Timeline
Oct 10, 2024:
- 9:34 PM Ticket #15399 (GRAPHICS: Main window has no minimum size on Linux) created by
- version: ScummVM 2.9.0git (Oct 10 2024 20:07:31) Currently on linux …
- 9:19 PM Changeset [c1a9117d] by
- M4: RIDDLE: Implement parser in room 801
- 8:33 PM Ticket #15398 (SCUMM: DIG: Fast room skipping in first two screens produces glitches) created by
- This is a regression from 2.8.1 to 2.9.0git which I didn't have time …
- 8:04 PM Changeset [b8224c5] by
- SCUMM: MACGUI: Fix comment typo
- 7:43 PM Changeset [6b7a00db] by
- TWINE: fixed invalid palettes values for the slide show introduced in …
- 6:55 PM Changeset [ce5bd312] by
- NEWS: added twine collision fixes
- 6:53 PM Changeset [0d2faeb7] by
- TWINE: show all palettes in the debugger
- 6:41 PM Changeset [1e331168] by
- TWINE: fixed resetting the dark palette when entering the main menu again
- 6:39 PM Changeset [90ee431c] by
- TWINE: renamed methods and member vars to match the original sources …
- 6:22 PM Changeset [d1a1be8f] by
- TWINE: moved functions out of class scope (boundRuleThree/lerp)
- 6:01 PM Changeset [713b19ee] by
- TWINE: removed TODO comment from holomap code this was already fixed
- 5:07 PM Changeset [ace20bbf] by
- SCI: Fix build when SCI32 is disabled
- 4:51 PM Changeset [746a31fa] by
- QDENGINE: Complete 3mice2_sbor_karty.dll minigame. 3mice2-demo1 is …
- 4:51 PM Changeset [7a4fc357] by
- QDENINGE: Added initial code for 3mice2_sbor_karty.dll minigame
- 4:11 PM Changeset [80371466] by
- TWINE: a few palette fixes this transition is not yet done…
- 4:11 PM Changeset [78e16a20] by
- TWINE: scenes are faded in now (found in the original sources)
- 4:11 PM Changeset [7ebec1d] by
- TWINE: fixed missing setBlackPal call for holoTraj
- 4:11 PM Changeset [8973fa6] by
- TWINE: renamed holomap members to match original sources
- 4:11 PM Changeset [d476afa] by
- TWINE: let whiteFade use a Graphics::Palette, too
- 4:11 PM Changeset [03aabee8] by
- TWINE: removed unused rgba palette method
- 4:11 PM Changeset [b018caf] by
- TWINE: renamed holomap related functions to match original sources
- 4:11 PM Changeset [62d8c709] by
- TWINE: removed duplicate defines
- 1:15 PM Ticket #15397 (ULTIMA6: Movement by holding arrow keys) created by
- Unlike in the original game (checked in DosBox), no possible setting …
- 12:54 PM Changeset [c10eb2a1] by
- I18N: Update translation (Ukrainian) Currently translated at 94.9% …
- 12:54 PM Changeset [3c90775] by
- I18N: Update translation (Russian) Currently translated at 92.2% …
- 12:46 PM Changeset [faa852ab] by
- I18N: Update translations templates
- 12:46 PM Changeset [4b6fd4f5] by
- SKY: Consistentcy in keymapper action names
- 12:44 PM Changeset [db1b7a47] by
- I18N: Update translations templates
- 12:43 PM Changeset [f35a538d] by
- I18N: Unified "Move Backwards" keymapper key caption
- 12:35 PM Changeset [4e6d5a17] by
- I18N: Update translations templates
- 12:35 PM Changeset [422cf51] by
- AGOS: Fix key description in the keymapper to match other engines
- 12:35 PM Changeset [0ecb90d] by
- JANITORIAL: Remove trailing spaces
- 12:33 PM Changeset [3e50970a] by
- I18N: Update translation (Turkish) Currently translated at 19.5% (462 …
