Opened 7 years ago
Closed 12 months ago
#10447 closed defect (fixed)
SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour
Reported by: | Silver-Shroud | Owned by: | AndywinXp |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | scumm, monkey-sega-jp, monkey | |
Cc: | Game: | Monkey Island 1 |
Description
ScummVM version: ScummVM 2.1.0git1076-g7b2523a78b (Mar 12 2018 14:08:59)
Bug details: Character speech text missing black box and simply has a transparent background.
How to reproduce: Click on the 話す (Speak) button, choose a question using the directional keys and press the left mouse button to ask chosen question.
Language of game: Japanese
Version of game: Mega CD (monkey-sega-jp)
Platform: Arch Linux (Kernel: 4.15.8-1-ck-piledriver #1 SMP PREEMPT Fri Mar 9 17:51:26 EST 2018 x86_64 GNU/Linux)
Package: scummvm-git (https://aur.archlinux.org/packages/scummvm-git/)
Compiler: gcc (GCC) 7.3.0
Attachments (5)
Change History (11)
by , 7 years ago
Attachment: | monkey-sega-jp.s01 added |
---|
by , 7 years ago
Attachment: | ScummVM screenshot.png added |
---|
Screenshot taken in ScummVM to be compared to screenshot taken in Gens/GS emulator.
by , 7 years ago
Attachment: | Gens-GS Emulator screenshot.png added |
---|
Screenshot taken in Gens/GS emulator to be compared to screenshot taken in ScummVM.
by , 7 years ago
Attachment: | bKJ26v3.png added |
---|
ScummVM screenshot where Western characters have a black outline.
by , 7 years ago
Attachment: | Comparison for bKJ26v3.png added |
---|
However, it seems to be the same on the Mega CD.
comment:3 by , 7 years ago
I can also provide screenshots from Genesis Plus GX, which is a more accurate emulator, but I doubt there will be any differences.
comment:4 by , 4 years ago
Summary: | [monkey-sega-jp] Character speech display does not match that of Mega CD behaviour → SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour |
---|
comment:5 by , 21 months ago
I implemented pixel perfect text positioning for both ENG and JAP versions. There are two issues left before I can close this ticket:
- Moving the dialog options to the right with the right arrow (or the DPAD) is still somewhat glitchy.
- Some characters are still decoded incorrectly.
comment:6 by , 12 months ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
This has finally been fixed in master, text rendering is now pixel perfect! Closing...
Save game where you can reproduce the screenshot taken.