Custom Query (16 matches)

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Ticket Summary Status Keywords Owner Type Priority
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new audio, reproducible, AdLib defect low
#12973 STARK: Dialogue line cut in half, stops reproducing new gribbler, dialogue stops, audio issue defect low
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new Baba Yaga bushes, audio defect low
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new audio defect normal
#10348 SHERLOCK: Music setting by in-game option is not respected new audio defect normal
#11181 ZVISION Audio is clipping new zork zvision audio clipping defect normal
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new stereo audio hourglasses defect normal
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new audio defect normal
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new audio defect normal
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new dig,french,audio,smush feature request normal
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new audio, pops, frame rate neuromancer defect normal
#14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options new audio, speech, subtitles, text defect normal
#14669 TWINE: Multiple track issues new Audio defect normal
#15369 SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect new segacd,sega,audio defect normal
#13782 MADE: ScummVM closes unexpectedly after playing first audio new audio midi crash defect high
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new skips, stutters, pops, audio, buffer defect high
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