Opened 7 years ago
Closed 7 years ago
#10230 closed defect (fixed)
SCI: Lighthouse: Bad palette briefly when in Fortress Bird Plane
Reported by: | dafioram | Owned by: | csnover |
---|---|---|---|
Priority: | low | Component: | Engine: SCI |
Version: | Keywords: | sci32 | |
Cc: | Game: | Lighthouse |
Description
Game: Lighthouse 1.0c/2.0a
Tester OS: Win7-64
ScummVM: 1.10.0git-4977-g5c6de7d
I used the same saved game from 2.0a to test lighthouse 1.0c in ScummVM.
This is not present in the original game v2.0a, but I don't know about 1.0c.
I am playing the original game using Jafa's winxp installation. http://www.squirtthecat.com/games/lighthouse/index.html. Which is one of the two options endorsed by http://www.sierrahelp.com/Games/LighthouseHelp.html
At the end of fortress island if you enter the bird to go to the temple and you twist the left most switch then the palette after the video finishes will look bad. It switches after you hit the next switch so it minor.
Attachments (2)
Change History (5)
by , 7 years ago
Attachment: | lighthouse-1.032 added |
---|
by , 7 years ago
Attachment: | scummvm00006.png added |
---|
comment:1 by , 7 years ago
The data files that I thought were for 1.0c are, I believe actually 2.0, so you can ignore this bug being for 1.0c since I cannot test that.
comment:2 by , 7 years ago
Keywords: | sci32 added |
---|
comment:3 by , 7 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Thanks for your report! A patch for this issue has been added in commit 53dd55ebf215e269142c875b10d9ce854287f5d8 and will be available in daily builds 1.10.0git-5037 and later.
Fortress Plane Ready