Opened 7 years ago
Closed 2 years ago
#10183 closed defect (fixed)
SCI: QFG1EGA: Baba Yaga's hut sound bug
Reported by: | EricOakford | Owned by: | athrxx |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | midi | |
Cc: | Game: | Quest for Glory 1 |
Description
ScummVM: 1.10.0git-4748-g128edeebda
Game: Quest for Glory I EGA 1.200
OS: Win7-64
When you enter into Baba Yaga's Hut, the music changes correctly. When Baba warps into the room, the sound effect of her magical entrance plays. Right after the sound effect, however, a small part of the exterior's music plays. Shouldn't the game unload that music from memory, since it's not supposed to be used within that room?
Change History (4)
comment:1 by , 7 years ago
Keywords: | midi added |
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Owner: | set to |
comment:2 by , 6 years ago
Owner: | removed |
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comment:3 by , 5 years ago
comment:4 by , 2 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This has been fixed now with the following PR by athrxx:
https://github.com/scummvm/scummvm/pull/3893
Closing
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Hi.
Hope you're still following this...
Can you supply a save game? Or at least the room number from debugger?