#10424 closed feature request (fixed)
TUCKER: Add mouse wheel support for inventory scrolling
Reported by: | raziel- | Owned by: | bonki |
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Priority: | low | Component: | Engine: Tucker |
Version: | Keywords: | ||
Cc: | Game: | Bud Tucker |
Description
ScummVM 2.1.0git (Feb 3 2018 08:08:42)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2 JPEG PNG cloud (servers, local)
This is not a bug report, but a feature request.
If it's not taken into consideration, please discard.
In the game there are two different arrows for scrolling inventory objects and saved games.
Those are only usable (in the original engine) by clicking on the arrows (as mouse wheels weren't common at that time).
I'd like to ask if mouse wheel support could be added for those two lists.
imho it would add a great deal of use.
It's not part of the original engine, so i'd understand if it gets rejected, but this kind of support was already added to the Rex Nebular engine/game before and it made the playability so much easier and fun.
Bud Tucker in Double Trouble (DOS/English)
AmigaOS4 - PPC - SDL - BE
gcc (adtools build 5.4.0) 5.4.0
Change History (5)
comment:1 by , 7 years ago
Component: | --Unset-- → Engine: Tucker |
---|---|
Game: | → Bud Tucker |
Priority: | normal → low |
Summary: | TUCKER: FR - Add mouse wheel support → TUCKER: Add mouse wheel support for inventory scrolling |
Type: | defect → enhancement |
comment:2 by , 7 years ago
I'm the wrong to ask, i'm afraid.
I only know of the implementation in MADS/Rex Nebular because i did some extensive beta testing for strangerke when he polished the game/engine back then.
comment:3 by , 7 years ago
comment:4 by , 7 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Fixed in 7e0cac25de91ff2d1f14cd852e0a2b8dba64d173, enjoy!
Which other engines (apart from MADS, apparently) have implemented this?