- 12:33 PM Changeset [fe77c22e] by
- I18N: Update translation (Turkish) Currently translated at 19.5% (462 …
- 12:33 PM Changeset [8421f22c] by
- I18N: Update translation (Hebrew) Currently translated at 77.9% (1845 …
- 12:33 PM Changeset [ea9ec617] by
- I18N: Update translation (Ukrainian) Currently translated at 93.8% …
- 12:33 PM Changeset [8dd81198] by
- I18N: Update translation (Swedish) Currently translated at 77.0% …
- 12:04 PM Changeset [d4f641ae] by
- I18N: Update translation (Ukrainian) Currently translated at 93.8% …
- 12:01 PM Changeset [fb442a9f] by
- I18N: Update translations templates
- 12:01 PM Changeset [9ed3755e] by
- TWINE: unified holomap code with original sources
- 12:01 PM Changeset [56f936f2] by
- TWINE: removed unused additional palette instance
- 12:01 PM Changeset [f59b0411] by
- TWINE: moved dark/normal palette mode code into life script
- 12:01 PM Changeset [747efced] by
- TWINE: restore palette as found in the original sources in svga and …
- 12:01 PM Changeset [a7dfd9fe] by
- TWINE: converted palettes to Graphics::Palette
- 12:01 PM Changeset [733ed796] by
- TWINE: removed fadeIn and fadeOut and use the original method names
- 12:01 PM Changeset [04880058] by
- TWINE: palette code unified with original sources also made more use …
- 10:30 AM Changeset [346989e5] by
- QDENGINE: Fix clearing texts by owner For whatever reason, the …
- 10:30 AM Changeset [2f6273ac] by
- QDENGINE: Added more text debug output
- 9:43 AM Changeset [32264e9f] by
- TWINE: unified with original sources
- 9:31 AM Changeset [acac282f] by
- TWINE: use Graphics::Palette for fadePalToPal
- 9:31 AM Changeset [e846600f] by
- TWINE: allow to set a Graphics::Palette instance directly
- 9:31 AM Changeset [2e5e3e3b] by
- TWINE: renamed method to match original sources
- 9:31 AM Changeset [9ea3637f] by
- TWINE: started to use Graphics::Palette
- 9:31 AM Changeset [4daa4507] by
- TWINE: added helper functions for loading palettes from hqr
- 9:31 AM Changeset [1a219466] by
- TWINE: palette code was moved into ImGuiEx
- 9:31 AM Changeset [059f0ca1] by
- BACKENDS: added imgui window for showing a Graphics::Palette instance
- 5:25 AM Changeset [7d09fb5b] by
- M4: RIDDLE: Properly implement triggerMachineByHash_3000
- 4:27 AM Changeset [d2074c59] by
- M4: RIDDLE: Room 304 snake fixes
- 1:55 AM Changeset [8e56db5e] by
- M4: RIDDLE: Fix include headers in room 801
- 1:52 AM Changeset [2831beb0] by
- M4: RIDDLE: Fix setGlobals1 call in room 407
Oct 9, 2024:
- 11:09 PM Changeset [389b51ed] by
- SCI: (KQ6Win Gfx driver) - fix glitch when in rgb rendering mode
- 10:34 PM Changeset [2d27ebc1] by
- M4: RIDDLE: Implement parser in room 996
- 3:52 PM Changeset [2c110fd1] by
- SCI: Initialize various members Coverity issues
- 12:10 PM Changeset [0298a79b] by
- M4: RIDDLE: WIP room 801
- 10:48 AM Changeset [d7a28630] by
- FREESCAPE: avoid crash in dungeon level of castle
- 10:48 AM Changeset [6ae98fd3] by
- FREESCAPE: adjusted interaction distance for castle
- 10:48 AM Changeset [0c4cc3d8] by
- FREESCAPE: more precise implementation of nested if/else/endif handling
- 10:21 AM Changeset [b9d16350] by
