Opened 7 years ago
Closed 7 years ago
#10401 closed defect (fixed)
Incorrect cursor movement when using keyboard
Reported by: | mtandrup | Owned by: | tsoliman |
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Priority: | normal | Component: | Engine: Tinsel |
Version: | Keywords: | ||
Cc: | Game: | Discworld |
Description
ScummVM version: 2.0.0
Bug details: When using the keyboard to control the cursor in the game, the cursor doesn't move correctly.
When pressing up and down the cursor doesn't move vertically in a straight line.
It simultaneously moves slightly to the left.
It happens from the very beginning of the game.
I did not see this behaviour in ScummVM 1.9.0.
Language: English
Version of game: CD DOS v2
OS: Windows 10 Pro version 1709 build 16299.192
Change History (14)
comment:1 by , 7 years ago
Component: | --Unset-- → Engine: Tinsel |
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comment:3 by , 7 years ago
@snover
This seems to be caused by the graphics-backends-improvements merge. It is broken at the merge commit (7d8d2f80fbc9cf96) but not broken pre-merge (7fc86195343a)
comment:4 by , 7 years ago
Owner: | set to |
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comment:5 by , 7 years ago
This also occurs whenever the window is scaled to a non-integral value (doesn't need fullscreen or AR correction)
comment:6 by , 7 years ago
Owner: | removed |
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comment:7 by , 7 years ago
The same behavior happens in SCI .. tested with sq1sci and using the keyboard to move the eye cursor
comment:8 by , 7 years ago
Owner: | set to |
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comment:9 by , 7 years ago
snover helped me fix this - the fix is now in master, please try the next daily build.
comment:10 by , 7 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:11 by , 7 years ago
Status: | closed → pending |
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comment:12 by , 7 years ago
@mtandrup: can you please try a daily build and see if it fixes your problem and report back?
comment:14 by , 7 years ago
Status: | pending → closed |
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Confirmed in macOS 10.13.2 but only with both fullscreen and AR-correction.
(you need to be in fullscreen and have AR-enabled for the bug to occur)