Opened 7 years ago

Closed 7 years ago

#10011 closed feature request (wontfix)

IHNM: Ellen Scenario don't require sarcophagus be looked at

Reported by: dafioram Owned by: bluegr
Priority: normal Component: Engine: SAGA
Version: Keywords:
Cc: Game: I Have No Mouth

Description

If you don't look at the sarcophagus then the anubis will not give you the keycode after you have reprogrammed him. Logically it shouldn't matter if you look at it or not, but the game requires this action to proceed. You can do it at any time, but its not obvious unless you have a guide, or have watched a playthrough and it may lead players to think they are stuck. See GOG forum.

I would prefer the "looked at sarchophagus" flag to always be active and if the user wants to look at the sarchophagus it will just say the usual line, but have this action not be essential. .

This is in the original.

Attachments (1)

ihnm.s41 (17.3 KB ) - added by dafioram 7 years ago.
reprogrammed chip is in anubis, but I have not looked at sarcophagus

Download all attachments as: .zip

Change History (4)

by dafioram, 7 years ago

Attachment: ihnm.s41 added

reprogrammed chip is in anubis, but I have not looked at sarcophagus

comment:1 by dafioram, 7 years ago

ScummVM: 1.10.0git-4092-gd4623c1
Tester OS: Win7-64
Game: I have no mouth, GOG English

comment:2 by bluegr, 7 years ago

Thank you for your bug report!

I understand that this behavior can be frustrating, but it's what the original game is doing. I don't believe it's a good idea to change the behavior of the puzzles of the original game, as that will lead to a different gaming experience from the original.

Thus, although this looks like a not-so-well designed game puzzle, I believe that game puzzles should not be changed radically, like you're suggesting in this case. Thus, I'm closing this one as "won't fix".

comment:3 by bluegr, 7 years ago

Owner: set to bluegr
Resolution: wontfix
Status: newclosed
Note: See TracTickets for help on using tickets.