- GOB: add englishfever to Games using this Engine list
- 10:21 AM Changeset [95d32ca4] by
- GOB: remove detection headers from POTFILES Since we replaced the …
- 9:48 AM Changeset [3417916c] by
- TWINE: extended debugger to show the current active palette
- 9:29 AM Changeset [9903a2af] by
- TWINE: further renaming of variables to match the original sources
- 8:01 AM Changeset [6be51ef2] by
- TWINE: renamed to match original sources
- 7:59 AM Changeset [43d18713] by
- TWINE: renaming (fla) to match the original sources
- 6:53 AM Changeset [8a1aa155] by
- TWINE: renamed palette members and functions to match the original sources
- 5:54 AM Changeset [64ae9359] by
- TWINE: Fix int32 discrepancy
- 5:35 AM Changeset [e9af65f] by
- I18N: Update translations templates
- 5:35 AM Changeset [bf48bc4] by
- SCI: (KQ6 Gfx driver) - fix monochrome mouse cursors in non-rgb …
- 5:35 AM Changeset [c0492ece] by
- SCI: work around original script/interpreter bug The original …
- 5:35 AM Changeset [523add90] by
- SCI: revert unneeded video code changes
- 5:35 AM Changeset [6be167ae] by
- SCI: cleanup
- 5:35 AM Changeset [de32f308] by
- SCI: remove GFX_SCREEN_MASK_DISPLAY (and code sections guarded by it) …
- 5:35 AM Changeset [2ec9c46] by
- SCI: replace workaround to clear hires portrait rects As the …
- 5:35 AM Changeset [80258d54] by
- SCI: re-enable hi-res option for KQ6 Windows (since the "small …
- 5:35 AM Changeset [a4380b8e] by
- SCI: add appropriate render options for KQ6 Win
- 5:35 AM Changeset [c11193f3] by
- COMMON: add Windows 16 colors render mode option
- 5:35 AM Changeset [5f66d716] by
- SCI: add 16 colors mode for KQ6 Win The original interpreter supports …
- 5:35 AM Changeset [71a2af0d] by
- SCI: more accurate KQ6 video handling I was just exploring this when …
- 5:35 AM Changeset [70414a0b] by
- SCI: make upscaled gfx driver for KQ6 Windows - The main purpose was …
- 5:35 AM Changeset [6e59e0a1] by
- SCI: add some asserts to gfx drivers (I have noticed that the (not …
- 4:28 AM Changeset [e2c352db] by
- M4: RIDDLE: Fix leaving inventory close-ups
- 2:52 AM Changeset [248ecea5] by
- M4: RIDDLE: Fix palette range indexes for Riddle
- 2:33 AM Changeset [051ad9f] by
- M4: RIDDLE: Fix loading inventory list
Oct 8, 2024:
- 9:45 PM Changeset [8751b6d] by
- TWINE: added palette menu entries to the debugger
- 7:46 PM Changeset [1c9ef868] by
- TWINE: added editing of static and work flags to the debugger
- 7:27 PM Changeset [cd03d7e8] by
- TWINE: renamed flags to match the original sources
- 7:27 PM Changeset [6a66b4bb] by
- TWINE: fixed crash in debug window if actor has no entity data (e.g. a …
- 7:27 PM Changeset [0bd98f3] by
- TWINE: renamed method to match original sources (checkCarrier)
- 7:27 PM Changeset [5e90051f] by
- TWINE: unified code with original source release
- 6:49 PM Ticket #15396 (TWINE: Menu Plasma loss of quality) created by
- Not sure it is related with increasing the resolution, but we see the …
- 6:44 PM Ticket #15395 (TWINE: Shading Palette loss of colours?!) created by
- When looking at Twinsen with Tunic we can clearly see the shading …
- 5:40 PM Changeset [c27405dd] by
- BACKENDS: IMGUI: Disable non-portable shell funcitons
