this when …
5:35 AM Changeset [70414a0b] by athrxx
SCI: make upscaled gfx driver for KQ6 Windows - The main purpose was …
5:35 AM Changeset [6e59e0a1] by athrxx
SCI: add some asserts to gfx drivers (I have noticed that the (not …
4:28 AM Changeset [e2c352db] by dreammaster
M4: RIDDLE: Fix leaving inventory close-ups
2:52 AM Changeset [248ecea5] by dreammaster
M4: RIDDLE: Fix palette range indexes for Riddle
2:33 AM Changeset [051ad9f] by dreammaster
M4: RIDDLE: Fix loading inventory list

Oct 8, 2024:

9:45 PM Changeset [8751b6d] by mgerhardy
TWINE: added palette menu entries to the debugger
7:46 PM Changeset [1c9ef868] by mgerhardy
TWINE: added editing of static and work flags to the debugger
7:27 PM Changeset [cd03d7e8] by mgerhardy
TWINE: renamed flags to match the original sources
7:27 PM Changeset [6a66b4bb] by mgerhardy
TWINE: fixed crash in debug window if actor has no entity data (e.g. a …
7:27 PM Changeset [0bd98f3] by mgerhardy
TWINE: renamed method to match original sources (checkCarrier)
7:27 PM Changeset [5e90051f] by mgerhardy
TWINE: unified code with original source release
6:49 PM Ticket #15396 (TWINE: Menu Plasma loss of quality) created by xesf
Not sure it is related with increasing the resolution, but we see the …
6:44 PM Ticket #15395 (TWINE: Shading Palette loss of colours?!) created by xesf
When looking at Twinsen with Tunic we can clearly see the shading …
5:40 PM Changeset [c27405dd] by sev-
BACKENDS: IMGUI: Disable non-portable shell funcitons
4:40 PM Changeset [a3820a53] by AndywinXp
SCUMM: INDY3/LOOM (Mac): Fix saving/loading from Mac menu
2:28 PM Changeset [669a5c7a] by sev-
NEWS: Mention SailfishOS port
2:25 PM Changeset [449f2eb6] by sev-
SCUMM: Added missing override keywords
1:04 PM Changeset [6ae93447] by mgerhardy
TWINE: allow to give items via zu debugger interface and fixed …
12:27 PM Changeset [e6a99ec4] by mgerhardy
TWINE: show zones, tracks, scene flags and more
11:38 AM Changeset [aeffe191] by mgerhardy
TWINE: started scene details debug window
11:27 AM Changeset [85403c1b] by mgerhardy
TWINE: fixed invalid ImGuiID handling for InputBoundingBox calls
11:20 AM Changeset [d13fd5d3] by mgerhardy
TWINE: reduced scene debug rendering info this is going to be added …
10:36 AM Ticket #15387 (TWINE: LBA: Skeletons hitboxes may be glitched) closed by mgerhardy
fixed: Fixed with commit 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6
10:16 AM Ticket #13177 (TWINE: Tank is stuck) closed by mgerhardy
fixed: fixed with 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6 hack removed in …
10:14 AM Changeset [a2ab724e] by mgerhardy
TWINE: mark the penguin in the debug window
9:54 AM Changeset [5b33f309] by mgerhardy
TWINE: use addLife even for hit damage
9:25 AM Changeset [af35f3f1] by mgerhardy
TWINE: removed hack from issue #13177
9:25 AM Changeset [4ad6a696] by mgerhardy
TWINE: fixed a few collision related issues Skeletons hitboxes may be …
8:25 AM Changeset [17f6f2d] by mgerhardy
TWINE: renamed getter
8:25 AM Changeset [9bb2257e] by mgerhardy
TWINE: added hqrindex member to the Parser class to improve the error …
8:25 AM Changeset [54d2e51c] by mgerhardy
TWINE: added getter for bodydata
8:25 AM Changeset [ad990653] by mgerhardy
TWINE: extended imgui debugger windows
5:40 AM Changeset [c641689a] by dreammaster
M4: RIDDLE: Implemented lookAtInventoryItem method
4:59 AM Changeset [8103f8b7] by dreammaster
M4: RIDDLE: Remainder of global parser
12:18 AM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) closed by sluicebox
invalid: Closing as this is an invalid/truncated game file and we haven't …

Oct 7, 2024:

