Opened 7 years ago

Closed 7 years ago

#10230 closed defect (fixed)

SCI: Lighthouse: Bad palette briefly when in Fortress Bird Plane

Reported by: dafioram Owned by: csnover
Priority: low Component: Engine: SCI
Version: Keywords: sci32
Cc: Game: Lighthouse

Description

Game: Lighthouse 1.0c/2.0a
Tester OS: Win7-64
ScummVM: 1.10.0git-4977-g5c6de7d

I used the same saved game from 2.0a to test lighthouse 1.0c in ScummVM.
This is not present in the original game v2.0a, but I don't know about 1.0c.

I am playing the original game using Jafa's winxp installation. ​​​http://www.squirtthecat.com/games/lighthouse/index.html. Which is one of the two options endorsed by ​​​http://www.sierrahelp.com/Games/LighthouseHelp.html

At the end of fortress island if you enter the bird to go to the temple and you twist the left most switch then the palette after the video finishes will look bad. It switches after you hit the next switch so it minor.

Attachments (2)

lighthouse-1.032 (141.1 KB ) - added by dafioram 7 years ago.
Fortress Plane Ready
scummvm00006.png (104.0 KB ) - added by dafioram 7 years ago.

Download all attachments as: .zip

Change History (5)

by dafioram, 7 years ago

Attachment: lighthouse-1.032 added

Fortress Plane Ready

by dafioram, 7 years ago

Attachment: scummvm00006.png added

comment:1 by dafioram, 7 years ago

The data files that I thought were for 1.0c are, I believe actually 2.0, so you can ignore this bug being for 1.0c since I cannot test that.

comment:2 by csnover, 7 years ago

Keywords: sci32 added

comment:3 by csnover, 7 years ago

Owner: set to csnover
Resolution: fixed
Status: newclosed

Thanks for your report! A patch for this issue has been added in commit 53dd55ebf215e269142c875b10d9ce854287f5d8 and will be available in daily builds 1.10.0git-5037 and later.

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