- 4:40 PM Changeset [a3820a53] by
- SCUMM: INDY3/LOOM (Mac): Fix saving/loading from Mac menu
- 2:28 PM Changeset [669a5c7a] by
- NEWS: Mention SailfishOS port
- 2:25 PM Changeset [449f2eb6] by
- SCUMM: Added missing override keywords
- 1:04 PM Changeset [6ae93447] by
- TWINE: allow to give items via zu debugger interface and fixed …
- 12:27 PM Changeset [e6a99ec4] by
- TWINE: show zones, tracks, scene flags and more
- 11:38 AM Changeset [aeffe191] by
- TWINE: started scene details debug window
- 11:27 AM Changeset [85403c1b] by
- TWINE: fixed invalid ImGuiID handling for InputBoundingBox calls
- 11:20 AM Changeset [d13fd5d3] by
- TWINE: reduced scene debug rendering info this is going to be added …
- 10:36 AM Ticket #15387 (TWINE: LBA: Skeletons hitboxes may be glitched) closed by
- fixed: Fixed with commit 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6
- 10:16 AM Ticket #13177 (TWINE: Tank is stuck) closed by
- fixed: fixed with 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6 hack removed in …
- 10:14 AM Changeset [a2ab724e] by
- TWINE: mark the penguin in the debug window
- 9:54 AM Changeset [5b33f309] by
- TWINE: use addLife even for hit damage
- 9:25 AM Changeset [af35f3f1] by
- TWINE: removed hack from issue #13177 …
- 9:25 AM Changeset [4ad6a696] by
- TWINE: fixed a few collision related issues Skeletons hitboxes may be …
- 8:25 AM Changeset [17f6f2d] by
- TWINE: renamed getter
- 8:25 AM Changeset [9bb2257e] by
- TWINE: added hqrindex member to the Parser class to improve the error …
- 8:25 AM Changeset [54d2e51c] by
- TWINE: added getter for bodydata
- 8:25 AM Changeset [ad990653] by
- TWINE: extended imgui debugger windows
- 5:40 AM Changeset [c641689a] by
- M4: RIDDLE: Implemented lookAtInventoryItem method
- 4:59 AM Changeset [8103f8b7] by
- M4: RIDDLE: Remainder of global parser
- 12:18 AM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) closed by
- invalid: Closing as this is an invalid/truncated game file and we haven't …
Oct 7, 2024:
- 10:56 PM Changeset [7299aced] by
- SAILFISH: Fix typo in sailfish-main.cpp Co-authored-by: Filippos …
- 10:56 PM Changeset [aa902ac5] by
- SAILFISH: Fix typo in README.md Co-authored-by: Filippos Karapetis …
- 10:56 PM Changeset [b7f854ce] by
- SAILFISH: New port for SailfishOS Still has some issues documented in …
- 7:40 PM Changeset [e685a7c1] by
- SWORD: Make sound debug messages less intrusive
- 7:26 PM Ticket #15394 (PSP: ULTIMA8: Crash after Pentagram logo) created by
- "Ultima 8: Pagan" crashes on PSP 3004 (Slim), after Pentagram logo …
- 7:19 PM Ticket #15393 (PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim)) created by
- Blade Runner crashes after start on the PSP version of ScummVM 2.8.1. …
- 6:01 PM Changeset [418161cb] by
- TWINE: restructed debug windows and allow to edit some character values
- 6:01 PM Changeset [c50a0d76] by
- BACKENDS: added imgui header with helper functions
- 4:36 PM Changeset [cff87d8c] by
- BACKENDS: IMGUI: Bumped to v1.91.3 docking branch Commit …
- 4:11 PM Changeset [b360465] by
- BACKENDS: IMGUI: Updated patch with sdl2 renderer
- 2:36 PM Changeset [f7f20d41] by
- Added spaces to comments as requested by bluegr.