10:56 PM Changeset [7299aced] by phcoder
SAILFISH: Fix typo in sailfish-main.cpp Co-authored-by: Filippos …
10:56 PM Changeset [aa902ac5] by phcoder
SAILFISH: Fix typo in README.md Co-authored-by: Filippos Karapetis …
10:56 PM Changeset [b7f854ce] by phcoder
SAILFISH: New port for SailfishOS Still has some issues documented in …
7:40 PM Changeset [e685a7c1] by AndywinXp
SWORD: Make sound debug messages less intrusive
7:26 PM Ticket #15394 (PSP: ULTIMA8: Crash after Pentagram logo) created by grey311
"Ultima 8: Pagan" crashes on PSP 3004 (Slim), after Pentagram logo …
7:19 PM Ticket #15393 (PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)) created by grey311
Blade Runner crashes after start on the PSP version of ScummVM 2.8.1. …
6:01 PM Changeset [418161cb] by mgerhardy
TWINE: restructed debug windows and allow to edit some character values
6:01 PM Changeset [c50a0d76] by mgerhardy
BACKENDS: added imgui header with helper functions
4:36 PM Changeset [cff87d8c] by sev-
BACKENDS: IMGUI: Bumped to v1.91.3 docking branch Commit …
4:11 PM Changeset [b360465] by sev-
BACKENDS: IMGUI: Updated patch with sdl2 renderer
2:36 PM Changeset [f7f20d41] by Steven Don <shd@…>
Added spaces to comments as requested by bluegr.
2:36 PM Changeset [ca74a362] by Steven Don <shd@…>
FREESCAPE: Further simplification of Space Station Oblivion title loading
2:36 PM Changeset [39453337] by Steven Don <shd@…>
FREESCAPE: Replaced i,j with x,y in loading Space Station Oblivion …
2:36 PM Changeset [35ed846] by Steven Don <shd@…>
FREESCAPE: simplified 8 bit title image loading for Space Station …
12:27 PM Changeset [ea8d6d00] by Eric Warmenhoven <eric@…>
LIBRETRO: BUILD: Fix iOS build
11:04 AM Changeset [c01c1826] by neuromancer
FREESCAPE: implement info menu for castle dos
11:04 AM Changeset [b0df4500] by neuromancer
FREESCAPE: implement info menu for castle zx
9:46 AM Changeset [e907ca30] by Weblate <noreply@…>
I18N: Update translations templates
9:45 AM Changeset [990f48c5] by mgerhardy
TWINE: merged debug states into one class
8:54 AM Changeset [6937e203] by Ahmed Aladdin <aamieeu@…>
QDENGINE: Fix the method used for copying data from the …
8:54 AM Changeset [c7291253] by Ahmed Aladdin <aamieeu@…>
QDENGINE: Replace custom TGA parser with Image::TGADecoder in the …
8:50 AM Changeset [660ec10a] by mgerhardy
TWINE: fixed compilation in debugger code
8:05 AM Changeset [0318b111] by Weblate <noreply@…>
I18N: Update translations templates
8:05 AM Changeset [05480e11] by mgerhardy
TWINE: basic layout from director engine for imgui debug tools
7:14 AM Changeset [5ecc152f] by Le Philousophe <lephilousophe@…>
M4: Fix int32 discrepancy
5:41 AM Changeset [e07fa893] by dreammaster
M4: RIDDLE: More global parser
4:05 AM Changeset [6228ff03] by dreammaster
M4: RIDDLE: In progress global_parser_code
1:51 AM Changeset [a7e430cb] by dreammaster
M4: RIDDLE: Game specific global initialization
1:07 AM Changeset [82f0abb6] by dreammaster
M4: RIDDLE: Implement inventory list
12:29 AM Changeset [a569dc18] by dreammaster
M4: RIDDLE: Don't show inventory scrollbars by default
12:18 AM Changeset [1241bd65] by sev-
QDENGINE: Fix TGA sprite transparency. Courtecy of Ahmed Aladdin It …
12:15 AM Changeset [e9e9bd34] by dreammaster
M4: RIDDLE: Implemented Riddle Inventory::draw

Oct 6, 2024:

