Opened 7 years ago
Closed 7 years ago
#10011 closed feature request (wontfix)
IHNM: Ellen Scenario don't require sarcophagus be looked at
Reported by: | dafioram | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | I Have No Mouth |
Description
If you don't look at the sarcophagus then the anubis will not give you the keycode after you have reprogrammed him. Logically it shouldn't matter if you look at it or not, but the game requires this action to proceed. You can do it at any time, but its not obvious unless you have a guide, or have watched a playthrough and it may lead players to think they are stuck. See GOG forum.
I would prefer the "looked at sarchophagus" flag to always be active and if the user wants to look at the sarchophagus it will just say the usual line, but have this action not be essential. .
This is in the original.
Attachments (1)
Change History (4)
by , 7 years ago
comment:1 by , 7 years ago
ScummVM: 1.10.0git-4092-gd4623c1
Tester OS: Win7-64
Game: I have no mouth, GOG English
comment:2 by , 7 years ago
Thank you for your bug report!
I understand that this behavior can be frustrating, but it's what the original game is doing. I don't believe it's a good idea to change the behavior of the puzzles of the original game, as that will lead to a different gaming experience from the original.
Thus, although this looks like a not-so-well designed game puzzle, I believe that game puzzles should not be changed radically, like you're suggesting in this case. Thus, I'm closing this one as "won't fix".
comment:3 by , 7 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
reprogrammed chip is in anubis, but I have not looked at sarcophagus