- 2:36 PM Changeset [ca74a362] by
- FREESCAPE: Further simplification of Space Station Oblivion title loading
- 2:36 PM Changeset [39453337] by
- FREESCAPE: Replaced i,j with x,y in loading Space Station Oblivion …
- 2:36 PM Changeset [35ed846] by
- FREESCAPE: simplified 8 bit title image loading for Space Station …
- 12:27 PM Changeset [ea8d6d00] by
- LIBRETRO: BUILD: Fix iOS build
- 11:04 AM Changeset [c01c1826] by
- FREESCAPE: implement info menu for castle dos
- 11:04 AM Changeset [b0df4500] by
- FREESCAPE: implement info menu for castle zx
- 9:46 AM Changeset [e907ca30] by
- I18N: Update translations templates
- 9:45 AM Changeset [990f48c5] by
- TWINE: merged debug states into one class
- 8:54 AM Changeset [6937e203] by
- QDENGINE: Fix the method used for copying data from the …
- 8:54 AM Changeset [c7291253] by
- QDENGINE: Replace custom TGA parser with Image::TGADecoder in the …
- 8:50 AM Changeset [660ec10a] by
- TWINE: fixed compilation in debugger code
- 8:05 AM Changeset [0318b111] by
- I18N: Update translations templates
- 8:05 AM Changeset [05480e11] by
- TWINE: basic layout from director engine for imgui debug tools
- 7:14 AM Changeset [5ecc152f] by
- M4: Fix int32 discrepancy
- 5:41 AM Changeset [e07fa893] by
- M4: RIDDLE: More global parser
- 4:05 AM Changeset [6228ff03] by
- M4: RIDDLE: In progress global_parser_code
- 1:51 AM Changeset [a7e430cb] by
- M4: RIDDLE: Game specific global initialization
- 1:07 AM Changeset [82f0abb6] by
- M4: RIDDLE: Implement inventory list
- 12:29 AM Changeset [a569dc18] by
- M4: RIDDLE: Don't show inventory scrollbars by default
- 12:18 AM Changeset [1241bd65] by
- QDENGINE: Fix TGA sprite transparency. Courtecy of Ahmed Aladdin It …
- 12:15 AM Changeset [e9e9bd34] by
- M4: RIDDLE: Implemented Riddle Inventory::draw
Oct 6, 2024:
- 10:23 PM Changeset [dbe7adfe] by
- M4: RIDDLE: Enable Interface::handleState code
- 10:19 PM Changeset [1e479627] by
- M4: RIDDLE: Implement mouse wheel cursor cycling
- 9:34 PM Changeset [f75ea71] by
- M4: RIDDLE: Move inventory scroll buttons into Inventory class This …
- 9:20 PM Changeset [f49e3ac4] by
- M4: RIDDLE: Rename burger/riddle gui_cheapo.cpp to inventory.cpp All …
- 8:57 PM Changeset [0b43a381] by
- M4: RIDDLE: Implemented refresh_left_arrow & refresh_right_arrow
- 8:49 PM Changeset [9ff956e5] by
- I18N: Update translations templates
- 8:49 PM Changeset [513d7bdc] by
- MORTEVIELLE: Add engine option to disable TTS
- 8:49 PM Changeset [2b22ebcd] by
- AGS: Add detection for several versions of Wadjet Eye GOG Mac games
- 8:17 PM Changeset [5c201b47] by
- FREESCAPE: small ui fixes for castle zx
- 8:17 PM Changeset [1a681566] by
- FREESCAPE: improved energy metter in castle
- 7:12 PM Changeset [520391b1] by
- M4: RIDDLE: Added Interface trackIcons
- 3:11 PM Changeset [6d899b25] by
- M4: RIDDLE: Partial implementation of room 956 (parser is missing)
- 2:43 PM Changeset [5e426860] by
- FREESCAPE: improved handling on yaw conversion when traversing an entrance
- 2:43 PM Changeset [6f053f72] by
- FREESCAPE: improved castle zx sounds
- 2:43 PM Changeset [bc1e1b8] by
- FREESCAPE: better responsiveness when scripts introduce a delay and …
- 9:19 AM Ticket #15094 (SWORD1: Sound related crash at the hotel) closed by
- fixed: Hi, thank you for your message. Please do not reopen tickets unless …
- 6:53 AM Changeset [9092454] by
- M4: RIDDLE: Fix daemon check order in room 908
- 6:23 AM Changeset [f71666b5] by
- M4: RIDDLE: Fix daemon check order in room 905
- 5:15 AM Changeset [8d23105a] by
- M4: RIDDLE: Implement room 918
- 4:47 AM Changeset [7ee313fd] by
- M4: RIDDLE: Fix spinning objects in room 303 First in-game bugfix \o/