10:23 PM Changeset [dbe7adfe] by dreammaster
M4: RIDDLE: Enable Interface::handleState code
10:19 PM Changeset [1e479627] by dreammaster
M4: RIDDLE: Implement mouse wheel cursor cycling
9:34 PM Changeset [f75ea71] by dreammaster
M4: RIDDLE: Move inventory scroll buttons into Inventory class This …
9:20 PM Changeset [f49e3ac4] by dreammaster
M4: RIDDLE: Rename burger/riddle gui_cheapo.cpp to inventory.cpp All …
8:57 PM Changeset [0b43a381] by dreammaster
M4: RIDDLE: Implemented refresh_left_arrow & refresh_right_arrow
8:49 PM Changeset [9ff956e5] by Weblate <noreply@…>
I18N: Update translations templates
8:49 PM Changeset [513d7bdc] by criezy
MORTEVIELLE: Add engine option to disable TTS
8:49 PM Changeset [2b22ebcd] by criezy
AGS: Add detection for several versions of Wadjet Eye GOG Mac games
8:17 PM Changeset [5c201b47] by neuromancer
FREESCAPE: small ui fixes for castle zx
8:17 PM Changeset [1a681566] by neuromancer
FREESCAPE: improved energy metter in castle
7:12 PM Changeset [520391b1] by dreammaster
M4: RIDDLE: Added Interface trackIcons
3:11 PM Changeset [6d899b25] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 956 (parser is missing)
2:43 PM Changeset [5e426860] by neuromancer
FREESCAPE: improved handling on yaw conversion when traversing an entrance
2:43 PM Changeset [6f053f72] by neuromancer
FREESCAPE: improved castle zx sounds
2:43 PM Changeset [bc1e1b8] by neuromancer
FREESCAPE: better responsiveness when scripts introduce a delay and …
9:19 AM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by AndywinXp
fixed: Hi, thank you for your message. Please do not reopen tickets unless …
6:53 AM Changeset [9092454] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix daemon check order in room 908
6:23 AM Changeset [f71666b5] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix daemon check order in room 905
5:15 AM Changeset [8d23105a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 918
4:47 AM Changeset [7ee313fd] by dreammaster
M4: RIDDLE: Fix spinning objects in room 303 First in-game bugfix \o/
4:37 AM Changeset [ede531ea] by dreammaster
M4: RIDDLE: Added start console command
3:36 AM Changeset [23662f44] by dreammaster
M4: RIDDLE: Beginnings of user interface
3:36 AM Changeset [5ce40aee] by dreammaster
M4: Move the bulk of gui_cheapo.cpp into m4/gui/ It looks like Riddle …
2:41 AM Changeset [6ea3c507] by digitall
QDENGINE: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
2:23 AM Changeset [e8aa7f63] by OMGPizzaGuy
NEWS: Mention keymapper support for multiple engines

Oct 5, 2024:

11:25 PM Changeset [39019336] by digitall
DGDS: Fix Duplicated Condition GCC Compiler Warning This warning is …
10:58 PM Changeset [3722a218] by digitall
DGDS: Fix Overflow Conversion GCC Compiler Warnings These were …
10:25 PM Changeset [f0562412] by Weblate <noreply@…>
I18N: Update translations templates
10:25 PM Changeset [7a4974a3] by sluicebox <22204938+sluicebox@…>
SCI: Improve KQ6 CD enable_high_resolution_graphics - KQ6 CD DOS …
10:06 PM Changeset [e3ac0b3b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 917
9:23 PM Changeset [a3a036a4] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 908
9:22 PM Changeset [d3249dd4] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix escapePressed in room 906 and 907
7:52 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) closed by mgerhardy
fixed: Should be fixed with f97540e800bfa0e92ed95e7c61ba004ebb0db5ca
7:51 PM Changeset [f97540e8] by mgerhardy
TWINE: LBA: Magic Bar in Twinsen stats never fills completely see …
7:51 PM Changeset [383c22d6] by mgerhardy
TWINE: renamed methods to match original sources (drawFilledRect => box
6:57 PM Changeset [0a6618b4] by neuromancer
FREESCAPE: improved getCPCPixelMode0 function and used palette for …
6:57 PM Changeset [e605ee16] by neuromancer
NEWS: Added freescape changes
6:57 PM Changeset [9a75ba4c] by neuromancer
FREESCAPE: correctly implement aspect ratio correction
6:47 PM Changeset [ab6ab281] by digitall
MYST3: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
5:47 PM Changeset [2b0877f3] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Update mouse cursor on mouse up after unfocusing widget …
5:39 PM Changeset [aa42c9c0] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Copy the menu bar to Mac screen when a dialog is shown …
12:50 PM Changeset [7f6cc6b1] by athrxx
SCI: (PCJr sound driver) - minor cleanup (remove emumidi dependance)
11:25 AM Changeset [e70942e5] by mgerhardy
TWINE: fixed invalid rect creation introduced in …
11:20 AM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) closed by mgerhardy
fixed
11:17 AM Changeset [93471932] by mgerhardy
TWINE: fixed position of inventory item box
11:14 AM Changeset [ff23c1d5] by mgerhardy
TWINE: add dirty rects for rendering lines
11:14 AM Changeset [4453d048] by mgerhardy
TWINE: renamed text related vars and methods to match the original sources
11:14 AM Changeset [3e7134f4] by mgerhardy
TWINE: renamed text related methods to match original sources
11:14 AM Changeset [3ced0bac] by mgerhardy
TWINE: renamed a few variables and function in the text code also …
8:44 AM Changeset [5099963f] by neuromancer
FREESCAPE: initial support for hercules video in driller dos
8:44 AM Changeset [852df15b] by neuromancer
FREESCAPE: endgame fixes for castle zx
8:44 AM Changeset [75d4b92e] by neuromancer
FREESCAPE: state transition fixes for castle zx
8:44 AM Changeset [db6ac694] by neuromancer
FREESCAPE: avoid double free in drawFullscreenRiddleAndWait
8:44 AM Changeset [e3af52fa] by neuromancer
FREESCAPE: more font improvements for castle for dos
8:44 AM Changeset [4a068df] by neuromancer
FREESCAPE: more font improvements for castle for dos
8:13 AM Changeset [4a86b0be] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: MACGUI: Fix beam cursor crash This would happen if, while …
7:20 AM Changeset [fb31632d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 907
6:58 AM Changeset [46b3388a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: rename _buttonDown in two classes, initialize some members
12:32 AM Changeset [2ea22f71] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Implement room 906

