Opened 7 years ago
Closed 7 years ago
#10172 closed defect (fixed)
SCI: GK2 DE: Warning about corrupt files when starting game
Reported by: | tgfmfc | Owned by: | csnover |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | sci32 | |
Cc: | Game: | Gabriel Knight 2 |
Description
new output to console (again tested with both sets of media i have):
User picked target 'gk2-cd-de' (gameid 'sci')...
Looking for a plugin supporting this gameid... SCI [SCI0, SCI01, SCI10, SCI11, SCI32]
Starting 'Sierra SCI Game'
WARNING: Resource audio36.22(141, 62, 0, 1) from RESSCI.006 points beyond end of RESAUD.006 (41283073 >= 38271238)!
WARNING: Resource audio36.22(155, 62, 0, 1) from RESSCI.006 points beyond end of RESAUD.006 (45252992 >= 38271238)!
Change History (2)
comment:1 by , 7 years ago
Keywords: | sci32 added; GK2 German Corrupt Files Warning removed |
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Owner: | set to |
Summary: | Reference to #10143 closed defect (fixed) SCI: GK2 DE: Warning about corrupt files when starting game → SCI: GK2 DE: Warning about corrupt files when starting game |
comment:2 by , 7 years ago
Resolution: | → fixed |
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Status: | new → closed |
Thanks (again) for your report! A patch for this issue has been added in commit aa2028402701d565e72165af7213451d6c049a76 and will be available in daily builds 1.10.0git-4731 and higher.
Thanks for your report! Some blacklisting rules for audio maps were tightened recently to apply only to specific language versions, since audio maps are different for each language. In this case, there had been a rule to ignore all bad offsets on GK2 CD6, and this was changed to apply only to the English release of GK2. This ticket shows that a similar problem with CD6 exists with the German release as well, so that code will be updated shortly to ignore these bad entries. In the meantime, this warning should not affect gameplay and can be ignored.