- 4:37 AM Changeset [ede531ea] by
- M4: RIDDLE: Added start console command
- 3:36 AM Changeset [23662f44] by
- M4: RIDDLE: Beginnings of user interface
- 3:36 AM Changeset [5ce40aee] by
- M4: Move the bulk of gui_cheapo.cpp into m4/gui/ It looks like Riddle …
- 2:41 AM Changeset [6ea3c507] by
- QDENGINE: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings
- 2:23 AM Changeset [e8aa7f63] by
- NEWS: Mention keymapper support for multiple engines
Oct 5, 2024:
- 11:25 PM Changeset [39019336] by
- DGDS: Fix Duplicated Condition GCC Compiler Warning This warning is …
- 10:58 PM Changeset [3722a218] by
- DGDS: Fix Overflow Conversion GCC Compiler Warnings These were …
- 10:25 PM Changeset [f0562412] by
- I18N: Update translations templates
- 10:25 PM Changeset [7a4974a3] by
-
SCI: Improve KQ6 CD
enable_high_resolution_graphics
- KQ6 CD DOS … - 10:06 PM Changeset [e3ac0b3b] by
- M4: RIDDLE: Implement room 917
- 9:23 PM Changeset [a3a036a4] by
- M4: RIDDLE: Implement room 908
- 9:22 PM Changeset [d3249dd4] by
- M4: RIDDLE: Fix escapePressed in room 906 and 907
- 7:52 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) closed by
- fixed: Should be fixed with f97540e800bfa0e92ed95e7c61ba004ebb0db5ca
- 7:51 PM Changeset [f97540e8] by
- TWINE: LBA: Magic Bar in Twinsen stats never fills completely see …
- 7:51 PM Changeset [383c22d6] by
- TWINE: renamed methods to match original sources (drawFilledRect => box
- 6:57 PM Changeset [0a6618b4] by
- FREESCAPE: improved getCPCPixelMode0 function and used palette for …
- 6:57 PM Changeset [e605ee16] by
- NEWS: Added freescape changes
- 6:57 PM Changeset [9a75ba4c] by
- FREESCAPE: correctly implement aspect ratio correction
- 6:47 PM Changeset [ab6ab281] by
- MYST3: Fix Signed vs. Unsigned Comparison GCC Compiler Warning
- 5:47 PM Changeset [2b0877f3] by
- SCUMM: MACGUI: Update mouse cursor on mouse up after unfocusing widget …
- 5:39 PM Changeset [aa42c9c0] by
- SCUMM: MACGUI: Copy the menu bar to Mac screen when a dialog is shown …
- 12:50 PM Changeset [7f6cc6b1] by
- SCI: (PCJr sound driver) - minor cleanup (remove emumidi dependance)
- 11:25 AM Changeset [e70942e5] by
- TWINE: fixed invalid rect creation introduced in …
- 11:20 AM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) closed by
- fixed
- 11:17 AM Changeset [93471932] by
- TWINE: fixed position of inventory item box
- 11:14 AM Changeset [ff23c1d5] by
- TWINE: add dirty rects for rendering lines
- 11:14 AM Changeset [4453d048] by
- TWINE: renamed text related vars and methods to match the original sources
- 11:14 AM Changeset [3e7134f4] by
- TWINE: renamed text related methods to match original sources
- 11:14 AM Changeset [3ced0bac] by
- TWINE: renamed a few variables and function in the text code also …
- 8:44 AM Changeset [5099963f] by
- FREESCAPE: initial support for hercules video in driller dos
- 8:44 AM Changeset [852df15b] by
- FREESCAPE: endgame fixes for castle zx
- 8:44 AM Changeset [75d4b92e] by
- FREESCAPE: state transition fixes for castle zx
- 8:44 AM Changeset [db6ac694] by
- FREESCAPE: avoid double free in drawFullscreenRiddleAndWait
- 8:44 AM Changeset [e3af52fa] by
- FREESCAPE: more font improvements for castle for dos
- 8:44 AM Changeset [4a068df] by
- FREESCAPE: more font improvements for castle for dos
- 8:13 AM Changeset [4a86b0be] by
- SCUMM: MACGUI: Fix beam cursor crash This would happen if, while …
- 7:20 AM Changeset [fb31632d] by
- M4: RIDDLE: Implement room 907
- 6:58 AM Changeset [46b3388a] by
- M4: RIDDLE: rename _buttonDown in two classes, initialize some members
- 12:32 AM Changeset [2ea22f71] by
- M4: RIDDLE: Implement room 906
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