Oct 4, 2024:

10:35 PM Changeset [c812b429] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: modify switch on trigger in room905 as suggested by …
10:15 PM Changeset [4e8a6db] by andshrew
DOCS: Update iOS Apple Pencil controls
10:15 PM Changeset [6359bd05] by andshrew
IOS7: Share Apple Pencil input gestures with Touch input - Mouse left …
10:15 PM Changeset [5b9c6580] by andshrew
DOCS: Add iOS Apple Pencil Input Controls
10:15 PM Changeset [5603c5f7] by andshrew
IOS7: Add Apple Pencil input support
8:14 PM Changeset [5e470cad] by Hubert Maier <raziel-@…>
BACKENDS: MORPHOS: Fix ASL lock on directory
7:59 PM Changeset [3466edb5] by sev-
NEWS: Mention Sparkle 2.0 dependency for macOS
7:58 PM Changeset [8e80faa0] by Weblate <noreply@…>
I18N: Update translations templates
7:58 PM Changeset [a00172aa] by criezy
MACOS: Only detect Sparkle >= 2.0 in configure
7:58 PM Changeset [7c7a813f] by criezy
MACOS: Migrate to Sparkle 2 API for updates
6:52 PM Changeset [918e3490] by AndywinXp
SCUMM: INDY3/LOOM (Mac): Draw fake widgets in open/save windows These …
1:24 PM Ticket #15337 (CLOUD: OneDrive storage doesn't work at all) closed by Tkachov
fixed: In 9dd3a676: […]
1:23 PM Changeset [9dd3a676] by Tkachov
CLOUD: fix #15337 Fixes OneDrive sync by handling list of unexisting …
12:27 PM Changeset [95c9d089] by AndywinXp
SCUMM: LOOM (Mac): Parse MacGui strings from STRS resource
11:32 AM Changeset [1368ff9d] by AndywinXp
SCUMM: INDY3 (Mac): Parse MacGui strings from STRS resource
10:40 AM Changeset [384968ce] by AndywinXp
COMMON: Add getResLength() to MacResManager
9:58 AM Changeset [b928f84e] by mduggan
DGDS: Drop missing global back to warning It happens in RoTD and also …
7:02 AM Changeset [cf9bde35] by mduggan
DGDS: Better message for 'missing' beamish sound data
6:59 AM Changeset [d26ee61] by mduggan
DGDS: Run scene ops to completion after scene change This was the bug …
5:54 AM Changeset [87418c61] by mduggan
DGDS: Fix sound and scrolling partly in Willy Beamish intro
3:57 AM Changeset [1c7f790] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix include in room 903
3:57 AM Changeset [b6126b30] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Partial implementation of room 905
3:57 AM Changeset [b371c60d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Add room 903
3:30 AM Changeset [31e9f443] by dreammaster
M4: RIDDLE: Remainder of section 6 maze rooms
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